(Dainamikku Entori) - Dynamic Entry
Rank: D
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:10
Description:A taijutsu attack were the user does a jumping kick into the opponents face.
Now, for this next one, my clone will begin by running at you at a high speed. However, when he gets near, proceed to throw out a 180 low, spinning kick to toss him off balance. Describe what happens to him.
As soon as your clone gets near me I do a spinning action while appearing to crouch on my left leg, and I stretch my right leg while spinning thus kicking your clone in his lower half which tosses him and shakes him off balance dealing damage to him at the same time.
He is now disoriented, is flying in the middle of the air and probably taken some damage from what I did to him :3
And no, you're not a genius...not yet. Not until I'm done with you.
(Konoha Reppū) - Leaf Gale
Rank: D
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:10
Description: This technique is a good example of how even simple taijutsu can become a pre-eminently destructive, lethal technique. The attack is a simple rear spinning low kick, but a strong enough user can send a large adult flying as if they weighed nothing. The goal is to throw the enemy off balance, and deal damage to the lower half of their body.
Now, proceed to run at my clone and start off with a high kick - however, this is a merely a feint, as your second kick will connect with his rib.
Do you know what feints and why they are so important in Taijutsu?
I start by running at your clone then "feint" a high kick to the face with my left leg then I quickly preposition my left leg on the ground while simultaneously kicking your clone's rib with my right leg.
Yes I do know -_- , kind of to fake an attack to create an opening .
(Konoha Senpū) - Leaf Hurricane
Rank: D
Type: Attack
Chakra Cost: N/A
Damage Points: 10
Description: A taijutsu where one launches a succession of high kicks and low kicks. Firstly, the opponent's evasion margin is restrained upon seeing the high kick, thus augmenting the chances for the low kick to hit the mark connecting to the rib cage area. So originally the high kick is little more than a feint.
For this next move, take advantage of gravity by first allowing your body to be propelled backwards.
Then, with a surge of chakra, rise back up with your dominant leg and take advantage of the momentum by delivering a hard kick to my clone, sending him into the air. Single kick, single leg.
I first allow myself to be propelled off the ground backwards then while in the air and my back is a bit parallel to the ground I send a surge of chakra to my dominant leg and sending a hard a$$ hit to his chin thus messing up his jaw and sending him flying in the air.
._.'
Okay, so basically in flips and cartwheels, you're shifting your body weight forwards and backwards according to the direction you want to go in.
Much like how dominoes stacked up work, the weight is shifted from one domino to the other when you knock one down.