Suit Up

Kerrah

Active member
Legendary
Joined
Oct 16, 2011
Messages
12,681
Kin
368💸
Kumi
45💴
Trait Points
0⚔️
Awards
everything allowed
not official
plain field mid range you know tha tusual crap

I begin by, without the need of hand signs, use

Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source



Suddenly, a small proportion of water is summoned at your feet that gushes you upwards. And then, the water begins to form itself around you, encasing you in a heavily compressed sphere made out of water, that binds you to its place, not allowing you to move due to the density, keeping you within its grasp.

Taking advantage of the situation, as the water begins expanding around your entire body, I slap my hands together, forming a hand sign, and use

Rank: A
Type: Supplementary/Attack/Defense
Range: Short-Long
Chakra cost: 30
Damage points: 60
Description: The user focuses and molds his chakra, using it to create Wood structures, Pillars, Trees, etc to defend, attack or support him. The Wood can be created from the users body or from earth sources and its limitations are only set by the users own imagination and the chakra put into the technique.



A great number of pillars begin to grow out of the ground, away from the orb of water of course, from your front, both sides and back. All of the pillars sprout quickly into the air, about twice the size of Yamato's height, and as they are sprouting, they begin twisting clockwise, interlocking with each other. This causes the pillars from the bottom to twist into your body, squeezing you firmly and crushing you, forming somewhat of a twisted tree.

>__>
 

Vayne

Legendary
Joined
Dec 14, 2011
Messages
18,624
Kin
2,349💸
Kumi
10,812💴
Trait Points
25⚔️
Awards
As the water envelops me it seemingly falls off me. This is accomplished through lowering it's weight thus causing it to fall off.

Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A (up to -20 if used to boost speed of a physical attack)
Description: Contrary to its counterpart (the Earth Release: Added-Weight Rock Technique), instead of making the target heavier, this technique makes it much lighter, though still using the same principle and mechanics. The user will make direct contact with the given target (through his hands), infusing them with earth chakra and lowering their weight drastically. The technique can lower a targets weight up to 10 times less than it originally had. This allows freer manipulation of the affected objects, which would normally carry considerably more weight and as such, require a greater amount of exertion to move. The technique can be used on the user or other shinobi to increase their speed, but as a consequence of using it this way, it results in the decrease of the physical force of their blows. The same principle applies if used on a physical attack wich will be faster but will carry less momentum and as such, less physical damage. It doesn't change the "strength" of binding techniques (like Sand Release), where the user is manipulating a dynamic element but will decrease the impact damage of techniques that rely on it.
Note: The initial effects last for 2 turns or until countered.


As that happens, I hear the rumbling in the earth, I presume it's a earth technique, in response, I take out my whip and swing it around me while hardening it's tip, giving it cutting capabilities. As I swing the whip with my right hand around me counter-clockwise, you are placed in a genjutsu where I appear to only swing the whip a single time and remain in my place. And due to your own technique, I would appear to be left for my demise. But of course thats not the case. The hardened tip of the whip would penetrate the wood as it is rising, cutting it in other words.

Inside the illusion you would see the wood being abruptly stopped and me standing in my place, in reality I would dash towards you, whip still swinging, after dealing with the wood. As I near you from your left side 2 meters away, I swing the whip present in my right hand in a counter-clockwise manner, the whip would be aimed to hit you near the shoulders, it would naturally coil around your body, it's hardened tip would, in the process, stab into your back, your spinal cord specifically. Breaking you out of the illusion in the process, of course that is if you didn't pick up that you were in one from before and already broke out of it.

Type: Weapon
Rank: S Rank
Range: N/A
Chakra: 40
Damage: 80
Description: Duplicity is a whip manufactured in a time of war. It's said to be the strongest whip ever to be created, this is mainly due to the unknown material that it is made from. The whip is thicker and denser that all common whips, this was no design flaw, it was intentional. From the thickness the whips abilities derive. Duplicity can split into 2 whips when the user wills it too. The 2 whips that emerge are as thick and dense as normal whips. With the 2 whips the wielder can attack multiple opponents simultaneously. The user can rejoin the 2 whips into one through a button located at the top of the handle, the button would trigger a mechanism that causes the whip to stick together. From the ability of separating into 2 whips another one was discovered. The user can split Duplicity in selective areas, this means that the user can for example separate Duplicity in middle, creating a hole, after that he can capture the enemy in the hole, then through pressing the button the hole will close in in an attempt to join the whip, the hole would choke the enemy if it was around the neck area, or crush bones, or tie the enemy up. It all depends on the usage. The other ability is that the tip of the whip can become very sharp, it would take the form of a tip of a sword. This sharpness introduces a new danger to opponents, other than the pain from the whipping they get when whipped, they will get stabbed by the tip of the whip.
Notes & Restrictions:
-The ability to cause the tip to become sharp counts towards the three jutsu limit, and can only be used 4X. It can be maintained for 1 turn for a additional chakra cost of 15.
- Separating the whip does count towards the three Jutsu limit, but joining it does not.
-While joined Duplicity is as thick as 2 whips, hence why when separated it as thick as one.
-Duplicity when joined is capable of withstanding 1 S rank attacks without getting cut, burned, frozen, etc, when split each one can withstand 1 A ranks. {A Rank left for joined whip z,z}
-The handle is indestructible, the button is only pushable when the user's chakra is infused.
-The whip's length is about 3 meters



Type: Attack/Defensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80
Description: This technique is the ultimate defence of a Whip Art Master. The user will spin his whip,while focusing chakra in it, rapidly around his body, creating an impenetrable dome around him. While moving creating the dome, the sound will trigger a genjutsu upon the opponent. The genjutsu itself if simple, instead of seeing the user moving around his whip constantly, the opponent will only see the whip being moved around once before the user seemed to rest the whip again by his side, while standing in the same position. In reality, the user will continue the move the whip around while moving forwards, and as the user comes within hitting distance from the opponent, he will flick the whip forwards and catch the opponent around the neck, effectively strangling or killing them, depending on the kind of whip the user carries.
Note: Can only be user twice per battle
Note: Can deflect any B-Rank or lower Elemental technique's, but the technique is broken
Note: Can deflect any A-Rank or lower Taijutsu and Kenjutsu technique's (except EIG technique's)
Note: The genjutsu breaks the moment the whip stops moving.
Note: Requires Hoippu Geijutsu training
Note: Can only be taught by -Severus Snape-


McRazor pls
 
Top