I believe they reduce critical damage because of the alterations to their body, critical damage is reliant on the body having locations that are vital to the survival of the being. Children of Tiamat are part of the sea of life, they can be healed by it and their bodies are altered by it, essentially they have less weakness than the average human, they're tougher more advanced and superior thanks to the sea of life and Tiamat's gifts.This can indeed detect a Hayabusa's life force, even though their form of sensory doesn't allow for sixth sense. So this is based on Tiamat's existence itself; Tiamat isn't just a being or a goddess in the RP. She is the very 'concept' of life. And she is inextricably bound to all living things. This power extends to her children, conferring that awareness to all life. The only exception to this is when a Hayabusa removes themselves from existence entirely. At that point you can't detect them.
The next is obvious. So we won't touch on the increased health. But why do you think Children of Tiamat reduce critical damage?
The sea of life is Tiamat herself in many ways, it represents the primorial life that everything was born from, It's a powerful ability and behaves neutrally to everything in the roleplay as far as I know. The sea of life manifests as something similar to a black mud, which carries with it the amino-geis, which allows for the subversion and manipulation of other lifeforms. As for where it can manifest, I believe it must start from my own body when I'm using it, I can't just create it freely in the enviroment, as far as I know anyway.Exactly. It's the best way I could capture it in the RP, but the Children of Tiamat essentially have their bodies altered to give some protection to vital points and other commonly struck spots outside of their immediate awareness. So that's sort of the inspiration for that one.
Now, tell me about the Sea of Life specifically. What is it? What is the Amino-Geis? Where can the Sea of Life manifest do you think?
Cool, this seems like the standard sort of "tools" esque move for the sea of life, it allows you to simply release the sea of life from their body in the form of the black mud. Although it carries the inherent property of the substance regardless of the shape I think? So for example I couldn't make a tangible sword of black mud using this that I could wield like a sword perhaps? Since it's a liquid substance inherently? I think that's really the only question I have since the rest is pretty clear I'd say.(Seimei no Umi) – The Sea of Life
Type: Offensive, Defensive, Supplementary
Rank: B – S
Range: Short – Long
Chakra: 40 – 60
Damage: 80 – 100
Description: The Sea of Life is the principle and signature skill of all Children of Tiamat; like Tiamat, it is a manifestation of their will and an extension of their own bodies. In essence, the Sea of Life emulates the concept of all life being born from the sea. Unlike the All-Mother, the Children of Tiamat expend considerable chakra when accessing this technique, or its variants. The black mud can be generated from any part of the user’s body and is of extraordinarily high density, allowing it to easily engulf and overcome physical obstacles. When used the scale of this technique can vary depending on the rank used; at its highest rank it can surpass even that of Water Release: Great Waterfall. Through physical force alone it can overwhelm multiple opponents, carrying immense concussive force. The user is able to release the mud from their body in any shape that they choose, limited only by their imagination and rank. The technique carries with it the Amino-Geis, forcibly converting whoever is caught into a slave of the user. The mud can be blocked or sealed, although it must respect neutrality and damage values. S-Rank applications can be used thrice per battle, once every two turns.
First technique then.
Well it lets me know that you can state change the sea of life to a burning toxic vapour, so it gives a unique way to cause damage, it makes me think of Mei's boil release a little bit, in terms of making customs with it, it'd be especially effective with large scale customs, the more sea of life you have to convert the larger the attack radius after all. Losing the Amino-Geis is a large trade off, but the extra damage is nice, would all vaporised sea of life carry the additional damage? I notice Vile Haze is quite a bit stronger than the average S rank.(Heiruzu) – Vile Haze
Type: Offensive
Rank: S
Range: Short – Long
Chakra: 60
Damage: 120
Description: A technique cast on Sea of Life material currently on the battlefield, or from the user’s own mouth. The technique essentially converts Sea of Life material, in its mud state in either the user’s body or in the surrounding environment, into a toxic black vapor. The black smog, when produced from the user’s body, will fill an area mid-range around them. When used from Sea of Life material, the smog will form in a one range-radius larger than the applied quantity; for example, if the user uses this on a pool of Sea of Life that is short-range in radius, the vapor will fill an area equivalent to mid-range. The toxic vapor is remarkably hot, capable of melting solid matter although it cannot harm the user or their Sea of Life familiars in any way. It is extremely hazardous to living things not currently influenced by the Sea of Life, meaning other Children of Tiamat are immune to the effects of this technique. Vile Haze also does not carry with it the intrinsic properties of the Amino-Geis. This technique can be used three times per battle.
Alright so this technique is about phase changing the Sea of Life. Its description is obvious enough, so if you have any questions feel free to ask. I won't really get into it. Note a few specific things about it though; you and your familiars, be it shinobi you control through Amino or familiars you create through Birth of New Life (we will learn it soon), are immune to its effects. But this also includes other Children of Tiamat and their familiars.
Most importantly, it also shows that the Sea of Life loses its Amino-Geis when it isn't in a liquid state. So you can always turn the Sea into a solid or gas, but it means it loses that characteristic. So you want to be sure you're going to benefit from it, whether you do it with a custom or not. What sort of ideas does this create for you?