Someone feed me some chicken o_O

Howard

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All Out
Mid-Range
Killing/Stealing Allowed

*Chad walks on to the field he stands Mid range with his CW on. It isn't activated yet so I can't use any of it's abilities until I activate it. Chad prepares himself while looking at you tracking your moments mainly your hands waiting for you to form hand seals or for you to move.*

(Sono Niiro Ontou Te) The Red Right Hand
Type: Weapon
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: 80
Description: This weapon is mainly for defensive and offensive purposes in Short Range combat. It's a multi-plated arm guard that runs up the side of the wielder's arm leaving no visible skin it is form fitting to the arm thus able to block thrown objects such as Kunai and Shuriken quite easily but if they are connected to an Explosive tag of some sort the user must still deal with that as the Guard won't block the explosion or flash. The Guard surrounds the arm and is made of two special types of metal both are quite malleable and versitile the metal has a special propety; the metal is able absorb the wielder's chakra storing it then infusing their punches with the chakra much to the same extent Sakura and Tsunade do but the user doesn't need to focus on the chakra level like Sakura and Tsunade, the Arm Guard does it for the wielder maintaining chakra flow from the user to the Guard. The punches are enough to crack bones and bruise and batter the body. The stored chakra can also be focused into one massive punch deemed "La Muerte" in which the chakra gathers at the top of the arm guard in a mass of blueish chakra that powers down through the arm guard and into the wielder's punch/hand the chakra in no way forms a blast but absorbs into the Arm Guard and then into the user's hand. The punch is not so much driven by muscle power but by the chakra that is infused into the punch. The user must make contact with the opponent for the punch to effect the opponent if done so the punch is enough to shatter bones and bruise and bash internal organs. La Muerte is easily able to break multiple ribs in one shot and bruise and bash internal organs such as the lungs, heart, and stomach depending on where the punch lands if used properly this can make breathing much harder and put excess pressure on the internal organs making quick movements painful and in some cases almost impossible. La Muerte is comparable to an A rank attack as that is how much chakra is focused into the punch. The Arm Guard can also be used defensively to block Basic Taijutsu attacks up to B rank but can only be done 3 times per battle. La Muerte kind of resembles Jugo's CM punches in a way as well as Tsunade and Sakura's chakra infused punches. The blades on the guard are sharp enough to easily cut flesh and defend against sword strikes as well as kunai and other bladed weapons.
Notes:
-While activated the user cannot perform jutsu that require handseals
-La Muerte counts as a jutsu and can only be used 3 times never in the same turn
-Punches while wielding this weapon can easily break bones
-Blocking of Taijutsu attacks counts as a jutsu as only a jutsu can block a jutsu
-Can only be wielded by Howard
-Can be activated only once during the battle and deactivated once during the battle when deactivated the user can perform Hand Seals again
-Can only be activated for a span of 6 turns​
 

Korra.

Sage of Snakes
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-Sits from a distance- xd Couldnt resist the title
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This is more funny since Im Black xd
Rei's Rules
All Out
Mid-Range
Killing/Stealing Allowed

*Chad walks on to the field he stands Mid range with his CW on. It isn't activated yet so I can't use any of it's abilities until I activate it. Chad prepares himself while looking at you tracking your moments mainly your hands waiting for you to form hand seals or for you to move.*

(Sono Niiro Ontou Te) The Red Right Hand
Type: Weapon
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: 80
Description: This weapon is mainly for defensive and offensive purposes in Short Range combat. It's a multi-plated arm guard that runs up the side of the wielder's arm leaving no visible skin it is form fitting to the arm thus able to block thrown objects such as Kunai and Shuriken quite easily but if they are connected to an Explosive tag of some sort the user must still deal with that as the Guard won't block the explosion or flash. The Guard surrounds the arm and is made of two special types of metal both are quite malleable and versitile the metal has a special propety; the metal is able absorb the wielder's chakra storing it then infusing their punches with the chakra much to the same extent Sakura and Tsunade do but the user doesn't need to focus on the chakra level like Sakura and Tsunade, the Arm Guard does it for the wielder maintaining chakra flow from the user to the Guard. The punches are enough to crack bones and bruise and batter the body. The stored chakra can also be focused into one massive punch deemed "La Muerte" in which the chakra gathers at the top of the arm guard in a mass of blueish chakra that powers down through the arm guard and into the wielder's punch/hand the chakra in no way forms a blast but absorbs into the Arm Guard and then into the user's hand. The punch is not so much driven by muscle power but by the chakra that is infused into the punch. The user must make contact with the opponent for the punch to effect the opponent if done so the punch is enough to shatter bones and bruise and bash internal organs. La Muerte is easily able to break multiple ribs in one shot and bruise and bash internal organs such as the lungs, heart, and stomach depending on where the punch lands if used properly this can make breathing much harder and put excess pressure on the internal organs making quick movements painful and in some cases almost impossible. La Muerte is comparable to an A rank attack as that is how much chakra is focused into the punch. The Arm Guard can also be used defensively to block Basic Taijutsu attacks up to B rank but can only be done 3 times per battle. La Muerte kind of resembles Jugo's CM punches in a way as well as Tsunade and Sakura's chakra infused punches. The blades on the guard are sharp enough to easily cut flesh and defend against sword strikes as well as kunai and other bladed weapons.
Notes:
-While activated the user cannot perform jutsu that require handseals
-La Muerte counts as a jutsu and can only be used 3 times never in the same turn
-Punches while wielding this weapon can easily break bones
-Blocking of Taijutsu attacks counts as a jutsu as only a jutsu can block a jutsu
-Can only be wielded by Howard
-Can be activated only once during the battle and deactivated once during the battle when deactivated the user can perform Hand Seals again
-Can only be activated for a span of 6 turns​
*As I see you I release gigantic dragon fireballs shoot out of my mouth and completely decimate anything they come in contact with, all of them aimed at different spots; some of them are aimed to hit you whereas the rest is perfectly launched to ensure you won't be able to escape by running or anything of the sort. Right after I release my fire balls I exhale two strong lightning blast making it were S-rank lightning blasts shoot through the fireballs, hitting you at the same time as the fireballs. Rght after I do that I start making it rain.*

(Katon: Gouryuuka No Jutsu) - Fire Style: Great Dragon Fire
Rank: A
Type: Attack
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: After performing the needed hand seals, the user will expel dragon head fireballs at their opponent. These powerful fireballs can punch through concrete.

(Raiton: Gian) - Lightning Style: False Darkness
Type: Attack
Rank: S
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Descripton: Two powerful lightning blasts.This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.

(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.
 

Howard

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This is more funny since Im Black xd


*As I see you I release gigantic dragon fireballs shoot out of my mouth and completely decimate anything they come in contact with, all of them aimed at different spots; some of them are aimed to hit you whereas the rest is perfectly launched to ensure you won't be able to escape by running or anything of the sort. Right after I release my fire balls I exhale two strong lightning blast making it were S-rank lightning blasts shoot through the fireballs, hitting you at the same time as the fireballs. Rght after I do that I start making it rain.*

(Katon: Gouryuuka No Jutsu) - Fire Style: Great Dragon Fire
Rank: A
Type: Attack
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: After performing the needed hand seals, the user will expel dragon head fireballs at their opponent. These powerful fireballs can punch through concrete.

(Raiton: Gian) - Lightning Style: False Darkness
Type: Attack
Rank: S
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Descripton: Two powerful lightning blasts.This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.

(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.
Not much of a talker eh?

*As you begin to perform the hand seals I track your movements. As you begin to expel the Dragon Head fire balls I release doton chakra into the ground and quickly dig into the ground. Due to the size of the Dragon Head Fire balls I believe your view of me would be blocked for a few seconds so you wouldn't notice my escape. Since I avoided the Fire Balls via HLAM I also avoided the Lightning as you said they combine and hit at the same time. You also wouldn't be able to sense me since the Rain of Will doesn't make contact with the stuff underground.*

(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.
*I make my way to your position and prepare to appear from the ground. You wouldn't be able to track my position since I am still under ground. I charge Raiton chakra into my finger tips and jump out of the ground. At this time if you continued with the Rain Of Will tech you would be able to sense me but before you have time to react I stab my fingers into your back and release the charged raiton chakra it would shock the nerves in your spine paralyzing you from the waist down and effecting your internal organs. I grip onto your spine so that you can't move(Meaning try to get away).

Lightning Release: Internal Lightning Shock (Naibuteki raikou dageki)
Rank: S
Type: Attack
Range: Short
Chakra Cost: 40
Damage Points: 80
Descriptions: The user charges a large amount of raiton chakra into their fingers they then stab their fingers into an opponent at close range releasing the raiton chakra violently shocking the opponent's internal organs causing organ failure
~Can only be used once per battle~
~Can only be used by me and who I teach~
*Once all the Raiton chakra is released into your body I quickly activate my CW which takes about a second. I then charge a mass of chakra at the top of the arm guard and send it flying down it forms a basketball sized mass of chakra that collides with your back. It has enough force to smash a large wall. This easily breaks your spine(I think it would as it's focused and the jutsu says it can easily smash ribs and the spine is just a connection of small vertebra). This would make movement near impossible. I then take the blade on the guard and slice your throat the whole time gripping your spine with my hand, so that the blast won't send you flying and your mobility will be effected.*

(Sono Houkou) El Directo
Type: Attack
Rank: S
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: The user gathers a large mass of chakra at the top of The Red Right Hand and then releases it while charging the chakra looks somewhat like the flaming exhaust from a car engine. Once released it makes it's way down the arm guard and instead of combining with the user's fist like La Muerta it is sent out as a blast of compressed Chakra. The Chakra blast explodes out on contact to any surface and is strong enough to demolish large walls. The chakra can be compressed down to the size of a basket ball when compressed it has more force and can easily throw the opponent back while breaking bones and rupturing internal organs. As it is just raw chakra the blast can be nullified with Elemental Jutsu one rank lower(A-Rank Elemental Ninjutsu that is formed into large blasts comparable in size to the raw Chaka blast or walls made of elements) or over powered by Elemental Ninjutsu of the same rank(S-Rank Elemental Ninjutsu that is formed into large blasts comparable in size to the raw Chakra blast or walls). This jutsu's power comes into play when used in Short Range making a devastating punch from The Red Right Hand much stronger. If the blast makes contact with the chest it can crush the opponent's ribs making movement almost impossible due to the pressure put on the internal organs.
Notes:
-Can be overpowered by Elemental Jutsu of the same rank
-Can be taken out by A rank Elemental Jutsu
-Must be wielding The Red Right hand and it must be active
-Cannot be used in the same turn as La Muerta
-Can only be performed 3 times and never in the same turn
-After the third use the Guard is deactivated(Even if the 6 turn limit isn't up)
 

Korra.

Sage of Snakes
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Not much of a talker eh?

*As you begin to perform the hand seals I track your movements. As you begin to expel the Dragon Head fire balls I release doton chakra into the ground and quickly dig into the ground. Due to the size of the Dragon Head Fire balls I believe your view of me would be blocked for a few seconds so you wouldn't notice my escape. Since I avoided the Fire Balls via HLAM I also avoided the Lightning as you said they combine and hit at the same time. You also wouldn't be able to sense me since the Rain of Will doesn't make contact with the stuff underground.*

(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.
*I make my way to your position and prepare to appear from the ground. You wouldn't be able to track my position since I am still under ground. I charge Raiton chakra into my finger tips and jump out of the ground. At this time if you continued with the Rain Of Will tech you would be able to sense me but before you have time to react I stab my fingers into your back and release the charged raiton chakra it would shock the nerves in your spine paralyzing you from the waist down and effecting your internal organs. I grip onto your spine so that you can't move(Meaning try to get away).

Lightning Release: Internal Lightning Shock (Naibuteki raikou dageki)
Rank: S
Type: Attack
Range: Short
Chakra Cost: 40
Damage Points: 80
Descriptions: The user charges a large amount of raiton chakra into their fingers they then stab their fingers into an opponent at close range releasing the raiton chakra violently shocking the opponent's internal organs causing organ failure
~Can only be used once per battle~
~Can only be used by me and who I teach~
*Once all the Raiton chakra is released into your body I quickly activate my CW which takes about a second. I then charge a mass of chakra at the top of the arm guard and send it flying down it forms a basketball sized mass of chakra that collides with your back. It has enough force to smash a large wall. This easily breaks your spine(I think it would as it's focused and the jutsu says it can easily smash ribs and the spine is just a connection of small vertebra). This would make movement near impossible. I then take the blade on the guard and slice your throat the whole time gripping your spine with my hand, so that the blast won't send you flying and your mobility will be effected.*

(Sono Houkou) El Directo
Type: Attack
Rank: S
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: The user gathers a large mass of chakra at the top of The Red Right Hand and then releases it while charging the chakra looks somewhat like the flaming exhaust from a car engine. Once released it makes it's way down the arm guard and instead of combining with the user's fist like La Muerta it is sent out as a blast of compressed Chakra. The Chakra blast explodes out on contact to any surface and is strong enough to demolish large walls. The chakra can be compressed down to the size of a basket ball when compressed it has more force and can easily throw the opponent back while breaking bones and rupturing internal organs. As it is just raw chakra the blast can be nullified with Elemental Jutsu one rank lower(A-Rank Elemental Ninjutsu that is formed into large blasts comparable in size to the raw Chaka blast or walls made of elements) or over powered by Elemental Ninjutsu of the same rank(S-Rank Elemental Ninjutsu that is formed into large blasts comparable in size to the raw Chakra blast or walls). This jutsu's power comes into play when used in Short Range making a devastating punch from The Red Right Hand much stronger. If the blast makes contact with the chest it can crush the opponent's ribs making movement almost impossible due to the pressure put on the internal organs.
Notes:
-Can be overpowered by Elemental Jutsu of the same rank
-Can be taken out by A rank Elemental Jutsu
-Must be wielding The Red Right hand and it must be active
-Cannot be used in the same turn as La Muerta
-Can only be performed 3 times and never in the same turn
-After the third use the Guard is deactivated(Even if the 6 turn limit isn't up)
Im not really when Im eating chicken that Nagato sensei gave me xd

*After I launch my lightning attack I cancel doing my Rain jutsu and start looking around. When I look down my Sharingan shows me your chakra underground allowing me to know that you went underground. I immediately use my doton chakra and slam my hand on the floor causing the ground to start shaking and causing damage to you. Right after that I quickly bite my thumb and summon my bat White and get on his back and head towards the sky. As soon as I get into the sky I spit out a spear of lightning out of my mouth directly at you.*

(Doton: Yochi no Douyou) - Earth Release: World Shaking
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in harming the enemy target.

(Kuchiyose: Batto: Howaito)- Summoning: Bat: White
Type: Supp
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: n/a
Description: White is a white bat that is slightly bigger then Gamakichi in Shippuden, with razor sharp reflexes. White is able to use Suiton Jutsus up to A rank and the user can do the hand signs for White. White is strong enough to let the summoner ride on his back in the air.
- Must have signed the Bats contract.
- Stays on the field for 3 turns.
- Can only be summoned twice per battle.
- Any Water jutsu White uses count for the summoners 3 jutsus

(Raiton: Gian Yari) - Lightning Style: False Darkness Spear
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user emits a spear of lightning from their mouth. The spear can then split apart to strike multiple enemies.
 

Howard

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Im not really when Im eating chicken that Nagato sensei gave me xd

*After I launch my lightning attack I cancel doing my Rain jutsu and start looking around. When I look down my Sharingan shows me your chakra underground allowing me to know that you went underground. I immediately use my doton chakra and slam my hand on the floor causing the ground to start shaking and causing damage to you. Right after that I quickly bite my thumb and summon my bat White and get on his back and head towards the sky. As soon as I get into the sky I spit out a spear of lightning out of my mouth directly at you.*

(Doton: Yochi no Douyou) - Earth Release: World Shaking
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in harming the enemy target.

(Kuchiyose: Batto: Howaito)- Summoning: Bat: White
Type: Supp
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: n/a
Description: White is a white bat that is slightly bigger then Gamakichi in Shippuden, with razor sharp reflexes. White is able to use Suiton Jutsus up to A rank and the user can do the hand signs for White. White is strong enough to let the summoner ride on his back in the air.
- Must have signed the Bats contract.
- Stays on the field for 3 turns.
- Can only be summoned twice per battle.
- Any Water jutsu White uses count for the summoners 3 jutsus

(Raiton: Gian Yari) - Lightning Style: False Darkness Spear
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user emits a spear of lightning from their mouth. The spear can then split apart to strike multiple enemies.
Since I use doton chakra to stabilize the HLAM tech so it doesn't cave in I think that I wouldn't be to effected by the shaking ground since I am using Chakra to stabilize the ground around me... so... o_O

*I sense you leave the ground and just rise out of the ground. Quickly noticing you in the air on the bat forming the raiton spear I release a blad of wind that clashes with the spear of lightning. It nullifies the Raiton. Since you weren't there when I came up I never activated the CW meaning the I don't have to deal with the drawbacks yet.*

(Fūton: Kaze No Yaiba) - Wind Style: Wind Blade
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A blade of wind that is unblock able due to wind intangibility.
*After I release the blade of wind I bite my thumb smear the blood on my hand and perform the two hand seals needed. I quickly summon King Kodak he stands next to me waiting for orders.*

(Kuchiyose: Kokuou Kodakku) Summoning: King Kodak
Type: Supplementary
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: N/A(60 for Talon Strike)
Description: The user bites his thumb then smears the blood on his palm after doing so he performs two hand seals (Boar-Rabbit) and summons King Kodak. He is a White-collared Kite and the summoning boss for the Kite Contract. He is a fairly large summon about as big as the Hawk Sasuke summoned. He is large enough to carry one person on his back while flying and has trained with the Holder of the contract to be able to carry him at fast speeds. He has an affinity for Raiton and can use any Raiton tech that the user knows up to S rank. This is due to the fact that he has trained with the summoner for many years to perfect their timing together in battle and their jutsu. Kodak is a proud bird and will only listen to a summoner with confidence and will ignore a shy or less aggressive summoner. Kodak has sharp talons and a keen beak he is able to imbue his talons with Raiton chakra thus giving his strikes using his talons a paralyzing property much like a strike from a Raiton tech. It's not to effective and wears off incredibly fast lasts no longer than one turn. Can speak English.
Note:
-Can speak English
-Can only be in play for 5-turns.
-Can only be Summoned by someone who has signed or owns the Kite Contract.
-Can only be Summoned once per battle.
-Each Jutsu counts as a move toward the three jutsu of the summoner
-Raiton imbued Talon strike counts as a jutsu and lasts at most one turn
*Using this time to my advantage I perform one hand seal and form four clones while Kodak watches you making sure you don't attack. The clones form in position, C1 in front of me C2 to my right, C3 to C2's right and C4 behind me.*

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
C1
|
Kodak--Me-C1-C2
|
C4​
 
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