[KG] Sound Release- Dragy

Drāgy

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As I see the upcoming danger I quickly gather wind chakra and afterwards I blow out a small gust of wind thus sending the pile of poop back at you.

Ewww, sensei control yourself ... we are in a civilized environment after all.
 

-Cobalt-

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As I see the upcoming danger I quickly gather wind chakra and afterwards I blow out a small gust of wind thus sending the pile of poop back at you.

Ewww, sensei control yourself ... we are in a civilized environment after all.
Eats the poo.

Now before we get to business, how about we learn a little about each other... ;) LOL

Jk, let's really get started. What's sound release?
 

Drāgy

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Lol

The way I see Sound Release, is the ability for a ninja to produce and manipulate the vibration of air particles around him, creating waves of sound around himself. Well I interpret it as a powerful vibration, mainly in both lower and higher frequencies, that you can create yourself. I also want to point out that you always need a medium to produce sound. The medium can be anything, even your vocal cords are a medium to produce sound. This particularly makes sound one of the biggest, most deadliest elements. You always have a weapon nearby to produce it with. This means that you can simply make/release sound without the need of an instrument.

In terms of sound you get three types of techniques: those which produce destructive damage, those who hinder your body senses (most of the time) and last but not least those which serve as medium for Genjutsu. Let's start with those which produce destructive damage. The destructive properties of the Sound Release always rely on the wave vibrating at the same frequency than the innate particles of a certain substance, which then disrupts it. By matching the sound we produce with the core of the substances, we can break those substances apart without any trouble whatsoever. For the ones that hinder your senses I can give you an example from the Sound Release techniques, the Ringing Madness. It basically does damage to the ear drums. The technique itself continues to disrupt the person's hearing and his ability to think clearly. Likewise I want to talk about my favorite part of the sound element. As I have already mentioned you can combine the Sound Release and Genjutsu to create powerful illusions. But how exactly does this work? The Genjutsu properties of the Sound Release of course rely on the same mechanism that translates the sound hears. The chakra transported in the sound release techniques lodges to the brain and is translated in whatever illusion the user performed.

I assume you also want me to explain to you what a wave is. It is basically the basic for almost everything sound related. It is actually the process of energy moving from one point to another. There are two known kind of waves, mechanical and electromagnetic waves. The main difference is that mechanical waves need a medium to travel through, while electromagnetic waves don't, simple as that. From reading a lot of fights in which sound was used I came to a conclusion, that while being used mostly through air, sound moves fastest through earth. Most people use it directly through the air which is not good because wind being the natural strength against sound, should make you realize that you should use sound through other things than actually using it through air. Sound can be also used through water, correct?

I also have one question, sensei. Is there any other counter other than Wind Release against Sound?
 

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Lol

The way I see Sound Release, is the ability for a ninja to produce and manipulate the vibration of air particles around him, creating waves of sound around himself. Well I interpret it as a powerful vibration, mainly in both lower and higher frequencies, that you can create yourself. I also want to point out that you always need a medium to produce sound. The medium can be anything, even your vocal cords are a medium to produce sound. This particularly makes sound one of the biggest, most deadliest elements. You always have a weapon nearby to produce it with. This means that you can simply make/release sound without the need of an instrument.

In terms of sound you get three types of techniques: those which produce destructive damage, those who hinder your body senses (most of the time) and last but not least those which serve as medium for Genjutsu. Let's start with those which produce destructive damage. The destructive properties of the Sound Release always rely on the wave vibrating at the same frequency than the innate particles of a certain substance, which then disrupts it. By matching the sound we produce with the core of the substances, we can break those substances apart without any trouble whatsoever. For the ones that hinder your senses I can give you an example from the Sound Release techniques, the Ringing Madness. It basically does damage to the ear drums. The technique itself continues to disrupt the person's hearing and his ability to think clearly. Likewise I want to talk about my favorite part of the sound element. As I have already mentioned you can combine the Sound Release and Genjutsu to create powerful illusions. But how exactly does this work? The Genjutsu properties of the Sound Release of course rely on the same mechanism that translates the sound hears. The chakra transported in the sound release techniques lodges to the brain and is translated in whatever illusion the user performed.

I assume you also want me to explain to you what a wave is. It is basically the basic for almost everything sound related. It is actually the process of energy moving from one point to another. There are two known kind of waves, mechanical and electromagnetic waves. The main difference is that mechanical waves need a medium to travel through, while electromagnetic waves don't, simple as that. From reading a lot of fights in which sound was used I came to a conclusion, that while being used mostly through air, sound moves fastest through earth. Most people use it directly through the air which is not good because wind being the natural strength against sound, should make you realize that you should use sound through other things than actually using it through air. Sound can be also used through water, correct?

I also have one question, sensei. Is there any other counter other than Wind Release against Sound?
Sound is weak to wind because it disrupts the oscillation of the sound frequencies dispersing them. That is the only element that can completely stop the sound waves. Other elements such as wood, earth, water, solids, can dampen the sound but never completely block it. You see, each object has it's very own resonating frequency. If you send a sound blast at an earth tech while the sound has the resonating frequency of the earth, the earth will shatter. You can channel sound through most mediums.

Here is a little scientific stuff that McRazor taught me, it might help.

First of all, a frequency is measured in Hertz. A frequency in theory is how many waves pass a certain point in a certain amount of time. So, basically, the lower the interval, the higher the frequency.



Now, the cool thing is, adjusting the frequency. A higher frequency is a higher pitched tone, while a lower frequency is a lower pitched tone. If you listen to music and hear the bass, the frequency is lower. You can also feel it in your body a lot more than high frequency tones, because generally those are harder to perceive in the first place. The neat thing is, that this allows us to alter the effects of sound techniques by altering the frequency. That being said, you probably see how versatile sound actually can be, and how it can create different effects. Even if you can't hear something, the sound waves are still there and can still have effects on your body.

Substance it moves/passes through

Now, realize that sound can move through any medium. Don't let anyone tell you otherwise! Though we needs some sort of limitations, and it's reasonable to say wind is a good counter to sound if it can be seen (doujutsu) or heard, but at that point it might be too late (depending on how a technique is used and how the effects are). Earth, however, depending on the situation (and the level of understanding of the usage by the opponent) can be a devastating counter as well.

Now, look below:

-Speed of sound:
solid > liquid > gas.

Sound moves fastes of all through solids. Generally, this is because the particles and atoms in earth are more tightly packed than they are in liquids or gas. So, the closer the atoms/molecules, the faster sound moves.

- Elastic properties
There is a catch in between different solids. Sound moves faster through rigid solids (i.e. steel, iron) than other things like jelly. This is because solids that are rigid generally mean that the atoms and molecules have a much stronger force of attraction towards each other than in other solids. This is because of the fact that, once moved, they move back to their original position/form more quickly (and thus resulting in a much higher vibration speed). jelly in this case has much weaker attraction between the molecules, that's why it's so "elastic" (not to be confused with elasticity like rubber), and much more flexible.

- Density
Next to this, there is the density. Now, more dense substances = more mass. More mass=bigger molecules. Because sound is based on kinetic energy that travels from one point to another, moving through denser objects means it has to use more energy, seeing as it has to move (vibrate) larger molecules. This however is used for substances with the same elastic properties.

To explain this take two examples with nearly the same elastic properties. Gold and aluminum (Gold = 10.8 psi; aluminum = 10 psi). While they nearly have the same elastic properties, gold is much denser, so it will travel faster through aluminum than gold.
 

Drāgy

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Well now I confirmed that Wind Release, also my favorite element, is the best and most proficient way of countering Sound based techniques. Since I am a Wind Release I was aware of that info but I just wanted to hear it from you to be completely sure for future reference.

If I have to be completely honest with you, I have already read that post many times. Since I am a big fan of Sound Release I have already read a lot of stuff about it so I pretty much knew most of the part of what you told me. I like it when it is scientific because you do learn awesome stuff. Nonetheless I am going to sum it up as you asked. So, I learned that a frequency is measured in Hertz (pretty obvious), in theory it can be explained as how many waves pass a certain point in a certain amount of time. Then I learned about the adjusting the frequency. For example, a higher frequency is a higher pitched tone, while a lower frequency is a lower pitched tone. Then you gave me an example how that works in real life. Afterwards we talked about through what can sound move. I already mentioned that part in my post so no need to explain that. It moves fastest through earth. That is pretty much it.
 

-Cobalt-

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I am not. Please tell me how it works.
It's similar to how McRazor does it, your butt buddy XD. Jk ^^

I post a technique and explain it (performance, weak and strong points, usages etc.). You will then tell me some usages of your own as well as advantages and weaknesses you see in the technique. Okay?
 

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I am not familiar with such thing. Since you are so enthusiastically mentioning it, he obviously does it to you. :)

Sure. Good training method!
Oh he does it to me alright XD.

Well then first technique.


(Ototon: Naiteki Ne no Jutsu) - Sound Release: Inner Sonar Skill
Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost: 10 (-1 per turn)
Damage Points: N/A
Description: The user will enhance their hearing by infusing his ears with sound chakra. Then, by utilizing chakra and enfacing his lungs, the user will be able to control the frequency and intensity of the sound emitted from his simple breathing. This low frequency, inaudible sound is passively emitted and has no effect other than emerging from him and bouncing off of objects. Using the enhanced hearing, the user is able to know where everything is around them, effectively creating a sonar effect through the rebound and reflection of sound waves. The hearing and the sonar effect is precise enough so that one can effectively use it to substitute one's vision in battle if needed. Despite being very effective, specially if the user has any of his other senses hindered, it also leaves the opponent vulnerable to sound genjutsu or sound attacks which will be much more drastic in its effects.
Note: Lasts 6 turns

By infusing chakra into your ears you enhance your own hearing. You then utilize chakra into your lungs and become able to control the frequency and intensity of sound emitted from your breathing. Your breathing will emit a low frequency sound which will bounce off of objects creating a sonar effect, and these waves will return to you allowing you to hear everything around you, literally. This is the same way that bats use to see things, through sonar waves. Even when blinded, you can through these sound waves perceive the terrain and see everything, even when you're blinded. It lasts 6 turns and has a minimal chakra drainage.
 

Drāgy

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Awesome technique. One of my favorites from the canon sound list. Well basically, you channel the chakra into your ears and afterwards you observe the surroundings and sync your hearing with your breath and hear as it bounces off the different objects around your perimeter. To put this in one sentence, it gives you the marvellous ability to imagine the whole battlefield and everything in its perfect position without even looking at it. The cool thing about this technique is likewise that you can hear how far away a technique is from you, but also roughly how large the size of it is, and last but not least what nature it has. For example: if your opponent uses a water technique you are going to hear the gushing water motion of it; if he uses lighting technique you are going to hear the crackling bolts of electricity; if he uses wind you are going to hear the gusts of wind etc. These are all characteristics you learn by simply closing your eyes, and training your ears to such an extend. Of course such ability is only possessed by experienced sound masters. I came to the conclusion that if you actually think outside of the box for a minute here, you will find out that this technique has so many uses yet it is classified as the lowest rank from all sound techniques.

The technique itself would also be very useful to be used in a situation where you cannot rely on your sense of sight, for reasons such as that it has been neutralized, damaged, destroyed etc. If you are trapped in genjutsu that alters your vision for example, the Bringer of Darkness technique where your sight is lost, since it makes you see nothing but darkness, it would be not a bad idea to be used since you will be able to hear your surroundings. Likewise it is very useful against the Hiding in Mist Technique technique. If you actually use this when the opponent uses the hidden mist technique, you probably have an advantage over them, unless he doesn't somehow hinders what you are doing.

Now I want to mentioned the following. Of course the technique is a blade with two edges, because if someone throws an exploding kunai next to your ear, you are going to be hurt. But the thing is, how would your opponent know that you are using this technique, if he doesn't have a dojutsu to see that you are channelling chakra into your ear? So in most situations he will use pure metagaming to magically assume that you have better hearing than his. This brings us to my next point, the only disadvantage would probably be that if a loud sound where to go off like and explosion or another sound technique, I would imagine that it's effect would be stronger than normal and it will for sure be very painful to the ears.
 

-Cobalt-

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Awesome technique. One of my favorites from the canon sound list. Well basically, you channel the chakra into your ears and afterwards you observe the surroundings and sync your hearing with your breath and hear as it bounces off the different objects around your perimeter. To put this in one sentence, it gives you the marvellous ability to imagine the whole battlefield and everything in its perfect position without even looking at it. The cool thing about this technique is likewise that you can hear how far away a technique is from you, but also roughly how large the size of it is, and last but not least what nature it has. For example: if your opponent uses a water technique you are going to hear the gushing water motion of it; if he uses lighting technique you are going to hear the crackling bolts of electricity; if he uses wind you are going to hear the gusts of wind etc. These are all characteristics you learn by simply closing your eyes, and training your ears to such an extend. Of course such ability is only possessed by experienced sound masters. I came to the conclusion that if you actually think outside of the box for a minute here, you will find out that this technique has so many uses yet it is classified as the lowest rank from all sound techniques.

The technique itself would also be very useful to be used in a situation where you cannot rely on your sense of sight, for reasons such as that it has been neutralized, damaged, destroyed etc. If you are trapped in genjutsu that alters your vision for example, the Bringer of Darkness technique where your sight is lost, since it makes you see nothing but darkness, it would be not a bad idea to be used since you will be able to hear your surroundings. Likewise it is very useful against the Hiding in Mist Technique technique. If you actually use this when the opponent uses the hidden mist technique, you probably have an advantage over them, unless he doesn't somehow hinders what you are doing.

Now I want to mentioned the following. Of course the technique is a blade with two edges, because if someone throws an exploding kunai next to your ear, you are going to be hurt. But the thing is, how would your opponent know that you are using this technique, if he doesn't have a dojutsu to see that you are channelling chakra into your ear? So in most situations he will use pure metagaming to magically assume that you have better hearing than his. This brings us to my next point, the only disadvantage would probably be that if a loud sound where to go off like and explosion or another sound technique, I would imagine that it's effect would be stronger than normal and it will for sure be very painful to the ears.
That last paragraph, I love it. First of all, most people even if they have a dojutsu, wouldn't think of using it to see the chakra flowing into your hearing apparatus. Second of all, and the most beautiful thing about Sound release is that you can filter the things you want to hear. You can shut down your hearing for things you don't want to hear, preventing them from damaging your hearing and ears. That's the greatest thing about this technique.


(Ototon: Chūnyū no Jutsu) - Sound Release: Infusion Technique
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage points: N/A
Description: A simple technique where the user touches an object and infuses it with sound chakra, enabling it to vibrate and produce a low frequency, high amplitude sound. The vibrations cause objects to bounce off of the targeted object which is highly useful when fighting with weapons or to make thrown basic weapons resist opposing thrown weapons.. It also resonates to the user if he were to be blind (because of a genjutsu for example), letting the the user know the objects position and what it deflects. It can also be applied to solid objects or structures the user may wish to destroy or, by applying it to the ground or similar, detect what is around him by making it resonate with the same low frequency. The object gets no added power, only the ability to deflect incoming objects that want to counter it.


A technique where you can infuse objects with sound chakra which then vibrate and produce a low frequency, high amplitude sound. That way, the object infused is able to bounce objects encountering it away, continuing undisrupted. The object itself resonates enabling you to hear the position of the said object as well as what it deflects. It can be applied to solid objects and structures. You can even use it on the ground to detect anything within it.
 

Drāgy

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Alright cool.

It is pretty self explanatory. I don't think I need to mention anything since most uses where already mentioned by you and the technique itself. I like the way that it helps you against genjutsu again since it also resonates to the user if he were to be blind. Also it will basically let me know the where the position of these objects are, thus allowing me to retain a good imagery and positioning of my environments. Overall it is pretty useful in most situations. I also like how it can also be applied to solid objects or structures the user may wish to destroy. I would say that this would work on B Rank and below objects. It in a way reminds me of the last sound technique. I indeed see myself using this one depending on the situation.

I got one question though, since it can be applied to solid objects and structures, more precisely on the ground, you are basically able detect anything within it, right? With anything I mean, if someone goes underground, you would still be able to detect him right?
 
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