Yeah that's what I had in mind. But now I think it was a bit farfetched idea.
That sound interesting man. Maybe I will give it a try sometime and see how things work out, in spite of the risk you mention.
Well Kaito's Taijutsu is cool, no doubt about it. I would surely like to learn it, but I think I have long way to go before I get the permission for that.
Alrighty-o.
With that said; tell me about the kick-techniques. You've got a lot of different kicks in this pile; which one's your favorite? Don't they look kinda similar? Discuss.
Alright xD
Instead of all those explanations; how about you two attempt to attack me. One attack each.
I'm short range from you, standing up straight with both hands resting in my pockets.
Use what you've learned, if anything.
This ought to interesting. I'm hoping you want us to do 3 moves like we usually do.
As you just stand there in front of us with your hands resting in your pockets and instructing us to attack you, a thought just occurs to me, Hey we finally get to hit you. Okay, let me give me my best.
So after a old fashion stand off for few seconds, and as the wind blows between us with the leaves rustling on the trees, I take out a kunai from my pouch with my left hand and dash towards you. Then I throw the kunai aimed at your left shoulder as a distraction, and as I get near you, I lower my stance by putting my body weight behind whilst getting a firm footing on the ground with my right foot and pushing the ground with my right hand to balance my body, then I quickly launch you into the air with a swift upper kick on chin with my left leg.
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Then I flip my body to my right, still facing you and jump into air shadowing you. While still in mid air, I spin my body slight towards my left and then kick you with my left leg in a spinning motion(If it makes ant sense) on your left rib cage area. Then I spin from my left to right and using my body's momentum, I hit you on your chest with my left hand sending you flying back to the ground. As we are falling down, I once again hit you on your chest with my left hand with a spinning motion. Then I perform a somersault sort of spin and landing a kick on your abdomen with my left leg's heel knocking you into the ground.
(Kage Buyō) - Shadow of the Dancing Leaf
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 5
Description: A technique where one follows the opponent, closely matching his or her body's movement, just like a leaf that dances in the air is followed by its shadow. The technique is usually preceded by a swift upper kick that will launch the target into the air. It is mainly used to position an opponent into a vulnerable aerial position. This move by itself is harmless, but it is usable as a stepping stone for a great many powerful techniques like Front Lotus and the Lion Combo. That said, it also has a rather high degree of difficulty.
(Shishi Rendan) - Lions Barrage
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:15
Description: A variant technique of the Front Lotus, It is an ultra-fast combo attack that requires an advanced physical condition and a certain knack for it. The opponent is first kicked into the air and shadowed with the Shadow of the Dancing Leaf. Upon inflicting a blow, one takes advantage of said opponent's counterattack to spin around and rise again for further assaults. Since the fall is increased in velocity with each blow, the damage when one is eventually struck to the ground is inconceivable. All variations end with the opponent being thrown to the ground and kicked in the chest.
After hearing what you said, i was a little surprised but then i remembered that you are a taijutsu master, so my thoughts changed quickly as to how i was going to attack you. I studied the surrounding area for a second and then i take out a kunai with a explosive tag attached, holding the kunai and covering the explosive tag with my right hand. I dash towards you and i quickly throw the kunai to a tree on your right side, mid-range from you and as i'm about to make contact with you, i perform a single hand seal, causing the explosive tag to explode, distracting you for a second as you look at the tree in your right, i take advantage of this and i punch you in your stomach, i continue to strike you with punches in your chest. I then deliver a final punch under your chin, that sends you flying into the air. As your body is falling back into the ground, i jump and i grab both of your ankles with both of my hands tightly. I then turn my body to wrap your waist with my legs and i drive you into the ground, head first.
( Rōga Shōken ) - Wolf Fang Rising Fist
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 20 (+5 used with Chakra Enhanced Trench Knives)
Description: A series of punches and slashes finishing with a rising uppercut lifting the opponent into the air.
(Hayabusa Otoshi) - Peregrine Falcon Drop
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:15
Description: The user grabs a falling opponent by their ankles, wraps his legs around their waist, and drives them head first into the ground, similar to the Front Lotus.
This ought to interesting. I'm hoping you want us to do 3 moves like we usually do.
As you just stand there in front of us with your hands resting in your pockets and instructing us to attack you, a thought just occurs to me, Hey we finally get to hit you. Okay, let me give me my best.
So after a old fashion stand off for few seconds, and as the wind blows between us with the leaves rustling on the trees, I take out a kunai from my pouch with my left hand and dash towards you. Then I throw the kunai aimed at your left shoulder as a distraction, and as I get near you, I lower my stance by putting my body weight behind whilst getting a firm footing on the ground with my right foot and pushing the ground with my right hand to balance my body, then I quickly launch you into the air with a swift upper kick on chin with my left leg.
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Then I flip my body to my right, still facing you and jump into air shadowing you. While still in mid air, I spin my body slight towards my left and then kick you with my left leg in a spinning motion(If it makes ant sense) on your left rib cage area. Then I spin from my left to right and using my body's momentum, I hit you on your chest with my left hand sending you flying back to the ground. As we are falling down, I once again hit you on your chest with my left hand with a spinning motion. Then I perform a somersault sort of spin and landing a kick on your abdomen with my left leg's heel knocking you into the ground.
(Kage Buyō) - Shadow of the Dancing Leaf
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 5
Description: A technique where one follows the opponent, closely matching his or her body's movement, just like a leaf that dances in the air is followed by its shadow. The technique is usually preceded by a swift upper kick that will launch the target into the air. It is mainly used to position an opponent into a vulnerable aerial position. This move by itself is harmless, but it is usable as a stepping stone for a great many powerful techniques like Front Lotus and the Lion Combo. That said, it also has a rather high degree of difficulty.
(Shishi Rendan) - Lions Barrage
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:15
Description: A variant technique of the Front Lotus, It is an ultra-fast combo attack that requires an advanced physical condition and a certain knack for it. The opponent is first kicked into the air and shadowed with the Shadow of the Dancing Leaf. Upon inflicting a blow, one takes advantage of said opponent's counterattack to spin around and rise again for further assaults. Since the fall is increased in velocity with each blow, the damage when one is eventually struck to the ground is inconceivable. All variations end with the opponent being thrown to the ground and kicked in the chest.
If you need a picture to describe your move; don't attempt it. Start out with simple moves.
Your description makes use of good elements; you differentiate between my left and your left, which is good. You always inform me of which limb you use, but that kinda goes under the same 'left or right' category. Still; props.
Now; the problem is that your description is messy as hell. It makes your character act, from the way I imagined the scenario, like a wet noodle with aspergers. Dayum. You make the mistake of planning an intricate combo of several hits and multiple sections; but do you seriously believe it'll go through? If I have just a single cog running where it counts; I won't let you smack me into the air.
Say I lean backwards as you attempt to kick me upwards, while simultaneously grabbing your left leg with both hands and stomping forwards with my left leg to smash your right knee. Then what? I've avoided your kick and your awesome combo goes nowhere. Your long, detailed description goes down the drain with a single movement.
Your problem is that you're still fighting training-dummies mentally. You want the awesome combos of the canon-series, but that's not how it works here. I won't let you win. I want to win. I want to be the one executing the awesome combo.
Why should I let yours go through when you won't let mine go through?
Defend yourself from the counter-attack I just deescribed and think about the stuff I've bolded in your description. Throwing a kunai is not Taijutsu. It has nothing to do with Taijutsu.
And the striked part was just scenery. Nice, but irrelevant.
After hearing what you said, i was a little surprised but then i remembered that you are a taijutsu master, so my thoughts changed quickly as to how i was going to attack you. I studied the surrounding area for a second and theni take out a kunai with a explosive tag attached, holding the kunai and covering the explosive tag with my right hand. I dash towards you and i quickly throw the kunai to a tree on your right side, mid-range from you and as i'm about to make contact with you, i perform a single hand seal, causing the explosive tag to explode, distracting you for a second as you look at the tree in your right, i take advantage of this and i punch you in your stomach, i continue to strike you with punches in your chest. I then deliver a final punch under your chin, that sends you flying into the air. As your body is falling back into the ground, i jump and i grab both of your ankles with both of my hands tightly. I then turn my body to wrap your waist with my legs and i drive you into the ground, head first.
( Rōga Shōken ) - Wolf Fang Rising Fist
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 20 (+5 used with Chakra Enhanced Trench Knives)
Description: A series of punches and slashes finishing with a rising uppercut lifting the opponent into the air.
(Hayabusa Otoshi) - Peregrine Falcon Drop
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:15
Description: The user grabs a falling opponent by their ankles, wraps his legs around their waist, and drives them head first into the ground, similar to the Front Lotus.
@ Size 7: NO! You can never, ever ever tell me how I react! That's the #1 rule of fighting. This goes for normal fights as well as Taijutsu fights. You can perform the action and suggest a reaction, but you can never decide whether or not I follow the suggestion.
You don't inform me of which limb you're using. Left or right; that is the question.
Again; fine idea. Combo combo combo, but just like your partner there; you're being way too optimistic. By all means; follow your hit up with something, but multiple hits? Sending me flying? Grabbing my ankles? Attempting a wannabe Front Lotus?
Chill out. You spent 10 lines telling me how you were going to punch me. Simplify. Be precise. Be simple.
I mentioned the Kunai above; look at it. Explosive tags are just taking it too far. When in the world have you classified explosives under 'hand-to-hand combat'?
If you need a picture to describe your move; don't attempt it. Start out with simple moves.
Your description makes use of good elements; you differentiate between my left and your left, which is good. You always inform me of which limb you use, but that kinda goes under the same 'left or right' category. Still; props.
Now; the problem is that your description is messy as hell. It makes your character act, from the way I imagined the scenario, like a wet noodle with aspergers. Dayum. You make the mistake of planning an intricate combo of several hits and multiple sections; but do you seriously believe it'll go through? If I have just a single cog running where it counts; I won't let you smack me into the air.
Say I lean backwards as you attempt to kick me upwards, while simultaneously grabbing your left leg with both hands and stomping forwards with my left leg to smash your right knee. Then what? I've avoided your kick and your awesome combo goes nowhere. Your long, detailed description goes down the drain with a single movement.
Your problem is that you're still fighting training-dummies mentally. You want the awesome combos of the canon-series, but that's not how it works here. I won't let you win. I want to win. I want to be the one executing the awesome combo.
Why should I let yours go through when you won't let mine go through?
Defend yourself from the counter-attack I just deescribed and think about the stuff I've bolded in your description. Throwing a kunai is not Taijutsu. It has nothing to do with Taijutsu.
And the striked part was just scenery. Nice, but irrelevant.
Capitalize your 'I'.
@ Size 7: NO! You can never, ever ever tell me how I react! That's the #1 rule of fighting. This goes for normal fights as well as Taijutsu fights. You can perform the action and suggest a reaction, but you can never decide whether or not I follow the suggestion.
You don't inform me of which limb you're using. Left or right; that is the question.
Again; fine idea. Combo combo combo, but just like your partner there; you're being way too optimistic. By all means; follow your hit up with something, but multiple hits? Sending me flying? Grabbing my ankles? Attempting a wannabe Front Lotus?
Chill out. You spent 10 lines telling me how you were going to punch me. Simplify. Be precise. Be simple.
I mentioned the Kunai above; look at it. Explosive tags are just taking it too far. When in the world have you classified explosives under 'hand-to-hand combat'?
As you lean backwards while simultaneously grabbing my left leg, I quickly kick you on the chest with my right leg in an upward thrust while supporting myself on the ground with my hands, pushing you back and making you lose the grip on my leg. Then immediately I stand up regaining my balance, and strike you with a powerful left shoulder smash and punch you in the chest with my right fist. Then I continue to strike you with a downward thrust with my right palm striking you into the ground.
If you need a picture to describe your move; don't attempt it. Start out with simple moves.
Your description makes use of good elements; you differentiate between my left and your left, which is good. You always inform me of which limb you use, but that kinda goes under the same 'left or right' category. Still; props.
Now; the problem is that your description is messy as hell. It makes your character act, from the way I imagined the scenario, like a wet noodle with aspergers. Dayum. You make the mistake of planning an intricate combo of several hits and multiple sections; but do you seriously believe it'll go through? If I have just a single cog running where it counts; I won't let you smack me into the air.
Say I lean backwards as you attempt to kick me upwards, while simultaneously grabbing your left leg with both hands and stomping forwards with my left leg to smash your right knee. Then what? I've avoided your kick and your awesome combo goes nowhere. Your long, detailed description goes down the drain with a single movement.
Your problem is that you're still fighting training-dummies mentally. You want the awesome combos of the canon-series, but that's not how it works here. I won't let you win. I want to win. I want to be the one executing the awesome combo.
Why should I let yours go through when you won't let mine go through?
Defend yourself from the counter-attack I just deescribed and think about the stuff I've bolded in your description. Throwing a kunai is not Taijutsu. It has nothing to do with Taijutsu.
And the striked part was just scenery. Nice, but irrelevant.
Capitalize your 'I'.
@ Size 7: NO! You can never, ever ever tell me how I react! That's the #1 rule of fighting. This goes for normal fights as well as Taijutsu fights. You can perform the action and suggest a reaction, but you can never decide whether or not I follow the suggestion.
You don't inform me of which limb you're using. Left or right; that is the question.
Again; fine idea. Combo combo combo, but just like your partner there; you're being way too optimistic. By all means; follow your hit up with something, but multiple hits? Sending me flying? Grabbing my ankles? Attempting a wannabe Front Lotus?
Chill out. You spent 10 lines telling me how you were going to punch me. Simplify. Be precise. Be simple.
I mentioned the Kunai above; look at it. Explosive tags are just taking it too far. When in the world have you classified explosives under 'hand-to-hand combat'?
Yeah, you are totally right. I didn't know about the kunai part. You see this is the second time I try taijutsu.
First time was here:
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Horrible right?
There was a fight were my opponent told me via MSN that he was going to come to me, to fight a close combat fight using something called ZX buster; Can't remember the actual name and I told him; **** no, I will stop you, o_o Since I have no experience whatsoever in close combat.
As you lean backwards while simultaneously grabbing my left leg, I quickly kick you on the chest with my right leg in an upward thrust while supporting myself on the ground with my hands, pushing you back and making you lose the grip on my leg. Then immediately I stand up regaining my balance, and strike you with a powerful left shoulder smash and punch you in the chest with my right fist. Then I continue to strike you with a downward thrust with my right palm striking you into the ground.
Not bad. Now, had I not been grabbing your leg, kicking me in the chest would've been all but impossible. You could, if your character was really strong or fast, argue that you use the buoyancy of your kick to give you a momentary uplift, allowing you to kick me.
Really though; try imitating the picture you linked me to and then 'kick'. It's all but impossible to deliver a kick from that position, especially if you're looking to smash me backwards.
As your foot smashes into my chest, I simply squeeze both my hands, crushing your fibula (the bone near your foot, in your lower leg).
I took your hit and you'll be hard-pressed not to take my hit. It's a something for something business. I just got the better deal.
Yeah, you are totally right. I didn't know about the kunai part. You see this is the second time I try taijutsu.
First time was here:
You must be registered for see links
Horrible right?
There was a fight were my opponent told me via MSN that he was going to come to me, to fight a close combat fight using something called ZX buster; Can't remember the actual name and I told him; **** no, I will stop you, o_o Since I have no experience whatsoever in close combat.
I dash towards you, as you are standing there. I stare at your chest, as that is where I'm aiming to strike you, I strike you with a strong punch to the chest with my right hand. Right after striking you in the chest, I quickly uppercut you to the chin with my left hand and I finish off by crouching a little and then jumping performing a flip kick, hitting your chin with my right foot
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and I land back on my feet.
(Gangeki) - Rock Attack
Rank: D
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 10
Description: The user will strike their opponent with a strong punch to the chest
Not bad. Now, had I not been grabbing your leg, kicking me in the chest would've been all but impossible. You could, if your character was really strong or fast, argue that you use the buoyancy of your kick to give you a momentary uplift, allowing you to kick me.
Really though; try imitating the picture you linked me to and then 'kick'. It's all but impossible to deliver a kick from that position, especially if you're looking to smash me backwards.
As your foot smashes into my chest, I simply squeeze both my hands, crushing your fibula (the bone near your foot, in your lower leg).
I took your hit and you'll be hard-pressed not to take my hit. It's a something for something business. I just got the better deal.
Damn...ever since I used that move, you really are putting me in a tight spot. =D And yes, I agree with your with first comment.
After you withstood my kick, I once again try to free my leg from your grasp. I quickly regain my balance, then pushing my left hand on the ground and putting most of my body weight down, I then strike you with a swift and powerful upper kick on your chin with my right leg to push you back and free myself. As you stumble back, and taking a low position, I simply sweep my leg performing a rear spinning low kick to throw off balance.
I just read Kuroh's post, in my current situation would flip kick on your chin with my right leg work i.e. capable of freeing my leg with grasp or in similar scenario?
I dash towards you, as you are standing there. I stare at your chest, as that is where I'm aiming to strike you, I strike you with a strong punch to the chest with my right hand. Right after striking you in the chest, I quickly uppercut you to the chin with my left hand and I finish off by crouching a little and then jumping performing a flip kick, hitting your chin with my right foot
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and I land back on my feet.
(Gangeki) - Rock Attack
Rank: D
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 10
Description: The user will strike their opponent with a strong punch to the chest
I question the flip-kick. How does that work if you plan to hit me 'in the chin'?
Other than that; clean and well-executed. You don't have to stare at where you're aiming though; it's a dead giveaway.
Damn...ever since I used that move, you really are putting me in a tight spot. =D And yes, I agree with your with first comment.
After you withstood my kick, I once again try to free my leg from your grasp. I quickly regain my balance, then pushing my left hand on the ground and putting most of my body weight down, I then strike you with a swift and powerful upper kick on your chin with my right leg to push you back and free myself. As you stumble back, and taking a low position, I simply sweep my leg performing a rear spinning low kick to throw off balance.
I just read Kuroh's post, in my current situation would flip kick on your chin with my right leg work i.e. capable of freeing my leg with grasp or in similar scenario?
A 'flip-kick' is flamboyant. Flamboyant can be good, but what you usually need is something simple.
You kinda ignore the damage you took, but I like the counter.
Do you guys feel ready to move onwards? Any questions about the stuff we've gone through so far?
I think I tried to do too much there, with that flip-kick.
I think I'm ready, I understand each technique. This so far has helped me a lot to be honest. Before I used to get scared to get in close range, I always tried to stay in long range or in Mid-range. All I need now is to start a few Taijutsu fights and use what I have learned so far, that way I can get more comfortable using Taijutsu.
I question the flip-kick. How does that work if you plan to hit me 'in the chin'?
Other than that; clean and well-executed. You don't have to stare at where you're aiming though; it's a dead giveaway.
A 'flip-kick' is flamboyant. Flamboyant can be good, but what you usually need is something simple.
You kinda ignore the damage you took, but I like the counter.
Do you guys feel ready to move onwards? Any questions about the stuff we've gone through so far?
Like the C-rank and below techniques most of the B-rank techniques can be performed in free from, except for maybe two; (Raijin) - Zeus which requires the user to use Lightning infused chakra and (Hien) - Flying Swallow which requires the user to use chakra.
Now there's some techniques that are exaggerating. Like (Konoha Dairetsukū) – Leaf Great Violent Sky and (Raikou Boruto) – Lightning Bolter. Can someone really get away and completely perform one those techniques againt your opponent?
Example:
(Konoha Dairetsukū) – Leaf Great Violent Sky
Rank: B
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user runs at the opponent, then kicking them into the stomach, following up with a spinning kick to the chest and punching multiple times to the upper body then follows up with a punch hitting the opponent into the sky. Once in the Air the user performs a spinning kick hitting the opponent into the ground where finally, they poses by raising their arms and bringing their legs together.
That description, how can someone perform that technique completely? Sorry I'm a noob but I just see how can someone perform that technique.
I like the simple ones, the ones that can be easily performed and don't require you to; Punch the opponent in the chest multiple times, then kicking them two times sending them into the air, then jumping above the opponent and hitting him with your elbow sending him back into the ground. I hope you understand what I'm trying to say here. :heh:
Like the previous set of jutsus, all the B-ranks can be performed as free form taijutsu.
While I was going through the jutsus, these are ones unclear to me.
1. (Raikou Boruto) – Lightning Bolter
Rank: B
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user punches the opponent twice with their fist. The second launches them high into the air. The user then jumps above them and punches them back down. Then, the user disables the opponent with large shuriken from above, then lands several powerful blows while spinning like a drill, drilling the opponent into the ground.
I get first half of the jutsu...2 simple punches, but I don't get the logic behind throwing the large shuriken...and then continue with spinning blows. I didn't find any images on wikia regarding this jutsu, so it's even more confusing mainly about the 'disabling the opponent' part.
2.(Hien) - Flying Swallow
Rank:B
Type:Attack
Range:Short
Chakra Cost: 20
Damage Points: 35
Description: An addition-line technique that augments the killing power of a blade like a kunai or sword by flowing chakra into it. The materialised chakra is shaped like a blade, cutting up everything it touches. It is also possible to alter the attack range of the weapon by adjusting the amount of chakra put into the blade. Seeing through the movements is said to be a Herculean task. The density of the chakra is so high it becomes visible. It not only raises the power of the weapon, but simultaneously turns oneself into a blade as well. The chakra-enhanced blades are strong and sharp enough to strike through solid rock or cut through iron (C rank or below). The user slashes then in a fury of punches of a 18 hit combo.
Why go through all the trouble to infuse weapon(s) with chakra, then materializing the chakra into somewhat visible blade, just to slash my opponent once and then try to land a series of punches which probably can be blocked easily by a skilled taijutsu user. Then again, the bolded part in jutsu caught my attention.O_O
3.(Senkō Jūjiki) -Flash Cross Sever
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user delivers multiple punches to the foe before he slashes them with his chakra blades in a cross-style.
If I am not mistaken this and the previous jutsu can only used with chakra blades like the ones Asuma used. I think these 2 jutsu are not feasible with other weapons such as kunai?
4.(Doroppu Kikku) - Drop Kick
Rank: B
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 35
Description: The user will jump into the air or be airbourne and delivers a powerful drop kick that sends the opponent flying.
This seems like a simple drop kick, why would it require chakra to perform it? >.<
Like the C-rank and below techniques most of the B-rank techniques can be performed in free from, except for maybe two; (Raijin) - Zeus which requires the user to use Lightning infused chakra and (Hien) - Flying Swallow which requires the user to use chakra.
Now there's some techniques that are exaggerating. Like (Konoha Dairetsukū) – Leaf Great Violent Sky and (Raikou Boruto) – Lightning Bolter. Can someone really get away and completely perform one those techniques againt your opponent?
Example:
(Konoha Dairetsukū) – Leaf Great Violent Sky
Rank: B
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user runs at the opponent, then kicking them into the stomach, following up with a spinning kick to the chest and punching multiple times to the upper body then follows up with a punch hitting the opponent into the sky. Once in the Air the user performs a spinning kick hitting the opponent into the ground where finally, they poses by raising their arms and bringing their legs together.
That description, how can someone perform that technique completely? Sorry I'm a noob but I just see how can someone perform that technique.
I like the simple ones, the ones that can be easily performed and don't require you to; Punch the opponent in the chest multiple times, then kicking them two times sending them into the air, then jumping above the opponent and hitting him with your elbow sending him back into the ground. I hope you understand what I'm trying to say here. :heh:
Kuroh, I have the same doubt about Leaf Great Violent Sky. I mean, we are performing a series of attacks on our opponent,>.< I don't believe our opponent will simply stand there and take all our blows. Like Zero replied to one of my posts before, I think this one can be intercepted too. I think if we timed it right, we can easily stop it by using (Kōsa Hō) – Intersection method.
You guys are definitely getting the hang of this!
Yes, Leaf Great Violent Sky is totally unrealistic. As I've said before; NB role-players don't really want to get hurt. Some will let you deliver a punch or two if it creates an opening for them, but most will initiate their own move before your first punch connects. Thus; these techniques consisting of multiple long attacks are of very little use in our RP.
And using Intersection Method to stop such an attack is a great counter, Blows aimed at your abdomen or pelvic region are perfect targets for that technique.
Raijin can be performed in freeform. Infusing your limbs with elemental chakra doesn't require a move. Raijin is useful because it's fast and because it's got a rank. Don't limit yourselves when using an uppercut though. It's nice to aim at the bottom of your enemy's chin, but he'll expect that. An uppercut can be aimed at your opponent's chest and his pelvis. As long as you follow the motions associated with an uppercut; it's an uppercut. Aim it where you please.
Flash Cross Sever can only be used with chakra blades, yes. It's a pointless technique, really.
Now Flying Swallow, that's a great technique. Now, FS isn't actually Taijutsu; it's Kenjutsu. The technique utilizes weapons; not your limbs. Still; it's a great technique. Why? Because it's generic, fast and increases your reach. If your character has a sword, you can use this technique mid-swing to extend your reach and make your attack alomost impossible to dodge.
As a generic technique it also leaves the specifics of that '18 hit combo' up to you. Of course; you won't get an 18 hit combo through, but if you focus on the first few strike you'll end up with a fast, ranked attack.
The 'Drop Kick' technique has very few uses. It requires you to jump, which is pretty much a death sentence in and by itself. Furthermore; it dictates that the 'drop kick' will send your opponent 'flying', which I find very unfeasible. Be careful here.
Finally; Lightning Bolter is pretty unrealistic. To 'disable' your opponent with a shuriken means to pretty much incapacitate him. It's a long combo with an unrealistic goal, plus it has you jumping again. Be very careful.
More questions? Did I even answer all your questions? @__@
Then tell me about Kōsa Hō.
I got owned by that technique in the past. It's extremely useful, but what's its limitations? When's it applicable/useful and when isn't it?
Deadly technique if you ask me. This can technique can be used when the opponent attempts to punch/kick you around the stomach and groin area. I don't know if it would be possible to use this technique if the opponent is attempting to punch you in the head, one could probably jump and try this counter? I can see someone doing it if they use the correct wording. But if one successfully performs this technique, they would end up breaking the opponents arm or leg which leaves him in a disadvantage the rest of the fight. Also if you successfully perform this, you could use your free arm to punch the opponent. This technique wouldn't work if the opponent is aiming to strike you below your knees, and probably if he's attacking you from the air.
Yes, you pretty much answered all my questions and I don't have any questions for now.
About (Kōsa Hō) – Intersection method, well it's a very useful technique to intercept oncoming taijutsu attacks, effectively a bone shattering technique. According to me, it can be used in normal standing position or if the user is already in some low position, he could use it to intercept lower kicks. I don't think that the user would've enough time to take some lower position/stance to intercept low kicks, so I guess that's one disadvantage. I have to agree with Kuroh i.e., unable to intercepting high kicks or punches. The way I see Kōsa Hō, the user requires to maintain balance (have firm footing on the ground) on one feet and push against the ground, while he attempts to intercept the oncoming attack with his other knee and elbow. So intercepting an attack in mid air is not plausible because
1. you can't maintain proper body balance
2. and coz of (1) you cannot generate enough force for this technique.
I could be wrong about this though.