[Taijutsu Class] Cursed Prince

Professor Sarutobi

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Good combo idea for Leaf Rising Wind, Shadow and Falcon Drop. You'd be surprised how many people never think of that.


(Konoha Daisenpū) - Leaf Great Whirlwind
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:15
Description: This technique is a series of kicking attacks, starting from a low kick and linking into a middle kick and high kick then finishing off with a heel drop. As the rotation speed picks up the user gains buoyancy, which they use to shift into gradually higher attacks.

This attack is as it's name implies, a whirlwind. Starting low and moving upwards with each blow, perform a series of spin kicks that knock your enemy upwards and pick up speed to increase the lift and power each time until you finish and are in mid air. Leaves them open for all kinds of follow up blows.

(Rakanken) - Nirvana Fist
Rank: C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:15
Description: A powerful shoulder smash followed by a strong punch.

Simple and straight forward. Start by getting close, ram them with your shoulder and then as they are dazed and stumbling back deal a powerful punch wherever you like.

(Naruto Rendan) - Naruto Barrage
Rank: C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:15
Description:After making 4 clones they attack with kicks that launch the foe into the sky and the original hits the enemy on the shoulder sending them flying back to the ground.

If you know a clone technique (Elemental or Shadow work) have 4 of them deal upwards kicks at the same time at 4 corners on an enemy that knocks them into the sky while you get into position above the enemy and axe kick him in the shoulder back into the ground (Naruto used this to finish Kiba if you remember)
 

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(Konoha Daisenpū) - Leaf Great Whirlwind
Strong points
  • - Insert info -The kicks are done in a rising sort of way, makes it hard for the kicks to be dodged by going upwards
  • - Insert info - It sets up for techniques such as falcon drop or Sasuke's hidden lotus version
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Weak points

  • - Insert info - Well there is one weak points, its that the spin kicks leave you open to an attack if the opponent has the opportunity and speed.
  • - Insert info -
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Combinations-strategies: This would be great to use after using the normal leaf hurricane and missing, you could follow up with the mid-level kick and finish the technique on him, And as was said it would set up for techniques like Falcon Drop etc.

Ways to counter: I would counter one of the spin kicks either by blocking or by a kick of my own, dodging wouldnt be viable in this situation
As like always another opponent is spawned, ready for the woopin he was about to get. I rush towards him at top speeds, waiting till I get close to drop down and twist my body to the right, shifting my weight and getting low to the ground, bringing my left leg around and delivering a low spinning kick that knocked him off his feet. Still spinning I plant my left foot and spin of that in the same direction as my last spin, using my right leg to connect with the man's torso and knock him a little higher above the ground with significant damage to his chest that was almost caved in now. I then fully stop my spin and jump upwards into the air towards him and deliver a left roundhouse that knocks him higher into the air. Now above him due to my previous kick I do what would appear to be a frontflip of sorts, bringing down my leg in the form of an axe kick that knocks them downwards into the ground


(Rakanken) - Nirvana Fist
Strong points
  • - Insert info - The shoulder smash, i like that it can be delivered even when you're moving at high speeds and maybe with only a limited time to react, the following punch just helps to keep the opponent off balance
  • - Insert info - You have free reign over the second punch
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Weak points

  • - Insert info -A shoulder smash is extremely close ranged so you have to be quite close and if it is dodge you are left vulnerable
  • - Insert info -
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Combinations-strategies: Id combine it with an extreme speed boster, something like the lightning armor would be great for it, due to the sheer speed that they have and you wouldnt need to slow down at all to hit him like you would usually have to since its a shoulder smash. but of course any other speed jutsu would be great for it as well as well

Ways to counter: To counter the shoulder smash you would have to dodge it, blocking it would just make you receive the punch as well, and that's a spot you dont wanna be in. After dodging it you would have a clan shot for a nice hit thatd put you back in possession of the game
The spawned man wasn't done, he had amazing durability. By enhancing my legs with chakra I took of at my highest speed towards the man who was trying to recover and turned his body, my shoulder pointing towards him once I neared him. I rammed my shoulder into the mans chest, taking the wind out of him and caving in his chest even more than before, causing internal bleeding. He staggered back from the attack and would then be sent backwards by the powerful punch to his face from my left hand that followed it.


(Naruto Rendan) - Naruto Barrage
Strong points
  • - Insert info - Having the clones are good in the way that even if he missed the clones would still be their to attack
  • - Insert info -4 kicks happening simultaneously is pretty hard to dodge and impossible to block (By normal means)
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Weak points

  • - Insert info -Weak point is that the upward falling axe kick can be dodged, though it would require a high level of difficulty
  • - Insert info -
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Combinations-strategies: Using the shadow clones would be the best, the clones could perform techniques and help out even if the technique isnt fully successful

Ways to counter: Those 4 kicks coming all at you? You cant dodge it with just taijutsu you're gunna need to try to block to lessen the damage and then try to dodge the axe kick

The fight wasnt over. I perform the ram handseal and summon 4 earth clones to the side of me, ready to fight. They dash towards the staggering man and surround him, close together and toward the front of him the deliver a nice high kick that kicks him directly into the air. Now air borne, I take this chance to leap into the air above him, performing a front flip of sorts and delivering an axe kick to his shoulder, sending him flying into the ground once again but this time, dead


(Doton Kage Bunshin) – Earth Release Shadow Clone
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique creates a clone made of mud. Since its made of mud, it can continue to reform and mold itself back to its original shape even after taking physical damage (up to C-Rank). An unique use is that after reverting to mud, it can hold the opponent in place as a binding technique. They can also use up to C rank earth techniques.
 

Professor Sarutobi

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(Shishi Rendan) - Lions Barrage
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:15
Description: A variant technique of the Front Lotus, It is an ultra-fast combo attack that requires an advanced physical condition and a certain knack for it. The opponent is first kicked into the air and shadowed with the Shadow of the Dancing Leaf. Upon inflicting a blow, one takes advantage of said opponent's counterattack to spin around and rise again for further assaults. Since the fall is increased in velocity with each blow, the damage when one is eventually struck to the ground is inconceivable. All variations end with the opponent being thrown to the ground and kicked in the chest.

Since you mentioned Sasuke's version of the Front Lotus, this would be it lol. Starting the same as the Front Lotus by knocking them in the air then using Shadow of the Dancing Leaf. After that its all up to you how you describe it as long as it ends with a heel strike to the chest.

(Suiken) - Drunken Fist
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:15
Description: This unusual taijutsu style is a unique style of combat Drunken Fist Fighters become human powerhouses who'll strike unpredictability, with no inhibitions, an explosive fury and without any second thoughts about their actions. The user can either make themselves drunk or immitate the method by use of swaying and uneven balance on their feet to attack their opponents a total of 12 variant attacks.

Very diverse and strong technique that can be used to counter much higher rank techniques if used correctly. Basically you use a unique style of fighting where you act drunk, fighting in an unpredictable pattern, swaying and uneven movements and "random" strikes. You don't have to be drunk to use this but you can be.

(Konoha Raiken) - Leaf Thunder Fist
Rank: C
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 20
Description: The user jumps into the air while spinning forward, delivering a powerful punch.

Jump into the air, spinning forward and then deliver a punch. Pretty simple.
 

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(Shishi Rendan) - Lions Barrage
Strong points
  • - Insert info - You get freedom with the kicks and punches, one of my favorite things about most taijutsu
  • - Insert info - The shadow of the dancing leaf allows for this to be extremely quick and almost undodgeable if used in the perfect condition
  • - Insert info -
Weak points

  • - Insert info - You have to successfully use the shadow of the dancing leaf to use this jutsu
  • - Insert info -
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Combinations-strategies: Of course this is to be used after shadow of the dancing leaf. You could combine this with certain jutsu, such as the Hardliner Gale Chop or Hardliner revolving cut. You could also set explosions on the ground you hit them into on or use something like earth spikes

Ways to counter: To counter I would try to evade the whole thing, guarding would do no good here. If its strictly taijutsu Id be forced to block, maybe use a hit to push me in the right way to evade
Another spawned opponent, another move needed to be practice. I simply ran towards him and used a rising front kick to his head to send him flying high into the air. Once the opponent is airborne I use all of my speed to click myself behind him, seemingly shadowing him. I turn my hips to the left and twist my body, bringing my right leg into the side of the man who would attempt to block it. Once my leg hits his arms that he used to block it I use that to lift myself up higher, pushing off his arms. Now above him I send a downwards kick into his stomach, a left hook directly to his face, and a straight with my right directly into his guy, sending him crashing towards the ground. To finish I spin and as he is very close to hitting the ground, perform a spinning left kick, hitting him with the back of my left foot, hitting him against the ground, causing immeasurable pain.

(Suiken) - Drunken Fist
Strong points
  • - Insert info - It has limitless potential. This... is true freedom!!
  • - Insert info - You can attack, or defend, or evade... its just... omg!!!
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Weak points

  • - Insert info - N/A
  • - Insert info -
  • - Insert info -
Combinations-strategies: You could use this to dodge, block, and counter incoming taijutsu. The dodging part is the most common since it'd be easy to dodge because of the constant swaying and movement. Due to the suddenness and unpredictability of this style its hard to fight against, without some form of prediction especially.

Ways to counter: This is something you wouldnt want to fight for long. Best thing is to break through the defenses with attacks that are aimed to take the opponent off their feet, they cant move like that in mid-air as fluidly, hopefully they will cancel it
After finishing my last battle, I wait for the next man to spawn. He eventually does. I look at him and begin to sway, moving around in small, stuttering steps around the same spot. as the man in blind rage rushes at me and attemps a straight punch with his left, I suddenly quickly sidestep at the last possible moment, taking him much by suprise. I then reek back my left hand and punch him in the stomach, causing him to keel and double over from the blow

(Konoha Raiken) - Leaf Thunder Fist
Strong points
  • - Insert info - It does much more damage than most taijutsu of the same rank
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Weak points

  • - Insert info - Jumping into the air leaves you vulnerable to incoming attacks due to the lessened maneuverability
  • - Insert info -
  • - Insert info -
Combinations-strategies: Its pretty simple and straightforward, you could use it in mid-air if you're jumping into an attack.

Ways to counter: It'd be easy to sidestep and counter IMO
As the man doubles over, almost passing out from the punch, I take a few steps back, to give us some space from each other. He attempted to get up and run away from me, it was obvious he couldnt win. I then start running towards him and jump into the air, spinning and then hit him in the back of the head with an incredibly strong punch, knocking him out instantly
 

Professor Sarutobi

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(Konoha Arashi) - Leaf Tempest
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 25
Description: The user will deliver a spinning kick to knock the enemy into the air and continue with spinning around in mid air rising upwards and bombarding the target multiple times before they fall to the ground again.

An even stronger attack then Leaf Thunder Fist (25 as opposed to 20) First start with a spinning kick to cause the enemy to be airborne then follow them with rising spinning kicks, hitting them over and over until the momentum wears off.

( Konoha Kanransha ) - Leaf Ferris Wheel
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 25
Description: The user kicks the enemy into the air then kicks them again higher and jumps on their shoulders and spins the enemy into the ground.

Similar to the last except minus the spinning, kick the enemy upwards multiple times and then jump on their shoulders and cause them to spin like a wheel (hence the name) into the ground

( Rōga Shōken ) - Wolf Fang Rising Fist
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 20 (+5 used with Chakra Enhanced Trench Knives)
Description: A series of punches and slashes finishing with a rising uppercut lifting the opponent into the air.

Can't describe it any clearer then the jutsu itself. Asuma Sarutobi used this hence the mention of Chakra Enhanced Trench Knives so if you're using him or have your own this gains more damage and lethal potential.

*makes 3 clones*
 

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(Konoha Arashi) - Leaf Tempest
Strong points
  • - Insert info - Its immense strength is a big plus, much stronger than most taijutsu that will oppose it
  • - Insert info - those many spinning kicks can be directed to attack the opponent any way you want
  • - Insert info -
Weak points

  • - Insert info - Spinning kicks arent as quick as normal ones
  • - Insert info -
  • - Insert info -
Combinations-strategies: I'd pretty much use this by itself, its great to get a battle going. Its powerful, so hard to be dodged.

Ways to counter: You'd have to dodge the first kick, blocking would just allow more kicks to hit you. Id dodge and counter attack
This time instead of being spawned, clones poofed forth, identical to Prof Saru. The first clone's name is Gary. I rushed towards Gary, getting close to him before lifting my left leg and twisting it behind me and bringing my leg over while twisting my body, performing a spinning round house kick, hitting Gary in his chin and sending him upwards. I leap after him, performing that same spinning roundhouse twice, hitting him up further into the air before aiming one of the kick towards the side of his head, sending him crashing to the ground off the side


( Konoha Kanransha ) - Leaf Ferris Wheel
Strong points
  • - Insert info - It has a large strength, just like the last one
  • - Insert info - These are normal kicks, you dont have to spin
  • - Insert info - Freedom U_U
Weak points

  • - Insert info - Landing on his shoulders
  • - Insert info -
  • - Insert info -
Combinations-strategies: Kinda weird to combine with something, Id imagine you could use this in conjunction with shadow of the dancing leaf, within reason of course

Ways to counter: You'd have to dodge the first kick, blocking would just allow more kicks to hit you. Id dodge and counter attack
David's turn was next. After sending Gary crashing I ran up and kicked David with a powerful front kick thats high enough to hit him in the face, sending him flying off the ground. Leaping after him I right my body, extending my right leg and hitting him in the chest with a flying kick, so powerful it would knock the wind out of him. Using the kick that landed I use that to spring off him and get above him, putting both my feet on his shoulders and spinning while forcing downwards, sending him crashing into the ground in a spinning motion

( Rōga Shōken ) - Wolf Fang Rising Fist
Strong points
  • - Insert info - It can be enhanced with trench knives
  • - Insert info - You get freedom. God I love freedome
  • - Insert info -
Weak points

  • - Insert info - Most people didnt think to put trench knives in their bio's ;;___;;
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Combinations-strategies: I wish I had the trench knives ;_; But something kenjutsu related should be combined with this, like chidorigatana if it can.

Ways to counter: With the knives its much harder because you have to dodge, cant really block a punch coming at you that has a long knife with it
Now it was Nathans turn. This one was simple, so i took a simple approach. Without any trench knives i punch him in face with a powerful left straight jab hitting his head back, following up with a right hook in his solar plexus causing him to double over from the intense pain and having the wind knocked out of him. Know bent over, I reel my hand back and lean down a bit, then swing my left fist upwards at a drastic angle, hitting him directly in the face and knocking him into the air.
 

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Well unless you get a Lee or Sakura/Hashirama/Tsunade bio anytime soon. thats the end of C ranks :D

(Konoha Dairetsukū) – Leaf Great Violent Sky
Rank: B
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user runs at the opponent, then kicking them into the stomach, following up with a spinning kick to the chest and punching multiple times to the upper body then follows up with a punch hitting the opponent into the sky. Once in the Air the user performs a spinning kick hitting the opponent into the ground where finally, they poses by raising their arms and bringing their legs together.

Start with a kick to the gut followed by a spinning kick to the chest and multiple upper body shots followed with a punch that makes the target sky borne. Then jump above them and deal a spinning kick to send them back into the ground and finish with a pose, just to taunt the fool! (lol)

(Kōsa Hō) – Intersection method
Rank: B
Type: Defence
Range: Short
Chakra cost: 20
Damage points: 40
Description: With this jutsu, the user is able to intercept and counter an oncoming taijutsu technique by raising the knee, and driving the elbow downwards at the same time. This catches the attacking limb between his two limbs, and drives the elbow down with great force, effectively shattering the bone.

One of the more useful of the canon Taijutsu especially since they JUST removed the "only counters B rank and below" note so this can be used to counter almost any striking moves if done correctly. Raise your knee and redirect the force of the blow of an attack from your enemy and shortly after slam your elbow on that limb, shattering the bone and giving you a great advantage over them. Hard to fight hand to hand with a shattered bone after all.


(Raikou Boruto) – Lightning Bolter
Rank: B
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user punches the opponent twice with their fist. The second launches them high into the air. The user then jumps above them and punches them back down. Then, the user disables the opponent with large shuriken from above, then lands several powerful blows while spinning like a drill, drilling the opponent into the ground.

Start with two punches that launch the target into the air then jump above them and smack them back to the ground. While they are heading for the ground pull out a large shuriken (demon windmill) and throw it to pin them down before you come down, raining several attacks in a drilling motion to drive them further into the ground. Honestly this seems like a lot and has way too many holes and is too straight forward (no freeform) to use.
 

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(Konoha Dairetsukū) – Leaf Great Violent Sky
Strong points
  • - Insert info - those barrage of punches got some freedom to em
  • - Insert info -
  • - Insert info -
Weak points

  • - Insert info - That pose though
  • - Insert info - This one has a lotta holes in it as well
  • - Insert info -
Combinations-strategies: Not really combine able with anything.

Ways to counter: Plenty of time to counterattack or dodge, especially with all these straightforward hits
I run up to an opponent and kick him with my left foot square in his stomach, then twist my body and delivering a low spinning kick, knocking him off his feet. Righting myself i quickly punch him twice more in his face and then send a strong uppercut to his chin knocking him high into the air. I leap after him and then send a spinning kick to the side of his face, sending him crashing into the ground. As I land after the hit, i pose, bringing my legs together with both my hands up

(Kōsa Hō) – Intersection method
Strong points
  • - Insert info - Used in the right way it can stop any and all taijutsu within reason
  • - Insert info - Can break the affected limb
  • - Insert info -
Weak points

  • - Insert info -
  • - Insert info -
  • - Insert info -
Combinations-strategies: its quite straightforward, it can be used to stop pretty much all striking techniques, and other attacks as long as they are linear in motion

Ways to counter: Well its kinda hard to dodge since you're the one striking and moving forward, but if you can find a way to move your limb away at the last second
Now another man runs at him, he seems mad too. He thrusts his left fist straight at me. Too easy. I bring up my knee and bring down my elbow on his forearm, stopping the punch and snapping his bone.

(Raikou Boruto) – Lightning Bolter
Strong points
  • - Insert info - That shuriken should be lethal
  • - Insert info -
  • - Insert info -
Weak points

  • - Insert info - No freedom. **** this
  • - Insert info - A lot of unnecessary stuff in this jutsu. Like seriously lol
  • - Insert info -
Combinations-strategies: will never use this. But umm, so yeah ._____.

Ways to counter: lol, intersection method for that first punch. Or you can simply just dodge it. You have plenty of opportunities throughout the whole jutsu to dodge or counter
I hit a different man with a right straight in his face and then a left uppercut that knocks him into the sky. I then jump above him and take out a large shuriken and throw it at him, stabbing him into the ground. I then begin to rapidly spin, landing powerful blows on him and drilling him into the ground
 

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Indeed. Canon tai list is hit and miss XD

(Konoha Kaiganshō) - Leaf Rock Destroying Rise
Rank: B
Type: Attack
Range: short - mid
Chakra cost: N/A
Damage points: 40
Description: A taijutsu technique where the user smashes their elbow into their opponent using the other arm as support. It deals a powerful blow to the target and as the name suggests, is even strong enough to destroy rock formations.

As seen with Gai when Kisame came out of the waterfall of truth. An elbow strike with your attacking arm's fist in the other arm's palm for support to help smash your target. Can be used to break large stones.

(Konoha Daisenkō) - Leaf Great Flash
Rank: B
Type: Offensive, Supplementary
Range: Short
Charka cost: N/A
Damage points: 40
Description: Similar to Tsunade’s Sky leg but the user user charges at their opponent and unleashes a powerful lateral kick aiming at the head that will send their opponent flying away.

A powerful lateral kick aimed at the end that causes the target to become airborne. Rather too straight forward for normal tai fights, if you have some kind of speed boost to overwhelm your target it'd be harder to defend from (but thats true for all Tai)

(Raijin) - Zeus
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user will strike the target into the air with a lightning infused uppercutting palm attack.

Concentrate lightning chakra into your palm and then deal an uppercut to the body with it to numb the area struck and send them airborne.
 

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(Konoha Kaiganshō) - Leaf Rock Destroying Rise
Strong points
  • - Insert info - The power of this is enough to break through actual earth jutsu Id assume
  • - Insert info - Since its power is on the level to destroy rock formations it could easily shatter bones and causes a great amount of damage
  • - Insert info -
Weak points

  • - Insert info -This jutsu is a linear attack, easy to dodge
  • - Insert info -
  • - Insert info -
Combinations-strategies: You could actually use this to destroy an earth jutsu, thats a big plus. Since this requires no chakra you can also knead chakra while using this technique, using genjutsu or setting up for another technique.

Ways to counter: To counter this I would simply dodge it as Id do with most linear jutsu
I rush towards a clone and thrust my elbow towards him. I use my other hand to give an extra push to the elbow and drastically increasing its power

(Konoha Daisenkō) - Leaf Great Flash
Strong points
  • - Insert info - This has enough power to send an opponent flying setting up for other techniques
  • - Insert info -
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Weak points

  • - Insert info - Linear jutsus are easy to dodge
  • - Insert info -Its limited to lateral kicks
  • - Insert info -
Combinations-strategies: Since it sends an opponent into the sky you could follow up with shadow of the dancing leaf, a very powerful and effective combo. You could also combine this with (Futon: Kōha Senkaigiri) - Wind Release: Hardliner Revolving Cut to make a powerful A ranked kick

Ways to counter: Dodge. Such linear jutsus are incredibly easy to dodge and counterattack
Quite simply, I run at a clone and upon reaching in close proximity to him, deliver a high kick upwards into his chin, launching him into the sky and crushing his chin bones.

(Raijin) - Zeus
Strong points
  • - Insert info - It numbs while dealing damage to an opponent, which would help better land your follow up
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Weak points

  • - Insert info - Can be lethal in certain situations since its charged with lightning
  • - Insert info - Cannot be blocked without receiving numbing damage
  • - Insert info -
Combinations-strategies: Quickly follow this up with another technique, if you numb something like an arm or a leg you could limit their counter possibilities.

Ways to counter: As I said you must dodge this completely, if it hits your body will be numb putting you in a much worse position later
I aim for another clone, infusing a loose amount of lightning chakra into my hand and slam it into the arm of the clone, causing his arm to suddenly turn numb from the infused lightning. It was his left arm that was numbed so he went in on the left side, attacking with a multitude of kicks and punches coming from the left, making dodging and blocking much harder than it should be
 

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(Konoha Gōriki Senpū ) - Leaf Strong Whirlwind
Rank: B
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 40
Description: A taijutsu using a combination of speed and power. The essence of this technique is concentrated in a spinning back kick, with such speed that makes it hard to follow the user's movement, smashing his enemy with overwhelming strength. This is a more Powerful leaf great whirlwind.

Essentially a spinning back kick with more energy and power behind it, can be a very useful technique considering its a common kick and boasts B rank power behind it and useful it many situations even as a dodging technique.

(Hien) - Flying Swallow
Rank:B
Type:Attack
Range:Short
Chakra Cost: 20
Damage Points: 40
Description: An addition-line technique that augments the killing power of a blade like a kunai or sword by flowing chakra into it. The materialised chakra is shaped like a blade, cutting up everything it touches. It is also possible to alter the attack range of the weapon by adjusting the amount of chakra put into the blade. Seeing through the movements is said to be a Herculean task. The density of the chakra is so high it becomes visible. It not only raises the power of the weapon, but simultaneously turns oneself into a blade as well. The chakra-enhanced blades are strong and sharp enough to strike through solid rock or cut through iron (C rank or below). The user slashes then in a fury of punches of a 18 hit combo.

(Toripuru Dainamikku Entorii) -Triple Dynamic Entry
Rank:B
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points: 40
Description: The user uses Dynamic Entry on the opponent and then appears behind them to use it again. They are blasted into the air where they use a third Dynamic Entry to knock the enemy to the ground with great force and speed.

Start with a flying drop kick with one foot towards the enemy's face. Then while they're flying from that you appear again behind them to kick them again into the air and a 3rd time from above to kick them down into the ground.
 

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(Konoha Gōriki Senpū ) - Leaf Strong Whirlwind
Strong points
  • - Insert info - You get to choose where this rear spinning back kick can land
  • - Insert info - This can be used to dodged against a lot of taijutsu and counter-attack at the same time
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Weak points

  • - Insert info - A rear spinning back kick is nearly impossible to use in close quarters
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Combinations-strategies: Yeah, you could use this against kicks or punches aimed high and use this as a low rear spinning back kick or vice versa. You have a lot of freedom with this technique so you have endless possibilities. You could combine this with the Hurricane leg technique for an A ranked technique

Ways to counter: Depending on where the kick is landed there are different ways to dodge. While a low kick maybe hopped over a high kick might be ducked under
I rush towards a new set of clones, singling out a single one of them. I rush at him and then lower and twist my body, essentially spinning and bring my left leg around and unlike normal, putting a lot of extra power behind it. The kick hits its mark, which was the clones ankle, and he is sent flying in the air into a nearby rock

(Hien) - Flying Swallow
Strong points
  • - Insert info - This feels more like a kenjutsu move, its slicing and slashing properties makes this a bad technique to block against with pure taijutsu
  • - Insert info - You get to choose what the 18 combo can be like
  • - Insert info - Your punches get a lot sharper as well, could cause for interesting combos with other taijutsu
Weak points

  • - Insert info - I think that this techniques weak point is that the combo number is to large
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Combinations-strategies: Since your entire body becomes a blade, this would help out with some other taijutsu techniques, giving other moves cutting properties so you can give damage if they are guarded against.

Ways to counter: To counter this technique with pure taijutsu is hard since it is a more kenjutsu like technique but, you can dodge this pretty easily though.
After sending one clone flying, I figure Id take out another clone as well. I flow chakra throughout my entire body and then into my blade, causing dense chakra to form and shroud around the trench knife that is now over my hands and cause it to extend the reach of the blade. I then proceed to batter him with a few punches and slashes, a few alternating left and right punches to his stomach, cutting it up and then delivering a few slashes in an x style pattern and following up with a spinning horizontal slash through his chest. I dont stop there though and begin to slash his arms legs and face, until he poofs away from a swift onslaught of punches.

(Toripuru Dainamikku Entorii) -Triple Dynamic Entry
Strong points
  • - Insert info -This technique would cause a considerable amount of lethal damage
  • - Insert info - The speed at which this is performed is great, you basically kinda "reappear" after each kick
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Weak points

  • - Insert info - If this first kick is dodged the rest of the attack is pretty much null
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Combinations-strategies: Its a pretty straight forward technique, best to use when a clear oppurtunity is given

Ways to counter: You can simply dodge it, it wouldnt be that hard at all
Now for the last clone, I rush at him and then jump straight towards him, extending my right leg and smashing it straight into his face, sending him flying. I then use all of my speed to burst behind him, seemingly "reappearing" behind him and once again jump towards him and smash my right leg into his back but at an upwards angle sending him flying upwards. I once again appear high in the air in front of him and deliver a devastating drop kick into his chest, sending him crashing into the ground and with such force and speed a crater is formed on the ground he crashes into.
 

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(Senkō Jūjiki) -Flash Cross Sever
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user delivers multiple punches to the foe before he slashes them with his chakra blades in a cross-style.

Take those chakra trench knives from before and after dealing multiple punches to the enemy enhance the blades with chakra and slash them in a crossed pattern

(Konoha Shippūdan) - Leaf Hurricane Bullet
Rank: B
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user will launch a succession of high and low kicks dealing a several continuous kicks to the chest region alternating between both legs.

Go at your enemy with alternating high and low kicks to the chest using both legs in the process.

(Doroppu Kikku) - Drop Kick
Rank: B
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user will jump into the air or be airbourne and delivers a powerful drop kick that sends the opponent flying.

While in the air already or jumping up to become so the user hits the target with both feet in a flying drop kick. Can be used for just about any airborne downward kick not just the both feet version
 

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(Senkō Jūjiki) -Flash Cross Sever
Strong points
  • - Insert info - Got some freedom with the punches
  • - Insert info - The blades used with the punches with cut an opponent if he tries to block
  • - Insert info - Can be used against Kenjutsu
Weak points

  • - Insert info - Itll probably be interrupted before you can finish the last strike
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Combinations-strategies: You could combine this with kenjutsu, that's kind of what this technique is. Also helpful to be used against opposing kenjutsu.

Ways to counter: Id use kenjutsu against this because the blades are dangerous once you come into direct contact with them.
I once again pull out my Trench Knives and flow chakra through them, strengthening them. I dash towards clone and start off rather simply, thrusting out my right mid-step and clobbering him in the middle of his face, cutting his nose and staggering him. I follow up with a quick punch with my left into his midsection, the punch and the cut from the trench knife adding onto the damage and he doubles over from the pain. I readjust myself, crouch a bit, and deliver an uppercut to his hunched over body and then in a cross style, slashes him through his chest, poofing him



(Konoha Shippūdan) - Leaf Hurricane Bullet

Strong points
  • - Insert info - Different from the other jutsu like this you use both legs so youd gain more momentum and power and speed
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Weak points

  • - Insert info - Using both legs makes you even more vulnerable to counterattack, you'd be left defenseless.
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Combinations-strategies: Id use this with umm... well nothing. :|

Ways to counter: Easy, you just have to attack them while they're attacking, spinning in the air like that is kinda dangerous. If its a high kick go low, low kick go high, that sorta thing.
With extreme precision I slip towards the next clone and twist my body around, bringing my left leg around the back of my body and using it to smash into the midsection of the clone that was close to me and then use that same leg to spin off again, in the same clockwise direction, bringing my right leg around and smashing it into the clones head, sending him flying off to the side and smashing into a rock, he then goes poof.



(Doroppu Kikku) - Drop Kick
Strong points
  • - Insert info - You can send any kind of dropkick you want, useful for many different situations
  • - Insert info - Is good because most of the time you're vulnerable in the air, the power of this can give you the advantage and the surprise if you use it right
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Weak points

  • - Insert info -If this drop kick is dodged you're wide open for a counterattack.
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Combinations-strategies: Id use this even against some elemental jutsu's, solid ones like earth. you could smash through them with this and use the foothold for other attacks.

Ways to counter: Since itd most likely be a linear drop kick itd be easy to dodge.
I then leap in the air in a frontflip, aiming to get directly above a clone that was trying to run. He wasnt goin knowhere doe. I angled myself above him and brought down both of my feet and then smash them into the back of the head of the clone, crushing his skull against the rocky ground and causing him to poof beneath my feet
 
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( Konoha Toppū ) - Leaf Gust
Type: Offensive/Defensive
Rank: B-Rank
Range: Short
Chakra: N/A
Damage: 40
Description:
Using simple, yet effective movement when performing a counter attack or a freeform hand attack, the user will manage to spin rapidly and performs a strong rotative high kick to hit the opponent. The technique can be triggered in many ways and more than one kick can be delivered if the user manages to gather enough momentum.

Last B rank, during a counter spin your body to pick up some momentum and perform a rotating high kick (or more than one if you can) in any way you can, very freeform based so you should like it :p
 

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( Konoha Toppū ) - Leaf Gust
Strong points
  • - Insert info - Nice and quick follow up with hand related attacks
  • - Insert info - This kick can be either high or low, which will help for different situations
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Weak points

  • - Insert info - I feel like Ive done this before <__< >___>
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Combinations-strategies: Like the jutsu says, use this with a counterattack or hand based attack, itll work well

Ways to counter: Just like the rest of the attacks you'd be best of dodging or blocking this.
I walk towards and punch a clone, but this clone, stronger than the rest, movs his head to the side and out of the way of the punch. Seeing him doing this I twist my body and bring my left leg around, using my arm for extra momentum I swing it around into a rear spinning back kick hat lands low, on the clones ankles, sending him flying high into the sky


 

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(Seishun Furu Pawā) Youth Full Power
Type: Offensive
Rank: A-Rank
Range: Short
Chakra: N/A
Damage: 60
Description:
The user begins with kicking the opponent into the air. Once the enemy is airborne, the user will quickly follow, positioning himself to deliver a kick to the opponent in the face or upper body, disorienting him and using the movement to position himself above. Once above, the user will finish with a powerful drop kick that will send the opponent back down to the ground, with such might that from a 3rd person perspective, only a flash of light is visible coming down, ending in a crater and a massive dust cloud.
Note: Can only be used by Taijutsu specialists or EIG users

Kick the enemy into the air and once they are up there use a speed burst to get above them and deal a kick to the face or upper body. Then follow up with a powerful drop kick to send them into the ground with such force it looks like a flash of light is hitting the ground and causes a crater.

( Konoha Ryūjin ) - Leaf Dragon God
Type: Offensive/Defensive
Rank: A-rank
Range: Short-Long
Chakra: 30
Damage: 60
Description:
This is an ultimate taijutsu technique created by the legendary taijutsu master Chen. It appears to be initiated by an upward spin kick at which point it quickly becomes like tornado. Forming into a dragon with long whiskers, it attacks the target aiming to swallow them, at which point they are cut by the razor sharp air currents inside the attack. After initiating the attack, the user appears to remain shielded within the base of the tornado as the outward surface of the dragon seems to be solid enough for a person to impact and rebound off of, making the only way to enter the technique once it has been initiated is by being swallowed. However, there is one distinct weakness to the technique. Since the Dragon God's real form (and what it basically is) is that of an ordinary tornado, though cosmetically shaped into a dragon, its attack power is based on rotation. If one enters the attack's centre (Dragon's Eye) while rotating at high speed, such as Lee's One-Man Front Lotus, it can be dispersed without inflicting damage. The technique, while seemingly similar to Wind Release, is actually just the users own physical power (through the use of the spinning kick) shaping the air into currents through movement. It is, however, enough to fight off elemental ninjutsu of the same rank and below.
Note: Can only be used by Taijutsu Specialists and EIG users

Watch the filler episode if you haven't. Start with a powerful upward spin kick which picks up enough power to whip up a tornado from the kick and the wind forms into a Chinese dragon looking wind beast that can be controlled to slam into or swallow enemies that will be attacked by the sharp winds inside.
 

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(Seishun Furu Pawā) Youth Full Power
Strong points
  • - Insert info - This is epic
  • - Insert info - You get hit by that very last one... you're finished Lol
  • - Insert info - No chakra
Weak points

  • - Insert info -You have a lot of chances to escape before the second or last kick.
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Combinations-strategies: I'd use this in a time where im sure it would hit. You'd need to have patience. The end result is well worth it though

Ways to counter: Get out starting with the very first kick. Dont block it or anything, just completely dodge it. You dont wanna be in the air, then this technique might take its course.
Excited, I begin to run forward at a clone, prepared to do a high ranked ultimate technique. I run up and deliver a high roundhouse kick with my right leg, my foot connecting with his face. He is sent into the air and I leap after him, positioning myself and then swinging my leg high and bringing it down onto his face again, not only delivering damage but pushing off of his face with my right foot once impact is made so that Im now above him. I angle myself and both of my legs, then, with the full speed anfd force Im capable of, smash both my legs into the back of the agonizing close, sending him crashing down into the ground at such high speeds that a flash of light is let off as he is sent into the ground. A crater opens where he lands and massive dust clouds cloud up the area. Massive Destruction

( Konoha Ryūjin ) - Leaf Dragon God
Strong points
  • - Insert info - This can fight on par with element ninjutsu, extremely useful
  • - Insert info - Can attack and swallow up a multitude of enemies.
  • - Insert info - Has a long range radius
Weak points

  • - Insert info - That weak point in the dragons eye makes this an ineffective attack against EIG users.
  • - Insert info -
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Combinations-strategies: I think this might be good to follow up a fireball technique like hellfire. If you combine that it would be pretty cool, a fiery dragon

Ways to counter: Well if you know the front lotus you should use that but if not, this needs to be combated with normal elemental taijutsu.
For this next one I charge chakra into my legs, strengthening them and giving me a boost in speed. i then leap into the air and begin twisting my body, aiming my feet upward and I begin to spin furiously, using my full strength. The speed and power of my kick swirls around the air currents and encircle me. Using chakra I manipulate this ferocious and cutting wind into that of a large dragon with whiskers with me at the center. Aimed towards some spare clones, the dragon sucks them in and knocks some of them down, all of the clones getting cut up by ferocious winds, causing them to poof.
 

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(Kagebunshin: Dai Kaiten) - Shadow Clone: Great Revolving
Rank: C
Type: Offensive, Defence
Range: Short - Mid
Chakra cost: N/A
Damage points: 30
Description: The user creates two shadow clones, and they form a chain with each shadow clone holding the other by the ankles. The user then spins the shadow clones around, hitting his opponents with the clones.
Note: Must create two shadow clones before use.

Form two clones and then have one hold the other by the angles and you grab the other's and swing them like a weapon, striking the target with your clone's bodys. Seems like a waste of chakra to me, unless you have them coat themselves in some kind of armor.

(Kagebunshin: Appā) - Shadow Clone: Upper
Rank: C
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user will creates a shadow clone to throw him towards his opponent, delivering an upper punch.
Note: Must create one shadow clone before use.

No explanation needed really, throw clone who does an punch.

(Bunshin Kaiten Kakatou Otoshi) - Clone Spinning Hell drop
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 30
Description: A taijutsu attack done after 3 shadow clone are made.The user somersaults into the air spinning and landing a blow to the shoulder of there enemy with there heels.

3 clones jump into the air with somersaults and land multiple heel attacks to the enemy from above.

(Bunshin Taiatari) - Clone Body Smash
Rank:A
Type:Attack
Range:Short
Chakra Cost: N/A
Damage Points:60
Description:Shadow clones that are in the air that thrown other clones down apon the enemey.

Make however many clones you'd like (this jutsu needs redone imo) and have them thrown down upon the enemy (or jump) to smash them with body slams.

(Uzumaki Ninpouchou) - Uzumaki Ninja Hand Book
Rank:A
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:60
Description:After using mass shadow clone you attack the opponent with a barrage of combos that end with the enemy sent flying inot the ground.

After using the F rank shadow clone jutsu that makes 8 of them have the clones unleash a barrage of taijutsu that ultimately end with the enemy smashed into the ground.

And after these you're done :)
 

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(Kagebunshin: Dai Kaiten) - Shadow Clone: Great Revolving
Strong points
  • - Insert info - Can attack opponents that are surrounding you
  • - Insert info -
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Weak points

  • - Insert info - Yeah its pretty unnecessary and elaborate
  • - Insert info - Your 2 shadow clones would probably poof on impact
  • - Insert info -
Combinations-strategies: I guess if you made them don an armor it would be useful, but it couldnt be a heavy one or you cant lift them. And itd have to be so that it doesnt affect you or the clones when you touch it

Ways to counter: I doubt you'd get hit with this, just like get out the way
I perform the kage bunshin no jutsu, 4 clones suddenly pop up next to me. I rush forward with 2 of them towards a group of clones, my clones to the right of me. I then crouch down while running and grab the clones ankles and the clone I grabbed does the same. I then spin and swing my arms counterclockwise, using both of my clones as a weapon and smash them into the group of clones while spinning, knocking them away

(Kagebunshin: Appā) - Shadow Clone: Upper
Strong points
  • - Insert info - If this could be used with you being thrown it would be great to escape from certain techniques
  • - Insert info - You could use this with rasengan or chidori or a technique like that
  • - Insert info -
Weak points

  • - Insert info - Coming at an opponent directly can be quite dangerous
  • - Insert info - its short range, should be short-mid >__>
  • - Insert info -
Combinations-strategies: Id make myself or the clown use the rasengan or the chidori or techniques like that to strike the opponent. This technique was also shown to be quite fast

Ways to counter: To counter this I would probably leap off to the side, best to stay out of its attack area. Or you could counterattack with something like a downward elbow, smashing him against the ground
Using one of the shadow clones i previously used to bash into opposing clones I grab him and set my sights on a nearby clone on top of a rock. I grab this clone by the arm and throw him towards the target at high speeds. The clone punches him in his face

(Bunshin Kaiten Kakatou Otoshi) - Clone Spinning Hell drop
Strong points
  • - Insert info - The kick can be used on an opponent in mid-air to drive him into the ground
  • - Insert info -
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Weak points

  • - Insert info - only short range as well
  • - Insert info -
  • - Insert info -
Combinations-strategies: N/A

Ways to counter: Since its 3 people, best to dodge this
I then use 3 of my clones and command them to jump in the air and somersault me. We all then land strong hits with our heels to the clones shoulder, smashing him against the ground

(Bunshin Taiatari) - Clone Body Smash
Strong points
  • - Insert info - It has a high rank and strength
  • - Insert info - You can smash more than one clone into opponents
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Weak points

  • - Insert info - The clone could be attacked on his way into the opponent
  • - Insert info -
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Combinations-strategies: you could use this with armor, like the S ranked earth armor since you're in the air

Ways to counter: Like most clone techniques you'd have to dodge, best not to waste energy on a clone
Now I jump in the air and grab a single shadow clone to go with me. Once high in the air above an enemy I grab the clone by the arm and throw him down on the target, body-slamming into the target and crushing in the ground against his weight


Mass shadow clone actually requires kinjutsu <___>
 
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