Spar

Delta

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Also Grimmjow has his CW strapped to his left hip, its in my bio.
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The climb had been long and arduous, but he had finally made it, the top of Olympus. The massive mountain towered over and was rumoured to give wealth and power to those who could navigate its infinite maze of caverns, ancients traps and long forgotton Summoning creatures, but he had made it. Upon stepping out through the cave opening Grimmjow was met with a brilliant ray of sunshine which struck him through an Arc at the other side of the mountain. Stepping fourth as his eyes adjusted he saw a man, laying down completely relaxed as if arriving at this sacred area wasn't even worth his time. Smiling wickedly Grimmjow assumed that perhaps this man could be his final obstical, laughing abruptly Grimmjow spoke out towards the man,

Seems im not alone here huh? No matter, those who get in my way on my journey for power will simply be crushed underfoot, Now prepare yourself!

With that Grimmjow weaves a few handseals before slamming his hands onto the ground. As soon as this happened the ground on either side of the man rose up into a jaw looking shape before crushing inwards, stabbing the man multiple times and crushing him killing him instantly


(Doton: Musaborudzuchi) – Earth Release: Devouring Earth
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 25
Damage points: 50
Description: The user performs the Ram → Horse → Tiger → Rabbit → Snake and slams their palm on the ground. Instantly, the ground to the sides of the opponent take the shape of huge jaws and attempt to crush and stab him between them.

 

Gobi Gobletsson

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Also Grimmjow has his CW strapped to his left hip, its in my bio.
-------------------------------------------------------------------------------

The climb had been long and arduous, but he had finally made it, the top of Olympus. The massive mountain towered over and was rumoured to give wealth and power to those who could navigate its infinite maze of caverns, ancients traps and long forgotton Summoning creatures, but he had made it. Upon stepping out through the cave opening Grimmjow was met with a brilliant ray of sunshine which struck him through an Arc at the other side of the mountain. Stepping fourth as his eyes adjusted he saw a man, laying down completely relaxed as if arriving at this sacred area wasn't even worth his time. Smiling wickedly Grimmjow assumed that perhaps this man could be his final obstical, laughing abruptly Grimmjow spoke out towards the man,

Seems im not alone here huh? No matter, those who get in my way on my journey for power will simply be crushed underfoot, Now prepare yourself!

With that Grimmjow weaves a few handseals before slamming his hands onto the ground. As soon as this happened the ground on either side of the man rose up into a jaw looking shape before crushing inwards, stabbing the man multiple times and crushing him killing him instantly


(Doton: Musaborudzuchi) – Earth Release: Devouring Earth
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 25
Damage points: 50
Description: The user performs the Ram → Horse → Tiger → Rabbit → Snake and slams their palm on the ground. Instantly, the ground to the sides of the opponent take the shape of huge jaws and attempt to crush and stab him between them.

Seems that lunch got extended quite the bit. Whoopz. The Knud. on my left hip. Long live my CW!
___________________
A sudden presceence could be felt upon Grim's arrival on the seemingly combat area. An old ring, an eagle in it's epicenter. Amaimon was somewhat surprised upon the uninvited guest, however nevertheless, he rose facing him with his ever so nonchalant expression on his face.

The words echo'ed in his head. A quest, a mission, an objective.. The man before him seemed passionate about his doing, but was rather quick to rush into immediate combat.

Getting cautious as the palm strikes the ground Amaimon wipes both his hands outward, each their own direction unleashing a volley of hair needles, erupting from his sleeves engaging in combat with the rock structures. The threads sharp as steel pierces the rock while forcefully pushing them in the opposite direction.
Rank: B
Type: Offensive, Supplementary, Defensive
Range: Long
Chakra: 20
Damage: 40
Description: This technique can be seen as the basic manpulation technique in this ''branch''. By manipulation one's hair the user is capable of growing it as it pleases. Make it as sharp, hard, soft, long, short. This technique can be used in many possible ways, such as causing one's hair to go underground and erupt from the ground beneath the opponent.



Simualtaneously, more or less, from the bottom of his leggins massive amounts of hair, nearly looking like streams of water, emerges and digs straight into the ground below him and starts scattering throughout the entire field. Some even scatter around Grim's legs, forcefully restraining him in it's many folds. (Only your feet, knee height perhaps.)
Rank: B
Type: Supplementary
Range: Short-Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will unleash an heavy amount of hair from desired part of his body, and into the ground, having it spread throughout the entire terrain, manifesting itself within the ground. Small patches of hair throughout the terrain can be spotted, emitted from the ground, going in an arc and back into the ground. The hair is closely linked to the user's senses, thus allowing him to detect any movement underground and above(Obviously, aslong as it touches the hair.). The heavy amount of hair can however also be used as a source for future Tsubaki no Hayashita Sennin techniques, keeping the traits of Cottage Garden.



Observing the combatant closer, as his jutsus acts he notices his features. A wilding, quite so.
''You look like an animal, and act as one. I guess that suits you just fine?''
 

Delta

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I guess i can assume the hair has the usual weakness' of hair, mainly everything XD, im also guessing the first technique is arm hairs? Also ima be trying to use alot of jutsu i don't normally touch on, so if i use it wrong lemme know ^^
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As the mans arm hairs extend outwards, Grimmjows eyebrow arched at seeing such a strange feat, seeing them punch through the rock like it was nothing Grimmjow knew he had to be cautious of this ability. As the arm hairs extended as did the leg hairs burrowing into the ground. As soon as Grimmjow saw this he realised that it was most likely going to try attack him from beneath, weather it be attempting to stab or attempting to apprehend Grimmjow wasn't going to hear of it. Swiftly raising his hands slightly off the ground he weaved more handseals before slamming his palms on the ground again sending out a massive bolt of lightning into the ground and towards the man, the bolt would severe the hairs as it cuts through them inside the ground as it continued onto the man tearing up the ground in its path. Smiling once more Grimmjow replied to my man quick wit.

An animal? HAHA you don't know the half of it, but you may just find out


(Raiton: Ikazuchi Hakai) – Lightning Release: Lightning Destruction
Rank: A
Type: Attack
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: After performing a small sequence of hand seals the user will place their hand on the ground converting their chakra in to lightning. The user then sends an enormous bolt of electricity that cuts through the ground in the direction of the enemy. The shape of the bolt is a triangular with the base in the direction of the user and the tip headed towards the target. It causes devastating destruction on its way and generates enough heat and power to destroy whatever it comes into contact with.

 

Gobi Gobletsson

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I guess i can assume the hair has the usual weakness' of hair, mainly everything XD, im also guessing the first technique is arm hairs? Also ima be trying to use alot of jutsu i don't normally touch on, so if i use it wrong lemme know ^^
---------------------------------------------------------------------------------

As the mans arm hairs extend outwards, Grimmjows eyebrow arched at seeing such a strange feat, seeing them punch through the rock like it was nothing Grimmjow knew he had to be cautious of this ability. As the arm hairs extended as did the leg hairs burrowing into the ground. As soon as Grimmjow saw this he realised that it was most likely going to try attack him from beneath, weather it be attempting to stab or attempting to apprehend Grimmjow wasn't going to hear of it. Swiftly raising his hands slightly off the ground he weaved more handseals before slamming his palms on the ground again sending out a massive bolt of lightning into the ground and towards the man, the bolt would severe the hairs as it cuts through them inside the ground as it continued onto the man tearing up the ground in its path. Smiling once more Grimmjow replied to my man quick wit.

An animal? HAHA you don't know the half of it, but you may just find out


(Raiton: Ikazuchi Hakai) – Lightning Release: Lightning Destruction
Rank: A
Type: Attack
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: After performing a small sequence of hand seals the user will place their hand on the ground converting their chakra in to lightning. The user then sends an enormous bolt of electricity that cuts through the ground in the direction of the enemy. The shape of the bolt is a triangular with the base in the direction of the user and the tip headed towards the target. It causes devastating destruction on its way and generates enough heat and power to destroy whatever it comes into contact with.

You would be surprised. =p But it mainly depends on the hair's properties. As in, what way I have them manipulated. It this case they were harder than the earth, thereby able to pierce rather than being deflected and pushed back.
____________________
The hair deattach from his arms and falls gracefully to the ground, as the crackle of lightning is rushing towards his location. The lightning easily cuts through the hair in it's path, causing if we had from an above view, the hair would look like a pizza but with a slice taken from it. And that area, Grim would be standing.

Allowing his right palm to fall onto the hilt of The Knud, it grasps firmly onto it, and is unsheathed in a vertical stroke shrouded in wind chakras, the blade cuts cleanly through the lightning technique causing it to disperse without ever reaching his person.

His sword is held above his head. Without moving
"Aha. How delightful, entertain me then, you rabid dog."
Further manipulating the hair underground he patches up the areas were they had been erased by the lightning, however they never emit from the surface showing any sign.
Rank: B
Type: Offensive, Supplementary, Defensive
Range: Long
Chakra: 20
Damage: 40
Description: This technique can be seen as the basic manpulation technique in this ''branch''. By manipulation one's hair the user is capable of growing it as it pleases. Make it as sharp, hard, soft, long, short. This technique can be used in many possible ways, such as causing one's hair to go underground and erupt from the ground beneath the opponent.

 

Delta

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Im confused on what you did with the hair there XD
-----------------------------------------------------

As the sword is drawn and a blast of what appears to be wind chakra is emitted, Grimmjow eyes the weapon carefully, it didnt look anything special, just looked like a regular sword, but the fact it had just let off a wind based jutsu let Grimmjow know that his own sword most likely would be unlikely to match it, being a vibro blade and having a high raiton current vsing a wind sword wouldn't be the smartest of idea's. But Grimmjow had a plan, to call the man out with a tempting offer. Grabbing the hilt of Muramasa with his right hand grimmjow slowly drew the blade out of the sheath. As the pend up energy escaped the sword let off cackles of red lightning as it left the sheath. The sword itself was glowing deep red and once fully extended the eletrical current disappated reforming back into the sword and into the atmosphere. Pointing the sword directly at the man Grimmjow smiled a deep wicked grin as he spoke.

That was a pretty pathetic gust of wind you have there, care to test that rusty breeze againdt my raging storm?


(for reference)
Long Sword of the Demon Blacksmith (Muramasa no tachi)
Long Sword of the Demon Blacksmith (Muramasa no tachi)
Type: Weapon
Weapon rank: S
Range: Short
Chakra cost(s):
-30/turn the sword is unsheathed.
-30/Quickdraw used
Damage Chart:
Quickdraw(Short range)-A rank, 60
Quickdraw with a movement enhancing technique-S rank. 80
Description: Muramasa no tachi (Muramasa for short), is a modern sword named after the famous blacksmith, Muramasa. Although not crafted by Muramasa himself, the sword is his living legacy heavily emphasizing on attack strength. Opposite of most weapons, the blade is not ancient neither imbued with any magical forces. Instead it combines the Muramasa’s own sword crafting skills with a hint of modern ninjutsu & kenjutsu techniques to generate effective strikes with overwhelming damage output.

The sword is a “Tachi” not a Katana, with chakra receptors all around the hilt that manage inflow and outflow of energy across the sword and the user (general electrical energy from lightning release, but may involve other elements if used with a Custom jutsu). The hilt includes a switch the activates the receptors allowing the user to freely channel energy across the sword and his body. The sword is a vibroweapon, a high frequency blade similar to the ones used by Kirabi and Sasuke, meaning that it uses electrical energy to generate molecular vibration which, on physical contact, breaks the molecular bonds of other matter allowing the blade to effortlessly cut through objects. Murasama’s ancient sword development techniques were used to design the blade which makes it highly conductive, the different layers of alloy makes use of the peltier effect to keep the heat energy at the swords core without radiating any outside, the reduced loss of energy combined with the continuous supply of lightning chakra from the user soon charges the blade, changing its color to red. The sword leaks out electrical electrical energy of red wavelength, the red color is an indicator of the abnormal amount of energy flowing through the blade which allows Muramasa to cut objects better more easily than any other weapon known. The cutting potential of the sword could be defined with examples, Flying Swallow technique and both Sasuke and B’s vibroblades are able to pierce through steel with their weapons, Muramasa only takes this ability further effortless piercing through diamond, further more making it extremely lethal for person if hit directly by blade.

However this attack strength, abnormal as it may be, isn’t Muramasa’s primary ability. Muramasa’s main feature is its sheath: where the sword helps maximize the cutting ability, the sheath helps the user muster enough strength, this means while Muramasa has the potential to cut through diamond, it is unable to without the proper input of force. Unique to the sheath is its ability to store energy for burst damage when unsheathed, its features a trigger which when released would launch the blade outside for a single “Quickdraw” technique, which provides the necessary strength to perform such a powerful slash. The Quickdraw technique is Muramasa’s signature skill, when released the blade is launched out of the sheath like a ballistic shot which allows a swift Iaido strike extremely difficult to track within close proximity. The technique would however possess a downside in precision, because of the speed of this technique the single strike wouldn’t land if used either a second early or a second late. Quickdraw skill generates great force, combined with the piercing ability of the blade it allows great feats for both offense and defense. I.e. If the Quickdraw ability is used to slice through an earthen projectile aimed at the user, Muramasa would slice cleanly through the projectile, but the force granted by the sheath will be enough to alter the trajectory of the projectile and divide it to move past the user without harm. For intangible objects, such as Wind or Water, the strike force will distort the shape. The Quickdraw skill ensures that the blade destroys anything with the potential to be harmed (With the exception of Indestructible objects and anything else within reason, the ability is not absolute), the damage is further enhanced if combined with techniques that allow extreme movement such as the Lightning release armour or Swift release Shadowless Flight technique due velocity multiplying force. The sheath is capable of holding other forms of Chakra and electric isn’t the only type of energy that can be channeled through the sword allowing it to be used for the user's other elemental CJ.
Note: The sword is indestructible. Quickdraw skill may only be used in alternating turns allowing a cooldown time for sheath to recharge.
-Appearance: & .

Approved Here:
 

Gobi Gobletsson

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Im confused on what you did with the hair there XD
-----------------------------------------------------

As the sword is drawn and a blast of what appears to be wind chakra is emitted, Grimmjow eyes the weapon carefully, it didnt look anything special, just looked like a regular sword, but the fact it had just let off a wind based jutsu let Grimmjow know that his own sword most likely would be unlikely to match it, being a vibro blade and having a high raiton current vsing a wind sword wouldn't be the smartest of idea's. But Grimmjow had a plan, to call the man out with a tempting offer. Grabbing the hilt of Muramasa with his right hand grimmjow slowly drew the blade out of the sheath. As the pend up energy escaped the sword let off cackles of red lightning as it left the sheath. The sword itself was glowing deep red and once fully extended the eletrical current disappated reforming back into the sword and into the atmosphere. Pointing the sword directly at the man Grimmjow smiled a deep wicked grin as he spoke.

That was a pretty pathetic gust of wind you have there, care to test that rusty breeze againdt my raging storm?


(for reference)
Long Sword of the Demon Blacksmith (Muramasa no tachi)
Long Sword of the Demon Blacksmith (Muramasa no tachi)
Type: Weapon
Weapon rank: S
Range: Short
Chakra cost(s):
-30/turn the sword is unsheathed.
-30/Quickdraw used
Damage Chart:
Quickdraw(Short range)-A rank, 60
Quickdraw with a movement enhancing technique-S rank. 80
Description: Muramasa no tachi (Muramasa for short), is a modern sword named after the famous blacksmith, Muramasa. Although not crafted by Muramasa himself, the sword is his living legacy heavily emphasizing on attack strength. Opposite of most weapons, the blade is not ancient neither imbued with any magical forces. Instead it combines the Muramasa’s own sword crafting skills with a hint of modern ninjutsu & kenjutsu techniques to generate effective strikes with overwhelming damage output.

The sword is a “Tachi” not a Katana, with chakra receptors all around the hilt that manage inflow and outflow of energy across the sword and the user (general electrical energy from lightning release, but may involve other elements if used with a Custom jutsu). The hilt includes a switch the activates the receptors allowing the user to freely channel energy across the sword and his body. The sword is a vibroweapon, a high frequency blade similar to the ones used by Kirabi and Sasuke, meaning that it uses electrical energy to generate molecular vibration which, on physical contact, breaks the molecular bonds of other matter allowing the blade to effortlessly cut through objects. Murasama’s ancient sword development techniques were used to design the blade which makes it highly conductive, the different layers of alloy makes use of the peltier effect to keep the heat energy at the swords core without radiating any outside, the reduced loss of energy combined with the continuous supply of lightning chakra from the user soon charges the blade, changing its color to red. The sword leaks out electrical electrical energy of red wavelength, the red color is an indicator of the abnormal amount of energy flowing through the blade which allows Muramasa to cut objects better more easily than any other weapon known. The cutting potential of the sword could be defined with examples, Flying Swallow technique and both Sasuke and B’s vibroblades are able to pierce through steel with their weapons, Muramasa only takes this ability further effortless piercing through diamond, further more making it extremely lethal for person if hit directly by blade.

However this attack strength, abnormal as it may be, isn’t Muramasa’s primary ability. Muramasa’s main feature is its sheath: where the sword helps maximize the cutting ability, the sheath helps the user muster enough strength, this means while Muramasa has the potential to cut through diamond, it is unable to without the proper input of force. Unique to the sheath is its ability to store energy for burst damage when unsheathed, its features a trigger which when released would launch the blade outside for a single “Quickdraw” technique, which provides the necessary strength to perform such a powerful slash. The Quickdraw technique is Muramasa’s signature skill, when released the blade is launched out of the sheath like a ballistic shot which allows a swift Iaido strike extremely difficult to track within close proximity. The technique would however possess a downside in precision, because of the speed of this technique the single strike wouldn’t land if used either a second early or a second late. Quickdraw skill generates great force, combined with the piercing ability of the blade it allows great feats for both offense and defense. I.e. If the Quickdraw ability is used to slice through an earthen projectile aimed at the user, Muramasa would slice cleanly through the projectile, but the force granted by the sheath will be enough to alter the trajectory of the projectile and divide it to move past the user without harm. For intangible objects, such as Wind or Water, the strike force will distort the shape. The Quickdraw skill ensures that the blade destroys anything with the potential to be harmed (With the exception of Indestructible objects and anything else within reason, the ability is not absolute), the damage is further enhanced if combined with techniques that allow extreme movement such as the Lightning release armour or Swift release Shadowless Flight technique due velocity multiplying force. The sheath is capable of holding other forms of Chakra and electric isn’t the only type of energy that can be channeled through the sword allowing it to be used for the user's other elemental CJ.
Note: The sword is indestructible. Quickdraw skill may only be used in alternating turns allowing a cooldown time for sheath to recharge.
-Appearance: & .

Approved Here:
Simply the hair fill up the places beneath the ground were the lightning traveled.
_____
The chaos blade left it's scabbard. Crimson red, more or less. A beautiful sight to behold, and the emenating prowerss was significant. Allowing, Amaimon bended his arm backwards, his elbow point backwards nd the tip of The Knud, foward at his opponent, aligned with his own eye-height.
Legs slightly bent and his right foot dug up ground as he slid it slightly backwards.
As his combatant spoke, he gave a last glance on his own, near marble-coloured blade, graceful and shrouded in dreadfulness. It reminded him of Fenrir's breath.
"Allow me ot calm it."
He allowed the sentence to hang in the air, however only for a mere moment or two, immediately as so, he launched himself foward in long strides, activating his sixth sense.
Rank: S
Type: Supplementary
Range: Short
Chakra cost: (-10 per turn to keep active)
Damage points: N/A
Description: Elder teachings six senses is a skill known only to those whom achieve mastery in meditation and fighting arts. The user unlocks the six senses which is also known as a clear state of mind where the user eliminates the factors clouding the mind such as fear and regret and allows the user to be able to increase their reaction to incoming taijutsu attacks and not fear death making the user possible to react fast to the attacks.
Note: Can only be used 2 times
Note: lasts 4 turns.
(final jutsu to be restricted)

 
Last edited:

Delta

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Damn that sixth sense, won't be able to react to much with that active, what kinda of added reaction speed does it give btw?
-------------------------------------------------------------------------

The mans words confused Grimmjow, what on earth could he mean by "Allow me the calm it". Cocking his eyebrow up he glared towards the man before bearing another animalistic grin. This was what Grimmjow lived for, the threat of steel so close to his body and the choice of life or death being made by a simple footstep. Continueing his glare he carefull watched the man awaiting for any sign of movement. As the man suddenly tore off towards Grimmjow he channeled raw chakra into the blade before swinging it, from his right shoulder down to his hip unleashing a red crimson wave of chakra towards the man, as it is unleashed grimmjow re sheaths the sword allowing the sheath to charge the blade as he drew 2 Kunai from his pouch, taking an offensive stance he placed his right foot back and bent his knee's he held both kunai in rreverse grip with his fists infront of his face and the blades pointing towards the running man, keeping a boxing like stance as he awaited the mans arrival.

(Suraisu Shinku no Nami) - Slicing Crimson Wave
Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user does a simple cresent-shaped slash at the opponent, expelling a red chakra wave.

 

Gobi Gobletsson

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Damn that sixth sense, won't be able to react to much with that active, what kinda of added reaction speed does it give btw?
-------------------------------------------------------------------------

The mans words confused Grimmjow, what on earth could he mean by "Allow me the calm it". Cocking his eyebrow up he glared towards the man before bearing another animalistic grin. This was what Grimmjow lived for, the threat of steel so close to his body and the choice of life or death being made by a simple footstep. Continueing his glare he carefull watched the man awaiting for any sign of movement. As the man suddenly tore off towards Grimmjow he channeled raw chakra into the blade before swinging it, from his right shoulder down to his hip unleashing a red crimson wave of chakra towards the man, as it is unleashed grimmjow re sheaths the sword allowing the sheath to charge the blade as he drew 2 Kunai from his pouch, taking an offensive stance he placed his right foot back and bent his knee's he held both kunai in rreverse grip with his fists infront of his face and the blades pointing towards the running man, keeping a boxing like stance as he awaited the mans arrival.

(Suraisu Shinku no Nami) - Slicing Crimson Wave
Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user does a simple cresent-shaped slash at the opponent, expelling a red chakra wave.

Having already positioned himself properly, dashing towards his opponent, he aligns himself with a certain stance he had been taught decades back in time. Perhaps old and forgotten even.
Rank: B
Type: supplementary
Range: short
Chakra: none
Damage: N/A
Description: an ancient Japenese sword style in which some say is the most unbeatable style in the world the user picks up thier sword and holds it close to their eyes with one hand as this technique the user needs to be able to use only 1 hand to control the swords movements, the users feet are spread shoulder length apart, this sword style has 7 totally different forms
Note: while in this form the user can use no Gen or Ninjutsu unless used before the technique
Note: can only be taught by Axle
Note: only lasts 3 turns



Reading the line of travelling of the wave, Amaimon quick and easily in his stance and his sixth sense activated, swoops beneath the crimson crescent. And almost instantly as it passed by him, an implusive wave gave itself away from beneath his soles, launching by high speeds directly at the animalistic man before him.
Both hands onto the hilt in a lunging manner, the sword would bury itself into his chest, and splatter blood on the nearby scenery.
Rank: A
Type: Offense
Range: short
Chakra: 30
Damage: 60
Description: The user rushes in as if to clash with the opponent, but almost instantly slides down as if playing baseball, and slices the opponents, and leaving the opponent vulnerable to another attack
Note: can only be used while in Shigure Sousen Ryu
Note: can only be taught by Axle



Rank: B
Type: Offense
Range: short
Chakra: 25
Damage: 40
Description: the user focuses their chakra in their feet,then releases in an instant causing the user to charge towards the opponent like the user was shot out of a cannon,and while charging the user is holding the blade with 2 hands in a thrusting motion, this attacks power is equivalent to one of Tsunade's punches.
Note: the user can only use this technique while in Shigure Souen Ryu
Note: can only be taught by Axle
Note: can only be used 3 times per battle


 

Delta

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Had to re read that a few times to understand what happened haha, so you dodged the wave by sliding under it and then using the chakra boost to shoot foward lunging the sword into my chest. I think thats it anyway
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Watching intently with his battle position Grimmjow had his eyes trained directly on the man, he watched ever so carefully as the man suddenly dashed underneath the wave, doing a slide underneath it Grimmjow reacted, channeling large ammounts of Ki energy into the soles of his own feet he lifted himself up slightly off the ground so that he could move more fluidly and more swiftly. As the man bypassed the wave he suddenly was propelled at a much greater speed then he was running towards Grimmjow. Using his added speed he side stepped, his movements where fluid and quick as his right foot hunched up and kicked off to his left, followed by his left foot swiftly landing no more then 30cm away from his previous location. This would be enough to dodge the sword but not the man. Knowing this he spun his body as he landed so that he was facing the mans right side. As this happens Grimmjow brings fourth his right foot driving it into the shoulder of the man just as he passed by causing his the spiral away from Grimmjow and onto the ground. Re guarding himself with his original stance Grimmjow awaited the mans next reaction.

Speed rave (Issanniushi)
Rank; A
Type; Supplementary
Range; Short-Long
Chakra cost; 30
Damage points; N/a
Description; A sword fighting style that puts a large emphasis on overwhelming enemies with wide-ranged, speed-based combos. The user releases large amounts ki from his body and utilizes it all to mainly increase his speed, the magnitude of the ki slightly levitates the user above ground. The mode is wideranged andspeed is particularly raised upto these basis, the user will require a wide area to move at, attacking from different directions.
Note; Last 3 turn after activated
Note; Only usable 2 times per battle



-this may be slightly confusing. Speed rave happens as you dodge the wave, then as the propell he moves to the side. With the increased movement speed from Speed rave i believe i'd be able to move out of the way just in time, maybe like a metre before your sword would strike me, then like i stated as your shoulder passes he kicks you sending you spiralling away from him, hope this move is OK im not the best CQC XD-
 

Gobi Gobletsson

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Had to re read that a few times to understand what happened haha, so you dodged the wave by sliding under it and then using the chakra boost to shoot foward lunging the sword into my chest. I think thats it anyway
------------------------------------------------------------------------------------------------

Watching intently with his battle position Grimmjow had his eyes trained directly on the man, he watched ever so carefully as the man suddenly dashed underneath the wave, doing a slide underneath it Grimmjow reacted, channeling large ammounts of Ki energy into the soles of his own feet he lifted himself up slightly off the ground so that he could move more fluidly and more swiftly. As the man bypassed the wave he suddenly was propelled at a much greater speed then he was running towards Grimmjow. Using his added speed he side stepped, his movements where fluid and quick as his right foot hunched up and kicked off to his left, followed by his left foot swiftly landing no more then 30cm away from his previous location. This would be enough to dodge the sword but not the man. Knowing this he spun his body as he landed so that he was facing the mans right side. As this happens Grimmjow brings fourth his right foot driving it into the shoulder of the man just as he passed by causing his the spiral away from Grimmjow and onto the ground. Re guarding himself with his original stance Grimmjow awaited the mans next reaction.

Speed rave (Issanniushi)
Rank; A
Type; Supplementary
Range; Short-Long
Chakra cost; 30
Damage points; N/a
Description; A sword fighting style that puts a large emphasis on overwhelming enemies with wide-ranged, speed-based combos. The user releases large amounts ki from his body and utilizes it all to mainly increase his speed, the magnitude of the ki slightly levitates the user above ground. The mode is wideranged andspeed is particularly raised upto these basis, the user will require a wide area to move at, attacking from different directions.
Note; Last 3 turn after activated
Note; Only usable 2 times per battle



-this may be slightly confusing. Speed rave happens as you dodge the wave, then as the propell he moves to the side. With the increased movement speed from Speed rave i believe i'd be able to move out of the way just in time, maybe like a metre before your sword would strike me, then like i stated as your shoulder passes he kicks you sending you spiralling away from him, hope this move is OK im not the best CQC XD-
Nice technique. <_< Though I did say, due unstated things. I'm uncertain in what you perform the kick and what form of kick it is. But do not fear.
_______________

Despite his seemingly effortless evasion, his combatant managed to pull off, Amaimon kept his calm upon realizing the outcome and braced his body. On his right side, beneath his clothing his hair extended outwards forming a slippery surface for the incoming attack to make impact on.
Rank: C
Type: Supplementary
Range: Short
Chakra: 15
Damage: N/A
Description: A less wild, yet more tactical version of hair strengthening; The user will emit quantities of hair from his body which coiling it around a specified body parts or, if he wishes, his entire body turning him into a ball of hair. Changing the properties of the hair, the user will be able to at incoming blockades in close combat, to have the hair allow him to slide past, as it was a piece of soap slipping through one’s hands, the blockade and proceed it’s original path unhindered. This would essentially, within reason, allow the user to slide past certain attacks without getting in physical contact, or hindered in his path, as well as avoiding certain attacks. The changing of properties of the hair, can however also take place, by reversing the proccess, thus making it 'lethal' following the restrictions and limitations of the style - Such as making them sharp.


The kick would somewhat as it's direct on, rotate Amaimon's body clockwise in his dash, without gaining any bruises at all from the kick. Turning mid-air, he gains vision of his combatant once more, only bout three meters from him, both his feet plants themselves into the soil, The Knud by his right side, held firmly in right palm.

I would assume since you side-stepped landed on your left and launched your right leg. You would be facing sideways. So, you if you kept said position I would slip through and land about three meters facing your back.
Without pause, Amaimon launched himself forward again, however slightly to his own left(Grim's right if they were facing eachother), swinging The Knud with his right, executing a slicing attack from right bottom waist, to the upper left torso part(All this from Amaimon's perspective.)
 

Delta

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As Grimmjows kick connected and the man spun away he watched carefully as quite easily the man composed himself and lands back on his feet only a few metres away(3). Not stopping as he was hoping the man would go further away Grimmjow threw both kunai in the direction of the man. With the kunai going towards the man before he can kick off Grimmjow summons energy from the ancient idol of the Jaguars. Rather quickly Grimmjow enters a sage mode type state, his teeth becoming shape his eyes becoming more cat like and his hands growing sharp claws. As he entered were-jaguar mode he felt a surge of power flow through him. He then charges at great speeds towards the man landing a powerful kick into his stomach, the spinning on his foot he delivers another kick, this time spinning straight into the mans rib cage likely shattering man ribs, with the kick executed Grimmjow lands a flurry of punches into the mans chest leaving him winded and out of breathe, with his final punch Grimmjow executes a heavy hitting uppercut to the mans jaw sending him up into the air, appearing above him by using great speeds Grimmjow flips foward driving the heel of his foot into the top of the mans skull causing him to spiral down to the ground and smash into it with great power leaving a dent in the surface. Grimmjow the comes straight back down stomping on the mans spine snapping it in two and leaving him paralysed on the ground.

Secret Jaguar Art: Were-Jaguar (Hijaga-jutsu: Were-Jaguar)
Type: Supplementary
Rank: Forbidden
Range: N/A
Chakra Cost: 60 (-15 per turn)
Damage: +10 to Taijutsu, Wind and Water (and rain if applicable) (-15 to the user per turn)
Description: After years of training with Jaguars the user is taught a secret forbidden jutsu that allows them to access the power of the Jaguar. By summoning energy from a hidden idol that belongs to the Jaguar God Tezcatlipoca the user is able to transform into a were-jaguar. Their eyes become ovular and cat-like granting the ability to see clearly in pitch black conditions, their jaws grow stronger and their teeth become pointed. They grow a tail with spotted fur and their nails grow into razor sharp claws. The transformation grants the user increased strength close to that of a sage mode user. They also gain the passive Jaguar ability to hide their presence from non-senor type ninja. However, it takes a tremendous toll on the body and restricts the use of earth and fire elements. The technique will wear off after three turns and will leave the user exhausted.
~Can only be used once per battle.
~Must have signed a contract with the Jaguars and have been trained in its use.
~Lasts three turns once initiated.
~Gives the user a strength boost similar to, but slightly weaker than sage mode.
~Gives the user +10 damage to taijutsu, wind and water (and rain if applicable).
~The user loses the ability to use genjutsu, fire and earth elements.
~The user takes 15 damage every turn.
~The user is left exhausted when the technique wears off.
~Must be taught by Bahamut.

(Konoha Dairetsukū) – Leaf Great Violent Sky
Rank: B
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30(+15)
Description: The user runs at the opponent, then kicking them into the stomach, following up with a spinning kick to the chest and punching multiple times to the upper body then follows up with a punch hitting the opponent into the sky. Once in the Air the user performs a spinning kick hitting the opponent into the ground where finally, they poses by raising their arms and bringing their legs together.



-if anything is wrong lemme know-

picture for reference

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Gobi Gobletsson

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As Grimmjows kick connected and the man spun away he watched carefully as quite easily the man composed himself and lands back on his feet only a few metres away(3). Not stopping as he was hoping the man would go further away Grimmjow threw both kunai in the direction of the man. With the kunai going towards the man before he can kick off Grimmjow summons energy from the ancient idol of the Jaguars. Rather quickly Grimmjow enters a sage mode type state, his teeth becoming shape his eyes becoming more cat like and his hands growing sharp claws. As he entered were-jaguar mode he felt a surge of power flow through him. He then charges at great speeds towards the man landing a powerful kick into his stomach, the spinning on his foot he delivers another kick, this time spinning straight into the mans rib cage likely shattering man ribs, with the kick executed Grimmjow lands a flurry of punches into the mans chest leaving him winded and out of breathe, with his final punch Grimmjow executes a heavy hitting uppercut to the mans jaw sending him up into the air, appearing above him by using great speeds Grimmjow flips foward driving the heel of his foot into the top of the mans skull causing him to spiral down to the ground and smash into it with great power leaving a dent in the surface. Grimmjow the comes straight back down stomping on the mans spine snapping it in two and leaving him paralysed on the ground.

Secret Jaguar Art: Were-Jaguar (Hijaga-jutsu: Were-Jaguar)
Type: Supplementary
Rank: Forbidden
Range: N/A
Chakra Cost: 60 (-15 per turn)
Damage: +10 to Taijutsu, Wind and Water (and rain if applicable) (-15 to the user per turn)
Description: After years of training with Jaguars the user is taught a secret forbidden jutsu that allows them to access the power of the Jaguar. By summoning energy from a hidden idol that belongs to the Jaguar God Tezcatlipoca the user is able to transform into a were-jaguar. Their eyes become ovular and cat-like granting the ability to see clearly in pitch black conditions, their jaws grow stronger and their teeth become pointed. They grow a tail with spotted fur and their nails grow into razor sharp claws. The transformation grants the user increased strength close to that of a sage mode user. They also gain the passive Jaguar ability to hide their presence from non-senor type ninja. However, it takes a tremendous toll on the body and restricts the use of earth and fire elements. The technique will wear off after three turns and will leave the user exhausted.
~Can only be used once per battle.
~Must have signed a contract with the Jaguars and have been trained in its use.
~Lasts three turns once initiated.
~Gives the user a strength boost similar to, but slightly weaker than sage mode.
~Gives the user +10 damage to taijutsu, wind and water (and rain if applicable).
~The user loses the ability to use genjutsu, fire and earth elements.
~The user takes 15 damage every turn.
~The user is left exhausted when the technique wears off.
~Must be taught by Bahamut.

(Konoha Dairetsukū) – Leaf Great Violent Sky
Rank: B
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30(+15)
Description: The user runs at the opponent, then kicking them into the stomach, following up with a spinning kick to the chest and punching multiple times to the upper body then follows up with a punch hitting the opponent into the sky. Once in the Air the user performs a spinning kick hitting the opponent into the ground where finally, they poses by raising their arms and bringing their legs together.



-if anything is wrong lemme know-

picture for reference

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Landing, the two kunais got thrown. Being a skilled user in close quarters, he quickly read their path, and focused elsewhere, observing his opponent more closely. Flicking The Knud in a circular manner with his one hand, he deflected both kunais sending them different directions. Quickly, once flicked he waves back his arm as to make an upgoing swing with his blade.

As said, Amaimon focused as well, observing the changes his combatant went through, nails turning claws-like, and gaining cat-like features in general - Obviously a close-combat state of mind he would use. His opponent wanted to get close.
He let off a smirk as he waved his arm back with the blade, as he prepared himself. The very moment Grim set off the hairs that had patched beneath them shot up strong as steel, catching the combatant's foot(It basically just shoots up infront of your foot - You being focused would have a hard time noticing it. That aside, you would make yourself trip by running into it. Imagine like you're tripping over a wire[Just this being a bunch of hair].) having him fall flat on his face, combining said trick, he swung his wind shrouded blade upwards aimed for the forehead.
Rank: B
Type: Offensive, Supplementary, Defensive
Range: Long
Chakra: 20
Damage: 40
Description: This technique can be seen as the basic manpulation technique in this ''branch''. By manipulation one's hair the user is capable of growing it as it pleases. Make it as sharp, hard, soft, long, short. This technique can be used in many possible ways, such as causing one's hair to go underground and erupt from the ground beneath the opponent.

 

Delta

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Sorry about the delay, im terrible at replying to spars XD
---------------------------------------------------------

As Grimmjow locked eyes onto his opponent and began running towards him he felt something strike his foot, without time to react he felt himself falling towards the ground head first, as this happened he noticed his opponent had somewhat risen his blade from the sheath and was preparing to strike, knowing he couldn't do anything about the hair around his foot in this situation he takes advantage of the falling motion and channels large ammounts of earthern chakra into his palms. Then as he is about the hit the ground he slams his hands into the ground, the result is a 5x5m square of earth sending the man infront of him blitzing up to 50m. The power and speed of the earth leaves the man pinned to the ground and helpless for a second or two as the block makes its ascent. Finally reaching the 50m mark Grimmjow removes his hands causing the pillar to stop suddenly. With the man a good 50m away it gave Grimmjow time to swiftly weave a single handseal and send a burst of earth chakra through his leg into the hair, as he did this the hair lost all the moisture inside it and turned into a brittle stone which Grimmjow was easily able to break his foot free of. He did it in such a way as to petrify all the hair attached thus killing it all. Standing back up Grimmjow gripped his blade and eyed up the stone, then with a click of the trigger he released the blade with such power that as he grabbed and swung the sword, he cut the pillar in half, as this happens the pillar begins to fall, toppling to the right(your left). Resheathing his blade grimmjow watches and waits for the mans responce.

(Doton: Daichidōkaku) - Earth Release: Great Moving Earth Core
Rank: S
Type: Defensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: N/A
Description: This technique grants the user the ability to freely lower or raise the terrain within a specific area surrounding them, in a similar manner to its parent technique, albeit on a much larger scale. The user will slam his hands on the ground which he can then lower or raise the ground up to 100 meters in a large section. The rise will be fast enough to pin enemies to the ground, restricting their movements as they struggle to get up and the drop will be fast enough to leave almost all enemies without a footing (albeit not airborne). Because of the large chakra needed to alter such a large area of the terrain, the user will be able to use it only a limited number of times.
Note: Can only be used twice.

(Doton: Kajūgan no Jutsu): Earth Style: Added Weight Rock Technique
Rank: A
Type: Offensive/Defensive
Range: short
Chakra cost: 30
Damage points: N/A (up to +20 if used to add damage)
Description: The user will perform the Snake handseal and touch a given target (he needs to use his hands in most cases but can release the technique through his whole body if needed) for a small time frame. Upon doing so, he'll use the earth chakra to increase the weight of the target drastically. The technique can increase the targets weight up to 10 times. One interesting side effect of the technique is that when its used on wood based techniques (such as Zetsu's spore clones or normal wood), the infusion of large amounts of earth chakra into it will actually petrify the target in addition to increasing its weight. A similar effect can be achieved in other earthen materials such as mud. The user can also add weight to a given attack (if feasible) to increase both momentum and impact force, effectively adding damage to it.
Note: The weight change lasts 2 turns or until countered.

Long Sword of the Demon Blacksmith (Muramasa no tachi)
Long Sword of the Demon Blacksmith (Muramasa no tachi)
Type: Weapon
Weapon rank: S
Range: Short
Chakra cost(s):
-30/turn the sword is unsheathed.
-30/Quickdraw used
Damage Chart:
Quickdraw(Short range)-A rank, 60
Quickdraw with a movement enhancing technique-S rank. 80
Description: Muramasa no tachi (Muramasa for short), is a modern sword named after the famous blacksmith, Muramasa. Although not crafted by Muramasa himself, the sword is his living legacy heavily emphasizing on attack strength. Opposite of most weapons, the blade is not ancient neither imbued with any magical forces. Instead it combines the Muramasa’s own sword crafting skills with a hint of modern ninjutsu & kenjutsu techniques to generate effective strikes with overwhelming damage output.

The sword is a “Tachi” not a Katana, with chakra receptors all around the hilt that manage inflow and outflow of energy across the sword and the user (general electrical energy from lightning release, but may involve other elements if used with a Custom jutsu). The hilt includes a switch the activates the receptors allowing the user to freely channel energy across the sword and his body. The sword is a vibroweapon, a high frequency blade similar to the ones used by Kirabi and Sasuke, meaning that it uses electrical energy to generate molecular vibration which, on physical contact, breaks the molecular bonds of other matter allowing the blade to effortlessly cut through objects. Murasama’s ancient sword development techniques were used to design the blade which makes it highly conductive, the different layers of alloy makes use of the peltier effect to keep the heat energy at the swords core without radiating any outside, the reduced loss of energy combined with the continuous supply of lightning chakra from the user soon charges the blade, changing its color to red. The sword leaks out electrical electrical energy of red wavelength, the red color is an indicator of the abnormal amount of energy flowing through the blade which allows Muramasa to cut objects better more easily than any other weapon known. The cutting potential of the sword could be defined with examples, Flying Swallow technique and both Sasuke and B’s vibroblades are able to pierce through steel with their weapons, Muramasa only takes this ability further effortless piercing through diamond, further more making it extremely lethal for person if hit directly by blade.

However this attack strength, abnormal as it may be, isn’t Muramasa’s primary ability. Muramasa’s main feature is its sheath: where the sword helps maximize the cutting ability, the sheath helps the user muster enough strength, this means while Muramasa has the potential to cut through diamond, it is unable to without the proper input of force. Unique to the sheath is its ability to store energy for burst damage when unsheathed, its features a trigger which when released would launch the blade outside for a single “Quickdraw” technique, which provides the necessary strength to perform such a powerful slash. The Quickdraw technique is Muramasa’s signature skill, when released the blade is launched out of the sheath like a ballistic shot which allows a swift Iaido strike extremely difficult to track within close proximity. The technique would however possess a downside in precision, because of the speed of this technique the single strike wouldn’t land if used either a second early or a second late. Quickdraw skill generates great force, combined with the piercing ability of the blade it allows great feats for both offense and defense. I.e. If the Quickdraw ability is used to slice through an earthen projectile aimed at the user, Muramasa would slice cleanly through the projectile, but the force granted by the sheath will be enough to alter the trajectory of the projectile and divide it to move past the user without harm. For intangible objects, such as Wind or Water, the strike force will distort the shape. The Quickdraw skill ensures that the blade destroys anything with the potential to be harmed (With the exception of Indestructible objects and anything else within reason, the ability is not absolute), the damage is further enhanced if combined with techniques that allow extreme movement such as the Lightning release armour or Swift release Shadowless Flight technique due velocity multiplying force. The sheath is capable of holding other forms of Chakra and electric isn’t the only type of energy that can be channeled through the sword allowing it to be used for the user's other elemental CJ.
Note: The sword is indestructible. Quickdraw skill may only be used in alternating turns allowing a cooldown time for sheath to recharge.
-Appearance: & .

Approved Here:



-my next reply will be a few days away sorry-
 

Gobi Gobletsson

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Sorry about the delay, im terrible at replying to spars XD
---------------------------------------------------------

As Grimmjow locked eyes onto his opponent and began running towards him he felt something strike his foot, without time to react he felt himself falling towards the ground head first, as this happened he noticed his opponent had somewhat risen his blade from the sheath and was preparing to strike, knowing he couldn't do anything about the hair around his foot in this situation he takes advantage of the falling motion and channels large ammounts of earthern chakra into his palms. Then as he is about the hit the ground he slams his hands into the ground, the result is a 5x5m square of earth sending the man infront of him blitzing up to 50m. The power and speed of the earth leaves the man pinned to the ground and helpless for a second or two as the block makes its ascent. Finally reaching the 50m mark Grimmjow removes his hands causing the pillar to stop suddenly. With the man a good 50m away it gave Grimmjow time to swiftly weave a single handseal and send a burst of earth chakra through his leg into the hair, as he did this the hair lost all the moisture inside it and turned into a brittle stone which Grimmjow was easily able to break his foot free of. He did it in such a way as to petrify all the hair attached thus killing it all. Standing back up Grimmjow gripped his blade and eyed up the stone, then with a click of the trigger he released the blade with such power that as he grabbed and swung the sword, he cut the pillar in half, as this happens the pillar begins to fall, toppling to the right(your left). Resheathing his blade grimmjow watches and waits for the mans responce.

(Doton: Daichidōkaku) - Earth Release: Great Moving Earth Core
Rank: S
Type: Defensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: N/A
Description: This technique grants the user the ability to freely lower or raise the terrain within a specific area surrounding them, in a similar manner to its parent technique, albeit on a much larger scale. The user will slam his hands on the ground which he can then lower or raise the ground up to 100 meters in a large section. The rise will be fast enough to pin enemies to the ground, restricting their movements as they struggle to get up and the drop will be fast enough to leave almost all enemies without a footing (albeit not airborne). Because of the large chakra needed to alter such a large area of the terrain, the user will be able to use it only a limited number of times.
Note: Can only be used twice.

(Doton: Kajūgan no Jutsu): Earth Style: Added Weight Rock Technique
Rank: A
Type: Offensive/Defensive
Range: short
Chakra cost: 30
Damage points: N/A (up to +20 if used to add damage)
Description: The user will perform the Snake handseal and touch a given target (he needs to use his hands in most cases but can release the technique through his whole body if needed) for a small time frame. Upon doing so, he'll use the earth chakra to increase the weight of the target drastically. The technique can increase the targets weight up to 10 times. One interesting side effect of the technique is that when its used on wood based techniques (such as Zetsu's spore clones or normal wood), the infusion of large amounts of earth chakra into it will actually petrify the target in addition to increasing its weight. A similar effect can be achieved in other earthen materials such as mud. The user can also add weight to a given attack (if feasible) to increase both momentum and impact force, effectively adding damage to it.
Note: The weight change lasts 2 turns or until countered.

Long Sword of the Demon Blacksmith (Muramasa no tachi)
Long Sword of the Demon Blacksmith (Muramasa no tachi)
Type: Weapon
Weapon rank: S
Range: Short
Chakra cost(s):
-30/turn the sword is unsheathed.
-30/Quickdraw used
Damage Chart:
Quickdraw(Short range)-A rank, 60
Quickdraw with a movement enhancing technique-S rank. 80
Description: Muramasa no tachi (Muramasa for short), is a modern sword named after the famous blacksmith, Muramasa. Although not crafted by Muramasa himself, the sword is his living legacy heavily emphasizing on attack strength. Opposite of most weapons, the blade is not ancient neither imbued with any magical forces. Instead it combines the Muramasa’s own sword crafting skills with a hint of modern ninjutsu & kenjutsu techniques to generate effective strikes with overwhelming damage output.

The sword is a “Tachi” not a Katana, with chakra receptors all around the hilt that manage inflow and outflow of energy across the sword and the user (general electrical energy from lightning release, but may involve other elements if used with a Custom jutsu). The hilt includes a switch the activates the receptors allowing the user to freely channel energy across the sword and his body. The sword is a vibroweapon, a high frequency blade similar to the ones used by Kirabi and Sasuke, meaning that it uses electrical energy to generate molecular vibration which, on physical contact, breaks the molecular bonds of other matter allowing the blade to effortlessly cut through objects. Murasama’s ancient sword development techniques were used to design the blade which makes it highly conductive, the different layers of alloy makes use of the peltier effect to keep the heat energy at the swords core without radiating any outside, the reduced loss of energy combined with the continuous supply of lightning chakra from the user soon charges the blade, changing its color to red. The sword leaks out electrical electrical energy of red wavelength, the red color is an indicator of the abnormal amount of energy flowing through the blade which allows Muramasa to cut objects better more easily than any other weapon known. The cutting potential of the sword could be defined with examples, Flying Swallow technique and both Sasuke and B’s vibroblades are able to pierce through steel with their weapons, Muramasa only takes this ability further effortless piercing through diamond, further more making it extremely lethal for person if hit directly by blade.

However this attack strength, abnormal as it may be, isn’t Muramasa’s primary ability. Muramasa’s main feature is its sheath: where the sword helps maximize the cutting ability, the sheath helps the user muster enough strength, this means while Muramasa has the potential to cut through diamond, it is unable to without the proper input of force. Unique to the sheath is its ability to store energy for burst damage when unsheathed, its features a trigger which when released would launch the blade outside for a single “Quickdraw” technique, which provides the necessary strength to perform such a powerful slash. The Quickdraw technique is Muramasa’s signature skill, when released the blade is launched out of the sheath like a ballistic shot which allows a swift Iaido strike extremely difficult to track within close proximity. The technique would however possess a downside in precision, because of the speed of this technique the single strike wouldn’t land if used either a second early or a second late. Quickdraw skill generates great force, combined with the piercing ability of the blade it allows great feats for both offense and defense. I.e. If the Quickdraw ability is used to slice through an earthen projectile aimed at the user, Muramasa would slice cleanly through the projectile, but the force granted by the sheath will be enough to alter the trajectory of the projectile and divide it to move past the user without harm. For intangible objects, such as Wind or Water, the strike force will distort the shape. The Quickdraw skill ensures that the blade destroys anything with the potential to be harmed (With the exception of Indestructible objects and anything else within reason, the ability is not absolute), the damage is further enhanced if combined with techniques that allow extreme movement such as the Lightning release armour or Swift release Shadowless Flight technique due velocity multiplying force. The sheath is capable of holding other forms of Chakra and electric isn’t the only type of energy that can be channeled through the sword allowing it to be used for the user's other elemental CJ.
Note: The sword is indestructible. Quickdraw skill may only be used in alternating turns allowing a cooldown time for sheath to recharge.
-Appearance: & .

Approved Here:



-my next reply will be a few days away sorry-
Caught off-guard, he allows himself to be carried skywards. Quite un-affected by the events, he dattaches the hair to his feet, and simply jumps off the pillar, descending directly down at his opponent. (I dunno if you wish to proceed smashing the pillar or not.)

On his way, he slams his palm onto the side, having it sliding down the side, what however goes unnoticed is that a explosive tag was merged into the pillar and transported through it, and into the ground below you.
Type: Supplementary
Rank: C
Range: Short-Long
Chakra Cost: 15
Damage: N/A
Description: The user focuses earth chakra throughout the ground to make it absorb small objects, weapons, liquid etc and quickly transport them somewhere else either underground or on the surface. The movement of the objects underground is very discrete to keep enemies unaware of it. However, as objects reach the surface shifting earth can be heard. This jutsu is helpful when setting traps and will not work on a living organism.
-Can only be taught by Shin-Akira



Nearing Grim, Amaimon plants both legs onto the pillar and launches him opposite direction, landing 7 meters from his opponent. Whilst the tag proceeds to travel beneath him.
 

Delta

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As Grimmjow draws his blade he see's the man freefalling back down towards his shortly after the pillar had risen, paying no heed to the man Grimmjow continued to swing the blade through the pillare causing it to topple to the ground, also due to this the unknown explosive tag would simply exit the cut in the pillar and lay harmlessly on the other part. With the re sheathing of his sword and the man directly above him Grimmjow begins channeling dark release chakra into the palms of his hands before creating 2 dark spheres, using his brute strength Grimmjow begins barraging the man with a total of 14 dark balls. Grimmjow keeps hurtling the balls at the man until there is nothing left but dust.

Long Sword of the Demon Blacksmith (Muramasa no tachi)
Long Sword of the Demon Blacksmith (Muramasa no tachi)
Type: Weapon
Weapon rank: S
Range: Short
Chakra cost(s):
-30/turn the sword is unsheathed.
-30/Quickdraw used
Damage Chart:
Quickdraw(Short range)-A rank, 60
Quickdraw with a movement enhancing technique-S rank. 80
Description: Muramasa no tachi (Muramasa for short), is a modern sword named after the famous blacksmith, Muramasa. Although not crafted by Muramasa himself, the sword is his living legacy heavily emphasizing on attack strength. Opposite of most weapons, the blade is not ancient neither imbued with any magical forces. Instead it combines the Muramasa’s own sword crafting skills with a hint of modern ninjutsu & kenjutsu techniques to generate effective strikes with overwhelming damage output.

The sword is a “Tachi” not a Katana, with chakra receptors all around the hilt that manage inflow and outflow of energy across the sword and the user (general electrical energy from lightning release, but may involve other elements if used with a Custom jutsu). The hilt includes a switch the activates the receptors allowing the user to freely channel energy across the sword and his body. The sword is a vibroweapon, a high frequency blade similar to the ones used by Kirabi and Sasuke, meaning that it uses electrical energy to generate molecular vibration which, on physical contact, breaks the molecular bonds of other matter allowing the blade to effortlessly cut through objects. Murasama’s ancient sword development techniques were used to design the blade which makes it highly conductive, the different layers of alloy makes use of the peltier effect to keep the heat energy at the swords core without radiating any outside, the reduced loss of energy combined with the continuous supply of lightning chakra from the user soon charges the blade, changing its color to red. The sword leaks out electrical electrical energy of red wavelength, the red color is an indicator of the abnormal amount of energy flowing through the blade which allows Muramasa to cut objects better more easily than any other weapon known. The cutting potential of the sword could be defined with examples, Flying Swallow technique and both Sasuke and B’s vibroblades are able to pierce through steel with their weapons, Muramasa only takes this ability further effortless piercing through diamond, further more making it extremely lethal for person if hit directly by blade.

However this attack strength, abnormal as it may be, isn’t Muramasa’s primary ability. Muramasa’s main feature is its sheath: where the sword helps maximize the cutting ability, the sheath helps the user muster enough strength, this means while Muramasa has the potential to cut through diamond, it is unable to without the proper input of force. Unique to the sheath is its ability to store energy for burst damage when unsheathed, its features a trigger which when released would launch the blade outside for a single “Quickdraw” technique, which provides the necessary strength to perform such a powerful slash. The Quickdraw technique is Muramasa’s signature skill, when released the blade is launched out of the sheath like a ballistic shot which allows a swift Iaido strike extremely difficult to track within close proximity. The technique would however possess a downside in precision, because of the speed of this technique the single strike wouldn’t land if used either a second early or a second late. Quickdraw skill generates great force, combined with the piercing ability of the blade it allows great feats for both offense and defense. I.e. If the Quickdraw ability is used to slice through an earthen projectile aimed at the user, Muramasa would slice cleanly through the projectile, but the force granted by the sheath will be enough to alter the trajectory of the projectile and divide it to move past the user without harm. For intangible objects, such as Wind or Water, the strike force will distort the shape. The Quickdraw skill ensures that the blade destroys anything with the potential to be harmed (With the exception of Indestructible objects and anything else within reason, the ability is not absolute), the damage is further enhanced if combined with techniques that allow extreme movement such as the Lightning release armour or Swift release Shadowless Flight technique due velocity multiplying force. The sheath is capable of holding other forms of Chakra and electric isn’t the only type of energy that can be channeled through the sword allowing it to be used for the user's other elemental CJ.
Note: The sword is indestructible. Quickdraw skill may only be used in alternating turns allowing a cooldown time for sheath to recharge.
-Appearance: & .

Approved Here:

(Meiton: Kuro Renda) Dark Release: Dark Barrage.
Type: Defensive
Rank: B rank
Range: Short-Mid
Chakra: 20(+10 for every extra shot fire)
Damage: 40
Description: The user will begin by holding both his hands up with the palms facing towards the sky. The he will condence dark chakra inside his body and cause it to seep out of his palms and form small balls of dark chakra around the size of a cannonball. Then by using brute strength the user will throw the balls at the opponent. Upon impact the balls will explode into a maelstorm of dark chakra severely burning the opponent. This jutsu isn't limit to just two shots as the user can continually form and throw these balls. The balls form rather swiftly about the same speed as a chidori. Each 2 balls are equivalent to a B ranked Dark release technique.

Can only be taught by Delta



-in total the balls is equal to 7 dark release b rank jutsu, so a total of 280 damage-
 

Gobi Gobletsson

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As Grimmjow draws his blade he see's the man freefalling back down towards his shortly after the pillar had risen, paying no heed to the man Grimmjow continued to swing the blade through the pillare causing it to topple to the ground, also due to this the unknown explosive tag would simply exit the cut in the pillar and lay harmlessly on the other part. With the re sheathing of his sword and the man directly above him Grimmjow begins channeling dark release chakra into the palms of his hands before creating 2 dark spheres, using his brute strength Grimmjow begins barraging the man with a total of 14 dark balls. Grimmjow keeps hurtling the balls at the man until there is nothing left but dust.

Long Sword of the Demon Blacksmith (Muramasa no tachi)
Long Sword of the Demon Blacksmith (Muramasa no tachi)
Type: Weapon
Weapon rank: S
Range: Short
Chakra cost(s):
-30/turn the sword is unsheathed.
-30/Quickdraw used
Damage Chart:
Quickdraw(Short range)-A rank, 60
Quickdraw with a movement enhancing technique-S rank. 80
Description: Muramasa no tachi (Muramasa for short), is a modern sword named after the famous blacksmith, Muramasa. Although not crafted by Muramasa himself, the sword is his living legacy heavily emphasizing on attack strength. Opposite of most weapons, the blade is not ancient neither imbued with any magical forces. Instead it combines the Muramasa’s own sword crafting skills with a hint of modern ninjutsu & kenjutsu techniques to generate effective strikes with overwhelming damage output.

The sword is a “Tachi” not a Katana, with chakra receptors all around the hilt that manage inflow and outflow of energy across the sword and the user (general electrical energy from lightning release, but may involve other elements if used with a Custom jutsu). The hilt includes a switch the activates the receptors allowing the user to freely channel energy across the sword and his body. The sword is a vibroweapon, a high frequency blade similar to the ones used by Kirabi and Sasuke, meaning that it uses electrical energy to generate molecular vibration which, on physical contact, breaks the molecular bonds of other matter allowing the blade to effortlessly cut through objects. Murasama’s ancient sword development techniques were used to design the blade which makes it highly conductive, the different layers of alloy makes use of the peltier effect to keep the heat energy at the swords core without radiating any outside, the reduced loss of energy combined with the continuous supply of lightning chakra from the user soon charges the blade, changing its color to red. The sword leaks out electrical electrical energy of red wavelength, the red color is an indicator of the abnormal amount of energy flowing through the blade which allows Muramasa to cut objects better more easily than any other weapon known. The cutting potential of the sword could be defined with examples, Flying Swallow technique and both Sasuke and B’s vibroblades are able to pierce through steel with their weapons, Muramasa only takes this ability further effortless piercing through diamond, further more making it extremely lethal for person if hit directly by blade.

However this attack strength, abnormal as it may be, isn’t Muramasa’s primary ability. Muramasa’s main feature is its sheath: where the sword helps maximize the cutting ability, the sheath helps the user muster enough strength, this means while Muramasa has the potential to cut through diamond, it is unable to without the proper input of force. Unique to the sheath is its ability to store energy for burst damage when unsheathed, its features a trigger which when released would launch the blade outside for a single “Quickdraw” technique, which provides the necessary strength to perform such a powerful slash. The Quickdraw technique is Muramasa’s signature skill, when released the blade is launched out of the sheath like a ballistic shot which allows a swift Iaido strike extremely difficult to track within close proximity. The technique would however possess a downside in precision, because of the speed of this technique the single strike wouldn’t land if used either a second early or a second late. Quickdraw skill generates great force, combined with the piercing ability of the blade it allows great feats for both offense and defense. I.e. If the Quickdraw ability is used to slice through an earthen projectile aimed at the user, Muramasa would slice cleanly through the projectile, but the force granted by the sheath will be enough to alter the trajectory of the projectile and divide it to move past the user without harm. For intangible objects, such as Wind or Water, the strike force will distort the shape. The Quickdraw skill ensures that the blade destroys anything with the potential to be harmed (With the exception of Indestructible objects and anything else within reason, the ability is not absolute), the damage is further enhanced if combined with techniques that allow extreme movement such as the Lightning release armour or Swift release Shadowless Flight technique due velocity multiplying force. The sheath is capable of holding other forms of Chakra and electric isn’t the only type of energy that can be channeled through the sword allowing it to be used for the user's other elemental CJ.
Note: The sword is indestructible. Quickdraw skill may only be used in alternating turns allowing a cooldown time for sheath to recharge.
-Appearance: & .

Approved Here:

(Meiton: Kuro Renda) Dark Release: Dark Barrage.
Type: Defensive
Rank: B rank
Range: Short-Mid
Chakra: 20(+10 for every extra shot fire)
Damage: 40
Description: The user will begin by holding both his hands up with the palms facing towards the sky. The he will condence dark chakra inside his body and cause it to seep out of his palms and form small balls of dark chakra around the size of a cannonball. Then by using brute strength the user will throw the balls at the opponent. Upon impact the balls will explode into a maelstorm of dark chakra severely burning the opponent. This jutsu isn't limit to just two shots as the user can continually form and throw these balls. The balls form rather swiftly about the same speed as a chidori. Each 2 balls are equivalent to a B ranked Dark release technique.

Can only be taught by Delta



-in total the balls is equal to 7 dark release b rank jutsu, so a total of 280 damage-
"What an exciting power the sowrd possess, why would he keep it in it's sheath if so. We've had engaged in close quarter already so. It may be limited, eh?" Amaimon observed. Free falling, the beast started to emit several and several spheres of pitch-black at him. Creating some distance between and his foe would do, either way, his animalistic features should soon wear off, people usually won't be able to contain such states of mind for long periods of time.

Closing the gap between himself and the incoming bullets, a spherical ritual-like symbol materilzes at his feet, allowing himself a stepping stone to set off from, launching him to his intiatied location, landing gracefully, mid-range from his on one knee, sword stabbed into the ground. In conjunction wit so, the moment his weapon strikes into the soil, steel-quality hair shoots up as a volley of spears, piercing through his back and out of his chest-

[Kuuki shissou] ♦ Air dash ♦
Rank: B
Range: All
Type: Supplementary
Chakra Cost: 25
Damage: N/A
Description: Air dash is a special move that allows a ninja to jump once, and while they are still going upward, push off of air to jump again in a different direction. It does not allow them to go upward again, only allowing them to dash forward in mid-air, backwards, down, left, or right. How this works is that while a ninja is jumping, they will force chakra out of their feel, forming a purple seal underneath them that look like a circle with 6 points like a star beneath them. From there they will have a split second to dash in any direction with the exception of up. This can be used once per jump from the ground and the dash is fast enough to dodge some attacks.
~Usable only twice.
~Faust can only teach this.

Rank: B
Type: Offensive, Supplementary, Defensive
Range: Long
Chakra: 20
Damage: 40
Description: This technique can be seen as the basic manpulation technique in this ''branch''. By manipulation one's hair the user is capable of growing it as it pleases. Make it as sharp, hard, soft, long, short. This technique can be used in many possible ways, such as causing one's hair to go underground and erupt from the ground beneath the opponent.

 
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