Stretching those legs

Pervyy

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Charles Xavier would like to slap the Uchiha officially, you go first and a classic shipyard!
Magnus sits looking out over the mass volume of water with his legs hanging over the edge, enjoying the peaceful night when he feels someone approaching. He doesn't look up, instead, his might linked to another, looking on from the shadows, inspects the man. Nothing much of note, just a bald man in a suit. With that from the shadows, a figure emerges with a scythe in hand, a skeletal figure in a long black cloak. The figure stands between the approaching man and Magnus as he looks out over the water. Silence lingered, only broken by the sound of the water hitting the walls of the port.
 

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It had been a task Charles had begrudgingly taken, one that could prove to be a fatal one. Nevertheless, the bald Hyuga followed up on his intel and located the man in question in the shipyard as expected. Carefully approaching the man, Charles would activate his chakra sensory and Byakugan, preparing to engage the man in a difficult battle. Much to Charles’ intrigue, the man remained seated as he was, and a cloaked figure of some sorts seemed to emerge from his shadow. ‘An interestingly dangerous ability.’ Charles would think as he senses the creation’s chakra.

Undeterred, Charles would rush in, aiming to strike the reaper looking creature in the chest with a sequence of attacks. The first being a right handed punch to the chest followed by a left handed one to the gut, and the third being another right handed palm thrust aimed to push the creation into the ground. The sequence, while seemingly simple would carry a deliberating effect on the creation as it would carry the effects of Charles’ clan techniques, restricting the being’s chakra usage and capabilities to a certain extent. In tandem with this, Charles would cast an illusion upon the creature, restricting it’s movement as illusionary snakes appeared in an attempt to deliver mental damage.


Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Type: Supplementary
Rank: C
Range: Short - Long
Chakra cost: 15 (- 5 per turn)
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel and sense chakra. The technique allows the user to concentrate and detect someone's chakra. Users can use this to determine the nature of a jutsu used as well as sense masses of chakra. The use of this can be compared to Sharingan's brutish level of sensory, able to sense collection of chakra but not the level of clarity and precision Byakugan has.
Note: Can only be used by bios with Sensory ability.
Note: After having on a bio for 1 month, users gain the ability to activate Sensory passively.

(Dōjutsu: Byakugan) Eye Technique: The All Seeing White Eye
Type: Supplementary
Rank: C
Range: Short-Long
Chakra: 15 (+5 per turn to keep active)
Damage: N/A
Description: The kekkei genkai intrinsic to both the Hyūga and Ōtsutsuki clans—descendants of Kaguya Ōtsutsuki. Those who possess this dōjutsu have it manifested as eyes with featureless white irides and no visible pupils. And when activated, the pupils become more distinct and the veins near their temples bulge. To activate the dōjutsu, Hyuga but not Ōtsutsuki clan members are initially obliged to use a rather long and specific sequence of handseals: Horse → Tiger → Boar → Hare → Rat → Dog → Horse → Dog → Hare → Rat → Boar → Snake. But once activated, the dōjutsu user is endowed with a range of skills.

To start, an activated Byakugan gives the user a near 360º diameter field of vision bar one blind spot at the back of the neck, above the first thoracic vertebra. Its vision can penetrate through any solid objects or obstructions, and likewise remains unaffected by blinding interferences. But that being said, certain barriers and the like may distort its perception. In addition, it is able to follow high-speed movements, which enables those with this dōjutsu to analyze their foes' actions and better react to them. The Byakugan is also able to see chakra to a higher degree than the Sharingan and ergo, identify where a person's chakra signature originates from. Beyond that, it can discern certain types of clones from the real person. And its ability to see chakra is in fact so acute that those who possess this dōjutsu are even able to see the chakra pathway system and the 361 tenketsu that comprise it. The Hyūga clan has gone so far as to develop their unique Gentle Fist style in order to capitalize on this particular ability.

Note: Hyuga clan bios of at least Sannin rank become able to passively activate their dōjutsu upon one month having passed since Gentle Fist training concluded. Ōtsutsuki bios never need to expend a move in order to activate it.
Note: While traversing the NW, bios with activated Byakugan are able to see up to two 2 adjacent landmarks away while those of sage rank can see as far as three away, but this doesn't extend beyond an ocean landmark.


(Rīfukonbo) Leaf Combo
Rank: B
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user performs a small combo where he starts by punching the enemy in the chest and then a punch to the gut, and then a powerful palm thrust, pushing him down to the earth.


( Genjutsu: Oshitsubusu Hebi Kubire ) - Illusion Technique: Crushing Snake Constriction
Rank: B
Type: Offensive, Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage points: 40
Description: The user puts the opponent into a genjutsu which has snakes appear beneath the opponent to constrict them and with the users command, they crush the opponent. In reality, the opponent is immobilized and takes damage due to the stress on his mind.

Reference:
Jūken: Hakke Sanjūni Shō) - Gentle Fist: Eight Trigrams Sixteen Palms
Type: Offensive
Rank: C
Range: Short
Chakra: 15
Damage: 30
Description: A maneuver that in effect is akin to a halved variant of the Eight Trigrams Thirty-Two Palms and accordingly, halts the flow of chakra that circulates in sixteen tenketsu of the foe's chakra pathway system. If the selected tenketsu are localized to a single limb, then the recipient of this move is rendered unable to use the targeted limb for ninjutsu for one turn, which includes those with applied passives. If the strikes are not all localized to a single limb, then the foe will instead be unable to use chakra surges of S-rank and higher for one turn. Beyond those effects, the usage of this maneuver will reduce the victim's chakra supply and any accumulated senjutsu chakra by 5% per use.
 

Pervyy

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It had been a task Charles had begrudgingly taken, one that could prove to be a fatal one. Nevertheless, the bald Hyuga followed up on his intel and located the man in question in the shipyard as expected. Carefully approaching the man, Charles would activate his chakra sensory and Byakugan, preparing to engage the man in a difficult battle. Much to Charles’ intrigue, the man remained seated as he was, and a cloaked figure of some sorts seemed to emerge from his shadow. ‘An interestingly dangerous ability.’ Charles would think as he senses the creation’s chakra.

Undeterred, Charles would rush in, aiming to strike the reaper looking creature in the chest with a sequence of attacks. The first being a right handed punch to the chest followed by a left handed one to the gut, and the third being another right handed palm thrust aimed to push the creation into the ground. The sequence, while seemingly simple would carry a deliberating effect on the creation as it would carry the effects of Charles’ clan techniques, restricting the being’s chakra usage and capabilities to a certain extent. In tandem with this, Charles would cast an illusion upon the creature, restricting it’s movement as illusionary snakes appeared in an attempt to deliver mental damage.


Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Type: Supplementary
Rank: C
Range: Short - Long
Chakra cost: 15 (- 5 per turn)
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel and sense chakra. The technique allows the user to concentrate and detect someone's chakra. Users can use this to determine the nature of a jutsu used as well as sense masses of chakra. The use of this can be compared to Sharingan's brutish level of sensory, able to sense collection of chakra but not the level of clarity and precision Byakugan has.
Note: Can only be used by bios with Sensory ability.
Note: After having on a bio for 1 month, users gain the ability to activate Sensory passively.

(Dōjutsu: Byakugan) Eye Technique: The All Seeing White Eye
Type: Supplementary
Rank: C
Range: Short-Long
Chakra: 15 (+5 per turn to keep active)
Damage: N/A
Description: The kekkei genkai intrinsic to both the Hyūga and Ōtsutsuki clans—descendants of Kaguya Ōtsutsuki. Those who possess this dōjutsu have it manifested as eyes with featureless white irides and no visible pupils. And when activated, the pupils become more distinct and the veins near their temples bulge. To activate the dōjutsu, Hyuga but not Ōtsutsuki clan members are initially obliged to use a rather long and specific sequence of handseals: Horse → Tiger → Boar → Hare → Rat → Dog → Horse → Dog → Hare → Rat → Boar → Snake. But once activated, the dōjutsu user is endowed with a range of skills.

To start, an activated Byakugan gives the user a near 360º diameter field of vision bar one blind spot at the back of the neck, above the first thoracic vertebra. Its vision can penetrate through any solid objects or obstructions, and likewise remains unaffected by blinding interferences. But that being said, certain barriers and the like may distort its perception. In addition, it is able to follow high-speed movements, which enables those with this dōjutsu to analyze their foes' actions and better react to them. The Byakugan is also able to see chakra to a higher degree than the Sharingan and ergo, identify where a person's chakra signature originates from. Beyond that, it can discern certain types of clones from the real person. And its ability to see chakra is in fact so acute that those who possess this dōjutsu are even able to see the chakra pathway system and the 361 tenketsu that comprise it. The Hyūga clan has gone so far as to develop their unique Gentle Fist style in order to capitalize on this particular ability.

Note: Hyuga clan bios of at least Sannin rank become able to passively activate their dōjutsu upon one month having passed since Gentle Fist training concluded. Ōtsutsuki bios never need to expend a move in order to activate it.
Note: While traversing the NW, bios with activated Byakugan are able to see up to two 2 adjacent landmarks away while those of sage rank can see as far as three away, but this doesn't extend beyond an ocean landmark.


(Rīfukonbo) Leaf Combo
Rank: B
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user performs a small combo where he starts by punching the enemy in the chest and then a punch to the gut, and then a powerful palm thrust, pushing him down to the earth.


( Genjutsu: Oshitsubusu Hebi Kubire ) - Illusion Technique: Crushing Snake Constriction
Rank: B
Type: Offensive, Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage points: 40
Description: The user puts the opponent into a genjutsu which has snakes appear beneath the opponent to constrict them and with the users command, they crush the opponent. In reality, the opponent is immobilized and takes damage due to the stress on his mind.

Reference:
Jūken: Hakke Sanjūni Shō) - Gentle Fist: Eight Trigrams Sixteen Palms
Type: Offensive
Rank: C
Range: Short
Chakra: 15
Damage: 30
Description: A maneuver that in effect is akin to a halved variant of the Eight Trigrams Thirty-Two Palms and accordingly, halts the flow of chakra that circulates in sixteen tenketsu of the foe's chakra pathway system. If the selected tenketsu are localized to a single limb, then the recipient of this move is rendered unable to use the targeted limb for ninjutsu for one turn, which includes those with applied passives. If the strikes are not all localized to a single limb, then the foe will instead be unable to use chakra surges of S-rank and higher for one turn. Beyond those effects, the usage of this maneuver will reduce the victim's chakra supply and any accumulated senjutsu chakra by 5% per use.
Though Magnus remained seated he could sense the flow of chakra through his yin/yang sensory. So the man meant to fight, interesting, especially with no hesitation. With his linked vision to his creation, he could see through his eyes, the veins around the man's eyes as his eyes were pure white. The Byakugan. It had been a while since Magnus had seen a member of this clan up close, quite the formidable doujutsu to say the least. Though nothing of concern. He remained seated allowing his creation, The Reaper, to handle this.

The man rushed forwards aiming to strike the creation in close combat. The blows all landing, one after the other on the creation as it's struck to the ground. Though no damage would appear to be done. As the first blow was about to land the being turned it's skeletal form to pure carbon (A rank) taking all the blows with no actual effect as they couldn't break through his solid defence.

Magnus could sense the illusion placed on the creation but instructed it to remain on the ground, for now as Magnus spoke:

"Do you wish for your petty tricks to work? Or should my... friend, to stop holding back? I'd release the illusion before you get on my bad side, friend. You're ruining my peaceful evening."


Type: Defensive/Supplementary
Rank: A
Range: Short - Long
Chakra cost: 30 ( - 10 per turn )
Damage points: 60 (for tai strikes)
Description: The user turns his own body into Carbon, or simply parts of it. While in carbon form, the user can stay solid for defense and attacks or break their body down into grains of carbon so he can cross long distances by soaring as a sandstorm of carbon. In this form, he is also vulnerable to attacks based on strengths and weaknesses of carbon. However, he is unable to attack during this form if he breaks down into the sandstorm of carbon. While in the solid state the users body can take on any form of carbon to be adaptable, based on the nano structure. For example they can make their outer body softer like granite to absorb blows and cushion a fall, or on the other side of things they can compact and restutucture the carbon to become nearly as hard as diamond, increase allowing for free form strikes to deal 60 damage, or increasing the power of a taijutsu attack by +1 rank up to S rank, then adding 10 damage onto S rank and above techniques.. If used to move, the user will move as fast as their normal movement speed, able to travel up to long range. Though the carbon grains need to stay close to each other. In this form if the users body is damaged, they can reform part of their body from a source of carbon by touching it. The user is also able to use their body as a source for carbon techniques, or are able to blend with another carbon technique. If that carbon technique is destroyed, the user will suffer the same damage and be reverted back to their normal form. They can fuse and unfuse with other carbon techniques at any time at the cost of one of the users three moves per turn and expending 5 chakra points.
Note: Can only use carbon and elements that make up carbon in this form.
Note: Usable 3 times lasting up to 4 turns, two turns between each use
Note: Taking the form of a sandstorm of carbon costs a move per turn, 10 chakra points and can be used to avoid jutsu depending on the speed of the user, allowing them to move up to mid range to avoid a technique.
 

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Charles sensed the accumulation and usage of a weird type of chakra to block his strikes. The ability of the creature intrigued him, to say the least, but he would not let that get in the way of things. Charles listened to the man and considered for a moment.

"I can release the illusion on the condition that you come peacefully with me." Charles lied. He had no intention of releasing the illusion, rather he wanted to let it linger and cause damage as much as possible. "As a matter of fact, I 'll release it as a sign of good faith." He'd continue as he released a ball of lightning towards the creation. He would release the creature, albeit through the pain release method... This would be followed with Charles hopping back a few meters while he creates a lightning shark in the water that would aim to emerge from the water and strike the grim looking creature.

(Raiton: Sanda Appu) – Lightning Release: Thunder Up
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user concentrates a lot of lightning chakra into their hand, compressing it into a ball of lightning energy. The user can then hurl it at the enemy or trust it forward in a melee attack. Once the ball hits the target, it expands into a massive lightning explosion.

( Raiton: Raigyo ) - Lightning Style: Lightning Fish
Type: Offensive
Rank: B
Range: Short - Mid
Chakra: 20
Damage: 40 ( +20 is opponent under water )
Description: The user produces a large shark-like structure of lightning that travels independently under water, striking at the target it is locked on to. When in water, the damage this shark does is increased naturally, allowing it to do an additional 20 damage.
 

Pervyy

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Charles sensed the accumulation and usage of a weird type of chakra to block his strikes. The ability of the creature intrigued him, to say the least, but he would not let that get in the way of things. Charles listened to the man and considered for a moment.

"I can release the illusion on the condition that you come peacefully with me." Charles lied. He had no intention of releasing the illusion, rather he wanted to let it linger and cause damage as much as possible. "As a matter of fact, I 'll release it as a sign of good faith." He'd continue as he released a ball of lightning towards the creation. He would release the creature, albeit through the pain release method... This would be followed with Charles hopping back a few meters while he creates a lightning shark in the water that would aim to emerge from the water and strike the grim looking creature.

(Raiton: Sanda Appu) – Lightning Release: Thunder Up
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user concentrates a lot of lightning chakra into their hand, compressing it into a ball of lightning energy. The user can then hurl it at the enemy or trust it forward in a melee attack. Once the ball hits the target, it expands into a massive lightning explosion.

( Raiton: Raigyo ) - Lightning Style: Lightning Fish
Type: Offensive
Rank: B
Range: Short - Mid
Chakra: 20
Damage: 40 ( +20 is opponent under water )
Description: The user produces a large shark-like structure of lightning that travels independently under water, striking at the target it is locked on to. When in water, the damage this shark does is increased naturally, allowing it to do an additional 20 damage.
The works of a snake it would seem. The build up of lightning chakra exposing the man's lies. Magnus just wanted to sit and enjoy the evening yet this man, he seemed to be insistent on dying. The creation would simply release the power of the yang through his entire body, releasing him from the illusion as he used the increase in his speed and power to simply move out of the way of the attack, while drawing his scythe aiming to strike the man down. His blade halted in the air, as the reaper froze in place. The mental command had come.

As the shark launched out the water Magnus rose, sensing it's approach, slowly pushing his hand out towards it, while using the power of the wind dragon in the process, releasing the blast of wind on impact, negating the lightning shark. With that he turned to the one instigating the attacks, looking at him for the first time.

"Hmmm, not worthy. I guess i'll just have to have some fun..."

He said this drawing his Lord of Rain sword, the storm began to swirl around the blade as he walked towards the man, a smirk on his face...

His creation returned to the shadows of the building, following his master's command.

(Yoton: Ken'i) - Yang Release: Power of The Sun
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: 100 (50 per turn)
Damage points: N/A (+40 to Taijutsu)
Description: The user will reinforce his own body with Yang natured chakra, empowering his physical abilities to the outermost limits. This allows him to become physically very strong (beyond the normal levels of chakra enhanced strength), increases his resistance to physical damage (decreasing 60 damage from any physical contact), his speed (boosted to 3.5x his normal speed), and grants him a passive healing of all minor wounds at 30 damage per turn. However, by infusing himself with the Yang Nature, he becomes unable to use Yin Release techniques or Yin/Yang Release techniques; he cannot use Genjutsu or non elemental Ninjutsu of any kind (including special fields like Fuuinjutsu).
Note: Can only be used twice per battle and lasts 4 turns per use.

(Fuuton: kensei no doragon ) - Wind Release: Power of the Dragon
Rank: B
Type: Offense
Range: Short
Chakra Cost: 20 (-5 per turn)
Damage Points: 40
Description: This technique is specialised for those who have great control over their wind chakra. This is usually used in close combat where the user will release their wind chakra around a part of their body covering them in wind. This wind is rotating around their body like a rasengan wrapped around a limb. Due to it being the users chakra and not that strong, it wont hurt the user, which can be quite painful if an opponent is hit by it. When someone/something is hit by this wind created be the user, it will great a burst of wind on impact from the user, creating seveal wind slashes forwards which can cause 2 inch cuts on an opponent.

Note: can stay active for 2 turns at a time
Note: Can't use fire jutsu at the same time

Raiten'nō - Ame no Omo | Thunder Emperor - Lord of Rain
Rank: S
Type: Weapon
Range: Self
Chakra Cost: N/A (40 for Gyaku Ni Ochiru)
Damage points: N/A
Description: Ame No Omo is a traditionally shaped Katana, 70 inches in length. Its only physical trait of note is its black-as-night colored blade. Despite this, however, this sword is a powerful family artifact, one which has now found its way into the hands of Azuma Uchiha, the last living member of his immediate family. Upon further use of the blade, he also discovered a few of its unique abilities.

Durability: Forged by the world's finest blacksmiths and made of steel tempered three times over in ever increasing heat, the Thunder Emperor is incredibly durable, capable of taking S-Rank damage before breaking.

Raindance: While in possession of the Katana, the user can swing it downwards it any capacity, as if gesturing for something from above. This stroke makes the area cloud up and then start to rain heavily, as if the sky had already been stormy the whole day. This ability costs a move and 15 chakra, however, it will begin to rain immediately after the user completes the phrase.

Stormking: When the sword was forged, it was made in such a way that it can be used as a superconductor for chakra used to create rain release techniques. As such, the blade is surrounded by a small hazy cloud of its own, from which thunder and the sounds of rain regularly emit. This allows the user to either call upon rain from the storm around the blade as a source or by swinging the sword to use other rain sources to cast Ameton techniques. Through using the sword as the medium in both ways, the rain techniques will be increased in power by 1 rank up to S rank and by 20 damage to S rank and above.

Gyaku Ni Ochiru: Literally meaning "falling in reverse", this ability calls upon all of the rain which has fallen upon the battlefield to be used in a single attack. The user will swing Thunder Emperor upwards, causing every raindrop that has fallen within long range of them to condense into individual, knife-like rain bullets. These bullets will then shoot upwards, shredding whatever they touch like a storm of sharp objects. This attack is equivalent to an S-Rank in terms of power, and deals 80 damage. This ability costs a move slot. This technique can only create rain knives from the rain that has fallen within a radius of 5 meters around an opponent.

Notes:
- Can only be used/taught by Anbu Kirito.
- Gyaku Ni Ochiru can only be used twice, and no other Ameton techniques are allowed during the same turn. It also needs to have at least one full turn in between uses, to allow enough rain to accumulate on the ground around the user.
 

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It seemed that the man was down for some real combat as the reaper halted and diverted it's movements to elsewhere, much to Charles relief. Now he could focus on the actual task at hand, especially since he could sense that the creature had moved away for now. As the man walked towards him, Charles would take initiative increasing his movement and striking speed as he ran towards Magnus whilst grabbing his sword with his left. As he approached, he would swipe at Magnus with a lightning infused attack, aiming to deliver a horizontal left to right slash targeting Magnus' lower abdomen. Through his Byakugan, Charles would remain vigilant of any movements, specifically from the unique looking sword.

( Raiton: Ōbādoraibu ) - Lightning Release: Overdrive
Type: Supplementary
Rank: B
Range: Short
Chakra: 20 (-10 per turn)
Damage: N/A
Description: By utilising Lightning Release, the user can speed up the signals that are sent from the brain to the muscles to increase the user's striking speed. The technique also gives the user cutting capabilities from barehanded attacks. When in use this, allows the user to gain an increase of speed and Taijutsu, doubling his speed and increasing his Tai by 20 damage for 3 turns.

(Chō Biburāto Raitontō) - Super Vibrating Lightning Release Sword
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A (+40 to Kenjutsu/sword-related attacks)
Description: The user channels their lightning chakra into a blade, increasing its vibrating frequency and giving it more cutting power than standard wind techniques.

( Kumo-Ryū Omotegiri ) - Cloud-Style Front Beheading
Type: Offensive
Rank: C
Range: Short
Chakra cost: N/A
Damage: 30 +40 + 20 = 90
Description: The user slashes forwards in front of them with their sword to strike the enemy target.
 

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It seemed that the man was down for some real combat as the reaper halted and diverted it's movements to elsewhere, much to Charles relief. Now he could focus on the actual task at hand, especially since he could sense that the creature had moved away for now. As the man walked towards him, Charles would take initiative increasing his movement and striking speed as he ran towards Magnus whilst grabbing his sword with his left. As he approached, he would swipe at Magnus with a lightning infused attack, aiming to deliver a horizontal left to right slash targeting Magnus' lower abdomen. Through his Byakugan, Charles would remain vigilant of any movements, specifically from the unique looking sword.

( Raiton: Ōbādoraibu ) - Lightning Release: Overdrive
Type: Supplementary
Rank: B
Range: Short
Chakra: 20 (-10 per turn)
Damage: N/A
Description: By utilising Lightning Release, the user can speed up the signals that are sent from the brain to the muscles to increase the user's striking speed. The technique also gives the user cutting capabilities from barehanded attacks. When in use this, allows the user to gain an increase of speed and Taijutsu, doubling his speed and increasing his Tai by 20 damage for 3 turns.

(Chō Biburāto Raitontō) - Super Vibrating Lightning Release Sword
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A (+40 to Kenjutsu/sword-related attacks)
Description: The user channels their lightning chakra into a blade, increasing its vibrating frequency and giving it more cutting power than standard wind techniques.

( Kumo-Ryū Omotegiri ) - Cloud-Style Front Beheading
Type: Offensive
Rank: C
Range: Short
Chakra cost: N/A
Damage: 30 +40 + 20 = 90
Description: The user slashes forwards in front of them with their sword to strike the enemy target.
Sensing the build up of chakra in his foe, Magnus's curiosity peaked. Maybe there was more to this man than met the eye. Though what came next was the burst of speed. Interesting. He didn't care for the whole whose faster contest, instead he would just intimidate the man. Looking the man in the eyes, Magnus released his killing intent, imposing his overwhelming will on his foe, completely stopping him in his tracks as the images of his own demise flowed through his mind. Magnus began to slowly walk forwards now, still imposing his killing intent, the sword at his side.

"Last chance... run... or die..."

(Sakki) - Killing Intent
Rank: D - S
Type: Supplementary
Range: Short - Long
Chakra cost: N/A
Damage points: N/A
Description: Killing Intent pertains to the ability of the user giving off their pure killing intention and having it affect their opponent and others around them up to the point of paralyzing them. When the Killing Intent is particularly strong, it can even give the victim visions of their own gruesome death, nausea, pain, etc. This can cause the Killing Intent to be confused with a genjutsu, despite not being a genjutsu at all; simply a showcase of intention and power. The target will feel as if facing an overwhelming enemy and, even if not a sensor, will suddenly feel the pressure of the users chakra and its magnitude, making the effect that much more dramatic. To effectively be used, the user needs to focus on his target and concentrate on the killing intent towards it, meaning that one must see the target and be focused on it. The strength of the Killing Intent is dependent on many factors and go through several levels. If a difference in rank smaller than 2 ranks exist, the enemy will feel only the pressure and the ominous presence of their dark intentions. Its enough to lose your grasp on a weapon or stay clinched to it (depending on the situation) or even to hesitate in an attack, stumble or mess up a handseal, all depending on the situation and proximity. The effect is small and normally not that significant but can be effectively used to pressure enemies into making a mistake. If a difference of 2 ranks or more exist, the enemy will be frozen, almost unable to move as the overwhelming killing intent dominates their own conscious and riddles them with nightmarish versions of death. The paralyzation gradually weakens as time passes and can only be maintained while the user is focused on the target. The further away the target, the weaker it is and it can only fully paralyze a target within short range. Similarly, the more targets one focuses on, the weaker the effect is in each one (divinding the effects equally between the number of targets). Lastly, the stronger the user is in relation to the target, the stronger the effect will be. The target can counter Killing Intent directed at it through pain, "mind cleansing" techniques or their own Killing Intent.
Note: Intensity of technique depends on the rank of the user, distance to target and number of targets one is focusing on
Note: Can only be used once
Note: Lasts only while the user is focusing on it and while focusing on it the user can't mold chakra
 

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The sensation was unmistakable, it was one Charles had experienced in his past many times over, one that he had wondered how he would deal with in his current weakened state. He was well aware that it was no illusion or deception, but rather a showing of strength, dominance, and intent. Charles' body reacted instinctively, grasping the sword even firmer, such that to a point it would eventually pain him. But before that occurred, Charles would be mentally fighting the presence of the man, calling back to his past years of battling experience and near death encounters. Reacting as best as he could, Charles would produce a set of 5 wires from his hands, sending them in Magnus' direction, with one wire being controlled to slice Charle's free palm to draw blood and simulate an adrenaline rush, returning his movement capabilities.

The wires would target Magnus' wrists, aiming to slice through them and limit his cqc capabilities. While that happened, Charles would dash forward once more in an attempt to deliver a rising left handed slash through Magnus' mid section.


(Ninjutsu: Nezumi no Hoohige) Ninja Arts: Rat Whiskers
Rank: B
Range: Short-Mid
Chakra Cost: 20 (-5 per turn to maintain)
Damage Points: 40
Description: The user will expel chakra outwards, from their hands. The chakra will create a set of 5 wires, thin and sharp but strong, which will immediately wrap around the opponent. While they can be used on their own to powerfully constrict the opponent, they can be used more efficiently by adding an elemental nature to them. Strong elements (Earth, Metal, etc) or Slicing elements (Wind, Lightning, etc) will strengthen or sharpen the thin wires, which will allow them to slice through flesh and bone by the inherited constriction force. Other elements may weaken the body itself, allowing the said slicing effect (Fire burning, Rotting elements, etc). Elements that do not fall in these characteristics will simply add their characteristics to the wires, but will only have the tight grip of normal chakra wires, and not the slicing property.
With one handseal, the wires can be shot from the ground upwards, binding the target. The user can gradually increase the sharpness and the tight hold of the technique by hand gestures (when he uses it from his hands directly as "whips") or by maintaining the hand seal (if used from the ground). The wires are only able to severe the thinner limbs/weak spots and severely injuring the thicker body parts (I.e Severe arms, legs, necks, and Injure torso, head).
Note: If used from the ground, can't perform any further jutsu until the grip is released.
Note: This jutsu can only be used thrice per battle, at max 1 usage every two turns.
Note: The wires follow the element's and rank's weaknesses and strengths.
Note: Cannot be used by CE elements.
Note: Courtesy of Lili-Chwan.
 

Pervyy

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The sensation was unmistakable, it was one Charles had experienced in his past many times over, one that he had wondered how he would deal with in his current weakened state. He was well aware that it was no illusion or deception, but rather a showing of strength, dominance, and intent. Charles' body reacted instinctively, grasping the sword even firmer, such that to a point it would eventually pain him. But before that occurred, Charles would be mentally fighting the presence of the man, calling back to his past years of battling experience and near death encounters. Reacting as best as he could, Charles would produce a set of 5 wires from his hands, sending them in Magnus' direction, with one wire being controlled to slice Charle's free palm to draw blood and simulate an adrenaline rush, returning his movement capabilities.

The wires would target Magnus' wrists, aiming to slice through them and limit his cqc capabilities. While that happened, Charles would dash forward once more in an attempt to deliver a rising left handed slash through Magnus' mid section.


(Ninjutsu: Nezumi no Hoohige) Ninja Arts: Rat Whiskers
Rank: B
Range: Short-Mid
Chakra Cost: 20 (-5 per turn to maintain)
Damage Points: 40
Description: The user will expel chakra outwards, from their hands. The chakra will create a set of 5 wires, thin and sharp but strong, which will immediately wrap around the opponent. While they can be used on their own to powerfully constrict the opponent, they can be used more efficiently by adding an elemental nature to them. Strong elements (Earth, Metal, etc) or Slicing elements (Wind, Lightning, etc) will strengthen or sharpen the thin wires, which will allow them to slice through flesh and bone by the inherited constriction force. Other elements may weaken the body itself, allowing the said slicing effect (Fire burning, Rotting elements, etc). Elements that do not fall in these characteristics will simply add their characteristics to the wires, but will only have the tight grip of normal chakra wires, and not the slicing property.
With one handseal, the wires can be shot from the ground upwards, binding the target. The user can gradually increase the sharpness and the tight hold of the technique by hand gestures (when he uses it from his hands directly as "whips") or by maintaining the hand seal (if used from the ground). The wires are only able to severe the thinner limbs/weak spots and severely injuring the thicker body parts (I.e Severe arms, legs, necks, and Injure torso, head).
Note: If used from the ground, can't perform any further jutsu until the grip is released.
Note: This jutsu can only be used thrice per battle, at max 1 usage every two turns.
Note: The wires follow the element's and rank's weaknesses and strengths.
Note: Cannot be used by CE elements.
Note: Courtesy of Lili-Chwan.
Noticing the grip on the blade, Magnus could tell this individual was struggling with the scenes of his own death, fighting the embrace. It seemed he would shock himself out of it with the pain inflicted upon himself, maybe there was more to him that he first noticed. Noticing the wires shooting towards him, Magnus would simple swing the Lord of Rain forwards, using the sword as a medium in two ways, one to cast the jutsu, the other using the rain clouds surrounding it, to release a pillar of rain forwards, smashing through the wires overpowering them, smashing into the individual with overwhelming power.
Dude to the rain sword being used as a medium, the pillar would be empowered also.

"Unfortunately, my patience runs thin quite quickly. Now, let me show you the true on coming storm..."

With that the clouds around the sword began to shift, moving up Magnus arm as they began to spin around him, taking the form of a storm itself as he walked forwards, the storm raging around him.

(Hashira no Ame) - Pillar of Rain
Type: Offensive
Rank: A+1 = s
Range: Short-Mid
Chakra: 30
Damage: 60+20 = 80
Description: The user focuses rain to form as a large pillar before high up in the rain, and also focusing on a point on the ground where it should land, the water pillar has a radius of 4 meters and is a powerful jutsu to give an upper advantage against the enemy, the pillar dissolves as it lands on the ground creating a shock wave of water

(Kadou Boufuu no Jutsu) - Vortex Storm Technique
Type: Supplementary
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80+20 =100
Description: A powerful high level jutsu that uses a great deal of chakra to pull down the storm clouds from the sky and place them around the user and enemy. The chakra that pulled down the clouds keeps them moving at high speeds so that neither the user nor enemy can escape. When this technique is used, the rain that comes from the clouds falls sideways, down, up, and near every direction, keeping enemies off balance.

Reference:
Stormking: When the sword was forged, it was made in such a way that it can be used as a superconductor for chakra used to create rain release techniques. As such, the blade is surrounded by a small hazy cloud of its own, from which thunder and the sounds of rain regularly emit. This allows the user to either call upon rain from the storm around the blade as a source or by swinging the sword to use other rain sources to cast Ameton techniques. Through using the sword as the medium in both ways, the rain techniques will be increased in power by 1 rank up to S rank and by 20 damage to S rank and above.
 

Ester

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Noticing the build of chakra and judging by the path of the swing, Charles would be quick to react to Magnus' rain pillar, moving at increased speeds in a wide arc to avoid the attack. Charles' movement would lead to him circling around Magnus, with Charles leaving his sword behind as he went with a more familiar clan approach. Charles would attempt to deliver strikes upon Magnus' back before noticing the ensuing storm. Judging by it's strength, Charles would be forced to cancel out his lightning enhancement as he channels earth chakra throughout his body in order to manage to withstand the waters' strength and continue advancing on Magnus. Once within striking range, Charles would attempt to deliver a series of freeform taijutsu strike with his arm, targeting Magnus' midsection. The attacks while inherently weak would still limit Magnus due to Charle's specialty. During this, Charles would release a surge of chakra from his feet tagetting that of Magnus in an attempt to destabilise him as he attempted to strike.


(Jūken: Hakke Sanjūni Shō) - Gentle Fist: Eight Trigrams Thirty-Two Palms
Type:
Offensive
Rank: B
Range: Short
Chakra: 20
Damage: 40
Description: A maneuver that in effect is akin to a halved variant of the Eight Trigrams Sixty-Four Palms but is able to be performed at 1.5x the user's current speed and accordingly, halts the flow of chakra that circulates in thirty-two tenketsu of the foe's chakra pathway system. The recipient of this move will be rendered unable to use more than 50 chakra in individual attacks, which includes those with applied passives, for three turns. Beyond that effect, the usage of this maneuver will reduce the victim's chakra supply and any accumulated senjutsu chakra by 10% for two turns.

(Doton: Koka no Jutsu) - Earth Release: Hardening Technique
Type: Offense/Defence/Supplementary
Rank: S
Range: Short
Chakra: 40 (+15 per turn)
Damage: N/A
Description: The user releases a burst of earth chakra from all over his body. As he does this, a multitude of rock seemingly grows from his skin, forming a large, dense armour or rock much bigger and bulkier than the users original size. The armour can be manipulated and used to create extendable weapons to strike a target with like rudimentary swords or hammers. The downside is that the user cannot mold techniques from other elements a part from earth while sustaining the armor. The armor can be manifested in only specific parts of the body if the user so chooses.


(Jūken: Ichigekimi) - Gentle Fist: One blow Body
Type:
Offensive
Rank: A
Range: Short
Chakra: 30
Damage: 60
Description: A technique born from the Hyuga clan's intrinsic ability to expel chakra from every tenketsu on their body, a clan member can hit their opponent with a blast of chakra that will send them flying away from the user. It was also shown that this technique can be used with pin-point accuracy to target the weak point of a technique exemplified when Neji Hyūga was trapped by Kisame Hoshigaki's Water Prison Technique, and was able to dispel it.

reference
(Jūken: Hakke Sanjūni Shō) - Gentle Fist: Eight Trigrams Sixteen Palms
Type:
Offensive
Rank: C
Range: Short
Chakra: 15
Damage: 30
Description: A maneuver that in effect is akin to a halved variant of the Eight Trigrams Thirty-Two Palms and accordingly, halts the flow of chakra that circulates in sixteen tenketsu of the foe's chakra pathway system. If the selected tenketsu are localized to a single limb, then the recipient of this move is rendered unable to use the targeted limb for ninjutsu for one turn, which includes those with applied passives. If the strikes are not all localized to a single limb, then the foe will instead be unable to use chakra surges of S-rank and higher for one turn. Beyond those effects, the usage of this maneuver will reduce the victim's chakra supply and any accumulated senjutsu chakra by 5% per use.
 

Pervyy

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Noticing the build of chakra and judging by the path of the swing, Charles would be quick to react to Magnus' rain pillar, moving at increased speeds in a wide arc to avoid the attack. Charles' movement would lead to him circling around Magnus, with Charles leaving his sword behind as he went with a more familiar clan approach. Charles would attempt to deliver strikes upon Magnus' back before noticing the ensuing storm. Judging by it's strength, Charles would be forced to cancel out his lightning enhancement as he channels earth chakra throughout his body in order to manage to withstand the waters' strength and continue advancing on Magnus. Once within striking range, Charles would attempt to deliver a series of freeform taijutsu strike with his arm, targeting Magnus' midsection. The attacks while inherently weak would still limit Magnus due to Charle's specialty. During this, Charles would release a surge of chakra from his feet tagetting that of Magnus in an attempt to destabilise him as he attempted to strike.


(Jūken: Hakke Sanjūni Shō) - Gentle Fist: Eight Trigrams Thirty-Two Palms
Type:
Offensive
Rank: B
Range: Short
Chakra: 20
Damage: 40
Description: A maneuver that in effect is akin to a halved variant of the Eight Trigrams Sixty-Four Palms but is able to be performed at 1.5x the user's current speed and accordingly, halts the flow of chakra that circulates in thirty-two tenketsu of the foe's chakra pathway system. The recipient of this move will be rendered unable to use more than 50 chakra in individual attacks, which includes those with applied passives, for three turns. Beyond that effect, the usage of this maneuver will reduce the victim's chakra supply and any accumulated senjutsu chakra by 10% for two turns.

(Doton: Koka no Jutsu) - Earth Release: Hardening Technique
Type: Offense/Defence/Supplementary
Rank: S
Range: Short
Chakra: 40 (+15 per turn)
Damage: N/A
Description: The user releases a burst of earth chakra from all over his body. As he does this, a multitude of rock seemingly grows from his skin, forming a large, dense armour or rock much bigger and bulkier than the users original size. The armour can be manipulated and used to create extendable weapons to strike a target with like rudimentary swords or hammers. The downside is that the user cannot mold techniques from other elements a part from earth while sustaining the armor. The armor can be manifested in only specific parts of the body if the user so chooses.


(Jūken: Ichigekimi) - Gentle Fist: One blow Body
Type:
Offensive
Rank: A
Range: Short
Chakra: 30
Damage: 60
Description: A technique born from the Hyuga clan's intrinsic ability to expel chakra from every tenketsu on their body, a clan member can hit their opponent with a blast of chakra that will send them flying away from the user. It was also shown that this technique can be used with pin-point accuracy to target the weak point of a technique exemplified when Neji Hyūga was trapped by Kisame Hoshigaki's Water Prison Technique, and was able to dispel it.

reference
(Jūken: Hakke Sanjūni Shō) - Gentle Fist: Eight Trigrams Sixteen Palms
Type:
Offensive
Rank: C
Range: Short
Chakra: 15
Damage: 30
Description: A maneuver that in effect is akin to a halved variant of the Eight Trigrams Thirty-Two Palms and accordingly, halts the flow of chakra that circulates in sixteen tenketsu of the foe's chakra pathway system. If the selected tenketsu are localized to a single limb, then the recipient of this move is rendered unable to use the targeted limb for ninjutsu for one turn, which includes those with applied passives. If the strikes are not all localized to a single limb, then the foe will instead be unable to use chakra surges of S-rank and higher for one turn. Beyond those effects, the usage of this maneuver will reduce the victim's chakra supply and any accumulated senjutsu chakra by 5% per use.
Magnus would smile as his foe ran around, a bit quicker this time, approaching Mangus from behind. Well it looked like time was up. The night was coming to an end and Magnus had places to be. As his opponent halted to turn his body stone, Magnus spun around, drawing his sword, Yaru, from his right hip in the process swinging it around as he spun, slicing horizontally, behind him in one smooth motion while releasing a mass wave of his own unique element, Breakdown. This intense fire flowed with life energy (Yang), empowered in two ways, firstly by the sword itself, giving it a +20 boost, secondly by his dragon armour. This overwhelming power errupting from the sword in a giant scale engulfing the man at point blank range.

[Yaru: Night]
Rank: S
Type: Weapon
Range: short - long
Chakra Cost: (-5 per turn)
Damage Points: N/a
Description: Yoru is a black blade forged by a great smith who infused it with yang release making it sentient. Yoru is an ornately decorated and very long blade with a total length of at least 6 feet. On the hilt of this blade is a cross guard, though the bars between the blade and the hilt are much longer than average. The blade itself is pitch-black with a very strong sheen, a single-edged long sword with a slight curve at the end of the blade. Overall, Yoru looks like a large black cross. Though the blight was forged in such a way to remain light.

It was forged with a large portion of yang chakra giving it it's own sentience. With this the sword came to life in its own unique way, it was still a sword, solid like steel, sharp enough to slash flesh, but it was more than just that. Yaru could bend it's shape completely, sliding around like a snake having it's own form of movement while still being a blade, much like how Samehada can bend it's shape and still be sharp with it's scales. Though, it's intent wasn't always pure, having used to have a white handle, he served many owners, though those he deemed unworthy he would kill, staining his handle until it was blood red. This sword held a few unique powers:
  • Being able to absorb and store chakra he can also sense chakra within short range of it knowing the difference between each one, the type and who it belonged to. It can sense anything that has a life force. It can absorb jutsu be releasing a black aura around it, this aura will negate jutsu and absorb the chakra into the blade storing it which it can then be used to cast jutsu with that require sword, rather than using the user's charka. The sword slashes as the aura spreads out acting like a vacuum drawing in the chakra causing jutsu to dissipate. This can only be used 3 times costing a move each time. This vacuum can reach up to short range (5m), it can absorb a maximum of 60 chakra per use though only store up to 100 chakra at a time in total. Anything with more than 40 chakra will fail to be absorbed. Two turns between uses. Counts as a move per usage.
  • Being infused with Yang, it is granted a form of great vitality, durability and strength. Due to this, it's kenjutsu techniques are passively increased by 20 damage, this would include any jutsu that require the sword to be used as a medium, flowing through it. Freeform attacks are excluded from this boost.
  • The sword would have a mental link with it's owner sharing what he could see and the chakra it sensed.
  • The sword handle has a unique ability where the user can extent it to form a spear, allowing the user to fight with extra range and use it for jutsu requiring a spear/Bisento. This can be done passively.

( Uchiwaketon: Daisansetsu - Hadesu Hanketsu ) | Breakdown Release: Third Verse - Hades Judgement
Type: Supplementary/Offensive/Defensive
Rank: B - S
Range: Short - Long
Chakra: 40 - 60
Damage: 60 - 120+20+10 = 150
Description: This jutsu revolves around the use of a bladed weapon, be it a sword, dagger, scythe, etc. The user will release a surge of Breakdown chakra into the blade, coating it in Breakdown Release, this can range from B - S rank, costing 40 chakra at B rank due to the Yang component, going up in increments of 10 per rank. With the Yang within Breakdown, the damage is naturally higher than normal jutsu. This technique focuses purely on the offensive aspect of Breakdown. With the blade as a medium, the user can swing their blade releasing the Breakdown in different forms, from a spread out wave to a focused slice depending on their needs. These waves will have the unique properties of Breakdown in the sense that they give off no heat and will follow their target if they try to dodge. Along with the damage applied on contact, Breakdown will burn away at a targets chakra system. This will affect enemies negatively, causing degenerative effects :

Degenerative:
  • B Rank: Prevents F ranks, moves at 75% their speed
  • A Rank: Prevents S ranks & above, moves at their half speed
  • S Rank: Prevents A ranks & above, moves at one third of their speed
Note: B rank can be used 4 times per battle. A rank can be used 3 times per battle, with a turn between uses. S rank can be used two times per battle with two turns between uses with all effects lasting for 3 turns. Following the use of S rank the user can't use Breakdown in the same turn. A rank usage warrants a 1 turn cool down of Third Verse - Hades Judgement, S rank usage warrants a two turn cool down.
 

Ester

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Charles would have no option of avoiding as he was essentially at point blank range when the attack is released, leading to him succumbing to the attack's full force.
 
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