[Tai] Taijutsu training with blake

Elmage G Ace

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Good U:U

( Konoha Kanransha ) - Leaf Ferris Wheel
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 25
Description: The user kicks the enemy into the air then kicks them again higher and jumps on their shoulders and spins the enemy into the ground.

Kick my clone into the air and keep kicking him higher and higher then jump on his shoulders and spin my clone into the ground.

( Rōga Shōken ) - Wolf Fang Rising Fist
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 20 (+5 used with Chakra Enhanced Trench Knives)
Description: A series of punches and slashes finishing with a rising uppercut lifting the opponent into the air.

Do a series of punches and slashes and do end it do a rising uppercut to lift my clone into the air.
STRONG POINTS
Well aside from the spinning of the opponent, this technique is just a kick, so the advantage is actually the spinning effect, which will make the opponent descend faster, and gravity does the restxd

WEAK POINTS
If the initial kick actually connects then I think the user would have no problem finishing the technique, so it all depends on the kicks, this means that if the kicks were intercepted, then the technique ends

COMBINATION-STRATEGY

Uhh... I got nothing:| actually its a head on attack, although the kicks could be done from any angle depending on the creativity of its user, although it could be combined with suitable ninjutsu to make the initial kick more deadly

HOW TO COUNTER

Like I said earlier its down to the kicks, all I have to do is counter the initial kick, and so a simple taijutsu movement would do, it then comes down to speed

HOW TO PERFORM TECH
I deliver a back spinning upward diagonal kick with my right leg to the clones jaw, sending it flying upwards, I follow her delivering another flying kick to the stomach, the I jump on her shoulder and spin the hell out of the clone into the ground~poof~




STRONG POINTS
Well they're as good as they comexd this one I'd probably use frequently as its similar to my style of fighting. One good thing about this technique is its flexibility, and how quick it is to initiate, the combination of dagger and punches is up to the user, so the technique is basically unpredictable, also it can be combined in a dramatic fashion with ninjutsu

WEAK POINTS
The only problem is getting into short range, which I think is the only major issue, because its going to be difficult blocking the technique, especially when the user is faster than you>_>

COMBINATION-STRATEGY
I could combine with ninjutsu to make the pumch more deadly, or increase the cutting power of the knife, and its range too, hell I could even combine it with another taijutsu movehmm

HOW TO COUNTER
I think in close range attempting nin maybe dangerous, so I'd go with free form kenjutsu using a sword, that way I have advantage in terms of reach

HOW TO PERFORM TECH

I dash towards your clone and with my left hand throw a punch aiming for the right side of her jaw, while slashing with my right hand horizontally aimed for the abdomen, I follow up with a punch to the stomach, a slash to the chest, and several punches, I end by delivering an uppercut, hitting below her jaw sending her flying
~SHOURYUKEN!!!!~
 

Korra.

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B rank time T_T

(Konoha Dairetsukū) – Leaf Great Violent Sky
Rank: B
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user runs at the opponent, then kicking them into the stomach, following up with a spinning kick to the chest and punching multiple times to the upper body then follows up with a punch hitting the opponent into the sky. Once in the Air the user performs a spinning kick hitting the opponent into the ground where finally, they poses by raising their arms and bringing their legs together.

Run at my clone and kick her in the stomach and than do a spinning kick to her chest and punch her multiple times on her upper body so she goes into the air. When she is in the air jump into the air and do a spinning kick to send her back to the ground where you land and pose by raising your arms and bringing your legs together.

(Kōsa Hō) – Intersection method
Rank: B
Type: Defence
Range: Short
Chakra cost: N/A
Damage points: 40
Description: With this jutsu, the user is able to intercept and counter an oncoming taijutsu technique by raising the knee, and driving the elbow downwards at the same time. This catches the attacking limb between his two limbs, and drives the elbow down with great force, effectively shattering the bone.

As my clone goes to kick you in the face, counter the kick by driving your elbow and raising your knee to intercept the kick and make sure there is enough force to shatter its bone.
 

Elmage G Ace

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B rank time T_T

(Konoha Dairetsukū) – Leaf Great Violent Sky
Rank: B
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user runs at the opponent, then kicking them into the stomach, following up with a spinning kick to the chest and punching multiple times to the upper body then follows up with a punch hitting the opponent into the sky. Once in the Air the user performs a spinning kick hitting the opponent into the ground where finally, they poses by raising their arms and bringing their legs together.

Run at my clone and kick her in the stomach and than do a spinning kick to her chest and punch her multiple times on her upper body so she goes into the air. When she is in the air jump into the air and do a spinning kick to send her back to the ground where you land and pose by raising your arms and bringing your legs together.

(Kōsa Hō) – Intersection method
Rank: B
Type: Defence
Range: Short
Chakra cost: N/A
Damage points: 40
Description: With this jutsu, the user is able to intercept and counter an oncoming taijutsu technique by raising the knee, and driving the elbow downwards at the same time. This catches the attacking limb between his two limbs, and drives the elbow down with great force, effectively shattering the bone.

As my clone goes to kick you in the face, counter the kick by driving your elbow and raising your knee to intercept the kick and make sure there is enough force to shatter its bone.

STRONG POINTS
Since the attacks can be done in quick succession it gives the opponent less time to think, or react properly. This means the opponent would be forced into a defensive position, or perhaps retreat.

WEAK POINTS
Personally I think the only weaknesses are those of generic taijutsu, however it depends on the speed and strength of the user too.

COMBINATION-STRATEGY
I really can't think of any, but I'd orchestrate a distraction maybe from a clone before I perform the technique

HOW TO COUNTER
I attempt to knock the opponent of his feet by grabbing his leg as it comes while simultaneously sweeping his other leg of the floor, and bam!! he's on the floorxD

HOW TO PERFORM TECH
I dash towards your clone, reaching striking distance I deliver a forward kick with my right leg to her stomach, I immediately follow up with a spinning clockwise kick still with my right leg aimed at her chest, then I rush at her delivering multiple punches at her ribs and below her jaw, I eventually send her upwards with my punch, and jump above her delivering a spinning kick at her chest sending her to the ground


STRONG POINTS
Its an awesome technique nuff saidU_U This technique is used when the opponent does not realise it and as such it is difficult to counter, I mean how do you stop a kick in mid air?

WEAK POINTS
The kick or what ever to be intercepted could be faster or more powerful than the user of this technique thinks, and that could spell disaster

COMBINATION-STRATEGY
The major strategy here is timing, using this technique at the proper timing could prove fatal for his opponent

HOW TO COUNTER
I could boost the speed of my kick, so that the user of the technique would miss, or I launch a different attack on the user, forcing him or her into a defensive position

HOW TO PERFORM TECH
As your clone tries swings her legs to kick me in the face, I predict the trajectory, this allows me to determine where I can intercept the kick, then as the kick enters within range, I crouch a little and jump up, as I do that, I raise my right leg upwards, concentrating the power gotten from crouching in my leg, while also bringing down my elbow with force, I intercept the kick with my knee and elbow, shattering her legs
 

Korra.

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Good ^^

(Raikou Boruto) – Lightning Bolter
Rank: B
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user punches the opponent twice with their fist. The second launches them high into the air. The user then jumps above them and punches them back down. Then, the user disables the opponent with large shuriken from above, then lands several powerful blows while spinning like a drill, drilling the opponent into the ground.

Punch my clone twice with the second punch sending my clone into the air. Then jump so you are above my clone punch my clone back down. While my clone is heading down use a large shuriken to disable my clone then do several powerful blows while you spin so my clone is drilled into the ground.

(Konoha Kaiganshō) - Leaf Rock Destroying Rise
Rank: B
Type: Attack
Range: short - mid
Chakra cost: N/A
Damage points: 20
Description: A taijutsu technique where the user smashes their elbow into their opponent using the other arm as support. It deals a powerful blow to the target and as the name suggests, is even strong enough to destroy rock formations.

So while my clone just stands still go up to them and by using one of your arms as support use your other arm's elbow to smash into my clone so it breaks my clone's bones and causes him to poof.
 

Elmage G Ace

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Good ^^

(Raikou Boruto) – Lightning Bolter
Rank: B
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user punches the opponent twice with their fist. The second launches them high into the air. The user then jumps above them and punches them back down. Then, the user disables the opponent with large shuriken from above, then lands several powerful blows while spinning like a drill, drilling the opponent into the ground.

Punch my clone twice with the second punch sending my clone into the air. Then jump so you are above my clone punch my clone back down. While my clone is heading down use a large shuriken to disable my clone then do several powerful blows while you spin so my clone is drilled into the ground.

(Konoha Kaiganshō) - Leaf Rock Destroying Rise
Rank: B
Type: Attack
Range: short - mid
Chakra cost: N/A
Damage points: 20
Description: A taijutsu technique where the user smashes their elbow into their opponent using the other arm as support. It deals a powerful blow to the target and as the name suggests, is even strong enough to destroy rock formations.

So while my clone just stands still go up to them and by using one of your arms as support use your other arm's elbow to smash into my clone so it breaks my clone's bones and causes him to poof.
STRONG POINTS
If the first set of punches connect, this technique could prove to be as lethal as it is dangerous,most especially the drilling part

WEAK POINTS
There is always that probability that the first set of punches would not connect, and even if it did, some foes could recover before the user gets above him, and as usual, it is only useful in short range

COMBINATION-STRATEGY
I'd use a taijutsu enhancing technique, in combo with this technique, to amplify the effects, so that the opponent recovers slower

HOW TO COUNTER

Well it depends on the first set of punches, how they're delivered, I'd always prefer to use the opponent's momentum against him, or force him to defend by launching a faster, more powerful, and most of all least expected attack

HOW TO PERFORM TECHNIQUE
I deliver a side punch to your clones right cheek with my left hand, and follow up with an upper cut to the jaw with my right, sending her fly upwards, then I jump upwards above her, and deliver a downward punch, sending her down, I proceed to disable her with a large shuriken, and launch several punches to her chest while spinning, drilling her to the ground


STRONG POINTS
This technique packs alot of POWER, and being a relatively fast technique to perform, that makes it deadly, also it can be performed in different situations, and from different angles:D

WEAK POINTS
requires both hands to perform, as such, one cannot perform another technique at the same time, also if the opponent manages to block the attack, the user will be at the users mercy

COMBINATION-STRATEGY
This is a head on attack, and only depends on using it at the right time, also there are very few jutsu one could combine with, but all the same we could only enhance the power, or perhaps the speed

HOW TO COUNTER
Due to the fact that the aid of the second arm, and also the body weight of the individual has been used to amplify the power, blocking it is not the ideal counter, so I'd perform an evasive taijutsu maneuver to "dodge" the attack

HOW TO PERFORM TECHNIQUE
I aim my right elbow at your clone's chest, with my right fist clenched, then as I attempt to to strike , I put my left hand on my right fist and push on it, making the elbow strike more deadly
 

Korra.

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Good man

(Konoha Daisenkō) - Leaf Great Flash
Rank: B
Type: Offensive, Supplementary
Range: Short
Charka cost: N/A
Damage points: 30
Description: Similar to Tsunade’s Sky leg but the user user charges at their opponent and unleashes a powerful lateral kick aiming at the head that will send their opponent flying away.

Charge at my clone and do a powerful lateral kick aimed at his head so they get sent flying away.

(Raijin) - Zeus
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user will strike the target into the air with a lightning infused uppercutting palm attack.

Channel lightning chakra into your palm and when you have enough do an uppercutting palm attack to my clone so he gets sent to the air
 

Elmage G Ace

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STRONG POINTS
The speed of charge results in accumulation of power which is unleashed at the opponent in a devastating manner also the user might be fast enough to rule out a ninjutsu counter from his opponent, making the technique all the more deadly

WEAK POINTS
Ehh! Its a head on attack without any trickery to it, so its use is limited in intense battles, because if not used at the precise time, the opponent would counter easily, generally any high class ninja can Easily! Counter this jutsu, some more than others

COMBINATION-STRATEGY
Errm! I can't think of a strategic use of this tech although, if well planned it could aid in a last strike'ish' if well timed, meaning being very easy and quick to execute, it could be initiated at the perfect time perhaps due to some strategic planning, however the technique could used to combine well ith say wind jutsu since the wind would not slow down the speed of the tech

HOW TO COUNTER
Easy! I'd use the opponent's momentum against him by performing simple taijutsu movement that would cause the user to miss his target, of course I'd eventually get his back if he misses as he cannot stop in mid air and then BOOM! There comes the super awesome counter!

How to perform technique
»I begin by charging towards your clone at full speed, once nearing striking distance I jump into the air, and extending my right leg with which I use to aim at the clones head sending her flying away«


STRONG POINTS
Awesome technique! Very useful, very quick to perform and the presence of lightning further enhances the damage. This could be used to smash defenses or perhaps projectiles within reason

WEAK POINTS
I don't see a significant weakness besides the issue of range, power, and chakra weakness(weak to wind) also the sound of the lightning gives away the position of the user before hand

COMBINATION-STRATEGY
Being a nintaijutsu it cannot be combined with ninjutsu but can probably be used along side tai or kenjutsu depending on the user creativity

HOW TO COUNTER
Hmm this is a tricky one, an attempt to use nin could prove catastrophic, so I'd use a fast wind jutsu or lightning jutsun however if I was fighting an inferior(in terms os speed especially) I'd go with a kenjutsu attack

HOW TO PERFORM TECHNIQUE
»I begin channelling lightning chakra to my right hand, while I clench my fist to gather momentum, I continue till I have enough power for the attack, then I manipulate the lighning chakra to cover my fist and I launch an upward vertical swing aiming below the jaw, and launching the clone into the air«

Happy New year!o____o
 
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Korra.

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So late you xd

(Konoha Gōriki Senpū ) - Leaf Strong Whirlwind
Rank: B
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 20
Description: A taijutsu using a combination of speed and power. The essence of this technique is concentrated in a spinning back kick, with such speed that makes it hard to follow the user's movement, smashing his enemy with overwhelming strength. This is a more Powerful leaf great whirlwind.

Move at a fast speed and do a spinning back kick that is hard for my clone to follow so that when you do the kick you smash them with overwhelming strength.

(Hien) - Flying Swallow
Rank:B
Type:Attack
Range:Short
Chakra Cost: 20
Damage Points: 35
Description: An addition-line technique that augments the killing power of a blade like a kunai or sword by flowing chakra into it. The materialised chakra is shaped like a blade, cutting up everything it touches. It is also possible to alter the attack range of the weapon by adjusting the amount of chakra put into the blade. Seeing through the movements is said to be a Herculean task. The density of the chakra is so high it becomes visible. It not only raises the power of the weapon, but simultaneously turns oneself into a blade as well. The chakra-enhanced blades are strong and sharp enough to strike through solid rock or cut through iron (C rank or below). The user slashes then in a fury of punches of a 18 hit combo.

Use your chakra and materialize it into a blade that is sharp and then release a fury of punches for a 18 hit combo mixing in the blades you make.
 

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STRONG POINTS
Aside of its momentum, the speed of execution is a plus, and its uses are bountiful, being a specialist wind user, this technique suits me well, because I could increase the power or speed, of the technique or perhaps both. Its techniques like this that makes me wish I had a raikage bioxd

WEAK POINTS
Honestly I don't see any weakness, besides the generic weaknesses

COMBINATION-STRATEGY
Well like I said earlier, I'd use a suitable wind or lightning to bolster the attack without reducing the speed of the attack. I could also combine it with a free form kenjutsu attack

HOW TO COUNTER TECH
Best case is to evade, I mean a kick with that much power shouldn't be blocked, so a simple gust of wind to move out of the way would do, but if not enough time, I'd use a bust of wind or a lightning jutsu

HOW TO PERFORM TECH
I crouch down to gather momentum, then I begin charging towards your clone and once nearing striking distance, I spin in clockwise motion in the same fluid motion, reducing loss of momentum as much as possible, then I deliver a back spinning kick to the right side of her face


STRONG POINTS
Erm how do I put this, a tech that practically turns one into blades, HOW COOL IS THAT?!! Anyway the chakra enhancing causes deadly effect on the opponent, and omg 18 hit combo, I'd say if used by a pretty fast ninja at the precise time, this would be almost impossible to read through let alone react to it. Fast it is.

WEAK POINTS
Despite all its perks, range is still a big limitation, using pure chakra to enhance is a risk, because elemental chakra is stronger so a blast of fire would do.

STRATEGY-COMBINATION
The best strategy is always to do what your opponent wouldn't want you to do. Anyway I think this technique is deadly enough, so one don't have to combine

HOW TO COUNTER
Evasive manoeuvres, I think a suitable jutsu that would increase the distance between the opponent an I would do, because blocking might be ineffective, on the other hand one has to be fast enough to use nin or it would be bad, free form taijutsu could be used to evade also but it depends on the speed of the tech also.

HOW TO PERFORM TECH
I channel my chakra through out my body, then I proceed to manipulate my chakra causing it to be sharper, effectively materialise a blade of wind from my body, then I launch my attack combining series of punches and kicks of different variation all causing cuts, making a total of 18 hit combo
 

Korra.

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Get a raikage bio than xd

(Toripuru Dainamikku Entorii) -Triple Dynamic Entry
Rank:B
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points: 40
Description: The user uses Dynamic Entry on the opponent and then appears behind them to use it again. They are blasted into the air where they use a third Dynamic Entry to knock the enemy to the ground with great force and speed.

Do the Dynamic Entry on my clone then quickly appear behind him and do it again so they get sent into the air. Then By jumping above my clone do it again one more time to send my clone crashing into the ground with great force and speed.

(Senkō Jūjiki) -Flash Cross Sever
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user delivers multiple punches to the foe before he slashes them with his chakra blades in a cross-style.

*hands your chakra blades* Channel chakra into the blades and then deliver multiple punches to my clone then finish him with a cross-style slash on my clone.
 

Elmage G Ace

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Perhaps one day when I have enough post I willxd


STRONG POINTS
Well once the first kick connects or is not defended from properly, it would be quite difficult to defend from the successive kicks. Its also difficult to evade, depending on the user's speed, his victim would be forced to defend

WEAK POINTS
Well under normal circumstances, an average ninja can counter the first dynamic entry, and someone like me would use the momentum of the kick against his user, and that don't usually end well, you start see weird counters from the userxd
So this tech could put one in a difficult situation if not used well

COMBINATION-STRATEGY
The best scenario for using this tech is usually when the user is mid air, and not expecting that sort of attack, because at that range the victim might to be fast enough to use nin, and not very mobile too

HOW TO COUNTER
~Watching as the flying kick(first dynamic entry) was targeted at me, I started kneading lightning chakra, while taking a defensive stance, knowing that I couldn't use the lightning in time, I time the kick, and once within reach, I place my right leg at the left side of my left leg, and using my left leg as pivot, I turn my upper body clockwise, using my left leg to push away and grab the outside of the users legs with my left leg, and immediately surge lightning through him making him at my mercy~

HOW TO PERFORM TECH
I dash towards your clone and nearing striking distance, I jump into the air, stretching my left leg forward to deliver a jump kick to her face with my left leg, then I quickly move behind her and deliver the same jumping kick to her back, sending her flying upwards, and finally he jumps into the air high above her and deliver a downward flying kick, sending her back down


STRONG POINTS
Nothing like a good 'ol punching bag style! Seriouly though, this technique is well suited for any situation in a close range combat, and the chakra blades make it more damaging, and this tech is best if the user has been disoriented, so he doesn't try to counterxd

WEAK POINTS
Range is bad. I could cut the user with my kusanagi before his hands come near, also one could still easily intercept the user before initiating his own tech.

COMBINATION-STRATEGY
Not much strategy involved here, but one could reinforce the punches with elemental techs, or perhaps a defensive armour, to reduce the chance of being countered

HOW TO COUNTER
I'll evade the punch and go for the legs, aiming for his legs while seemingly trying to block his tech, I'll make the user lose balance, so if I counter before the blade is used I'm safexd

HOW TO PERFORM TECH
Being in striking distance, I start punching your clone. A right handed uppercut, left punch to the gut, another to the right jaw... then I finish off with chakra blades, held in reverse form on either hand, delivering a crossed slash using both blades to the chest.
 
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Korra.

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Post more than xd Moving on

(Konoha Shippūdan) - Leaf Hurricane Bullet
Rank: B
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user will launch a succession of high and low kicks dealing a several continuous kicks to the chest region alternating between both legs.

Do a succession of high and low kicks at my clone so you deliver several continuous kicks to my clone's chest while switching between both legs.

(Doroppu Kikku) - Drop Kick
Rank: B
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user will jump into the air or be airbourne and delivers a powerful drop kick that sends the opponent flying.

Jump into the or and deliever a power drop kick at my clone so you can send my clone flying.
 

Elmage G Ace

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Post more than xd Moving on

(Konoha Shippūdan) - Leaf Hurricane Bullet
Rank: B
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user will launch a succession of high and low kicks dealing a several continuous kicks to the chest region alternating between both legs.

Do a succession of high and low kicks at my clone so you deliver several continuous kicks to my clone's chest while switching between both legs.

(Doroppu Kikku) - Drop Kick
Rank: B
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user will jump into the air or be airbourne and delivers a powerful drop kick that sends the opponent flying.

Jump into the or and deliever a power drop kick at my clone so you can send my clone flying.
STRONG POINTS
The tech forces one to take a defensive approach, and usually when you're defending, you can't cause real havoc

WEAK POINTS
The technique is predictable, despite the switching of legs and the high kick, low kick thingy, the tech concentrates on mostly the victims chest region

COMBINATION-STRATEGY
Not much strategic value, but it could be combined with kenjutsu, as well as ninjutsu techniques used to strengthen tai techs without compromise to the speed or power

HOW TO COUNTER
I'll counter the first kick in such a way it would disrupt the technique, by launching a more offensive technique or I'll perform an evasive taijutsu movement while targeting the other leg, so the user loses his balance

HOW TO PERFORM TECH
I dash towards your clone, nearing striking distance, I jump into the air delivering a high flying kick to the chest with my right, followed by a clockwise swing kick with my left, to her left ribcage sending her to my right, I continue in a succession delivering several high and low kicks to her chest region


STRONG POINTS
The drop kick is enhanced in speed and power due to gravity, yeah its a bone braker.

WEAK POINTS
I could easily hurricane fist the user, who becomes blasted away due to being hurricane fistedxd. Meaning is it can be easily countered

COMBINATION-STRATEGY
This could be combined. with other taijutsu, with it as the finishing move, nin can also be used to boost the attack, like coat one's leg with wind

HOW TO COUNTER
Perhaps I'd use wind stream to evade the drop kick, then I'll pounce, I could just go with the hurricane fistxd

HOW TO PERFORM TECH.
I jump into the air once nearing striking distance, front flipping, I come down with a fiercely powerful drop kick to the shoulder, inflicting severe damage to her
 

Korra.

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Good now another Leaf name jutsu xD

( Konoha Senshō ) - Leaf Flash Kick
Rank: B
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 40
Description: Rock Lee will perform a similar technique to the Heavenly Foot of Pain, but without any chakra enhancement, to deliver a heel drop to the opponent using only sheer physical strength that causes small alteration to the ground on impact.

Deliver a heel drop on my clone and use your sheer strength so that the attack will cause small alterations on the ground.

Konoha Toppū ) - Leaf Gust
Type: Offensive/Defensive
Rank: B-Rank
Range: Short
Chakra: N/A
Damage: 40
Description:
Using simple, yet effective movement when performing a counter attack or a freeform hand attack, the user will manage to spin rapidly and performs a strong rotative high kick to hit the opponent. The technique can be triggered in many ways and more than one kick can be delivered if the user manages to gather enough momentum.

Do any freeform hand attack to my clone and spin rapidly and do a strong spinning high kick to hit my clone.
 

Elmage G Ace

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STRONG POINTS
The sheer force with which the heel will strike its enemy is almost impossible to block, and then there's gravity to make it all the more devastating. The height advantage is also there.

WEAK POINTS
Well if the opponent some how manages to evade the attack, he will gain the upper hand in attack

COMBINATION-STRATEGY
The technique would be more powerful if performed from a height, gravity makes the force greater, although it takes more time to impact, one could combine it with another attack probably before this one as this suits a finishing move

HOW TO COUNTER
I'd perform a taijutsu movement, evading the kick to the outside of the attacking foot, so the user don't attack with the other foot, and then finish off with a swift and powerful jutsu

HOW TO PERFORM
I jump into the air once nearing striking distance, and performing a front flip, I come down with my right foot stretched, after gathering enough momentum, and I strike your clone with my right heel with immense power.


STRONG POINTS
Well as suggested, this would be a good counter to taijutsu techniques, especially if one has the element of surprise

WEAK POINTS
The user might not have enough time or space to carry out the technique, and once his opponent is out of his striking range, which is actually easy to do, the technique becomes useless.

COMBINATION-STRATEGY
Surprise is going to be the best strategy here. This tech is best used when the opponent does not expect it, and could be used this a suitable wind jutsu to speed up the rotating kick

HOW TO COUNTER
I could protect myself with a wind hurricane, utilise wind to push me away from the attack

HOW TO PERFORM
I begin performing some free form taijutsu hand movement while aiming to strike down your clone, then I gather enough momentum in my leg, and launching myself into the air, I spin clockwise, delivering spinning kicks with both my legs to the face region of the clone.

I'm very sorry I've been away, I was writing end of semester exams, and engineering could drive someone mad at times. I must be your most un-serious studentxd
 

Korra.

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Its arlgith man I understand xd Now one of the last two jutsus ^^

(Seishun Furu Pawā) Youth Full Power
Type: Offensive
Rank: A-Rank
Range: Short
Chakra: N/A
Damage: 60
Description:
The user begins with kicking the opponent into the air. Once the enemy is airborne, the user will quickly follow, positioning himself to deliver a kick to the opponent in the face or upper body, disorienting him and using the movement to position himself above. Once above, the user will finish with a powerful drop kick that will send the opponent back down to the ground, with such might that from a 3rd person perspective, only a flash of light is visible coming down, ending in a crater and a massive dust cloud.
Note: Can only be used by Taijutsu specialists or EIG users

Kick my clone into the air and jump into the air and position yourself so that you deliver a kick to my clone's face or upper body making him disoriented and allowing yourself to get above my clone. Then to perform a powerful drop kick so my clone gets send into the ground so that it ends in a crater and a massive dust cloud.


( Konoha Ryūjin ) - Leaf Dragon God
Type: Offensive/Defensive
Rank: A-rank
Range: Short-Long
Chakra: 30
Damage: 60
Description:
This is an ultimate taijutsu technique created by the legendary taijutsu master Chen. It appears to be initiated by an upward spin kick at which point it quickly becomes like tornado. Forming into a dragon with long whiskers, it attacks the target aiming to swallow them, at which point they are cut by the razor sharp air currents inside the attack. After initiating the attack, the user appears to remain shielded within the base of the tornado as the outward surface of the dragon seems to be solid enough for a person to impact and rebound off of, making the only way to enter the technique once it has been initiated is by being swallowed. However, there is one distinct weakness to the technique. Since the Dragon God's real form (and what it basically is) is that of an ordinary tornado, though cosmetically shaped into a dragon, its attack power is based on rotation. If one enters the attack's centre (Dragon's Eye) while rotating at high speed, such as Lee's One-Man Front Lotus, it can be dispersed without inflicting damage. The technique, while seemingly similar to Wind Release, is actually just the users own physical power (through the use of the spinning kick) shaping the air into currents through movement. It is, however, enough to fight off elemental ninjutsu of the same rank and below.
Note: Can only be used by Taijutsu Specialists and EIG users

Do an upward spinning kick so it starts forming a tornado which then forms into a dragon. Have it attack my clone by swallowing them which when it does the razor sharp air currents should cut my clone while they are inside the dragons.
 

Elmage G Ace

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STRONG POINTS
This is a very powerful 3-hit combo, and first two kicks, though powerful, are just a build up to the final attack which is a couple times more powerful, and it is also very quick to execute, the speed of execution, and the power pack in the attacks are a plus

WEAK POINTS
This technique only works if the first kicks connects, other than that no real weakness, except perhaps generic weaknesses

COMBINATION-STRATEGY
Not much strategy here, just to strike hard and strike wellxd Anyway, I'd perform a swift attack on the lower part of the victims body, just to dis balance him, before performing the technique or blinding the victim with suitable jutsu.
I could also as usual combine it with taijutsu.

HOW TO COUNTER
Basically I would just perform a taijutsu movement to evade or counter the first kick, but assuming I was kicked, I could harden my skin to reduce the damage, or better still, surround my self with a defense of sorts, a barrier of lightning for example to stop the drop kick

HOW TO PERFORM
I begin by kicking your clone into the air, then I jump into the air to position my self, and I follow up with a flying kick to your clones face with my left leg, disorientating him, then I get above the clone and perform a powerful drop kick with my right foot to the ground



STRONG POINTS
It's probably one of the most awesome ninjutsu, if not the most awesome, also the range is impressive, and it forms a defense around the user while still attacking the opponent, not to mention being able to fend of elemental techs of equal rank! Cool! And it doesn't take much time to perform too.

WEAK POINTS
As stated in the description, the dragon god could be dispersed if one spins in opposition to the 'tornado' that is once at the center, besides there's no real weakness.

COMBINATION-STRATEGY
It's all about knowin when to use it, and I don't think it could be combined with anything, but could be boosted if one possesses leg weights or curse mark

HOW TO COUNTER
Well I wouldn't want to be swallowed by the dragon, I'd retret and overpower the dragon with elemental ninjutsu, or I'd attack the user from directly below him

HOW TO PERFORM
I perform an upward spinning kick, causing a tornado to form around me which is formed into a dragon, once I do this, I cause the dragon to attack your clone eating(swallowing) it, and once inside, the razor sharp air currents cuts the clone in so many place, and the clone eventually disperse



Nice sig... I miss the good old days>_>
 
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