Re: Roju's FML customs
€Crystal Release€
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Taught all to but Senki to:
1: Python
2:Kyrielight (Ian)
3:
Donated to Canon
1:
(Kessho:shinderera surippa) - Crystal: Cinderella's slipper's
Type: Supplementary
Rank: B rank
Range: Short
Chakra Cost: 20
Damage Points: 40(+5 for taijutsu kicks)
Description:
The user begins by making a handsign and forms crystal slipper's on her feet which she can fling off of her feet kicking them off at the enemy. The slipper's have a sharp pointed end and will pierce through skin from the force of being kicked at an enemy. Also a hidden ability is that the user can channel crystal chakra into the heels to extend or retract the size of the heel. The heel can extend to 1.5 feet and retract so it is flat for running. The user may also use these slipper's for taijutsu cutting an enemy while kicking them.
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Restrictions: can only be used twice during battle, can only stay active for three turns while using for taijutsu.
Note: can only be used by guren.
Approved here:
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2:
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(Kessho: Doragon Tsume) - Crystal: Dragon Talons
Type: Supplementary
Rank: B
Range: Short - mid
Chakra Cost: 20
Damage Points: 40
Description: The user begins by forming a single handsign and changes her finger nails into crystal talons which extend up to 1" past finger length. These talons can extend at fast speeds leaving very small room for error when evading freeform slashing and can retract back to normal just as fast. The user also has the ability to at will shoot the nails like senbon from there hands
to mid range, By doing this the fingers will revert back to normal and not be crystal anymore.
Restrictions
: the user can use this ability 3 times in battle
: the user cannot extend and retract more than twice for each way in the same turn.
: can maintain talons for two turns
Note:Can only be used by guren.
taught to:
1:
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3:
Donated to canon
(Kesshou: yuka) - Crystal: floor
Type:Supplementary
Rank:S rank
Range:Short - Long
Chakra Cost:40*
Damage Points:NA
Description:
The user does three handsigns begins by building up there crystal chakra and proceeds to turn the top 3 feet of the ground into crystal making it so the enemy's are no longer touching the ground and able to manipulate the ground itself. This also can be used as a focus point for making crystal jutsu's rise up from the platform faster as there is already a crystal source to draw from. The platform can be damaged but it will take a jutsu equal in power to do so, following elemental interactions. The user also has the ability to control how far the range of the technique will work but has to state during the jutsu process which ranges are being effect. Speed reference for building the platform is similar in speed to crystal labrynth.
Restrictions: can only be used once
: earth cannot be manipulate from the ground as long as this jutsu is on the field for either the user or the enemy.
: no other crystal jutsu's can be used in the same turn.
: this jutsu stays on the field for 4 turns.
: only guren can use this jutsu.
approved here:
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4:
(Shoton Sonic Boutou ) Crystal Sonic Boom
Type: Supplementary
Rank: B
Range: Short
Chakra Cost: 20
Damage Points: 40
Description:
the user begins channeling crystal chakra to both fists and proceeds to swing both arms forward crossing over each other and releasing two Crystal blade like structures thin and sharp like a Scythe blade towards the enemy. these blades which look joined in the middle but are actually two seperate blades one from each hand. they are slightly see through blue and each blade will be the length of the arm so 3 feet each, making 6 foot span in total. this jutsu is very good for short range and gets off quickly as it works by building chakra and arm motions.
Note: the length of the blades in total is 6 feet long.
Note:Can only be used by a crystal user.
Approved here:
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5:
Donated to canon
(shoton Doragon Otakebi) Crystal dragons roar
Rank: A Rank
Type: offensive
Range: Short-mid
Chakra cost: 30
Damage points: 60
Description: guren does a single one handed handsign and proceeds to release Shards of pointy spike like crystals pink in color and short 1 inch to 2 inch shards from her mouth. this is a full stream like cluster which has a diameter radius expulsion of 10 feet in diameter, and has enough force to blast through a tree.
Restrictions: can only be used three times in battle.
: cannot release crystal from the mouth In the next turn.
:can only be used by guren
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Permission from dan to make dragonslayer related cjs.
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6: approved here.
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(Shoton Senkou Kikku) - Crystal Flash kick
Type: Supplementary
Rank: B
Range: Short-mid
Chakra Cost: 20
Damage: 40
Description:
Guren while in mid air channels Crystal chakra to her left or right leg and swings her leg in the way of a bicycle soccer kick. During the rotation do the kick the user will release the chakra built up and a flash of pink will ignite the sky while also releasing a large scythe of Crystal almost 10 feet in length and width. The scythe of Crystal has tremendous speed and strength from the rotation of the bicycle kick.
Restrictions: can only be used four times in battle.
: cannot be used twice in the same turn.
Note: speed is of that of a soccer ball being kicked.
Can only be used by crystal user..
Can only be taught by roju.
7: approved here:
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(Shoton: Doragon Hakari) - Crystal: Dragon Scales
Type: Supplementary
Rank: A rank
Range: Short
Chakra Cost: 30(15 to maintain)
Damage Points: 60(+10 taijutsu)
Description:
This jutsu requires two handsigns and then the user grows Crystal like scales out of all there sweat pores on there body. The user can control which portions of the body they would like scales to be on as well instead of full body. The scales are not very thick but are very dense Crystal, and dark pink colored in nature. These scales are in no way turning her body into Crystal but are making a layer of scales over her skin, which can move like dragon scales would thus giving considerable movements. The scales can be used to block taijutsu up to B rank and blunt force ninjutsu up to C rank. The scales can be shattered by Guren if they become a hindrance to her during combat. They will also slow your movements down by -1 of your current speed but it will give you a +10 damage when used with taijutsu.
As a full on release Guren can form one more single handsign sharpening all the scales to sword like points, point straight off the users body and fully release the scales shooting them from her body in every direction within short range.
Restrictions
: can only be used twice per battle
:cannot use other ninjutsu while this is active.
Note:Can only be used by guren.
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8:
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(Shoton Kinko Shuuha) Crystal Imprisonment Wave
Type:Attack
Rank:S rank
Range:short-mid
Chakra:40
Damage:80
Description: Guren forms two handseals and proceeds to hold both hands out in front of her. She sends out a wave of crystal chakra which can crystallize multiple objects in a widespan or a large object which is a solid based element or
any type of liquid that has a strong water based or bugs. Guren can then forcibly shatter the crystal with her mind at will. The jutsu will crystallize the things which come into her range as soon as her chakra touches it. This chakra wave is also sent out in a 360' wave all around the user.
Video for reference:
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Restrictions:
- can only be used once per battle.
- cannot use crystal above A rank in the next two turns.
- objects that become crystallized will be inside and out encased with crystal.
-Cannot be used in living beings
- can only be taught by Juha
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9:
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(Shoton Houtai) Crystal Bandage
Type:Supplementary
Rank:S rank
Range:short
Chakra:40
Damage:80
Description:
This jutsu is an emergency type jutsu in which the user takes on any type of cut or stab wound damage. The user can use there crystal chakra and around the wound it will crystallize forming a containment to keep you from bleeding out. Although simple it takes extreme control because if your not delicate enough you will do more damage then good. The user can even run a finger over the damaged area channel the crystal chakra to the finger and swipe it across the wound sealing it up. Say that the users hand has been cut off the user can channel Crystal chakra into the palm of the other hand, and place it over the handless wrist or arm and crystallize the end of the wound.
Restrictions:
+ can only be used once per battle
+ cannot crystallize more then one cut of any size.
+ cannot use Crystal for 2 turns.
+ can only be taught by Juha
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10:
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(Shoton Senki) Crystal Annihilate
Type: Offense
Rank: S-Rank
Range: Short-Long
Chakra: 40 (20 per turn active)
Damage: 80 (swords A-rank 60)
Description: This jutsu requires six handsigns and then a great amount of chakra to build and maintain this jutsu. This jutsu is one of Guren's last ditch attempts at truly killing and vowing to put someone in their grave. She forms the handsigns and releases an incredible amount of chakra, creating a giant dome of dark Crystal inside the dome is 1000 circling swords make of pink Crystal which hover inside the dome. The swords cannot be sent at the enemy in any way but the user can hold out an open hand and willfully manipulate the swords into her hands effortlessly. Guren can only have up to two swords being used at one time, and while the swords are A rank in strength they do A rank damage as well. The user however can only use up to 10 swords maximum throughout the duration of this jutsu. Although there is 1000 swords as an active barrier the user is limited to how many swords they can use in order not to compromise the integrity of the barrier. The swords will glow with Crystal chakra and also light up the dome with light from the glowing swords. The dome itself can be shattered but the enemy would have to take into effect that the swords are hovering around the perimeter of the dome and would take some of the damage as well.
If a sword is shattered while being used the user will simply open their empty hand and manipulate a sword into it from the perimeter of the dome. With Guren constantly channeling chakra into this barrier she can also manipulate the barrier giving off an immense amount of heat from the top of the dome which would evaporate any low ranking water jutsu C rank and below. The way this is achieved is that among all the swords that are created in the barrier the top of the barrier has a giant hovering prism which is the power source to keep everything maintained. The prism acts the same way as arrow of light except instead of firing off a heat blast it will simply change the temperature inside the barrier. This will make using water jutsu harder and less proficient.
Reference of looks and formations of swords:
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Restrictions:
- Cannot use any other ninjutsu while this is active.
- Cannot use Crystal jutsus for three turns after this jutsu dispels.
- Stays active for three turns or until opponent destroys it.
- The heat will also work against Guren as well.
- Can only be used by Guren.
- Can only be used twice per battle.
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11:
(Ransotengai) Heavenly wild puppet
Type: Supplementary
Rank: A rank
Range: Short-mid
Chakra: 30
Damage: N/A
Description: This jutsu requires the user to make in either hand, forming a one large Makibishi like grenade in there hand. The chakra infused crystal Makibishi is able to be left on the ground or thrown at something. Upon touching something solid or liquid the crystal infused Makibishi will crystallize what it hits in a mid range diameter. Should the crystal be dropped on a water source or water in general it will normally crystallize a large size source or jutsu. Things larger in scale like S rank size will require more then one attempt to crystallize. The user can only create up to one large Makibishi in either hand at a time, and these can only be thrown with kunai thrown speeds up to mid range of your target(s).
Restrictions:
Note: Can be thrown up to mid range
Note: Useable 4 times
Note: Can only make one crystal per use
Note: Can crystalise a area with a mid range diameter or a solid/liquid jutsu A rank and below
Note: The crystal can then be used as a crystal source.
+ can only be taught by Juha
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12:
Sakanade Shoton ( Counter Stroke Crystal )
Type:attack
Rank: S Rank
Range: short- long
Chakra: 40 (-10 for every turn active)
Damage: Na
Description: guren upon making two hand signs releases from her mouth a mist like granule crystal into the battlefield in the air, the Crystal is also clear but will sparkle from the light. The crystal will hover in the air like normal mist however this particular crystal has been imbedded deeply with Guren's chakra and will harness the sunlight in the battlefield to refract and create optical illusions through the crystal. The user has the ability to imbed a command into the chakra/light illusion. The projection/illusion is able to completely harness the colour pallete to project any colour needed to make a full projection of the imbedded chakra's desire.
Shunpo- an illusion cast by the light being refracted and reflected through the crystal mist which will project five copies of Guren scattered around the enemy. These copies cannot do any actual damage as they are simply a projection from the light through the crystal. The projections cannot be dispelled unless the crystal is disrupted or dispersed completely.
Taorero- Is the ability to for Guren to make the most as dense as she would like in any area while also being able to clear zones for herself. The dense crystal most will slow anything caught in it down by 2X. This will have a feeling of moving through water which has a feeling of restriction. The crystal will also attach itself to anything it touches within reason (ie solid substances) and slowly build up during the three turns. This will also add weight to anything it attaches to. By the end of the first turn it could add 3 times the users weight. While gaining more and more weight.
restrictions
: can only be used once per battle
: lasts for 3 turns or until dispersed.
: the projections/illusions will be seen by both the enemy and user.
: can only be used by guren
: can only be taught by juha
: cannot use B rank crystal or above in the same turn or next.
:Cannot crystallize the inside of a body only outside surface.
: Shunpo and or Taorero will use one turn each.
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(Shoton Doragon Chikaru)Crystal Dragon Force
Type:Supplementary
Rank:A rank
Range:Short
Chakra:30
Damage:50
Description this Jutsu is a seal that while in close range combat crystallized onto the enemy. Now depending on the location or placement of the crystal seal will determine what gets effected. The seal can be placed anywhere on the enemies body. Once the seal is placed should the enemy channel chakra to or utilize chakra from the area of placement. So say the enemy goes to use a Jutsu that releases chakra from the legs whichever leg has the mark on it will activate the seal once chakra flows too that leg. The mark will begin to crystallize that area which is trying to use chakra. The crystallization cannot spread any further then say an arm or leg if that is where it is placed. The seal looks like the head of a dragon but it is placed with crystal chakra so it is visible. The crystal will simply encase and not fully crystallize the inside of that body part.
Coating it in a thick layer of crystal, this will make the area that is affected three times as heavy as usual.
Restrictions:
+Can only be used three times per battle.
+The crystal on the body cannot be manipulated.
+The effected area will remain that way for two turns.
+While crystallized that area is heavy and harder to move.
+ Seal must be placed on enemy through contact.
+Can only be used by a crystal user.
: No other S rank or above while active
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Shoton/Fuinjutsu Henteku Dou (Crystal/Sealing arts Strange Body)
Type:Supplementary
Rank: A rank
Range: Short
Chakra:30
Damage:
Description: This seal is noted in the bio of the user. It is a unique seal with the kanji Mineralize which has been placed on their body. The jutsu/seal will activate when it senses moisture in the air or surrounding area of the user. once activated this seal will send out a chakra shield barrier of Crystal chakra. This barrier will be able to crystallize any liquid that comes into contact with the barrier or even passes through the barrier. Liquid based substances will have an immediate crystallization and will shatter instantly. While things like earth will crystallize but will rather fall to the ground and lose momentum. Guren will be able to freely move and or redirect any crystal inside this barrier at a moments notice By focusing her crystal chakra. She could even go as far as to reform the crystal into fine dust like particles or other objects. Or reform and add the crystal to a new jutsu.
Notes: can only be activated by water/moisture/mud based elements.
The crystallized water shards can be used as a source to create other crystal jutsu.
Note: this barrier will move with the user while active.
Note: remains active for 4turns.
Note: usable Once per battle.
Note: Cannot use above A rank Crystal while active.
Note: can only be taught by me.