[HA] Sound with Vex

Detective L

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Good. We'll keep with the analysis style.


Rank: S
Type: Offensive
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: This is a much greater and skilled version of the (Ototon: Hibiki Rendan no Jutsu) - Sound Release: Echo Assault Skill technique in which the user gathers his sound chakra into his throat as he inhales afterwards exhaling as he screams, yells or roars. The resulting effect is a massive shockwave of low frequency, high amplitude destructive sound that levels anything in its path. The biggest different is that the user can control the area of affect of the technique, depending on the range he targets and the angle of the sound waves his sound waves take. 180º to 90º, the technique is Short Ranged. 90º to 45º, the technique is Mid-Range and from 5º to 45º the technique is Long Ranged. If used within a water source it receives +20 damage.
Note: Usable once every 3 turns



Now, the last variation of the Echo Assault Skill. This one, however, depending on the range, varies in area of effect.
 

Negative Knight

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A pretty cool technique. This can be extremely deadly in short-range considering the scope it can cover. It becomes less and less useful the further away the opponent is. The long-range version is very easy to evade. I like that this also includes the note about +20 damage when used in water.
 

Detective L

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Indeed, great for close range usage btw.


Rank: S
Type: Offensive
Range: Short-Mid
Chakra Cost: 40
Damage: 80
Description: The user stomps his foot on the ground and releases a massive amount of sound chakra, amplifying the "stomp" sound which is released as a wave of low frequency sound through the ground and also through the air, all around. This omni directional sound "explosion" causes the ground to crack open in an omnidirectional area around the user up to mid range and pushes the air all around through massive sound vibrations. These are able to stop any incoming attack (following logic and elemental interactions) but also disable and stop any attack or thing moving or traveling through the ground.



The Shinra Tensei of Sound, as I call it. You will gather a large amount of Sound based chakra, and slam your foot onto the ground. This releases the Sound chakra, and also amplifies the "Stomp", releasing a powerful omni-directional wave of Low Frequency sound through the air, and the ground. This causes an explosion like effect, where the ground cracks open around you up to mid range, and even pushes the air, due to the low frequency sound waves, creating sound like vibrations. This can stop incoming attacks, mostly those of a solid nature, as they are met by the intense sound vibrations, and also deals with people trying to go underground or travelling underground towards your location. Fairly useful if you can sense the opponent moving, and if they use something like Leech All Creation, there's not much they can do against this.


Rank: S
Type: Supplementary/Offensive
Range: Short
Chakra Cost: 40
Damage Points: 80
Description: A technique that stands as a combination of both the (Ototon: Oto no Ken) - Sound Release: Sonic Fist and the (Ototon: Shinsei) - Sound Release: Divinity. The user will gather massive amounts of chakra into his limbs and deliver a single, powerful blow into a given target. Not only does the chakra engulf the chosen limb in an aura of vibrations and destructive low frequency sound waves but also, upon making contact with the target, channels the sound into the target, causing vibrations to ripple through the target. What happens is a massive shockwave that blasts outwards on contact, causing massive destruction all around up to the limits of Short-range, producing a small crater (if it hit an opponent, he is sent backwards into long range). This effect is amplified by the sound vibrations infiltrated into the target which ripple through it and cause destruction from within it. The damage is higher on softer tissue which is severely bruised. The technique is highly effective again liquids and highly dense solids.



A technique that is a mix of Sonic Fist and Divinity, where you will gather a large amount of Sound chakra into your limbs (legs or arms) and deliver a deadly blow. Now, when this Sound chakra is focused around the limb, an aura of vibrations and destructive low frequency waves cover it, and when the target is hit, its released and ripples through them, causing a powerful short range shockwave upon impact, blasting outwards. This hits the opponent back into Long range, and also creates a crater around you. Highly effective against solid based elements, as well as liquids due to the vibrations that ripple through it. A pretty bad ass last technique of Sound release.
 

Negative Knight

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Damn L, doing all the work for me <_>

I'd analyze them but it would just be a rehash of everything you just said. Instead I'll just perform them.

I focus my ototon through my body before stomping my leg to release it into the ground as an omnidirectional wave. It travels through the air and ground.

I focus my ototon chakra into my arms to form an aura of vibrations. I then deliver a single blow to a nearby punching bag and the impact creates a shockwave that spans short-range. The wave creates a shallow crater in the ground and the punching bag is utterly obliterated.
 
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