NPC Post
It was quiet at first; but as the trio was simply remaining in silence – Zev would have watched over at Alucard, a presence he loathed for in causing him to become resurrected in the first place. His eyes narrowed, despite the Tailsman in his body suppressing his emotions, Alucard’s control over the edo tensei was imperfect. It was brief yet assuring, but in that moment – Zev’s savage spirit had enough of being the soulless puppet of this foolish man. Immediately, Zev would have completely resisted the control Alucard had over him as he made a sequence of hand seals with his own knowledge of Kinjutsu reversing the effects and freeing him from his control. However Zev still couldn’t control himself, simply being mindless machine, immediately targeted Alucard, becoming a shrouded in an array of feathers behind his back, as he activated the Mysterious Peacock Method, and followed up with converting the feathers into beasts composed of the very same star chakra he possessed (crafting 6 of em). As they ran into the direction of Alucard, the Zev would start to approach him with one intention. To kill Alucard and anyone nearby roaming, they will soon understand the dangers of tampering with the dead…You must be registered for see images
(Kinjutsu: Kontorōru no Omamori) - Forbidden Technique: Talisman of Control (Reference)
( Kujaku Myōhō ) - Mysterious Peacock MethodType: Artifact Talisman
Rank: C/A
Range: N/A
Chakra: N/A (-10 per turn per Edo Tensei)
Damage: N/A
Description: A forbidden Talisman developed and used by a Kinjutsu user. It is considered the basic method of enhancing the user’s control over their Edo Tensei, mitigating the risk caused by an Edo Tensei’s Breakout chance. The Talisman of Control reduces Breakout chance by 30%. Edo Tensei augmented by the Talisman of Control have their personalities essentially wiped out, reducing them to nothing more than a basic automaton and killing machine. They are capable of only the most basic forms of communication to their user, such as simple sentences and non-complex thoughts. They lack emotions and are, in a sense, the perfect remorseless murder weapon. The Talisman of Control reverses some drawbacks of an Edo Tensei’s physical weaknesses. All technique damage they cause is increased by 10 Points and Chakra present in their techniques is increased by 5. Their base Speed is increased by 2 levels. They are able to access techniques one rank lower than their rank allows, rather than two. These do not count as boosts, allowing the Edo Tensei to access boosting combinations applied to it as normal. Necromancer specialists are able to access the A-Rank application of the Talisman of Control, modifying Breakout chance from a per turn event into every other turn.
Note: The Talisman of Control is available for all Kinjutsu users, specialist or not.
Note: Must be mentioned specifically in the user’s biography for the Edo Tensei it is installed in.
( Kujaku Myōhō: Taiju Kemono ) - Mysterious Peacock Method: Multi BeastType: Supplementary
Rank: B - A
Range: Short
Chakra Cost: 20 - 30 ( -5 per turn ) (35)
Damage: N/A ( -10 per turn )
Description: The user will make the Bird hand seal and spill their Star Chakra behind them. The technique itself manifests in the form of a feather-shaped array behind them and spreads out a peacock's tail feathers, giving it it's name. This array of chakra allows various applications with their chakra through shape manipulation. As long as the technique is active the user can make full use of the star chakra. However, the longer the technique is active, the more detrimental it is to the user's health. The user's body takes increasing damage for keeping the technique active and for using its techniques. Prolonged use of the technique is incredibly difficult, with low ranking users only being able to sustain this technique for 6 turns at a time. The user is capable of deactivating and re-activating the technique at will. However, after two usages of the technique, the user will be unable to use the technique for the rest of the match.
Note: Genin and Chunin ranked members can only use for 6 turns at a time. Jounins can use for up to 8 turns at a time.
Note: Can only be activated if the user has more than 100 health but lasts as long as the user has health.
Type: Offensive
Rank: A
Range: Short - Long
Chakra: 30 ( -5 per turn ) + 5 = 35
Damage: 60 + 20 + 10 = 90
Description: An advanced application of Kujaku Myoho - Kemono. Instead of one the user will create several ( no more than 6 ) beasts with their Star Chakra. The beasts are dense enough to repel shuriken and other basic weapons thrown at it. The beast is created short range from the user via their feathers but can travel up to mid-range from the user. The beast can be controlled by the user as long as it is not destroyed, costing a move slot to attack per turn.
Official Challenge to Alucard & Lilth by Zev @Skorm
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So, this is how it ends is it? No, this is only the beginning.. Isn't it? My poor, sweet, dead man's tale.
With his Tenseigan and Yin/Yang sensory, it was absolutely zero effort for Alucard to keep track of Zev. Atleast for now, and in his mind he would tell Lilith to power up while he himself would get ready. As he saw Zev performing a single seal and form feathers on his back, he would open up his Tenseigan Chakra Mode, which amplified his speed and ninjutsu prowess along with taijutsu.
( Tenseigan Chakura Mōdo ) - Reincarnation Eye Chakra Mode
Type: Mode
Rank: S
Range: N/A
Chakra: 40 ( -15 per turn )
Damage: N/A
Description: Tenseigan Chakra Mode is a heightened transformation unique to those who possess the Tenseigan. Upon activating this form the user gains a cyan-colored chakra shroud with six magatama markings on their collar, dark markings over their eyebrows and lower eyelids, and a single horn shaped like Kaguya's, extending from their forehead. The shroud constantly radiates flickering flames of chakra, and the user's clothing and hair continuously billow upwards. The user's strength is significantly increased, adding +40 damage to their Ninjutsu and Taijutsu techniques. Their speed is also enhanced, increasing it by four times their base.
Note: Can only be used twice per battle, each use lasting 6 turns. After using, the user must wait at least 4 additional turns before using again.
Note: Can only be used by Otsutsuki Tenseigan wielders while the Tenseigan is active.
Note: If the Tenseigan is deactivated or reverted back to its Byakugan state then the mode is forcibly ended.
Rank: S
Range: N/A
Chakra: 40 ( -15 per turn )
Damage: N/A
Description: Tenseigan Chakra Mode is a heightened transformation unique to those who possess the Tenseigan. Upon activating this form the user gains a cyan-colored chakra shroud with six magatama markings on their collar, dark markings over their eyebrows and lower eyelids, and a single horn shaped like Kaguya's, extending from their forehead. The shroud constantly radiates flickering flames of chakra, and the user's clothing and hair continuously billow upwards. The user's strength is significantly increased, adding +40 damage to their Ninjutsu and Taijutsu techniques. Their speed is also enhanced, increasing it by four times their base.
Note: Can only be used twice per battle, each use lasting 6 turns. After using, the user must wait at least 4 additional turns before using again.
Note: Can only be used by Otsutsuki Tenseigan wielders while the Tenseigan is active.
Note: If the Tenseigan is deactivated or reverted back to its Byakugan state then the mode is forcibly ended.
Alucard saw chakra building up inside of Zev.
Star chakra huh.. Very well.
He raised his arms and commanding Lilith to attack as well. She hesitated, but could not fail Alucard now. In her mind, what they were doing needed to be done, until they would find a way to control Zev. If, ever. She would utilize her Bisumaton release in order to create liquid spears of metal that would flank Zev from her angle (left). The metal was fortified in damage due to her possessing the legendary sword known as Golden Nightmare.
Gomen, Zev-kun..
(Bisumaton: Kamigami no umi | Bismuth release: Sea of gods)
Type: Offensive/Defensive/Supplementary
Rank: D-S (A)
Range: Short-Long
Chakra: 10-40 (30) + 10 = 40
Damage: 20-80 (60) + 20 = 80
Description: Sea of gods is a multi-ranked technique that serves as the basic, jack-of-all-trades technique of the bismuth release. It can be created from existing sources(earth) or from the user directly. Depending on how much chakra he/she spends it amps the technique further and thus produces more liquid bismuth. The force of the torrent of the liquid metal will also become greater the more chakra is spent into the technique. But even so, small amounts of liquid bismuth may be enough for some occasions too. Through this technique, the user will be able to shape the land infront of them and create small or large torrents of the liquid bismuth, create a huge "sea" of the molten metal right under their targets or manipulate pre-existing liquid bismuth to form into huge hands or small flying liquid bullets. Even though the possibilities are essentially endless, the bismuth will stay on the field until destroyed and does not require chakra to stay on the field. However, since the release is indeed liquid it cannot maintain any lasting functional structures unless chakra is used to sustain the releases state. Sort of like water which can be formed into a dragon but needs chakra to sustain its form in such case. D, C and B ranks can be used indefinitely while B-ranks will require one handseal; Hare. A rank variation can be used up to 4 times, but will start to require two handseals; Hare - Ox. S-rank variation requires three handseals; Hare - Ox - Rabbit - and can be used up to 3 times per battle.
Note: B-ranks require a single handseal, A ranks two handseals and S rank three handseals.
Note: A rank version can be used 4 times per battle, S rank 3.
Note: No Bismuth Above A-rank after using S-rank version.
Rank: D-S (A)
Range: Short-Long
Chakra: 10-40 (30) + 10 = 40
Damage: 20-80 (60) + 20 = 80
Description: Sea of gods is a multi-ranked technique that serves as the basic, jack-of-all-trades technique of the bismuth release. It can be created from existing sources(earth) or from the user directly. Depending on how much chakra he/she spends it amps the technique further and thus produces more liquid bismuth. The force of the torrent of the liquid metal will also become greater the more chakra is spent into the technique. But even so, small amounts of liquid bismuth may be enough for some occasions too. Through this technique, the user will be able to shape the land infront of them and create small or large torrents of the liquid bismuth, create a huge "sea" of the molten metal right under their targets or manipulate pre-existing liquid bismuth to form into huge hands or small flying liquid bullets. Even though the possibilities are essentially endless, the bismuth will stay on the field until destroyed and does not require chakra to stay on the field. However, since the release is indeed liquid it cannot maintain any lasting functional structures unless chakra is used to sustain the releases state. Sort of like water which can be formed into a dragon but needs chakra to sustain its form in such case. D, C and B ranks can be used indefinitely while B-ranks will require one handseal; Hare. A rank variation can be used up to 4 times, but will start to require two handseals; Hare - Ox. S-rank variation requires three handseals; Hare - Ox - Rabbit - and can be used up to 3 times per battle.
Note: B-ranks require a single handseal, A ranks two handseals and S rank three handseals.
Note: A rank version can be used 4 times per battle, S rank 3.
Note: No Bismuth Above A-rank after using S-rank version.
At the same time as the formation of Liliths wave, Alucard would face the beasts that Zev had created and running towards him. He would grab his chakra shroud and use shape manipulation to form a large concussive silver typhoon that would erase the beasts and slam into Zev, causing massive concussive damage as he would at the same time take damage from the spears that Lilith had shoved from her angle towards him.
( Ginrin Tensei Baku) - Silver Wheel Reincarnation Explosion
Rank: S
Type: Offensive
Range: Short - Mid
Chakra: 40
Damage: 110 (160 with TSB used) 110 + 40 = 150
Description: While using Tenseigan Chakra Mode, the user focuses his chakra into one of his Truth-Seeking Orbs and grasps it in his hand to create a powerful silvery typhoon capable of causing life threatening injuries. If the user does not have access to the Truth Seeking Orbs, they are able to create typhoon through their chakra and shape manipulation.
Note: Can only be used with Tenseigan Chakra Mode
Note: Can only be used twice per battle with a three turn cool down period.
Type: Offensive
Range: Short - Mid
Chakra: 40
Damage: 110 (160 with TSB used) 110 + 40 = 150
Description: While using Tenseigan Chakra Mode, the user focuses his chakra into one of his Truth-Seeking Orbs and grasps it in his hand to create a powerful silvery typhoon capable of causing life threatening injuries. If the user does not have access to the Truth Seeking Orbs, they are able to create typhoon through their chakra and shape manipulation.
Note: Can only be used with Tenseigan Chakra Mode
Note: Can only be used twice per battle with a three turn cool down period.