Shady's Customs

Shady Doctor

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Mūndasuton

Custom element Japanese name: Mūndasuton

Custom element English name: Moondust Release

The element is based on: Earth + Lightning + Wind + Chakra Control

Facts that prove the element to be possible (in the manga context):

The manipulation of finely grounded materials has been depicted numerous times throughout the Narutoverse. Elements such as Sand, Iron Sand, and Gold Dust are all very related as they utilize the user's chakra to manipulate the material into different shapes and forms and generate more of these substances as needed during battle. Although these elements are related however, they are all have their own distinct properties that make them different. We have also seen how much a part that celestial objects have played throughout the Naruto series. The series has clearly depicted the Moon having been created through the use of chakra and ninjutsu. Objects have also been seen being pulled from space down to Earth such as when Madara summoned two meteors using Ninjutsu that were capable of wiping out a large portion of the Allied Shinobi forces. In the filler episodes, the Star Clan were known to manipulate the chakra from a meteorite that crashed to Earth using it to empower themselves and preformed advanced ninjutsu. It is within these elements that Moondust Release as well as the manipulation of material from space is not only possible but, apparent throughout the series.

How it works:

Moondust Release is the generation and manipulation of the fine materials of the moon's surface. As the moon was created from the surface material of Earth, the user is able to create an abundance of this element through the intricate use of chakra. The properties of this dust differ significantly from that of its terrestrial counterpart. To create Moondust, the user will use Lightning chakra to vibrate the particles within the Earth or those created via their Earth chakra. This not only reduces the earthen material down to a particle state but also electrically charges those particles. Simultaneously during this process, the Earth material is constantly bombarded with the user's wind chakra through a vacuum effect which not only dries out the earth, but constantly cuts the particles at the microscopic level. This results in recreation of the conditions the moon's surface is subjected to as the removal of all organic material from the dust is increased through the user's chakra during the creation process. What's left is jagged, very dry, and electrically charged particles which serves as an effective recreation of the moon's regolith, the layer of loose material that covers rock on the Moon. Moondust is many times more chemically reactive than Earth due to the removal of organic material. Because of it's inherent electrical charge, it also has the ability to cling to any surface it may come in contact with. The electrical charge of this dust when used properly has the unique ability to disrupt the opponent's technological devices, being one rank stronger than them, the electrically charged particles being drawn to the objects in reference. As the dust sticks to objects, it clumps together while the abrasive jagged edges of the dust particles cuts through materials at a microscopic level, causing objects to seemingly corrode away. This corrosive nature is signified by the gritty feeling the dust has as it clings to objects. If the dust were to be inhaled, it can create respiratory issues within the opponent. Moondust appears as dull gray-white substance and is clearly visible due to this appearance.

Jutsu Usage Examples:

Moondust Release | Dark of the Moon
Rank: A
Type: Supplementary
Range: Short - Long
Chakra: 30 (+10 per turn)
Damage: +10 per turn
Description: The user will generate an abundance of Moondust which spreads throughout the battlefield. This dust is excellent at locating targets otherwise invisible to the user's visual perception as the generated dust sticks to foreign objects that comes in contact with it. Objects that encounter this material are discomforted by the gritty nature of the dust, as it slices into them at the microscopic level causing pain.
Note:
Last 3 turns

Moondust Release | One Small Step
Rank: B
Type: Supplementary
Range: Short
Chakra: 20
Damage: N/A (+10 to tai)
Description: A technique used when preforming chakraless taijutsu, the user will generally step in the direction of thier opponent in which a cloud of moondust is released during the step. This blinds the opponent to the oncoming strike as the dust follows the user's taijutsu, doing additional damage while making it impossible to follow the user movements.

Conditions to be able to use it:

Mastery of Earth, Wind and Lightning.
Must be Jonin Rank

Is weak to:
  • Wind Release is capable of blowing away the particles of Moondust rendering the techniques ineffective.
  • Moondust is many times more chemically reactive than it's Earth counterpart. This mean Fire Release and fire based elements are capable of igniting Moondust and rendering it useless, as it burns away harmlessly.
Is strong against:
  • The abrasiveness of Moondust particles is enough to wear down Earth Release and other solid elements causing them to break down into dust themselves and generally creating more material to be used for Moondust Release.
  • The dryness of Moondust particles absorbs moisture significantly, this causes Water Release techniques and other liquids to be harmlessly soaked up and negated as they encounter Moondust.
  • The electrical charge of Moondust not only makes it a natural counter to Lightning Release, but it also has the ability to counteract technological devices one rank higher than the technique's rank as the electrical charges of Moondust clings to these devices without fail and renders them unusable. For example, a S-rank technology could be disrupted by A-rank Moondust, etc.
Co-creator: LGeezy

Students I passed this custom element on too: ? & ?

P a t e n t C e r t i f i c a t e

I, Joestar, Objectively the most handsome moderator,, moderator of the Custom Elements Bureau, declare for all men and women cause it's 2019 to hear that I give you the following:
Shady Doctor, our loyal member, gave on the date March 24th 2019, a request for a Patent on his custom element (Mūndasuton

); after reading the submission, I decided that the submitted element satisfies all requirements, and am therefore giving him his rightfully earned Patent on this element by the following;
Mūndasuton

Powered by Lord of Kaos

Copyright © 2019, Joestar, AnimeBase.me

Note: Edited the CE slightly; removed the strength to water as discussed.

Techniques:

( Mūndasuton: Runaāsenaru ) | Moondust: Lunar Arsenal
Type:
Attack / Defense / Supplementary
Rank: C - S
Range: Short - Long
Chakra: 15 - 40
Damage: 30 - 80
Description: Using Mūndasuton chakra, the user will be able to create objects, tools and other creations composed of the unique dust with two handseals. These can be created directly from the user's body, from already existing Mūndasuton, created from a source of earth. The creations can be created in the form similar to a gaseous state, but in reality it is simply an abundance of Mūndasuton on a microscopic level gathered into a form. This can be shaped, being used as free flowing waves and such, or more compacted to become a solid to create swords, spears, shields or anything else, limited to the creator's imagination; While also being able to be shifted between the two states at the user's will (dust-like/solid) while also keeping the "grinding" effects of the element. Of course, numerous creations can be made with a single use, though the power of each creation will be split accordingly. These objects can differ in size according to rank, ranging from being small as a senbon (C) to being as big as an incomplete susanoo (S). A unique feature to this is, once in physical contact with a target/Technology) it will passively attract miniscule amounts of Mūndasuton to said objects and will disrupt the technology altogether and making it unusable. This works on anything 1 rank stronger than the Mūndasuton and lower. Should the Moondust be purged from the technology, the device will resume function after one turn.

Note: S-rank variants can only be used 3x maximum with a two turn cool down between uses
Note: A-rank can only be used 4x max with a one turn cooldown

( Mūndasuton: Ekuripusu ) | Moondust: Eclipse
Type:
Defense | Supplementary
Rank: B - A
Range: Short - Long
Chakra: 20 - 30 (-5 per turn)
Damage: N/A (20 per turn)
Description: This is a simple technique used usually to disarm the use of technology. With the use of 2 hand seals the user has a light amount of Mūndasuton begin to rise from the ground. This causes a light mist like cloud to cover the terrain, but it doesn't effect the visuals of anyone nor damage anyone. The dust would instantly cling to any technology on the field bar the users (due to having control of it not sticking to our things) and render it useless if it is of 1 rank higher than this technique or lower. If the user chooses, he could use this technique with a higher chakra cost, becoming A-rank but becoming more of a violent technique. This variant causes more of a localized dust storm that does the same as the weaker version, but also eats away the technology and anything else the user chooses. On technology and other things weak to Mūndasuton, it would take direct A-rank damage from this technique, but on human/living flesh, it would eat away at them by 20 damage per turn, sticking to their bodies if not delt with. The A-rank variant can only be used 3x and only lasts 3 turns. It would also need a 2 turn cool down once used. In either variant, should the cloud be removed, technology will resume function after one turn.

( Mūndasuton: Nīru āmusutorongu ) | Moondust: Neil Armstrong
Type:
Supplementary
Rank: B - A
Range: Short - Long
Chakra: N/A [+10]
Damage: N/A [+20/Depends on Technique]
Description: This technique is a simple infusion type ability in which the infusion of Mūndasuton would supplement and strength future earthen techniques. By simply adding an additional hand seal to earth style techniques being used, the user will add an extra portion of chakra into them in order to apply a "shroud" of Moon dust to them. The Moon Dust would shroud the earthen technique in a way that it wouldn't actually touch it, floating along with it about a centimeter or so. This rough shroud would give the technique additional damage due to the aggressive nature of Mūndasuton, but also give off the effects of Mūndasuton; This includes shutting down technologies and sticking to things that comes into contact with it. When activated this way, it would last 3 turns, applying the additional chakra to earth techniques as needed, though can only be used 3x max. A second variant of this is used on non damaging or defensive style earth techniques. By adding the shroud of Mūndasuton to these type of techniques, the user is able to make the technique damaging. The damage given to said technique would be directory proportional to their rank; I.e. S-ranks will carry 80 damage. A-ranks 60 damage. Etc. This variant is A-rank and can only be used 4x, on 1 Technique per use and can't be used while the B-rank variant is active. Affected Earth techniques retain the S/W of regular Earth Release.
 
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Shady Doctor

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Uzumaki Techniques

( Fukurō no sukuriputo ) | Scripts of the Northern Owl
Type: Supplementary
Rank: S
Range: Short-Long
Chakra: 40 [+10 to seal]
Damage:
Description: Scripts of the Northern Owl is 1 of 4 secret sealing techniques created by the Uzumaki clan to give their unique Chakra Chains more versatility. Specifically, Scripts focuses on the more supplemental side of sealing. The Chakra chains come with an inherent ability to use a certain sealing method through them, so a talented Uzumaki found a way to advance the idea of using seals through them altogether. Through the use of additional chakra when deploying the chains, the user is able to forge kanji/Scripts into the chains and give them the effects of a sealing technique. This would only work with Fuuinjutsu techniques that have kanji markings or scripts that can be written/forged into the chakra chains themselves. This has it's limits though. Being a technique that only comes into fruition when used directly next to chakra chains, it is a passive technique and won't take up a move slot; Though whatever seal is forged into the chains will need to be posted and altogether would count as two moves (The chains + Seal). This is a technique that would have to be posted in the user's bio or at the beginning of fights as a reference (also being posted as reference when used). For S rank seals and above, the user will need to perform an additional hand seal when forming the chains. Can only be used to apply S rank seals 3 times each battle, with two turns between uses. Cannot be applied to forbidden ranked chains.

( Īsutandoragon no shizukesa ) | Tranquility of The Eastern Dragon
Type: Supplementary
Rank: B
Range:
Chakra: 20 [+10 to jutsu]
Damage: +20
Description: Tranquility of The Eastern Dragon is 1 of 4 secret sealing techniques created by the Uzumaki clan to give their unique Chakra Chains more versatility. Specifically, Tranquility focuses on elemental chakras to enhance the overall effectiveness of the chains. Through the use of additional chakra when deploying the chains, the user is able to passively mark his chains with kanji of a chosen element [to be specifically posted which element in bio] to enhance them to fit their needs. The kanji would instantly erect a barrier that is skin tight on the chains, possessing the inherit properties of said element. This can range from being a basic element, to an advanced element or CE, which effectively raises the rank of the chains when used. This is something that CAN be applied to the chains but doesn't HAVE to be applied every use, seeing as the chains would also take on the weaknesses of said element and wouldn't always be needed.

On the other hand, at the cost of a move and 20 chakra, the user can switch the kanji seal to a new element (losing the old seal). This would happen within the same time frame of the chains due to the nature of this technique, being unusable on its own.

Note: Can only be used on chains up to S rank.
Note: For S rank seals the user will need to perform an additional hand seal when forming the chains or swapping the seal. Can only be used to apply S rank seals 3 times better battle, with two turns between uses.

( Sazanfokkusu No Seigen ) | Restriction of the Southern Fox
Type: Supplementary
Rank: B/A/S
Range: Short-Long
Chakra: 40/50/60
Damage: N/A
Description: Restriction of the Southern Fox is 1 of 4 secret sealing techniques created by the Uzumaki clan to give their unique Chakra Chains more versatility. Specifically this technique focuses on the spiritual aspect of the chakra chains; Which have been shown to manifest spiritually instead of physically. Though, empowered by the combination of Yin chakra within the technique. Originally, most Uzumaki with access to chakra chains could only defend by manifesting these spiritual chains to fend off things such as Genjutsu, Yamanaka techniques etc, though a young talented Uzumaki had created a way to actually put these chains to use in order to effect an opponent on a spiritual level. They'd manifest the chains in their mind the same way they originally would, but through focus on a targeted opponent(s) the user can project these chains directly at them at a pace similar to other spiritual techniques (Yama, gen etc.). The chains would "wrap" around the targets spiritual side of their chakra and effectively "seal" it to a degree. With a certain strength of the chains sealing hold, the opponent would be restricted to using chakra of a specific rank along with a debilitating effect. With a B-rank usage of this they would be unable to mold chakra of forbidden rank or more on a technique, but also all of their spiritual techniques would lose a rank in power/effectiveness. A-rank would limit them to no S-rank chakra or more, along with completely sealing away the ability to use spiritual techniques. While S-rank usage would leave them unable to use any A-rank or higher chakra and would leave the victim's mind sealed, thus leaving them unconscious. Though the S rank effects of sealing the mind would only happen after 2 turns of the chains being applied and not broken. This comes with it's limits and restrictions nonetheless. Using this constantly takes up a move slot and would leave the user unable to use any Genjutsu, Yin release or things similar while active, though only up to the rank used (i.e. using B-rank variant, the user can still use A-rank and up). A-rank usage of this technique can only happen 3 times max with 2 turns in between uses while S-rank usage can only be used twice with the same cool down between uses. These chains are also unique in the sense that they can't be perceived by those whom don't have a sort of sensing that can sense/see spiritual forms (Rinnegan, Yin Specialist etc). Though if able to see the chains, they could see the glowing red chakra chains (covered with sealing scripts) connected from the user's forehead to their bodies. This technique can be broken by the same means as any other spiritual technique of its rank. The B-rank variant would need two hand seals, with the hand seals raising by one for each rank above. Also, using the S-rank variant would result in a loss of access to Yin based techniques for 2 turns after it is deactivated/stopped.

( Seibu rivu~aiasan no Hakai ) | Destruction of the Western Leviathan
Type: Offensive | Supplementary
Rank: S-rank
Range: Short - Long
Chakra: 70 (-15 per turn)
Damage: 80
Description: Destruction of the Western Leviathan is 1 of 4 secret sealing techniques created by the Uzumaki clan to give their unique Chakra Chains more versatility. Specifically, Destruction focuses on the more attack side of sealing. The user would begin by releasing chakra chains from their back similarly to the original chakra chains technique but on a much more massive scale. The abundance of chains would instantly begin to tunnel into the ground while converging into groups of gathered chains; Creating large tentacle-like structures that begin to erupt across the battle field, aiming to attack/defend as the user needs. These chains would hold a decent amount of power but even greater versatility when it comes to range and mobility, though their real power comes from their sealing abilities. With sealing scripts of each basic element etched into the chains by nature, these chains become able to seal away elements within them of equal chakra or lower to use them immediately after. Once an element is sealed away, they'd instantly be unsealed in the form of skin tight barrier around the chains, being the color of the originally sealed element. This barrier would hold the same damage output as the sealed technique's rank but would also have the same strength and weaknesses of said element. The chains would be able to be maintained for up to 3 turns, though coming with a chakra cost each turn. Though powerful, the sealing can be easily avoided as long as the chains don't touch a target or a target has chakra exceeding this technique.
Note: Can only be used twice with a 3 turn cool down.
Note: After using the user can't use any S-rank or higher fuuin for a turn
Note: Cannot be used to seal AE Or CE.
Note: Can only be used by Adv. Uzumaki Bios
Note: The chains carry no damage unless they seal an attack

( Kōdona Uzumaki Fuuinjutsu: Tsubame no gyakuten ) – Advanced Uzumaki Sealing Technique: Body Of Teach!
Type: Defensive | Supplementary
Rank: S-rank
Range: Short (Mid)
Chakra: 70
Damage: N/A (+20 to taijutsu)
Description: Body Of Teach is a simple sealing technique only passed down to the head of the Uzumaki clan of each generation. The seal would come in the form of small vertical straight lines across the body that are not noticeable by the naked eye while dormant. Each line would be small written kanji of each basic element over and over in a row, forming the straight line. The kanji is so small, even those capable of seeing the lining on the body wouldn't notice they are actually kanji writing unless they had some sort of vision allowing to see such small writing. The seal would come into effect when the user wills it to, actively sealing an elemental technique that would have come into contact with the users body; Allowing them to seal the element into the lining, causing the lining to glow a color similar to the element sealed (Yellow = Lightning, Blue = Water, Brown = Earth etc.). Once the element is sealed, within the next 2 turns (including the turn the element is sealed) the user can release the element passively next to any taijutsu performed; Not only giving the attack a heavy damage boost, but also causing an outward shockwave in the direction of the attack, which would expand the damage out to mid range. Once the element is added to the taijutsu attack, the kanji for the specific element would disappear from the lines on the body altogether. In case of AE or CE being sealed, the kanji for every element that makes that element up would disappear Also. Of course this means once an element is sealed once, that specific element that disappeared can't be sealed and used as a boost again. Being an advanced Uzumaki seal, it can seal techniques with chakra up to 70 or below. Anything beyond that would be unsealable.
Note: Only usable 3x with a 2 turn cool down between uses.
Note: Can only have a single technique sealed away at a time.
Note: Once used, the user can't use any S-rank or higher sealing techniques for 2 turns.
Note: Can only be used by Adv. Uzumaki Bios
Note: Counts as a body seal

( Shankusu no shokunin-waza ) | Lost arms of Shanks
Rank: S
Type: Supplementary | Offensive | Defensive
Range: Short - Long
Chakra Cost:70 ( -15 per turn)
Damage Points: 80
Description: Lost Arms of Shanks is a secret Uzumaki chain technique crafted to further expand the versatility of the Uzumaki clans special abilities. By releasing the chains in abundance, the user shapes their chains into two branching arms protruding from their back. The chains are then tightly weaved together into concrete structures giving the hits from them even more strength than ordinary blows due to their sheer weight and high density because of the chains being tightly packed together; along with the fists being covered in the sharp ends of the chains. This technique can be used for various purposes including directly attacking the opponent, restraining them, rappelling from one part of the terrain to another in quick succession and performing more advanced Taijutsu attacks due to the user now possessing 4 arms instead of two. The unique thing about the technique is that the arms are laced with sealing scripts, with "shatter" written in kanji. This gifts the chains the same ability as the canon Barrier Shatter technique, enabling the arms to passively shatter/end any barrier that touches them. This would only work on barriers with equal or less chakra and only only on barriers that actually touch the arms.
Note: Usable 2x, lasting up to 3 turns each use, though needing a 3 turn cool down between uses.
Note: Once ended the user can't use any Fuuinjutsu above A-rank for a turn.
Note: Only Usable by Advanced Uzumaki bios

( Kōdona Uzumaki Fuuinjutsu: Rinrin no hōyō ) – Advanced Uzumaki Sealing Technique: Embrace Of LinLin
Type:[/B] Defensive | Offensive
Rank: S-rank
Range: Short - Mid
Chakra: 100 (-50 per turn)
Damage: 120
Description: Embrace Of LinLin is a secret sealing technique forged by an Uzumaki to protect himself from spiritual based attacks that had physical existence yet still couldn't be perceived (i.e. Limbo, Hands of sloth etc.). The seal would come in the form of a red smiley face that is placed anywhere upon the body. Sealed within the smiley face is a spiritual creation of Yin chakra directly similar to hands of sloth but with a semi sentience directly similar to the great phantom dragons. Once a spiritual/Yin based technique comes within close range of the seal, the chakra would be released. This Yin chakra would be in the shape of a grotesque woman in a polka dot dress and a huge smile on her face, being about half the size of the great stone golem technique; LinLin. LinLin would immediately defend against or attack whatever spiritual based/Yin based technique that had activated the seal, aiming to completely destroy it. Something unique about LinLin is she has the same properties as hands of sloth, being inconceivable bar specific ways of sensing (only Sage Mode users, Rinnegan and other Yin-Yang Release users, and those with the ability to sense spiritual beings), and would change her state to phase through anything besides what she originally aimed to attack.
Note: Only usable twice with a two turn cool down.
Note: Once ended, no Yin techniques can be used for a turn.
Note: Can only be used by Adv. Uzumaki Bios

Approved
 
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Shady Doctor

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Yin & Yang Techniques




( Yoton: Godu Shinron ) Yang Release: God Dragon
Type: Supplementary | Attack | Defense
Rank: S-rank
Range: Short (Mid-Long)
Chakra Cost: 80 (-20 per turn)
Damage: N/A
Description: The God Dragon technique is an ability highly based off of Yang releases Ring of Hell coupled with the basic transformation technique, to create a transformation that rivaled even that of a Jinchuuriki. By flowing Yang chakra throughout the body, the user would tap into the ability to transform the body in a very detailed manner. Specifically, the user would transform into a massive (around average Biju size) blue-scaled/red-scaled dragon that notably has white fiery yang chakra circulating around his arms. In this form the Yang chakra flowing throughout the new dragon body would increase the users physical abilities tremendously. The user would be capable of moving at 3x his base speed, while being able to heal thirty (30) health per turn and shave forty (40) damage from any techniques hitting him due to the newfound resilience of the scales covering the body. Unfortunately the user would lose the ability to use basic Taijutsu skill, but makes up for it with using the body as a weapon. The user can use his long wiery body to strike targets/clash with techniques without worrying about being harmed unless overpowered. This is doable through minute amounts of Yang chakra passively leaking from the dragon scales all times, causing it to clash with things first; Though the leaking chakra would come with the burning effects of Yang, completely burning away any Yin based chakra equal to or less than this technique. Using the body to attack or defend would cost a move and deal 90 damage and have no chakra cost; Basically replacing taijutsu usage. For more powerful threats, the user would be able to conjure a build up of pure Yang chakra and release it via the mouth. This comes out in the form of a large projectile that is similar to a tailed beast bomb in terms of destructive capabilities. This is an ability that comes with a chakra cost of 50 and would cause 100 damage, being usable only 2 times per transformation. If used with an element imbued into it (basic 5, CE or adv element) the blast would deal 120 damage and cost 60 chakra instead. However, by infusing himself with the Yang Nature, the user becomes unable to use Yin Release techniques or Yin/Yang Release techniques; he cannot use Genjutsu or non elemental Ninjutsu of any kind (including special fields like Fuuinjutsu).
Note: Can only be used twice per battle and lasts 5 turns per use.
Note: Gains the ability of passive flight but can't be used to evade techniques.
Depiction:
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( Yoton: Herakuresu no Shiron ) Yang Release: Trials of Hercules
Type:Supplementary | Attack | Defense
Rank: B - S
Range: Short - Long
Chakra Cost: 40 - 60
Damage: 80 - 100
Description: Trials of Hercules is a technique that takes on properties of both the (Yoton: Yamata no Orochi) Yang Release: 8 Branched Giant Snake technique, and the ( Yoton: Byako ) - Yang Release: White Tiger technique. Specifically, it would take the concept of using raw Yang chakra as a means of combat. Taking that concept, the user would mold and conjure raw Yang chakra from any point of the body, which would come in the form of a white energy that burns away at other chakras and targets without actually giving off heat (though steam emanates from the chakra). This chakra can be molded into basic or slightly intricate tools/shapes to use for offensive, defensive or Supplementary purposes that may be at hand, limited only by the user's imagination. These tools and shapes can range from waves, swords, Cubes etc. but will be split in power according to rank and quantity of the tools created. The chakra can be created in a fiery like form or as a semi-solid energy, though either way it would deal physical damage upon impact with targets. The unique thing about tools created is what happens when it strikes people/things. When it comes to coming into contact with living beings, this technique would overload the target's chakra system with the Yang chakra it was created from, causing an imbalance that would cause negative effects on them depending on the rank used. At B-rank, the overload and pure heat of the chakra would cause 40 chakra to be burned away from the target's overall chakra reserves, and their tracking ability lowered by 20%. At A-rank, the before mentioned effects would apply but the target would have 50 chakra burned away, along with preventing the use of techniques S-rank and above and requires 2x the normal cost for techniques A-rank and below. At S-rank, the before mentioned effects would apply but the target would have 60 chakra burned away, along with preventing the use of any spiritual or Yin based abilities due to the Yang chakra causing such an imbalance within the chakra system. Whenever used, the technique itself has to go through the body in an instant surge that would also burn away any foreign chakras of equal chakra output or lower.

Note: S-rank can only be used 3x with the need of 4 hand seals, A-rank can be used 4x with the need of 3 hand seals, and B-rank would only need 2 hand seals
Note: The energy must originate from the body, and can at max be the size of the canon S rank earth golem.


(Yoton: Shizen no gyakutai) - Yang Release: Nature's Cruelty
Type: Supplementary
Rank: S
Range: N/A
Chakra Cost: N/A (+50 to applied techniques)
Damage: N/A
Description: This technique allows the user to combine their elemental techniques with Yang chakra in order to create a more versatile and dangerous Ninjutsu. When the user uses an elemental Ninjutsu of any kind, he'd also fill it with additional yang chakra in order to add on to how the technique would react to coming into contact with its target. On the exterior, nothing would seem different within the elemental technique, though a chakra sensor or doujutsu would be able to notice the build up of additional "heat" within the technique. Once the technique hits a target, the yang chakra would take on aspects of ( Yoton: Byako ) - Yang Release: White Tiger. Specifically it would take on the "burning" effects of Yang chakra; Burning away chakra inside of a person hit equal to the additional chakra added into the elemental technique (50). This causes an imbalance within the victims chakra system and the yang chakra would cause negative effects over a span of time that depends on the rank technique that they came into contact with. The imbalance in the chakra system causes the victims to lose the ability use Yin/spiritual based abilities S-rank or higher while diminishing their speed by 20%. These effects are something that don't have the same strength on Yang specialists due to them having a keen mastery over have Yang chakra in their systems. To reflect this, they'd still be able to use ant spiritual/Yin techniques bar forbidden rank, and their speed would only lessen by 10%.
Note: Effects last 1 turn for D/C-rank techniques, 2 turns for B/A-rank techniques, and 3 turns for S-rank techniques.
Note: Can only be used 2 times, lasting 4 turns per use, effecting all techniques during that period.
Note: Needs a 2 turn cool down before using again.

( Takazanusu No Kamereon ) | Transfusion of the Chameleon Blood
Type: Supplementary
Rank: S
Range: N/A
Chakra: N/A (+50 to applied technique)
Damage: N/A
Description: This is a unique technique that utilises the usage of Yin chakra infused into elemental techniques to create a more versatile set of jutsu, depending on how the opponent uses abilities. More specifically, this would take on the effects of chakra absorption and Yin's unique property of changing the aspects of elemental techniques into nearly anything imaginable. Jutsu infused with this technique take on no additional effects or changes until they clash with opposing techniques directly. Once the infused technique clashes with and overpowers an opposing technique, it would absorb the chakra total of the defeated technique and sift it through itself. Doing this allows the infused technique to do two things: Firstly, the chakra that is absorbed would be partially used to restore the technique to full power, making the before mentioned clash no threat to weakening the technique. Secondly, having the chakra absorbed and using Yin's ability to change elements dramatically, the technique would adapt and take on any unique or special effects of the jutsu it overpowered. For example, if a wind technique infused with this clashed with and overpowered a lightning technique, the wind would take on the effects of the electricity and would be able to paralyze/shock things upon contact. These effects can only be held as long as the originally infused technique lasts, or until another technique's effects are taken. This is also something that the user can't control or pick not to do once the technique is infused, thus even if the user didn't want to take on the effects or change effects, the technique would take on whatever effects of the last technique it overpowered.
Note: Can only be used 2 times, lasting 4 turns per use, effecting all the user's elemental techniques during that period.
Note: Needs a 2 turn cool down before using again.
Note: Techniques infused with this can only hold 1 effect at a time from another technique

Approved
 
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Shady Doctor

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Custom element Japanese name:
(Ekitai) Kuriputon
Custom element English name:
Liquid Krypton Release
The element is based on:
Wind + Lightning + Water
Facts that prove the element to be possible (in the manga context):
Krypton is a naturally occurring noble gas in the common air. It is one of the rarest ones but still always present. The fact that it is present in the ninja world is because there is no evidence to suggest why this element would be the only noble gas rejected from its reality. Other noble gases have already been turned into elements. This one is not different.
How it works:
First of all, air is always present in the narutoverse making it the primary source of Krypton. The wind release is also a source for krypton although it is not pure. This is where the lightning element comes into place and acts as a catalyst and using its raw energy to divide and purify krypton from the wind element or present air. While pure krypton is formed in grand scales the wind release together with water release sub freezes the krypton into an absolutely devastating cold liquid form. This is then the release form of the element and how it us made. Now the properties of liquid krypton as suspected, is that its extremely cold and can quite frankly liquify air or at the bare minimum transform it into sub zero temperatures. As being part of the noble gases, krypton does not react chemically easily with anything. This includes acids, heat, cold etc. Krypton is also completely odorless and colorless(this is only true for when it is a liquid, and when it is a vapour or a gas it will change into a light blue/cyan color scheme). Even though krypton is naturally occurring in air it takes chakra to produce and sustain it in its liquid and pure form which means it cannot be self sustained unless chakra is constantly put into the element to have it constantly cold. The element possesses weight and surface although both are very minimal and can be broken by sheer force easily. Although matter can pass through liquid krypton easily doesn't mean that it doesn't react towards its sub zero temperatures. Solids that have very low thermal conductivity such as bismuth will have a very easy time defeating liquid krypton though. When it comes to lasers or plasmas they will be directly affected by the ultra cold properties of liquid krypton and because it has low thermal conductivity itself, liquid krypton will disintegrate plasmas or lasers for that reason. A person cannot breathe in a lot of krypton without passing out either because of the lack of oxygen. The user will lose control over the element if it goes into any other phase than the liquid one unless it is an intended transfusion that occurs with techniques that allows this, such as the Yin technique Change into Heaven.

(Kuriputon: Fuyu no Namida| Liquid Krypton release: Tears of Winter)
Type:
Supplementary
Rank: A-rank
Range: N/A
Chakra: N/A
Damage: N/A
Description: The user liquifies portions of the air around a target and forces it to drop to subzero degrees. This will freeze movement speeds and slowly paralyse their senses while also suffocate them.

Conditions to be able to use it:
Completed Water, Wind and Lightning.
Is weak to:
Wind
Wind is an element that is both the source and bane of liquid Krypton. Because air takes a considerably longer time to freeze, is very thermodynamically stable and brute, it can push back the very light substance that is liquid krypton.
Earth
Earth is denser, heavier and packs a punch compared to liquid Krypton. Because of its density, earth doesnt care if it freezes to a very cold temperature when engaging with liquid krypton by itself. However. Earth and metals will drop to subzero temperatures when interacting with this liquid and will easily shatter to pieces if interacted with a hard surface directly afterwards.
Is strong against:
Water
Water is less dense and freezes very rapidly being in contact with liquid krypton. It therefore loses its structure and forms into ice which cannot be controlled by water chakra while also makes it become so brittle that it shatters on touch with liquid krypton. Acids that are liquid share the same fate.
Fire
Burning oxygen(that is fire) doesn't react with krypton whatsoever and will instead be extinguished by the noble gas as it doesn't provide any reactive oxygen to keep the fire going. This includes super hot fire variations as well as lava because of the fact that liquid krypton is too thermodynamically stable.
Lightning
Lightning is a plasma and therefore will be obliterated by the stable and unreactive ultra cold liquid krypton. When these nature types collis, lightning will lose its speed and physical properties and fall flat. The same goes with lasers and other plasmas. Energy elements that are not plasmas can be considered weak towards liquid krypton unless they are proven to have very poor thermonuclear interactive capabilities.
Organic materials
Organic materials such as wood, bones, blood etc are considered weak towards liquid krypton because of its temperature drop and lack of oxygen that most organic materials are needed to have around them to suffice in structure.

Co-creator:
Skorm
Students I passed this custom element on too: ? & ?

☣ P a t e n t C e r t i f i c a t e ☣

I, Punk Hazard, moderator of the Custom Elements Bureau, declare for all men to hear that I give you the following:
Elmage G Ace, our loyal member, gave on the date May 23rd, 2020, a request for a Patent on his custom element ((Ekitai) Kuriputon); after reading the submission, I decided that the submitted element satisfies all requirements, and am therefore giving him his rightfully earned Patent on this element by the following;

Insert Stamp Here


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Copyright © 2020, Elmage G Ace, Animebase.me

(Kuriputon: Feruinta | Liquid Krypton Release: Felwinter)
Type: Offensive/Defensive/Supplementary
Rank: D-S
Range: Short-Long
Chakra: 10-40(-10 per turn when sustained)
Damage: 20-80
Description: Felwinter is a multi-ranked technique that serves as the basic, jack-of-all-trades technique of the Krypton release. It can be created from existing sources(air) or from the user directly. Depending on how much chakra he/she spends it amps the technique further and thus produces more liquid Krypton. The force of the torrent of the ultra cold liquid will also become greater the more chakra is spent into the technique. But even so, small amounts of liquid Krypton may be enough for some occasions too. Through this technique, the user will be able to create small or large torrents of the liquid Krypton, create a huge "sea" of the ultra cold liquid or manipulate pre-existing liquid Krypton to form into huge hands or small flying liquid bullets. Even though the possibilities are essentially endless, since the release is indeed liquid it cannot maintain any lasting functional structures unless chakra is used to sustain the releases state. Sort of like water which can be formed into a dragon but needs chakra to sustain its form in such case. D, C and B ranks can be used indefinitely while B-ranks will require one handseal; Hare. A rank variation can be used up to 4 times, but will start to require two handseals; Hare - Ox. S-rank variation requires three handseals; Hare - Ox - Rabbit - and can be used up to 3 times per battle.

Note: B-ranks require a single handseal, A ranks two handseals and S rank three handseals.
Note: A rank version can be used 4 times per battle, S rank 3.
Note: No Krypton Above A-rank after using S-rank version in the same turn and next.

(Kuriputon: Arisu | Liquid Krypton Release: Alice)
Type: Offensive/Defensive/Supplementary
Rank: S-rank
Range: N/A
Chakra: 40(-20/turn)
Damage: 80(on touch)
Description: Alice is an advanced application of the kuriputon release and lets the user take the form of the initial release to benefit from its S/W upon facing a jutsu or otherwise. The user will form three handseals and transform themselves into a pool of liquid kuriputon while still maintaining their original size they become extremely light, extremely cold, but also very resistant and malleable. This is an extremely good technique when the user needs to move fast and having to tank jutsus that krypton is strong to. The user will become a hyper cold liquid but still pertains facial features, legs, arms etc. This form does make the user extremely light too as krypton is a very light element which gives the user an upper hand in flexibility which results them in an easier time evading techniques. The liquid can also cool down techniques that passes through the user to to ultra cold temperatures(within reason and S/W of Kuriputon). The downside of the technique is that the user cannot perform any elemental techniques except from kurpiton/water/lightning and wind techniques. The user can reform at any time and if they continue to be in this form they need to spend additional chakra.

Note: Usable twice per battle, lasting up to three turns per use.
Note: No A rank and above Krypton and no S rank and above water/lightning and wind techniques after usage.
Note: Utilizing the flexible form to evade techniques costs a move per turn and can only be done within reason/respect to the size of the technique evaded

(Kuriputon: Basution | Liquid Krypton Release: Bastion)
Type: Supplementary
Rank: A-S
Range: N/A
Chakra: N/A
Damage: N/A
Description: Bastion is a technique that focuses on the noble prospects of the element Krypton as a chemical neutralizer and a thermainsulator. The Bastion technique works like an infusion which can grant afflicted and appropriate elements and techniques similar properties as long as they can coincide with being sub-zero and stable as a result. The performance of the technique occurs in the same timeframe as the technique that is being infused as it applies the effects rapidly. The thermainsulation properties granted is translated into a massive resistance to heat and radiance as well as cold as the element/technique that is infused has been granted the effect of thermainsulation. This translates, in clashes, into a debuff or shielding or residual properties of elements clashing with techniques that are empowered through bastion. Elements that are hot and clash with techniques infused with Bastion becomes cold rather instantaneously and loses one rank in efficacy which in shorter terms is a debuff. Fire and lightning would be two elements exposed to this as an example, other elements do not experience this debuff so low-energy or elements that can exist without having to put constant energy or fuel into it are not suspectible to this debuff(water/wind/earth) etc. Naturally, elements of solid nature would benefit the most out of Bastion as the colder any matter gets, it will ultimately solidify. Techniques that derive from elements that make up the Liquid Krypton element(Wind/Water) are suspectible to this infusion and can be used with it. Moving on, the technique has two ranks of infusion, categorized into the amount of chakra the user spends on the infusion.

A-Rank
The A-rank version will apply a hefty amount of chakra into the infused technique and the thermalinsulation properties will take effect immediately. A technique will become extremely dense and blank on the surface as the Bastion technique spreads through the entirety of the technique. A damage buff will be given of +20 to a technique boosted with the A-rank version. This rank will transform solids infused into crystalline formations that deflect sunlight like a mirror. Liquids will become slowly flowing with sparkling touches and gasses will become an icy slush-storm.
S-rank
The S-rank version will apply a significant amount of chakra into the infused technique and the thermalinsulation properties will take effect immediately. A technique becomes much more dense with a crystalline and icy structure on the surface. A damage buff of +30 will be given and elements infused with this rank are also given the same properties as that of the A-rank version.
Note: A-rank version can be used x4 per battle and requires a 2 turn cool-down. User may not use any Liquid Krypton techniques above A rank after use for two turns.
Note: S-rank version can be used x2 per battle and requires a 3 turn cool-down. User may not use any Liquid Krypton techniques above B rank after use for two turns.
 
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Negative Knight

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Basic Information
Name: Arumai Hakushi
Gender: Male
Age:17


Looks:Sand village villagers image by Mozian on Photobucket

Personality: Calm, will not go down without a fight, extremely clever and he will never let anyone use him as a pawn.

Village Info.
Village of Birth: Hidden sand village
Village of Alliance: Hidden sand village
Rank//Chakra Info.
Ninja Rank:Genin
Specialty: Puppets
Elements:Fire
Your ninjutsu:
(Bunshin No Jutsu) - Clone Technique
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description:A clone made of the user that can move but(cannot use any jutsu)This clone is merely an illusionary projection of the user.
Note:The clone jutsu can be made with different elements and is a D-Rank jutsu under its own element(Mizu/Water Tsuchi/Earth Sumi/Ink)

(Henge no Jutsu) - Transformation Technique
Rank:E
Type:Supplementary
Range:Short
Chakra:5
Damage Points:N/A
Description: Henge no Jutsu is a Ninjutsu technique, which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.

(Gokan Sakusou) - 5 Senses Confusion Disorder
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:N/A
Damage Points:N/A
The user throws an explosive kunai at their target and the mist spreads threw the air.This jutsu causes the opponent to be hit by attacks even though they think they dodged it or countered it.This effect lasts for 2 turns.

(Kawarimi no Jutsu) - Change of Body Stance Technique
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themselves with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.

(Sennen Goroshi) - 1000 Years Of Death
Rank:E
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:5(apply damage cost for kunai and exlopsives seprately if either or both are used with this jutsu)
Description:The user makes the sign of the tiger and forceable puches it into the enemys behind.
Katon: Kasumi Enbu No Jutsu) - Fire Style: Mist Waltz

Rank:D
Type:Supplementary
Range:Short
Chakra cost:10
Damage Points:N/A
Description: User spits out a huge mist of flammable gas the can be ignited by local fire or by a fire jutsu.

Katon: Endan) - Fire Style: Fireball

Rank:D
Type:Attack
Range:Short-Mid
Chakra cost:10
Damage Points:20
Description: Small fire ball.


Background Info.
History:Arumai Hakushi was born into a clan of swordsman called the Hakushi clan, his father was the leader and was away most of his childhood so he spent most of his time with his older brother and younger sister. when he was 6 his clan declared war on another rival clan who manipulated puppets, this led them to believe anyone who could use puppets in the hakushi clan was a spy. A few months later his brother told him his biggest secret, he could manipulate puppets and had been hiding it from his father for many years. He told Arumai that he had trained with sasori and he told arumai to seek him out. That summer Sasori taught Arumai how to use puppets . eventually a member of the rival clan saw Arumai an his brother using puppets and told his father as a bargaining point. When Arumai's father found out he ordered his son to be executed and Arumai to watch. After his brother was executed he was beaten up and thrown out of the clan,He managed to drag himself to an old lady's house. She looked after him until he was 17, on his 17th birthday, the old lady gave him a dagger which had been passed down though her family. He then headed off to his old clans hideout where he had once lived, he jumped though the window and beat up his whole clan then he then took his father by the throat and threw him against the wall, he took out his dagger and pointed it towards his fathers neck........ He put his dagger back in his jacket and started to walk off, his father said in a mumbled voice " Look how weak you have become, you can't even defeat me." Arumai didn't respond and just walked off, once he got to the window he calmly replied "I am no murderer" he jumped out the window as his mother and sister burst through the door. he started to think. What would of happened if my brother hadn't been caught? What will i do now? What will become of my sister and mother? As he was thinking, a kunai sudden whistled past his ear. He turned around and a smile grew across his face....

Other:

Theme Song and Background Music:YouTube - Naruto Shippuuden Soundtrack - Keisei Gyakuten

Battles

Won:0
Lost: 1
 
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