[Sound Release] Serpent - Scorps

Wesobi

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Continuing:

well there are many theories as to why (and we're not even certain) wind and lightning make up sound. The cutting/speeding ability would come from wind. The vibrating nature from lightning, while this also adds to the speed.

The thing is with sound, that you need extremely well balanced chakra. If you put in too much air, you can cut your vocal cords, and too much lightning... that speaks for itself.

Of course, you know as well as I do that the RP is related to this, and not the actual narutoverse as sound isn't even a real kekkei genkai.

Nonetheless, the anime/manga shows us a very versatile usage of sound. We're going to try and recreate that versatility in our way of RP'ing by thinking out of the box, but that's for later on.

Now (going through standard stuff, it's boring but needs to be done), try sending out a small sound wave (out of your mouth) that acts as a sonar and bounces off a random tree I just happen to come up with to your left.
 

Serpent

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Continuing:

well there are many theories as to why (and we're not even certain) wind and lightning make up sound. The cutting/speeding ability would come from wind. The vibrating nature from lightning, while this also adds to the speed.

The thing is with sound, that you need extremely well balanced chakra. If you put in too much air, you can cut your vocal cords, and too much lightning... that speaks for itself.

Of course, you know as well as I do that the RP is related to this, and not the actual narutoverse as sound isn't even a real kekkei genkai.

Nonetheless, the anime/manga shows us a very versatile usage of sound. We're going to try and recreate that versatility in our way of RP'ing by thinking out of the box, but that's for later on.

Now (going through standard stuff, it's boring but needs to be done), try sending out a small sound wave (out of your mouth) that acts as a sonar and bounces off a random tree I just happen to come up with to your left.
Hei steps out in front of Scorps looks back over his shoulder making eye contact with Scorps.. "I got this" Hei says in a confident voice as he looks back at the tree.. Hei then focuses and even amount of both Raiton and Fuuton chakras into his throat. he then attempts to releases this chakra when suddenly it short circuits. Hei falls to one knee and spits out some blood.. "Heah... I didn't account for the Fuuton being naturally stronger then the Raiton." Hei then takes a deep breath.. "Scorps, In order to create an even amount of chakra, It seems you'll need add more Raiton then Fuuton to compensate for the nature differences." Hei gets up from off of his knee. After concluding the amount of chakra he should use. Hei focuses both Chakra natures into his Voice box once again. This time releasing a small sound wave with sonar like qualities.. "How was that Wesobi-sama?"
 

Scorps

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Continuing:

well there are many theories as to why (and we're not even certain) wind and lightning make up sound. The cutting/speeding ability would come from wind. The vibrating nature from lightning, while this also adds to the speed.

The thing is with sound, that you need extremely well balanced chakra. If you put in too much air, you can cut your vocal cords, and too much lightning... that speaks for itself.

Of course, you know as well as I do that the RP is related to this, and not the actual narutoverse as sound isn't even a real kekkei genkai.

Nonetheless, the anime/manga shows us a very versatile usage of sound. We're going to try and recreate that versatility in our way of RP'ing by thinking out of the box, but that's for later on.

Now (going through standard stuff, it's boring but needs to be done), try sending out a small sound wave (out of your mouth) that acts as a sonar and bounces off a random tree I just happen to come up with to your left.
Ok, lets try this!

I focus lightning and wind chakra into my throat, making sure to balance the amount and aggressiveness correctly. As I inhale, I infuse a bit more chakra and as I exhale I make sure to use both the wind and lightning chakra to make my vocal cords vibrate in a more enforced manner, passing that vibration to the air and creating a blast of sound to come out. The blast is directed at the tree. Hopefully it will bounce out of the tree and not destroy it.
 

Wesobi

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Right, that's over. Time for the actual jutsus now.



(Ototon: Himei Zetsubou no Jutsu) - Sound Release: Scream of Despair Skill
Rank: C
Type: Supplementary/Defense
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/a
Description: The user concentrating chakra into their vocal cords enhancing throat chakra lets out a scream that travels extremely fast in which can be used to deflect projectiles and send opponents flying.
Note: Travels at 315 speed

The first jutsu. Tada.
Mostly, this is used as a defensive one to block incoming things, though in my opinion this is not really how sound should be used. You could use a wind jutsu for the same effect. If you use this, i'd recommend using it as an offensive weapon to increase the speed of your kunai, while it continues towards the opponent itself as well and sends them flying.

Any thought?
 

Serpent

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Right, that's over. Time for the actual jutsus now.



(Ototon: Himei Zetsubou no Jutsu) - Sound Release: Scream of Despair Skill
Rank: C
Type: Supplementary/Defense
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/a
Description: The user concentrating chakra into their vocal cords enhancing throat chakra lets out a scream that travels extremely fast in which can be used to deflect projectiles and send opponents flying.
Note: Travels at 315 speed

The first jutsu. Tada.
Mostly, this is used as a defensive one to block incoming things, though in my opinion this is not really how sound should be used. You could use a wind jutsu for the same effect. If you use this, i'd recommend using it as an offensive weapon to increase the speed of your kunai, while it continues towards the opponent itself as well and sends them flying.

Any thought?
Hei looks over at the tree again, this time focusing chakra to his vocal cords enhancing the vibrations. Hei then throws a Kunai and releases a fast moving sound wave that forces the Kunai to travel at a faster speed as it quickly stabs deep into the tree..

I can think of some good ways to use this. I had a quick question that is more reverent to Sound Release as a whole. Since sound is control over the vibrations in with air particles. How would a Physical sound Jutsu stand against Dust Release (Particle Release)? I ask this because Dust seems to be particles formed into physical structures. so in theroy couldn't sound disrupt said particles and stand on equal ground with it?
 

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Hei looks over at the tree again, this time focusing chakra to his vocal cords enhancing the vibrations. Hei then throws a Kunai and releases a fast moving sound wave that forces the Kunai to travel at a faster speed as it quickly stabs deep into the tree..

I can think of some good ways to use this. I had a quick question that is more reverent to Sound Release as a whole. Since sound is control over the vibrations in with air particles. How would a Physical sound Jutsu stand against Dust Release (Particle Release)? I ask this because Dust seems to be particles formed into physical structures. so in theroy couldn't sound disrupt said particles and stand on equal ground with it?
Sound stands extremely weak against dust imo. Dust disintegrates on an atomic/molecular level, the term dust is actually a bit misguiding. It should be called like "Erase" instead, or something. Sound moves through these particles , more than disrupting them(kinetic energy), so if they're destroyed, sound can't move.

what is the size of this "sound blast"? Do these normal sound techniques have other effects other than the phsical ones from its "impact"?
The size is dependable. The term projectile is used, so if it's a boulder, it's large enough to send back the bolder. If it's a kunai, same for that, etc. Vagueness ftw!

As for the other effect, yes and no. As you know, you can alter the effect by altering the frequency or amplitude, meaning you can change the effect. It's up to the mods (LOL) or the sound group (I assume?) to make a balance as in how far we can allow the RP to alter those things and alter the effect or side-effects from these techniques.
 

Serpent

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All understood.

I think that a limit needs to be set in order to prevent any type of exploitation. I think if the Jutsu doesn't say it does something, even if comment since, then it shouldn't do it.. for example, if an opponent gets hit by a shock wave with the reason of knocking them back. it shouldn't hinder there hearing. but that's just my opinion.. Please continue..
 

Wesobi

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The altering of an effect is mainly to increase/broaden the effect that is created.
Sound is being worked on, and as well the limits. I don't think it will be needed to let it "roam free" once the updates go through.

(Ototon: Naiteki Ne no Jutsu) - Sound Release: Inner Sonar Skill
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Description: The user enhancing their hearing by utilizing chakra and enfusing their sound waves from their mouth. With their breathing sound waves emerge and bounce off of objects having them know wherever everything is around them.


A very very neat jutsu. The only problem I've always had with it is that it sort of looks like a jutsu that constantly uses chakra, meaning you wouldn't be able to use chakra for other techniques. On the other hand, I've also looked at mugi's CJ (which is an "upgraded version of this", though differently) and it seems to be more like a passive ability. So that's an issue (it has never been cleared up, and as you know sound needs revamping. Big time.). Now, let's just assume it's passive, what seem to be the biggest advantages and disadvantages? Think outside of the box for a minute here.
 

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The altering of an effect is mainly to increase/broaden the effect that is created.
Sound is being worked on, and as well the limits. I don't think it will be needed to let it "roam free" once the updates go through.

(Ototon: Naiteki Ne no Jutsu) - Sound Release: Inner Sonar Skill
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Description: The user enhancing their hearing by utilizing chakra and enfusing their sound waves from their mouth. With their breathing sound waves emerge and bounce off of objects having them know wherever everything is around them.


A very very neat jutsu. The only problem I've always had with it is that it sort of looks like a jutsu that constantly uses chakra, meaning you wouldn't be able to use chakra for other techniques. On the other hand, I've also looked at mugi's CJ (which is an "upgraded version of this", though differently) and it seems to be more like a passive ability. So that's an issue (it has never been cleared up, and as you know sound needs revamping. Big time.). Now, let's just assume it's passive, what seem to be the biggest advantages and disadvantages? Think outside of the box for a minute here.
Advantages: Well, the Advantages seem clear. This Jutsu is used to enhance your hearing in a sonar manner This will allow it's user to hear things that they might not be able to normally hear, plus allow them to locate potential threads up to a Mid-ranged area.. On top of that, This Jutsu can be extremely helpful while trapped in Genjutsu that alter your vision, for example, the "Bringer of Darkness" technique where your very sight is lost, it makes you see nothing but darkness however if this technique is used or put into use during the Genjutsu, you will be able to hear your surroundings.

Disadvantages: I think that a major disadvantage is that if a loud sound where to go off like and explosion or another sound technique, I would imagine that it's effect would be stronger then normal..

PS, If you would like help re-vamping Sound Release I am always open ^^
 

Scorps

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The altering of an effect is mainly to increase/broaden the effect that is created.
Sound is being worked on, and as well the limits. I don't think it will be needed to let it "roam free" once the updates go through.

(Ototon: Naiteki Ne no Jutsu) - Sound Release: Inner Sonar Skill
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Description: The user enhancing their hearing by utilizing chakra and enfusing their sound waves from their mouth. With their breathing sound waves emerge and bounce off of objects having them know wherever everything is around them.


A very very neat jutsu. The only problem I've always had with it is that it sort of looks like a jutsu that constantly uses chakra, meaning you wouldn't be able to use chakra for other techniques. On the other hand, I've also looked at mugi's CJ (which is an "upgraded version of this", though differently) and it seems to be more like a passive ability. So that's an issue (it has never been cleared up, and as you know sound needs revamping. Big time.). Now, let's just assume it's passive, what seem to be the biggest advantages and disadvantages? Think outside of the box for a minute here.
Its extremely useful when you are facing loss of sight or some sort of sensory or vision hindering effect. Using this you can effectively rely on hearing and the sonar effect to function. It also becomes very useful while under a visual genjutsu or when facing hidden enemies.

The down side, like serpent said is that you become vulnerable to offensive or aggressive sounds.
 

Wesobi

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Both of you are correct. It's pretty what you both said, nothing more or less. I would like to say though, that from xylon's training I noticed that sound users have an inherit ability to hear better than normal shinobi. We skipped this part of the training as it's mostly an RP-based training, but I was taught that it is possible what to hear how far a technique away a technique is from you, but also roughly how large the size is of the technique, and what nature it has. These are all characteristics you learn by simply closing your eyes (or forcibly getting them closed in situations as you both said, or simply by a smoke screen.) and depending on your hearing.

One thing I would like to say is, the inner sonar skill is probably the best counter to the hidden mist jutsu you have. The funny thing is, if you actually use this when the opponent uses hidden mist, you probably have an advantage over them. So don't blow it away, make use of it!



(Ototon: Sumakku Te no Jutsu) - Sound Release: Clapping Hands Skill
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage Points: N/A
Description: The user charges chakra into the palms of there hands, and then smash them together. The force creates chakra infused sound waves which can be used to disperse oncoming jutsu(only works on C-Rank or below jutsu).
Note: Travels at 450 speed

Now for this jutsu, it's fairly simple again. Smash your palms together with ototon chakra and that will create a sound wave. It can disperse incoming jutsus up to C-rank, including wind techniques ones. Pretty simple and straightforward (and one of the faster sound techniques), yet not really helpful as people hardly use C-rank ranged ninjutsus nowadays. Needs revamping imo.
 

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Both of you are correct. It's pretty what you both said, nothing more or less. I would like to say though, that from xylon's training I noticed that sound users have an inherit ability to hear better than normal shinobi. We skipped this part of the training as it's mostly an RP-based training, but I was taught that it is possible what to hear how far a technique away a technique is from you, but also roughly how large the size is of the technique, and what nature it has. These are all characteristics you learn by simply closing your eyes (or forcibly getting them closed in situations as you both said, or simply by a smoke screen.) and depending on your hearing.

One thing I would like to say is, the inner sonar skill is probably the best counter to the hidden mist jutsu you have. The funny thing is, if you actually use this when the opponent uses hidden mist, you probably have an advantage over them. So don't blow it away, make use of it!



(Ototon: Sumakku Te no Jutsu) - Sound Release: Clapping Hands Skill
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage Points: N/A
Description: The user charges chakra into the palms of there hands, and then smash them together. The force creates chakra infused sound waves which can be used to disperse oncoming jutsu(only works on C-Rank or below jutsu).
Note: Travels at 450 speed

Now for this jutsu, it's fairly simple again. Smash your palms together with ototon chakra and that will create a sound wave. It can disperse incoming jutsus up to C-rank, including wind techniques ones. Pretty simple and straightforward (and one of the faster sound techniques), yet not really helpful as people hardly use C-rank ranged ninjutsus nowadays. Needs revamping imo.
Natural Advanced Hearing... I like it ^^... Now, I have a question about this Jutsu, does it only spread out in one direction or all directions?

===========

Hei focuses chakra into his hands and claps them together, this creates a sound wave which can be used to disperse oncoming jutsu of the appropriate rank. "Wow, I thought that one would be more difficult".
 

Scorps

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I have the same question as Serpent, is it omnidirectional stating from the hands or like a "directional blast" forward?

Also, would this be stronger the closer you are to the opponent? I mean, with sound we noticed that it weaknens with distance travelled by the sound waves in the medium. So would this be weaker in the end of mid range? (shouldn't it be long range? sound travels very far).

Another question, what happens if we use this underwater?
 

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From how it's performed, one can assume it's a one direction blast, from your hand outwards. Within short range, it would be very powerful, yes, dispersing the jutsu almost as it's made. And yes, the further back you are from the target, the harder it becomes to disperse the jutsu, so to speak. I believe they will still disperse within mid range though. However, it can't be used against a person, as it's primary purpose is to disrupt jutsus. As for the range...I'm not sure. I see how it would be able to reach long range of the user, but I believe for the sake of rp, that would only be accomplishable underwater, where sound is able to travel further and faster than through the air, as sound naturally travels through the water and the earth faster than the air. And if used underwater, in theory, it should move somewhat faster than the air based version of this; it wouldn't disperse the water but the jutsu instead. I don't know if I explained clearly enough though ……
 
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From how it's performed, one can assume it's a one direction blast, from your hand outwards. Within short range, it would be very powerful, yes, dispersing the jutsu almost as it's made. And yes, the further back you are from the target, the harder it becomes to disperse the jutsu, so to speak. I believe they will still disperse within mid range though. However, it can't be used against a person, as it's primary purpose is to disrupt jutsus. As for the range...I'm not sure. I see how it would be able to reach long range of the user, but I believe for the sake of rp, that would only be accomplishable underwater, where sound is able to travel further and faster than through the air, as sound naturally travels through the water and the earth faster than the air. And if used underwater, in theory, it should move somewhat faster than the air based version of this; it wouldn't disperse the water but the jutsu instead. I don't know if I explained clearly enough though ……
Nope, that just about sums it up for me, thanks..

*waits to see if Scorps has any other questions about it before we move on.*
 

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Alright, moving on! ^^

(Ototon: Basuto Houmen no Jutsu) - Sound Release: Sonic Release Skill
Rank: B
Type: Attack
Range: Short
Chakra Cost: 20
Damage Points: 40
Description: The user gathers chakra either around their fist, arm, or leg and then charge towards their opponent. With that area of their body having that chakra infused with it upon utilizing an attack with either of those areas it causes a release of sonic vibrations that act as a secondary blow.that makes the opponent unable to use what ever body part is hit for 1 turn.Even if the opponent manages to evade, chances are they still will be hit by the sonic release.If thats the case this jutsus damage is halved.
Note: Travels at 395 speed

Pretty straightforward, but needs revamping in my opinion-specifically the speed parts, you channel sound chakra around a limb that you attack with. Upon striking them, you release the sound chakra, causing the sound waves to resonate and vibrate amongst the body, effecting negating usage of that limb. I saw that Wes had already started talking about the altering of effects in certain sound jutsu. We think it's also possible here; as it doesn't say what particular effect, only that the afflicted limb will be unusable for a turn, we can assume that the effect must be of a limiting effect. Normally, I'd say that would be only low frequency soundwaves, but as the waves themself cause damage, it's safe to assume it can be low or high frequency (I don't know if Wes described Sound like this, but I generally look at it as low frequency waves = hindering and genjutsu related and high frequency = damaging and damaging/hindering waves).

Now, if you utilize low frequency waves, you are able to negate movement of the limb through vibrations that resonate and make movement impossible. OR, which I find equally satisfying, you can negate usage of the limb through the usage of high frequencies, in other words, through causing pain via vibrating sound waves. Granted, the pain won't be high unless direct contact is made through a taijutsu blow first, but the pain afflicted will be enough to cause the limb to be unable to move. Questions?
 
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