(Suiton: Suijinheki) - Water Style: Water Encampment Wall
Rank: A
Type: Defence/Supplementary
Range: Short
Chakra cost: 30
Damage Points: N/A
Description: This defensive jutsu creates a wall of water around the user. This wall of water is especially effective at stopping fire techniques. The wall can be formed from a preexisting water source or by spitting a protective stream of water from the mouth. However, it is unable to defend against elemental combinations such as those employed by Kakuzu.
Very useful jutsu as it does require a water source. The user blows out a stream of water 360 degrees which forms a barrier all around you. Also remember once finished the water doesn't disappear, try to use it to your advantage for another water jutsu. It's good for blocking fire jutsu, but can't block combos so watch out for that.
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(Suiton: Koukasuijin) - Water Style: Hard Water Spike
Rank: A
Type: Attack
Range: Short
Chakra cost: 30
Damage Points: 60
Description: The user generates a huge, highly condensed spike of water around their arm that drills opponents into the ground (No water source required).
Very simple jutsu. The user create a large spike of water without a water source on their hand. Ignore the second part of the jutsu completely. You don't have to drill your opponent into the ground (if your not close to him, if you are then go ahead if the situation calls) the jutsu can be used for multiple purposes. You could use it to defend against fire jutsu (that aren't huge), by slamming it into the fire jutsu and making it either put the fire out and cancelling itself, or put the fire out and still have power to exist and thus can be used twice.
(Suiton: Mugensame)-Water Style: Infinite Shark Frenzy
Rank: S
Type: Offense
Range: Short-Long
Chakra cost: 40
Damage Points: 80
Description: A highly advanced form of Five Shark Frenzy where the user creates one shark that attacks the opponent, dragging them into the water. Then, the user unleashes a storm of sharks to attack the opponent from all angles and directions, ending up in a water explosion.
Jutsu description is pretty much it, and this is basically a stronger version of Five Shark Frenzy. I'd prefer you use this one instead as it is much stronger, but if your limited to not using S-rank then use the weaker version. This jutsu is different from the last version in that inside of creating just 5 sharks it creates as many as the user wants.
(Suiton: Gobo Shukusame) – Water Release: Burdock Root Eating sharks
Rank: S
Type: Offensive, deffensive
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user slashes a body of water, creating a pillar of water that launches the enemy into the air. He then releases five water sharks that attack the enemy until one devours them before imploding, launching the enemy into the air. The remaining water sharks surround the enemy and force them under water where they implode in on the enemy.
The jutsu description is very thorough fro this jutsu. Read it carefully, and that will be enough for this jutsu.
*creates 4 shaodw clones* use them