Selendrile teaches xHoudinii the basic 5 :D

Houdinii

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Oh dear. >_< Choose a specific technique to counter a combined B-rank lightning + B-rank water.
Oh why didn't you just say so xD to counter an A ranked lightning and water combo I would use this technique:

(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.

I choose this cause it is a condensed sphere of wind which can overpower the combo. It can easily disperse the water away from me, avoiding damage.
 

Selendrile

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Oh why didn't you just say so xD to counter an A ranked lightning and water combo I would use this technique:

(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.

I choose this cause it is a condensed sphere of wind which can overpower the combo. It can easily disperse the water away from me, avoiding damage.
Finally, we can move on. :happy:

Next..

(Raiton: Ikazuchi no Utage) - Lightning Release: Lightning Burial ~ Banquet of Lightning
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user brings their hands together and an electrical energy will begin to crackle around them. They will then slam their hands to the ground to send an electric current racing through the earth. When the current approaches its target, it can split into multiple tendrils to attack separate targets individually.

Focus lightning chakra to your hands, and then bring them together before you slam them onto the ground. Release the gathered chakra to send an electrical current through the earth, attacking all three of my clones by splitting the technique into three tendrils at the last second.

-Creates 3 clones-


I use..

(Fūton: Rasen Kazedan) - Wind Release: Spiralling Wind Ball
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: This technique allows the user to breathe wind-infused chakra into the palm of their hand, shaping it into a small, whirlwind-like ball. Then the user will shoot it at their opponent. This technique seems to be very fast and powerful, as it is capable of smashing through thick rock. They can be launched in rapid succession.
 

Houdinii

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Finally, we can move on. :happy:

Next..

(Raiton: Ikazuchi no Utage) - Lightning Release: Lightning Burial ~ Banquet of Lightning
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user brings their hands together and an electrical energy will begin to crackle around them. They will then slam their hands to the ground to send an electric current racing through the earth. When the current approaches its target, it can split into multiple tendrils to attack separate targets individually.

Focus lightning chakra to your hands, and then bring them together before you slam them onto the ground. Release the gathered chakra to send an electrical current through the earth, attacking all three of my clones by splitting the technique into three tendrils at the last second.

-Creates 3 clones-


I use..

(Fūton: Rasen Kazedan) - Wind Release: Spiralling Wind Ball
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: This technique allows the user to breathe wind-infused chakra into the palm of their hand, shaping it into a small, whirlwind-like ball. Then the user will shoot it at their opponent. This technique seems to be very fast and powerful, as it is capable of smashing through thick rock. They can be launched in rapid succession.
To begin I concentrate my Raiton chakra and I then channel it into my hands. There I begin to gatjer my chakra, quickly building up a significant mass of chakra which should be more than enough for this technique. I continue by bringing my hands together while focusing my chakra and I then slam my hands upon the ground, releasing the chakra and using nature manipulation to form it into lightning. The lightning then races through the earth towards your clones and at the last second I manipulate it to cause the lightning to split into three different currents that each hit a different clone. Causing enough damage to make them all disperse.

Adv-No hand seals
Good for attacking groups
Hard to dodge, cause you can split it when the opponent tries to dodge.

Disadv-Can't affect short range

For speed of use I rate this technique as medium. It has no handseals, only clap you hands and then slam them upon the ground but it doesn't move particularly fast through the earth.*

As for your counterI rate it as average. Your technique doesn't directly counter mine, my lightning would just continue under it but if you are fast enough you can stop my technique from activating due to your techniques superior speed.
 

Selendrile

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To begin I concentrate my Raiton chakra and I then channel it into my hands. There I begin to gatjer my chakra, quickly building up a significant mass of chakra which should be more than enough for this technique. I continue by bringing my hands together while focusing my chakra and I then slam my hands upon the ground, releasing the chakra and using nature manipulation to form it into lightning. The lightning then races through the earth towards your clones and at the last second I manipulate it to cause the lightning to split into three different currents that each hit a different clone. Causing enough damage to make them all disperse.

Adv-No hand seals
Good for attacking groups
Hard to dodge, cause you can split it when the opponent tries to dodge.

Disadv-Can't affect short range

For speed of use I rate this technique as medium. It has no handseals, only clap you hands and then slam them upon the ground but it doesn't move particularly fast through the earth.*

As for your counterI rate it as average. Your technique doesn't directly counter mine, my lightning would just continue under it but if you are fast enough you can stop my technique from activating due to your techniques superior speed.



What does that mean?
 

Selendrile

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You can stop me from getting my jutsu to hit you, cause your jutsu is faster in both travel time and in the time it takes to use. So by the time I use mine and it starts to move towards you, you can shoot a ball at me at force me to stop my technique.
Alrighty. Next up..

(Raiton: Hiraishin) – Lightning Release: Flying Thunder God
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user raises their hands to the air to draw in lightning chakra from the sky and then shoot the lightning energy at the enemy target.

Raise a hand into the sky while focusing your lightning chakra into it. Then draw in your gathered lightning chakra, releasing the gathered chakra at my clone.

-Creates clone-


I use..

(Futon: Kōha Reppūken) - Wind Release: Hardliner Gale Chop
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: By Covering their hand with wind-natured chakra, The user attacks the enemy with it. The power of this attack is capable of causing the ground to split and buckle around them which could be used to throw the enemy off balance.
 

Houdinii

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Alrighty. Next up..

(Raiton: Hiraishin) – Lightning Release: Flying Thunder God
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user raises their hands to the air to draw in lightning chakra from the sky and then shoot the lightning energy at the enemy target.

Raise a hand into the sky while focusing your lightning chakra into it. Then draw in your gathered lightning chakra, releasing the gathered chakra at my clone.

-Creates clone-


I use..

(Futon: Kōha Reppūken) - Wind Release: Hardliner Gale Chop
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: By Covering their hand with wind-natured chakra, The user attacks the enemy with it. The power of this attack is capable of causing the ground to split and buckle around them which could be used to throw the enemy off balance.
To begin I concentrate my Raiton chakra and I then channel it into my right hand. I then raise my hand up while gathering more chakra into it, quickly building up a sufficient amount for this technique. I then point my hand at your clone and focus the chakra out of my hand, as it leaves I use nature manipulation to transform it into lightning. By doing so I shoot a bolt of lightning from my hand at your clone, frying him and causing him to disperse.

Adv-No hand seals

Disadv-Short range only
Raising your hand into the sky could give away your intentions to your opponent

I rate your counter as bad. Focusing the wind into your hand offers little protection against the lightning and your counter would only work if you were fast enough to hit me before I used my own technique.

For speed of use I rate this technique as medium. This is because although it requires no hand seals by raising your hand into the air when focusing the Raiton chakra you slow the speed down and may give away your intentions.
 

Selendrile

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To begin I concentrate my Raiton chakra and I then channel it into my right hand. I then raise my hand up while gathering more chakra into it, quickly building up a sufficient amount for this technique. I then point my hand at your clone and focus the chakra out of my hand, as it leaves I use nature manipulation to transform it into lightning. By doing so I shoot a bolt of lightning from my hand at your clone, frying him and causing him to disperse.

Adv-No hand seals

Disadv-Short range only
Raising your hand into the sky could give away your intentions to your opponent

I rate your counter as bad. Focusing the wind into your hand offers little protection against the lightning and your counter would only work if you were fast enough to hit me before I used my own technique.

For speed of use I rate this technique as medium. This is because although it requires no hand seals by raising your hand into the air when focusing the Raiton chakra you slow the speed down and may give away your intentions.
Good.

Next up..
(Raiton: Horyu Raika no Jutsu) – Lightning Release: Discharge Lightning Calamity Technique
Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user will create a field of water under the opponent before shocking them with a lightning attack.

Create a field of water under my clone first off. Then focus your lightning chakra, sending it into the ground under my clone, electrocuting the water under him.

-Creates clone-

I use..

(Doton: Fukusuu no Dorosandan) - Earth Release: Multiple Mudshot Technique
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage point: 40
Description: This jutsu is basically a widespread version of the Mudshot Technique; allowing the user to fire at multiple targets.
 

Houdinii

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Good.

Next up..
(Raiton: Horyu Raika no Jutsu) – Lightning Release: Discharge Lightning Calamity Technique
Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user will create a field of water under the opponent before shocking them with a lightning attack.

Create a field of water under my clone first off. Then focus your lightning chakra, sending it into the ground under my clone, electrocuting the water under him.

-Creates clone-

I use..

(Doton: Fukusuu no Dorosandan) - Earth Release: Multiple Mudshot Technique
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage point: 40
Description: This jutsu is basically a widespread version of the Mudshot Technique; allowing the user to fire at multiple targets.
To begin I first focus my suiton chakra under your clone and I create a puddle of water that he now stands in. I then focus my Raiton chakra and I channel it into the ground. There I start to amass the chakra, I do this by pumping a continuous stream of chakra to a point until I have gathered a significant amount. I then focus my gathered chakra in the ground and I use nature manipulation to change it into lightning. By doing so I create an electrical current that races through the ground towards your clone until it reaches the water underneath him. Upon contact it electrifies the water and shocks your clone.

Adv-No hand seals
Useful for combo techniques

Disadv-Mid range only
The opponent must already be standing on water or you create it to be able to use this technique.

I rate your counter as bad. It doesn't protect you from my own technique and would only be useful if you can hit me before my own technique reaches you. They would both be activated and travel at similar speeds as they both require no hand seals.

Speed of use I rate this technique as fast. It requires no movement by the user, if your opponent is already on water. It will travel fairly fast due to it being a lightning tech, especially through water.
 

Selendrile

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To begin I first focus my suiton chakra under your clone and I create a puddle of water that he now stands in. I then focus my Raiton chakra and I channel it into the ground. There I start to amass the chakra, I do this by pumping a continuous stream of chakra to a point until I have gathered a significant amount. I then focus my gathered chakra in the ground and I use nature manipulation to change it into lightning. By doing so I create an electrical current that races through the ground towards your clone until it reaches the water underneath him. Upon contact it electrifies the water and shocks your clone.

Adv-No hand seals
Useful for combo techniques

Disadv-Mid range only
The opponent must already be standing on water or you create it to be able to use this technique.

I rate your counter as bad. It doesn't protect you from my own technique and would only be useful if you can hit me before my own technique reaches you. They would both be activated and travel at similar speeds as they both require no hand seals.

Speed of use I rate this technique as fast. It requires no movement by the user, if your opponent is already on water. It will travel fairly fast due to it being a lightning tech, especially through water.
What about if I use it to try and disperse the pool of water?
 

Selendrile

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I guess that could work on a small amount of water. But thats still only an average counter cause it'll leave you open for a follow up attack from me.
In all, don't use that counter. xD

Next..

(Raiton: Torunedo Raitoningu) - Lightning Release: Tornado Lightning
Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user generates lightning-based chakra in his/her palms that they can whip around in order to attack their opponent.

Focus lightning chakra into your palm/(s), forming it into long tendrils of lightning. Then release it forwards, which you will whip around your body to strike my clone.

-Creates clone-

I use..

(Fūton: Jūha Reppū Shō) - Wind Style: Beast Tearing Gale Palm
Rank: B
Type: Attack
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique is somewhat of an enhanced version of the Beast Tearing Palm. It used chakra to infused with and condense a mass amount of wind to form a massive demonic-like claw extending from the user's dominant hand to strike and grab a target, as well as deflect any weapon or attack. In addition to making it a deadly short to mid-range weapon, the extending claw also carries tremendous force that can devastate anything in its path without affecting the user, making it useful for dislodging solid and heavy objects.
 

Houdinii

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In all, don't use that counter. xD

Next..

(Raiton: Torunedo Raitoningu) - Lightning Release: Tornado Lightning
Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user generates lightning-based chakra in his/her palms that they can whip around in order to attack their opponent.

Focus lightning chakra into your palm/(s), forming it into long tendrils of lightning. Then release it forwards, which you will whip around your body to strike my clone.

-Creates clone-

I use..

(Fūton: Jūha Reppū Shō) - Wind Style: Beast Tearing Gale Palm
Rank: B
Type: Attack
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique is somewhat of an enhanced version of the Beast Tearing Palm. It used chakra to infused with and condense a mass amount of wind to form a massive demonic-like claw extending from the user's dominant hand to strike and grab a target, as well as deflect any weapon or attack. In addition to making it a deadly short to mid-range weapon, the extending claw also carries tremendous force that can devastate anything in its path without affecting the user, making it useful for dislodging solid and heavy objects.
I actually love that wind jutsu btw :p

To begin I concentrate my Raiton chakra and I then channel it into my right hand. There I start to gather my chakra into a large mass, I do this quite quickly until I have built up a sufficient amount for this technique. I then focus the gathered chakra out of my palm and as it leaves I simultaneously use both nature and shape transformation to manipulate my chakra. I first form the chakra into lightning and then into a long whip. I then attack your clone using this whip where upon hitting him he gets shocked and dispersed.

Adv-No hand seals
Useful for electrifying water
Can create more than one whip

Disadv-I'm not sure if you can form handseals while using this, as there might be a risk of shocking yourself

I rate your counter as good. The two techniques have a similar forming and traveling time, but your jutsu will not only protect you from my own but it will overpower mine and continue towards me. This is due to your technique being much bigger and wider than mine, thus not allowing me to directly attack you.

I rate this techniques speed of use as medium. As although it requires no handseals, it doesn't travel particularly fast towards the opponent.
 
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