You should have eaten something...you've gotten a little skinny there. o.-
Anyway, the final jutsu of the form, the most devastating taijutsu oriented of them all, the Raging Demon.
Satsui no Hado: Shun Goku Satsu | Surge of Murderous Intent: Instant Hell Murder
Type: Attack
Rank: Forbidden
Range: Short
Chakra: 50
Damage: 90
Description. Instant Hell Murder, also known as the Raging Demon, is the most powerful technique belonging to the Satsui no Hado fighting style. The user, using the principles behind the Ashura Senku, surges their entire body with an immense amount of Satsui no Hado chakra, channeling so much that it begins to materialize around the user as a cloak of dark chakra . he charges more and more, spreading it throughout the range and then charges towards their opponent at double his speed due to "gliding" across the ground at heightened speeds; just like the original Ashura Senku, they leave behind an after image (more accurately described as a chakra impression) of themselves that fools the opponent's sense of depth perception when looking at the user, allowing them to think he's further away than he actually is with only Doujutsu, EIG Masters and users of Enhanced Senses (sensory, hearing, smell, etc) being able to actually pinpoint the user's actual location as the chakra impression trails behind him. When near the opponent, the user attempts to grab them somewhere around the torso or head. Upon successfully grabbing the opponent, the enhanced Satsui no Hado chakra will help the user to deliver several (up to 9) taijutsu precise blows to the opponents body, all aimed at vital organs, causing internal organs to rupture and bones to break and shatter from repeated blows. Upon completion of this technique, the user's legs and arms are so strained that his speed is effectively cut down drastically (in case a reference to the speed chart is needed, the user's speed is decreased to half his base speed + additional bonuses such as being a taijutsu master, Raikage armor, EIG, etc.) and taijutsu strength is decreased as well, becoming -10 weaker.
Note: Can only be performed once per battle.
Note: Only Masters and Grandmasters of Satsui no Hado can perform this technique.
Note: After using, the user is unable to utilize Satsui no Hado chakra for the remainder of the fight.
Note: The shock the body receives from losing the enhanced speed and power granted from the Satsui no Hado causes great pain to the user, limiting his movement for two turns to a half of his current speed
Note: No taijutsu techniques above A ranked can be performed by the user for two turns and all taijutsu used during those two turns and subsequently weakened by -10 due to fatigue and physical strain.
Note: The user is unable to mold chakra for jutsu over S-rank and above the next turn as well due to the strain of generating a large amount of chakra at the beginning of this jutsu.
A taijutsu move so dangerous, it prevents you from utilizing the chakra for the remainder of the fight as well as limiting you. You surge a great amount of Hado chakra to your body and, using the basis of the Ashura Senku jutsu, you "glide" forward, creating an afterimage as you do so that confuses anyone besides EIG Masters, Doujutsu users or people with enhanced senses, making it hard for them to hit you directly. This surge itself causes you to move at double your current speed, which interestingly enough is already doubled. As you may recall, activating the mode increases your chakra to speeds of Lee with his leg weights off (which is essentially a doubled speed) and this jutsu doubles that speed, moving you at quadruple your base speed (for information regarding that, check the speed chart ratings). Now as you move forward at those heightened speeds, you attempt to grasp the enemy, somewhere along the upperbody. If contact is established, you deal out up to 9 bone shattering blows to the body, aiming them at vital organs (causing them to rupture) and bones ( breaking and shattering them from the impact).
Well, that's would be a no. It's a straight line towards the target. They don't have to be in short range for you to begin it (mid range atm), but upon sliding to them, they must be in short range for you to grab them. It looks similar to the below (not exactly as this is a gif from one of the older games)
Well, that's would be a no. It's a straight line towards the target. They don't have to be in short range for you to begin it (mid range atm), but upon sliding to them, they must be in short range for you to grab them. It looks similar to the below (not exactly as this is a gif from one of the older games)