Taijutsu with Aki/Kiri. [TGOF]

The Mockingjay

Active member
Legendary
Joined
Jul 26, 2012
Messages
12,509
Kin
484💸
Kumi
2,483💴
Trait Points
0⚔️
After kicking my opponent up into the sky and using Shadow of the dancing leaf to mimic my opponents movements closely I proceed to continue kicking him at well chosen points during the climb in order to keep him rising higher and higher into the sky. Once momentum ceases and we stop rising I switch tact and drive my heel down onto my opponent leaving him to be taken by gravity as it's infernal pull reaches out taking control of his body and sends him crashing down into the ground below.
 

Adachi

Active member
Supreme
Joined
Oct 3, 2009
Messages
20,670
Kin
-2💸
Kumi
12💴
Trait Points
0⚔️
Well done.
(Shishi Rendan) - Lions Barrage
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:15
Description: A variant technique of the Front Lotus, It is an ultra-fast combo attack that requires an advanced physical condition and a certain knack for it. The opponent is first kicked into the air and shadowed with the Shadow of the Dancing Leaf. Upon inflicting a blow, one takes advantage of said opponent's counterattack to spin around and rise again for further assaults. Since the fall is increased in velocity with each blow, the damage when one is eventually struck to the ground is inconceivable. All variations end with the opponent being thrown to the ground and kicked in the chest.
So what do you know of the Drunken Fist style?
 

The Mockingjay

Active member
Legendary
Joined
Jul 26, 2012
Messages
12,509
Kin
484💸
Kumi
2,483💴
Trait Points
0⚔️
Only really what we see during the Rock Lee, Kimimaro fight. And what I've read during my time viewing battle threads... I follow Lili's fights quite a lot and she's a user if I'm not mistaken xD
 

Adachi

Active member
Supreme
Joined
Oct 3, 2009
Messages
20,670
Kin
-2💸
Kumi
12💴
Trait Points
0⚔️
Alright...uh, I guess I'll give you a little synopsis.
A pretty terrible example, but the only one I can think of the spot. o_O But say for drink drivers, when they are involved in accidents, they are usually not as hurt as the person they hit mainly because their muscles are completely relaxed. The same goes for people in Drunken Fist mode. You'll have to adapt a carefree attitude and strike someone without much thought...it's good if your opponent gets into close range with something dangerous and you have trouble coming up with an idea to counterattack them.

So, how might you implement this in fights?
 

The Mockingjay

Active member
Legendary
Joined
Jul 26, 2012
Messages
12,509
Kin
484💸
Kumi
2,483💴
Trait Points
0⚔️
Well, if you're running out of ideas in close range and you're in need of an unpredictable offence to confuse your opponent and put together a valid counter which would otherwise not work then Drunken Fist is helpful. As well as that as you said it can release your muscles and allow you to ignore pain to a certain extent should you be in trouble in the battle.

Would this not make you more susceptible to genjutsu however. Unable to think with clear and logical reasoning may hinder you in your atta,pts to come up with an explanation for why you know you're in a gen.
 

Adachi

Active member
Supreme
Joined
Oct 3, 2009
Messages
20,670
Kin
-2💸
Kumi
12💴
Trait Points
0⚔️
Lol, why would anyone want to cast a Genjutsu in close range? And I wouldn't necessarily agree, the person is basically unconscious, so yeah, Genjutsus wouldn't really affect him either on a serious scale.
(Suiken) - Drunken Fist
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:15
Description: This unusual taijutsu style is a unique style of combat Drunken Fist Fighters become human powerhouses who'll strike unpredictability, with no inhibitions, an explosive fury and without any second thoughts about their actions. The user can either make themselves drunk or immitate the method by use of swaying and uneven balance on their feet to attack their opponents a total of 12 variant attacks.
Now, how does spinning in the air beforehand affect your moves afterwards?
 

The Mockingjay

Active member
Legendary
Joined
Jul 26, 2012
Messages
12,509
Kin
484💸
Kumi
2,483💴
Trait Points
0⚔️
Spinning in the air is useful for building momentum before you attack thus putting more driving force behind your eventual attack. It also means that if your opponent was to attempt to interrupt you her would face a moving target and would have little luck in hitting any real danger point on your body without a dojutsu of some kind.
Just like to point out, I actually think that inflicting a genjutsu on your opponent in close range is more useful than in mid or long range in some ways, with you in close proximity the follow up attack would be more or less at the same time as the genjutsu was put in place, they'd have no way of countering you.
 

Adachi

Active member
Supreme
Joined
Oct 3, 2009
Messages
20,670
Kin
-2💸
Kumi
12💴
Trait Points
0⚔️
O_O Interesting idea. Perfect response.
Proceed to jump into the air while spinning towards my clone, delivering a punch with the momentum you gather.
 

The Mockingjay

Active member
Legendary
Joined
Jul 26, 2012
Messages
12,509
Kin
484💸
Kumi
2,483💴
Trait Points
0⚔️
I'm not Oraans ps for nothing U_U

Taking a couple of steps as a run up to build initial momentum and speed in order to achieve reasonable height I jump into the air making sure to push off of my stronger right leg thus giving me more height and more momentum in order to be able to spin my body at higher speeds. As I spin in the air, arms locked around my body for a faster streamlined spin I begin to feel my height decreasing and I know that I have reached my pinnacle. It is at this moment that I release my arms from my body a deliver a punch to your clone... -poof-
 

Adachi

Active member
Supreme
Joined
Oct 3, 2009
Messages
20,670
Kin
-2💸
Kumi
12💴
Trait Points
0⚔️
Well executed. Don't forget your opponent will be pushed back as well.
(Konoha Raiken) - Leaf Thunder Fist
Rank: C
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 20
Description: The user jumps into the air while spinning forward, delivering a powerful punch.
Now, much like the concept of spinning earlier, proceed to deliver a spinning kick to my clone, but build up enough momentum so that you continue into the air with that one kick, then proceed to finish him off.
 

The Mockingjay

Active member
Legendary
Joined
Jul 26, 2012
Messages
12,509
Kin
484💸
Kumi
2,483💴
Trait Points
0⚔️
With much the same build up as before I spring myself into the air and send myself spinning with my push off, the difference with this however comes from the first attack, instead of throwing my fist forward I bring my right leg out to the side of my body, spinning over my opponent I drive my foot into the back of his head pushing him forwards slightly and off balance as well as allowing me to push off of him and add height to my leap. Now behind him I drop and drive my elbow into the top of his skull before proceeding with a swift kick the the back of the knee making him drop down to his one knee and rendering him unable to stand if enough force is applied.
 

Adachi

Active member
Supreme
Joined
Oct 3, 2009
Messages
20,670
Kin
-2💸
Kumi
12💴
Trait Points
0⚔️
Well detailed.
(Konoha Arashi) - Leaf Tempest
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 25
Description: The user will deliver a spinning kick to knock the enemy into the air and continue with spinning around in mid air rising upwards and bombarding the target multiple times before they fall to the ground again.
Okay, now, proceed to create a Shadow clone and have that Shadow clone grab you and throw you towards my clone.
When you get near my clone, punch him.
What might be the purpose of the throw?
 

The Mockingjay

Active member
Legendary
Joined
Jul 26, 2012
Messages
12,509
Kin
484💸
Kumi
2,483💴
Trait Points
0⚔️
After performing a single handseal I create a clone, I then have this clone throw me toward your clone. By doing this I am able to accelerate instantly giving myself full momentum without the use of any energy or the risk of reaching your clone before I have reached maximum damage potential through travel speed. Also having my clone throw me gives me the ability to spend the whole time concentrating on my own movements rather than having to split my efforts between movement and setting up.
It also allows me to fly toward your clone at a trajectory that he would not be used to defending against, but things such as that don't come into play in our RP so it's not worth noting.
 

Adachi

Active member
Supreme
Joined
Oct 3, 2009
Messages
20,670
Kin
-2💸
Kumi
12💴
Trait Points
0⚔️
Excellent response. ^_^
(Kagebunshin: Appā) - Shadow Clone: Upper
Rank: C
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 20
Description: The user will creates a shadow clone to throw him towards his opponent, delivering an upper punch.
Note: Must create one shadow clone before use.
This next one made me laugh out loud when I read the description. xd
Proceed to kick my clone into the air and then jump on his shoulder, basically spinning him back to the ground while riding him.
 

The Mockingjay

Active member
Legendary
Joined
Jul 26, 2012
Messages
12,509
Kin
484💸
Kumi
2,483💴
Trait Points
0⚔️
awhh you tease!!! XD

Taking up my position in front of your clone I drive my boot into the underside of his chin, the follow through lifting him into the air. With him in flight I jump up alongside him and position myself on his shoulders before spinning his body back around and using my weight to drive him into the ground. Hard. I land mounted over him before he poofs away and I hit ma bum on the ground
 

The Mockingjay

Active member
Legendary
Joined
Jul 26, 2012
Messages
12,509
Kin
484💸
Kumi
2,483💴
Trait Points
0⚔️
As much as I like to believe I'm smart, I'm going to have to make an assumption on what that means to make my reply xD

I'd assume the logical answer to how that comes into play with this technique would be through gravity's involvement in how the attack progresses. It's common sense that heavier objects fall through the air faster than lighter objects, therefore by jumping up onto my opponents shoulders I am adding weight to his body (mass), this weight works in tandem with gravity in order to increase the speed at which my opponent (with me on top of him) falls through the air (acceleration). This added dropping speed then adds to the force of the impact when eventually his body meets the earth, my weight driving down on top of him also increases the pain inflicted by this combination of things. (Force). If that was awful then I apologise, but I never have been a scientist xD
 

Adachi

Active member
Supreme
Joined
Oct 3, 2009
Messages
20,670
Kin
-2💸
Kumi
12💴
Trait Points
0⚔️
That was perfect. Erm. >.> My math/science was terrible as well despite being an Asian. English was always my best subject...ironically...
(Kagebunshin: Appā) - Shadow Clone: Upper
Rank: C
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 20
Description: The user will creates a shadow clone to throw him towards his opponent, delivering an upper punch.
Note: Must create one shadow clone before use.
Now, proceed to deliver a spinning kick to my clone, knocking him into the air as you follow, still spinning, and then striking him a few more times before sending him back to the ground for a great impact.
 

The Mockingjay

Active member
Legendary
Joined
Jul 26, 2012
Messages
12,509
Kin
484💸
Kumi
2,483💴
Trait Points
0⚔️
Why you pick the girly mod name!? O_O
------------------------------------------------------------------
Bringing my right leg forwards and off the ground I extend my left leg to put myself on my toes, this action makes my foot into a sort of point, thus making it easier for me to spin at faster speeds than with a planted foot. So with this I deliver a spinning kick to my opponent jaw, lifting my leg as it connects, this to lift him into the air. Bending my left knee I used it to spring myself into the air after my opponent, keeping the momentum in my spin. As I rise with my opponent I deliver more kicks as I continue to spin, eventually after a few more blows I deliver a final blow knocking my opponent back down to the ground.
 

Adachi

Active member
Supreme
Joined
Oct 3, 2009
Messages
20,670
Kin
-2💸
Kumi
12💴
Trait Points
0⚔️
Well detailed. And just trolling around.
(Konoha Arashi) - Leaf Tempest
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 25
Description: The user will deliver a spinning kick to knock the enemy into the air and continue with spinning around in mid air rising upwards and bombarding the target multiple times before they fall to the ground again.
Okay, now, proceed to create a Shadow clone and have that Shadow clone grab you and throw you towards my clone.
When you get near my clone, punch him.
What might be the purpose of the throw?
 
Top