Low Frequency is a sound frequency around or below 20 Hertz (Hz). Sounds below 20 Hz cannot be consciously detected by the human ear. Although it does have some physiological effects on the body. People have described feelings of discomfort, 'pressure', and nervousness after being exposed to Low Frequency sounds. Low frequency results in longer wavelength.
High frequency sound could be defined as sound between what humans can hear. Something around 10,000 hertz could be a high frequency sound. High frequency sound has a shorter wavelength when compared to low frequency sounds. We tend to find these higher pitched sounds quite annoying and distracting.
Ultra frequency sound waves are anything above 20,000 Hertz, and cannot be registered by human ears. Ultrasound waves have a much lower wavelength, but a much larger amplitude. These types of sounds can cause damage if the frequency is high enough and for a long amount of time.
The greater the energy, the larger the frequency and the shorter (smaller) the wavelength. Given the relationship between wavelength and frequency — the higher the frequency, the shorter the wavelength — it follows that short wavelengths are more energetic than long wavelengths.
Sounds are a series of pressurized waves which travel through the air at extremely fast speeds. It is created whenever an object vibrates. When it does so, longitudinal waves rapidly proliferate outwards in all directions from the area that the sound came from. When something vibrates in the atmosphere, it moves the air particles around it. Those air particles in turn move the air particles around them, carrying the pulse of the vibration through the air. Then when the sound waves strike the another object they cause the object which they strike to vibrate. Then, the object is able to change that sound into some other sort of signal. The vast majority of the time, that signal will be electrical.
Time for an Anatomy and Physiology Lesson!
In humans, all hearing occurs in our ears. They are able to translate sound waves into information for our brains to understand.
Firstly, sound is picked up by the Pinna which is the outer part of the ear. Mostly, it functions to determine the direction of a sound, and tells you where it originated from.
If a sound is coming from behind you or above you, it will bounce off the pinna in a different way than if it is coming from in front of you or below you. This sound reflection alters the pattern of the sound wave. Your brain recognizes distinctive patterns and determines whether the sound is in front of you, behind you, above you or below you.
After the Pinna, sound waves travel along the ear canal before reaching your ear drum. As the sound waves reach the ear, they cause the ear drum to vibrate. The ear drum is a taut piece of skin, which vibrates at even the slightest change in air pressure causes it to move up and down. Higher pitched sounds move the ear drum more rapidly, but louder and lower pitched sounds move the ear drum a greater distance. For all intents and purposes, the ear drum is the main sensory element in your ears.
Next, the sound moves through the Cochlea which conducts the sound through a fluid in your ear. Obviously, a fluid is harder to move than air, so therefore the sound must be amplified (or increased). That's why you have these little bones in your ears called the Ossicles. And their job is to....oscilate xD. That means that they vibrate, and increase the force of the sound (multiplying it to 20x its force when it was at the eardrum). The cochlea then turns that sound into electrical signals which the brain can interpret. That would be how most organisms 'hear'.
Sound itself can travel through many materials, including water, the air, and earth. However, Sound cannot exist within a vacuum. This is because sound is literally -at its most fundamental level- the vibration of matter. Space, which is pretty much just a large vacuum, has matter in it of course. It's just that the atoms and molecules floating around are so far apart it makes it impossible for sound to exist.
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Of course, a sound has general characteristics. Sound has wavelength, frequency, velocity, and amplitude. In terms of wavelength, since sound is a compression wave, it would be the distance between crests. This goes hand in hand with the frequency, which is the amount of time it takes for the waves to move past a certain point. Wavelength × Frequency= Velocity of sound (or 'speed of sound'). The speed of sound, is about 344 meters per second. In our RP it means that sound waves travel virtually instantly. Although, recently this was tweaked to 'slightly faster than the average wind jutsu' for destructive sound waves. Hindering, and Sound gen however still move at the speed of sound. That means that for all intents and purposes they are 'instant' and can't really be reacted to.
Moreover, in our RP sound is the combination of the Wind and Lightning elements. Sound is further divided into three subclasses, which are defined here:
Destructive Sound Waves: These pertain to destructive low frequency but high energy sound waves which will cause physical damage to anything in their paths. These attacks are visible as ripples through the air or any medium in which they are used and are only slightly faster than Wind techniques
Hindering Sound Waves: These pertain to sound waves that hinder the targets body or system by affecting things like his balance or his heart rate or disrupting his balance, etc. In this case, high frequency, low energy waves are used which travel at a virtually instant speed but lack any type of physical damage property. These techniques cannot be avoided as they are too fast for any ninja to react to.
Genjutsu Inducing Sound Waves: These pertain to using high frequency, low energy sound waves as mediums to induce genjutsu. The illusions vary but are normally much stronger than normal genjutsu and more fast acting. Similar to the hindering sound waves, these cannot be avoided and their effects are immediate. Sound Genjutsu however, follows the normal release methods of regular Genjutsu.
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