Eyy thanks familia
Rei's R&R
Mid range
Nagato bio
Terrain: Where Gaara fought Muu
I'll start off with two Shadow Clones and you can go first.
(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
Eyy thanks familia
Rei's R&R
Mid range
Nagato bio
Terrain: Where Gaara fought Muu
I'll start off with two Shadow Clones and you can go first.
(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
Inchato walks onto the battlefield, finds his swirly eyed opponent and his clones, and promptly positions himself a mid-range from him.
"Hang on just one sec"
With a certain nonchalance, Inchato rummages through his pockets and eventually pulls out a slightly battered scroll. He crouches, lays it down on the ground before him, and studies it for a bit. Finally, he nods. "Yeah, this'll do." With that, he presses his hands onto the topographical scroll.
Immediately, the battlefield reshapes as a myriad of ice structures erupt from the ground, pushing the pair of combatants upward as they rise.
Type: Supplementary
Rank: S
Range: Short-Long
Chakra Cost: 40 (-15 chakra per turn)
Damage Points: N/A
Description: Glacier Invasion is an adapted version of (Doton: Uitenpen) - Earth Style: Wheel Of Fortune, used to summon large amounts of ice to the battlefield in a similar manner to which the aforementioned jutsu summons earth. Just as with the parent technique, the user of this jutsu will bite their thumb in order to draw blood and perform a row of five hand seals before slamming their hand on a scroll in the ground. This jutsu combines principles from both the summoning technique and ice release techniques in order to achieve its goal. The user summons a large amount of ice from an immense glacier which he molds into the design that is present on the scroll whilst in the process of summoning it. This allows the user to generate large amounts of ice onto the train in the form of any structure composed of ice that he wishes. Should the user be defeated, the technique will abruptly end, causing all of the ice to simply vanish. Alternatively, the user can end the technique of his own free will prematurely, causing all of the ice to vanish.Like the jutsu it's derived from, Glacier Invasion only allows the user to manipulate the shape and position of the ice the moment the ice is first summoned when this jutsu is activated as dictated by the scroll. Further manipulation of the ice past what is drawn on the scroll must be accomplished through the usage of other jutsu.
Note: Can only be used once per battle.
Note: No S-Rank or above Ice on the turn this is deactivated
Note: Whilst active, the user will be limited to only performing Ice, Water and Wind jutsu.
This particular scroll causes the battlefield to reshape into two distinct sides, with the dividing line being two meters in front of Inchato. The first side, the side Inchato is standing on, rises up off the ground about 10 meters in total, and is for the most part simply flat, with the exception of the area around Inchato himself. In a one meter radius around Inchato, the ice rises up an extra two meters, and tops itself off with a lavish throne of ice positioned behind Inchato.
The second side, the side Nagato and his clones are standing on, is completely covered in large, razor sharp spikes of ice sitting atop a base slab of ice. The spikes reach five meter in height, as does the slab beneath them, meaning that there is a ten meter distance between the actual ground and the tips of any of the spikes.
As the structures created by this jutsu emerge top first, Nagato and his clones would be skewered by the spikes should they not defend themselves. Once the battlefield reshapes, a process which would take about a second or two, Inchato yawns and takes a seat on the ice throne, curious as to how his opponent would deal with the new environment.
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I drew you an autistic picture, in case my move's unclear
where Reborn asserts that Nakiri could react in the time Vex put in his move prior to his first jutsu. I assume "a bit" is just a few seconds, but should be enough.
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Nagato watches closely as his opponent reaches into his pouch, blathering as he does so. He watches as the man pulls out a massive scroll, tattered as it was. "A summoning jutsu..." Nagato ponders to himself. If his opponent was going to summon a creature, then he would as well. Nagato activates the Animal Path, a passive maneuver, and claps his hands together as Inchato looks over his scroll for "a bit," summoning below him and his clones a giant bird. If Inchato really was summoning a creature, Nagato figured it'd be best to create some distance between them, having the bird carry his party into the air into long range above.
(Chikushōdō) - Animal Path
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: Nagato will activate the Animal path which grants him the ability to summon various creatures to help aide in battle. Each creature served a different purpose in battle. Each animal summon also has the Rinnengan and as such Nagato is able to see through their eyes as well. Each animal had various body piercings as well, suggesting that they too were under his control. The user needs to clap his hands in order to do the summons, not needing the traditional blood sacrifice and can summon 2 animals at the same time.
Note: Can only be used by Nagato biographies for the activation of the path and will remain continuouslty activated
(Kuchiyose no Jutsu: Kyojin Tori) - Summoning Technique: Giant Bird
Type: Supplementary
Rank: A-Rank
Range: Short
Chakra Cost: 30
Damage: N/A
Description: This summon is a large bird which has a number of body piercings, llinking its chakra with the user and as such manifests the Rinnegan. The bird itself is unusual, as not only does it demonstrate a prominent and jagged beak, but it also features three distinct legs as well as wings. This summon can move at an incredibly fast speed, and can use that velocity combined with its beak to form powerful dive attacks (the beak can be used to defend agasint up to B-rank attacks or break through up to B-Rank defenses). It also has the ability to lay explosive eggs.
Note: can only be summoned by Uzumaki Nagato and 6 Paths of Pein bios.
Note: can only be summoned once
The ascent of the bird takes Nagato and his clones into the air as Inchato slams his hands, with the speed of the bird allowing it to reach above the range of the spikes(as they're in long range). As the ice is summoned, the spiky layer beneath them, the clone on Nagato's left(Rikudou) activates the Asura Path, creating several missiles on its left arm that launches outwards and charges directly towards Inchato, approaching on him at every angle possible so as to reduce his chances of avoiding them.
(Shuradō) - Asura Path
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user will activate the Asura Path which grants him the ability to create mechanised armor, augmenting their body with extra limbs and various robotic weaponry. It allows, for example, the user to create up to 6 extra arms which can be used in a variety of ways, such as grabbing their opponent and using a hidden chakra cannon in on the arms to attack him or perform handseals as the user throws kunais or does a Taijutsu move. It can even be used to help perform certain techniques. He can also alter his own head to manifest additional faces with additional pairs of eyes, all linked together. The possibilities are multiple. He can use this activation to access all of the Asura path abilities.
Note: Can only be used by Rinnegan biographies for the activation of the path and will remain continously activated.
Note: When the user wants to change his body, he must activate this technique each time. This is necessary as well for 6 Paths of Pein bios
(Kaiwan Misairu no Jutsu) - Flaming Arrow Missiles Technique
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: Using the Asura Path's abilities, the user is able to create missiles from his body that can be launched at the opponent. The selected body part will open up and revealing "missile bays", from which the missiles will shoot up. These missiles home in to the targets chakra signature and can track multiple targets. The user is able to produce up to 4 missiles.
Note: Can only be used by rinnegan bios.
Note: Requires the user to have the (Shuradō) - Asura Path active.