Disney land, spark up.Where we going? While we're going there, tell me what you know about Smoke, sir.
( Kemuriton: Suishin ) - Smoke Technique: Propulsion - Its legit just to help you move at your running speed. I'm going to assume this means your base running speed with no enhancements. It's alright? But when FF dodge exists and uses no chakra, not sure why I'd ever use this.Noice, you covered everything. We'll get straight into the jutsu then. Jus tell me what you think, ask questions if you have any, etc,.
( Kemuriton: Suishin ) - Smoke Technique: Propulsion
Type: Supplementary
Rank: C
Range: Short - Mid
Chakra: 10
Damage: N/A
Description: The user releases a jet of smoke from their legs in order to propel themselves in a desired direction. This allows the user to travel at his running speed in a burst in a single direction.
Note: Only useable thrice per battle and requires Body of Smoke to be activated.
( Kemuri Bunshin no Jutsu ) - Smoke Clone technique
Type: Supplementary
Rank: B
Range: Short - Mid
Chakra: 20
Damage: N/A
Description: The user forms a handseal and creates a smoke-based clone. When it is struck, it turns into a smoke similar to the smokescreen the user creates, clouding a mid ranged area with smoke that masks the user's chakra signature. The smoke clone is mostly used as a diversion tactic like other clone techniques, however, the user can also turn the clone into a source for smoke ninjutsu at any time.
Note: The clone can only use smoke related jutsu. Smoke created from dispersing/destruction lasts for 2 turns.
Note: Only useably by bios that've learned Smoke Ninjutsu.
( Enmaku Rō no Jutsu ) - Binding Smoke Prison Technique - Basically what smoker does from OP but weak.We'll go with base running speed to be on the safe side, lol. And yeah, the clone rules make that pretty useless tbh. Moving on to the next two.
( Enmaku Rō no Jutsu ) - Binding Smoke Prison Technique
Type: Supplementary
Rank: B
Range: Short - Mid
Chakra: 20
Damage: N/A
Description: The user will manipulate their smoke to wrap around the opponent with a minimal level of physical power that will prevent them from moving. This smoke is capable of preventing movement by targets but doesn’t reduce their actual AGL.
Note: Only useably by bios that've learned Smoke Ninjutsu.
( Kuro Kemuri Tama no Jutsu ) - Dark Smoke Sphere technique
Type: Supplementary
Rank: B
Range: Short - Mid
Chakra: 20
Damage: 40
Description: The user will shoot out small dark bombs from his palms that will then release thick smoke to create a veil of smokescreen that will suffocate the target. This smokescreen can cover a Mid range area with smoke and prevent visual and chakra based sensory from working.
Note: Only useably by bios that've learned Smoke Ninjutsu.
( Ninjutsu: Hatsuendan Juugan no Jutsu ) - Ninja Arts: Smoke Bomb Bullet Technique - More balls of smoke that can do damage on impact and make a cloud of smoke.Yosh. And next.
( Ninjutsu: Hatsuendan Juugan no Jutsu ) - Ninja Arts: Smoke Bomb Bullet Technique
Type: Offensive
Rank: B
Range: Short - Long
Chakra: 20
Damage: 40
Description: The user makes a single handseal whilst kneading chakra in either their hands or mouth. With the point of origin wherever the chakra is pooled, they'll then release up to three highly condensed spheres of smoke that are launched with a great, pressurized force not unlike many Fūton techniques. Upon striking a target, each bullet erupts like a smoke bomb and goes on to release a large cloud of smoke around the target.
Note: Only useable by bios that've learned Smoke Ninjutsu.
( Ninjutsu: Yomi Haiki ) - Ninja Arts: Underworld Exhaust
Type: Offensive
Rank: A
Range: Short - Long
Chakra: 30
Damage: 60
Description: The user makes the Snake handseal, then slams their palms on the ground. This motion can easily be misconstrued as the initiation of a Doton technique, when in fact they're channeling dense smoke into the very earth beneath their target. Once released, the smoke erupts from the ground in a forceful torrent that damages the target's legs, in addition to knocking them high into the air. This is capable of reducing target’s BODY by 1 AP for up to 3 turns.
Note: Only useable by bios that've learned Smoke Ninjutsu.
Cough no jutsu to dip from a fight. Blocks sensing by the sounds of it and clearly blocks sight. Will ignore the smoke AP shit as I got my own gainsI don't think it's fluff, I'm assuming that it applies to something like chakraless Taijutsu for example, but I'll ask if there's a specific rank that it applies to.
( Senpuku Kemuri Kangoku no Jutsu ) - Blinding Smoke Screen Technique
Type: Supplementary
Rank: S
Range: Long
Chakra: 40
Damage points: N/A (-20 to each target per turn)
Description: While engaged in battle and wishing to retreat tactfully, the user will create an extremely thick smokescreen from their mouths that will blind the enemy and cause them to cough violInside this smoke screen, targets will struggle to sense and see as the smoke not only hinds their eyesight, but causes them to track poorly. Targets will suffer a reduction of DEX while within this smoke, dropping by 2 AP while present as well as reducing their range by 1 landmark. This smoke deals small damage to targets every turn they are within the smoke.
Note: If used under a smoke-like state, the user can expel the smoke from his own body into a radius around him.
Note: Only useably by bios that've learned Smoke Ninjutsu.
( Ninjutsu: Hisou no Hyakki Torifogu ) - Ninja Art: Flight of 100 Foggy Birds
Type: Offensive
Rank: S
Range: Short - Long
Chakra: 40
Damage: 80
Description: The user performs a brief series of three handseals while kneading chakra in their lungs. Once prepared, they'll then exhale two baseball-sized spheres of smoke so highly condensed that they may appear to be solid. Sometime during their trajectory path, the user will make another handseal, which causes the two spheres of smoke to burst into a few dozen small bird-like figures that'll flock towards the target. These bird-like smoke constructs rain down on the enemy from various angles, and packs force equivalent to that of a punch before dispersing into a small cloud of smoke on contact. After the assault is completed, the target is left bruised and bloodied in a large cloud of smoke.
Note: Only useable by bios that've learned Smoke Ninjutsu.
Note: Only useable thrice per battle.