[Shard of Evil] - Zev Vs Alucard

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It was quiet at first; but as the trio was simply remaining in silence – Zev would have watched over at Alucard, a presence he loathed for in causing him to become resurrected in the first place. His eyes narrowed, despite the Tailsman in his body suppressing his emotions, Alucard’s control over the edo tensei was imperfect. It was brief yet assuring, but in that moment – Zev’s savage spirit had enough of being the soulless puppet of this foolish man. Immediately, Zev would have completely resisted the control Alucard had over him as he made a sequence of hand seals with his own knowledge of Kinjutsu reversing the effects and freeing him from his control. However Zev still couldn’t control himself, simply being mindless machine, immediately targeted Alucard, becoming a shrouded in an array of feathers behind his back, as he activated the Mysterious Peacock Method, and followed up with converting the feathers into beasts composed of the very same star chakra he possessed (crafting 6 of em). As they ran into the direction of Alucard, the Zev would start to approach him with one intention. To kill Alucard and anyone nearby roaming, they will soon understand the dangers of tampering with the dead…

(Kinjutsu: Kontorōru no Omamori) - Forbidden Technique: Talisman of Control (Reference)
Type: Artifact Talisman
Rank: C/A
Range: N/A
Chakra: N/A (-10 per turn per Edo Tensei)
Damage: N/A
Description: A forbidden Talisman developed and used by a Kinjutsu user. It is considered the basic method of enhancing the user’s control over their Edo Tensei, mitigating the risk caused by an Edo Tensei’s Breakout chance. The Talisman of Control reduces Breakout chance by 30%. Edo Tensei augmented by the Talisman of Control have their personalities essentially wiped out, reducing them to nothing more than a basic automaton and killing machine. They are capable of only the most basic forms of communication to their user, such as simple sentences and non-complex thoughts. They lack emotions and are, in a sense, the perfect remorseless murder weapon. The Talisman of Control reverses some drawbacks of an Edo Tensei’s physical weaknesses. All technique damage they cause is increased by 10 Points and Chakra present in their techniques is increased by 5. Their base Speed is increased by 2 levels. They are able to access techniques one rank lower than their rank allows, rather than two. These do not count as boosts, allowing the Edo Tensei to access boosting combinations applied to it as normal. Necromancer specialists are able to access the A-Rank application of the Talisman of Control, modifying Breakout chance from a per turn event into every other turn.
Note: The Talisman of Control is available for all Kinjutsu users, specialist or not.
Note: Must be mentioned specifically in the user’s biography for the Edo Tensei it is installed in.
( Kujaku Myōhō ) - Mysterious Peacock Method
Type: Supplementary
Rank: B - A
Range: Short
Chakra Cost: 20 - 30 ( -5 per turn ) (35)
Damage: N/A ( -10 per turn )
Description: The user will make the Bird hand seal and spill their Star Chakra behind them. The technique itself manifests in the form of a feather-shaped array behind them and spreads out a peacock's tail feathers, giving it it's name. This array of chakra allows various applications with their chakra through shape manipulation. As long as the technique is active the user can make full use of the star chakra. However, the longer the technique is active, the more detrimental it is to the user's health. The user's body takes increasing damage for keeping the technique active and for using its techniques. Prolonged use of the technique is incredibly difficult, with low ranking users only being able to sustain this technique for 6 turns at a time. The user is capable of deactivating and re-activating the technique at will. However, after two usages of the technique, the user will be unable to use the technique for the rest of the match.
Note: Genin and Chunin ranked members can only use for 6 turns at a time. Jounins can use for up to 8 turns at a time.
Note: Can only be activated if the user has more than 100 health but lasts as long as the user has health.
( Kujaku Myōhō: Taiju Kemono ) - Mysterious Peacock Method: Multi Beast
Type: Offensive
Rank: A
Range: Short - Long
Chakra: 30 ( -5 per turn ) + 5 = 35
Damage: 60 + 20 + 10 = 90
Description: An advanced application of Kujaku Myoho - Kemono. Instead of one the user will create several ( no more than 6 ) beasts with their Star Chakra. The beasts are dense enough to repel shuriken and other basic weapons thrown at it. The beast is created short range from the user via their feathers but can travel up to mid-range from the user. The beast can be controlled by the user as long as it is not destroyed, costing a move slot to attack per turn.

Official Challenge to Alucard & Lilth by Zev @Skorm
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T'was a moderate sense of karma that Alucard would feel, washing over himself as he noticed that Zev was acting out of character. Alas, all techniques, no matter how great they would seem on the outside, had flaws. It was now apparent to Alucard as he watched Zev from afar, raging on and targeting him. Lilith would caught on the moment as well. She was troubled with this situation, thinking her brother had merely become sick or affected by a foreign possessed object perhaps.. Or perhaps.. This was his true self.

So, this is how it ends is it? No, this is only the beginning.. Isn't it? My poor, sweet, dead man's tale.

With his Tenseigan and Yin/Yang sensory, it was absolutely zero effort for Alucard to keep track of Zev. Atleast for now, and in his mind he would tell Lilith to power up while he himself would get ready. As he saw Zev performing a single seal and form feathers on his back, he would open up his Tenseigan Chakra Mode, which amplified his speed and ninjutsu prowess along with taijutsu.

( Tenseigan Chakura Mōdo ) - Reincarnation Eye Chakra Mode
Type: Mode
Rank: S
Range: N/A
Chakra: 40 ( -15 per turn )
Damage: N/A
Description: Tenseigan Chakra Mode is a heightened transformation unique to those who possess the Tenseigan. Upon activating this form the user gains a cyan-colored chakra shroud with six magatama markings on their collar, dark markings over their eyebrows and lower eyelids, and a single horn shaped like Kaguya's, extending from their forehead. The shroud constantly radiates flickering flames of chakra, and the user's clothing and hair continuously billow upwards. The user's strength is significantly increased, adding +40 damage to their Ninjutsu and Taijutsu techniques. Their speed is also enhanced, increasing it by four times their base.
Note: Can only be used twice per battle, each use lasting 6 turns. After using, the user must wait at least 4 additional turns before using again.
Note: Can only be used by Otsutsuki Tenseigan wielders while the Tenseigan is active.
Note: If the Tenseigan is deactivated or reverted back to its Byakugan state then the mode is forcibly ended.

Alucard saw chakra building up inside of Zev.

Star chakra huh.. Very well.

He raised his arms and commanding Lilith to attack as well. She hesitated, but could not fail Alucard now. In her mind, what they were doing needed to be done, until they would find a way to control Zev. If, ever. She would utilize her Bisumaton release in order to create liquid spears of metal that would flank Zev from her angle (left). The metal was fortified in damage due to her possessing the legendary sword known as Golden Nightmare.

Gomen, Zev-kun..

(Bisumaton: Kamigami no umi | Bismuth release: Sea of gods)
Type: Offensive/Defensive/Supplementary
Rank: D-S (A)
Range: Short-Long
Chakra: 10-40 (30) + 10 = 40
Damage: 20-80 (60) + 20 = 80
Description: Sea of gods is a multi-ranked technique that serves as the basic, jack-of-all-trades technique of the bismuth release. It can be created from existing sources(earth) or from the user directly. Depending on how much chakra he/she spends it amps the technique further and thus produces more liquid bismuth. The force of the torrent of the liquid metal will also become greater the more chakra is spent into the technique. But even so, small amounts of liquid bismuth may be enough for some occasions too. Through this technique, the user will be able to shape the land infront of them and create small or large torrents of the liquid bismuth, create a huge "sea" of the molten metal right under their targets or manipulate pre-existing liquid bismuth to form into huge hands or small flying liquid bullets. Even though the possibilities are essentially endless, the bismuth will stay on the field until destroyed and does not require chakra to stay on the field. However, since the release is indeed liquid it cannot maintain any lasting functional structures unless chakra is used to sustain the releases state. Sort of like water which can be formed into a dragon but needs chakra to sustain its form in such case. D, C and B ranks can be used indefinitely while B-ranks will require one handseal; Hare. A rank variation can be used up to 4 times, but will start to require two handseals; Hare - Ox. S-rank variation requires three handseals; Hare - Ox - Rabbit - and can be used up to 3 times per battle.

Note: B-ranks require a single handseal, A ranks two handseals and S rank three handseals.
Note: A rank version can be used 4 times per battle, S rank 3.
Note: No Bismuth Above A-rank after using S-rank version.

At the same time as the formation of Liliths wave, Alucard would face the beasts that Zev had created and running towards him. He would grab his chakra shroud and use shape manipulation to form a large concussive silver typhoon that would erase the beasts and slam into Zev, causing massive concussive damage as he would at the same time take damage from the spears that Lilith had shoved from her angle towards him.

( Ginrin Tensei Baku) - Silver Wheel Reincarnation Explosion
Rank: S
Type: Offensive
Range: Short - Mid
Chakra: 40
Damage: 110 (160 with TSB used) 110 + 40 = 150
Description: While using Tenseigan Chakra Mode, the user focuses his chakra into one of his Truth-Seeking Orbs and grasps it in his hand to create a powerful silvery typhoon capable of causing life threatening injuries. If the user does not have access to the Truth Seeking Orbs, they are able to create typhoon through their chakra and shape manipulation.
Note: Can only be used with Tenseigan Chakra Mode
Note: Can only be used twice per battle with a three turn cool down period.
 

Mirai

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NPC Post

No words could be shared, Zev was subjected to one command. To kill. And thus, he shall adhere to his programming. Alucard’s ascension into his Tensaigan mode didn’t concern the Captain. The war machine ignored his comment, watching it’s array of beasts be conquered by Alucard’s technique – the zombie also noticed the liquid bismuth being generated to his flank, unbothered by its appearance. The child wasn’t his focus, at least for now. It was the man who dared bring him back to life. However, both the attacks where slower than Zev, proving to be rather useless attempts in wanting to strike the man. Immediately, Zev would dash backwards from his current position, flanking from the opposite direction the liquid bismuth swords came from, while also getting into long range, being out of the actual range of the opponent’s tornado (utilizing free dodge per turn). At the same time as Zev maneuvered out of the path of the intended techniques, the man quickly make two hand seals, shifting the entire terrain below his enemy into a pit of mud. It was ten meters deep but thirteen [13] meters wide. His opponents would be subjected to the sinking, which left them for dead if they don’t remove themselves from within it.


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With nothing to literally say, Zev would have followed up with commanding the array of feathers on his back form into a spear like formation as he willed it to go towards Alucard. It would swiftly, attempt to pierce into his skull – attempting to end his target’s life with little to no mercy. Once he finished, he circled around the swamp, watching and waiting. The patience of the undead was unparallel, only knowing his own desire to kill these two before him.

( Doton: Yomi Numa ) - Earth Style: Swamp of the Underworld
Type: Supplementary
Rank: A - Forbidden
Range: Short - Long
Chakra: 30 - 50 (40)
Damage: N/A (110)
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a thick, newer impossible to move in swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
Note: A rank use can extend up to mid range and will cause a target to become engulfed after one turn and suffocate after taking 60 damage per turn.
Note: S rank use can extend up to a single landmark in range and will cause a target to become engulfed and suffocate after one taking 80 damage per turn.
Note: Forbidden ranked use can only be used by Earth Specialists and Jiraiya bios. It can only.be used 3 times and is causing targets engulfed to suffocate in a single turn and can be up to 100 meters deep and wide and/or up to two landmarks.
( Kujaku Myōhō: Zan ) - Mysterious Peacock Method: Destroy
Type: Offensive
Rank: A
Range: Short - Long
Chakra: 30
Damage: 60 + 20+ 10 = 90
Description: Using the array of feathers on their back, the shinobi will send them outward in either a bulbous shaped blast or a sharp spear like entity toward their target. The blast causes blunt force/concussive blast like damage to the target(s). The sharp feather can peirce and slice through objects. The blast version of this technique can be sent up to long range while the spear can only go to mid-range. Either way, the user can only create up to 5 blasts or spheres from their chakra.

Zev's Speed: 14 + 2 (Tailsman) = 16
Tracking: 16 + 4 = 20 x 2 = 40
HP: 160 - 10 + 15 = 160
Chakra: Infinite
MPM: 2/8
 
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Skorm

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Alucard and Liliths attacks were both dodged by Zev, who had retreated into long-range while at the same time unleashed a tremendous amount of earth chakra. With his abilities to see the chakra in his system and sense the chakra, Alucard could already tell what element Zev was about to use before the technique had even started. He would utilize his bone release to grow a pair of wings in order to take flight and all-together dodge the massive swamp that formed. Lilith already had a pair of wings and could easily dodge the swamp that was forming underneath them anyway and instead she would create some pressure on Zev as Alucard formed his wings. As he did, he would pursue Zev in speeds far greater than his. He would fly in a zig-zag pattern towards Zev in speeds greater than he could track.

( Hone Tsubasa ) - Bone Wings
Type: Offensive
Rank: B
Range: Short
Chakra: 20
Damage: 40
Description: The user grows large bone wings from their back which can be used to fly or to defend. The user can also flap these wings and release bone spikes once per turn. The wings last for 3 turns.

As he saw chakra being focused within Zev yet again, Alucard would use his speed to free dodge it by flying above the spear which were much slower than him. He then zoomed in on Zev, coming from above him and slapped a sealing tag on his head. This tag would seal Zev and make him unable to continue his rampage.

( Fūin Fuda ) – Sealing Tag
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: A basic sealing technique where the user places one or more tags either directly on a target or on a technique which is restraining it. As its placed, a sealing formula spreads around the technique or the target, sealing it. This technique has been seen used with Sand ninjutsu, Earth, Water, Wood, Cloth Ninjutsu, etc but basically any technique in which you can apply the tags can be used. In the case of expert ninjas, the tags might even be incorporated into the restraining technique, with no need to actually manually place the tag or tags. Additionally, less experienced ninjas can find that throwing one or more kunais with the sealing tags attached at the technique which will trigger the same effect when the kunais stick on the technique. This prevents the target from moving, molding chakra or even being summoned.
Note: The seal takes a while to form, so most opponents can either counter the restraining technique (thus preventing the sealing formula of taking effect) or rip off the tags from themselves negating its effects entirely. If the target, however, fails to counter the restraining technique or is counter to it fails or if he doesn't remove the tags in his next move, then the seal will fully be placed and the target unable to release himself.
Note: This technique is specially designed to be used on summons and Edo Tensei Summons but will work on any opponent except Jinchurikiis.



Alucard’s Speed: 10 + 2 = 12 x 4 = 48
Tracking: 12 + 4 = 16 x 9 = 144
HP: 160
Chakra: 2,600 - 140 = 2,460
TCM: 2/6

Lilith’s Speed: 10?
Tracking: 14
HP: 150
Chakra: 2,000 - 30 = 1,970
 

Mirai

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Alucard and Liliths attacks were both dodged by Zev, who had retreated into long-range while at the same time unleashed a tremendous amount of earth chakra. With his abilities to see the chakra in his system and sense the chakra, Alucard could already tell what element Zev was about to use before the technique had even started. He would utilize his bone release to grow a pair of wings in order to take flight and all-together dodge the massive swamp that formed. Lilith already had a pair of wings and could easily dodge the swamp that was forming underneath them anyway and instead she would create some pressure on Zev as Alucard formed his wings. As he did, he would pursue Zev in speeds far greater than his. He would fly in a zig-zag pattern towards Zev in speeds greater than he could track.

( Hone Tsubasa ) - Bone Wings
Type: Offensive
Rank: B
Range: Short
Chakra: 20
Damage: 40
Description: The user grows large bone wings from their back which can be used to fly or to defend. The user can also flap these wings and release bone spikes once per turn. The wings last for 3 turns.

As he saw chakra being focused within Zev yet again, Alucard would use his speed to free dodge it by flying above the spear which were much slower than him. He then zoomed in on Zev, coming from above him and slapped a sealing tag on his head. This tag would seal Zev and make him unable to continue his rampage.

( Fūin Fuda ) – Sealing Tag
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: A basic sealing technique where the user places one or more tags either directly on a target or on a technique which is restraining it. As its placed, a sealing formula spreads around the technique or the target, sealing it. This technique has been seen used with Sand ninjutsu, Earth, Water, Wood, Cloth Ninjutsu, etc but basically any technique in which you can apply the tags can be used. In the case of expert ninjas, the tags might even be incorporated into the restraining technique, with no need to actually manually place the tag or tags. Additionally, less experienced ninjas can find that throwing one or more kunais with the sealing tags attached at the technique which will trigger the same effect when the kunais stick on the technique. This prevents the target from moving, molding chakra or even being summoned.
Note: The seal takes a while to form, so most opponents can either counter the restraining technique (thus preventing the sealing formula of taking effect) or rip off the tags from themselves negating its effects entirely. If the target, however, fails to counter the restraining technique or is counter to it fails or if he doesn't remove the tags in his next move, then the seal will fully be placed and the target unable to release himself.
Note: This technique is specially designed to be used on summons and Edo Tensei Summons but will work on any opponent except Jinchurikiis.



Alucard’s Speed: 10 + 2 = 12 x 4 = 48
Tracking: 12 + 4 = 16 x 9 = 144
HP: 160
Chakra: 2,600 - 140 = 2,460
TCM: 2/6

Lilith’s Speed: 10?
Tracking: 14
HP: 150
Chakra: 2,000 - 30 = 1,970
I believe we may need to talk about this one. I'll be in contact momentarily.
 

Vayne

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This is pretty easy, Skorm’s counter would fail. Beyond jutsu speed and all that, in terms of timeframe Skorm would be concluding his technique before Mirai’s own comes into place, which is a clear timeframe brake. Skorm mentions that himself in his CR post as part of his defense “ Sure, i cannot perform a technique before the opponents technique takes place but it should give me an upper hand.” Yet that was exactly what was done.

In regards to jutsu speed, Mirai is indeed correct on how fast the swamp forms. The only defense that would have been feasible on Skorm’s end was if the bone wings carried enough strength to pull him out of the swamp, which they do not. As such, Mirai’s move goes as is, with Skorm taking 90 damage to the head which will crit and have whatever deductions you have applied to that before sinking and drowning. As for Lillith, I didn’t read the prior moves, so if it was not flying before it would suffer the same fate as Alucard. If it was, it would still be capable of fighting against Mirai.

Edit: It has been brought to my attention that the damage factored by Mirai has been off by 20. With that in mind, his MPM technique would instead deal 70 damage that crits for 140, with 30 being reduced through the Yang aspect of his Yin-Yang spec, brining it to 110 damage to the head. As for the bone wings, although not stated to have the boost in Skorm's move (something that you should always mention, either in description or technique), let's say they do apply. This would bring the wings to 80 damage, still weaker than the swamp. Despite the S/W of DBP to Earth, I don't see how this would logically come into play, as the wings don't interact directly with the swamp, so Alucard would still sink, at least until the points the wings make contact with the swamp wherein they can resist it and keep him at a constant level, which would be around stomach to upper chest level.

In regards to Serpent's flight technique that was brought into the conversation, it is different, as it is a full body flight rather than through wings, so Alucard would not be an ankle level in the swamp. Additionally, since you take that much damage to the head, you would logically be stunned, if only momentarily, bringing us to the position I mentioned before regardless.

tl;dr Skorm takes 110 damage and is stuck at upper body level in the swamp with it being Mirai's turn. Ya'll can figure out Lillith on your own based on the initial check.
 
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Mirai

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Alright as agreed, with the reevaluation of Vayne’s check coming into play and also as we both agreed Lilth is currently underneath the surface of the swamp, suffering from the damage it caused (90). Alucard is suffering the 60% and below general body debuffs while Lilith suffers the same as well. They are as followed:

20% - An attack causing this amount of damage to the torso will cause the victim's Ninjutsu using the stomach/lungs to mold chakra to cause 5 less damage and their overall tracking will reduce 10.
40% - An attack causing this amount of damage to the torso will cause further trouble with Ninjutsu. The victim will be unable to use jutsu they have to spit out or use their torso to form without causing 10 damage to themselves.
60% - An attack causing this amount of damage will limit the user's ability to effectively use their Genjutsu in combat. For any Genjutsu that is ranked above B rank, the user will receive 10 damage and an overall reduction of damage to Ninjutsu by 15.

NPC Post

It seems even though he managed to strike Alucard straight on, the vampire managed to survive, even though stunned for a moment. His little child however wasn’t as fortunate as he was. Never the less, Zev was still bloodlusted, wanting to put an end to this foolishness. As he stood about three meters from the edge of the swamp, his demeanor didn’t change, as he inhale and exhaled – unleashing a powerful sea of flames into the direction of the two. As they handled this Zev used it as cover as well allowing him to quickly kick into the air causing a giant dragon of winds to form around him. As he did, he would have controlled the dragon, waiting patiently for what his opponents intended on doing, though he was always read to lunge at them when the time came. He might be mindless, but his battle awareness always remained. He wanted nothing more than to burn the vampiric asshole alive…

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(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Type: Offensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80 - 10 + 20 = 90
Description: A technique where the user makes the horse hand seal and then kneads chakra inside his body which is then converted into fire and expelled from the mouth as a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid. However, due to its massive width and height, the technique is not one of the fastest seen so far.
( Konoha Ryūjin ) - Leaf Dragon God
Type: Offensive/Defensive
Rank: A-rank
Range: Short-Long
Chakra: 30
Damage: 60 - 10 + 20 = 70
Description:
This is an ultimate taijutsu technique created by the legendary taijutsu master Chen. It appears to be initiated by an upward spin kick at which point it quickly becomes like tornado. Forming into a dragon with long whiskers, it attacks the target aiming to swallow them, at which point they are cut by the razor sharp air currents inside the attack. After initiating the attack, the user appears to remain shielded within the base of the tornado as the outward surface of the dragon seems to be solid enough for a person to impact and rebound off of, making the only way to enter the technique once it has been initiated is by being swallowed. However, there is one distinct weakness to the technique. Since the Dragon God's real form (and what it basically is) is that of an ordinary tornado, though cosmetically shaped into a dragon, its attack power is based on rotation. If one enters the attack's centre (Dragon's Eye) while rotating at high speed, such as Lee's One-Man Front Lotus, it can be dispersed without inflicting damage. The technique, while seemingly similar to Wind Release, is actually just the users own physical power (through the use of the spinning kick) shaping the air into currents through movement. It is, however, enough to fight off elemental ninjutsu of the same rank and below.
Note: Can only be used by Taijutsu Specialists and EIG users
 

Skorm

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Alright as agreed, with the reevaluation of Vayne’s check coming into play and also as we both agreed Lilth is currently underneath the surface of the swamp, suffering from the damage it caused (90). Alucard is suffering the 60% and below general body debuffs while Lilith suffers the same as well. They are as followed:



NPC Post

It seems even though he managed to strike Alucard straight on, the vampire managed to survive, even though stunned for a moment. His little child however wasn’t as fortunate as he was. Never the less, Zev was still bloodlusted, wanting to put an end to this foolishness. As he stood about three meters from the edge of the swamp, his demeanor didn’t change, as he inhale and exhaled – unleashing a powerful sea of flames into the direction of the two. As they handled this Zev used it as cover as well allowing him to quickly kick into the air causing a giant dragon of winds to form around him. As he did, he would have controlled the dragon, waiting patiently for what his opponents intended on doing, though he was always read to lunge at them when the time came. He might be mindless, but his battle awareness always remained. He wanted nothing more than to burn the vampiric asshole alive…

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(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Type: Offensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80 - 10 + 20 = 90
Description: A technique where the user makes the horse hand seal and then kneads chakra inside his body which is then converted into fire and expelled from the mouth as a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid. However, due to its massive width and height, the technique is not one of the fastest seen so far.
( Konoha Ryūjin ) - Leaf Dragon God
Type: Offensive/Defensive
Rank: A-rank
Range: Short-Long
Chakra: 30
Damage: 60 - 10 + 20 = 70
Description:
This is an ultimate taijutsu technique created by the legendary taijutsu master Chen. It appears to be initiated by an upward spin kick at which point it quickly becomes like tornado. Forming into a dragon with long whiskers, it attacks the target aiming to swallow them, at which point they are cut by the razor sharp air currents inside the attack. After initiating the attack, the user appears to remain shielded within the base of the tornado as the outward surface of the dragon seems to be solid enough for a person to impact and rebound off of, making the only way to enter the technique once it has been initiated is by being swallowed. However, there is one distinct weakness to the technique. Since the Dragon God's real form (and what it basically is) is that of an ordinary tornado, though cosmetically shaped into a dragon, its attack power is based on rotation. If one enters the attack's centre (Dragon's Eye) while rotating at high speed, such as Lee's One-Man Front Lotus, it can be dispersed without inflicting damage. The technique, while seemingly similar to Wind Release, is actually just the users own physical power (through the use of the spinning kick) shaping the air into currents through movement. It is, however, enough to fight off elemental ninjutsu of the same rank and below.
Note: Can only be used by Taijutsu Specialists and EIG users
Alucard and Lilith were in a bit of a situation now. However, he wasn't going to let himself get slaughtered by Zev. That'd be the grandest humiliation he'd ever succumbed under, bar being force labor for Village of Sin. With a massive surge of Chakra, Alucard would summon the golem of the moon, the statue of Hamura infront of him and Lilith.

( Kuchiyose no Jutsu: Hamura no Zō) - Summoning Technique: Statue of Hamura
Type: Supplementary/Offensive/Defensive
Rank: Forbidden
Range: Short - Long
Chakra: 120 ( -20 per turn )
Damage: N/A
Description: The giant golem was a creature that resided on the moon alongside Toneri Ōtsutsuki. Prior to being animated, it was a stone monument made in Hamura Ōtsutsuki's image.
The golem's body was originally a stone monument to Hamura carved into a rock wall over a shrine, but was transformed into a living entity, allowing it to separate itself from the cliff's side and to crawl using primitive stone arms. As such its appearance resembles that of Hamura's, complete with the horns and six magatama designs carved on its collarbones, resembling the necklace worn by Hamura himself. Several large glowing orbs appear to be embedded in its back. The golem was able to fight hand-to-hand, and temporarily overwhelm Kurama, the strongest of the nine tailed beasts. It was durable enough to survive high damage, requring a significant amount to destroy it. It can also regenerate any damaged piece of its body, making it very difficult to defeat. Perhaps its strongest ability is to manipulate gravitational forces to draw meteorites from space, similarly to Madara's Rinnegan ability. Due to it's size and physical power, it can withstand up to A rank jutsu completely, taking no damage at all. It can also take the force of up to 2 Forbidden level techniques, taking little damage from the result. Differing from normal summonings, only those with the Tenseigan are able to summon the Statue of Hamura, paying tribute with their own chakra instead of blood sacrifice.
Note: Only Tenseigan users can summon the Statue of Hamura.
Note: If the Statue is summoned, both it and the user cannot make use of gravity based techniques in the same turn.
Note: Once per turn, the Statue can regenerate damage done to it by up to 60 damage. This can allow it to grow limbs back if removed and can be done up to 3 times. Counts as one of the user's three jutsu per turn.

The golem would be large enough to stand on the floor of the swamp and lift both him and Lilith out of it. The statue blocked eye contact with Zev and his prey while at the same time as it rose up from the swamp, tanking the fire jutsu. With the two of them rescued from the swamp and the fire, Lilith would approach Alucard and heal him using her Yang energy.

(Yoton: Taiyōnomegumi) - Yang Release: Touch of the Sun
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost:70 per use
Damage points: N/A
Description: Through the infusion of Yang natured chakra into others, users can heal others to their original best physical form. It can be used to regrow missing body parts, heal wounds, purge poisons, etc. The target needs to be alive and the bigger the injury, the longer it takes to heal. The limits of the heal, however, are almost none as it can heal 150 damage per turn and can even heal the chakra system or other injuries that are otherwise not possible to be healed. The technique requires time and physical contact and as such isn't very suited to use in a battle when compared to regular Iryo Ninjutsu.
Note: Yang Release masters are able to use on themselves.

Meanwhile, Alucard himself would gather up chakra too and created a massive golden sword.

..Duck, my friend.

The statue would hover forwards, allowing Alucard to swipe the entire area with the sword and hitting Zev with it.

( Kinrin Tensei Baku ) - Golden Wheel Reincarnation Explosion
Rank: Forbidden
Type: Offensive
Range: Short - Long
Chakra: 70
Damage: 120 (170 with TSB) + 40 = 160
Description: While using Tenseigan Chakra Mode, the user focuses a tremendous amount of chakra into one of his Truth-Seeking Balls and grasps it in his hand to create a giant golden sword of pure chakra of comparable size to the sword of an unstabilized Susano'o, capable of easily slicing the large mountains in half with a single swipe. He could also focus it into a single blast, capable of destroying near anything in it's path. If the user does not have access to the Truth Seeking Orbs, they are able to create the golden sword through their chakra and shape manipulation.
Note: Can only be used with Tenseigan Chakra Mode
Note: Can only be used two times, each time preventing further use for.2 turns.
Note: After using, the user cannot use any Tenseigan based jutsu besides the Chakra Mode for two turns.


Alucard’s Speed: 48
Tracking: 144
HP: 160
Chakra: 2,460 - 10 - 70 - 120 = 2,260
TCM: 3/6

Lilith’s Speed: 10
Tracking: 14
HP: 60
Chakra: 1,970 - 70 = 1,900
 

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Zev’s eyes would, for a brief moment widen at the sudden appearance of some sort of giant statue. It’s immense height allowed it to tower over even the height of the flames the undead produced. It was…astonishing at best, truth be told but he remained unphased. It was at the bottom of his pit, but judging by the choice of action it was safe to assume that the duo was atop it’s head. With a deep breath, the undead man would have now allowed no quarter for these foolish mortals. The moment he suspected of the two remaining top the monument’s head; he strikes – as the skies darken. As it occurs, a giant tornado dropped directly onto the head of the opponent’s whom had already been high in the sky via the platform of a behemoth. This made the spiraling destruction much easier room to capture them, as it quickly gulfed them in it’s ravishing winds. The attempt to heal Alucard would have briefly been stopped, least the duo wished to have the poor more be struck and his little child dead. Zev didn’t care which, until both are buried at his feet – he fully intended on killing them with no mercy.

The undead was crippled, it’ one saving grace shackled by the damned totem infused into him. Regardless, he would have made a single hand seal. This would cause three shadow clones of four shadow clones of himself to form. This allowed the clones to quickly spread from this point, completely surrounding the statue from each of the cardinal points with the original remaining in the southern part behind of the enemies, all preparing for the assault they intend on unleashing upon the opponents.

(Fūton: Tatsuno Ooshigoto) - Wind Style: Severing Pressure
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60 - 10 + 20 = 70
Description: The user sends wind into the sky to darken the clouds and make the environment stormy. These clouds will create a cutting tornado that comes down as a F-5 tornado with slicing wind.
(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20 (total chakra is divided by the final number of clones plus the user)
Damage Points: N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and himself and creates a real copy with form and substance. The clones, a max number of 4, are capable of performing techniques on their own and can even bleed, but will usually disperse after hit by a strong enough force, returning 10% of its individual chakra to the user. Shadow clones can't be distinguished from the original with Sharingan, Byakugan, Rinnegan or normal Chakra Sensing. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones.
 

Skorm

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Alucard senses the buildup of chakra in Zevs body. Before he could use his move and Lilith heal to him, a large tornado formed above them and started to become annoying. However, Alucard was going to end it now..

You never really stood a chance, i’m sorry for that.

The Otsotsuki golem would use its gravitational forces to lock Zev in an arced trajectory that forced his body up into the air and towards the head of the golem, closing in more and more. Lilith and Alucard continued with the same techniques as planned. Using her Yang energy, Lilith healed Alucard to peak levels again. She whispered to him with a shaky voice.

Finish it.. For Zev.. my brother…

Alucard himself would unleash the golden sword to cut and destroy the wind that formed above them and then aim it in a vertical slash towards a deadlocked Zev who was pulled towards the head of the statue where Alucard and Lilith now stood together. All three moves occurring at the same timeframe. The force of the golden sword was left unhindered after the clash with the wind and lost no damage whatsoever when it obliterated Zev infront of him and Lilith.

Goodnight

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(Yoton: Taiyōnomegumi) - Yang Release: Touch of the Sun - (Lilith)
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost:70 per use
Damage points: N/A
Description: Through the infusion of Yang natured chakra into others, users can heal others to their original best physical form. It can be used to regrow missing body parts, heal wounds, purge poisons, etc. The target needs to be alive and the bigger the injury, the longer it takes to heal. The limits of the heal, however, are almost none as it can heal 150 damage per turn and can even heal the chakra system or other injuries that are otherwise not possible to be healed. The technique requires time and physical contact and as such isn't very suited to use in a battle when compared to regular Iryo Ninjutsu.
Note: Yang Release masters are able to use on themselves.


( Tensei Hōyō ) - Reincarnated Embrace - (statue of Hamura)
Rank: S-Rank
Type: Supplementary/Defense/Attack
Range: Short-Long
Chakra: 40
Damage: N/A
Description: Using his Tenseigan, the user is able to use gravitational abilities to pull something to them. The user will use his hands to focus the direction and the target his wishes to pull towards him. Comparative to Banso Tenin, this technique isn't an omnidirectional effect but rather a precise one. The user is able to pull anything he can perceive towards him. In certain uses, the user will be able to direct the pulled target as its being pulled into large arc-like movements, but will always end up pulling them towards him.
Note: Once used, takes 1 turn cool down to use gravitational related techniques again.
Note: Can only be used by Tenseigan Bios.


( Kinrin Tensei Baku ) - Golden Wheel Reincarnation Explosion - (Alucard)
Rank: Forbidden
Type: Offensive
Range: Short - Long
Chakra: 70
Damage: 120 (170 with TSB) + 40 = 160
Description: While using Tenseigan Chakra Mode, the user focuses a tremendous amount of chakra into one of his Truth-Seeking Balls and grasps it in his hand to create a giant golden sword of pure chakra of comparable size to the sword of an unstabilized Susano'o, capable of easily slicing the large mountains in half with a single swipe. He could also focus it into a single blast, capable of destroying near anything in it's path. If the user does not have access to the Truth Seeking Orbs, they are able to create the golden sword through their chakra and shape manipulation.
Note: Can only be used with Tenseigan Chakra Mode
Note: Can only be used two times, each time preventing further use for.2 turns.
Note: After using, the user cannot use any Tenseigan based jutsu besides the Chakra Mode for two turns.
 
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Mirai

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Unable to resist the pulling force of the statue, Zev found himself airborne within the air heading towards the opponent. His mindless movement as he trashed in the air, looking at the giant sword of chakra coming towards him. “Grrrr…!” he growled loudly, but to no avail – the technique was far too much for him to resist. No matter what move he’d try to use in this circumstance wouldn’t be enough. The edo was outmatched by Alucard in this situation, which sadly left the man to be bisected by the golden sword. This left the edo’s HP to drop to 0, as he’s cut in half and dropped to the ground. While it didn’t kill him, his immortal body would need time to reforge. Zev has been defeated, for now.


OOC: This concludes the NPC Battle Against the Edo Tensai. You're free to return to the normal thread.
 
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