Suiton with Gita (Roju)

Summer

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Kirio begins surveying the water sources around the field and finds the perfect choice of source 5 feet behind her. She proceeds to build up a large amount of Suiton chakra and proceeds to channel it into the water source. Using shape manipulation she invisions a three sharks in her mind and proceeds to build some shark meat out of the water source and launch them out towards my enemy in a line of three side by side.

Strong points

  • - Insert info - very fast technique
  • - Insert info - more widespread can cover more area with three
  • - Insert info - does damage to the enemy in some cases water jutsu's don't do damage so this is a plus
    - does not lose power from having three or multiple sharks.

Weak points

  • - Insert info - short range does not have much range to work with.
  • - Insert info - will leave the battle area with water visible on the ground although minimal
  • - Insert info - aim and shoot no control once released I think. If they are controllable then this goes under strong point.

Combinations-strategies
Doton earth spears would be probly a great follow up to the technique
Ways to counter:
Launch rocks at them cannot remember the name of the technique but it requires the user to launch decent size rocks at your enemy.

Or geat fire annihilation I think this may work as well but they may just cancel each other out can't remember what the rank is but I think it is S rank and would over power the water.
IMG [if you can find one]

Any questions?

Can you control these during attack or is it just aim and shoot.
 

Gitanshu

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- does not lose power from having three or multiple sharks.

The damage point is divided, meaning each shark deal 1/3 of original damage point.

will leave the battle area with water visible on the ground although minimal

Why is this a disadvantage.

As for controlling you can't and they any way are at short range man so it does not matter all that much.

Why earth spear technique?

Yes fire will over power it.

Please answer the question.

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source


Now a better and improved version of water prison technique, mainly due to it the fact that it does not require a water source and it does not need you to put your hand on it.
 

Summer

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- does not lose power from having three or multiple sharks.This is a disadvantage then it's basically chakra branching or splitting it's still powerfull but only if all three connect.
The damage point is divided, meaning each shark deal 1/3 of original damage point.

will leave the battle area with water visible on the ground although minimal
That can be good and bad good that I can enhance my lightning but bad that the enemy could do the same later on.
Why is this a disadvantage.

As for controlling you can't and they any way are at short range man so it does not matter all that much.
Understood a point and shoot type

Why earth spear technique?
because of having multiple spears it is a little more widespread and covers an area
 

Gitanshu

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I already gave you a technique to perform.
 

Summer

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Kirio stands not but 5 feet from her enemy and proceeds to manipulate some of the apparent water already on the ground and making it rise up in a sphere around my enemy creating a water prison which binds my enemy suffocating them.

Strong points

  • - Insert info - suffocation
  • - Insert info - binding the enemy
  • - Insert info - follow this with a lightning surge
    -creates it own water source I just used what was there already.

Weak points

  • - Insert info - does not do damage
  • - Insert info - it is a stronger bind then before but there are ways to get free of this. You could use a stronger water tech to cancel this one as I see it kisame's water prison and also zabuzza's were the stronger because you are focus by touching and holding the bind.
  • - Insert info - no need to be touching the sphere does this mean that it is self binding and can only hold what it is capable and will not get stronger by using chakra to strengthen the jutsu

Combinations-strategies
Follow up with lightning obviously the enemy would not be able to evade the oncoming lightning while binded with this jutsu
Ways to counter:
Not quite sure maybe a stronger water jutsu this one is tricky
IMG [if you can find one]

Any questions?

Just the one's I already have listed like countering this seems like a jutsu you can't counter while it is forming but hopefully you can.
 

Gitanshu

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it is a stronger bind then before but there are ways to get free of this. You could use a stronger water tech to cancel this one as I see it kisame's water prison and also zabuzza's were the stronger because you are focus by touching and holding the bind.

No, this one is stronger too the thing is that this one completely removes the weak point with the other technique, that being a water source is required and the need to place your hand, you do not need to be short range of him to use it.


- Insert info - no need to be touching the sphere does this mean that it is self binding and can only hold what it is capable and will not get stronger by using chakra to strengthen the jutsu

Yes it is self binding.


Ways to counter:
Not quite sure maybe a stronger water jutsu this one is tricky

The trick here is to escape it before if completely engulfs you, you can use hurrican fist and other such thing to do so.

Am I clear?
 

Summer

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Crystal clear glad you clear up all these annoying questions
 

Gitanshu

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(Suiton: Mizurappa) - Water Release: Water Horn
Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: After waving the Dragon โ†’ Tiger โ†’ Rabbit hand seals, the user creates a big jet of water that is launched from their mouth. This technique works exceptionally well with Lava Release: Quicklime Congealing Technique to help it become like cement.

Okay now it is a good technique, It can be used as a combo with lava release also but I don't think you have a lava release, do you?

Now for initiating it requires hand seal and after doing that you mold your chakra in your mouth and release it in a form of jet of water, as it is launched from mouth it does not require hand seal but remember it can only be used at mid range.
 

Summer

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So I begin by forming some handsigns as listed above then I proceed to build up and mould Suiton chakra in my mouth. When ready I aim and expell the water from my mouth in a rapid fast drenching jet of water. Thus creating a huge flow of water which completely drenches the training field and would leave my enemy knocked back and or lying on the ground.


Strong points

  • - Insert info - this technique is fast and has great pressure and is a more widespread soaking jet instead of focused stream jet.
  • - Insert info - minimal handsigns for a powerful jet of water.
  • - Insert info - can be used in combination with quick lime I believe it was.

Weak points

  • - Insert info - can only be used at mid range which is not bad most fights start at mid range unless stated otherwise
  • - Insert info - not as focused or stream like as some other jets from viewing in anime it looks like a soaker instead of a jet.
  • - Insert info -

Combinations-strategies quick lime combination other than that a perfect move to start with at mid range. Can be used with multiple lightning techniques

Ways to counter: lightning clone would probly work I am definitely interested to know if this is a good counter.

IMG [if you can find one]

Any questions?

Just my counter I feel like it could be the perfect way to counter but I will see what you think first.

Basically my idea was perform a lightning clone and have it attack you when this technique is coming towards me the clone gets hit and creates a domino effect with the water and lightning right?
 

Gitanshu

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Basically my idea was perform a lightning clone and have it attack you when this technique is coming towards me the clone gets hit and creates a domino effect with the water and lightning right

Elaborate please.

I will say that it is not a good counter mainly because the moment the clone will be his by hit he is more likely to disperse while giving a charge to water and the water still continue towards with less pace though but now it has electrical charge with in it which means it is a combo attack for you to deal with.
 

Summer

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Okay i figured mayve the momentum would have that effect. i also thought maybe the clobe would discharge when hit with waer and send lightning back to the user but i guess it would require another technique.
 

Gitanshu

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I understand what you meant to do but it is not a continuous release of water jet ;)

(Suiton: Haran Banshล) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.


Okay it is a nice technique and is used quite a lot in the battle, you initiate it by slamming your hands on the ground once done you summon massive amount of water from the sky this water then descends downwards to sweep the opponent of his feet \, one of its positive is that it can be cancelled mid-way.

Now this techniques has quite some pros and not to mention many combination related to it, so be creative with this one.
 

Summer

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Awesome glad you understoodvmy idea lol will edit reply tomorrow out of town today :)
 

Gitanshu

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Reply in an new post, it is easy to keep track this way.
 

Summer

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The user first builds up Suiton chakra into the palms of his or hers hands and proceeds to slam his or hers hands to the ground and proceeds to summon water from the sky 10 meter's above the enemy. The water comes crashing down knocking the enemy down off there feet while leaving an abundance of water on the ground.
Strong points

  • - Insert info - no handsigns required booya
  • - Insert info - can cancel the technique in and instant that's the best part IMO
  • - Insert info - can be used in conjunction with lightning at almost the same time if not the same time. Also range

Weak points

  • - Insert info - requires you to put both hands on the ground
  • - Insert info - water must be summoned 10 meter's above the enemy :|
  • - Insert info - only knocks down the enemy so pick a good follow up

Combinations-strategies
Follow up with chicories stream I believe would be fast enough combo
Maybe a genjutsu first. Have not learnt any yet but it would be a good choice.

Ways to counter:
Use any and all fast technique and or tai or gen which the rule for gen still applies that if a gen is cast while the enemy has a jutsu in play the jutsu the enemy used is still in play so remember that as well.
IMG [if you can find one]

Any questions?

Not really seems straight forward.
 

Gitanshu

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Use any and all fast technique and or tai or gen which the rule for gen still applies that if a gen is cast while the enemy has a jutsu in play the jutsu the enemy used is still in play so remember that as well.

Did not quite understand it?

Now for combinations, like I said there are many options.

Use any earth technique which forces your opponent to use a full body surge of lightning and while he is doing this you can summon water above him to electrolyte him.

I hope you get the idea.

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(Suiton: Mizugakure no jutsu) - Water Release Hidden Amongst Water Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user will manipulate their chakra and then blend in with a water source to be undetected by the enemy for a short period of time. However Sensory Ninja and Doujutsu users can find the enemy easily within the water source.

Now this is a stealth base jutsu now let me explain you how this jutsu works, now you pass your chakra throughout your body and then somewhat coat yourself with it and then go near a water source and blend with it and by doing this you become totally undetected for a short period of time, though sensory and doujutsu will find you using your chakra as a medium.
 

Summer

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I like your idea of forcing the enemy into a full raiton surge attack.

Kirio would begin by building up her Suiton chakra and then walks over to a water source and proceeds to manipulate my chakra to blend my body and refract the light to blend myself into the water making myself invisible. One should not move much while using this as not the make things look out of place.


Strong points

  • - Insert info - camaflouge
  • - Insert info - no handsigns
  • - Insert info - can only be noticed by sensory or doujutsu

Weak points

  • - Insert info - short period of time for activation time
  • - Insert info - IMO should not make big movements while using as it will make things look off just like in rl
  • - Insert info - requires a water source to blend with

Combinations-strategies
Use with a smoke bomb to hide in smoke and then activate this once in a good position. To sneak attack whenever ready
Watch out for wide spread arrays of jutsu's though
Ways to counter:
Remove water sources somehow.
Lightning surges will obviously work as well.
Sensory or doujutsu
IMG [if you can find one]

Any questions?

Not really similar to the earth one.
 

Gitanshu

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You can't attack while you are merged.

What if you don't have Doujutsu and sensory?


(Suiton: Bakusui Shลha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.

Ok now this is a multipurpose technique, It requires you to weave a single hand seal and once done you can spew out great volumes of water from your mouth, The water can be spewed out in a form of wave which will charge at great speed towards your opponent, you can even ride this wave just like Kisame did when he fought Team Guy, The amount of water is really great, you can even use this technique to create small ocean like surrounding in the battle field, this water can then be used be used for other water base techniques.
 

Summer

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Well when it comes to camaflouge or mist/smoke coverage the best thing to do is rely on your sense's.
________

Kirio begins by performing the snake handsign. Kirio then vomits out a huge wave of water which comes crashing towards my enemy. My enemy standing there wishing he had a surf board sadly he does not and gets swept away by the wave carrying him into long range which then crashes into some rocks.


Strong points

  • - Insert info - can ride on said wave like kisame and tobirama
  • - Insert info - fast with lots of power and lots of water
  • - Insert info - single handsign to clear a path.
    the field stays covered in water no this can be both beneficial or a disadvantage

Weak points

  • - Insert info - not a controllable wave
  • - Insert info - the field stays covered in water no this can be both beneficial or a disadvantage
  • - Insert info - constantly using chakra to stand on water like what was shown during Gai's team battled kisame.

Combinations-strategies
Water bullets just because we seen tobirama do it while surfing across the water and it was pretty cool.

Ways to counter:
Not sure with this one as it leaves a giant portion of water left behind. Maybe a deep Forrest creation?
IMG [if you can find one]

Any questions?

Just for counters as I was always unsure who really got rid of the water in the hiruzen v.s hokages fight.
 

Gitanshu

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Kirio begins by performing the snake handsign. Kirio then vomits out a huge wave of water which comes crashing towards my enemy. My enemy standing there wishing he had a surf board sadly he does not and gets swept away by the wave carrying him into long range which then crashes into some rocks.

Surfing against the wave o_O

constantly using chakra to stand on water like what was shown during Gai's team battled kisame.

Why is it a disadvantage?

Maybe a deep Forrest creation?

How will you do that?

Just for counters as I was always unsure who really got rid of the water in the hiruzen v.s hokages fight.

It was used by Kisame >_>, The best way to deal will be to create a big enough earth wall that can sustain its impact and then battle along all the water which is left, you can use that water for your advantage.

Picture of the jusu.

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