[Tai] Stuff

Souji

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What kind of stuff are we talking about?

Please enlighten me. Apologies, was caught up in the path of life.

*sits cross-legged and waits*
 

Sasori

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Because it's just body arts, punching kicking, ya know that kind of stuff.

Though on a more serious note, Taijutsu is what a person can accomplish just based off of their own ability instead of having to shape or form chakra. This is basically the physical energy of a person, and normally you don't know need chakra to use it though chakra can be used to enhance its ability. Due to the fact that it is just hand-to-hand combat it doesn't require hand-seals therefore making it quicker to use for people. With Taijutsu there are a lot of Character-Specific techniques which certain characters have developed to fit their fighting style. For example, the Shikotsumyaku Kekkei Genkai, the Gentle fist, and the Eight Gates which users have all made specifically for themselves since they possess the needed ability to perform them such as having the Byakugan or a kekkei Genkai.
 

Souji

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Sakura? Good choice. She's one of the more underestimated bios, despite the NDS's hate towards here xd

Let's begin. Take a comfortable stance (if you really want to take it to next level, replicate your stance irl), focus on the placement of your limbs and center of gravity.

I want you to describe it to me as thoroughly as you can. Try to go for a neutral stance that can transition between offensive and defensive strikes as seamlessly as possible.
 

Sasori

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Sasori would begin to relax his body as his Sensei had told him to do so. He then begin to calm every muscle in his body. He kept his feet evenly apart on the ground. Sasori's arms were kept parallel to his side. With a quick shift he'd then spread his feet further apart, and slightly rise his arms upwards towards his chest with his body perfectly still. He made sure to keep his eyes straight ahead of him and focused on his Sensei.
 

Souji

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*Forming the iconic handseal, Souji makes multiple Shadow Clones*

For this training, you will be performing each technique on my clones here. Focus on your descriptions; be detailed without wasting too many words, and focus on aspects such as body placement, positioning, and relative movement. Seems complicated, but I will guide you through the steps, should I see the need to be.

... also I just wanted to sound fancy with those words T_T

xd

Ok. Our first jutsu is the most powerful you'll learn, so I'm not sure why we go over it first. Form the Tiger handseal and force it into the butt of one of my clones. They'll feel the intense pain as they are wiped out from existence. Adding an explosive tag increases its already monumental damage.

Truly an evil technique :snick:

(Sennen Goroshi) - 1000 Years Of Death
Rank:E
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:5(apply damage cost for kunai and explosives separately if either or both are used with this jutsu)
Description:The user makes the sign of the tiger and force able punches it into the enemy's behind.
 

Sasori

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Sasori watched as his sensei summoned forth a clone which he would need to practice his jutsu on. After hearing the first commands to begin. Sasori clasps his hands together, and when he does he forms the tiger hand sign with his hand. Next, he'd begin to run after the clone close up from behind. He would have his hands hanging low with them in the middle of his waist. While he closed in on his enemy he began to initiate his first technique. Now that he was only a couple inches towards the enemy's rear, he began to place his hands closer towards his opponent's behind. Once close enough, Sasori began to thrust his hands into the opponent's behind forcefully. The technique would cause for the clone to experience excruciating pain in their rectum causing for them disperse into nothing.
 

Souji

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Perfect. Quite savage... good job! xd

Now for the D-ranks.

We're going to try creating a combination of two moves, such that each move flows seamlessly and makes sense from a choreo POV. The first technique is a punch to the chest, and the next is a jumping kick into a target's face.

If you can see a way in which you can attack in a smooth manner (without jarring movements or as if the two attacks are separate; basically, can you flow with your words? xd ), try it. Otherwise, if you don't feel comfortable with that, just try them separately.

If you have questions, feel free to let me know.

(Gangeki) - Rock Attack
Rank: D
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 20
Description: The user will strike their opponent with a strong punch to the chest
(Dainamikku Entori) - Dynamic Entry
Rank: D
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:20
Description:A taijutsu attack were the user does a jumping kick into the opponents face.
 

Sasori

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Sasori got into position, and then ran up to his target. To start off his assault he would clench his hands into a fist, then launched his right fist into the opponent's chest with force enough to make them stagger backwards. As soon as he made contact with his opponent, for his next move Sasori jumped into the air thrusting his leg upwards. Once he was in the air, he launched himself at his opponent's face causing damage to their face.
 

Souji

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Next:

(Konoha Reppū) - Leaf Gale
Rank: D
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:20
Description: This technique is a good example of how even simple taijutsu can become a pre-eminently destructive, lethal technique. The attack is a simple rear spinning low kick, but a strong enough user can send a large adult flying as if they weighed nothing. The goal is to throw the enemy off balance, and deal damage to the lower half of their body.
The key here is that you throw the enemy off-balance. What might you follow up with for maximum effect?
 

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Sasori prepared himself to perform the next technique on his opponent. While looking across the field at his opponent he began to run over towards his enemy. Sasori would stop only a few inches away from his enemy, and it was then when he bent on his legs. He swiped his right leg at his enemy's waistline. The force Sasori hit him with would be enough to knock him off the ground, and lose his balance once he landed back on the ground. The low-kick would also do damage to the lower part of his opponent.

You can pretty much follow up with any taijutsu finisher as the enemy is off-balance giving you the perfect opportunity for it.
 

Souji

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Good; now, as suggested, let's continue with a discussion-based training. Thanks for your patience. If the technique warrants a proper performance, I'll ask you to do so, but let's just go over each jutsu and understand its essence.

The Leaf Hurricane relies on feints with your kicks. What advantages do feints/fakes have when fighting hand-to-hand?

(Konoha Senpū) - Leaf Hurricane
Rank: D
Type: Attack
Chakra Cost: N/A
Damage Points: 20
Description: A taijutsu where one launches a succession of high kicks and low kicks. Firstly, the opponent's evasion margin is restrained upon seeing the high kick, thus augmenting the chances for the low kick to hit the mark connecting to the rib cage area. So originally the high kick is little more than a feint.
And for the last D-rank, it's a simple tackle, similar to how players hit each other in American football. Nothing too complex.

(Fōringu Hōyō) Falling Embrace
Rank: D
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 20
Description: The user runs at the enemy and tackles them, slamming them into the earth.
 

Sasori

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1) Advantages: When fighting hand to hand feint attacks be proven to be very useful in fooling the enemy making them unprepared for the real attack. A good way of fighting to catch someone off guard and strike them in their blind spot.

2) Pretty straight forward technique, which requires you be in the short-range of the target as well as making physical contact with them.
 

Souji

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Excellent! Next set:

(Konoha Shōfū) – Leaf Rising Wind
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: This technique uses the entire body as a spring, by amassing power through taking a posture where the back of the body falls down. With this powerful taijutsu, the user kicks just above the head. Because the power of the kick from the ground is instantly converted into a blow, the enemy hit with this attack will be launched high into the sky.
(Asshō) - Pressure Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user strikes their opponent with a downwards thrust striking them to the floor.
(Shōgekishō) - Upwards Attacking Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user strikes their opponent with an upwards thrust into the abdomen lifting them into the air.
(Hōshō) - Crumbling Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user strikes the opponent with a forwarding palm thrust.
The bottom three are easy enough to understand. Just remember to focus on your movements/placements as well as the intent of your move.

Analyze the first one for me (don't do the Palm attacks; no need to, in my opinion) by stating what happens in your own words (maybe write it out as if you were fighting).
 

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Sasori quickly got his body into fighting position preparing to strike the man in front of him with a blow. He would start of by dropping his body to the ground, getting ready to spring his body upwards. Quickly after he used his body as a spring he swiftly launched his body up with his left leg coming up towards his targets head. The kick was sent towards his enemy with enough force that was capable of launching the man into the air. Possibly with a little damage caused to his skull.
 

Souji

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These three are all relatively simple. The third one is dependent on the target being in the air, so it's a nice followup for previous combinations that throw your opponent up.

Questions?

(Tokken) - Thrusting Shoulder
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user will jump into the opponent thrusting their shoulder to strike them.
(Shōshitsu) - Rising Knee
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user will strike their opponent with an upwards thrust with their knee.
(Hayabusa Otoshi) - Peregrine Falcon Drop
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 30
Description: The user grabs a falling opponent by their ankles, wraps his legs around their waist, and drives them head first into the ground, similar to the Front Lotus.
 
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