[HA] Sound training with L Sensei

Mellow

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Satoshi channeled a massive amount of sound chakra within his throat as he inhaled deeply. He then released the energy as a loud yell. Visible, low frequency sound waves, were released within the yell. This caused an intense blast of sound to destroy everything that was within an 180 degree angle (infront and beside him). He then proceeded to yelling repeatedly, the next blasts increasing in range but narrowing in blast angle.


Stronger than the other techniques like it, this jutsu can hit all ranges. The disadvantage is that the longer the range, the less I can hit. This means that my aim has to be relatively precise. I'd use this jutsu to decimate enemies who are in close range, and it will be hard to avoid since it covers everything infront of me at an incredibly fast destructive blast.
 

Detective L

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"Very powerful, yes. Now for the second last technique (excluding the Genjutsu we skipped)."


Rank: S
Type: Offensive
Range: Short-Mid
Chakra Cost: 40
Damage: 80
Description: The user stomps his foot on the ground and releases a massive amount of sound chakra, amplifying the "stomp" sound which is released as a wave of low frequency sound through the ground and also through the air, all around. This omni directional sound "explosion" causes the ground to crack open in an omnidirectional area around the user up to mid range and pushes the air all around through massive sound vibrations. These are able to stop any incoming attack (following logic and elemental interactions) but also disable and stop any attack or thing moving or traveling through the ground.



"Possibly my favorite technique, where you will stomp your foot onto the ground and release a massive amount of Sound chakra through the ground/ This amplifies the "stomp" sound in the form of a sound wave of low frequency, that rips through the ground and air, in an omni-directional manner. This causes the ground to crack open all the way to Mid range, and push the air with massive sound vibrations. Its great for stopping any attack (following strengths and weaknesses of Sound) that move through the ground, or the air. Basically, a great defense and offense simultaneously.
 

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Satoshi channeled his sound chakra through his foot before stomping on the ground. The stomping noise would be amplified, giving of a loud noise and clear ripples which would tear through the ground and atmosphere around Satoshi. The ground around him began to split open and push everything backwards.

An advantage of this jutsu is that with a simple stomp, I have my strongest offensive/defensive technique in my arsenal. This jutsu can literally push back or stop anything in its attacks besides wind techniques. A disadvantage is that a wind jutsu can still easily slice through these sound waves. I'd use this jutsu in battle if the enemy was too close and was about to deliver a critical blow or if I'm going to be enveloped in a large scale , strong jutsu.
 

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"Very good, now for the last one, then we'll come back and do the Genjutsu when we're done with normal Genjutsu."


Rank: S
Type: Supplementary/Offensive
Range: Short
Chakra Cost: 40
Damage Points: 80
Description: A technique that stands as a combination of both the (Ototon: Oto no Ken) - Sound Release: Sonic Fist and the (Ototon: Shinsei) - Sound Release: Divinity. The user will gather massive amounts of chakra into his limbs and deliver a single, powerful blow into a given target. Not only does the chakra engulf the chosen limb in an aura of vibrations and destructive low frequency sound waves but also, upon making contact with the target, channels the sound into the target, causing vibrations to ripple through the target. What happens is a massive shockwave that blasts outwards on contact, causing massive destruction all around up to the limits of Short-range, producing a small crater (if it hit an opponent, he is sent backwards into long range). This effect is amplified by the sound vibrations infiltrated into the target which ripple through it and cause destruction from within it. The damage is higher on softer tissue which is severely bruised. The technique is highly effective again liquids and highly dense solids.



"Now, this technique is a combination of Sonic Fist, and Divinity, the two Taijutsu oriented Sound techniques we already covered. You will focus a massive amount of Sound chakra to one of your limbs covering it in an aura of vibrations. These vibrations are destructive low frequency sound waves, you will then deliver a single, powerful blow. This causes a massive shock wave, that blasts outwards upon contact, causing destruction in Short range around you, making a crater in the ground. If the opponent is struck, he is blasted back all the way to Long range, and causes damage on soft tissue as well as the sound waves ripple through his body. This can be used against dense Solids and Liquids, with great effect as well."
 

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Satoshi created a clone to aid him in his demonstration. The clone would stand directly infront of Satoshi, facing him as he released sound chakra from the points in his right hand and arm. Low frequency waves rippled through the air with Satoshi's arm being the source. Satoshi then cokced his arm back and pounded his fist into the chest of the clone. On impact, a giant crater would form under Satoshi as a loud boom riped through the atmosphere. The clone would then quickly be sent flying through the air, flipping uncontrollably into long range.
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The advantage of this technique is that it is a very strong taijutsu oriented attack, meaning that it can be quickly executed and caused devastating effects with just a single punch. The disadvantage is that it can only be used in close range , due to it being a taijutsu attack. I'd use this jutsu in a close quarters battle, and once given the opportunity, I'd punch the sht out of my enemy and send him flying and hopefully smashing into something deadly , like spikes or something.
 

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"I am glad. Now, show me what you learned."

Dean says, as he slips out two scrolls, containing the two Sound Genjutsu.

"Now just a small note before use Sound Genjutsu. Its similar to normal Genjutsu, however, it uses sound as a medium and as such, it is nearly instant. It's broken in the same way as normal Genjutsu, though it sets in faster and usually has more drastic effects. Now, let us begin with the first one."


Rank: B
Type: Supplementary
Range: Short-Long
Chakra Cost: 20
Damage Points: N/A
Description: The user charges Ototon chakra into his hands and snaps his fingers, triggering a genjutsu through the emission of high frequency sound waves. As he snaps, the sound is amplified, sounding as if it is directly by the enemy's ear. To them, it sounds as if something has just snapped in half. The user then manipulates the illusion to make it appear as if either a large branch has fallen from a tree or the ground under them has broken clean in half, causing the target to believe they are falling through the earth or have been struck with a large object, pushing them to the earth. The user has control over the illusion, being able to make it seem as if entire trees have been snapped in half, falling on the target or as if an earth structure has collapsed either above or beneath the opponent, etc. The illusion can be edited to fit the situation and even the sound can be slightly altered deepening on the object that is "snapped". Is more effective depending upon the terrain this is used in ( extremely effective in a forest, not effective in a desert ).



"You will start off by charging your Sound chakra into your hands, and snap your fingers. This triggers the Genjutsu, the snap sound made by your fingers. The Genjutsu is induce through high frequency Sound waves, as the snap sound is amplified in the opponent's ear, making them hear it, like it snapped right there next to their ear. However, the opponent wouldn't think its a normal snap, as the Genjutsu would cause the opponent to believe that a large branch has fallen from a tree, or the ground beneath them has cracked. They would feel as if they were struck by the branch, or believe that they are falling into the crack. However, this technique is quite versatile, as you can make the opponent believe an entire Earth structure has collapsed, above or beneath the opponent etc. It can be suited to the situation at hand, and the sound can even be altered, depending on what snapped. This all depends on the terrain, like, it wouldn't work in a desert where there are no trees to crack, for example. Cool thing about this technique is that it travels all the way to Long range, and is very useful in a forest like terrain. Be creative with it, but don't stray too far from the technique's original words. Use it against my clone."

Dean says, as he creates a clone that stands and waits.
 

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Satoshi looked up at the branch which was conveniently hanging over the head of the clone. He immediately snapped which would give off the sound of a tree branch snapping and falling above the clone. The clone would be distracted by the "falling branch" and as it was concentrated on that, Satoshi threw a kunai at it.

The advantage is that this jutsu can be used with various environments and situations. The disadvantage is that it doesn't necessarily have any effects like paralysis or mental damage , but it serves as a distraction atleast. I'd use this jutsu in a forest to make it seem as if multiple branches were hurling down toward the opponent, causing them to use a jutsu to block or jump out of the way and into my trap.
 

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"The technique can still cause the opponent to hit the ground, when a "branch" hits the opponent for example. Nonetheless, good job. Now for the next one,"


Type: Offensive
Rank: S-Rank
Range: Short-Long
Chakra: 40
Damage: N/A
Description: The most powerful sound illusion to be created, A Century of Torture at the Hands of a Banshee is a deviant technique, capable of rendering even the most powerful of enemies riddled with fear. The user will focus his sound chakra into a sound he will produce and which will carry the illusion and trigger it on any enemy that hears it. The illusion triggered is simple but surprisingly effective in all its simplicity: pain. Anyone who hears the sound will feel unimaginable amounts of pain all over their body to such an extent that they may even vomit and lose control of their chakra flow. Upon facing such pain, the enemy will lose control over his body and spasm as they curl to try and alleviate the pain. The longer the target is caught in the illusion the more severe the effect is. The illusion however is just that: an illusion. The pain isn't real or associated with any bodily aspect or damage. The user must, however, sustain the inducing sound and focus into his chakra flow (not being able to mold chakra at the same time) to sustain the effects of the illusion as when the sound ends, the enemy stops feeling the pain and recovers virtually immediately. Sounds that can trigger the illusion and carry it can vary from a whistle (very effective as it can be sustained for a lengthy time and be controlled), scream (less lengthy but easier to perform), music (if the user has a musical instrument), etc. If the sound is momentary, however, it will not induce an effective effect.
Note: usable once every 4 turns
Note: while sustaining the sound, the user cannot attack or move from his position, risking otherwise disturbing the sound he's producing and ending the illusion.



"Alright, now for the last one. This one is more powerful, where you will focus your Sound based chakra and produce any Sound, for example a scream or a roar, or even a whistle. The sound would carry the illusion, and would have one effect on the opponent, pain. If the opponent hears the Sound, all they will feel is pain, all over their body to such an extent that they might vomit or lose control of their chakra flow. They will curl in pain, as they body spasms, and the longer the illusion is activate, the greater its effects. However, its just a Genjutsu, and the pain isn't real and is not associated with any bodily aspect. Now comes the downside of the technique. In order to maintain the technique, the Sound made to trigger and carry the illusion, has to be continuous. This means you can't use anything else whilst this is active. A whistle is effective in holding it for long, a scream for moderate time, and music, if you an instrument *cough* a CW would work well here *cough*. You can't move whilst using this either, so having a clone on the field would be beneficial. Use it against my clone."

Dean creates a clone, and puts in some ear plugs.

"GO GO GO!!"
 

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To start things off, Satoshi quickly created a clone and ordered it to stanby. He then would inhale deeply before releasing a Genjutsu laced whistle. The sound of the whistle would be used as a medium for the Genjutsu. Deans clone immediately felt intense pain began to grow all over its body upon hearing the continuous whistle. Suffering and in false agony, the clone would vomit and collapse onto the ground while its body began to twitch uncontrollably. Satoshis clone took that opportunity to dash towards the inflicted enemy with a kunai in its hand and stab it in the throat, dispersing it. Satoshi then paused his whistling session and dispersed his clone.

The pro of this jutsu is that it is instant and completly puts the enemy out of operation. The con is that I must continue to make a noise or the jutsu won't continue to work. I'd use this jutsu in conjunction with clone since I can't do anything other than continue to be the source of the Genjutsu. My clones can attack while I do so.
 

Detective L

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"Very good, and that brings us to the end of our training session. Enjoy Sound Release, and don't abuse it. I know you'll put it to good use, Satoshi. If you have any questions, you know where to find me."

Dean says, as he creates a Nekura portal, and disappears into it.
 
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