D-Rank
(Zankuuha) - Decapitating Air Waves
Rank: D
Type:Attack
Range:Short-Mid
Chakra Cost:10
Damge Points:20
Description: Using the air vents installed in their arms after doing the Snake → Rabbit → Horse → Boar hand seals , the user can control supersonic sound waves and air pressure. The Zankuuha creates a massive gust of wind, which can blast at an opponent. The gust is so strong it can even break rock and will stagger an opponent caught in its path.
Note: Can only be used by Zaku Abumi bios
(Ototon: Naiteki Ne no Jutsu) - Sound Release: Inner Sonar Skill
Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost: 10 (-1 per turn)
Damage Points: N/A
Description: The user will enhance their hearing by infusing his ears with sound chakra. Then, by utilizing chakra and enfacing his lungs, the user will be able to control the frequency and intensity of the sound emitted from his simple breathing. This low frequency, inaudible sound is passively emitted and has no effect other than emerging from him and bouncing off of objects. Using the enhanced hearing, the user is able to know where everything is around them, effectively creating a sonar effect through the rebound and reflection of sound waves. The hearing and the sonar effect is precise enough so that one can effectively use it to substitute one's vision in battle if needed. Despite being very effective, specially if the user has any of his other senses hindered, it also leaves the user vulnerable to sound genjutsu or sound attacks which will be much more drastic in its effects.
Note: Lasts 6 turns
C rank
(Mateki: Chēn Oto no Jutsu) - Demonic Flute: Chain Sound
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: Tayuya will play a chorde on her flute and release her chakra through the flute to create a chakra soundwave that pushes the target backwards.
Note: Can only be used by Tayuya bios.
(Zankyokukuuha) - Extreme Decapitating Air Waves
Rank: C
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: This technique is a variation of the Zankuuha. Like the Zankuuha, the user creates a large gust of air pressure from the vents in their arms. This technique is the ultimate version of the lesser technique. It creates a massive gust of wind capable of totally wiping out a target and the surrounding area within a more limited range than the normal Zankuuha, this techniques only drawback.
Note: Can only be used by Zaku Abumi bios
(Kyoumeisen) - Resonating Echo Drill
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30 (-5 every turn for two turn)
Description: Kyoumeisen is a Ninjutsu technique, which uses sound waves created by a sound wave amplifier to disrupt a person's inner ear. After the amplifier releases sound waves, the user can use their chakra to move the waves directly into the inner ear of their opponent. By disrupting the inner ear in this manner, the target loses their sense of balance and will likely vomit. If the opponent has their ears plugged, the user can direct the sound through their body. Because the body is 70% water, it conducts the sound just as well. This allows the sound waves to still reach the inner ear.
Note: Can only be used by Dosu Kinuta Bios
(Zankuuha) - Decapitating Air Waves
Rank: D
Type:Attack
Range:Short-Mid
Chakra Cost:10
Damge Points:20
Description: Using the air vents installed in their arms after doing the Snake → Rabbit → Horse → Boar hand seals , the user can control supersonic sound waves and air pressure. The Zankuuha creates a massive gust of wind, which can blast at an opponent. The gust is so strong it can even break rock and will stagger an opponent caught in its path.
Note: Can only be used by Zaku Abumi bios
(Ototon: Naiteki Ne no Jutsu) - Sound Release: Inner Sonar Skill
Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost: 10 (-1 per turn)
Damage Points: N/A
Description: The user will enhance their hearing by infusing his ears with sound chakra. Then, by utilizing chakra and enfacing his lungs, the user will be able to control the frequency and intensity of the sound emitted from his simple breathing. This low frequency, inaudible sound is passively emitted and has no effect other than emerging from him and bouncing off of objects. Using the enhanced hearing, the user is able to know where everything is around them, effectively creating a sonar effect through the rebound and reflection of sound waves. The hearing and the sonar effect is precise enough so that one can effectively use it to substitute one's vision in battle if needed. Despite being very effective, specially if the user has any of his other senses hindered, it also leaves the user vulnerable to sound genjutsu or sound attacks which will be much more drastic in its effects.
Note: Lasts 6 turns
C rank
(Mateki: Chēn Oto no Jutsu) - Demonic Flute: Chain Sound
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: Tayuya will play a chorde on her flute and release her chakra through the flute to create a chakra soundwave that pushes the target backwards.
Note: Can only be used by Tayuya bios.
(Zankyokukuuha) - Extreme Decapitating Air Waves
Rank: C
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: This technique is a variation of the Zankuuha. Like the Zankuuha, the user creates a large gust of air pressure from the vents in their arms. This technique is the ultimate version of the lesser technique. It creates a massive gust of wind capable of totally wiping out a target and the surrounding area within a more limited range than the normal Zankuuha, this techniques only drawback.
Note: Can only be used by Zaku Abumi bios
(Kyoumeisen) - Resonating Echo Drill
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30 (-5 every turn for two turn)
Description: Kyoumeisen is a Ninjutsu technique, which uses sound waves created by a sound wave amplifier to disrupt a person's inner ear. After the amplifier releases sound waves, the user can use their chakra to move the waves directly into the inner ear of their opponent. By disrupting the inner ear in this manner, the target loses their sense of balance and will likely vomit. If the opponent has their ears plugged, the user can direct the sound through their body. Because the body is 70% water, it conducts the sound just as well. This allows the sound waves to still reach the inner ear.
Note: Can only be used by Dosu Kinuta Bios
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