Sasuke Uchiha vs ??

Ryūjin

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Open fight, all out, official or unofficial doesn't really matter.

Prefer to fight against cannon bios, but custom ones work too >_> CW strabbed in place of chokutoo of Kusanagi, and bio is in signature if you wanna check it.
 

Ryūjin

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bio. Would you care to go first?
Who are you stranger?!

As Sasuke said these words, he started jumping up and down, jogging in his place as he punched the thin air, causing his blood to pump faster. And in doing so activated a technique.

(Atsui-Appu) - Warm up
Rank: N/A
Type: Supplementary
Range: Short
Chakra: N/A
Damage: (Taijutsu +10)(Ninjutsu +5)
Description: The user jogs in place while punching the air, causing their blood to pump faster making them a little faster and stronger. Because of this early warm-up, the user is also more focused causing their reflexes to sharpen. With this blood pumping sensation, chakra also flows easier and faster, letting the user use jutsus faster.
Note: Can only be taught by Axle
Note: lasts 5 turns
Note: can only be used once per battle
Note: must be done at beginning of battle
As he activated the technique, he also passively activated his 3 Tomoe Sharingan, transforming his eyes from pitch black to crimson red with 3 black tomoes circling around the pupil of his eyes, indicating the activation of his Sharingan.

(Dōjutsu: Sharingan) – Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: A
Range: Short – Long
Chakra Cost: 30 (-10 per turn to keep active)
Damage Points: N/A
Description: One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.
Sasuke then blasts running towards his opponent, as he extends his right hand forward with an open palm, delivering a palm thrust to the center of his opponent's chest.

(Hōshō) - Crumbling Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user strikes the opponent with a forwarding palm thrust.
 

Punk Hazard

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Who are you stranger?!

As Sasuke said these words, he started jumping up and down, jogging in his place as he punched the thin air, causing his blood to pump faster. And in doing so activated a technique.

(Atsui-Appu) - Warm up
Rank: N/A
Type: Supplementary
Range: Short
Chakra: N/A
Damage: (Taijutsu +10)(Ninjutsu +5)
Description: The user jogs in place while punching the air, causing their blood to pump faster making them a little faster and stronger. Because of this early warm-up, the user is also more focused causing their reflexes to sharpen. With this blood pumping sensation, chakra also flows easier and faster, letting the user use jutsus faster.
Note: Can only be taught by Axle
Note: lasts 5 turns
Note: can only be used once per battle
Note: must be done at beginning of battle
As he activated the technique, he also passively activated his 3 Tomoe Sharingan, transforming his eyes from pitch black to crimson red with 3 black tomoes circling around the pupil of his eyes, indicating the activation of his Sharingan.

(Dōjutsu: Sharingan) – Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: A
Range: Short – Long
Chakra Cost: 30 (-10 per turn to keep active)
Damage Points: N/A
Description: One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.
Sasuke then blasts running towards his opponent, as he extends his right hand forward with an open palm, delivering a palm thrust to the center of his opponent's chest.

(Hōshō) - Crumbling Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user strikes the opponent with a forwarding palm thrust.
Who are you stranger?!

Shanks smiled and tipped his hat to the man, hoping to have a good spar with the young man. "Name's Shanks," he says cheerfully, looking back up at the man. He was easily recognizable. He had started quite the reputation for himself as a criminal, something Shanks could relate to. The lone survivor of the Uchiha massacre, though as of late that seemed to be less and less true. Shanks dropped his eyes to the man's body, knowing of the dangers of the Sharingan, as he danced around in one place, punching the air. Stretching for the fight perhaps? Sasuke dashed forward, moving towards him rapidly. Shanks would enter a stance for battle, putting his right foot forward, leaning the right side of his body forwards as he plants his left foot behind him, raising its heel slightly. He holds his right arm in front of him, his left arm near the sword on his left hip as Sasuke delivers the palm thrust towards his chest. His smile still on his face, Shanks would swing his right arm upwards, the back of his hand slapping against the bottom of Sasuke's forearm, just below his wrist, deflecting the blow. Immediately after, Shanks would rapidly step forward as brings the arm back down, pushing his elbow forwards to drive it square into Sasuke's face, sending him falling backwards against the grass.

(Shubi Kurēn) Defensive Crane
Type: Defensive/Offensive
Rank: C
Range: Short
Chakra: N/A
Damage: 30
Description: A very advanced and complex defensive form, the Defensive Crane allows the user to divert the path of incoming attacks with the back of his hands, using circular and wide movements that expand outwards. He can intercept weapons or incoming taijutsu attacks. The technique is best used when facing an opposing Taijutsu move by diverting the incoming limb to one side and combo the defensive stance with an attack, exploiting the opening created.
 

Ryūjin

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Who are you stranger?!

Shanks smiled and tipped his hat to the man, hoping to have a good spar with the young man. "Name's Shanks," he says cheerfully, looking back up at the man. He was easily recognizable. He had started quite the reputation for himself as a criminal, something Shanks could relate to. The lone survivor of the Uchiha massacre, though as of late that seemed to be less and less true. Shanks dropped his eyes to the man's body, knowing of the dangers of the Sharingan, as he danced around in one place, punching the air. Stretching for the fight perhaps? Sasuke dashed forward, moving towards him rapidly. Shanks would enter a stance for battle, putting his right foot forward, leaning the right side of his body forwards as he plants his left foot behind him, raising its heel slightly. He holds his right arm in front of him, his left arm near the sword on his left hip as Sasuke delivers the palm thrust towards his chest. His smile still on his face, Shanks would swing his right arm upwards, the back of his hand slapping against the bottom of Sasuke's forearm, just below his wrist, deflecting the blow. Immediately after, Shanks would rapidly step forward as brings the arm back down, pushing his elbow forwards to drive it square into Sasuke's face, sending him falling backwards against the grass.

(Shubi Kurēn) Defensive Crane
Type: Defensive/Offensive
Rank: C
Range: Short
Chakra: N/A
Damage: 30
Description: A very advanced and complex defensive form, the Defensive Crane allows the user to divert the path of incoming attacks with the back of his hands, using circular and wide movements that expand outwards. He can intercept weapons or incoming taijutsu attacks. The technique is best used when facing an opposing Taijutsu move by diverting the incoming limb to one side and combo the defensive stance with an attack, exploiting the opening created.
Using his Sharingan, Sasuke sees the body of shanks moving, the back of his right hand slapping against Sasuke's forearm in order to stop the palm thrust, while his left arm proceeds to smack him in the face, Sasuke sees this all in slow motion, predicting the movements even before they happen. As Sasuke sees the right hand of shanks coming to hit his forearm and deflecting the blow, Sasuke's right hand spins clockwise around the incoming right hand of shanks, grabbing it from above the wrist area, Sasuke uses the arm of Shanks as spring to lift himself up into the air, successfully interrupting the elbow attack that Shanks thought of using, while in the process charging fire chakra into his fists and legs, flipping into the air, Sasuke brings down his heels to hit Shanks right and left shoulders, following by jackhammering Shanks' head as his body is forcibly pushed down from the force of the blow of Sasuke's heels, continuing by appearing below Shanks in a slightly crouched manner and proceeding to hit the stomach of Shanks with a barrage of punches using his right and left hands. Thanks to Ryūjin Jakka (CW), Sasuke's punches and hell attacks do even more burning damage than normal.

(Akai Ryū Yajū Hyaku Nenshō Renda) – Red Dragon Beast Hundred Burning Barrage
Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 85
Description: The user will begin with charging their fists and legs with Fire chakra and then flip into the air doing a pike spin above the enemy to bring down their heels onto the enemy's shoulder. This drags their body down which then allows the user to jackhammer the enemy's head down and crash the enemy towards the ground where the user will then quickly appear below to begin striking into the enemy's stomach, lifting the enemy into the air. The user will then wrap his legs around the neck of the enemy and swing them down into the ground, landing a stomping strike into the back shoulder blades of the enemy.
(All attacks making contact with the enemy burns their skin when doing so.)
It seems that you are one of those people who only see the light, but let me tell you my friend, the darkness always will rule all!
 

Punk Hazard

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Using his Sharingan, Sasuke sees the body of shanks moving, the back of his right hand slapping against Sasuke's forearm in order to stop the palm thrust, while his left arm proceeds to smack him in the face, Sasuke sees this all in slow motion, predicting the movements even before they happen. As Sasuke sees the right hand of shanks coming to hit his forearm and deflecting the blow, Sasuke's right hand spins clockwise around the incoming right hand of shanks, grabbing it from above the wrist area, Sasuke uses the arm of Shanks as spring to lift himself up into the air, successfully interrupting the elbow attack that Shanks thought of using, while in the process charging fire chakra into his fists and legs, flipping into the air, Sasuke brings down his heels to hit Shanks right and left shoulders, following by jackhammering Shanks' head as his body is forcibly pushed down from the force of the blow of Sasuke's heels, continuing by appearing below Shanks in a slightly crouched manner and proceeding to hit the stomach of Shanks with a barrage of punches using his right and left hands. Thanks to Ryūjin Jakka (CW), Sasuke's punches and hell attacks do even more burning damage than normal.

(Akai Ryū Yajū Hyaku Nenshō Renda) – Red Dragon Beast Hundred Burning Barrage
Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 85
Description: The user will begin with charging their fists and legs with Fire chakra and then flip into the air doing a pike spin above the enemy to bring down their heels onto the enemy's shoulder. This drags their body down which then allows the user to jackhammer the enemy's head down and crash the enemy towards the ground where the user will then quickly appear below to begin striking into the enemy's stomach, lifting the enemy into the air. The user will then wrap his legs around the neck of the enemy and swing them down into the ground, landing a stomping strike into the back shoulder blades of the enemy.
(All attacks making contact with the enemy burns their skin when doing so.)
It seems that you are one of those people who only see the light, but let me tell you my friend, the darkness always will rule all!
Shanks grunts in surprise as Sasuke's arm expertly maneuvers around his own, reaching down from above to grab onto his wrist. "He must be tracking my movements with those eyes," Shanks thinks, analyzing the situation as closely as he could. As Sasuke uses Shanks' own arm for leverage, throwing himself upwards and flipping himself downwards. As Sasuke's legs come downwards from above, Shanks would let his upper body go limp slightly, tightening his leg muscles to reinforce his footing. He would swiftly lean the weight of his upper body to the right, adopting a drunken-like sway that would let him dodge Sasuke's leg-drop-like maneuver. As Shanks' body moves to the outside of Sasuke's left leg, he would pivot his body so that he would turn 90 degrees towards the right, moving his left shoulder away from Sasuke's body so that he would be facing the side of Sasuke's left leg. As Sasuke's leg descends down to the level of his shoulder, Shanks would swiftly thrust his left arm forwards, tensing his upper body for battle once again. As he delivered the palm thrust to the side of Sasuke's stomach, he would release a surge of Sound chakra, built up during his pivot away from Sasuke's legs, through his palm and into Sasuke's body. The mass of Sound chakra would materialize inside of Sasuke's rib-area, dealing severe cutting damage through it and injuring him, causing that area of his body to go limb from paralysis. Immediately after dealing the blow, Shanks would retract his arm and jump off of his left leg, rotating in the air as his body gains a leverage of height over Sasuke's. Using the damage and pain that would be inflicted on Sasuke to his advantage, he would capitalize on the moment of pain by delivering a spinning back kick to Sasuke's head, sending him crashing into the ground with tremendous force.

(Suiken) - Drunken Fist
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 30
Description: This unusual taijutsu style is a unique style of combat Drunken Fist Fighters become human powerhouses who'll strike unpredictability, with no inhibitions, an explosive fury and without any second thoughts about their actions. The user can either make themselves drunk or imitate the method by use of swaying and uneven balance on their feet to attack their opponents a total of 12 variant attacks.

Ganma Ken: Mezu|Gamma Fist: Mes
Type: Offensive
Rank: B
Range: Short
Chakra: 20
Damage: 40
Description: One of the beginner techniques of the Gamma Fist fighting style, the user will channel their Sound chakra throughout their body in the form of a low energy, high frequency wave, focusing the Sound through their dominant hand. Upon entering close quarters with the opponent, the user will perform a palm thrust towards the opponent, releasing the Sound wave into their body upon contact. Once within, the Sound wave instantly transitions to that of a high energy, low frequency wave that causes piercing and cutting damage to the area struck. In addition to pain and internal bleeding, the wave also causes paralysis to the area struck for one turn.
-Can only be used five times per opponent
-Cannot be used in consecutive turns

(Konoha Gōriki Senpū ) - Leaf Strong Whirlwind
Rank: B
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 40
Description: A taijutsu using a combination of speed and power. The essence of this technique is concentrated in a spinning back kick, with such speed that makes it hard to follow the user's movement, smashing his enemy with overwhelming strength. This is a more Powerful leaf great whirlwind.
 

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Shanks grunts in surprise as Sasuke's arm expertly maneuvers around his own, reaching down from above to grab onto his wrist. "He must be tracking my movements with those eyes," Shanks thinks, analyzing the situation as closely as he could. As Sasuke uses Shanks' own arm for leverage, throwing himself upwards and flipping himself downwards. As Sasuke's legs come downwards from above, Shanks would let his upper body go limp slightly, tightening his leg muscles to reinforce his footing. He would swiftly lean the weight of his upper body to the right, adopting a drunken-like sway that would let him dodge Sasuke's leg-drop-like maneuver. As Shanks' body moves to the outside of Sasuke's left leg, he would pivot his body so that he would turn 90 degrees towards the right, moving his left shoulder away from Sasuke's body so that he would be facing the side of Sasuke's left leg. As Sasuke's leg descends down to the level of his shoulder, Shanks would swiftly thrust his left arm forwards, tensing his upper body for battle once again. As he delivered the palm thrust to the side of Sasuke's stomach, he would release a surge of Sound chakra, built up during his pivot away from Sasuke's legs, through his palm and into Sasuke's body. The mass of Sound chakra would materialize inside of Sasuke's rib-area, dealing severe cutting damage through it and injuring him, causing that area of his body to go limb from paralysis. Immediately after dealing the blow, Shanks would retract his arm and jump off of his left leg, rotating in the air as his body gains a leverage of height over Sasuke's. Using the damage and pain that would be inflicted on Sasuke to his advantage, he would capitalize on the moment of pain by delivering a spinning back kick to Sasuke's head, sending him crashing into the ground with tremendous force.

(Suiken) - Drunken Fist
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 30
Description: This unusual taijutsu style is a unique style of combat Drunken Fist Fighters become human powerhouses who'll strike unpredictability, with no inhibitions, an explosive fury and without any second thoughts about their actions. The user can either make themselves drunk or imitate the method by use of swaying and uneven balance on their feet to attack their opponents a total of 12 variant attacks.

Ganma Ken: Mezu|Gamma Fist: Mes
Type: Offensive
Rank: B
Range: Short
Chakra: 20
Damage: 40
Description: One of the beginner techniques of the Gamma Fist fighting style, the user will channel their Sound chakra throughout their body in the form of a low energy, high frequency wave, focusing the Sound through their dominant hand. Upon entering close quarters with the opponent, the user will perform a palm thrust towards the opponent, releasing the Sound wave into their body upon contact. Once within, the Sound wave instantly transitions to that of a high energy, low frequency wave that causes piercing and cutting damage to the area struck. In addition to pain and internal bleeding, the wave also causes paralysis to the area struck for one turn.
-Can only be used five times per opponent
-Cannot be used in consecutive turns

(Konoha Gōriki Senpū ) - Leaf Strong Whirlwind
Rank: B
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 40
Description: A taijutsu using a combination of speed and power. The essence of this technique is concentrated in a spinning back kick, with such speed that makes it hard to follow the user's movement, smashing his enemy with overwhelming strength. This is a more Powerful leaf great whirlwind.
Watching Shanks body moving to the right side of him as Sasuke is thrusting his heel down in order to hit Shanks shoulder, he watches as Shanks begins to thrust his left arm forward for a palm thrust, his Sharingan allows him to track the movement of Shanks muscles, seeing his movements in slow motion and predicting it with ease thanks to his ocular powers, Sasuke waits for the perfect opportunity and times his counter accordingly, waiting for the perfect moment that Shanks would not have the time to go back. As Shanks left arm went for the palm thrust, instead of hitting Sasuke's abdomen area, he hits chains that are infused with fire chakra, which are released from Sasuke's right sleeve, blocking the palm thrust and countering at the same time, the super heated chains intercept Shanks' blow, causing his left palm to be burned severely.

(Hojōjutsu: Chūnyū) – Hidden Rope Art: Infusion
Type: Supplementary/Attack/Defense
Rank: A
Range: Short
Chakra: 30
Damage: N/A (+10 for Raw Chakra and +20 for Elemental Chakra for the next Hojōjutsu technique)
Description: The user extends channels either Pure or Elemental chakra into their Hojōjutsu chains/ropes/cords while using it to attack or defend. The chains/ropes/cords are coated with the element chosen with the below affects for each element upon contact.
*Grandmasters can charge any one of the basic 5 elemental chakras they know.
*Masters can only charge the element aligned with their village.
*Iwa/Earth(Bruises), Kiri & Ame/Water(Stings), Kumo/Lightning(Paralyzes), Konoha/Fire(Burns), Suna/Wind(Cuts deeply)
Note: Only one infusion per turn.
Note: Can only be used 5 times per battle
You are quite good when it comes to close combat, using your opponent's weaknesses against him, but you can't win against the power of these eyes.

As the chains are released from Sasuke's sleeve, intercepting Shanks' attack, he uses his left hand to draw Ryujin Jakka out of its scabbard, as he infuses it with lightning chakra, using one of his signature techniques, the sword becomes extremely electrified and its piercing ability is strengthened to the max, as Sasuke draws his sword, he spins his body mid-air and maneuvers to face Shanks' body directly, delivering a horizontal slash to Shanks' chest and cutting clean through it delivering a superficial cut that's not enough to kill him, yet numbing the area of his chest and making it harder to breathe for Shanks, as well as making it impossible to move his upper body which would include his arms.

(Kusanagi no Tsurugi: Chidorigatana) - Grass Cutter Sword: One Thousand Birds Katana
Type: Supplementary/Offensive
Rank: B
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user flows Chidori current through a katana in manner similar to flying swallow technique. The Radiating and chirping blade can easily cut through steel. Furthermore, the body of the person cut by the sword goes numb, taking away their freedom of movement.
You can't comprehend the power of a true Uchiha!
 

Punk Hazard

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Watching Shanks body moving to the right side of him as Sasuke is thrusting his heel down in order to hit Shanks shoulder, he watches as Shanks begins to thrust his left arm forward for a palm thrust, his Sharingan allows him to track the movement of Shanks muscles, seeing his movements in slow motion and predicting it with ease thanks to his ocular powers, Sasuke waits for the perfect opportunity and times his counter accordingly, waiting for the perfect moment that Shanks would not have the time to go back. As Shanks left arm went for the palm thrust, instead of hitting Sasuke's abdomen area, he hits chains that are infused with fire chakra, which are released from Sasuke's right sleeve, blocking the palm thrust and countering at the same time, the super heated chains intercept Shanks' blow, causing his left palm to be burned severely.

(Hojōjutsu: Chūnyū) – Hidden Rope Art: Infusion
Type: Supplementary/Attack/Defense
Rank: A
Range: Short
Chakra: 30
Damage: N/A (+10 for Raw Chakra and +20 for Elemental Chakra for the next Hojōjutsu technique)
Description: The user extends channels either Pure or Elemental chakra into their Hojōjutsu chains/ropes/cords while using it to attack or defend. The chains/ropes/cords are coated with the element chosen with the below affects for each element upon contact.
*Grandmasters can charge any one of the basic 5 elemental chakras they know.
*Masters can only charge the element aligned with their village.
*Iwa/Earth(Bruises), Kiri & Ame/Water(Stings), Kumo/Lightning(Paralyzes), Konoha/Fire(Burns), Suna/Wind(Cuts deeply)
Note: Only one infusion per turn.
Note: Can only be used 5 times per battle
You are quite good when it comes to close combat, using your opponent's weaknesses against him, but you can't win against the power of these eyes.

As the chains are released from Sasuke's sleeve, intercepting Shanks' attack, he uses his left hand to draw Ryujin Jakka out of its scabbard, as he infuses it with lightning chakra, using one of his signature techniques, the sword becomes extremely electrified and its piercing ability is strengthened to the max, as Sasuke draws his sword, he spins his body mid-air and maneuvers to face Shanks' body directly, delivering a horizontal slash to Shanks' chest and cutting clean through it delivering a superficial cut that's not enough to kill him, yet numbing the area of his chest and making it harder to breathe for Shanks, as well as making it impossible to move his upper body which would include his arms.

(Kusanagi no Tsurugi: Chidorigatana) - Grass Cutter Sword: One Thousand Birds Katana
Type: Supplementary/Offensive
Rank: B
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user flows Chidori current through a katana in manner similar to flying swallow technique. The Radiating and chirping blade can easily cut through steel. Furthermore, the body of the person cut by the sword goes numb, taking away their freedom of movement.
You can't comprehend the power of a true Uchiha!
Shanks would wince in pain sharply as his palm makes contact with the flaming hot chains emitting from Sasuke's wrist, burning the flesh on his palm. However, Shanks wouldn't let the opportunity go to waste. As Sasuke reaches for the blade strapped to his waist, Shanks would release from his body a wave of Malefic Val. The wave, A-rank in power, would release from the front of Shanks' body, immediately converging over Sasuke's body like a skin-tight suit. Shanks would have the Val only restrict Sasuke, restraining from having the force of the energy go so far as to completely crush him. Shanks would then leap backwards as the immobilized Sasuke drops to the ground, landing mid-range away. "You're not so bad yourself. Gonna have to nurse this burn quite a bit," Shanks muses as he removes several shuriken from his cloak with his unburned hand. He would hold his arm up across his chest diagonally, holding the three shuriken in between his fingers. "You're gonna have to rest a lot more though." Shanks would then throw the shuriken forward, mentally choosing for his Val to have no interaction with them. This would allow the shuriken to effectively pass through the energy without either disturbing the other, resulting in the shuriken piercing Sasuke's body, causing him to start to bleed out. "Not bad at all kid."

Akuma no Wana|Devil's Trap
Type: Supplementary/Offensive
Rank: C-S
Range: Short-Long
Chakra: 15-40
Damage: 30-80
Description: This technique is considered the Malefic Val counterpart to Celestial Intent. Through harnessing Nature Energy from their bodies or their surroundings, the user is capable of creating masses of Malefic Val. The user can release the energy from their bodies as streams or projectiles or alternatively spawn masses of Malefic Val in the air around them. In the case of the latter usage, constructs must be formed from at least five meters from the target. Upon contact with the target, the Val will cover them, releasing the crushing force onto them. C-A rank versions of this technique can be used to simply restrain a target without damage, pinning them to a surface such as a ceiling or a wall(Supplementary), or as an attempt to completely crush the target, dealing damage in respect to the rank used(offensive).
Note: S-rank version can only be used by Archangels and above
Note: No other S-rank Val techniques can be used within the same turn
Note: Restraint version of technique needs to be maintained; performing other techniques causes it to disperse
Note: S-rank version requires a cooldown of one turn between usages and can only be used four times per battle
Note: S-rank and above require the usage of two handseals
 
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