Stretching my legs [open]

Delta

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i'll pick your 6 paths bio. I'll use Hidan for the story Lol, i also have my scythe on my back and

Long Sword of the Demon Blacksmith (Muramasa no tachi)
Long Sword of the Demon Blacksmith (Muramasa no tachi)
Type: Weapon
Weapon rank: S
Range: Short
Chakra cost(s):
-30/turn the sword is unsheathed.
-40/Quickdraw used
Damage Chart:
Basic attacks(Short range)-A rank, 60
Quickdraw(Short range)-S rank, 80
Combined with extreme movements-Forbidden rank. 90
Description: Muramasa no tachi (Muramasa for short), is a modern sword named after the famous blacksmith, Muramasa. Although not crafted by Muramasa himself, the sword is his living legacy heavily emphasizing on attack strength. Opposite of most weapons, the blade is not ancient neither imbued with any magical forces. Instead it combines the Muramasa’s own sword crafting skills with a hint of modern ninjutsu & kenjutsu techniques to generate effective strikes with overwhelming damage output.

The sword is a “Tachi” not a Katana, with chakra receptors all around the hilt that manage inflow and outflow of energy across the sword and the user (general electrical energy from lightning release, but may involve other elements if used with a Custom jutsu). The hilt includes a switch the activates the receptors allowing the user to freely channel energy across the sword and his body. The sword is a vibroweapon, a high frequency blade similar to the ones used by Kirabi and Sasuke, meaning that it uses electrical energy to generate molecular vibration which, on physical contact, breaks the molecular bonds of other matter allowing the blade to effortlessly cut through objects. Murasama’s ancient sword development techniques were used to design the blade which makes it highly conductive, the different layers of alloy makes use of the peltier effect to keep the heat energy at the swords core without radiating any outside, the reduced loss of energy combined with the continuous supply of lightning chakra from the user soon charges the blade, changing its color to red. The sword leaks out electrical electrical energy of red wavelength, the red color is an indicator of the abnormal amount of energy flowing through the blade which allows Muramasa to cut objects better more easily than any other weapon known. The cutting potential of the sword could be defined with examples, Flying Swallow technique and both Sasuke and B’s vibroblades are able to pierce through steel with their weapons, Muramasa only takes this ability further effortless piercing through diamond.

However this attack strength, abnormal as it may be, isn’t Muramasa’s primary ability. Muramasa’s main feature is its sheath: where the sword helps maximize the cutting ability, the sheath helps the user muster enough strength. Unique to the sheath is its ability to store energy for burst damage when unsheathed, its features a trigger which when released would launch the blade outside for a single “Quickdraw” technique. The Quickdraw technique is Muramasa’s signature skill, when released the blade is launched out of the sheath like a bullet which allows a swift Iaido strike unnoticeable to naked eye within close proximity. The technique would however possess a downside in precision, because of the speed of this technique the single strike wouldn’t land if used either a second early or a second late. To aid this, when being charged for Quickdraw, the sword releases a weak current in to the users system that allows for greater reaction time, this charge is not the same as Lightning release armour and does not directly enhance the senses in any manner, instead it disable all of the user’s senses excluding Sight: As a direct result, for a brief moment, the brain is allowed to process the more information received from the eye granting the user greater perception and a sense of “Slow mode”, allowing him to perceive, think and react all within the mere 1-2 seconds this effect lasts where the user could time his strike perfectly. Quickdraw skill generates great force, combined with the piercing ability of the blade it allows great feats for both offense and defense. I.e. If the Quickdraw ability is used to slice through an earthen projectile aimed at the user, Muramasa would slice cleanly through the projectile, but the force granted by the sheath will be enough to alter the trajectory of the projectile and divide it to move past the user without harm. For intangible objects, such as Wind or Water, the strike force will distort the shape. The Quickdraw skill ensures that the blade destroys anything with the potential to be harmed (With the exception of Indestructible objects and anything else within reason, the ability is not absolute), the damage is further enhanced if combined with techniques that allow extreme movement such as the Lightning release armour or Swift release Shadowless Flight technique. The sheath is capable of holding other forms of Energy/Chakra and electric isn’t the only type of energy that can be channeled through the sword allowing it to be used for variety of custom or canon elemental techniques.

Note: The sword is indestructible. Quickdraw skill may only be used in alternating turns allowing a cooldown time for sheath to recharge.
-A basic attack of Muramasa is considered A rank given the abnormal cutting ability. They do however remain simple Sword strikes, and the rank in this case may not be appropriate to compare the strength of two techniques, the sword provides no further boost in Kenjutsu. Quickdraw however is a S rank technique, that counts as a move in the turn used.
-Appearance: & .

Approved Here:

on my left hip fully charged. You may go first, although idk how i'll fair against a 6 paths bio XD
 
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Ushiro

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Fine I'll start if off, but i won't like it. Awesome CW btw. 0^0

@Teno- lmao now that you point it out, that's what it looks like to me. xD

Formation from your perspective:
--------Naraka
Asura---Deva---Animal
----Preta----Human

In a vast field under clear skies the 6 Paths of Pain stand across from their comrade, Hidan. A meeting like this is unusual but this was a special circumstance. Deva path at the center of their formation addresses Hidan.

A ninja of incredible skill has requested to join the Akatsuki. If I accept him the number of members would be one too many. Thus, you must prove your worth Hidan. Convince me that you are more than just Kakuzu's partner. Get ready.

On his last words, Deva forms the Tiger handseal and causes a giant rampart 20 meters tall to rise beneath us shaped in a way that the ground under us only rises 5 meters, trapping us in a 15 meter wide circular arena. As the rampart rises, Animal path summons a giant crab spitting a powerful wave of water at you as it approaches which should blast you against the wall behind you. It then catches you in both its pincers and slices your body into three pieces.

(Doton: Doryū Jōheki) - Earth Release: Earth Flow Rampart
Rank: B
Type: Defence/Supplementary
Range: Short/Mid
Chakra Cost: 20
Damage Points: N/A
Description: By performing the Tiger hand seal the user then makes a gigantic rampart rise up beneath the user's feet, by shaping the ground and increasing the amount of earth with chakra. Depending on what the user imagines, the shape of the rampart can be anything from level ground to a steep, needle-like mountain. If the user increases the volume of earth too much, he can be forced to keep his chakra consumption down. The user can combine this jutsu with Water Style: Waterfall Basin Technique to create a waterfall.
(Kuchiyose no Jutsu: Kyokan Kani) - Summoning Technique: Giant Crustacean
Type: Supplementary
Rank: A-Rank
Range: Short
Chakra Cost: 30
Damage: N/A
Description:
The user will summon a Giant Crustacean creature, similar to a crab but somewhat different. The creature has several piercings that link its own chakra with that of the user, a feature that makes it so that the creature manifests the Rinnegan and as such, has its vision shared with the user. The crustacean can, as well, use up to A-Rank Water Techniques that don't require handseals and are spit from the mouth. Its hard shell is impervious to B-Rank and below techniques but if cracked, the animal reverse summons away from the battlefield.
Note: can only be summoned by Uzumaki Nagato and 6 Paths of Pein bios.
Note: can only be summoned once
(Suiton: Taihoudan) - Water Style: Water Gun
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: A strong water wave spit from the mouth that is more compressed than Chaos Water Wave and can carve the earth if used on the same area multiply times.
 

Delta

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I had finelly cornered him, he could spout as much non sense as he wanted, i was going to rip his worthless heart out and offer it to Jashin, but there was quite a few of them, 6 to be precise. From witnessing the leader in action i knew a few of the abilites, The one in the middle was who i had to watch out for the most, and the one to his left, the summoner, he could be troublesome, but i knew how Pein worked, he was pathetic in close ranged combat, if i could get in close, even with his special eyes i could cut them down one at a time. Listening to his pitiful little speech i could only laugh at his non sense.

A new member you say? HAHAHA, if this where true, then you'd have sent them to kill me, so by knowing this, you know i'd kill him. You've wanted me out since i joined, and iv'e wanted you dead, you're a false god, and today i will cut you down.

Not wanting to take any chances, as the ground beneath me rose up i took no notice, he was trying to trap me but, i was hoping he'd do it, giving me walls to fight from was perfect. As we rose up i channeled my energy into the bottoms of my feet rising myself up slightly and allowing me to run much faster. With that taken care of i knew how to deal with the rinnegan. As the crab spewed a large ammount of water towards me i channeled my suiton and fuuton chakra into the air, as they collided the water dispersed into a large mist, due to it having no where to go it was thicker then it would normally be thanks to the walls. Using that to my advantage it dash forward using my new added speed and silent foot steps to dodge the crab and arrive infront of the Human path. Using my blade i channel a small ammount of eletrical current into my brain allowing me to slow down time as i click the trigger on my blade, ejecting it at 3x the normal human reaction speed and successfully slicing the human path in half from the hip to the should. I then retreat back into the mist while re sheathing my sword.


Speed rave (Issanniushi)
Rank; A
Type; Supplementary
Range; Short-Long
Chakra cost; 30
Damage points; N/a
Description; A sword fighting style that puts a large emphasis on overwhelming enemies with wide-ranged, speed-based combos. The user releases large amounts ki from his body and utilizes it all to mainly increase his speed, the magnitude of the ki slightly levitates the user above ground. The mode is wideranged andspeed is particularly raised upto these basis, the user will require a wide area to move at, attacking from different directions.
Note; Last 3 turn after activated
Note; Only usable 2 times per battle

(Kirigakure Hijutsu: Mizu Ryuushi Sanran) - Hidden Mist's Secret Technique: Water Particle Dispersion
Rank: A
Type: Defence/Supplementary
Range: Short-Medium
Chakra Cost: 30
Damage Points: -
Description: Once the opponent attacks the user with a water technique, the user will release water and wind chakra through the air. Suddenly, the water jutsu of the opponent disperses and turns into a thick mist correspondent to the amount of water dispersed, giving advantage to the Kiri ninja who are used to fighting in the Mist.
~ -10 damage to user per use
~ No water techniques of S rank and above next turn

Long Sword of the Demon Blacksmith (Muramasa no tachi)
Long Sword of the Demon Blacksmith (Muramasa no tachi)
Type: Weapon
Weapon rank: S
Range: Short
Chakra cost(s):
-30/turn the sword is unsheathed.
-40/Quickdraw used
Damage Chart:
Basic attacks(Short range)-A rank, 60
Quickdraw(Short range)-S rank, 80
Combined with extreme movements-Forbidden rank. 90
Description: Muramasa no tachi (Muramasa for short), is a modern sword named after the famous blacksmith, Muramasa. Although not crafted by Muramasa himself, the sword is his living legacy heavily emphasizing on attack strength. Opposite of most weapons, the blade is not ancient neither imbued with any magical forces. Instead it combines the Muramasa’s own sword crafting skills with a hint of modern ninjutsu & kenjutsu techniques to generate effective strikes with overwhelming damage output.

The sword is a “Tachi” not a Katana, with chakra receptors all around the hilt that manage inflow and outflow of energy across the sword and the user (general electrical energy from lightning release, but may involve other elements if used with a Custom jutsu). The hilt includes a switch the activates the receptors allowing the user to freely channel energy across the sword and his body. The sword is a vibroweapon, a high frequency blade similar to the ones used by Kirabi and Sasuke, meaning that it uses electrical energy to generate molecular vibration which, on physical contact, breaks the molecular bonds of other matter allowing the blade to effortlessly cut through objects. Murasama’s ancient sword development techniques were used to design the blade which makes it highly conductive, the different layers of alloy makes use of the peltier effect to keep the heat energy at the swords core without radiating any outside, the reduced loss of energy combined with the continuous supply of lightning chakra from the user soon charges the blade, changing its color to red. The sword leaks out electrical electrical energy of red wavelength, the red color is an indicator of the abnormal amount of energy flowing through the blade which allows Muramasa to cut objects better more easily than any other weapon known. The cutting potential of the sword could be defined with examples, Flying Swallow technique and both Sasuke and B’s vibroblades are able to pierce through steel with their weapons, Muramasa only takes this ability further effortless piercing through diamond.

However this attack strength, abnormal as it may be, isn’t Muramasa’s primary ability. Muramasa’s main feature is its sheath: where the sword helps maximize the cutting ability, the sheath helps the user muster enough strength. Unique to the sheath is its ability to store energy for burst damage when unsheathed, its features a trigger which when released would launch the blade outside for a single “Quickdraw” technique. The Quickdraw technique is Muramasa’s signature skill, when released the blade is launched out of the sheath like a bullet which allows a swift Iaido strike unnoticeable to naked eye within close proximity. The technique would however possess a downside in precision, because of the speed of this technique the single strike wouldn’t land if used either a second early or a second late. To aid this, when being charged for Quickdraw, the sword releases a weak current in to the users system that allows for greater reaction time, this charge is not the same as Lightning release armour and does not directly enhance the senses in any manner, instead it disable all of the user’s senses excluding Sight: As a direct result, for a brief moment, the brain is allowed to process the more information received from the eye granting the user greater perception and a sense of “Slow mode”, allowing him to perceive, think and react all within the mere 1-2 seconds this effect lasts where the user could time his strike perfectly. Quickdraw skill generates great force, combined with the piercing ability of the blade it allows great feats for both offense and defense. I.e. If the Quickdraw ability is used to slice through an earthen projectile aimed at the user, Muramasa would slice cleanly through the projectile, but the force granted by the sheath will be enough to alter the trajectory of the projectile and divide it to move past the user without harm. For intangible objects, such as Wind or Water, the strike force will distort the shape. The Quickdraw skill ensures that the blade destroys anything with the potential to be harmed (With the exception of Indestructible objects and anything else within reason, the ability is not absolute), the damage is further enhanced if combined with techniques that allow extreme movement such as the Lightning release armour or Swift release Shadowless Flight technique. The sheath is capable of holding other forms of Energy/Chakra and electric isn’t the only type of energy that can be channeled through the sword allowing it to be used for variety of custom or canon elemental techniques.

Note: The sword is indestructible. Quickdraw skill may only be used in alternating turns allowing a cooldown time for sheath to recharge.
-A basic attack of Muramasa is considered A rank given the abnormal cutting ability. They do however remain simple Sword strikes, and the rank in this case may not be appropriate to compare the strength of two techniques, the sword provides no further boost in Kenjutsu. Quickdraw however is a S rank technique, that counts as a move in the turn used.
-Appearance: & .

Approved Here:


 
Last edited:

Ushiro

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Seeing the water suddenly disperse into a thick mist, Pain knows he would be at a disadvantage with his field of view blocked so Animal path summons a giant bird flying in place above them, the wind produced from its large wings serves to keep the mist from covering them and the area ahead. Human sees you stop in front of him with your hands on your weapon and tries to punch you but is sliced in half with your quickdraw. In the moment you attack Human, Deva blows you away with a stream of wind and as you fall back the giant crab turns around and grabs you in its right pincer with your arms being crushed at your sides. It's other pincer decapitates you right after. As this goes on, Naraka summons the Kind of Hell behind the group.

You're just as ignorant as ever. The gap between us is as wide as the earth to the sky but you recklessly challenge me without a second thought. You'll soon regret your decision.

(Kuchiyose no Jutsu: Kyojin Tori) - Summoning Technique: Giant Bird
Type: Supplementary
Rank: A-Rank
Range: Short
Chakra Cost: 30
Damage: N/A
Description: This summon is a large bird which has a number of body piercings, llinking its chakra with the user and as such manifests the Rinnegan. The bird itself is unusual, as not only does it demonstrate a prominent and jagged beak, but it also features three distinct legs as well as wings. This summon can move at an incredibly fast speed, and can use that velocity combined with its beak to form powerful dive attacks (the beak can be used to defend agasint up to B-rank attacks or break through up to B-Rank defenses). It also has the ability to lay explosive eggs.
Note: can only be summoned by Uzumaki Nagato and 6 Paths of Pein bios.
Note: can only be summoned once
(Futon: Ressenpū) - Wind Release: Violent Whirlwind
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user gushes a powerful stream of wind from their mouth towards their enemy.
(Kuchiyose no Jutsu: Kukuou Makai) – Summoning Technique King Of Hell
Rank: S
Type: Offensive, Supplementary
Range: Short
Chakra cost: 40
Damage points: N/A
Description:
A demonic figure, the King of Hell is the connection between the user and the Underworld (or world of the dead). It can be used by two paths for different purposes. When used by the Naraka Path, it's used for interrogation or regeneration. When implemented on a target, a serpent-like apparition of their life force energy, in the form of an enlarged tongue emerges from their mouth and is presented to the figure. It then proceeds to pass its judgement on the victim. If they are lying (or refuse to answer the question), their life force energy is ripped out by its two hand-shaped tongues and consumed, leading to the victim's death. If the victim says the truth, she's left drained and tired but otherwise unharmed. For its second ability, the King of Hell can regenerate injured ninjas or summons and even repair the other Paths in the case of the 6 Paths of Pein bio. The restored target is consumed and brought back as it was during its prime. The user can, through the Outer Path, use the King of Hell to give life back to the dead, exerting true and absolute control over life and death. Only those on which the King of Hell is used can see it, except when its used for the (Gedō: Rinne Tensei no Jutsu) Outer Path: Samsara of Heavenly Life Technique. Like any being linked to the Rinnegan user, the King of Hell also manifests the Rinnegan and shares his vision with the user.
Note: Can only be used thrice for interrogation
Note: The Regeneration ability can only be used 3 times on others and only once on the user himself.
Note: 6 Paths of Pein bios can regenerate damaged paths 4 times per battle.
Note: Can only be summoned by either the (Jigokudō) - Naraka Path or with it active or after activating the Outer Path.
Note: Lasts 2 turns.
 

Delta

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As soon as my blade rips through the Human path i am sent backwards moments after re sheathing my sword. Now in mid air i weave the handseals needed and turn the entire area below me into a swamp. With the dead path sinking and the others also going in i see the giant crab turning around, remebering its position before i moved in i had figured the Deva was trying to get me crushed by this thing again, forcefully spinning myself around so that i am now facing the crab. As i inch closer i re draw my sword, the lightning cackling off the blade, as the crab goes to grab me i swiftly swing my sword, thanks to the abnormal cutting power i slice the pincer clean off, with my left hand i pivot off the base of the claw to land on the arm of the crab. As soon as i land i remove the other pincer from the crab. As i do this the other pincer is inching closer to me, running up its arm i jump ontop of its shell and drive my sword along its back causing the shell to break and the crab to disperse(my sword is classed as an A rank slash). With the crab now gone i land back down on the swamp, channeling chakra into the soles of my feet+my speed rave still active stops me from sinking into the mud.I then charge towards the Animal path with my sword still drawn as it is sinking and bring my sword down the center of its body slicing it in half and causing the bird to vanish as well.

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creature



-btw i forgot to add, the swamp is as deep as this arena is tall, so i think 15m deep and it spans the entire ground-
 

Ushiro

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After you're blown backwards and the ground is transforming into a swamp, the giant bird flies lower so Animal path could grab onto its foot before flying back up to pull him out. Meanwhile, the King of Hell disappears and Deva points both hands in your direction while you're fighting the crab. He tears a huge section of earth out of the wall behind you and drops it on you, breaking bones on impact and sinking you to the bottom of the swamp. As that happens Animal runs to the top of his bird flying above the arena before summoning all the other paths including Human's pieces. By then, Deva has already completed his jutsu. Then Asura extends his arm and reveals four missiles primed to fire but he doesn't do it yet.

(Bensho Ten’in) - Universal Pull
Rank: S-Rank
Type: Supplementary/Defense/Attack
Range: Short-Long
Chakra: 40
Damage: N/A
Description: The user is able to use Deva Paths gravitational abilities to pull something to them. The user will use his hands to focus the direction and the target his wishes to pull towards him. Unlike Shinra Tensei, this technique isn't an omnidirectional effect but rather a precise one. The user is able to pull anything he can perceive towards him. In certain uses, the user will be able to direct the pulled target as its being pulled into large arc-like movements, but will always end up pulling them towards him. The technique follows the same nature of Shinra Tensei but used on a focused manner and instead of pushing, pulling the enemy.
Note: Once used, takes 1 turn cool down to use gravitational related techniques again.
Note: Can only be used by Rinnegan Bios with the (Tendō) - Deva Path active
(Kuchiyose no Jutsu) - Summoning Technique
Rank: C
Type: Defense/Attack/Suplementary
Range: Short-Long
Chakra Cost: 15
Damage points: N/A
Hand Seals: Boar, Dog, Bird, Monkey, Ram, Palm On Ground
Description:To summon the creature the ninja will wipe blood on the hand, perform the necessary handseals and then touch their hand to the ground or another object. Though it appears that as long as significant pressure is placed against the blood in some form, the summon will be complete. There can be variations to the summoning steps, some ninja like Temari will wipe blood on her fan, then by swinging the fan the animal is summoned. Other ninja like Orochimaru wipe the blood across a snake tattoo on their arm first, then touch the ground.
(Kaiwan Misairu no Jutsu) - Flaming Arrow Missiles Technique
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: Using the Asura Path's abilities, the user is able to create missiles from his body that can be launched at the opponent. The selected body part will open up and revealing "missile bays", from which the missiles will shoot up. These missiles home in to the targets chakra signature and can track multiple targets. The user is able to produce up to 4 missiles.
Note: Can only be used by rinnegan bios.
Note: Requires the user to have the (Shuradō) - Asura Path active.
 
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