Solf vs Venom

Solf J Kimblee

Supreme
Joined
Jan 8, 2009
Messages
22,659
Kin
2,739💸
Kumi
4,609💴
Trait Points
18⚔️
Hisoka looks at the opponent in front of him. Could this opponent make him feel alive? He wanted to... he stopped thinking there was something that sparked his interest with this person now. It's the eyes... the eyes are something he has been researching on for years. They have finally set their selves in front of him. He smirked as he passively activates his Chakra Sensory abilities.

(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Type: Supplementary
Rank: C
Range: Short - Long
Chakra cost: 15 (- 5 per turn)
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel and sense chakra. The technique allows the user to concentrate and detect someone's chakra. Users can use this to determine the nature of a jutsu used as well as sense masses of chakra. The use of this can be compared to Sharingan's brutish level of sensory, able to sense collection of chakra but not the level of clarity and precision Byakugan has.
Note: Can only be used by bios with Sensory ability.
Note: After having on a bio for 1 month, users gain the ability to activate Sensory passively.

Snakes emerged from the ground below his opponent as he summoned them. During this he opens his mouth and the Kusanagi expels its blade from his mouth while the hilt stays in his mouth. The blade extends out and aims to stab directly into the opponent's body while he defends against the snakes.

Hmm

( Sen'ei Ranjashu ) - Hidden Shadow Wild Snake Hands
Type: Offensive
Rank: A
Range: Short - Mid
Chakra: 30
Damage: 60
Description: The user summons a large amounts of snakes that emerge from underground to attack a target. These snakes, each a meter wide, can attack up to mid range in the sky and erupt across a mid range radius.

( Kusanagi no Tsurugi ) - Grass-Mowing Sword
Type: Weapon
Rank: S
Range: N/A
Chakra: N/A
Damage: N/A
Description: The Kusanagi Sword of Legend was the legendary sword of Orochimaru. Taking the form of a double-edged jian, Orochimaru retrieves his Kusanagi by opening his mouth and extending a snake which then opens its mouth and produces the sword, either with the sword handle first so he could use it freely, or blade first to attack his opponent instantly. The sword can quickly extend and retract its blade to attack from long distances and cut through almost anything of A rank and below. The retraction and extending ability is so fast that upon impact it can produce an S-Rank damage. The sword is indestructible.
Note: Extending and retracting the sword counts as a move and spends 40 chakra per use.
Note: Can only be used by Orochimaru bios.

1900 -15 -5 -30 -40 =1810 Chakra Points
 

Venom

Active member
Legendary
Joined
Jun 16, 2012
Messages
16,405
Kin
835💸
Kumi
8,757💴
Trait Points
0⚔️
Status
Awards
Choosing Lightning as my specialty

Karna watches on with his rinnegan as the man began his offense without much less of an introduction. 'Oh well' karna thought as he passively activate his asura path to weaponize his body by adding two artificial arms and a whole face with a pair of eyes and a mouth behind his head (doesn't affect his ears). This wasn't the main purpose though. Instead, Karna channeled chakra into his boots to fly up into the sky away from the snake's reach while successfully avoiding the sword strike by a random luck. With the sword close to him, he would use one of his artificial arm to hold on to the sword as he channels lightning chakra through it to hopefully paralyze the man in place as the other artificial arm opens up to release 4 missiles at the frozen man. One from his right and left side, one arcing from above and the 4th one straight at him. He would casually activate two other techniques also during this time.

Chakura Suishin Būtsu no Jutsu ) - Chakra Propulsion Boots Technique
Type: Supplementary
Rank: C
Range: Short - Long
Chakra cost: 15 ( -5 per turn )
Damage points: N/A
Description: The Asura Path utilizes chakra that shoots out of his boots to propel himself in a linear direction, greatly increasing his speed by double. Other Rinnegan bios can also use this technique by having the Asura Path activated and producing the technique from their feet. With enough mastery, the user can even be granted flight as long as he fuels the technique. In this case however, he needs to spend chakra to sustain flight, spending a move to keep active.
Note: Can only be used through Asura Path or with it active.

Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Type: Offensive/Defensive
Rank: A
Range: Short (Mid if channeled through a medium)
Chakra: 30
Damage: N/A (+10 if used to boost weapon damage)
Description: This jutsu allows the user to generate non-focused electricity from their body. It can be used as an omnidirectional attack or be channeled through weapons, the ground or other conductive mediums. Because the electricity isn't focused, it doesn't kill on contact, instead it has great numbing and paralyzing effects. To channel Nagashi through a medium, the user needs to focus the technique into one of his hands which will then be put in contact with the medium and can only choose to either do a widespread attack throughout his whole body or to channel it into something; he cannot achieve both usages at the same time. Despite not having much destructive or damaging properties, Nagashi can be used to destroy low rank earthen and wooden structures and even negate chakra on the ground to stop high ranked earth and wood techniques. It has also been noted that Lightning Specialists that have mastered Lightning to the highest degree can resist total paralyzation, although they still feel the pain and numbing effects.
Note: Paralyzation lasts 1 turn if sucessful but is ineffective against bios who have a primary Lightning Specialty

Kaiwan Misairu no Jutsu ) - Flaming Arrow Missiles Technique
Type: Offensive
Rank: S
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: Using the Asura Path's abilities, the user is able to create missiles from his body that can be launched at the opponent. The selected body part will open up and revealing "missile bays", from which the missiles will shoot up. These missiles home in to the targets chakra signature and can track multiple targets. The user is able to produce up to 4 missiles that can fill a short range radius will explosions. These missiles must all land within up to mid range from one another.
Note: Can only be used by Rinnegan bios.
Note: Requires the user to have the (Shuradō) - Asura Path active.

Doujutsu: Rinnegan ) Eye Technique: Samsara Eye (Always active)
Type: Supplementary
Rank: S-Rank
Range: Short-Long
Chakra: N/A ( -5 per turn )
Damage: N/A
Description: One of the 3 great Doujutsu, the Rinnegan has, like the other, the ability to see chakra and the chakra flow of individuals. It also allows the user a great clarity of perception and tracking abilities, although its levels vary from user to user. It also grants a family of abilities collectively known as the Six Paths Technique. The user is also able to summon and control the Demonic Statue of the Outer Path. Certain Rinnegan abilities have only been demonstrated by single users: Madara can create corporeal shadows in the invisible world of Limbo; Momoshiki is able to absorb any ninjutsu with his right Rinnegan and release it with his Left Rinnegan; Urashiki is capable of moving through time and space when different eyes are activated. While Nagato was never able to deactivate his eyes, Madara and other wielders could switch at will between their other eyes and Rinnegan eyes, although Uchiha aren't able to go from 3 Tomoe to Rinnegan directly. Due to implanting Madara's Rinnegan into his eye, Obito loses the ability to deactivate this eye, much like Nagato.
Note: Can only be used by Rinnegan users excluding Sasuke.
Note: Requires activation ( spending move ) for other Rinnegan bios but remains active indefinetely afterwards if the user chooses to. After having for 1 month, user becomes able to switch between both doujutsu without spending a move. In the case of Madara, user needs to have activated EMS before and had it active for 1 full turn before activating.

Chakra Henkanshi no Jutsu) - Chakra Sensing Technique (Passively activated)
Type: Supplementary
Rank: C
Range: Short - Long
Chakra cost: 15 (- 5 per turn)
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel and sense chakra. The technique allows the user to concentrate and detect someone's chakra. Users can use this to determine the nature of a jutsu used as well as sense masses of chakra. The use of this can be compared to Sharingan's brutish level of sensory, able to sense collection of chakra but not the level of clarity and precision Byakugan has.
Note: Can only be used by bios with Sensory ability.
Note: After having on a bio for 1 month, users gain the ability to activate Sensory passively.

(Shuradō ) - Asura Path (Passive)
Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user will activate the Asura Path which grants him the ability to create mechanised armor, augmenting their body with extra limbs and various robotic weaponry. It allows, for example, the user to create up to 6 extra arms which can be used in a variety of ways, such as grabbing their opponent and using a hidden chakra cannon in on the arms to attack him or perform handseals as the user throws kunais or does a Taijutsu move. It can even be used to help perform certain techniques. He can also alter his own head to manifest additional faces with additional pairs of eyes, all linked together. The possibilities are multiple. He can use this activation to access all of the Asura path abilities.
Note: Can only be used by Rinnegan biographies with access to the Six Paths ability.
Note: When the user wants to change his body, he must activate this technique each time. This is necessary as well for 6 Paths of Pein bios.

(Tendō ) - Deva Path (Passive)
Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The Deva Path grants the user the ability to manipulate attractive and repulsive forces with objects and people. These gravity manipulating techniques, however, cannot be performed in rapid succession; the amount of time required to recharge after use varies depending on the scale of the technique used, five seconds being the basic minimum. The Deva Path also grants another ability: Chibaku Tensei which allows the user to create a huge makeshift terrestrial body from all the surrounding matter that is attracted to a black sphere released by this technique.
Note: Can only be used by Rinnegan biographies with access to the Six Paths Ability.

Health: 200
Chakra: 2750 -5 (Rinnegan) -15 (Chakra Sensing) - 30 (Asura Path) -30 (Deva Path) -15 (Boots) -30 (Lightning) -40 (Missiles) = 2585
 

Solf J Kimblee

Supreme
Joined
Jan 8, 2009
Messages
22,659
Kin
2,739💸
Kumi
4,609💴
Trait Points
18⚔️
Right when the man rocketed his self away Hisoka smirked a little bit. He swings his right arm from right to left. Water forms around his opponent tossing him around. He bounces from wall to wall. As this is going on Oro retract his blade before his opponent could even touch it.

(Suiton: Arekuruu Hayase) - Water Release: Raging Rapids
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: Using their skills with Water Release, the user generates a powerful vortex of water around their enemy with a swing of their arm that sends them flying upwards and then dispels it with another hand gesture. (Requires a water source).

Note: Tobirama and Mei terumi can perform this without a water source.

Hisoka gets into a stance where he holds his right arm backwards and launches it at his opponent. With this launch is a released of a lightning arrow, the target is his opponent. The arrow is released after the water technique has started

Let's see what those eyes can really do.

He lets out a sinister laugh.

( Raiton: Jinraisen ) - Lightning Release: Thunderclap Arrow
Type: Offensive
Rank: B
Range: Short - Mid
Chakra: 20
Damage: 40
Description: The user molds then shapes lightning natured chakra into the form of a massive arrow. They can then throw the arrow as a projectile-based attack, or combine it with a Water Release technique to electrocute a target.

1810 -5 -30 -20 =1755 Chakra Points
 

Venom

Active member
Legendary
Joined
Jun 16, 2012
Messages
16,405
Kin
835💸
Kumi
8,757💴
Trait Points
0⚔️
Status
Awards
As Karna evaded the snakes from below he would see water forming around him. Before the water can touch or harm him, Karna would perform a quick gesture (Lightning specialty, no hand seals) to infuse his lightning into the weaker water source to take control of it before it can touch him and quickly send it towards the man. As it travels, Karna simply changes the shape into a sphere as he injects more chakra into the lightning to duplicate it within the same timeframe. With the two spheres heading towards you (one from your left other to your right) he would slowly come back down to the ground where he deems it safe.


Raiton: Senshu Yousei)-Lightning Release: Usurper’s Claim
Type: Offensive
Rank: S
Range: Short - Long
Chakra: 40
Damage: 80 (+60 from your water)
Description:
To begin the user will form the Dog>Dragon hand seals and focus their lightning chakra into an existing liquid source or technique. Using a similar concept that has been shown in previous lightning techniques, the user will then infuse the liquid with a current of lightning throughout the source, containing and electrifying it and by doing giving them the ability to levitate and manipulate the liquid. The user can shape the liquid into various forms to attack their target, shocking them from the current while also dealing blunt damage from the force of the water.

Note:
~Can only be used two times
~Cannot use lightning techniques above S rank for the rest of this turn and the next
~Can only be taught by xHoudinii

Raiton: Kaminari no Yōna)- Lightning Release: Thunderous Recreation
Type: Offense/Supplementary/Defense
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage Points: N/A (Depends on technique) (140)
Description: An elemental lightning technique based around shape manipulation, a concept deprived from Lightning Release: Lightning Blades Levitation and the Lightning Shadow Clone. The basic concept is, the user will either release unfocused lightning onto a conductible material (either through touch, or sending a bolt through the air, or ground), or inject this jutsu into preexisting lightning to harness the lightning technique/material. The user is able to create duplicates of the original jutsu. The appearance of the duplicated jutsu is exactly the same as the previous technique, their damaging property, rank, size, and purpose of jutsu is relatively the same as well. This technique can be used on streams, projectiles, humanoids, self-sustaining techs, etc. Most of the time "shocking" to touch, the lightning duplicate will have a certain amount of tangibility to remain in shape. The user can create an extra beast for attack, or another spear of lightning. Alternatively, when used on jutsus/weapons with lightning conducted on it, the user can create a duplicate from that as well (only tangible elements). The difference between using this jutsu on already existing lightning, or on conducted lightning, is that the conducted lightning (such as a kunai with nagashi), will appear to be an exact copy, its internal body composed of electricity, but in appearance looks regular as ever. And when struck, reverts back to a regular state of pure lightning. To the opponents eye's, this method would look simply like a clone of the original technique, though this might not fool some forms of sensory, and dojutsu. These duplicate jutsus can be controlled as a streaming, or can be aimed as a projectile. The duplicates are created short range of the original jutsu, but the user can inject/use this jutsu on techniques from virtually any range. The power of the duplicates is equally divided between the numbers created if needed by the user. A drawback to this jutsu is shape matters, it can be used on shaped/tangible lightning techniques, or tangible materials conducted with lightning. This can not be used on one's self with lightning armor based jutsus.

Note: Can only be used three times
Note: Can only be taught by Noni
Note: A duplicate can last up to two turns max
Note: Can not be used with natural lightning (e.g. Kirin), because of its scarce and how limited it is to control
Note: A duplicate can only be used on one technique at a time, if the user wants to use this technique on another, they would have to re-perform this technique

Tendō ) - Deva Path (Passive)
Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The Deva Path grants the user the ability to manipulate attractive and repulsive forces with objects and people. These gravity manipulating techniques, however, cannot be performed in rapid succession; the amount of time required to recharge after use varies depending on the scale of the technique used, five seconds being the basic minimum. The Deva Path also grants another ability: Chibaku Tensei which allows the user to create a huge makeshift terrestrial body from all the surrounding matter that is attracted to a black sphere released by this technique.
Note: Can only be used by Rinnegan biographies with access to the Six Paths Ability.


Chakura Suishin Būtsu no Jutsu ) - Chakra Propulsion Boots Technique (Reference)
Type: Supplementary
Rank: C
Range: Short - Long
Chakra cost: 15 ( -5 per turn )
Damage points: N/A
Description: The Asura Path utilizes chakra that shoots out of his boots to propel himself in a linear direction, greatly increasing his speed by double. Other Rinnegan bios can also use this technique by having the Asura Path activated and producing the technique from their feet. With enough mastery, the user can even be granted flight as long as he fuels the technique. In this case however, he needs to spend chakra to sustain flight, spending a move to keep active.
Note: Can only be used through Asura Path or with it active.

Health: 200
Chakra: 2585 +30 (Lightning) +40 (Missiles) +30 (Deva path) =2685
2685 -10 (Sensing & Rinnegan) -5 (Boots) -80 (2 Lightning) - 30 (Paths) = 2560
 

Solf J Kimblee

Supreme
Joined
Jan 8, 2009
Messages
22,659
Kin
2,739💸
Kumi
4,609💴
Trait Points
18⚔️
Hisoka chakra sensory alerted to the lightning nature building up in his opponent. He didnt think what was about to happen could happen like this. He watched his opponent and noticed he took control over the water source that he just created. The lightning objects coming from different sides he created water under his feet which he travels towards his opponent as he descends from the sky. As he does this he takes out his katana from his mouth and holds it with his right hand. He aims to do multiple swings with it.

( Suiton: Seisuiryū ) - Water Release: Azure Water Stream
Type: Offensive
Rank: C
Range: Short-Mid
Chakra: 15
Damage: 30
Description: The user will create a moving body of water beneath him that travels towards the opponent carrying the user. They then slash the opponent with their sword multiple times.

( Kusanagi no Tsurugi ) - Grass-Mowing Sword (Reference)
Type: Weapon
Rank: S
Range: N/A
Chakra: N/A
Damage: N/A
Description: The Kusanagi Sword of Legend was the legendary sword of Orochimaru. Taking the form of a double-edged jian, Orochimaru retrieves his Kusanagi by opening his mouth and extending a snake which then opens its mouth and produces the sword, either with the sword handle first so he could use it freely, or blade first to attack his opponent instantly. The sword can quickly extend and retract its blade to attack from long distances and cut through almost anything of A rank and below. The retraction and extending ability is so fast that upon impact it can produce an S-Rank damage. The sword is indestructible.
Note: Extending and retracting the sword counts as a move and spends 40 chakra per use.
Note: Can only be used by Orochimaru bios.

1775 -5 -15 -40 =1715 Chakra Points
 

Venom

Active member
Legendary
Joined
Jun 16, 2012
Messages
16,405
Kin
835💸
Kumi
8,757💴
Trait Points
0⚔️
Status
Awards
As the man evades the spheres, Karna uses one of his artificial arm to fire off a chakra beam at the man.

Reza Bakuhatsu no Jutsu ) - Laser Explosion Technique
Type: Offensive
Rank: A
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: Through the Asura Path, the user is able to create a cannon of sorts from his body. This "hi-tech" looking weapon is nothing more than a chakra cannon. It shoots a very dense and concentrated beam of chakra that travels at blazing speeds. The dense concentration of the beam makes it strong enough to play in equal terms to elemental techniques of the same rank.
Note: Can only be used by Rinnegan bios.
Note: Requires the user to have the (Shuradō) - Asura Path active.
 

Solf J Kimblee

Supreme
Joined
Jan 8, 2009
Messages
22,659
Kin
2,739💸
Kumi
4,609💴
Trait Points
18⚔️
Hisoka noticed the man body changing as he is moving along with water under his footing. He takes his left hand and grabs his Demon Twin Gun on his hip. He shoots at the beam that is being shot at him. They would meet in the middle and cancel each other out. The bullet is shaped into a snake head. He continues on towards his opponent and does his multiple swings.
Dēmontsuingan | Demon Twin Guns
Type: Tool
Rank: A
Range: Short
Chakra: N/A
Damage: N/A
Description: Demon Twin Guns(DTG) are named Liz and Patty and are Beretta M9 Pistols. Starting out each gun clip hold 100 chakra. The user must spend 100 chakra per clip to fill them up passively. These guns can release bullets from D-S rank that uses 10 - 40 chakra points which goes from 20 - 80 damaged; they do use a move per turn. These bullets can be shaped into different looks besides just bullets. These bullets can be elemental or raw chakra and follow the weaknesses of shaped manipulated elemental or raw chakra.

1715 Chakra Points
Left Clip: 100 -30 =70
 
Top