Selva Oscura (219)

Korra.

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Skarlet would arrive with the others and activate her Ketsuryugan as well as have her Power Ring set to Orange Lantern mode.

( Dōjutsu Ketsuryūgan ) - Eye Technique: Blood Dragon Eye
Type: Supplementary
Rank: C
Range: Short - Long
Chakra: 15 ( -10 per turn to keep active )
Damage: N/A
Description: The Ketsuryūgan (血龍眼, Literally meaning: Blood Dragon Eye) is a dōjutsu, which appears in certain individuals of the Chinoike clan. The Ketsuryūgan is recognised by its reddish colour, giving a special appearance for the users of this dōjutsu, characterised as holders of eyes as red as blood. A notable ability of the Ketsuryūgan is it's ability to cast genjutsu, either by making physical skin contact with the target or meeting each other's gaze, on a level of comparable strength to the Sharingan as well as be able to follow high-speed movements. One of its main abilities is their ability to manipulate iron, or more accurately, any liquid with a high iron concentration which allows them the ability to manipulate the blood within themselves for Ninjutsu use. Much like any other Dōjutsu, the Ketsuryugan is to enable the user to see the flow of chakra to differentiate chakras from different people or from different sources. Similar to the Byakugan, the user can see chakra through matter and beyond dense matter or in long distances. This ability also allows the wielder to see one's "life force", or their physical energy and sense and see any living object within range.
Note: The user, if he hasn't gained full mastery over his doujutsu, will need to spend a move to activate it, although as long as he has chakra and enough stamina, he'll be able to keep it active until the end of the match. If the user is Jounin Rank or above and has held the Doujutsu for a month, he becomes able to passively activate it.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: While traveling the NW, bios with an activated Ketsuryugan are able to see up to two 2 adjacent landmarks away though this does not beyond an ocean landmark.
Note: In order to utilize any of the blood based abilities, the user must be at least Jounin rank.

(Pawāringu) Power Ring
Rank: S
Type: Offensive/Defensive/Supplementary
Range: Short
Chakra Cost N/A (40 for creating Tools/Weapons)
Damage Cost: N/A
Description: This Power Ring is worn by the user and glows different colors depending on the users emotion when activated. Green - Will, Indigo - Compassion, Red - Rage, Blue - Hope, Star Sapphire - Love, Yellow - Fear, Orange - Greed, while there is also two strong modes with Black - Death and White - Life. The user can switch between with each Corps/Emotion containing different abilities. To switch to a new emotion the ring deactivates and takes 1 turn completely to switch to a new emotion. Even though each emotion gives the user different abilities each emotion have some shared abilities.

Shared Abilities - By channeling their chakra into the ring, it glows the color it is on and can be used to create weapons like hammers, swords, kunai, and shields made up of pure chakra that stay connected to the ring by a chakra chain. Weapons created by the ring cause A rank damage. When creating a shield the shield can block up to B rank elemental jutsus (within reasonable size) and ninja tools. If the shield goes against an A rank jutsu, the shield will block it but be destroyed and will automatically loose to S rank jutsus. The ring can also release A rank blast that can stun opponents and have them stop moving for a turn. The ring can be programmed. It can be coded to the wearer so as to make them unusable if stolen. Commands can be stored in the ring to be executed at a later date, even if the bearer is not wearing the ring.

Green/Will – When the ring is set to Green Lantern mode they gain certain abilities and is powered by Willpower. By using the user's willpower and having the ring boosting it the user will be immune to B rank and below Gen and Mind Altering jutsu. At the cost of a jutsu per turn, the ring will raise the user's willpower to break out of Gen and other Mind altering jutsu of A rank and below.

Indigo/Compassion – Indigo is powered by Compassion. This emotion has a limited ability to to heal injuries from C rank jutsu and below. The healing is only to the extent of the small injuries and light injuries like surface wounds and slow bleeding. If the user knows Medical Ninjutsu, the ring can also use A rank and below Med Nin at half the cost of chakra.

Red/Rage – When set to Red Lantern Ring the ring is powered by Rage. Using their rage to empower them the user can create stronger constructs that are one rank high than all the other Emotions constructs S rank (offensively and defensively).

Blue/Hope – When set to Blue Lantern the ring is powered by Hope. As fear is the belief of imminent demise, hope is the belief of imminent success. The ring stores and can release up to a medium source of water that spreads into mid range. Once used it takes the ring 4 turns to gather water from the moisture in the air to collect enough water.

Star Sapphire/Love – When set on Star Sapphire Lantern the ring is powered by Love. The user can use the ring to trap the opponent in a genjutsu (B rank gen, up to Mid Range) where the opponent sees a bright violet light shine from the ring than has them see an irresistible person of the opposite *** of them in front of them. The genjutsu person will grab them and kiss them and mimic the kiss of death to the opponent keeping them paralyze in real life.

Yellow (Sinestro)/Fear - The Power Ring is unique in that its base of power is fear. The yellow mode can create holograms (like Haze Clone Technique) that are scary looking humanoid creatures that cause paralysis due to the user's killing intent. This killing intent follows the effects of the canon Killing Intent technique and the user's own rank. This would help distract the opponent and make him think that they are fighting against different people/beast and different KGs even tho their attacks would be intangible.

Orange/Greed – When set to Orange Lantern the ring is powered by greed. The Orange rings have the unique ability to absorb the chakra from opponents or summons by creating a construct chain and has it wrap around them. Another ability is being capable of creating chakra avatar Orange Lanterns of the beings the user kills, literally stealing their identity postmortem. This avatar is avarice corrupted version of its former self, possessing no thought pattern besides the insatiable greed. In all other circumstances they act as individual but collective soldiers to the user, as they are an extension of his power. The avatars are able to use taijutsu and up to B rank ninjutsu. They can take up to B rank jutsus. They can also create powerful blasts of concussive force that knock out opponents.

Black/Death – When the ring is set to Black Lantern the ring is powered by Death and is one of the strongest mode. The user can also create chakra copies of the ring and have them attach to opponents. Once attach the user has the chakra copies slowly send pulses of electricity into the opponent constantly. After 1 turn the opponent will just feel a weird shock. After 2 turns the opponent will start feeling numb. After 3 turns the opponent will become paralysis and unable to move. After 4 turns the opponent will become unconscious and after 5 turns the shock becomes lethally enough to kill the opponent. (The Chakra rings can be destroyed with an A rank jutsu and up)

White/Life – When set to White Lantern the ring is powered by life and is the strongest mode. The user of a white ring can generate any color of the emotional spectrum and use the powers of each color (can only use 1 of the other corps abilities once a turn and cannot use two different corps/emotions abilities in the same turn and at max can only use each corp ability at most 3 times). A white lantern can render him/her/itself invisible by willing themselves to bend light waves around his/her/its form.

Note: Have to be taught how to use the ring by Korra
Note: When creating weapons and shields it counts as a move.
Note: When using any Emotion/Corps ability it counts as a move and at most can be used 5 times a match expect for Red which can only be used 4 times a match. The Shared Abilities do not have a limit usage.
Note: If the ring comes off the user it deactivates and the user must wait 3 turns so it can charge.
Note: The user has to state in the beginning of the battle which emotion they start off with. If they don’t they have to state later in the battle what emotion they want to use and then have to wait 1 turn for it change into the emotion.
Note: The user cannot start in White or Black Lantern mode. The user has to wait 4 turns in a battle before switching into White or Black Lantern. Once in White or Black Lantern Mode the user is stuck into that mode and cannot switch into any other Emotion/Corps for the rest of the fight.
How the ring looks like.

Chakra: 2000 - 15 = 1985
 

Mirai

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With the threat eliminated, the squad would all leave the location to rendezvous back to the last bastion. Hokusai also ended her Yin state, causing her to be severely weakned but never the less ok.

LLM with everyone in tow of Last Bastion.
 

Zaphkiel

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Spawning bio. Also, this post marks the beginning of a mission with the following Custom Storyboard element:
- Obtain knowledge of your abilities and clan heritage (A-rank).

The ship that brought the sea-sick Jin to Tobusekai was already disappearing under the horizon when he finally woke up in a less-than-stellar inn room. "You look as pale as the dead, child!" the innkeeper, a short chubby woman named Grisela, had said to his barely conscious form when the sailors dropped him off the night prior. He'd been at sea for over a month, coming from distant Eastern Lands in search of who--or what he really was. Jin had heard stories of the Silver-Eyed Children and knew it had something to do with his bloodline, for he too was 'Silver-Eyed'.

He realized he'd been laying down all this time and sat up. The motion sent a wave of nausea rippling through his stomach--luckily Grisela had put a bucket by his bed--and he coughed up the rest of his dinner before dressing himself and dashing through a nearby window. He didn't have the coin to pay for the night's stay, not yet at least, but he'd be sure to come back with it once he did. For now he had to find out more abou--

"Oi, raven-hair! And where do you think you're going?"

Jin froze in his tracks and turned slowly, half expecting to be met with the iron gaze of Lady Grisela. Instead he saw she had a large sack thrown over his broad shoulder and a cheeky, knowing smile on her face. "You don't think I know a shinobi when I see one? Especially a Silver-Eyed Ghoul. I was just about to make breakfast."

His eyes had doubled in size. "W-What did you just call me?"

"A.. a ghoul. That's what you are, right? I've heard stories about your kind."

Jin stared at the sack over her shoulder. It bulged at various angles as if it was laden with apples or something just as small and round. "Like what?" he asked tentatively.

Grisela's knowing smile returned. "Good things. Bad things. Either way, it's been years since whispers entered my tavern talking of ghouls."

"Why is that? Are they all dead now?"

She shrugged. The sack sounded heavy. "Beats me. Then again, you lot were always a war-focused bunch." She studied his absent expression and then continued, "That's why you're here, isn't it. To find them? Your lost people?"

Jin dared not look in the eyes when he nodded. Something about a random stranger reading his pages so quickly and accurately just didn't sit right with him.

"Okay, I understand. I'll just a night's stay on your tab. Last I heard, the Ghouls had a nest in the Motoi Drylands, far west if here, on the mainland but that's all I've got."

"Why are you helping me?" Jin asked, eyes narrowed. "First you take me in, feed and give me a place to stay, and now you're giving me vital information that I would have probably had to pay for. What's in it for you?"

"Sometimes people can be good people, raven-hair. Everyone is not always out to get you. Plus, you could have easily killed me and everyone in Oscura while we slept last night, so call it... 'thanks'." She turned and walked inside her establishment, the floorboards complaining under her heavy gait.

Jin stared at his hands long after Grisela had left and the smell of roasting potatoes filled the air. Was he really that feral creature she just described? Would he have really murdered an entire town of innocent people? There was only one way to find out. He had to reach the Motoi Drylands, wherever that was. The lady mentioned it was far east, and so that was the direction he began heading in...

LLM.
 
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Zatanna

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coming from https://animebase.me/threads/sirens-lair-210.768204/post-22027820

This post marks the start of my mission using the following element:
- Terrorize a large community (4)




It was late evening as Strix entered Selva Oscura, the old landmark that had a faint presence of danger, tall tales and whispers of how beasts fed of those passing through. She paid no attention to these, however as a precaution she would keep her wits about her, she had no desire to be some beasts dinner or some rogue bandits prize to be robbed. Walking further into the forest, daylight blinked out, darkness ebbed around Strix when the only light became a torch that Strix lite up. There was a risk that it could attract attention but it was better to be able to see rather than have something sneak up without being able to tell, and no doubt the animals in this part had adapted to see in the dark. After a bit of time walking in, a fog began to weave through the trees, a little unusual considering the temperate climate, however she waved it off as a natural phenomenon of the landmark. Wandering through it, it became thicker swirling around her almost as if now a thick steam, but a strange white fog like substance. Vision became harder to see ahead of her, but as she kept walking she saw a few dancing lights ahead of her. Entering a clearing she found a campsite, of what looks like a small villge sitting in a circle. Wary of her at first, she explained she was a simple traveller trying to pass through. Several of them were still wary and not wanting her to sit with them, as the old man as the leader of the community, who looked like he was the authority to them offered Strix to stay with them.

Tis a bad night to be out tonight, this fog aint right. Best we stick together he said.

Strix halfheartedly agree'd, for all she knew she was going around in circles or even got turned around the wrong way. As she sat with them, they began telling stories, tales of missing family back home, stories spun of brave combat and warriors and friends lost. A silence fell over the camp as the fire crackled, almost fighting the fog, desperate to keep a clearing for the group.

Strix spoke up, causing several heads to turn her way.

I wonder, has anyone heard the tale of the first witches?

Several murmurs of disapproval, some simply just shaking their heads.

Well let me tell a scary story, just to pass some time then...

Long, long ago, in a tower by the edge of the sea, a foolish young ninja summoned something into the world that he was not prepared to control. What stepped before the boy was something older than recorded history. Something darker than a yawning, starless night. Something the world had desperately tried to forget—and in an instant, the ninja, the creature, and the tower itself were lost to all of time.

At least, that’s what the stories say.

In the Frozen North, children frighten each other around the fire with tales of a monster that raises itself from untended graves in the ice, its body a shambling mass of helmets, bucklers, furs, and wood. In the Southern Islands, drunken sailors trade accounts of something standing alone on a tiny, distant atoll from which no one has ever returned. An old Lightning Mountains legend speaks of how a child of twilight stole the only joy from a ragged, whispering horror, while veteran Earthen Badlands soldiers prefer the fable of a lonely farmhand who was blamed for a poor harvest and fed to the crows, later returning to the world as a demon.


The fire crackled, no other sounds coming from the camp, all eyes focused on Strix who only had her eyes down at the ground, no visible sign she was even moving, only her voice coming from under her hat.

Water Country, Land of Fire, Great Wind Desert, Tobuseki. In every corner of the world, these myths persist—reshaped, respun, and passed down by countless generations of storytellers. Stories of a thing that looks almost human and stalks places thick with fear.

But these are simply fables to frighten young children. No one would ever be afraid of a silly old frail woman…


Strix let out a small chuckle. She could feel the campsite getting tense, the fear setting in, they were all listening intently on her words.

Something was awoken, drawn by the climate of rising fear and paranoia, and these have been strange times with this Red Fever, stories of undead around the world and plenty of other interesting stories happening. Rural protectorates, separated from the capital by hundreds of miles of farmland, are emptying in mere days. Travelers vanish from the old footpaths. Guard patrols fail to report back from the edges of the kingdom. And wild-eyed survivors claw at their faces from the safety of roadside taverns, wailing of crows that aren’t crows, sounds that aren’t sounds, and a lopsided horror in the shape of a woman in black that croaks in the stolen voices of the dead.

Most blame rogue ninjas, most dismiss as theatrics and simply stories and great lies, not wanting to truly believe what they hear is real despite what they know deep down....

Whispers and stories, but if it were true, now wouldnt that just be a fascinating end. To find out that something
has returned, just as it had in the fictitious tale of the young ninja in his seaside tower. An evil gone from the world for numberless centuries—long enough that the warnings of a nascent humanity passed into rumor, then myth, then legend… until all that remained were simple fables. Something, a force, a creature, something to indescribable that there is no accurate or precise depiction or record of this thing. A thing that has no more description than terror, fear, agony, despair, black. So universally feared that even animals grow nervous when someone speaks its name.

The air was thick with tension.... the fire was slowly dying, having not been stoked for a while now while they told stories. No one dared move, nor make a sound, a fear rising in the camp. Surely she was joking right, just a story? The details were too specific, and there was something about this woman who had just joined them after wandering through the fog. What was she doing here on her own? Who wandered through Tobuseki on their own......

In the wake of this revival, another tale, nearly lost to memory, has seen a resurgence throughout the hinterlands. A legend of a great evil that feeds on the terror it brings, it sets the stage for its feast on despair, on fear, dining on the agony of what was to come. A lot of people say that it never leaves anyone alive, but then, where do the stories come from I wonder... No one knows its name, calling it a Witch, Demon, Angel, Siren, all thats known is the stories.

At least, that’s what the stories say.


Strix cackled as the fire died out, giving everyone a jump, as several people started to hyperventilate, another drew his sword jumping up.

ITS YOU ISNT IT! YOURE TH-THIS CREATURE! ILL KILL YOU HERE RIGHT NOW!

Strix couldnt help but laugh at the man, as he ran right up to her, her fist clasping the hilt of her sword, twisting it slightly. The earth around his feet rose up to clamp down and hold him in place, causing him to fall to his knees as his momentum carried him forward.

My dear, if I had wanted to attack, I wouldn't walk up with my torch and sit down with you..

However the damage was already done, his charge knocking the others out of their paralyzation, but causing a frenzy of fear to stir in them, causing them to pick up their makeshift weapons, pitchforks, shortswords.

G-GET OUT OF HERE!

WE SHOULD NEVER HAVE LET YOU STAY!

ILL KILL YOU!

LEAVE US ALONE!


Strix rose to her feet, drawing her cloak tight, tipping her hat. Without a word she turned and began to walk out of the camp, a smile drawing over her face, as some fangs began to show over her mouth. Ofcourse the villagers couldn't tell this, not being able to see her face, but just before she left out of earshot, she hear one final muttering from one of them.

What did she say about something, getting ready to feed?

It was going to be a fun night....
 
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Zatanna

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This post marks the start of my mission using the following element:
-Surrender to madness (2)




Strix had wandered off to find another part of the wood and forest to find a place to set up camp, preferably away from the fog that was rolling around. There was something strange about the fog but Strix couldn't put her finger on it, it swirled like mist giving her a cold feeling of something around her, something that shouldn't be there. Walking onwards, she heard a rustle of the shrugs to her side and instinctively, placed a hand on her Earthen Sword just in case something jumped out at her. She wouldn't have much trouble with the animals in this place, she knew how to take care of herself but this fog was putting her on edge. Strix wondered if it truly was a natural phenomenon when there was a growl behind her, with without a hesitation, she twisted her sword, causing a spike of earth to skewer the sound behind her.

(Doton: Doryūsō) - Earth Release: Earth Flow Spears
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user first performs the Bird handseal and the user condense mud or stone, from the ground, and shape them into spikes that will protrude from the ground in order to skewer the target. The spikes cannot penetrate targets of greater density.

With a loud thunk of earth hitting earth, Strix turned to see her earthen spear piercing a smaller boulder by the side of a tree, cracked and now falling apart. She was sure that she had heard the sound, a growl of some sort, but all there was, the boulder, not even any other rustle of a creature moving away. Very strange indeed. Strix began to wonder if there was a noise or if this fog was putting her on edge. Dismissing it and wanting to move on, she kept walking onward to find a way out of the first or at least find somewhere to pitch up for the night. No sooner than a minute after walking had she heard another sound, this time for certain knowing she heard it, a few steps on the ground, crunching on some leaves and twigs, before a scratching past trees. It came from 7 o'clock, back and to her left. Throwing out a hand, she sent a blast of Cosmic Chakra to the area, a bullet of pressure that ripped through the tree's and undergrowth causing the fog to part in its wake.

Type: Supplementary/Offensive/Defensive
Rank: B-S
Range: Short-Long
Chakra: 20-40 (-15 per turn)
Damage: 40-80
Description:
One basic application of Cosmic Chakra is able to manipulate it into several different properties. Depending on the Drive form the user is in, depends on what application can be used. Should the user be in no drive form, but call upon their cosmic chakra, they can only produce such things as blasts or waves from their body. Simple and unrefined bursts called forth from the accompanying movement, where it follows the body. These blasts and surges only last for the the moment of the attack, not going beyond the turn used. When in the basic first Drive Form, the user is capable of create more complex constructs, creating walls, golems, creatures etc. These constructs while they can be launched from the body, cannot move on their own unless given the appropriate movement from the user. They last for 2 turns on the field, capable of being more advanced than the base form. When the user has mastered their Final Form, the user can create more advanced constructs. These techniques are created and made from cosmic chakra but additionally given the unique proporties having the flexibility to change form/shape should the user desire. This is not limited to the users Cosmic chakra, but can create constructs that can move about on their own, for 3 turns. This is not to be confused with sentience but instead given "direct orders" eg, "attack here" or "defend me" etc.

Notes:
- Constructs can only be used in the turn they were created in. The use of Master Drive extends this by 1 turn while entering Final Form extends this another turn.
- After use of S rank version, no other Cosmic Chakra technique above A rank can be used next turn
- S rank can be used 3 times max while A rank can be used up to 5 times.

There was nothing there, no creature or figure that had caused the noise. She saw broken twigs and leaves, small pebbles and rocks but nothing that had actually seemed to cause the sounds she was hearing. What was going on, Strix trusted her instincts and knew that there was something there, what could make sounds without actually having a physical form. The fog wasn't helping, distracting her and entering her body with every breath.

Strix was beginning to feel the paranoia now set in, with this was not good, she had to get out of this forest before the fear took over. There was so much going on her heart pumping faster, and pumping the fog around her body faster and faster. Unknown to Strix, the fog itself was a poison, a parasite that fed on the host, causing them to hear and see things, hallucinate things that arent there. Strix walked on wondering how to get out, slowly losing herself deeper into the forest and deeper into the madness the further she walked in the forest. Breathing heavily, her body feeling heavy, Strix was close to taking a break, and hoping that she would be safe for the time being, unable to tell what time of day it was. At this moment, a figure walked towards her, familiar and similar to someone she had seen before.
S
Nyriad, the first Siren, the first of her clan appeared before her, her beautiful features somehow different to what she normally was, more dark, more like a spirit than her beautiful lively self Strix had seen in her visions.

Hello child. Isnt this a strange place to be in. Its been a while since I've seen you.

Strix was aparalyzed, half exhausted from trying to escape the forest, and the other half unsure about what was before her. She had only seen Nyriad before in the Tombs, so to see her here in the forest meant that something was up.

Wha...What are you doing here?

Strix struggled for words. Nyriad squinted her eyes towards Strix, disappointment clear on her face.


Well considering that you've still yet to awaken your full powers, I thought that I would come to see what you were doing. You seem to be struggling with our clans power. What have you been doing? You're putting our clan to shame...

Her words stung Strix like arrows, each sentence another blow to her pride and sanity as the fog began to fill her brain, turning her thoughts to mush making it harder to hang on to her conciousness.

I.... I.. tried.....


Strix let the words fall out of her mouth, collapsing to her knees with a jolt of pain from her legs taking the full weight of her body. She could feel her mind slipping, madness beginning to take over. Should she give in, or hang on? What was going on, it was hard to think....

Nyriads words now whispered in her ear, a soft and smooth silky voice like a choir of angels on their own.

If you give in, I can help you.... I can help you achieve the full power of our clan and unlock your full potential...

Strix' last thoughts before she blacked out were about her clan, wanting to fulfil her destiny, to prove that she was worthy to carry on the name of Siren, to become a Witch. Maybe I should.....
With the last effort she had, Strix thought back to her parents and hoped they were well, that they would be happy, it was probably the last time she would think about them. Then she relaxed her body allowing the fog to take over.

Nyriad ofcourse wasn't there, this had all been Strix' decent into madness, the start of her legacy as a witch and how it all began.

When Strix woke up, her mind was clear, she could see through the fog with ease, almost bending to her whim, parting upon her thought. She had nothing on her mind but a thought to make people pay, whoever, to carry out her own justice. A lawful Evil, a character that would become everything people feared, Vengence and a fearful Retribution.
 

Skorm

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Alucard would have arrived on his floating platform from the Moon Isle. His goal was simple but would probably take some effort to it. He looked around the land and noticed the leviathan trees that were growing over 100 meters up and piercing the skies. The woodland was immensily thick and dawned of life, except for one large bit that was seemingly incinerated from a battle long ago.. Judging by the natural resources, there was an ideal stock for wood trade but also there could be more. He only needed to learn more about the landmark before setting up a trade-stock. By the looks of it, there was only but one road that ventured deep into the black and massive forests. He walked, slowly with much effort as the virus was eating him alive from the inside. He couldn't wait to get home and rest up even though he had just shortly arrived. On the way to seek out the first city, Alucard would pick up a number of beasts that were all adapted to the zero-light terrain through similar means to that of the Vampire Squids. He had no ambition on fighting these as he floated above the road some 20 meters above the cobblestone.

..Bioluminescense.. Could surely provided to be.. useful..

The impact of him witnessing these mythical creatures turned Alucard on for a hunting trade that would also be able to be established especially by his trained ninjas back on Moon Isle if they would pick up their pace and learning destructive techniques. Surely, this would be a massively good idea for an exchange currency too. However there were more animals that roamed the eternal darkness that showed rather exotic behaviours. With a smug face, Alucard would see in a hidden trove the first city, completely lit up by chakra torches and whatnot. It looked staggeringly beautiful, all alone in the dark. A sort of Atlantis, except on land. Alucard jumped off the platform and entered the city, immediately greeted by high quality security guards all equipped with ninja tools. Surely this city needed more than just a trade he thought to himself. It was clearly voulnerable towards the roaming wildlife on the outside and honestly, even if it was rather pretty it could not be a healthy way of having inhabitants locked into these circumstances forever either. With a passive comfort, Alucard would reply to the guards who all looked at him with a serious face.

Look, i'm here to make a deal. Escort me to your leader so that we may talk.

One of the guards replied in a silent voice that they did not have a leader currently as their previous incubate had been slaughtered whilst being on a hunt to protect the city's borders against the wild beasts. It was a perfect opportunity for Alucard to talk about the ninja pupils he was making back at home let alone his own skill set that would reassure the health and prosperity of the cities inhabitants. All he would ask in return was a trade deal and the colonization of the landmark, up to the villagers demands. However in doing so he would have to prove himself of his word. Alucard offered himself as an example of what he and his students back at home could do for the villagers of this city and as a prime example he would gather an audience that would see him deal with the monsters that haunted their lives. Sort of like a gladiator arena but out in the open. Alucard positioned himself out in the open, having gathered some very anxious guards and curious citizens. After short while they would tremble upon some glowing rhinos that charged towards them immediately as they noticed. Alucard weave towards the skies with his right hand to collect earth and rock from the ground to be clumped together above them into small meteors that he would then make rain down on the beasts and ultimately kill them with as he lowered his hand again. The group that followed him were staggered, they hadn't seen Ninjutsu in a long time. Atleast not in a way to help them.

..Kou Tensei..

( Tensei Kōu ) - Reincarnation Shower
Rank: B - A
Type: Offensive
Range: Short - Long
Chakra cost: 20 - 30
Damage points: 30 - 60
Description: The user raises his hands and, using the gravitation forces, generates a moderately sized sphere out of nearby debris overhead, then thrusts his arms downward, sending it crashing into the ground like a meteor. The B ranked version is capable of causing moderate damage while the A rank version is enough to break through buildings.
Note: Can only be used by Tenseigan Bios.

His simple demonstration was all it took to convince the people of the city that Alucard would be of a great asset and so would his clansmen be. As they walked back to the town, the people in the group - a mixture of guardsmen and civilians - would already proclaim Alucard as their new leader. When they all regrouped at the city there was a special meeting held for the cities current moral leaders and religious folks. Alucard walked around the streets in the meantime, pretending to be unhindered by the severe handicap that was troubling him since he got infected by the virus many months ago. However, with the township all in favor, Alucard was entitled as new leader and as such he would conclude his visit by enforcing plans for him to create trades with Moon Isle. He would also lend a hand in re-instructing an infrastructure as well as establish more trained guards to their city and other towns scattered across the land in order to make a steady deal. They would use the masses of woodlands among the exotic and brutal wildlife as export trades.

Alucard withstood from shaking hand with the elder council as he was afraid of spreading the contamination further. They had sealed the deal anyway and Alucard would send out his recruits from Moon Isle as soon as he would return there. With that being said, Alucard would then leave Selva Oscura and officially claim the landmark for Colonization under the protection of the Hellsing Organisation. All according to his primary plans and in accordance to what he could do for the time being.

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Hand on his blade, ready for a savage beast to bear down upon him at a moments notice, Muramasa carefully traversed the dark depths of Selva Oscura. Just beyond these dark forests were his destination. The "Hub" of Tobusekai might say, where all manner of information flowed as freely as the cheap booze imported from the Mainland. If anyone knew anything about this Child, it would be there. It was also the most highly fortified settlement within the Region, meaning it was also the safest place to take the Child, despite the density population. So with his goal in sight, Muramasa kept a wary eye on his surroundings as he made his way towards the Last Bastion of Humanity.

Almost a half-hour into his adventure, and there wasn't a single sign of hostile life within Selva Oscura. Could they be waiting to strike while his guard was down? Predators hunted based on instincts, and Muramasa liked to think of himself as an individual who frightened the weak and fearful. The Blacksmith wouldn't need to wait very long for an answer, as suddenly on the horizon there was a break in the trees. At first believing he'd made it through without a hitch, soon he saw why the region was quiet. Everything had been burned, reduced to ashes. This wasn't some natural forest fire either. This was intentional. A message? From the Great Mother Cult? The results of a skirmish between Shinobi? There were easily many in the world who could alter landscapes to this degree. Sifting through the ashes, Muramasa made it to bare, barren soil, as if the intention was to "salt the earth" as they say. With a heavily clenched fist, Muramasa realized that, while he'd hidden away in some backwoods Village after failing to do much of anything of consequence, beyond accidentally help release Tiamat through his actions, then playing father and smith, the world continued to move leaving him behind, only to catch up, and discover atrocities he could have prevented... Maybe... Fistful of ash, it was becoming harder and harder to look the other way. Despite his failings, he was still a "Hero", he still wanted to help save lives, which is why he agreed to help an unknown foreign entity, because it sounded like a sad and lonely child...

With a rapidly renewing desire to see the Great Mother Cult, and all who took lives with no need see justice, like those who, without rhyme or reason, slaughtered for fun, who left their own allies to die, or suffer even worse fates, Muramasa carried on towards Last Bastion...




Leaving Landmark.
 

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Storyboard Mission Element(s)
  • Defeat an army of Undead
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Alucard and his Pokémon would have left the battlegrounds of The Last Bastion in good hands under the influences of Alucards three Kekkei Genkai demons. Alive guardians made from different elements of theirs. However, the battle had only begun for the Tobusekai. Having entered into the domains of Selva Oscura, just north of the Last Bastion - where the undead would've come from to carry out their unorthodox strike, only more death would be present here. The obsidian setting in the sky and the faint lumina from the moon was the only thing one could see in this landmark now with the naked eye. Even though Alucard had the Tenseigan, it only gave him the sight of chakra and not actual nightvision.

These damn trees..
Blaze..
Found something?


Alucard would make out hundreds of footprints in the soil. An army had marched from this direction, south. They were picking up the trail on the invasion forces of the Last Bastion. In order to make out anything that was happening around him, Alucard would put on his Eye of Riven in order to detect things clearer in the pitch darkness.

Eye of Riven
Type: Tool
Rank: A
Range: N/A
Chakra: 30(-10/turn)
Damage: N/A
Description: The Eye of Riven is an advanced tech that is in the form of a very modernly designed monocle that is on the user either at all times or whenever they feel like using it. As the tool is small and easy to put on, it doesn't cost the user a moveslot to activate it. It draws from the users chakra immediately as it activates. The Eye of Riven is actually a spectrum of advanced technology that lets the user see different patterns through the monocle if they are behind a wall, behind a raging storm, mist or even underground.
The system works not unlike aircraft radar. But instead of bouncing off planes and returning to the ground, the signal here travels through the wall, bounces off a human (as we’re full of water), and comes back through the wall and into a detector, which is in this case the monocle. By using chakra, the user can interpret the signals coming through the monocle and browse through layers of material they are looking at through the monocle.
Note: Can only be made by Skorm.

With the given clarity of the radar equipped Monocle, Alucard would be able to fight in the absolute dark if it would come to it and since the undead had marched through this very landmark. An encounter with undead was inevitable at this point. After a few hours of walking in the north directions, the ground would start to shake. They would've followed the path of where the footprints were in hopes of getting towards the source. It would seem like a massive amount of corpses was on the march yet again through the Selva Oscura to invade the land of the living. Even though Alucard had posted three strong creations at the Last Bastion, he would not let this steam engine of death march any further. He would see their rattling moves coming closer through the massive trees. They weren't marching in a straight line but spread out as if they or the ones controlling them knew of Alucard and Blaziken's location. It didn't take long until they were surrounded by the walking dead and while their formations remained true, Alucard noticed the marching train towards the south was continuing on with even more undead heading towards the torn Bastion.

..So they think they've got us pinned and can carry on with their mission.. How hilarious.

Alucard would stomp on the ground and create a large tunnel underneath the ground which was directed behind him and the contentiously marching undead. He would breathe fire through the opening on the ground infront of him, melting the pebble and rumble that was naturally formed in the tunnel. At the other end and one handseal later, a massive geyser-like excavation would have fire raining stones smash into the undead troops and stop them in their tracks before reaching anywhere.

(Katon: Keshi Makuga Hara) - Fire Release: Exploding Flame Crater
Type: Offensive
Rank: A
Range: Mid-Long
Chakra: 30
Damage: 60
Description: The user first stomps on the ground, using his fire chakra and making an underground tunnel from between themselves and the opponent. They then breathe out fire into the tunnel, causing the fire carry rock and other debris with it as it travels, melting them. With a single hand seal, the molten rock debris will erupt from the ground underneath the opponent, engulfing them and burning them alive.

Alucard then looked infront of him. Every single one of them had now stopped in their tracks after the fire technique and would instead join the undead that had pitted the two. Alucard smirked at the situation. They had clearly underestimated him.

You're not going anywhere, i'll stop you heathens right here.
Blaze!

..Kamaratsu.. No.. Mai

Alucard would gather his chakra and have bones protrude from his entire body, essentially forming himself into a clusterfuck of razor sharp swords. With this formation, he would bluntly jump into the first line of undead straight infront of him and start to cut the rank-file undead with little notion of regards to his own safety. Whatever wounds he would be getting he would heal up, straight off or later. His will of fire would burn bright that night. The dance of the Larch would be coupled with a bunch of aerobic manouvers such as spinning moves and leaps.

( Karamatsu no Mai ) - Dance of the Larch
Type: Offensive
Rank: B
Range: Short
Chakra: 20
Damage: 40
Description: Karamatsu no Mai is the third of the five Kaguya dance forms. The user creates a mass of razor-sharp bone spikes all over their body. The user can grow these bones at an extremely rapid rate so they can stab an opponent even as the bones are growing. Since the bones are harder than steel, they can be used defensively to block or trap an opponent's strikes.
This technique is a great surprise attack and it makes the user basically untouchable at close range. When an opponent is close to the user, they spin very fast, rapidly slashing the foe in multiple areas of their body.

In the middle of the fight, Alucard would hack and slash through the tides of undead. Screaming in joy of his mad bloostlust and combat eagerness. Suddenly, his tenseigan would pick up a trail of chakra heading towards the battleground in an explosive speed.

..What now..

With his mind straight, Alucard would suddenly stop in his tracks and unleash a massive torrent of chakra into the ground and created a forest of bones.

Blaziken, jump.
Blaze!
Sawarabi.. No.. Mai

( Hachimon ) The Eight Inner Gates
Type: Supplementary
Rank: Forbidden
Range: Short
Chakra: N/A
Damage: N/A
Description: The Eight Gates are eight specific points on a person's Chakra Pathway System. They limit the overall flow of chakra within a person's body. The basis for the idea of the chakra gates comes from the body's limits on the functions within it. This makes the body much weaker, but it keeps the body from expiring too soon. By undergoing intense training, one can learn how to open these gates allowing the user to surpass their own physical limits at the cost of extreme damage to their own body. The user opens the gates in sequence, up to the desired gate to achieve its effects. Opening the gates is a fast process and can be done in mere moments up to the 7th gate. When one initially opens up to a given EIG, that opening lasts up to 4 turns. After completing training, users are capable of opening up to the 5th Gate passively. Opening additional gates after initial activation adds 2 turns per activation. However, there is an exception; opening the last and 8th gate can only lasts for 3 turns.
  • ( Kaimon ) - The Gate of Opening: The user activates The Gate of Opening or First Gate, which is located in the brain. This gate removes the restraints of the brain on the muscles so he can begin to access 100% of their strength. Unlocking this gate allows the user to use the Front Lotus. This gate adds +5 damage to Taijutsu and the user becomes 1.5x faster. This gate also adds +10 chakra and damage to Ninjutsu. User suffers -5 damage per turn.
  • ( Kyūmon ) - The Gate of Healing: The user activates the Gate of Healing or 2nd Gate (also named Rest Gate) which is located in the brain. Forcibly increases one's physical strength and temporarily re-energizes the body. This gate adds +10 damage to Taijutsu and the user becomes 2x faster. This gate also adds +10 chakra and damage to Ninjutsu. User suffers -10 damage.
  • ( Seimon ) - The Gate of Life: The user activates the Gate of Life or 3rd Gate which is located in the Spinal cord. The increased blood flow turns the skin red. Allows the user to use Hidden Lotus. This gate adds +15 damage to Taijutsu and the user becomes 2.5x faster. This gate also adds +10 chakra and damage to Ninjutsu. User suffers -15 damage.
  • ( Shōmon ) - The Gate of Pain: The user activates the Gate of Pain or 4th Gate (also named Wound Gate) which is located in the Spinal cord, lower than the Seimon. Increases the user's strength and speed. May cause muscle tissue to begin to tear on use. This gate adds +20 damage to Taijutsu and the user becomes 3x faster. This gate also adds +15 chakra and damage to Ninjutsu. User suffers -15 damage.
  • ( Tomon ) - The Gate of Limit: The user activates the Gate of Limit or 5th gate, which is located in the abdomen. Increases the user's speed and power. This gate adds +30 damage to Taijutsu and the user becomes 3.5x faster. This gate also adds +15 chakra and damage to Ninjutsu. User suffers -15 damage.
  • ( Keimon ) - Gate of View: The user activates the Gate of View or 6th Gate, located in the stomach. Increases the user's speed and power. Opening of this gate releases such enormous amounts of chakra that it can cause nearby water bodies to form a vortex around the user. Allows the user to perform the Morning Peacock. This gate adds +40 damage to Taijutsu and the user becomes 4x faster. This gate also adds +15 chakra and damage to Ninjutsu. User suffers -25 damage.
  • ( Kyōmon ) - The Gate of Wonder: The user activates the Gate of Wonder or 7th Gate which is located below the stomach. Those who open this gate will pour glowing green sweat from every inch of their body, which immediately evaporates from their own heat energy, creating an aura which people would mistake as a green chakra coating. However, the side effects of opening the gate are that the user's muscle fibers are ripped to shreds after exiting this gate, causing intense pain if anything or anyone touches him. Allows the user to perform the Daytime Tiger. This gate adds +60 damage to Taijutsu and the user becomes 7x faster. This gate also adds +20 chakra and damage to Ninjutsu. User suffers -40 damage.
  • ( Shimon ) - The Gate of Death: The user activates the Gate of Death or 8th Gate, located at the heart, requiring the user to puncture their chest just above the heart in order to open it, enabling the user to achieve what is described as The Eight Gates Released Formation" ( Hachimon Tonkō no Jin ). Opening this gate will cause the user's blood to emanate a flaming aura of red steam, the so-called Steam of Blood ( Chi no Jōki ) from all pores of their body, hair, and eyebrows. Releasing this gate uses up all of the body's energy while making the heart pump at maximum power. Exceeding the power of every other gate, the user is temporarily granted power far exceeding their normal power, far beyond that of the five Kage. Once activated, those who are capable can perform the Evening Elephant and the Night Guy. The side effect of opening this gate is that it comes at the expense of the user's life, causing the user to crumble to ash after their chakra runs out, having virtually cooked themselves from the inside-out. This is unlike opening the other gates, which simply injure or damage the body. This gate adds +120 damage to Taijutsu and the user becomes 8x faster and allows the user to warp space with his Taijutsu and its speed.
Note: The EIG users can only open the gates twice per fight, meaning that if he allows the EIG opening to time out, he can only open the EIGs once more during the match.
Note: Starting with the fifth gate, EIG users begin to feel the side effects of each gate as they time out.
Note: The user cannot use other self powering techniques (such as custom variations of Lightning Armor, Sage Mode, etc) while he has EIG opened
Note: After use of the 8th Gate, the user will pass away.

( Sukaiu~ōku ) - Sky Walk
Type: Supplementary
Rank: B
Range: Short - Long
Chakra: N/A
Damage: N/A
Description: A skill usable by all EIG users to move at high speeds to dodge, attack or defend from techniques. The ability pertains to movement in the battle field, meaning running, walking, jumping, dashing, etc and its speed depends on the Gate currently opened.
Note: This follows the same rules and restrictions of Flicker Evasion.

The bones would not just let Alucard fortify his position in a mere instant and his pokémon would passively open the first gate and use the sky walking ability to avoid the bones as they would grow from the ground in a 360 degree fashion with him in the middle of it all. Each bone would stop one undead in its tracks and dig through them as if they were impaled. Their arms and legs would continue to move even tho lifted from the ground until the corpses would cease in motion completely.

( Sawarabi no Mai ) - Dance of the Young Ferns
Type: Offensive
Rank: S
Range: Short-Long
Chakra Cost: 45
Damage Points: 80
Description: Sawarabi no Mai is the fifth and last of the five Kaguya dance forms. The user causes a giant forest of tall sharp bone spikes to burst up from the ground covering the entire field. While active, the user can merge themselves into the bone trees at will to attack their target from whichever spike they want.

With the technique in place, Alucard would have morphed half of his body into a nearby root of bones. He watched the growing chakra signal tread close and closer. It was surely someone that was commanding these corpse pawns that was unhappy with Alucard's work that was now revealing themselves. Soon as they arrived, Alucard would morph himself into the forest of bones. He did this to gain the benefit of stealth but also unveil if their new enemy had some sort of sensory. However, it would seem like his new "friend" wasn't about to give in to any sort of patience and instead would create a massive wall of flames that would not just ignite and destroy the remaining and impaled undead, but the entire forest of bones would turn into ash. Alucard was forced to react and would use his dark mark to absorb the flames.

(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Type: Offensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80
Description: A technique where the user makes the horse hand seal and then kneads chakra inside his body which is then converted into fire and expelled from the mouth as a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid. However, due to its massive width and height, the technique is not one of the fastest seen so far.

(Meiton: Kyūkyoku no Kyūketsukō) Dark Release: Ultimate Inhaling Maw
Type: Defensive
Rank: S-Rank
Range: Short
Chakra: 40
Damage: N/A
Description:
The user, when facing an attack, will clap his hands together and separate them right after. As he separates his hands, a small dark sphere will be between them. The user maintains his hands close to sustain the small sphere while it siphons any enemy technique or enemy chakra within range towards itself. The sphere is a "void" made by activating both absorbing markings in the users hand at the same time and opposing them to each other, which creates this effect. This technique is essentially a more advanced and powerful version of Dark Release: Inhaling Maw and enables the user to absorb higher ranked techniques. However, when used, the user needs to wait one turn to use Dark Release absorption related techniques.

His position was now revealed but it was a small price to pay in order to protect himself and the entire forest from be set on fire. The person would then speak and by the sound of the tone in their dialogue it was clearly a woman speaking.


..You..

Alucard thought to himself.

..Me?

A small pause was then broken with the lady with zero temper going berserk again and would jump up in the air. Upon seeing her chakra intensify, and noticing her weaving a handseal, Alucard would stop her in her tracks. He would cease the opponents technique before it caused collateral damage by using his Reincarnation Thrust technique which in the process would rip off the woman's arm. This was the concentrated push of that of the Reincarnation Thrust technique which was a precision type technique.

(Raiton: Gian) - Lightning Style: False Darkness
Type: Offensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80
Descripton: The user, after performing the Snake handseal, emits lightning in the shape of a spear from their hands or mouth which then pierces the enemy. Kakuzu, the original user, shoots the technique from his Lightning mask's mouth. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies by branching the main spear. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade. This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.

( Tensei Suiryoku ) - Reincarnation Thrust
Rank: S
Type: Supplementary/Defense/Attack
Range: Short - Mid
Chakra: 40
Damage: 40 - 160 (80)
Description: The user will repulse and push away anything around him up to a given range, in all directions, producing an omni-repulsion effect. The force and repulsive effect is absolute, affecting both energy and matter alike. The technique itself can be used with different ranges/sizes, depending on how much chakra the user spends for the technique and can even, in its smaller form, be sustained, forming a static defensive field instead of a wave-like effect.
Shōkibo - Small Scale: the user will push away anything around him up to short range. The offensive power in this size is not that high as it hits opponents but can still do severe damage. It isn't, however, fatal, boasting a physical 40 damage. If the user focuses this ability with the help of his hands he can sustain a defensive absolute repulsive field around him. He can't, however, do any technique while he is sustaining it and he can only sustain it for 2 turns. Once used, takes one turn cool down to use gravitational related techniques again.
Chūkibo - Medium Scale: the user will push away anything around him up to mid range. The offensive power in this size is severe, sending opponents flying backwards with enough force to, if not defended properly, leave near fatal physical damage. Although not directly fatal, the technique boasts a physical damage of 80. If the user focuses this ability through one or both hands, he can push away a specific target or technique alone, instead of producing the normal omni-repulsive wave. Once used, takes 2 turns cool down to use gravitational related techniques again.
Ōkibo - Large Scale: the user will push away anything around him up to long range. The offensive power of the technique is devastating and anything in its path that doesn't manage to defend properly is left obliterated. Its fatal if unguarded, boasting a physical damage of 160. Using this techniques poses a great deal of danger to the user as he damages his chakra pathway itself to be able to mold sufficient chakra to perform it. Once used, the user loses the use any gravitational related techniques for the remainder of the fight and is unable to mold chakra for techniques above A-Rank for 5 turns.
Note: The technique is immune to normal Elemental Weaknesses and Strengths and as such can't be blocked or stopped. However, the enemies can still use techniques that prevent or reduce physical damage to their bodies to survive its effects or escape its range through a fast enough technique. This means that in the large scale, while the technique can't be stopped or directly countered, enemies can still manage to survive if they logically counter.
Note: Can only be used by Tenseigan Bios.

A direct hit like that would cripple most people but this woman was special as she possessed regenerative capabilities on par with Yang release. With her hand re-grown, she would scoff off and retreat from the battle and go towards the north yet again.
It would seem like she had only been testing Alucard and that more of these heathens were waiting for him further up north. In the process, Alucard had stopped yet another invasion against the land of the living by slaughtering the army of undead marching in this neck of the woods. He also learned where to be heading next. Blaziken would land on the ground yet again and the two of them headed onwards.

LLM
 

Solf J Kimblee

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Solf disappears from the landmark 209 and Renji appears. He starts looking around the large dark forest. He notices he can't see that far ahead so he walks carefully trying to find away to the landmark called "The Blood Fields"

218: 1:19 AM
217: 2:19 AM
 
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Trying to maintain their momentum as best they could, Chise and Ruth proceed to pass through Selva Oscura with their final destination of the Last Bastion city within sight. Visible exhaustion and fatigue was setting over Chise; her last encounter with the Undead generals left her certainly worse for ware. She needed to rest soon, but for now she would make her way to the Bastion and try to meet up with her comrades as soon as possible.




LLM ( 219 ) < ( 209 )
 
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