[HA] Shadows with Ignia

Hazure

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Not many people recall that I used to have a Nara bio for awhile back in the day. And you know me I like to make weird ass choices.

Anime wise, the Nara clan was one of the families that made a home in Konohagakure. They were commonly used in 3 man teams alongside Yamanaka and Akimichi, making up the Ino-Shika-Cho formation (a reference to a tile sequence in the game Hanafuda).
The family has a Hiden Ability to manipulate shadows (primarily their own and by extension any shadow that theirs are connected to), meaning they can stretch, expand and even lift a shadow off the ground and interact with themselves or the opponent or just anything really as long as it is in range and there are shadows present. Anime wise this is accomplished by Yin Release, RP wise is different as we all should know.

Really not sure of the strengths of the techniques of the clan, but they have weaknesses to anything that creates enough light to force the shadows away from someone, and are pretty useless in the dark. but you only need a small amount of light to use your techniques
 

Vayne

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Not many people recall that I used to have a Nara bio for awhile back in the day. And you know me I like to make weird ass choices.

Anime wise, the Nara clan was one of the families that made a home in Konohagakure. They were commonly used in 3 man teams alongside Yamanaka and Akimichi, making up the Ino-Shika-Cho formation (a reference to a tile sequence in the game Hanafuda).
The family has a Hiden Ability to manipulate shadows (primarily their own and by extension any shadow that theirs are connected to), meaning they can stretch, expand and even lift a shadow off the ground and interact with themselves or the opponent or just anything really as long as it is in range and there are shadows present. Anime wise this is accomplished by Yin Release, RP wise is different as we all should know.

Really not sure of the strengths of the techniques of the clan, but they have weaknesses to anything that creates enough light to force the shadows away from someone, and are pretty useless in the dark. but you only need a small amount of light to use your techniques
We have no weakness. We are the supreme clan. Trust!
 

Pervyy

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If you had a nara a while back do you need retraining?

Anyway, you know the drill:

( Kage Mane ) - Shadow Imitation
Type: Supplementary
Rank: D
Range: Short - Mid
Chakra cost: 10 ( -10 per turn )
Damage Points: N/A
Description: The user extends their shadow on any surface to merge with a target's shadow, thereby forcing them to imitate the user's movements. The major downside of the Shadow Imitation is that it is tiring to sustain; draining 10 chakra every turn, the user can only keep it active for a max of 3 turns. Opponents one rank and higher than the opponent will be able to partially resist the shadows, freely moving at half his speed while "captured".

( Kage Mane Shuriken ) - Shadow Imitation Shuriken
Type: Supplementary
Rank: D
Range: Short - Long
Chakra cost: 10
Damage Points: N/A
Description: After infusing the blades with his own chakra beforehand, they are given the effect of his shadow techniques. By using these weapons to pierce the enemies' shadows, they are paralysed in place. To pierce the shadow, it is necessary to avoid the target just barely. Since it is more difficult for the enemy to notice it, this ninjutsu compensates for the weak point of the similar Shadow Imitation Technique, being its limited effective range. Targets trapped via kunai are left unable to move for 1 turn.
 

Hazure

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If you had a nara a while back do you need retraining?

Anyway, you know the drill:

( Kage Mane ) - Shadow Imitation
Type: Supplementary
Rank: D
Range: Short - Mid
Chakra cost: 10 ( -10 per turn )
Damage Points: N/A
Description: The user extends their shadow on any surface to merge with a target's shadow, thereby forcing them to imitate the user's movements. The major downside of the Shadow Imitation is that it is tiring to sustain; draining 10 chakra every turn, the user can only keep it active for a max of 3 turns. Opponents one rank and higher than the opponent will be able to partially resist the shadows, freely moving at half his speed while "captured".

( Kage Mane Shuriken ) - Shadow Imitation Shuriken
Type: Supplementary
Rank: D
Range: Short - Long
Chakra cost: 10
Damage Points: N/A
Description: After infusing the blades with his own chakra beforehand, they are given the effect of his shadow techniques. By using these weapons to pierce the enemies' shadows, they are paralysed in place. To pierce the shadow, it is necessary to avoid the target just barely. Since it is more difficult for the enemy to notice it, this ninjutsu compensates for the weak point of the similar Shadow Imitation Technique, being its limited effective range. Targets trapped via kunai are left unable to move for 1 turn.
Yeah I will defs need retraining from the start.

( Kage Mane ) - Shadow Imitation
The user uses their shadow to combine with the foes, allowing them control and forcing the foe into imitating the user. If the foe is one rank or higher then their movement is halved. It cost chakra each turn and you can maintain it for 3 turns max.

( Kage Mane Shuriken ) - Shadow Imitation Shuriken
Essentially, using weapons that have been imbued with the users chakra, they can use said weapons to remotely halt the foe. allowing them time to initiate a combo attack of sorts, or set up for role play if thats the case.
 

Arthorius

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Yeah I will defs need retraining from the start.

( Kage Mane ) - Shadow Imitation
The user uses their shadow to combine with the foes, allowing them control and forcing the foe into imitating the user. If the foe is one rank or higher then their movement is halved. It cost chakra each turn and you can maintain it for 3 turns max.

( Kage Mane Shuriken ) - Shadow Imitation Shuriken
Essentially, using weapons that have been imbued with the users chakra, they can use said weapons to remotely halt the foe. allowing them time to initiate a combo attack of sorts, or set up for role play if thats the case.
Alright we'll continue where you left off you know what to expect from my training at this point so I don't need to repeat it again. We are starting on the C ranks as you've already finished the others.

( Kagegakure no Jutsu ) - Hiding In Shadow Technique
Type: Supplementary
Rank: C
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: A technique in which the user is capable of concealing themselves in a shadow. The user can use this technique to hide himself in the shadow of a likewise hidden team-mate and providing there is a large coverage of shadow they can move within that shadow allowing for escape from a location.
Note: Can only be used by Nara Clan ninjas

( Kage Kubi Shibari ) - Shadow Neck Bind
Type: Supplementary/Offensive
Rank: C
Range: Short - Mid
Chakra cost: 15
Damage Points: 30
Description: A technique developed from the Nara clan's hiden Shadow Imitation Technique with combat in mind. After forming 3 handseals, the user manipulates his shadow to bind and choke the opponent. It is possible to attack body parts like fingers and such by turning the shadow slender and to bind the opponent's body in order to restrain them. It was given its name because, above all else, strangulation is the most efficient method.

( Kage Gijin no Jutsu ) - Human Shadow Simulation Technique
Type: Offensive
Rank: C
Range: Mid
Chakra cost: 15
Damage points: 30
Description: The user materializes and personifies his shadow into two different copies of himself that are shaped shadows. Each shadow punches the opponent once and then both shadows coil around the opponent and crush the opponent.
 

Hazure

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Alright we'll continue where you left off you know what to expect from my training at this point so I don't need to repeat it again. We are starting on the C ranks as you've already finished the others.

( Kagegakure no Jutsu ) - Hiding In Shadow Technique
Type: Supplementary
Rank: C
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: A technique in which the user is capable of concealing themselves in a shadow. The user can use this technique to hide himself in the shadow of a likewise hidden team-mate and providing there is a large coverage of shadow they can move within that shadow allowing for escape from a location.
Note: Can only be used by Nara Clan ninjas

( Kage Kubi Shibari ) - Shadow Neck Bind
Type: Supplementary/Offensive
Rank: C
Range: Short - Mid
Chakra cost: 15
Damage Points: 30
Description: A technique developed from the Nara clan's hiden Shadow Imitation Technique with combat in mind. After forming 3 handseals, the user manipulates his shadow to bind and choke the opponent. It is possible to attack body parts like fingers and such by turning the shadow slender and to bind the opponent's body in order to restrain them. It was given its name because, above all else, strangulation is the most efficient method.

( Kage Gijin no Jutsu ) - Human Shadow Simulation Technique
Type: Offensive
Rank: C
Range: Mid
Chakra cost: 15
Damage points: 30
Description: The user materializes and personifies his shadow into two different copies of himself that are shaped shadows. Each shadow punches the opponent once and then both shadows coil around the opponent and crush the opponent.
( Kagegakure no Jutsu ) - Hiding In Shadow Technique
This technique allows the user to hide within a shadow, whether that means they can physically descend into a shadow to hide or that they just blend themselves really easily in a cast shadow is left to interpretation, however to me it reads along the lines of the user actually hiding in a shadow. So has a lot of interesting RP uses and is a cheap way to hide oneself from an opponent provided they are unable to sense or detect your presence.

( Kage Kubi Shibari ) - Shadow Neck Bind
Good uses in RP scenarios, can imagine using this to break an arm or couple of fingers to interrogate an enemy or something along those lines. Can choke an opponent to unconsciousness and finish them off or just strangle them with the tech as well. A variety of uses. I would mainly use it in RP though.

( Kage Gijin no Jutsu ) - Human Shadow Simulation Technique
Easy to understand, manipulate the shadow into 2 copies of the user to punch and restrict the opponent. Again would use more in close combat scenario or in an RP mission.
 

Arthorius

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( Kagegakure no Jutsu ) - Hiding In Shadow Technique
This technique allows the user to hide within a shadow, whether that means they can physically descend into a shadow to hide or that they just blend themselves really easily in a cast shadow is left to interpretation, however to me it reads along the lines of the user actually hiding in a shadow. So has a lot of interesting RP uses and is a cheap way to hide oneself from an opponent provided they are unable to sense or detect your presence.

( Kage Kubi Shibari ) - Shadow Neck Bind
Good uses in RP scenarios, can imagine using this to break an arm or couple of fingers to interrogate an enemy or something along those lines. Can choke an opponent to unconsciousness and finish them off or just strangle them with the tech as well. A variety of uses. I would mainly use it in RP though.

( Kage Gijin no Jutsu ) - Human Shadow Simulation Technique
Easy to understand, manipulate the shadow into 2 copies of the user to punch and restrict the opponent. Again would use more in close combat scenario or in an RP mission.
Yeah most of the lower rank techniques are kinda so so, they'd be better if they held some negative status effects probably. Hiding in Shadow can be pretty darn useful though I'd say. Especially infiltrating places in the NW.

(Kage Enmaku) Shadow Smoke Screen
Type: Supplementary/Offensive
Rank: B
Range: Short - Mid
Chakra cost: 20
Damage Points: 40
Description: The user first throws a smoke bomb at the opponent then uses their shadow to cover the smoke, compressing it and trapping the opponent in a body suit shadow with the high pressure smoke crushing them in.

( Kage Nui no Jutsu ) - Shadow Sewing Technique
Type: Supplementary/Offensive
Rank: B
Range: Short - Mid
Chakra cost: 20
Damage Points: 40
Description: This is a ninjutsu from among the Nara clan's secret techniques that uses materialised shadows to attack and bind, instead of merely immobilising and controlling like the Shadow Imitation Technique. The user changes the shape of their shadow into several sharp needles and controls each separately. They can then attack several targets simultaneously and at the same time snatch away their ability to move by sewing them stuck with the shadow threads. Because it is a physical attack, it is impossible to capture someone without harming them, but on the other hand, since the speed of invocation and the time of duration are excellent, it can be used when urgent restraint is required. This technique is usually used to go through the target and capture them, but depending on the opponent, it can also be used as an attack to bring them down. This special characteristic finds its greatest effect when used as logistical support. After this technique hits someone, it can then be directly transformed back into the Shadow Imitation Technique.
Note: After landing, this technique triggers the Shadow Imitation technique's binding abilities and durations, allowing the user to utilize more Shadow jutsu.

(Kage Asshō no Jutsu) Shadow Demon Stripe Technique
Type: Offensive
Range: Long
Chakra cost: 20
Damage points: 40
Description: The user will throw flash bombs behind themselves to not only blind the enemy but to also extend the range of his shadow indefinitely. The user can put any part of their body infront of the light and it will appear as an enormous shadow. Once the shadow is ready, he can constrict any enemy easily just by closing his hands.
Note: Must be a member of the Nara clan

( Kage Nettowāku no Jutsu ) - Shadow Network Technique
Type: Offensive/Defensive
Rank: B
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user is able to manipulate their shadow to crack the ground around him, possessing nearby enemies. The shadow will spin, forming a small whirlwind, attacking possessed and approaching enemy targets.
Note Must be a member of the Nara clan

Next set, same as before.
 

Hazure

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Yeah most of the lower rank techniques are kinda so so, they'd be better if they held some negative status effects probably. Hiding in Shadow can be pretty darn useful though I'd say. Especially infiltrating places in the NW.

(Kage Enmaku) Shadow Smoke Screen
Type: Supplementary/Offensive
Rank: B
Range: Short - Mid
Chakra cost: 20
Damage Points: 40
Description: The user first throws a smoke bomb at the opponent then uses their shadow to cover the smoke, compressing it and trapping the opponent in a body suit shadow with the high pressure smoke crushing them in.

( Kage Nui no Jutsu ) - Shadow Sewing Technique
Type: Supplementary/Offensive
Rank: B
Range: Short - Mid
Chakra cost: 20
Damage Points: 40
Description: This is a ninjutsu from among the Nara clan's secret techniques that uses materialised shadows to attack and bind, instead of merely immobilising and controlling like the Shadow Imitation Technique. The user changes the shape of their shadow into several sharp needles and controls each separately. They can then attack several targets simultaneously and at the same time snatch away their ability to move by sewing them stuck with the shadow threads. Because it is a physical attack, it is impossible to capture someone without harming them, but on the other hand, since the speed of invocation and the time of duration are excellent, it can be used when urgent restraint is required. This technique is usually used to go through the target and capture them, but depending on the opponent, it can also be used as an attack to bring them down. This special characteristic finds its greatest effect when used as logistical support. After this technique hits someone, it can then be directly transformed back into the Shadow Imitation Technique.
Note: After landing, this technique triggers the Shadow Imitation technique's binding abilities and durations, allowing the user to utilize more Shadow jutsu.

(Kage Asshō no Jutsu) Shadow Demon Stripe Technique
Type: Offensive
Range: Long
Chakra cost: 20
Damage points: 40
Description: The user will throw flash bombs behind themselves to not only blind the enemy but to also extend the range of his shadow indefinitely. The user can put any part of their body infront of the light and it will appear as an enormous shadow. Once the shadow is ready, he can constrict any enemy easily just by closing his hands.
Note: Must be a member of the Nara clan

( Kage Nettowāku no Jutsu ) - Shadow Network Technique
Type: Offensive/Defensive
Rank: B
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user is able to manipulate their shadow to crack the ground around him, possessing nearby enemies. The shadow will spin, forming a small whirlwind, attacking possessed and approaching enemy targets.
Note Must be a member of the Nara clan

Next set, same as before.
(Kage Enmaku) Shadow Smoke Screen
This jutsu proves that the shadow is able to contain gases, so hypothetically it can be used to wrap around a cloud of poisonous gas or detain a character with the Smoke AN. Whether they be applied in a different technique or with this one, im not sure. If there is pre-existing smoke or gas in the area, can you use this technique even though it states you have to throw a smoke bomb?

( Kage Nui no Jutsu ) - Shadow Sewing Technique
Pretty straight forward, good versatility. My only question is it states that after landing it triggers the Shadow Imitation Technique, does that count toward one of your three moves a turn?

(Kage Asshō no Jutsu) Shadow Demon Stripe Technique
Interesting technique, again one of the techniques that state you need a particular item, as such if you do not have that flash bomb you technically are not able to use it. Based on wording at least.

( Kage Nettowāku no Jutsu ) - Shadow Network Technique
Based on the wording, this technique can be used to initiate the Shadow Imitation Technique and then also deal damage by whirlwinding around the user to deal damage to the people in the possession and those coming into it.
 

Arthorius

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(Kage Enmaku) Shadow Smoke Screen
This jutsu proves that the shadow is able to contain gases, so hypothetically it can be used to wrap around a cloud of poisonous gas or detain a character with the Smoke AN. Whether they be applied in a different technique or with this one, im not sure. If there is pre-existing smoke or gas in the area, can you use this technique even though it states you have to throw a smoke bomb?

( Kage Nui no Jutsu ) - Shadow Sewing Technique
Pretty straight forward, good versatility. My only question is it states that after landing it triggers the Shadow Imitation Technique, does that count toward one of your three moves a turn?

(Kage Asshō no Jutsu) Shadow Demon Stripe Technique
Interesting technique, again one of the techniques that state you need a particular item, as such if you do not have that flash bomb you technically are not able to use it. Based on wording at least.

( Kage Nettowāku no Jutsu ) - Shadow Network Technique
Based on the wording, this technique can be used to initiate the Shadow Imitation Technique and then also deal damage by whirlwinding around the user to deal damage to the people in the possession and those coming into it.
Yeah pretty much. Next set.

( Kuro kumo Yuri ) - Black Spider Lily
Type: Supplementary
Rank: B
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: After trapping the enemy with the Shadow Sewing Technique, the user by making the Rat hand seal can them manipulate the shadow to bring them closer to himself. This allows him to also use it to draw in several opponents into one space.
Note: Can only be used by a member of the Nara Clan

(Kageyose no Jutsu) Shadow Pull Technique
Type: Supplementary
Rank: B
Range: Short - Mid
Chakra cost: 20
Damage Points: N/A
Description: This is a ninjutsu using materialised shadows, but compared to the Shadow Sewing Technique from the same line, this technique places emphasis on the minute control of the shadow's movements. It is accurate enough to even make the tentacles go through tiny holes. Basically, this technique takes the user's own shadow and transforms and stretches it into countless thin tentacles, which are then used to grab objects and pull them in. Also, one can skilfully make use of the tentacle-shaped shadow tendrils by using them to lift up and throw weapons like kunai and such.

(Shadoukirā) Shadow Killer
Type: Offensive
Rank: B
Range: Short - Mid
Chakra Cost: 20
Damage Points: 40
Description: Similar to "Hiding in Shadow Technique", the user can conceal various weapons within their shadow if they so wish, from kunai to spears. When the weapon is recalled, it will rise from the shadow slowly so that the user can use it, or it can be fired from the shadow at a certain angle to attack a target.

A more advanced use of this would be the ability to hide smaller tools within the shadows of their body. However, the problem is the user has to make sure the shadow isn't destroyed or else the kunai (or whatever is hidden will reveal itself). The user can also seem to catch a thrown kunai or shuriken and make it disappear, though it will actually be hidden within the shadow of their palm - only as long as they slightly close their hand into a fist. To reveal it again the user simply needs to open his hand and the kunai will fire from their hand at the same force it was thrown.

Note: Courtesy of LonelyAssassin.

(Kage Uzu Boei) - Shadow Swirl Defense
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A
Description: The user raises their shadow up all around them in the shape of bars that have a tip like a spear. This is a defense against attacks and opponents. The user can manipulate the shadow bars to focus on one side or all around. The bars are two inch which and a inch thick that raises above the user height four extra inches. The bars has a inch space in between each one when surrounding the user all around.

I've not got much to say about the nara techs generally cause so many of them are super specific and it's really not hard to understand their limitations because of that.
 

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Yeah pretty much. Next set.

( Kuro kumo Yuri ) - Black Spider Lily
Type: Supplementary
Rank: B
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: After trapping the enemy with the Shadow Sewing Technique, the user by making the Rat hand seal can them manipulate the shadow to bring them closer to himself. This allows him to also use it to draw in several opponents into one space.
Note: Can only be used by a member of the Nara Clan

(Kageyose no Jutsu) Shadow Pull Technique
Type: Supplementary
Rank: B
Range: Short - Mid
Chakra cost: 20
Damage Points: N/A
Description: This is a ninjutsu using materialised shadows, but compared to the Shadow Sewing Technique from the same line, this technique places emphasis on the minute control of the shadow's movements. It is accurate enough to even make the tentacles go through tiny holes. Basically, this technique takes the user's own shadow and transforms and stretches it into countless thin tentacles, which are then used to grab objects and pull them in. Also, one can skilfully make use of the tentacle-shaped shadow tendrils by using them to lift up and throw weapons like kunai and such.

(Shadoukirā) Shadow Killer
Type: Offensive
Rank: B
Range: Short - Mid
Chakra Cost: 20
Damage Points: 40
Description: Similar to "Hiding in Shadow Technique", the user can conceal various weapons within their shadow if they so wish, from kunai to spears. When the weapon is recalled, it will rise from the shadow slowly so that the user can use it, or it can be fired from the shadow at a certain angle to attack a target.

A more advanced use of this would be the ability to hide smaller tools within the shadows of their body. However, the problem is the user has to make sure the shadow isn't destroyed or else the kunai (or whatever is hidden will reveal itself). The user can also seem to catch a thrown kunai or shuriken and make it disappear, though it will actually be hidden within the shadow of their palm - only as long as they slightly close their hand into a fist. To reveal it again the user simply needs to open his hand and the kunai will fire from their hand at the same force it was thrown.

Note: Courtesy of LonelyAssassin.

(Kage Uzu Boei) - Shadow Swirl Defense
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A
Description: The user raises their shadow up all around them in the shape of bars that have a tip like a spear. This is a defense against attacks and opponents. The user can manipulate the shadow bars to focus on one side or all around. The bars are two inch which and a inch thick that raises above the user height four extra inches. The bars has a inch space in between each one when surrounding the user all around.

I've not got much to say about the nara techs generally cause so many of them are super specific and it's really not hard to understand their limitations because of that.
( Kuro kumo Yuri ) - Black Spider Lily
The user draws people that are trapped in the Shadow Sewing technique, in closer to the user. Easy to understand and know potential uses. No questions.

(Kageyose no Jutsu) Shadow Pull Technique
Similar to the Shadow Sewing, but more finely controlled for more accuracy. No questions

(Shadoukirā) Shadow Killer
Clear to read. A variation of the Hiding in Shadows but more for equipment and weapons etc. Various uses in both RP and combat (more so for RP though). No Questions

(Kage Uzu Boei) - Shadow Swirl Defense
Creates bars that work to defend the user from incoming attacks, could easily transition into the Shadow Imitation technique if an opponent is in close range. no questions
 

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Alright, pretty straightforward stuff so far, lets continue on.

(Kage Hōrudo) - Shadow Hold
Type:
Supplementary
Rank: B
Range: Short-Mid
Chakra: 15
Damage: N/A
Description: The user gives his shadow jutsu adhesive properties to bind opponents to the user's shadow. Someone with immense strength can break free fom the shadows but when used with Shadow Imitation it becomes more difficult. The user is unaffected by this jutsu.

( Kage Nui: Sākuru Kage no Jutsu ) - Shadow Sewing: Circle Shadow Technique
Type: Offensive
Rank: A
Range: Short
Chakra cost: 30
Damage points: 60
Description: This is an advanced version of the Shadow Sewing Technique where the user creates a circular shadow around them and extends his Shadow needles to skewer the enemy target(s), allowing the user to create a suitable defensive technique. The shadow spikes cover a short range radius, only the user being left untouched.
Note: Can only be used by members of the Nara clan.

( Kage Shibari no Jutsu ) - Shadow Paralysis Jutsu
Rank: A
Type: Supplementary
Range: Short - Mid Range
Chakra cost: 30
Damage points: 60
Description: The user extends their shadow up to mid range to merge with a target's shadow, thereby forcing them to become paralyzed and unable to move. While this is similar to the Shadow Imitation jutsu, this version doesn't allow the user to attack the opponent with shadows at the same time. Because of this, the shadows are capable of emanating anyone in their grasps.
 

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Alright, pretty straightforward stuff so far, lets continue on.

(Kage Hōrudo) - Shadow Hold
Type:
Supplementary
Rank: B
Range: Short-Mid
Chakra: 15
Damage: N/A
Description: The user gives his shadow jutsu adhesive properties to bind opponents to the user's shadow. Someone with immense strength can break free fom the shadows but when used with Shadow Imitation it becomes more difficult. The user is unaffected by this jutsu.

( Kage Nui: Sākuru Kage no Jutsu ) - Shadow Sewing: Circle Shadow Technique
Type: Offensive
Rank: A
Range: Short
Chakra cost: 30
Damage points: 60
Description: This is an advanced version of the Shadow Sewing Technique where the user creates a circular shadow around them and extends his Shadow needles to skewer the enemy target(s), allowing the user to create a suitable defensive technique. The shadow spikes cover a short range radius, only the user being left untouched.
Note: Can only be used by members of the Nara clan.

( Kage Shibari no Jutsu ) - Shadow Paralysis Jutsu
Rank: A
Type: Supplementary
Range: Short - Mid Range
Chakra cost: 30
Damage points: 60
Description: The user extends their shadow up to mid range to merge with a target's shadow, thereby forcing them to become paralyzed and unable to move. While this is similar to the Shadow Imitation jutsu, this version doesn't allow the user to attack the opponent with shadows at the same time. Because of this, the shadows are capable of emanating anyone in their grasps.
(Kage Hōrudo) - Shadow Hold
No questions, can lead to some good role playing situations for stopping someone or interrogating them.

( Kage Nui: Sākuru Kage no Jutsu ) - Shadow Sewing: Circle Shadow Technique
Seems like a downgrade to the versatility of the Shadow Sewing technique imo, but still has it's uses. No questions

( Kage Shibari no Jutsu ) - Shadow Paralysis Jutsu
Im not sure emanating is the right word for the last sentence, so im unsure exactly what it is trying to say. I would assume it would be some form of entrapping, so other then that, no questions.[/B]
 

Arthorius

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I think it's meant to be entrapping yeah. Some of these techs are in dire need of an update, with that said lets continue.

( Kageyose no Jutsu ) - Shadow Gathering Technique
Type: Offensive/Supplementary
Rank: A
Range: Short - Long
Chakra: 30
Damage: 60
Description: This is a shadow ninjutsu using materialised shadows, but compared to the Shadow Sewing Technique from the same line, this technique places emphasis on the minute control of the shadow's movements. It is accurate enough to even make the tentacles go through tiny holes. Basically, this technique takes the user's own shadow and transforms and stretches it into countless thin tentacles, which are then used to grab objects and pull them in. Also, one can skilfully make use of the tentacle-shaped shadow tendrils by using them to lift up and throw weapons like kunai and such. This technique has many possible applications and uses. There are no hand seals used for this technique, but the hand movements resemble that of Gaara's Sand Binding Coffin.

( Kage Pintome no Jutsu ) - Shadow Pinning Jutsu

Type: Offensive
Rank: A
Range: Short - Mid
Chakra: 30
Damage: 60
Description: The user will form the Rat handseal and summon forth dozens of shadow spikes that will erupt from the ground. These spikes will travel rapidly in a straight line ahead, growing in number until they reach their opponent to skewer them where they stand.

(Kage Masuku) - Shadow Mask
Type:
Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: N/A
Description: The user creates a pattern of shadow all over his skin that lets him perform shadow jutsu originating from the shadows on his body. This allows jutsu such as Shadow Sewing to be used in mid-air.

Note: Lasts for 3 turns and is useable only twice per match.
Note: Courtesy of Ushiro
 

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I think it's meant to be entrapping yeah. Some of these techs are in dire need of an update, with that said lets continue.

( Kageyose no Jutsu ) - Shadow Gathering Technique
Type: Offensive/Supplementary
Rank: A
Range: Short - Long
Chakra: 30
Damage: 60
Description: This is a shadow ninjutsu using materialised shadows, but compared to the Shadow Sewing Technique from the same line, this technique places emphasis on the minute control of the shadow's movements. It is accurate enough to even make the tentacles go through tiny holes. Basically, this technique takes the user's own shadow and transforms and stretches it into countless thin tentacles, which are then used to grab objects and pull them in. Also, one can skilfully make use of the tentacle-shaped shadow tendrils by using them to lift up and throw weapons like kunai and such. This technique has many possible applications and uses. There are no hand seals used for this technique, but the hand movements resemble that of Gaara's Sand Binding Coffin.

( Kage Pintome no Jutsu ) - Shadow Pinning Jutsu

Type: Offensive
Rank: A
Range: Short - Mid
Chakra: 30
Damage: 60
Description: The user will form the Rat handseal and summon forth dozens of shadow spikes that will erupt from the ground. These spikes will travel rapidly in a straight line ahead, growing in number until they reach their opponent to skewer them where they stand.

(Kage Masuku) - Shadow Mask
Type:
Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: N/A
Description: The user creates a pattern of shadow all over his skin that lets him perform shadow jutsu originating from the shadows on his body. This allows jutsu such as Shadow Sewing to be used in mid-air.

Note: Lasts for 3 turns and is useable only twice per match.
Note: Courtesy of Ushiro
( Kageyose no Jutsu ) - Shadow Gathering Technique
No questions. Doesnt require handseals and has a variety of different uses.

( Kage Pintome no Jutsu ) - Shadow Pinning Jutsu
No questions, self explanatory effect and easy to see its uses

(Kage Masuku) - Shadow Mask
No questions, easy to understand and see where it can be implemented in the RP
 

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Alright final three, try to beef up the analysis for these, may as well finish on a high note, even if the jutsu are a bit bland.

(Kage Kumo) - Shadow Spider
Type:
Offensive/Supplementary
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user materializes an orb from his shadow from which multiple shadow tendrils emerge. They allow the orb move swiftly in the way a spider does and pursue targets. Targets caught by the spider's tendrils can be pulled into its body where they are immobilized and suffocated by the shadows covering them. It is strong enough to hold three people inside of itself without losing much speed. The body of the spider can be destroyed with an A-rank attack but is more vulnerable to light-emitting attacks such as fire or lightning.

Note: Last three turns and is useable thrice per battle.
Note: Courtesy of Ushiro

( Kagemane Basho Jutsu ) - Shadow Imitation Field Technique
Type: Supplementary
Rank: A
Range: Mid
Chakra: 30
Damage: N/A
Description: After forming the Hare handseal, the user expands their shadow to cover a wide range, thereby reducing the chance of escape. Due to the technique's concept, multiple targets can be captured simultaneously.

(Kage no Ki) - Tree of Shadows
Type:
Offensive/Defensive/Supplementary
Rank: S
Range: Short - Mid
Chakra: 40
Damage: 80
Description: The user forms 3 handseals and materializes his shadow into one large tendril much stronger than Shadow Sewing that can branch out many times to cover a large area and deal more damage to impaled opponents. The tendril can pierce the earth and branch out underground to uplift sections of earth for defence and offence.

Note: Usable thrice per battle
Note: No A-rank or higher Nara techniques in the next turn.
Note: Courtesy of Ushiro
 

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Alright final three, try to beef up the analysis for these, may as well finish on a high note, even if the jutsu are a bit bland.

(Kage Kumo) - Shadow Spider
Type:
Offensive/Supplementary
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user materializes an orb from his shadow from which multiple shadow tendrils emerge. They allow the orb move swiftly in the way a spider does and pursue targets. Targets caught by the spider's tendrils can be pulled into its body where they are immobilized and suffocated by the shadows covering them. It is strong enough to hold three people inside of itself without losing much speed. The body of the spider can be destroyed with an A-rank attack but is more vulnerable to light-emitting attacks such as fire or lightning.

Note: Last three turns and is useable thrice per battle.
Note: Courtesy of Ushiro

( Kagemane Basho Jutsu ) - Shadow Imitation Field Technique
Type: Supplementary
Rank: A
Range: Mid
Chakra: 30
Damage: N/A
Description: After forming the Hare handseal, the user expands their shadow to cover a wide range, thereby reducing the chance of escape. Due to the technique's concept, multiple targets can be captured simultaneously.

(Kage no Ki) - Tree of Shadows
Type:
Offensive/Defensive/Supplementary
Rank: S
Range: Short - Mid
Chakra: 40
Damage: 80
Description: The user forms 3 handseals and materializes his shadow into one large tendril much stronger than Shadow Sewing that can branch out many times to cover a large area and deal more damage to impaled opponents. The tendril can pierce the earth and branch out underground to uplift sections of earth for defence and offence.

Note: Usable thrice per battle
Note: No A-rank or higher Nara techniques in the next turn.
Note: Courtesy of Ushiro
No worries, can do . I appreciate the training man.

(Kage Kumo) - Shadow Spider
The user will use their shadow to create a large orb that becomes a spider that is able to hold up to 3 people within its body. I can see using this as a means of escaping with targets in RP, my moving alongside the orb, it will stay and travel along with you as you move away from a dire situation.

( Kagemane Basho Jutsu ) - Shadow Imitation Field Technique
After forming one hand seal the user expands their shadow to cover an area greater then it normally would. This is good when in close quarters and is also good to avoid an ambush situation or when you are outnumbered in a fight.

(Kage no Ki) - Tree of Shadows
An interesting technique that reminds me of Wood Style for some reason :/ hmmm anyway, manifests a large version of Shadow Sewing that has increased damage and is able to pierce earth, which may be handy against earth style techniques especially id someone has made an earth wall between them and myself. It can be used to distrub the ground beneath someone, so if someone is running or concentrating on a technique, this can be used to break apart the earth surrounding them and potentially breaking their focus.
 

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Indeed, the tree of shadows is inspired by some of the canon wood jutsu I feel, it reads a lot like one. Okay that's everything then, if you have anymore questions now that we've concluded go ahead and ask, if not we can wrap this up!
 
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