It is the way of "the sensei." ^_^o-o
I lose two students and get two new ones asap lol
This orange name curse lol. Anywayyy....tell me what you know about Sound release or Ototon.It is the way of "the sensei." ^_^
Hmm, sound release.. The creation sound begins with vibrating your chakra to create sound/sound waves. These are interpreted as sound "frequencies" some of which are audible, and some not. I know sound can be used to trigger genjutsu, and many of our RP techniques involve sound blasts/waves/etc. They also can affect the target's senses by overloading them, causing headaches, blurred vision, stuff like that. Other than that, my knowledge of Sound is rather limited other than I know it is incredibly versatile in the way it can be used. Seems like the perfect supplementary release.This orange name curse lol. Anywayyy....tell me what you know about Sound release or Ototon.
You mean what elements compose it? I remember somewhere reading that it involves lightning and wind chakra, but I can't seem to find the information that verifies it. So, i'll go with that for now. I believe sound is created by vibrating the person's lightning and wind chakra together to a point where it begins to create sound waves. The sound waves can be further controlled to create low/high frequency waves which have different effects.Good but I need more. What, in terms of our rp, is sound composex of and how do you think it works?
Ah yea, I went to a hard rock concert a few months back. I could feel the bass deep in my chest, it's an amazing feeling. The rest is understood. I know each technique has like "Travels at 400 speed", but honestly, i've never seen a comparison to actually how FAST that is or what it even refers to. I know the fastest of the sound techniques are hard to defend against because the speed in which they reach the opponent. Meaning, they restrict the use of a lot of hand seals or anything that requires complicated movement from the opponent.Correct for the most part. Sound is made by combining lightning and wind together. The nature of lightning is erractic and vibrates very much like how sound waves vibrate. The implementation of wind chakra allows you to send it outwards and travel. Mixing them together, though conflicting elements, creates this. Thw more you compress the chakra as it vibrates, the higher the frequency and shriller the sound and vice versa for low frequency waves. Now, the cool thing is, adjusting the frequency. A higher frequency is a higher pitched tone, while a lower frequency is a lower pitched tone. If you listen to music and hear the bass, the frequency is lower. You can also feel it in your body a lot more than high frequency tones, because generally those are harder to perceive in the first place. The neat thing is, that this allows us to alter the effects of sound techniques by altering the frequency. That being said, you probably see how versatile sound actually can be, and how it can create different effects. Even if you can't hear something, the sound waves are still there and can still have effects on your body.
Speaking of frequencies, one key thing that causes many problems is the "speed of sound" and what that means in our RP. Before we move on, what do you know about the speed of sound and how fast that is theorized to be?
I can't really think of any questions right now.Well, the jutsus are being revamped atm so try not to worry about those speed notes. For simplicity and for the sake of the rp, we (scorps, Wes and I) divided the sound jutsu list into three types of Jutsu, each with different speeds depending on the form of Sound jutsu.
1. Physical Damaging: possibly the most frequently made, these jutsus are the ones that cause physical damage through the vibrations as they vibrate amongst the body or through the damaging of the inner ear/organs. These are generally high frequency waves and move somewhat faster than Wind release jutsus. They should be of comparable speed to lightning jutsus, sometimes faster depending on the jutsu description. These are the most damaging as the name suggests but also the easiest to counter.
2. Physical Hindering: Similar in usage to the above with a notable difference, most of these are aimed for the udage of hindering an enemy, through the usage of sound waves to cause effects such as nausea, fatigue, parlysis, etc. The effects all range depending on the jutsu created and used. These jutsus generally move at comparable speeds to genjutsus, meaning they are almost created the moment you perceive them. However, this depends on the description of said jutsus. If the descriptions involve a description stating the wave must travel to the enemy, the speed is comparable to the first type. These waves can be eother high or low frequency, though low frequencies are more common here.
3. Sound Genjutsu: the most useful in my opinion of the three, sound based genjutsus are genjutsus created through the medium of a sound, which cane be as small as popping gum to a sound enhanced shout. In tune with the genjutsu rules, sound based genjutsus happen near instantly, the moment they are cast. One thing is always constant with them however, a sound must be produced for the sound waves to be created. They are usually created through the usage of low frequency waves, creating an effect through vibrating, as you saw with my custom sound genjutsu.
Now, before moving on to the next part, I want to encourage you to ask question because it helps us both. O.-
Sound moves fastest through solids, then liquids, then gases. In solids, sound moves fastest through rigid solids and then slower as the solid progresses to become less rigid, like a jello or clay?Good, now to talk about how sound is able to move through mediums. Now, realize that sound can move through any medium. Don't let anyone tell you otherwise! Though we needs some sort of limitations, and it's reasonable to say wind is a good counter to sound if it can be seen (doujutsu) or heard, but at that point it might be too late (depending on how a technique is used and how the effects are as well as the type of Sound jutsu it is). Earth, however, depending on the situation (and the level of understanding of the usage by the opponent) can be a devastating counter as well. It is my old opinion that the Sound weaknesses should be revamped due to this, but I digress for now. Sound moves fastest of all through solids. Generally, this is because the particles and atoms in earth are more tightly packed than they are in liquids or gas. So, the closer the atoms/molecules, the faster sound moves. This means that they move slower through gases than through solids. Meaning, in our RP, it travels fastest through earthen based elements and moves slowly or doesn't move at all through wind, depending on the jutsu and it's effects ofc.
Now, not all solids are of the same density and "sturdiness". Some are sturdy, some are...seemingly fluid like. Sound moves faster through rigid solids (i.e. steel, iron) than other things like jelly. This is because solids that are rigid generally mean that the atoms and molecules have a much stronger force of attraction towards each other than in other solids. This is because of the fact that, once moved, they move back to their original position/form more quickly (and thus resulting in a much higher vibration speed). jelly in this case has much weaker attraction between the molecules, that's why it's so "elastic" (not to be confused with elastic properties), and much more flexible. Next to this, there is the density. Now, more dense substances = more mass. More mass=bigger molecules. Because sound is based on kinetic energy that travels from one point to another, moving through denser objects means it has to use more energy, seeing as it has to move (vibrate) larger molecules. This however is used for substances with the same elastic properties.
To explain this take two examples with nearly the same elastic properties. Gold and aluminum (Gold = 10.8 psi; aluminum = 10 psi). While they nearly have the same elastic properties, gold is much denser, so it will travel faster through aluminum than gold.
Another funny thing is, this effect does not quite work the same in gaseous media.
Let's say it's hot hot hot in one side of the room, and cold cold cold in the other side. The logic explanation is that sound would move faster in the cold air (since it's denser), but that isn't the case!
Heat, like sound is a source of kinetic energy. More heat = More kinetic energy = more energy for the sound. This leads up to the fact that they can vibrate faster in hot air.
Now, recap all of this in your own words and any questions you have as well.![]()
Pretty much all correct, yes.Sound moves fastest through solids, then liquids, then gases. In solids, sound moves fastest through rigid solids and then slower as the solid progresses to become less rigid, like a jello or clay?
When it comes to density, sound will move through less dense solids faster because it will need to use less energy to move through the molecules. I think of it like cars in traffic. Cars represent the molecules. When there are less cars, your "car" (sound) can travel faster as there is less obstacles blocking its way. When it relates to gases, sound will move fastest through hotter temperature gases, because more energy is available to use.
No questions currently.
Well I would think the target must be able to hear the sound waves you release in some form. Whether they are released forwards, emerge from the ground, etc. The sound will induce the illusion, as long as it is heard.Pretty much all correct, yes.
Now, regarding Sound based genjutsus, how do you think they work?
Not necessarily. Sound waves generally fall within the human threshold of hearing, which is from as low as 20 Hz (Hertz) or cycles per second to 20 kilohertz (20,000 hertz) in healthy, young adults. Anything below 20 Hz is classified as Infrasound and anything about 20, 000 Hz is classified as Ultrasound. Infrasound waves cannot be heard by the human ears as the frequencies within them are too low and vice versa for Ultrasound. Now, this doesn't mean that all sound genjutsu have to be based on the premise of "hearing" the sound. You can produce a sound that is indeed made, just not hearing by the human body. Lemme explain a bit about each for a moment.Well I would think the target must be able to hear the sound waves you release in some form. Whether they are released forwards, emerge from the ground, etc. The sound will induce the illusion, as long as it is heard.
As you can see, the low waves can be used for some pretty good visual based sound waves, even ones like my sound genjutsu that stimulates pain are well within infrasound's reach.Research by Vic Tandy, a lecturer at Coventry University, suggested that an infrasonic signal of 19 Hz might be responsible for some ghost sightings. Tandy was working late one night alone in a supposedly haunted laboratory at Warwick, when he felt very anxious and could detect a grey blob out of the corner of his eye. When Tandy turned to face the grey blob, there was nothing. The following day, Tandy was working on his fencing foil, with the handle held in a vise. Although there was nothing touching it, the blade started to vibrate wildly. Further investigation led Tandy to discover that the extractor fan in the lab was emitting a frequency of 18.98 Hz, very close to the resonant frequency of the eye given as 18 Hz by NASA. This was why Tandy had seen a ghostly figure—it was an optical illusion caused by his eyeballs resonating. The room was exactly half a wavelength in length, and the desk was in the centre, thus causing a standing wave which caused the vibration of the foil
Ah yes, makes sense. I remember reading about how elephants release sound waves that would be considered infrasound, which is why humans could not detect them. All clear over here.Not necessarily. Sound waves generally fall within the human threshold of hearing, which is from as low as 20 Hz (Hertz) or cycles per second to 20 kilohertz (20,000 hertz) in healthy, young adults. Anything below 20 Hz is classified as Infrasound and anything about 20, 000 Hz is classified as Ultrasound. Infrasound waves cannot be heard by the human ears as the frequencies within them are too low and vice versa for Ultrasound. Now, this doesn't mean that all sound genjutsu have to be based on the premise of "hearing" the sound. You can produce a sound that is indeed made, just not hearing by the human body. Lemme explain a bit about each for a moment.
Infrasound waves is characterized by an ability to cover long distances and get around obstacles with little dissipation. One study has suggested that infrasound may cause feelings of awe or fear in humans. It also was suggested that since it is not consciously perceived, it may make people feel vaguely that odd or supernatural events are taking place. A nice story I found related to Infrasounds is about reported ghost sightings and sound waves. It's short but read:
As you can see, the low waves can be used for some pretty good visual based sound waves, even ones like my sound genjutsu that stimulates pain are well within infrasound's reach.
Ultrasound waves, on the other hand, can be used for medical imaging, detection, measurement and cleaning. At higher power levels, ultrasonics is useful for changing the chemical properties of substances. Ultrasonic hearing can occur if ultrasound is fed directly into the human skull and reaches the cochlea through bone conduction, without passing through the middle ear. This allows people to hear ultrasounds directly, which can be quite dangerous to their equilibrium and body overall due to the power and frequency of said waves resonating through the body.
Ultrasound waves are generally used in Sonic weaponry. Extremely high-power sound waves can disrupt and/or destroy the eardrums of a target and cause severe pain or disorientation. This is usually sufficient to incapacitate a person. Less powerful sound waves can cause humans to experience nausea or discomfort. The use of these frequencies to incapacitate persons has occurred both in counter-terrorist and crowd control settings
Now, these can happen without you even being able to hear said waves to understand what is happening. So, no sound doesn't have to be heard for it's effect to take place, but this is only if the jutsus are listed as Infrasound or Ultrasound.
Regarding the defense of sound genjutsu. There are three ways to stop this:
- Stop the sound from reaching your ears;
- make sure you don't hear anything (thus block the way to your ear drums or damage your ear drums)
- Destroy the part in your brain/disable the part in your brain that processes sound.
A lot of customs appeared that made earth "ear plugs" or things like that, but in theory, those would fail since the sound would travel even faster through the earth than through air. Then again, we need some flexibility on this matter, but if someone continues to argue, you now have a perfectly valid counter to their arguments should the need arise.
Sound genjutsus are faster than normal ones, except direct eye contact. Light = generally faster than sound, and visual ones are based on that in theory.
Now, this is related to Ultrasound/Infrasound and I found it to be pretty cool.
[video=youtube;25-XgrBOgto]http://www.youtube.com/watch?v=25-XgrBOgto[/video]