Sweating Bullets [Open]

Akuma

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Open Challenge
Rei's R&R
Unofficial
Mid range
Everything Allowed
Kiri members get priority.



Choose who goes first.
 

Akuma

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Tybone! :heh:

I slip both hands out of my pockets and firmly glare at you. Signifying the start of our match 'let the wicked man win', with a simple yet fluid control over the water particles, a blast of water is release almsot instantly infront of your face (not travel, but rather, appears in your face). Hurling water into your eyes and tilting your head backwards in a badass fashion.

(Suiton No Jutsu) - Water technique
Rank: D
Type: Supplementary/Attack/Defence
Range: Short-Mid
Damage Points:20
Description: Creates small waves of water,small blasts, and small shields of water.
Note: Doesn't require a water source but can be used to manipulate existing water.
Subsequently, manipulating the earth below you with chakra, a sizeable pillar of earth protrudes from behind your left leg, impaling the back of your knee, not with a sharp, but rather a flat edge. Simply done to knock you over your balance after the blast of water is dealt. Making you fall backwards as the water drips off from your face. At this point, I wave my left arm in an vertical motion, releasing four distal phalanges from my respective fingers torwards you. Due to your body falling backwards, not all should strike, but atleast two should pierce your stomach on your way down.
Following the bone bullets, I comence movement torwards my left side forward, avoiding to be a stationary target; tossing an explosive tagged kunai at the pillar previously created, making it explode, causing sharp shards of earth to be launched from it in an omnidirectional fashion, destined to pierce you. 'It was a pleasure, the name is Frankenstein'

(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth
(Teshi Sendan) - Ten Finger Drilling Bullets
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 20
Damage Points: 30
Description: Using the Shikotsumyaku ("Dead Bone Pulse") the user is able to fire their distal phalange(finger-tip) bones as bullets. As the bones fly through the air, they will rotate and drill into their target once they make contact. Because of the Kaguya Clan's fast regenerative abilities, the rate of fire from and supply of bones can become limitless.
 

Roy

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Lmao, what an annoying move xD anyhow I'll play along, Byakugan passively activated.



Kirito is laying on the ground, two finger-tip bones on his stomach, however just before they hit him Kirito hardened the area of his skin where they would hit to a steel-like quality avoiding any damage whatsoever. Kirito picks himself up, standing up just as he sees his opponent running to the left towards him, throwing a kunai towards him with an explosive tag attached to it, in reply to this, Kirito while picking himself up drew a single kunai, throwing it towards the one headed for him, hitting it at an angle that it would bounce off towards the right, stopping it midway.

What was up with that, I don't even-..

While you're running, right after he stood back up Kirito, closely observing your movements weaves a single handseal, upon doing so a branch of earth emerges from the ground, just below your left foot wrapping around it forcing you to come to a quick halt which would likely cause you to topple over forward, face first. With the earth wrapped around your leg and you on the ground Kirito weaves a single handseal turning the ground below you, upto a 2 meters around you in every direction into a ten meter deep swamp formed out of thick mud.

Note: Don't even know if this works, just liked the idea xD

(Doton: Domu) – Earth Release: Earth Spear Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+10 to physical attacks)
Description: After performing the Snake hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.

(Doton: Doryūha) - Earth Release: Earth Flow Wave
Rank: B
Type: Offensive
Range: Mid - Long
Chakra cost: 20
Damage points: 40
Description: After performing the required hand seal sequence Rat → Snake → Tiger the user creates and rides a wave of earth that can branch of to attack from a distance. The user can also use the technique to manipulate the terrain and trap the target by wrapping earth round their legs preventing them from moving


(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
 

Akuma

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Lol. Sorry for the delay.
______
As I make my way torwards you, noticing the earth wrap around my leg, without the need for previous handseals or preparations; several bones emerge from my leg, naturally ripping my leg out of the earth's grip.

(Karamatsu no Mai) - Dance of the Larch
Rank: B
Type: Defence/Attack
Chakra Cost: 25
Damage Points: 40
Description: Karamatsu no Mai is the third of the five Kaguya dance forms. The User creates a mass of razor-sharp bone spikes all over their body. The user can grow these bones at an extremely rapid rate so they can stab an opponent even as the bones are growing. Since the Bones are harder than steel, they can be used defensively to block or trap an opponent's strikes.
This technique is a great surprise attack and it makes the user basically untouchable at close range. When an opponent is close to the user, they spin very fast, rapidly slashing the foe in multiple areas of their body.
In that split second of release, the ground turning into an addesive like mud swamp, leads to my exposure of earth chakra from my right foot. Putrifying the mud into thick crust of earth. At this point, taking a deep breath, it was close but I managed to survive.

(Doton: Chō Kajūgan no Jutsu) - Earth Release: Super Added Weight Rock Technique
Rank: S
Type: Offensive
Range: Short
Chakra cost: 40
Damage points: N/A (up to +40 if used to add damage)
Description: A more advanced version of the Earth Release: Added Weight Rock Technique, in which the user drastically increases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. This technique can increase the weight of a target up to 100 times. Under certain circumstances, the technique can be used to increase the force behind attacks.
Note: The weight change lasts 2 turns or until countered.
Sharpening my eyes into you, surely I did not expect such an offensive counterattack. However, after escaping from the mud, I hurl a wind infused kunai torwards you, followed by performing the Rat hand seal, spawning multiple sections of rock and move them around you, adjusting two large formations to close in and crush you entirely. 'It appears I've done but understimate you'

(Doton: Ganban Kyu) - Earth Release: Bedrock Coffin
Rank: C
Type: Offense
Range: Mid/Long
Chakra Cost: 15
Damage Points: 30
Description: After performing the Rat hand seal, the user to control multiple sections of rock and move them around their opponent. The user then forms two gigantic sections that crush the opponent.
 

Roy

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As you release the wind infused kunai, Kirito retrieves from his outfit a total of two kunai, one regular one aimed for the incoming kunai in order to deflect it while the second kunai, which has an explosive tag attached to it is thrown straight towards you, set to explode just after it's within a short-range distance from you. Right after releasing the kunai multiple sections of rock move around Kirito, not at all impressed by this he begins running towards the left, simply merging with the rock as he phases through it, emerging from the other side as he keeps running forward towards the left, maintaining a mid-range distance from you. As he runs Kirito weaves a single hand seal, however this hand seal is not for his initial technique which is manipulating the soil and rock around you, creating a total of four large spikes which emerge around you in a square formation with you in it's center. Each spike emerging roughly one meter away from your location aimed to skewer your waist. Kirito weaved the hand seal in order to avoid causing suspicion as he proceeds with his following technique, still keeping the hand seal formed as he sends his chakra into your brain, having it lay dormant until the moment Kirito uses another earth technique which will activate the chakra's effect.

(Doton: Iwagakure no Jutsu) - Earth Release: Hiding in Rock Technique
Rank: B
Type: Defence/Supplementary
Range: Long
Chakra Cost: 30
Damage Points: N/A
Description: This is a technique that allows its user to blend into rocks and then move in and out of other rocks undetected.
Note: Can only blend through on B rank and below Earth Techniques

( Doton: Dosekidake no Jutsu ) - Earth Release: Earth and Stone Bamboo Shoot Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user of this technique condenses the soil and rock in the area to sprout out in the form of four large spikes which attack the target from four separate directions to make it harder to evade. However, it can be easilty avoided by escaping upwards.

(Genjutsu: Shinkan )- Illusion Technique: Silence
Rank: A
Type: Supplementary
Range: Short - Mid
Chakra: 30
Damage: N/A
Description: The user performs one hand seal and releases his chakra, inserting it into the brain of his opponent, the chakra would remain dormant until an Earth jutsu which comes from the ground is used, which will activate the genjutsu that is within the opponent like a switch. Once that happens, instead of hearing the normal sounds of the Earth braking, alerting the opponent that there may be an attack from the ground, complete silence falls upon the opponent, leaving them vulnerable to the incoming attack.
Note: Can only be used thrice.
Note: No Genjutsu next turn.
 

Akuma

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After you hurl a kunai torwards me. I simply blink. Releasing a burst of earth chakra from all over my body. As I do this, a multitude of rock seemingly grows from my skin, forming a large, dense armour or rock much bigger and bulkier than my original size. 'Hoh, a sneaky little bastard' Lifting my hand forward, the armour is manipulated and used to create an extendable half dome like structure in which the kunai is stuck, the dome contains the explosion and frees me of any harm. At the same time, the armor also prevents the spikes protuding to impale me, not to mention, the chakra burst releases me from your illusion, unknown to my character.

(Doton: Koka no Jutsu) - Earth Release: Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40 (-15 per turn)
Damage Points: N/A
Description: The user releases a burst of earth chakra from all over his body. As he does this, a multitude of rock seemingly grows from his skin, forming a large, dense armour or rock much bigger and bulkier than the users original size. The armour can be manipulated and used to create extendable weapons to strike a target with like rudimentary swords or hammers. The downside is that the user cannot mold techniques from other elements a part from earth while sustaining the armor. The armor can be manifested in only specific parts of the body if the user so chooses.
Allowing the armor to do it's job; while it protrects from the earth needles, the earth below and around you starts to rumble and shake throwing you off balance with mighty power, knocking you either fully or on your knees. In a split second, I detach rock from my hands and wave the seal(s) required causing the earth that was shaking to turn into a swamp. Four meters around you and four meters deep. Short explained, the ground shakes ferociously and turns into swamp.
At this point I get rid of the rock armored, and run torwards my right, still keeping a mid range distance, while hurling a wind infused kunai torwards you.

(Doton: Yochi no Douyou) - Earth Release: World Shaking
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in harming the enemy target.
(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
 
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