Suiton training with POD.

Wesobi

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*yaaaaaawn*

Oh hi there...Are you ready to continue now ? :p

*Seeing how desperate Darui wants to learn new jutsus, Ryo decides to continue*


(Suiton: Suiryuuben) - Water Style: Water Dragon Whip
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: This jutsu creates an orb of water from which several sharp whips of water emerge that can be directed towards and impale a target or multiple targets.

Now Darui, I want you to perform the Tiger hand seal and then concentrate your Suiton chakra into the water infront of you. Then by using shape manipulation, try to create an orb of water and then by concentrating even larger amount of chakra, try to create whips of water emerge from the orb and impale my 4 clones.

*Ryo crosses his fingers and creates 4 shadow clones that surround you in mid range.*
"Ah, good morning sensei. I fell a sleep on the toilet because of your pie. I had to go potty all night ." Darui said.



Darui starts out by performing the Tiger Hand Seal. He then starts to focus his Suiton chakra into the water of the lake. When he feels confident the amount is good enough, he uses his shape manipulation to create an orb out of the water. He then puts even more chakra in the orb, and starts to use his skills in shape manipulation once again to let 4 whips emerge from the orb. He directs each whip at one of the clones surrounding him.
 

Akisha

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"Ah, good morning sensei. I fell a sleep on the toilet because of your pie. I had to go potty all night ." Darui said.



Darui starts out by performing the Tiger Hand Seal. He then starts to focus his Suiton chakra into the water of the lake. When he feels confident the amount is good enough, he uses his shape manipulation to create an orb out of the water. He then puts even more chakra in the orb, and starts to use his skills in shape manipulation once again to let 4 whips emerge from the orb. He directs each whip at one of the clones surrounding him.
(Suiton: Goshokuzame) - Water Style: Five Sharks Frenzy
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user puts his hand on the surface of a body of water and a water shark comes out of each finger to strike the opponent in five consecutive attacks.

Self explenatory...
 

Wesobi

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(Suiton: Goshokuzame) - Water Style: Five Sharks Frenzy
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user puts his hand on the surface of a body of water and a water shark comes out of each finger to strike the opponent in five consecutive attacks.
Self explenatory...
"Sigh, yet another attack that includes sharks... I don't like them..." Said Darui dull as ever.

He starts walking to the water, and puts his hand flat on the surface. He then starts pouring out Suiton chakra and uses shape manipulation to change the form of the manipulated water, making 5 frenzied sharks that attack one after another.
 

Akisha

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"Sigh, yet another attack that includes sharks... I don't like them..." Said Darui dull as ever.

He starts walking to the water, and puts his hand flat on the surface. He then starts pouring out Suiton chakra and uses shape manipulation to change the form of the manipulated water, making 5 frenzied sharks that attack one after another.
Just for future reference there is another techinque like this one...You can see that the japanise names are the same...so use the A rank :p

(Suiton: Goshokuzame) - Water Style: Eating 5 Shark Frenzy
Rank: A
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Description: User makes 5 sharks of water that attack opponent and can not be destroyed while in water any damage to the sharks is regenerated as long as there in water.

Also the next technique:

(Suiton: Teppoudama) - Water Style: Water Bullet
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user gathers water in their mouth and then spits out a large sphere of rotating water that can blast a huge area leaving it soaked.

Is the same as:

(Suiton: Teppoudama) - Water Style: Water Bullet
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: A large sphere of rotating water that is spit out of the users mouth that can blast a huge area leaving it soaked.

so you already know it :p again use the higher rank...(japanise names are the same)

also:

(Mizu Kamikiri) - Rising Water Cutter
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: The user slams his foot to the ground, causing water to rise up and travel towards his target as a slicing jet.

is the same as:

(Mizu Kamikiri) - Rising Water Slicer
Rank: B
Type: Attack
Range: Short-Mid
Chakra cost: 20
Damage Points: 40
This jutsu creates a fast jet of water running through the ground that is powerful enough to slice through solid rock.

Also:


(Suiton: Suirou No Jutsu) - Water Style: Water Prison
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage Points: N/A
Description: This jutsu is used to trap a victim inside a virtually inescapable sphere of water. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. This jutsu can't be performed without a sufficiently large body of water to supply the water for it. The target is unable to move while within it

and:

(Suiton: Suirou No Jutsu) - Water Style: Water Prison
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: Traps opponent in a orb of water that the user must maintain contact with or the jutsu is broken.

_______________

Tired already ? - *asked Ryo with his angry look...*

No no boy, we are not finished yet!!!


(Suiton: Ja No Kuchi) - Water Style: Water Snakes Mouth
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra cost: 20
Damage Points: N/A
Description: This jutsu allows the user to summon a large amount of water. The water then transforms itself into the shape of a snake and crashes down on their enemy, literally swallowing them. After it has swallowed them it turns into a river.

For this technique I want you to perform these hand seals *shows you* and then concentrate your suiton chakra. Then by using the chakra try to summon a large amount of water and by using shape manipulation try to shape it into a snake and make it swallow my clone *poof*
 
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Wesobi

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"Great, snakes this time... Even more dull..." Said Darui.

He starts to perform the handseals that Ryo-sempai had just shown him. He then concentrates a large amount of his own Suiton Chakra in to a large amount of water that he summoned from the lake. He then changed it's shape into that of a vicious snake, which attacks the clone and somewhat... Swallows it?
 

Akisha

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"Great, snakes this time... Even more dull..." Said Darui.

He starts to perform the handseals that Ryo-sempai had just shown him. He then concentrates a large amount of his own Suiton Chakra in to a large amount of water that he summoned from the lake. He then changed it's shape into that of a vicious snake, which attacks the clone and somewhat... Swallows it?
*poof*

Very well :p

Let's move on now :)

(Suiton: Gufuu Suika) - Water Style: Typhoon Water Vortex

Rank: A
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: ‘Wind Style: Rasengan’ and ‘Water Style: Destruction Torrent’ combo that makes a tornado of water that can be used to attack or defend. Can also be used to drown out wind and fire combos (no water source required).

Combine Water Destruction Torrent with Wind style rasengan and try to create a tornado of water and kill clone 1 *poof*


For the 2nd jutsu...I want you to perform these hand seals *shows you* and then concentrate Suiton chakra into the water around you. By using the chakra try to create a column of water that will circle you and then by concentrating even more suiton chakra try to make a large force of water erupt and kill mah clone 2 *poof*

(Suiton: Daibakufu) - Water Style: Giant Water Vortex
Rank: A
Type: Attack
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Description: After doing the needed hand seals a column of water will circle the ninja and then a large force of water will erupt to hit the attacker. Due to the force of the water the target will be fully enveloped by the water and at its mercy as is pulls them away.
 

Wesobi

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*poof*

Very well :p

Let's move on now :)

(Suiton: Gufuu Suika) - Water Style: Typhoon Water Vortex

Rank: A
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: ‘Wind Style: Rasengan’ and ‘Water Style: Destruction Torrent’ combo that makes a tornado of water that can be used to attack or defend. Can also be used to drown out wind and fire combos (no water source required).

Combine Water Destruction Torrent with Wind style rasengan and try to create a tornado of water and kill clone 1 *poof*


For the 2nd jutsu...I want you to perform these hand seals *shows you* and then concentrate Suiton chakra into the water around you. By using the chakra try to create a column of water that will circle you and then by concentrating even more suiton chakra try to make a large force of water erupt and kill mah clone 2 *poof*

(Suiton: Daibakufu) - Water Style: Giant Water Vortex
Rank: A
Type: Attack
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Description: After doing the needed hand seals a column of water will circle the ninja and then a large force of water will erupt to hit the attacker. Due to the force of the water the target will be fully enveloped by the water and at its mercy as is pulls them away.
For the first jutsu, I start out by focussing suiton chakra in my left hand, and prepare everything for (Suiton: Hahonryuu) - Water Style: Destruction Torrent. Once I feel i'm ready, I start to perform an imaginary Rasengan in my other hand, adding imaginary fuuton chakra to it. The two jutsu combine as I let the collide, forming this awesome new technique that normally requires two people to do.


For the second jutsu, I start by preparing the hand seals you've just shown me. I then focus Suiton Chakra in the water of the lake beside us, letting a a large column of water encircle me. I then focus even more Suiton Chakra into it, strengthening the attack and letting it erupt towards your clone.
 

Akisha

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For the first jutsu, I start out by focussing suiton chakra in my left hand, and prepare everything for (Suiton: Hahonryuu) - Water Style: Destruction Torrent. Once I feel i'm ready, I start to perform an imaginary Rasengan in my other hand, adding imaginary fuuton chakra to it. The two jutsu combine as I let the collide, forming this awesome new technique that normally requires two people to do.


For the second jutsu, I start by preparing the hand seals you've just shown me. I then focus Suiton Chakra in the water of the lake beside us, letting a a large column of water encircle me. I then focus even more Suiton Chakra into it, strengthening the attack and letting it erupt towards your clone.
In NB 1 person can use it too :p

*poof* *poof*

Nice :p

(Suiton: Senkogenma Kujo) – Water Release: Flash Grinding Destruction
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage point: 60
Description: This technique requires the opponent to be standing on a water source. If so, four sharks of water come out and knock the opponent high into the air, also breaking bones, where the user can then freely attack with swords or other ninja techniques.

Description pretty much says it all. Try it on clone 1 *poof*

(Suiton: Kyojin Nami Shougeki) – Water Release: Gaint Wave Crash
Rank: A
Type: Offensive , Deffence
Range: Long
Chakra cost: 30
Damage points: 60
Description: The user gathers a large amount of water that can then be used to crash into the opponent. It is strong enough to push back Killer bee in Eight tales form.
Note: requires a water source

Pretty simple jutsu but it is very powerful. The jutsu gathers water from a large source, and turns it into a Tsunami and it crashes down onto the opponent. Try it out *poof*
 

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As your clone is standing on the water, I start sending out Suiton Chakra, creating four ravaging sharks that jump out of the water, smashing and cracking you up into the air. I then jump up and do a double back flip, only to finish your clone off with a swing of my blade.


For the second one: I gather a large amount of water from the lake, with my Suiton Chakra. I use all my force and chakra to send it out, creating a big wave that crashes into your second clone.
 

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As your clone is standing on the water, I start sending out Suiton Chakra, creating four ravaging sharks that jump out of the water, smashing and cracking you up into the air. I then jump up and do a double back flip, only to finish your clone off with a swing of my blade.


For the second one: I gather a large amount of water from the lake, with my Suiton Chakra. I use all my force and chakra to send it out, creating a big wave that crashes into your second clone.
(Suiton: Suijinheki) - Water Style: Water Encampment Wall
Rank: A
Type: Defence/Supplementary
Range: Short
Chakra cost: 30
Damage Points: N/A
Description: This defensive jutsu creates a wall of water around the user. This wall of water is especially effective at stopping fire techniques. The wall can be formed from a preexisting water source or by spitting a protective stream of water from the mouth. However, it is unable to defend against elemental combinations such as those employed by Kakuzu.

Very useful jutsu as it does require a water source. The user blows out a stream of water 360 degrees which forms a barrier all around you. Also remember once finished the water doesn't disappear, try to use it to your advantage for another water jutsu. It's good for blocking fire jutsu, but can't block combos so watch out for that.


(Suiton: Koukasuijin) - Water Style: Hard Water Spike
Rank: A
Type: Attack
Range: Short
Chakra cost: 30
Damage Points: 60
Description: The user generates a huge, highly condensed spike of water around their arm that drills opponents into the ground (No water source required).

Very simple jutsu. The user create a large spike of water without a water source on their hand. Ignore the second part of the jutsu completely. You don't have to drill your opponent into the ground (if your not close to him, if you are then go ahead if the situation calls) the jutsu can be used for multiple purposes. You could use it to defend against fire jutsu (that aren't huge), by slamming it into the fire jutsu and making it either put the fire out and cancelling itself, or put the fire out and still have power to exist and thus can be used twice.

(Suiton: Mugensame)-Water Style: Infinite Shark Frenzy
Rank: S
Type: Offense
Range: Short-Long
Chakra cost: 40
Damage Points: 80
Description: A highly advanced form of Five Shark Frenzy where the user creates one shark that attacks the opponent, dragging them into the water. Then, the user unleashes a storm of sharks to attack the opponent from all angles and directions, ending up in a water explosion.

Jutsu description is pretty much it, and this is basically a stronger version of Five Shark Frenzy. I'd prefer you use this one instead as it is much stronger, but if your limited to not using S-rank then use the weaker version. This jutsu is different from the last version in that inside of creating just 5 sharks it creates as many as the user wants.

(Suiton: Gobo Shukusame) – Water Release: Burdock Root Eating sharks
Rank: S
Type: Offensive, deffensive
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user slashes a body of water, creating a pillar of water that launches the enemy into the air. He then releases five water sharks that attack the enemy until one devours them before imploding, launching the enemy into the air. The remaining water sharks surround the enemy and force them under water where they implode in on the enemy.

The jutsu description is very thorough fro this jutsu. Read it carefully, and that will be enough for this jutsu.

*creates 4 shaodw clones* use them :p
 

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(Suiton: Suijinheki) - Water Style: Water Encampment Wall
Rank: A
Type: Defence/Supplementary
Range: Short
Chakra cost: 30
Damage Points: N/A
Description: This defensive jutsu creates a wall of water around the user. This wall of water is especially effective at stopping fire techniques. The wall can be formed from a preexisting water source or by spitting a protective stream of water from the mouth. However, it is unable to defend against elemental combinations such as those employed by Kakuzu.

Very useful jutsu as it does require a water source. The user blows out a stream of water 360 degrees which forms a barrier all around you. Also remember once finished the water doesn't disappear, try to use it to your advantage for another water jutsu. It's good for blocking fire jutsu, but can't block combos so watch out for that.


(Suiton: Koukasuijin) - Water Style: Hard Water Spike
Rank: A
Type: Attack
Range: Short
Chakra cost: 30
Damage Points: 60
Description: The user generates a huge, highly condensed spike of water around their arm that drills opponents into the ground (No water source required).

Very simple jutsu. The user create a large spike of water without a water source on their hand. Ignore the second part of the jutsu completely. You don't have to drill your opponent into the ground (if your not close to him, if you are then go ahead if the situation calls) the jutsu can be used for multiple purposes. You could use it to defend against fire jutsu (that aren't huge), by slamming it into the fire jutsu and making it either put the fire out and cancelling itself, or put the fire out and still have power to exist and thus can be used twice.

(Suiton: Mugensame)-Water Style: Infinite Shark Frenzy
Rank: S
Type: Offense
Range: Short-Long
Chakra cost: 40
Damage Points: 80
Description: A highly advanced form of Five Shark Frenzy where the user creates one shark that attacks the opponent, dragging them into the water. Then, the user unleashes a storm of sharks to attack the opponent from all angles and directions, ending up in a water explosion.

Jutsu description is pretty much it, and this is basically a stronger version of Five Shark Frenzy. I'd prefer you use this one instead as it is much stronger, but if your limited to not using S-rank then use the weaker version. This jutsu is different from the last version in that inside of creating just 5 sharks it creates as many as the user wants.

(Suiton: Gobo Shukusame) – Water Release: Burdock Root Eating sharks
Rank: S
Type: Offensive, deffensive
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user slashes a body of water, creating a pillar of water that launches the enemy into the air. He then releases five water sharks that attack the enemy until one devours them before imploding, launching the enemy into the air. The remaining water sharks surround the enemy and force them under water where they implode in on the enemy.

The jutsu description is very thorough fro this jutsu. Read it carefully, and that will be enough for this jutsu.

*creates 4 shaodw clones* use them :p

I can only use the A-ranks due to my rank.

For the first jutsu, I quickly summon suiton chakra in my mouth. I mold it thoroughly and then spit it out, creating a wall that surrounds me in a 360° fashion. I then use the water to start the second jutsu. I focus the all of the water into my hand. I quickly change it's shape due to my proficiency in shape manipulation, creating a giant out of my hand. I impale your clones with this spike.
 

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I can only use the A-ranks due to my rank.

For the first jutsu, I quickly summon suiton chakra in my mouth. I mold it thoroughly and then spit it out, creating a wall that surrounds me in a 360° fashion. I then use the water to start the second jutsu. I focus the all of the water into my hand. I quickly change it's shape due to my proficiency in shape manipulation, creating a giant out of my hand. I impale your clones with this spike.
meh...and now the surprise :p


There are some new jutsus. So I would like you to explain how each jutsu works. Inside the spoiler under your name are the jutsus that you are responsible for. I would like all the basics such as a picture, explaination (more than what the jutsu tells you), how it could be used in battle, when it should be used in battle, if it is a good jutsu or bad, etc., anything you can think up of that is helpful.

(Suiton: Suikō Teppō no Jutsu) - Water Release: Water Shark Gun Technique

Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: An advanced version of Water Release: Water Shark Breakthrough in which the user can summon up to three sharks at once to advance on the target rapidly and can cause severe internal damage.
Note: Requires a water source

(Suiton: Suikōtoppa) – Water Release: Water Shark Breakthrough

Rank: C
Type: Attack
Range: short
Chakra cost 15
Damage points: 30
Description: The user will create a water shark to jump into the air and bolt towards the opponent, striking them.
Note: Requires a water source.

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment

Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.

(Suiton: Mizurappa) - Water Release: Water Horn

Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user creates a big jet of water that is launched from their mouth. This technique works exceptionally well with Lava Release: Quicklime Congealing Technique to help it become like cement.

(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave

Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. the user spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.

(Suiton: Daikōdan no Jutsu) – Water Release: Great Shark Missile Technique

Rank: S
Type: Attack
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user performs Tiger – Serpent hand seals to create a stronger version of the Water Release: Water shark Bomb technique, which creates a gigantic shark, far larger than the user, to attack the opponent. This technique differs from its parent jutsu in being able to absorb the chakra from an opponent's technique, and in turn use that chakra to grow larger and more powerful.
Note: Technique can only absorb up to B rank level techniques.

(Suiton: Senijikizame) – Water Release: A Thousand Feeding Sharks
Rank: S
Type: Offensive
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: A much more powerful version of the Water Release: Five Feeding Sharks, the user creates one thousand sharks out of water, and they enter a wall formation, raining down to attack the opponent.
~ Requires a large water source
~ User must be Kage rank or above
~ Technique may be used once per battle
Use NaruWiki.
 
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