[Taijutsu]- sagemode jinchuuriki

-Cobalt-

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These are a bit more detailed but still understandable. If there are questions then ask them.


(Konoha Dairetsukū) – Leaf Great Violent Sky
Rank: B
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user runs at the opponent, then kicking them into the stomach, following up with a spinning kick to the chest and punching multiple times to the upper body then follows up with a punch hitting the opponent into the sky. Once in the Air the user performs a spinning kick hitting the opponent into the ground where finally, they poses by raising their arms and bringing their legs together.

(Kōsa Hō) – Intersection method
Rank: B
Type: Defence
Range: Short
Chakra cost: N/A
Damage points: 40
Description: With this jutsu, the user is able to intercept and counter an oncoming taijutsu technique by raising the knee, and driving the elbow downwards at the same time. This catches the attacking limb between his two limbs, and drives the elbow down with great force, effectively shattering the bone.

(Raikou Boruto) – Lightning Bolter
Rank: B
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user punches the opponent twice with their fist. The second launches them high into the air. The user then jumps above them and punches them back down. Then, the user disables the opponent with large shuriken from above, then lands several powerful blows while spinning like a drill, drilling the opponent into the ground.
 

sagemode jinchuuriki

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After taking a relaxing breath I run at my opponent slow down a bit and unleash a powerful front kick into his stomach. I than follow up with a spinning back into my opponent chest. As my opponent is recovering I hit him multiple times in the chest with straight punches from my left and right. My second left punch knocks my opponent into the air. I than jump into the air after my opponent and do a spinning round kick into my opponents face to knock him into the ground. I than do this poses by raising their arms and bringing their legs together. I than relax myself and get into a standard fighting stance. My opponent than proceeds to through a powerful round kick at me. I counter this by raising my right knee and dropping my right elbow stopping his left round house kick. This causes his left leg to get shattered as I stop the kick. As my opponent is recovering I hit him twice the first punch was a simple right punch and second one was a standard left punch that knocked my opponent into the air. I than jump above my opponent and throw three punches into his gut. Two left and one right knocking him towards the ground. I than throw two large shuriken. One traps my opponents left arm the other one takes his other arm. I than finish off by spinning and doing three punches with both arms into my opponents gut.
 

-Cobalt-

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(Konoha Kaiganshō) - Leaf Rock Destroying Rise
Rank: B
Type: Attack
Range: short - mid
Chakra cost: N/A
Damage points: 40
Description: A taijutsu technique where the user smashes their elbow into their opponent using the other arm as support. It deals a powerful blow to the target and as the name suggests, is even strong enough to destroy rock formations.

(Konoha Daisenkō) - Leaf Great Flash
Rank: B
Type: Offensive, Supplementary
Range: Short
Charka cost: N/A
Damage points: 40
Description: Similar to Tsunade’s Sky leg but the user user charges at their opponent and unleashes a powerful lateral kick aiming at the head that will send their opponent flying away.

(Raijin) - Zeus
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user will strike the target into the air with a lightning infused uppercutting palm attack.
 

sagemode jinchuuriki

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I get into a ready stance with my left leg slightly bent and in front of me with my right leg slightly behind me and straight (a shallow front stance). I than proceed to move my left elbow until it was in front of me. At which point I use my other arm for support. I than smash my left elbow into my opponents face sending him flying. I mold my charka into my right hand and get close to my recovering foe. At which point I change the nature to lightening style by focusing on the thought of a lightning bolt. I than do a right palm upper cut strike into my opponents jaw sending him flying away from me. On contact I release my lightning charka into his jaw. As he gets sent flying I charge towards him. I than lift my left leg high into the and bring it down on my opponent sending him flying.

(Does taijutsu have be blocked by a jutsu or can it be freeform)
 

-Cobalt-

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In a Taijutsu clash you are allowed to block with free form or use some other taijutsu jutsu to somehow defend.



(Konoha Gōriki Senpū ) - Leaf Strong Whirlwind
Rank: B
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 40
Description: A taijutsu using a combination of speed and power. The essence of this technique is concentrated in a spinning back kick, with such speed that makes it hard to follow the user's movement, smashing his enemy with overwhelming strength. This is a more Powerful leaf great whirlwind.

(Hien) - Flying Swallow
Rank:B
Type:Attack
Range:Short
Chakra Cost: 20
Damage Points: 40
Description: An addition-line technique that augments the killing power of a blade like a kunai or sword by flowing chakra into it. The materialised chakra is shaped like a blade, cutting up everything it touches. It is also possible to alter the attack range of the weapon by adjusting the amount of chakra put into the blade. Seeing through the movements is said to be a Herculean task. The density of the chakra is so high it becomes visible. It not only raises the power of the weapon, but simultaneously turns oneself into a blade as well. The chakra-enhanced blades are strong and sharp enough to strike through solid rock or cut through iron (C rank or below). The user slashes then in a fury of punches of a 18 hit combo.

(Toripuru Dainamikku Entorii) -Triple Dynamic Entry
Rank:B
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points: 40
Description: The user uses Dynamic Entry on the opponent and then appears behind them to use it again. They are blasted into the air where they use a third Dynamic Entry to knock the enemy to the ground with great force and speed.
 

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(Toripuru Dainamikku Entorii) -Triple Dynamic Entry
Rank:B
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points: 40
Description: The user uses Dynamic Entry on the opponent and then appears behind them to use it again. They are blasted into the air where they use a third Dynamic Entry to knock the enemy to the ground with great force and speed.
Slightly confused on this^^^ What happens on the first strike. The technique needs clarification for the first strike.
The first technique is a simple back kick?
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I get into a simple cat stance. It is were I am standing with my front leg (left leg) lightly on the ground and my back leg bent and firmly on the ground. I than proceed to place my front leg on the ground firmly and rotate into my opponent with a spinning back kick. The kick happens so fast that my right leg slams into my opponents stomach leaving him flying through the air and me standing where he is. I than proceed to take out a kunai with my left hand and mold charka into it. Once I have enough charka I run up to my opponent and do a low to high slash from his waist (left) to his shoulder (right). I than drop the kunai and follow up with straight punches to the chest (right, left, right, and left), I than do the same straight punches in the reverse order, I than do 8 punches to the while alternating my hands starting with my right.
 

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The first strike is basically a Dynamic Entry, check the original tech or look it up on Youtube. The first technique is where you knock the opponent up and simply do a jumping downwards kick at them.



(Senkō Jūjiki) -Flash Cross Sever
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user delivers multiple punches to the foe before he slashes them with his chakra blades in a cross-style.

(Konoha Shippūdan) - Leaf Hurricane Bullet
Rank: B
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user will launch a succession of high and low kicks dealing a several continuous kicks to the chest region alternating between both legs.

(Doroppu Kikku) - Drop Kick
Rank: B
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user will jump into the air or be airbourne and delivers a powerful drop kick that sends the opponent flying.
 
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