Ye I got a praise from sensei, K then let's move on to next technique.
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:15
Description: This technique is a series of kicking attacks, starting from a low kick and linking into a middle kick and high kick then
finishing off with a heel drop. As the rotation speed picks up the user gains buoyancy, which they use to shift into gradually higher
attacks.
Advantages:
1. This move is basically series of kicks and hence it is K.O. technique.
2. As I am shifting my buoyancy into gradually higher attacks, this technique can be used as precursor technique for sending my opponent in the air, it also causes damage and hence preferable over supplementary techniques.
Disadvantages
1. Biggest disadvantage is requirement of rotation, I have to rotate in the air continuously to gain the momentum and buoyancy.
2. Another disadvantage is it is kick based technique only, that is I can't use punches or arms, and hence will be practically not possible if my legs are sealed or tied up.
Ways to counter
1. Defending user self by following moves and using defenses is effective and simplest way although, if you are at disadvantage when it comes to reaction speed, better go for next counter.
2. Stopping the rotation or kicks after the once is the best one is the best way to deal with this technique, to do so I can use sealing tags or many other ways to divert my opponent and make him lose his rotation.
Scenario
1. Itachi rolls towards his opponent, takes a long breath in and moves towards his opponent, and then jumps in the air.When his legs are near to his opponent's legs he performs a low kick, uses the buoyancy rises a bit, and then performs the middle kick, followed by high kick and then heal drop to finish off his opponent.
2, In the second scenario decides to use it with Katon tech, he first moves at short range from his opponent. First uses a low kick, to attack his opponent at the leg side and starts rotating in the air. He then quickly gathers enough momentum and kicks opponent near between his stomach and vest area to exert a middle kick, he carries on the rotation and delivers a powerful high kick near the higher part of the body which sends the opponent in the air. He then quickly shifts his position and makes him capable of performing heel drop, harming his opponent, but now before his opponent falls down the ground. He removes the tanto delivers the powerful slashes, near the chest, abdomen and waist area and then quickly moves back in the air a little, and before landing on the ground releases a powerful fireball directed at the middle part of body of his opponent.
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user will attack the opponent with a series of slashes with their sword and then finish up with jumping into the air above the target and releasing a powerful fireball down upon them.
Note: Requires a Sword.
part of his opponent's body.
I hope I did well.
And here is the pictorial representation.
Picture:
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:15
Description: This technique is a series of kicking attacks, starting from a low kick and linking into a middle kick and high kick then
finishing off with a heel drop. As the rotation speed picks up the user gains buoyancy, which they use to shift into gradually higher
attacks.
Advantages:
1. This move is basically series of kicks and hence it is K.O. technique.
2. As I am shifting my buoyancy into gradually higher attacks, this technique can be used as precursor technique for sending my opponent in the air, it also causes damage and hence preferable over supplementary techniques.
Disadvantages
1. Biggest disadvantage is requirement of rotation, I have to rotate in the air continuously to gain the momentum and buoyancy.
2. Another disadvantage is it is kick based technique only, that is I can't use punches or arms, and hence will be practically not possible if my legs are sealed or tied up.
Ways to counter
1. Defending user self by following moves and using defenses is effective and simplest way although, if you are at disadvantage when it comes to reaction speed, better go for next counter.
2. Stopping the rotation or kicks after the once is the best one is the best way to deal with this technique, to do so I can use sealing tags or many other ways to divert my opponent and make him lose his rotation.
Scenario
1. Itachi rolls towards his opponent, takes a long breath in and moves towards his opponent, and then jumps in the air.When his legs are near to his opponent's legs he performs a low kick, uses the buoyancy rises a bit, and then performs the middle kick, followed by high kick and then heal drop to finish off his opponent.
2, In the second scenario decides to use it with Katon tech, he first moves at short range from his opponent. First uses a low kick, to attack his opponent at the leg side and starts rotating in the air. He then quickly gathers enough momentum and kicks opponent near between his stomach and vest area to exert a middle kick, he carries on the rotation and delivers a powerful high kick near the higher part of the body which sends the opponent in the air. He then quickly shifts his position and makes him capable of performing heel drop, harming his opponent, but now before his opponent falls down the ground. He removes the tanto delivers the powerful slashes, near the chest, abdomen and waist area and then quickly moves back in the air a little, and before landing on the ground releases a powerful fireball directed at the middle part of body of his opponent.
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user will attack the opponent with a series of slashes with their sword and then finish up with jumping into the air above the target and releasing a powerful fireball down upon them.
Note: Requires a Sword.
part of his opponent's body.
I hope I did well.

And here is the pictorial representation.
Picture:
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