~Selendrile vs. Upcomers~

Toshiro

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Rei's R&R
Type: Three vs. One
Restrictions:Everything is allowed
Killing|Stealing:No Killing or Stealing
Subs/Kais: No
Range: Mid
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Position: The Three of us start off on the opposite side of the River facing Selendrile
Order: Selendrile~Tybone~Toshiro~Selendrile~Norman Jayden

~I will be using ~
If anyone else except the contestants post on this thread, it will be regarded as spam, and you will be reported.
 
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Selendrile

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Iwagakure's Clay Monster in sig.

Upon seeing all of you three, I quickly channel a small amount of my doton chakra into the ground around you, causing a small tremor that would throw all of you off balance. Immediately after finishing channeling the doton, I quickly leap up onto the branch of a large tree.

(Doton: Yochi no Douyou) - Earth Release: World Shaking
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in harming the enemy target.

As all of you are thrown off balance, I quickly summon a massive amount of water ten feet over all of your heads. As soon as the water is summoned, I hit the branch of the tree I jumped onto. The size of the water is sufficient enough to strike all three of you. As the water comes crashing down at high speed, its knocks all of you unconscious.

(Suiton: Haran Bansho) - Water Release: Storm Upheaval
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: This technique allows the user to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.

Without hesitation after creating the water, I make it rain down over the entire battlefield. Because the rain is infused with my chakra, I am able to sense all of your locations.

(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.
 

Roy

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Iwagakure's Clay Monster in sig.

Upon seeing all of you three, I quickly channel a small amount of my doton chakra into the ground around you, causing a small tremor that would throw all of you off balance. Immediately after finishing channeling the doton, I quickly leap up onto the branch of a large tree.

(Doton: Yochi no Douyou) - Earth Release: World Shaking
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in harming the enemy target.

As all of you are thrown off balance, I quickly summon a massive amount of water ten feet over all of your heads. As soon as the water is summoned, I hit the branch of the tree I jumped onto. The size of the water is sufficient enough to strike all three of you. As the water comes crashing down at high speed, its knocks all of you unconscious.

(Suiton: Haran Bansho) - Water Release: Storm Upheaval
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: This technique allows the user to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.

Without hesitation after creating the water, I make it rain down over the entire battlefield. Because the rain is infused with my chakra, I am able to sense all of your locations.

(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.
Mayuri in sig
--------------------

As Mayuri gets thrown off-guard by the tremor he quickly tries to focus on Deidare who already has dissapeared, looking around Mayuri notices a big shadow which came out of nowhere, as if something appeared above him

Mayuri: Oh dear.. guys, I won't be able to defend you two, so good luck!

As the water comes down Mayuri summons a tremendous amount of bugs, which fly in a high-speed dome-shaped path, protecting Mayuri from the water


Rank: B
Type: Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user will use Kikaichū bugs living in the user's body as a shield by having them fly in a dome shape at high speed. It is similar to the Hyūga clan's Eight Trigrams Palms Heavenly Spin.
The dome is strong enough to destroy incoming attacks, but can be disrupted with sufficient explosive force.
Note: Must be a member of the Aburame clan.



As the bugs fall down onto the ground and the water has spread all over the earth, Mayuri notices the rain but ignores it as he looks over to the other side of the river, noticing you in the tree

Mayuri: Let's see if you're really as good as they say you are, Deidara-san.

Mayuri then collects an amount of bugs by his feet, which form a cloud as he rises about 1 meter into the air, he then releases a tremendous amount of bugs from his body, having them fly into the sky and then rain down towards you in five consecutive waves


Type: Supplementary
Rank: C
Range Short
Chakra Cost: 10
Damage Points: N/A
Description: The user calls a cloud of his/her bugs at their feet to gain flight. The cloud follows the user, the bugs move as fast as a bird summon can fly
-No handseals needed
–Must be a bug user
–Only taught by Black Uchiha




Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user will release thousands of destruction bugs from his body into the air. On their Command, the insects attack the opponent in 5 waves. The insects turn coalesce into a large cloud and rain down on the opponent causing tremendous damage.
Note: Must be a member of the Aburame clan.



At the end I fly over towards the forest, increasing our distance to long-range
 
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Toshiro

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~As soon as I see Deidara on the other side of the river, I start off by performing the Snake Hand Seal before the tremors reach my side.~
~When the ground below me starts to shake, I begin to spit up water below me, and Phoenix(Since he is standing right next to me). I then begin to use the waves to take me, and phoenix out of the area where the Tremors were.~
I then hear a huge splash of water happen behind me, I turn around noticing that a huge pool of water came down right where I was just at.~

Toshiro:....

Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.



~I then notice that it begins to rain out of nowhere, but my attention then gets shifted to Deidara who is across the river up in a tree~
~I begin to follow up with the same Jutsu Deidara used earlier, and summon it 10 meters above his head~


Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: This technique allows the user to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.




~As soon as I create the water above Deidara's head, I begin by performing the Tiger Hand Seal, I then create a orb of water, and from which several sharp whips of water emerge. I then direct them towards Deidara~


Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the Tiger Hand Seal the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.




Notes:
I started to perform the snake Hand Seal when the match first started, I used the jutsu to transport me and Phoenix out of the area since he was standing right next to me.
I then go offensive with the second jutsu, and since Deidara is in a tree filled with leaves surronded by similar trees, it would be hard for him to notice the shadow of water above him because the tree is already casting a shadow, and since there are other trees around the tree hes already in, the shadows combined are large enough to hide the shadow of water above him.
The last jutsu's whips are heading towards wherever Deidara is at after the water crashed onto the ground, so if he happens to dodge my last jutsu, this jutsu would still come towards him and not towards the spot he was at earlier.
 
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