[CJ] Sound moves faster in water

Serpent

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This one is rather simple, it activates along side the standard Mysterious Peacock Method and doubles the chakra cost and damage per turn, but boosts all techniques with chakra by +20, with your bio already having a +20 to chakra techniques, this means that you have a +40 for the 8 turns it's activated. Yang spec is a perfect combo with this since it removes the damage you'd take per turn. This technique is not passive, and will count as one of your moves per turn, meaning when you activate Mysterious Peacock Method and this technique along side each other, that uses two of your three moves in that turn.

( Kujaku Myōhō: Kagai Hensei) Mysterious Peacock Method: Assault Formation
Type: Supplementary
Rank: S
Range: N/A
Chakra Cost: 40 ( -10 per turn )
Damage: N/A ( -20 per turn )
Description: While activating the Mysterious Peacock Method and conjuring forth the users inner Star Chakra and manifesting in the form of a feather-shaped array behind them and spreads out a peacock's tail feathers. The user will further manifest the formation through immense chakra control allowing them to increase their offensive capabilities while the Mysterious Peacock Method is active. The original feather array will sharpen and become more define while the chakra continues to wrap around the users body completing the peacock cloak of chakra around them. The increase in Star Chakra around the user's body granting them +20 damage to techniques that use chakra however this also makes the Assault formation even more detrimental to the user's health then the standard peacock method. The user's body takes increased damage for keeping the technique active. Increasing the amount of damage caused and chakra drained to the user to be double the amount per turn then the standard peacock method. Now taking -20 damage per turn instead of the usual -10 damage and draining -10 chakra per turn instead of the usual -5. This makes prolonged use of the technique is incredibly difficult being a high risk high reward technique.
Note:
-Can only be activated along side the Mysterious Peacock Method, and lasts as long as the Mysterious Peacock Method is active.
-Can only be used once per battle
-Can only be taught by Serpent

This one is a simple attack and straight forward. If you have any questions lemme know.. The last note was added by the mod that checked so it kinda stands out which bothers my OCD so honestly I don't use this technique because of that lmao.

( Kujaku Myōhō: Haneodori ) Mysterious Peacock Method: Feather Dance
Type: Offensive
Rank: S
Range: Short - Mid
Chakra Cost: 40
Damage: 80 (-10 to user)
Description: While the Mysterious Peacock method is active, the user will have the array of feathers form around them aim at their target(s) and release countless star chakra feathers like high speed projectiles upon the desired location. These feathers can take a direct path or travel in large arcs but cannot change their course once released. Being comprised of the devastating star chakra these feathers will pierce into their target before exploding outward with massive force releasing sharp hair-like fragments of star chakra . Anything within the explosion radius of short range will continue to suffer 10 damage per turn for three additional turns if not healed.
Note:
-Requires the Mysterious Peacock method to be active
-Requires a two turn cooldown between usages
-Can only use three times per battle
-Can only be taught by Serpent
-No Mysterious Peacock techniques above A-rank for one turn after each usage.
 

McRazor

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This one is rather simple, it activates along side the standard Mysterious Peacock Method and doubles the chakra cost and damage per turn, but boosts all techniques with chakra by +20, with your bio already having a +20 to chakra techniques, this means that you have a +40 for the 8 turns it's activated. Yang spec is a perfect combo with this since it removes the damage you'd take per turn. This technique is not passive, and will count as one of your moves per turn, meaning when you activate Mysterious Peacock Method and this technique along side each other, that uses two of your three moves in that turn.

( Kujaku Myōhō: Kagai Hensei) Mysterious Peacock Method: Assault Formation
Type: Supplementary
Rank: S
Range: N/A
Chakra Cost: 40 ( -10 per turn )
Damage: N/A ( -20 per turn )
Description: While activating the Mysterious Peacock Method and conjuring forth the users inner Star Chakra and manifesting in the form of a feather-shaped array behind them and spreads out a peacock's tail feathers. The user will further manifest the formation through immense chakra control allowing them to increase their offensive capabilities while the Mysterious Peacock Method is active. The original feather array will sharpen and become more define while the chakra continues to wrap around the users body completing the peacock cloak of chakra around them. The increase in Star Chakra around the user's body granting them +20 damage to techniques that use chakra however this also makes the Assault formation even more detrimental to the user's health then the standard peacock method. The user's body takes increased damage for keeping the technique active. Increasing the amount of damage caused and chakra drained to the user to be double the amount per turn then the standard peacock method. Now taking -20 damage per turn instead of the usual -10 damage and draining -10 chakra per turn instead of the usual -5. This makes prolonged use of the technique is incredibly difficult being a high risk high reward technique.
Note:
-Can only be activated along side the Mysterious Peacock Method, and lasts as long as the Mysterious Peacock Method is active.
-Can only be used once per battle
-Can only be taught by Serpent

This one is a simple attack and straight forward. If you have any questions lemme know.. The last note was added by the mod that checked so it kinda stands out which bothers my OCD so honestly I don't use this technique because of that lmao.

( Kujaku Myōhō: Haneodori ) Mysterious Peacock Method: Feather Dance
Type: Offensive
Rank: S
Range: Short - Mid
Chakra Cost: 40
Damage: 80 (-10 to user)
Description: While the Mysterious Peacock method is active, the user will have the array of feathers form around them aim at their target(s) and release countless star chakra feathers like high speed projectiles upon the desired location. These feathers can take a direct path or travel in large arcs but cannot change their course once released. Being comprised of the devastating star chakra these feathers will pierce into their target before exploding outward with massive force releasing sharp hair-like fragments of star chakra . Anything within the explosion radius of short range will continue to suffer 10 damage per turn for three additional turns if not healed.
Note:
-Requires the Mysterious Peacock method to be active
-Requires a two turn cooldown between usages
-Can only use three times per battle
-Can only be taught by Serpent
-No Mysterious Peacock techniques above A-rank for one turn after each usage.
Yes the first ones is very nice. Does alongside mean incthe same tf essentially? I would assume no, but just want to makes sure.

Second one is fairly straight forward. Second one is nice because of the added explosio on contact. How would that damage be considered. Like, if it clashes with a tech of the same power that would cancel it out, would the explosion still happen, dealing any damage? If not, which I think would be the case, then this is a nice tech to use as a response instead of initiation, to force the explosion to happen, but would require the tech to overpower the opponents.
 

Serpent

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Yes the first ones is very nice. Does alongside mean incthe same tf essentially? I would assume no, but just want to makes sure.

Second one is fairly straight forward. Second one is nice because of the added explosion's on contact. How would that damage be considered. Like, if it clashes with a tech of the same power that would cancel it out, would the explosion still happen, dealing any damage? If not, which I think would be the case, then this is a nice tech to use as a response instead of initiation, to force the explosion to happen, but would require the tech to overpower the opponents.
1) It is at the same time so it only takes one timeframe slot

2) It's kinda a case by case basis, whatever is logical in the clash. I'd say though in general if you're within the explosions range, you will take the damage per turn.. But if the technique clashes with something of equal power, the explosion would also be blocked/countered and not continue forward.
 

McRazor

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1) It is at the same time so it only takes one timeframe slot

2) It's kinda a case by case basis, whatever is logical in the clash. I'd say though in general if you're within the explosions range, you will take the damage per turn.. But if the technique clashes with something of equal power, the explosion would also be blocked/countered and not continue forward.
Fairfield enough, no further questions.
 

McRazor

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@Serpent

Here, got something for you.

Kujaku: Inseki Shawā | Mysterious Peacock Method: Meteorite Shower
Type: Defensive/Supplementary
Rank: S rank
Range: Short/Long
Chakra: 40
Damage: N/A
Description: Using his star chakra once the Mysterious Peacock Method has been activated, from the feathers, the user can release blasts of projectiles towards the opponent. These projectiles of star chakra are condensed to such high degrees that their appearance becomes like small meteorites mimicking the appearance of the first meteorite that crashed onto the earth. However these blasts are not aimed to directly harm the opponent but instead fall onto the ground across the battlefield and to emit a short ranged field in every direction from the meteorite, filled with star chakra which is aimed as a defensive layer to overpower foreign chakra that passes through it due to its radiating effect, which simply emanates star chakra from the meteor. This is achieved on the same principle upon which the star chakra has been introduced to the first shinobi from the meteorite that emitted that very same star chakra, albeit with added shape manipulation in order to achieve a shield-like appearance with debilitating effects towards regular chakra. This star chakra filled field works as a dampening field, requiring everything that passes through it to expend its strength first in order to overcome its weakness towards the star chakra, upon which it can continue its course albeit weakened, unless the chakra has a neutral interaction towards star chakra. This means that everything that passes through the field will have to overpower the field that can be labelled as 80 damage, before it can pass towards the user. Having to expend its might in order to overpower the field, slows it down by 3 speed levels and reduces its damage following the damage and health system. Using this technique, the user can create a maximum of four fields, following the splitting rules. This technique can only be used twice during a battle, with a two turn cooldown between uses. Once created the fields stay active up to four turns around the meteorites upon which the star chakra dissipates, unless overpowered and destroyed.

Questions?
 
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