[SC] Shark week

Noni

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(Suiton: Mugensame)-Water Style: Infinite Shark Frenzy
Rank: S
Type: Offense
Range: Short-Long
Chakra cost: 40
Damage Points: 80
Description: A highly advanced form of Five Shark Frenzy where the user creates one shark that attacks the opponent, dragging them into the water. Then, the user unleashes a storm of sharks to attack the opponent from all angles and directions, ending up in a water explosion.
Note: Requires a water source.
Note: Can only be used by Kisame Bios or bios that signed the Shark Contract

In a water source, create a single shark that attacks and drag them into the water. After they are dragged deep, the user creates more sharks which proceeds to attack the opponent from all areas and angles.


(Suiton: Gobo Shukusame) – Water Release: Burdock Root Eating sharks
Rank: S
Type: Offensive, deffensive
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user slashes a body of water, creating a pillar of water that launches the enemy into the air. He then releases five water sharks that attack the enemy until one devours them before imploding, launching the enemy into the air. The remaining water sharks surround the enemy and force them under water where they implode in on the enemy. It is known that if the sharks are damaged, they can regenerate themselves, unless completely destroyed.
Note: To reform the sharks require a water source.
Note: Can only be used by Kisame Bios or bios that signed the Shark Contract

Slash at the opponent creating a pillar of water that sends them in the air. After that you will send five sharks the opponents way, one will devour and implode on the body of the opponent, sending them even further upward. The rest of the sharks position themselves in the water/area and wait on the opponent to approach them, they will then again, tackle and devour him- dragging them into the water, and imploding one last time, killing the opponent.
 

Noni

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(Suiton: Daikōdan no Jutsu) – Water Release: Great Shark Missile Technique
Rank: S
Type: Attack
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user performs Tiger – Serpent hand seals to create a stronger version of the Water Release: Water shark Bomb technique, which creates a gigantic shark, far larger than the user, to attack the opponent. This technique differs from its parent jutsu in being able to absorb the chakra from an opponent's technique, and in turn use that chakra to grow larger and more powerful.
Note: Technique can only absorb up to B rank level techniques and requires a Large water source.
Note: Can only be used by Kisame Bios or bios that signed the Shark Contract

Very powerful shark. After using a large water source, the user creates a huge shark able to absorb B-Rank level techniques and as this happens, it becomes larger and larger to further create harm upon the opponent. this shark has some degree of sentience if I recall in the anime and its brute force is tremendous.

(Suiton: Senijikizame) – Water Release: A Thousand Feeding Sharks
Rank: S
Type: Offensive
Range: Short – Mid
Chakra cost: 70
Damage points: 120
Description: A much more powerful version of the Water Release: Five Feeding Sharks, the user creates one thousand sharks out of water, and they enter a wall formation, raining down to attack the opponent.
Note: Requires a large water source
Note: User must be Kage rank or above
Note: Technique may be used once per battle
Note: Can only be used by Kisame Bios or bios that signed the Shark Contract

Jutsu used by Kisame to really put Gai in a touch spot. The user will create a thousand water sharks all formed in a wall/wave pattern that will crash on top and engulf the entire battlefield and anyone unlucky enough to be met with it. This is for the most part projectile and quite hard to get off, and pretty easy to notice.
 
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