[CC] Shady Existence

Shady Doctor

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So from what i understand is this combined all 3 dantians to create an ability that makes non-neidan techniques more difficult to deal with. It can either coat the technique with wuji or embed the technique with Wuji. Coating it makes the wuji the first thing to interact with techniques while embedding it makes the wuji a second line of attack/defense. It basically erases shit based on chakra though, right? So B rank would erase 20 chakra from techs that interact with the wuji etc?
 

Alyx

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Yes basically, which in normal circumstances where you drain chakra from a technique it won't always weaken it. This, however, isn't the same because you're not only erasing chakra (which falls under the Middle Dantian), you're erasing spiritual and physical energies as well. So it weakens it accordingly. So if you have:

B Rank Wuxing vs A-Rank Fire, the fire loses 20 on contact. This reduces the technique down to 10 chakra but since you also erased other portions of the technique as well, its damage and potency now reflect the same chakra which is now D rank. Thus the opposing technique is now D rank with 20 damage and 10 chakra. Very nasty technique which I want to advise to exercise caution with.
 

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Alright normally we’d stop here but you got promoted to Jounin so we continue with these stuff. The next is Golden Potion or Elixir. Whatever name you wanna call it, but anyways tell me with you understand about it and then we’ll talk.

(Waidan) Golden Elixir
Type: Supplementary
Rank: A
Range: N/A
Chakra Cost: N/A
Damage: N/A
Description: The Golden Elixir, also called the Elixir of Immortality is a fabled elixir that is said to grant one immortality. Jo Hayabusa created a concoction in his youth and named it after the fabled elixir. The concoction is a mixture of herbs and soil from Owatatsumi, the blood of the Hayabusa, and the combination of a Hayabusa’s chakra from all three dantian. The result is a fogless, blood red elixir that augments a Hayabusa’s Neidan techniques when touched or ingested. This elixir is stored within a sealed container that, when released, causes the chakra stored within it to overflow back into the user. This elixir increase the strength of a Hayabusa’s Neidan techniques through increasing the chakra output of their techniques.

Note: This elixir can be created by jounin ranked shinobi and higher. Dragon and Head Ninja can carry two elixirs while master ninja can carry three. All elixirs must be posted in one’s bios.
Note: Making the elixir happens outside of battle and requires the user to sacrifice a fixed amount of their chakra. For example, if a user makes 2 elixirs that contain 100 chakra each, then their default chakra capacity at the beginning of battles and/or events is 200 less than what it would normally be. This is a result of the user sealing that fixed amount inside their elixir. No elixir can contain more than 300 chakra.
Note: When an elixir is used, the chakra from the elixir adds to the user’s Neidan techniques every time they are used (by increments of 10) until the chakra is used up. The results of this increases a Neidan technique’s capabilities to match techniques of equivalent chakra.
Note: Hayabusa can also utilize the elixir to elongate a Neidan technique’s turn duration by one turn for every 100 chakra points contained in the elixir. However only one elixir can be used to achieve this per battle.
Note: If anybody other than a Hayabusa attempts to use the elixir they will lose chakra equivalent to what is in the elixir due to their inability to handle the chakra of the dantian.
 

Shady Doctor

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So the Elixir is a mixture of herbs and soil from Owatatsumi, the blood of the Hayabusa, and the combination of a Hayabusa’s chakra from all three dantian. This makes a potion/elixir that can be drank or even simply touched to gain the effects of it. Firstly, at my rank I can only have 1 elixir and any amount of elixir can only hold up to 300 chakra, which would be subtracted from the users total upon creation.

Ability wise, the Elixir does 2 different things. Firstly, it would add +10 to our neidan techniques so they can have more effectiveness. This would continuously add such chakra boost until the chakra used to create it is used up (up to 300). The other variant elongates a neidan techniques duration by 1 turn for every 100 chakra in the Elixir. Exactly how does this work? It drains 100 chakra from the total to extend a tech? And we could extend up to 3 additional turns by using up the whole 300? No other questions.
 

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Basically your dumbing 100 chakra in order to convert it into extra turns yea. Don't think of these as "+100". It's a bit hard to explain but ye for every 100 you get an additional turn.
 

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(Neidan Fuin: Jǐnlǐ Dao ) Internal Alchemy Sealing Way of the Koi
Type: Defensive/Supplementary
Rank: S
Range: N/A
Chakra Cost: 40 (-20 per turn)
Damage: N/A
Description: This is one of the Hayabusa’s most advanced Neidan techniques. This is one of the non-traditional techniques created by Reborn after mastering both fuinjutsu and Neidan. This technique makes use of Dragon Chakra’s inability of being sealed and extends this affect to the user and their techniques. The process for this sealing technique requires the user to first train and store up a large amount of their Dragon Chakra into a single point of their body (similar to Tsunade’s Yin Sealing technique). The focal point for the seal will form a unique symbol that resembles a black and white koi fish circling each other like the Yin-Yang symbol. The second part of this technique is the actual activation of the technique. The user will activate one half of the seal or one “koi” and apply one of the following affects.

Black Koi: The black koi seal resembles a black koi fish with white eyes, whiskers, and a white circle on its head. This half of the koi seal applies to the user’s being. By activating this technique, the user coats their entire body in their Dragon Chakra and thusly become completely immune to sealing techniques. Seals that have been applied to the user will disappear from existence and all future attempts to seal the user in any way will inevitably fail. This includes barriers and other methods that fall into the category that would otherwise seal the user or prevent them from using techniques and abilities due to being or having been sealed or suppressed. The major drawback to this technique is that this technique also erases any self-imposed sealing techniques that are dormant or active. Hayabusa Dragon Chakra is indiscriminate between native and foreign chakra sealing techniques. The second drawback is that: by using this technique it prevents the use of the other half of this technique. This half of the technique creates a paradox with the other half of the technique in that; this technique erases all seals applied to the user including self-imposed ones. The second half of this seal would be included in this clause. However, because the second seal is also Neidan it cannot have a seal applied to it either thus a paradox occurs. To prevent this paradox, the user uses all the chakra in the seal for this half, which would cause the second half to fade out on its own without actually affecting the technique. When this seal is activated the user’s body from the neck down will be completely engulfed in black. Their sclera will become black as well.

White Koi: The white koi seal resembles a white koi fish with black eyes, whiskers, and a black circle on its head. This half of the Koi seal pertains to the user’s techniques. By activating this technique, the user’s chakra flow increases exponentially due to the chakra from the seal rushing throughout their entire chakra system. This results in every technique used after the activation possessing a significant amount of the user’s Dragon Chakra. The implementation of Dragon Chakra will prevent the user’s techniques from being sealed. This pertains to all non-Neidan techniques and will be maintained for a period of 400 chakra used by the user. This does not prevent sealing techniques from being applied to the user that would prevent certain types of techniques like the previous half of the technique. However once a technique is used with this half of the technique activated, it cannot be sealed or blocked by barriers or other methods of sealing. Because of the exponential flow increase every non-Neidan technique would have additional chakra added to it (+20) which would inevitably cause the jutsu to end quicker as every technique will use more chakra than necessary. This is an unavoidable consequence of the technique in exchange for its other benefits.

Note: The black koi seal will remain active until otherwise deactivated. Once deactivated the technique cannot be used again for the duration of the match.
Note: The white koi seal will remain active until the chakra cap is depleted or otherwise deactivated. However, if the technique is deactivated before the chakra is depleted the white koi can be re-activated (turn cost) with the chakra cap being where the user last had it when the justu was deactivated.
Note: Only one half of the seal can be used per match: the black koi requires all of the chakra stored in the seal and erases the white koi. Since all the chakra in the seal is required for the black koi, using the white koi even minimally will prevent the black half.
Note: when using the black koi users are unable to use non-Neidan techniques above S-rank.
Note: To learn this technique the user must have completed Fuinjutsu and be Jounin rank (by the clan's rank).

Anddddd last but not least, Koi. Let's talk.
 

Shady Doctor

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So basically this takes on the inability to be sealed that dragon chakra takes on. Which is dope as shit. We'd store chakra into a seal in the form of two Koi fish circling each other; one white n one black. The black Koi is when we use the black side of the seal, covering/infusing our body with dragon chakra in such a way that sealing techniques of any kind can't be used on us. This would also destroy all of our own sealing techniques also, whether dormant or active (so this means body seals on us also). And if we use black koi we can't use the white one.

The white koi is the inversed variant of the first. Instead of on our bodies, we'd release this dragon chakra as an additional cost to our actual techniques. With the dragon chakra within our jutsu, they become unable to be effected by sealing abilities. This would last for 400 chakra worth of jutsu, with it adding +20 chakra to each technique. So basically 20 techniques lol.

If 1 koi is used, the other becomes unusable.
 

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Oops, didnt realize I didnt reply here but yes. It's required to be there. Anyways if you have any other issues, just let me know.

Moving on, Kumite got an updated approved that added the other forms. We'll go over them one by one, but let's touch briefly on Tiger Fist's update.
Huquan (Tiger Fist)

Hu Quan is the fundamental fighting form of Hayabusa Kobudo. The form is characterized as the most direct and offensive style of fighting. Hayabusa will use their lower dantian to draw physical essence from nothingness (Wuji) into their being. The essence reinforces the user’s being increasing their physical speed, strength, and awareness allowing them to heightened feats of physical combat. This essence is visualized as barely visible distortions in the air surrounding the user and their weapons. The user is able to perform taijutsu, kenjutsu, bukijutsu and other acrobatic movements at twice their normal speed as well as react to anything as long as it is within their range of sensory perception (five senses, taijin, etc). Alternatively, the user can move linearly three times their speed (chunin and above), however this level of movement cannot be maintained for longer than a single turn. As for their power, Hayabusa gain +20 to their taijutsu and weapon based techniques (swords, staffs, axes, etc) while using Huquan. The essence that surrounds the user and their weapons capable of erasing physical matter (Earth, Steel, etc) at the point of contact allowing the user's physical attacks to cut through anything destructible. The user can use Huquan fighting in successive turns depending on their rank which reflects their overall physical condition. Genin and Chunin can only use Huquan for a single turn. Jounin and Head Ninja can maintain it for 2 successive turns. Dragon Ninja are able to maintain it for 3 turns at a time and Masters 4 turns. The drawback to Huquan is that, the user can only use lower dantian based techniques and non-elemental techniques while they are using this form. If used for more than two successive turns, the user experiences a cooldown of one turn plus the number of turns over 2 they utilize this style. For those who are limited to two turns and below, they require a single turn cool down before re-use. Haquan can be used twice for genin - jounin, thrice for Head and Dragon Ninja, and four times for master ninja.

Pretty much the same technique but covers a bit more and does a little bit more now too. Any questions?
 

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She Quan is the second form of Hayabusa Kobudo and is characterized as being the most deceptive of the fighting forms. This form makes use of the Hayabusa's passive ability to control their own existence while they are engaging in physical combat with opponents. As the user attacks, they may passively expend 30 chakra to erase themselves from the opponent's five basic senses by manipulating all three dantian. What this means is that the opponent will not be able to perceive the attacks until the last possible moment when the user strikes, resulting in every physical attack while under the influence of Shequan to result in a critical hit. The user can use Shequan fighting in successive turns depending on their rank which reflects their overall physical condition. Genin and Chunin can only use Shequan for a single turn. Jounin and Head Ninja can maintain it for 2 successive turns. Dragon Ninja are able to maintain it for 3 turns at a time and Masters 4 turns. The drawback to Shequan is that, the user can only use lower, upper and middle dantian based techniques and non-elemental techniques while they are using this form. If used for more than two successive turns, the user experiences a cooldown of one turn plus the number of turns over 2 they utilize this style. For those who are limited to two turns and below, they require a single turn cool down before re-use. Shequan can be used twice for genin - jounin, thrice for Head and Dragon Ninja, and four times for master ninja.

Alright we move onto Snake Fist, tell me about it.
 
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Shequan (Snake Fist)

Basically erases our existence during attacks so we can't be perceived until it's too late, making all of our attacks critical hits. Pretty good to use for close combat if we want to really end someone and cause alotta damage in 1 strike.


Longquan (Dragon Fist)

Basically used for ranged attacks with Bukijutsu and such. We'd insert dragon chakra into a ranged attack and at any point we can passively activate a kamui esque distortion which is 2m around what it was erected from. This distortion basically erases A rank and below techs and can also release things back. Of course like any other hayabusa technique, there are restrictions based on rank.

Wuquan ( No Fist)

Basically a defensive form that reduces all forms of damage (physical and spiritual) by 20 while boosting defensive type techs (not stuff that are usable offensively) by 1 rank so they can defend at a higher scale. Again, more drawbacks that depend on rank. No real questions on any of these.
 

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Don’t know who posted the rest of the forms for ya but it definitely wasn’t me. Don’t do that again please and thank you, but moving on. You seem to have a basic gist of it, use them wisely please. Anyways we move onto the 7th Clan Technique known as Banishment. So what the user does is after making a few hand seals, they are capable of crafting a “zone”. This zone while it’s active utilizes the three dantian in order to actively erase foreign chakra in techniques that are sustained. Thus the dragon chakra flows in and out of the bodies of others, erasing said chakra in techniques that overtime causes the duration to diminish. This is effective against people who like to consistently have more than one technique sustained per turn which can really be an issue to them. The amount of chakra it erases also differs on how close/far you are from them as well.

Now I want to ask a few questions based on the technique:

  • How does this work on allies? Would they also be subjected to this?
  • Can this work on target’s you can’t see? If so/not, how so?
  • With the detection ability, what does it mean “within the user’s tracking perception?”
Type: Supplementary
Rank: S Rank
Range: Short to Long
Chakra Cost: 40 (- 10 per turn)
Damage: N/A
Description: Through one’s dragon chakra, the user employs all three dantian in conjunction with three hand seals, creating an omnidirectional burst of chakra that travels up to long-range. This chakra is inherently harmless, but proves useful through other means. The chakra, now anchored to the Hayabusa themselves as its epicenter, acts as a zone, existing all over in a 360 manner as it also spans into the skies above and below the surface of the ground. This zone was specifically designed as a means of absolute control over a domain. It was created with the mindset that only the Hayabusa is allowed to remain in control of this zone. When the opposition wishes to utilize techniques that are sustained, and last for a given period of time, Tsuihō targets both the external and internal foreign chakra, erasing it over a period of time (this does not negatively affect the person physically, but simply removes the chakra which causes the resulting enhancement(s)). The closer the opponent is to the epicenter, the more is erased. At short-range, the zone automatically erases 20 chakra per turn, reducing the affected technique(s) by three turns and decreases by an increment of 5 chakra the further away they are (mid-range only reducing the mode by 2 and at long range only by one). An example of this being used is when the target creates the aura of lightning produced via the Raikage Lightning Armor technique. Upon activating, the zone would immediately respond to this, erasing the chakra of the armor in order to reduce its duration or outright ending it (depending on the distance from the user and target). Anyone within this zone is shrouded by the dragon chakra, effectively allowing the Hayabusa to be aware of their existence via Taijin, within the user's tracking capabilities.

Note: This technique is initially learned at Jounin Rank, lasting three turns. While in use, the user cannot utilize any Neidan Technique above A-Rank, nor can they use them in the same turn this technique ends. Can only be used twice per battle.
 
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1) i feel like allies would be safe since we have control of the surrounding basically? But I could also see why they'd be subjected to the erasure effects tbh. So not sure lol

2) hmm ima say the 3rd point answers this. Even if I can't see them, I'd be able to know of their existence via taijin anyway and still effect them with the erasure.

3) basically like sensing. I can track anyone within the dome as long as I have the proper tracking numbers to keep up.
 

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  • Unfortunately Dragon chakra is biased only to a Hayabusa, allies are pretty much screwed by the effects of the zone too. So using it in battle with an ally is a bad call, but if you have a familiar then its ok since the familiar is composed of your own chakra well, so it wouldn’t actually affect them as it doesn’t fall under the foreign chakra heading.
  • Well, you still would need to have some sort of way to detect the person. If you can’t actually see but can sense them with chakra sensing then yea, they’d be subjected to it.
  • Well not only numbers but if you can track their positioning then good.
Any other questions before we move on?
 
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