Sasuke Uchiha vs Tobirama Senju [Closed]

Ryūjin

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- Rei's rules and regulations
- Everything allowed
- We start Mid range from one another.
- The terrain is composed of a plain grassy field, with no water source "like you need one" >_>
- I'll obviously use my Sasuke bio, with Rebellion on his back.
- You make the first move, i don't like starting fights "as i'm a nice guy" <_<

(Sōdō) Rebellion

Type: Weapon
Rank: S-Rank
Range: N/A
Chakra: N/A
Damage: N/A (+15 To Fire Techniques) (-10 When absorbing a Fire Technique)
Description:
The Rebellion sword is made out of a special metal that is able to use the user's fire chakra , it has a large white blade with a silver skull shaped handle ,it's worn on the user's back like Kakashi's sword when he was young , when the user channels his fire chakra into the blade, a fire Aura surrounds the white blade making the sword more lighter and enhancing the user with faster reactions and turning the blades color into bloody red, as long as the user is wielding the blade he can perform any fire technique with the use of only a single handseal, also by adding the +30 fire chakra of the user to the blade , the blade can block fire techniques up to A-rank negating the fire and absorbing it but still receives a certain amount of damage from the attack.
Note: Cannot be used without mastering the fire element.
Note: User takes -10 damage when absorbing a fire technique.
Note: Can only block fire techniques 3 times per battle.
Note: Can only be wielded by Ryūjin
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Mathias

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유Tenshu Kaze kyou Tsuchi 유 God of Wind n' Earth
Type: Weapon
Rank: S
Range: Short - Long
Chakra Cost: N/A
Damage: N/A
Description: 'The Tenshu Kaze kyou Tsuchi' was crafted by Mathias many years ago. The bow is made of a very rare indestructible material, the main two colors of the bow are black on white. However when Mathias gets a hold of Tenshu Kaze kyou Tsuchi, it automatically recognizes its owner and starts emitting a bright heavenly white glow from Mathias' own chakra signature. The special crafted string allows the wielder to shoot as many arrows as he pleases without the string breaking and allows anything shot through the bow to travel twice as fast compared to regular traveling arrows. If any other person picks up the bow it will have no effect on them. The bow nor the string will react to the holders chakra signature and will be "stuck" like a bow shaped in stone with no use whatsoever. The edges of the bow are as sharp as a swords blade. If the user pleases he could easily use the bow itself to protect himself from regular kenjutsu attacks or even from thrown projectiles like kunais, shuriken etc. Because of the chakra bond Tenshu Kaze kyou Tsuchi and Mathias share, the bow picks up traits of Mathias' main affinities which are Wind n' Earth. And thus sharpens those unique traits to allow Mathias sense disturbances within the air 'kaze' to pin-point his enemy's whereabouts above ground through the air and 'Tsuchi' to feel disturbances within the ground and anything touching it. They are both also able to notice techniques related to their affinity being created.

♦ Only Mathias may wield this bow.

(Raijin no Ken) Sword of the Thunder God
Type: Weapon
Rank: A-Rank
Range: Short
Chakra: N/A (-5 per turn)
Damage: N/A
Description: A sword held by Senju Tobirama, the Raijin no Ken is made of a hilt which releases lightning natured chakra which forms a blade of pure lightning energy. It is so focused and dense that it manifests and behaves as a physical sword. The sword uses the owners chakra to produce the blade and discharge lightning attacks. The blade, when used for physical melee attacks, adds +20 lightning damage to Kenjutsu techniques and can discharge unfocused lightning, A-Rank, short to mid range in large arcs. To do so, the user swings the sword towards the target, producing the discharge which ravages towards the enemy. This can only be done once every two turns and counts as a move. The sword is not indestructible, being resistant to only up to A-Rank techniques. But, if destroyed, can be recreated after one turn unless the hilt is damaged.
Note: Can only be used by Senju Tobirama bios.​





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With a disinterested expression on his face Tobirama raises his arms and crosses them over his chest like he typically does. Upon doing so, he places a flying thunder god seal on his chest, completely unknown to his opponent. Knowing his opponent is of the Uchiha blood-line, Tobirama makes sure to look below the chin area. (Don't know if we are pretending to know each other via Manga time-line or not.)

( Fūin Hirashin no Jutsu ) - Seal of The Flying Thunder God technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This is the technique through which Senju Tobirama and Namikaze Minato apply the sealing formula, that will allow the use of their trademark space time techniques, to any desired object through physical contact and allowing him to teleport to that desired location through the Flying thunder God Technique and the use of its variations. While Minato carries with him multiple kunais marked with the seal (making the core aspect of his fighting style which revolves around the use of FTG Kunais), Tobirama doesn't. To use the Flying Thunder God technique on kunais, Tobirama has to apply the seal to them though through one use of the technique he can mark up to 5 kunais (this is valid only for kunais and other basic weapons, not enemies or other targets of the seal).
Note: Can only be used by Senju Tobirama and Namikaze Minato bios.

He then proceeds to instantly activate his chakra sensing in order to gauge his adversary's strength.

(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel chakra. The technique allows the user to concentrate and detect someones chakra. Using these technique sensors can tell when the enemy is approaching and can easily track down targets.
Note: Lasts 5 turns
Note: Can only be used by bio with sensory ability

The Uchiha's love is too strong. I must eliminate it before it turns into pure hatred.

After having sensed his opponent's real strength, Tobirama decides to test the Uchiha's power and thus begins his first offensive action. He begins by reaching with his right hand inside of his ninja pouch, grabbing a hold of three explosively tied kunais. In one swift motion, he swipes his hand from right to left (<--) releasing all three kunais towards the individual's location, aimed roughly 5 meters high, having one directly above him while the other two, three meters to either side of him. The tags are already burning, timed to detonate upon reaching his short range. Simultaneously with the release of his kunais, Tobirama materializes a powerful vortex of water around his opponent that sends him flying up into the air causing some repulsion damage. The kunais would reach their destination as the enemy is knocked into the air, exploding from their described locations, aiming to send the target flying back down towards the ground from the explosion. Tobirama then flicks his right wrist to the opposite direction and dispels the vortex as he begins to run towards the man's short range, maintaining visual contact the entire time as well as keeping tabs on his own chakra system.

( Suiton: Arekuruu Hayase ) - Water Release: Raging Rapids
Rank: A
Type: Offensive
Range: Short-Mid
Chakra cost: 30
Damage points: 60
Description: Using their skills with Water Release, the user generates a powerful vortex of water around their enemy with a swing of their arm that sends them flying upwards and then dispels it with another hand gesture. (Requires a water source).
Note: Tobirama and Mei terumi can perform this without a water source.
 
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Ryūjin

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유Tenshu Kaze kyou Tsuchi 유 God of Wind n' Earth
Type: Weapon
Rank: S
Range: Short - Long
Chakra Cost: N/A
Damage: N/A
Description: 'The Tenshu Kaze kyou Tsuchi' was crafted by Mathias many years ago. The bow is made of a very rare indestructible material, the main two colors of the bow are black on white. However when Mathias gets a hold of Tenshu Kaze kyou Tsuchi, it automatically recognizes its owner and starts emitting a bright heavenly white glow from Mathias' own chakra signature. The special crafted string allows the wielder to shoot as many arrows as he pleases without the string breaking and allows anything shot through the bow to travel twice as fast compared to regular traveling arrows. If any other person picks up the bow it will have no effect on them. The bow nor the string will react to the holders chakra signature and will be "stuck" like a bow shaped in stone with no use whatsoever. The edges of the bow are as sharp as a swords blade. If the user pleases he could easily use the bow itself to protect himself from regular kenjutsu attacks or even from thrown projectiles like kunais, shuriken etc. Because of the chakra bond Tenshu Kaze kyou Tsuchi and Mathias share, the bow picks up traits of Mathias' main affinities which are Wind n' Earth. And thus sharpens those unique traits to allow Mathias sense disturbances within the air 'kaze' to pin-point his enemy's whereabouts above ground through the air and 'Tsuchi' to feel disturbances within the ground and anything touching it. They are both also able to notice techniques related to their affinity being created.

♦ Only Mathias may wield this bow.

(Raijin no Ken) Sword of the Thunder God
Type: Weapon
Rank: A-Rank
Range: Short
Chakra: N/A (-5 per turn)
Damage: N/A
Description: A sword held by Senju Tobirama, the Raijin no Ken is made of a hilt which releases lightning natured chakra which forms a blade of pure lightning energy. It is so focused and dense that it manifests and behaves as a physical sword. The sword uses the owners chakra to produce the blade and discharge lightning attacks. The blade, when used for physical melee attacks, adds +20 lightning damage to Kenjutsu techniques and can discharge unfocused lightning, A-Rank, short to mid range in large arcs. To do so, the user swings the sword towards the target, producing the discharge which ravages towards the enemy. This can only be done once every two turns and counts as a move. The sword is not indestructible, being resistant to only up to A-Rank techniques. But, if destroyed, can be recreated after one turn unless the hilt is damaged.
Note: Can only be used by Senju Tobirama bios.​





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With a disinterested expression on his face Tobirama raises his arms and crosses them over his chest like he typically does. Upon doing so, he places a flying thunder god seal on his chest, completely unknown to his opponent. Knowing his opponent is of the Uchiha blood-line, Tobirama makes sure to look below the chin area. (Don't know if we are pretending to know each other via Manga time-line or not.)

( Fūin Hirashin no Jutsu ) - Seal of The Flying Thunder God technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This is the technique through which Senju Tobirama and Namikaze Minato apply the sealing formula, that will allow the use of their trademark space time techniques, to any desired object through physical contact and allowing him to teleport to that desired location through the Flying thunder God Technique and the use of its variations. While Minato carries with him multiple kunais marked with the seal (making the core aspect of his fighting style which revolves around the use of FTG Kunais), Tobirama doesn't. To use the Flying Thunder God technique on kunais, Tobirama has to apply the seal to them though through one use of the technique he can mark up to 5 kunais (this is valid only for kunais and other basic weapons, not enemies or other targets of the seal).
Note: Can only be used by Senju Tobirama and Namikaze Minato bios.

He then proceeds to instantly activate his chakra sensing in order to gauge his adversary's strength.

(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel chakra. The technique allows the user to concentrate and detect someones chakra. Using these technique sensors can tell when the enemy is approaching and can easily track down targets.
Note: Lasts 5 turns
Note: Can only be used by bio with sensory ability

The Uchiha's love is too strong. I must eliminate it before it turns into pure hatred.

After having sensed his opponent's real strength, Tobirama decides to test the Uchiha's power and thus begins his first offensive action. He begins by reaching with his right hand inside of his ninja pouch, grabbing a hold of three explosively tied kunais. In one swift motion, he swipes his hand from right to left (<--) releasing all three kunais towards the individual's location, aimed roughly 5 meters high, having one directly above him while the other two, three meters to either side of him. The tags are already burning, timed to detonate upon reaching his short range. Simultaneously with the release of his kunais, Tobirama materializes a powerful vortex of water around his opponent that sends him flying up into the air causing some repulsion damage. The kunais would reach their destination as the enemy is knocked into the air, exploding from their described locations, aiming to send the target flying back down towards the ground from the explosion. Tobirama then flicks his right wrist to the opposite direction and dispels the vortex as he begins to run towards the man's short range, maintaining visual contact the entire time as well as keeping tabs on his own chakra system.

( Suiton: Arekuruu Hayase ) - Water Release: Raging Rapids
Rank: A
Type: Offensive
Range: Short-Mid
Chakra cost: 30
Damage points: 60
Description: Using their skills with Water Release, the user generates a powerful vortex of water around their enemy with a swing of their arm that sends them flying upwards and then dispels it with another hand gesture. (Requires a water source).
Note: Tobirama and Mei terumi can perform this without a water source.
Let's go with not knowing one another, if i had EMS i would've went with the manga, but i only have MS T_T


Seeing his opponent crossing his arms to his chest, Sasuke takes this opportunity to activate the famous Uchiha's Sharingan, his eyes turning from pitch black to crimson red, with 3 black tomoes circling around his pupil, watching his opponent's movements and chakra circularity system, seeing as his opponent took precaution to keep his line of sight below Sasuke's chin, Sasuke deduces that this is not the first time he faught against the Uchiha's Sharingan before, this is passively active, due to Sasuke's mastery of the Sharingan.

(Dōjutsu: Sharingan) - Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.
I suppose this is not the first time you faught against a Uchiha, let's see how good you really are with handling the Sharingan's prowess.

Seeing Tobirama swing his arm in front of him in a wave like motion, sending explosive tagged kunais around him, while simulteanously seeing him molding chakra, Sasuke sees his opponent channel water chakra around his location, due to the water chakra having a special kind of "flow" into it, distinguishing it from other chakra natures, Sasuke immediately predicts the technique that his opponent is going to use, and prepares a counter in mind, all of this thought happening in a fraction of a second, considering how skilled he is with his Sharingan eyes, also taking into consideration the angle in which the kunais are released at, Sasuke bracing for impact as he performs the Tiger handseal a split second before the impact but after the initiation of the water technique, Sasuke is soon plunged upwards by the vortex of water as he utilizes fire chakra into the atmosphere in a set of places, suddenly, a multitude of flaming fire orbs that have the appearance of demonic head shapes materialize into the thin air, outside the vortex of water, the floating orbs of fire are directed to a set of places, heading towards each kunai, while a swarm of them head towards Tobirama's location, going towards him from the right and left sides, as well as in front of him and from above him, following crescent shaped arcs, the ones that hit the kunais cause them to prematurely explode as well as alter their direction, exploding them away from Sasuke and preventing any damage from being done to him, while at the same time this is used as an attack mechanism.

(Katon: Onidōrō) - Fire Release: Demon Lantern
Rank: B
Type: Offensive
Range: Short - Long
Chakra Cost: 20
Damage points: 40
Description: After performing the Tiger hand seal the user will manipulate their chakra releasing it into the atmosphere around him to create several ghost-like flames resembling heads with horns and yellow eyes that then attack the target/s in a swarm.
Looks like you are pretty skilled in Water Release, since that technique originally requires a water source, but it seems you can transform your water chakra into pure water, so that's your ability.

Noticing the water arm him is gone as the kunais explode, Sasuke being mid air, taps onto his right wrist seal, summoning 2 large Fūma shurikens that poof from nothingness, the Fūma shurikens are held by Sasuke's hands and thrown into the air, following a wide crescent shaped arc to fall onto the opponent from above, as they spin while in their way to approach their opponent so that they become vertical "|", falling onto his opponent from above, the Fūma shurikens are thrown much faster, due to being summoned in the throwing state already.

(Kuchiyose: Raikō Kenka) - Summoning: Lightning Blade Creation
Rank: B
Type: Supplementary
Range: Short
Chakra cost: N/A (-5 per tool/weapon)
Damage points: N/A
Description: This is a special "ninja tool summon" that allows the user to seal basic ninja tools, like shurikens, kunais, swords, etc into sealing marks placed on their clothes or their body. The ninja tools can be summoned in an instant just by touching the sealing "marks". The greatest advantage of this technique is that the time between taking out a ninja tool, taking the right stance and actually throwing it is greatly reduced and one can unleash a barrage of weapons with great speed in a small time window. Also when a weapon such as a Fūma Shuriken is summoned, the time needed to throw it can be further shortened by having prepared the weapon in fully extended form beforehand. Sasuke even shown that you can have the weapons connected to wires and linked to their sealing marks and used the technique in sealing marks he placed in his wrist bracers.
Note: Can summon up to 30 basic tools per sealing mark and can have up to 2 sealing marks.
As the shurikens are thrown, Sasuke falls onto the ground with his clothes soaked in water, with his Sharingan eyes watching his opponent carefully.
 

Mathias

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Let's go with not knowing one another, if i had EMS i would've went with the manga, but i only have MS T_T


Seeing his opponent crossing his arms to his chest, Sasuke takes this opportunity to activate the famous Uchiha's Sharingan, his eyes turning from pitch black to crimson red, with 3 black tomoes circling around his pupil, watching his opponent's movements and chakra circularity system, seeing as his opponent took precaution to keep his line of sight below Sasuke's chin, Sasuke deduces that this is not the first time he faught against the Uchiha's Sharingan before, this is passively active, due to Sasuke's mastery of the Sharingan.

(Dōjutsu: Sharingan) - Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.
I suppose this is not the first time you faught against a Uchiha, let's see how good you really are with handling the Sharingan's prowess.

Seeing Tobirama swing his arm in front of him in a wave like motion, sending explosive tagged kunais around him, while simulteanously seeing him molding chakra, Sasuke sees his opponent channel water chakra around his location, due to the water chakra having a special kind of "flow" into it, distinguishing it from other chakra natures, Sasuke immediately predicts the technique that his opponent is going to use, and prepares a counter in mind, all of this thought happening in a fraction of a second, considering how skilled he is with his Sharingan eyes, also taking into consideration the angle in which the kunais are released at, Sasuke bracing for impact as he performs the Tiger handseal a split second before the impact but after the initiation of the water technique, Sasuke is soon plunged upwards by the vortex of water as he utilizes fire chakra into the atmosphere in a set of places, suddenly, a multitude of flaming fire orbs that have the appearance of demonic head shapes materialize into the thin air, outside the vortex of water, the floating orbs of fire are directed to a set of places, heading towards each kunai, while a swarm of them head towards Tobirama's location, going towards him from the right and left sides, as well as in front of him and from above him, following crescent shaped arcs, the ones that hit the kunais cause them to prematurely explode as well as alter their direction, exploding them away from Sasuke and preventing any damage from being done to him, while at the same time this is used as an attack mechanism.

(Katon: Onidōrō) - Fire Release: Demon Lantern
Rank: B
Type: Offensive
Range: Short - Long
Chakra Cost: 20
Damage points: 40
Description: After performing the Tiger hand seal the user will manipulate their chakra releasing it into the atmosphere around him to create several ghost-like flames resembling heads with horns and yellow eyes that then attack the target/s in a swarm.
Looks like you are pretty skilled in Water Release, since that technique originally requires a water source, but it seems you can transform your water chakra into pure water, so that's your ability.

Noticing the water arm him is gone as the kunais explode, Sasuke being mid air, taps onto his right wrist seal, summoning 2 large Fūma shurikens that poof from nothingness, the Fūma shurikens are held by Sasuke's hands and thrown into the air, following a wide crescent shaped arc to fall onto the opponent from above, as they spin while in their way to approach their opponent so that they become vertical "|", falling onto his opponent from above, the Fūma shurikens are thrown much faster, due to being summoned in the throwing state already.

(Kuchiyose: Raikō Kenka) - Summoning: Lightning Blade Creation
Rank: B
Type: Supplementary
Range: Short
Chakra cost: N/A (-5 per tool/weapon)
Damage points: N/A
Description: This is a special "ninja tool summon" that allows the user to seal basic ninja tools, like shurikens, kunais, swords, etc into sealing marks placed on their clothes or their body. The ninja tools can be summoned in an instant just by touching the sealing "marks". The greatest advantage of this technique is that the time between taking out a ninja tool, taking the right stance and actually throwing it is greatly reduced and one can unleash a barrage of weapons with great speed in a small time window. Also when a weapon such as a Fūma Shuriken is summoned, the time needed to throw it can be further shortened by having prepared the weapon in fully extended form beforehand. Sasuke even shown that you can have the weapons connected to wires and linked to their sealing marks and used the technique in sealing marks he placed in his wrist bracers.
Note: Can summon up to 30 basic tools per sealing mark and can have up to 2 sealing marks.
As the shurikens are thrown, Sasuke falls onto the ground with his clothes soaked in water, with his Sharingan eyes watching his opponent carefully.
I've fought countless Uchihas in my time.

Noticing the ghastly fiery figures heading towards him as he runs forward Tobirama immediately claps his hands, materializing a big enough vortex of water around him which successfully takes care of the fire from the sides. Soon after it's creation the vortex explodes from the top, turning into a giant wave that eats the remaining fire and continues onto his opponent's location at a weakened state, successfully washing away the thrown Fūma Shuriken. (Since I was running from the start I don't think they would have hit either way. xD)

(Suiton: Suishōha) - Water Style: Water Shock Wave
Rank: C-B-Rank
Type: Offensive, Supplementary
Range: Short-Long
Chakra Cost: 15-20
Damage Points: 30-40
Descripton: This technique allows the user after claping their hands together to make a spiralling vortex of water to form around them out of nowhere in a vortex like manner. The vortex then proceeds to cascade into an wave of water that rampages towards the intended target or all around. The size and power of the technique is dictated by the amount of chakra put into the technique, varying from C-rank to B-Rank.

*Smirks* Who knows?

Utilizing the exploding wave as visual cover, Tobirama shifts his position and begins to run in a circular motion from his right-hand side, maintaining a medium range distance around his opponent's current location, easily pinpointing with his chakra sensing. Simultaneously, Tobirama releases a thick mist from his mouth, allowing it to spread throughout the entire battlefield. As the field is bathed in snowy white mist, Tobirama knows his cover has been blown and so has had his location, and thus, begins to run in the opposite direction, heading towards his opponent from the left-hand side in a circular motion, swiftly closing in on him and reaching his flank. Tobirama stays alert throughout the entire time, keeping tabs of his target via the disturbance in the wind, ground, and chakra, granting him precise tracking.

(Kirigakure No Jutsu) - Hidding in Mist Jutsu
Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost: 10
Damage Points: N/A
Description: This displacement technique creates a thick mist to spring forth by lifting up some water from either a pre-existing source or expelled from their mouth, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan and Rinnegan-user will see the mist coloured by their opponent's chakra, which will effectively hide the user from the dōjutsu.
Note: Can be created through releasing from mouth or manipulating a nearby water source.
 

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I've fought countless Uchihas in my time.

Noticing the ghastly fiery figures heading towards him as he runs forward Tobirama immediately claps his hands, materializing a big enough vortex of water around him which successfully takes care of the fire from the sides. Soon after it's creation the vortex explodes from the top, turning into a giant wave that eats the remaining fire and continues onto his opponent's location at a weakened state, successfully washing away the thrown Fūma Shuriken. (Since I was running from the start I don't think they would have hit either way. xD)

(Suiton: Suishōha) - Water Style: Water Shock Wave
Rank: C-B-Rank
Type: Offensive, Supplementary
Range: Short-Long
Chakra Cost: 15-20
Damage Points: 30-40
Descripton: This technique allows the user after claping their hands together to make a spiralling vortex of water to form around them out of nowhere in a vortex like manner. The vortex then proceeds to cascade into an wave of water that rampages towards the intended target or all around. The size and power of the technique is dictated by the amount of chakra put into the technique, varying from C-rank to B-Rank.

*Smirks* Who knows?

Utilizing the exploding wave as visual cover, Tobirama shifts his position and begins to run in a circular motion from his right-hand side, maintaining a medium range distance around his opponent's current location, easily pinpointing with his chakra sensing. Simultaneously, Tobirama releases a thick mist from his mouth, allowing it to spread throughout the entire battlefield. As the field is bathed in snowy white mist, Tobirama knows his cover has been blown and so has had his location, and thus, begins to run in the opposite direction, heading towards his opponent from the left-hand side in a circular motion, swiftly closing in on him and reaching his flank. Tobirama stays alert throughout the entire time, keeping tabs of his target via the disturbance in the wind, ground, and chakra, granting him precise tracking.

(Kirigakure No Jutsu) - Hidding in Mist Jutsu
Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost: 10
Damage Points: N/A
Description: This displacement technique creates a thick mist to spring forth by lifting up some water from either a pre-existing source or expelled from their mouth, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan and Rinnegan-user will see the mist coloured by their opponent's chakra, which will effectively hide the user from the dōjutsu.
Note: Can be created through releasing from mouth or manipulating a nearby water source.
As Sasuke sees his opponent materializing a large vortex of water around him, taking out the fire orbs that he previously released, as he's falling onto the ground, Sasuke bites his right thumb releasing a small amount of blood then performs a barrage of handseals following this action by pointing his right hand below him, suddenly, a sealing formula is released in mid air, with a large puff of smoke appearing out of nowhere, within the puff of smoke resides a gigantic sized snake, rivaling Manda in length and has even more speed than Manda, she is the personal summon of Sasuke Uchiha, with Sasuke being on top of her head, since she's tall, her head is way above the level of the water and thus Sasuke suffers no harm from the water vortex, she basically has 50 meters of her body coiling onto the ground with the rest of 50 meters above the ground level. With Aoda's impressive defense, she also suffers no harm from the water.

(Kuchiyose no Jutsu: Aoda) - Summoning Technique: Aoda
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra: 40
Damage: N/A
Description:
Aoda (アオダ, Aoda), like all other snakes, is an inhabitant of the Ryūchi Cave and the personal summon of Sasuke Uchiha. In stark contrast to Manda, a snake of similar size to it, Aoda seems to be very mild mannered and respectful to its summoner, as shown when it addresses Sasuke with the "-sama" suffix and dutifully follows all his orders. Aoda is a large blue snake with green eyes who easily towering over even the tallest of humans and is easily comparable in size to the largest of summons. Like many snakes, Aoda possesses large infrared-sensitive receptors on its snout which, coupled with its perfected sense of smell/taste (using its tongue it can "taste" the air, which allows for an amazing sensitive sense which mixes both smell and taste) and her above average eyesight, allows it to be an extremely precise and acute fighter, capable of easily search and find its prey, even if camouflaged or hidden. As a snake, Aoda is extremely fast and nimble, successfully moving through an entire army of the Ten-Tails' clones, while evading all of their attacks. The movement speed (it can run and move at three times the running speed of a normal Kage rank ninja) and its resilience to damage (immune to A-Ranks) as well as the physical power it possesses (its physical blows and attacks are A-Rank) are its main weapons since it lacks the ability to use elemental ninjutsu.
Note: Can only be summoned once and by Sasuke Uchiha bios
Obviously you haven't faught anyone with my skills before.

As Aoda is summoned, she rages towards Tobirama, raging through the water when Sasuke notices that chakra infused mist is being released into the atmosphere, which might pose a problem when they cover the area in front of him, however, Aoda has infrared sensitive receptors on it's snout which coupled with it's sense of smell, basically smelling the air with it's tongue, she's perfectly capable of finding Tobirama's location with pinpoint accuracy, Aoda heads towards Tobirama at full speed, delivering a massive head strike, coming down onto Tobirama from above, her speed rivals the third gate speed, with that massive speed, she reaches Tobirama while he's in the middle of releasing the mist "since it takes time to cover the whole field when it's released from your mouth".
 

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As Sasuke sees his opponent materializing a large vortex of water around him, taking out the fire orbs that he previously released, as he's falling onto the ground, Sasuke bites his right thumb releasing a small amount of blood then performs a barrage of handseals following this action by pointing his right hand below him, suddenly, a sealing formula is released in mid air, with a large puff of smoke appearing out of nowhere, within the puff of smoke resides a gigantic sized snake, rivaling Manda in length and has even more speed than Manda, she is the personal summon of Sasuke Uchiha, with Sasuke being on top of her head, since she's tall, her head is way above the level of the water and thus Sasuke suffers no harm from the water vortex, she basically has 50 meters of her body coiling onto the ground with the rest of 50 meters above the ground level. With Aoda's impressive defense, she also suffers no harm from the water.

(Kuchiyose no Jutsu: Aoda) - Summoning Technique: Aoda
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra: 40
Damage: N/A
Description:
Aoda (アオダ, Aoda), like all other snakes, is an inhabitant of the Ryūchi Cave and the personal summon of Sasuke Uchiha. In stark contrast to Manda, a snake of similar size to it, Aoda seems to be very mild mannered and respectful to its summoner, as shown when it addresses Sasuke with the "-sama" suffix and dutifully follows all his orders. Aoda is a large blue snake with green eyes who easily towering over even the tallest of humans and is easily comparable in size to the largest of summons. Like many snakes, Aoda possesses large infrared-sensitive receptors on its snout which, coupled with its perfected sense of smell/taste (using its tongue it can "taste" the air, which allows for an amazing sensitive sense which mixes both smell and taste) and her above average eyesight, allows it to be an extremely precise and acute fighter, capable of easily search and find its prey, even if camouflaged or hidden. As a snake, Aoda is extremely fast and nimble, successfully moving through an entire army of the Ten-Tails' clones, while evading all of their attacks. The movement speed (it can run and move at three times the running speed of a normal Kage rank ninja) and its resilience to damage (immune to A-Ranks) as well as the physical power it possesses (its physical blows and attacks are A-Rank) are its main weapons since it lacks the ability to use elemental ninjutsu.
Note: Can only be summoned once and by Sasuke Uchiha bios
Obviously you haven't faught anyone with my skills before.

As Aoda is summoned, she rages towards Tobirama, raging through the water when Sasuke notices that chakra infused mist is being released into the atmosphere, which might pose a problem when they cover the area in front of him, however, Aoda has infrared sensitive receptors on it's snout which coupled with it's sense of smell, basically smelling the air with it's tongue, she's perfectly capable of finding Tobirama's location with pinpoint accuracy, Aoda heads towards Tobirama at full speed, delivering a massive head strike, coming down onto Tobirama from above, her speed rivals the third gate speed, with that massive speed, she reaches Tobirama while he's in the middle of releasing the mist "since it takes time to cover the whole field when it's released from your mouth".
Whilst releasing his mist Tobirama suddenly sensed a big chakra source appearing in the field. Having keen intellect and knowledge of different chakra types, Tobirama knew this was a summoning of sorts, more specifically a snake. This was further verified by the snake's long body disturbing the wind as it stood/moved/swayed. As he continued to run, Tobirama suddenly sensed the chakra source nearing his location. With barely any time to counter, Tobirama focused chakra into his feet and hands, thereafter performing a swift quad back-flip back to back, allowing him enough time to both dodge in the nick of time and fully release his mist as he entered medium range distance away from both his opponents.

Magarime | Flip
Type: Supplementary/Defensive
Rank: C-Rank
Range: Short-Mid
Chakra: 15
Damage: N/A
Description:
A simple Taijutsu move, Flip pertains to a set of specific movements that the ninja can execute to dodge, counter, avoid or simply to move on the battlefield in a more advantageous way.While any ninja can do this simple movement, this technique takes it to another level by, through training, combining it with chakra and making it that much faster, combining the muscle strength with focusing chakra into the limbs. This specific set of movements consists on flips, either lateral flips (or cartwheels) back flips or front flips. The user will charge his muscles and spring his body, performing either a lateral, front or a back flip, with or without the help of his hands. If he uses his hands he can do up to 4 consecutive flips that will bring him from short to mid range from his initial position. The speed of the flips is directly proportionate to the skill the user has in Taijutsu and can be enough to dodge certain techniques/attacks if the ninja is skillfull enough. Since its a basic Taijutsu movement, the user can perform it to attack by using weapons or techs that would logically be usable in the situation and with the Flip technique.
Note: Can only be taught by Scorps

"Tsk... I have to do something about that fast snake."

Upon completion of the last flip, Tobirama pin-pointed the snake's chakra signature whilst chaining together five hand seals, trapping the summon within an illusion, causing it to reverse summon back to it's home land as it's left physically paralyzed from the mere fear of seeing it's natural predator, four times it's size.

(Genjutsu: Douzen Ada ) Illusionary Technique: Natural Enemy
Type: Defence
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage Points: n/a
Description: User does 5 hand seals and places his opponent's summoning in a genjutsu that makes them see the user summon their natural predator four times the size of them (the opponent's summon), paralyzing them with fear and causing them to reverse summon away to safety.
-Doesn't work on boss summons
-Twice per battle.
-Can't use A-rank and above Genjutsu for the next two turns after this jutsu
-Only taught by Professor Sarutobi.

"Faught"? *Smirks* You're right, I haven't.

In order to test his opponent's blinded senses within the mist, Tobirama swiftly claps his hands and then proceeds to slam them against the ground. This in turn causes a large pool of water to form beneath his opponent's location (Which is sensed out.) causing the water to gush upwards like a geyser of sorts, lifting his opponent into the air. After the geyser erupts, Tobirama further manipulates the water, releasing a barrage of water bullets that strike the enemy throughout his body, dealing blunt damage. With the usage of a further hand seal, Tobirama turns the pool's water source into a giant water dragon that aims to bite onto his enemy's abdominal/torso section, bringing him crashing into the ground, if successful. (Although we both know it won't get remotely close to this time-frame wise ,-,)

(Suiton: Suiryū Kōbaku ) - Water Release: Water Dragon Biting Explosion
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The will clap his hands and slam them on the ground, creating a large pool of water that gushes upwards lifting the opponent into the air. After firing the enemy into the air, pool of water shoots numerous water bullets at the (now airborne) enemy while the user does the Bird → Dog → Snake → Rat hand seals which forms the water in the pool into a water dragon which attacks the target, grabbing it and forcefully bringing it crashing into the ground. Tobirama Senju does this technique with his own specific hand seals, similar to how he does some other water techniques.
 

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Whilst releasing his mist Tobirama suddenly sensed a big chakra source appearing in the field. Having keen intellect and knowledge of different chakra types, Tobirama knew this was a summoning of sorts, more specifically a snake. This was further verified by the snake's long body disturbing the wind as it stood/moved/swayed. As he continued to run, Tobirama suddenly sensed the chakra source nearing his location. With barely any time to counter, Tobirama focused chakra into his feet and hands, thereafter performing a swift quad back-flip back to back, allowing him enough time to both dodge in the nick of time and fully release his mist as he entered medium range distance away from both his opponents.

Magarime | Flip
Type: Supplementary/Defensive
Rank: C-Rank
Range: Short-Mid
Chakra: 15
Damage: N/A
Description:
A simple Taijutsu move, Flip pertains to a set of specific movements that the ninja can execute to dodge, counter, avoid or simply to move on the battlefield in a more advantageous way.While any ninja can do this simple movement, this technique takes it to another level by, through training, combining it with chakra and making it that much faster, combining the muscle strength with focusing chakra into the limbs. This specific set of movements consists on flips, either lateral flips (or cartwheels) back flips or front flips. The user will charge his muscles and spring his body, performing either a lateral, front or a back flip, with or without the help of his hands. If he uses his hands he can do up to 4 consecutive flips that will bring him from short to mid range from his initial position. The speed of the flips is directly proportionate to the skill the user has in Taijutsu and can be enough to dodge certain techniques/attacks if the ninja is skillfull enough. Since its a basic Taijutsu movement, the user can perform it to attack by using weapons or techs that would logically be usable in the situation and with the Flip technique.
Note: Can only be taught by Scorps

"Tsk... I have to do something about that fast snake."

Upon completion of the last flip, Tobirama pin-pointed the snake's chakra signature whilst chaining together five hand seals, trapping the summon within an illusion, causing it to reverse summon back to it's home land as it's left physically paralyzed from the mere fear of seeing it's natural predator, four times it's size.

(Genjutsu: Douzen Ada ) Illusionary Technique: Natural Enemy
Type: Defence
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage Points: n/a
Description: User does 5 hand seals and places his opponent's summoning in a genjutsu that makes them see the user summon their natural predator four times the size of them (the opponent's summon), paralyzing them with fear and causing them to reverse summon away to safety.
-Doesn't work on boss summons
-Twice per battle.
-Can't use A-rank and above Genjutsu for the next two turns after this jutsu
-Only taught by Professor Sarutobi.

"Faught"? *Smirks* You're right, I haven't.

In order to test his opponent's blinded senses within the mist, Tobirama swiftly claps his hands and then proceeds to slam them against the ground. This in turn causes a large pool of water to form beneath his opponent's location (Which is sensed out.) causing the water to gush upwards like a geyser of sorts, lifting his opponent into the air. After the geyser erupts, Tobirama further manipulates the water, releasing a barrage of water bullets that strike the enemy throughout his body, dealing blunt damage. With the usage of a further hand seal, Tobirama turns the pool's water source into a giant water dragon that aims to bite onto his enemy's abdominal/torso section, bringing him crashing into the ground, if successful. (Although we both know it won't get remotely close to this time-frame wise ,-,)

(Suiton: Suiryū Kōbaku ) - Water Release: Water Dragon Biting Explosion
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The will clap his hands and slam them on the ground, creating a large pool of water that gushes upwards lifting the opponent into the air. After firing the enemy into the air, pool of water shoots numerous water bullets at the (now airborne) enemy while the user does the Bird → Dog → Snake → Rat hand seals which forms the water in the pool into a water dragon which attacks the target, grabbing it and forcefully bringing it crashing into the ground. Tobirama Senju does this technique with his own specific hand seals, similar to how he does some other water techniques.
Sasuke-sama, he's 12'oclock from your location, 9 meters away

I'm on it.

Feeling the man flip backwards evading the attack, Aoda tells Sasuke about his whereabouts, where Sasuke is incapable of actually seeing the man due to the large chakra screen of the mist in front of his eyes, as he hears this from Aoda, Sasuke takes Rebellion out of his back and performs a single handseal as he inhales air, then exhaling the air he inhaled, releasing a barrage of 8 large fireballs into the sky, falling onto the target location which Aoda notified Sasuke of, the fireballs fall from the sky following a wide crescent shaped arc, and released in such a way that it scatters across a short ranged radius, delivering massive destruction to the area, as soon as the fireballs touch the ground, all of the fireballs are released simultaneously.

(Katon: Gōkakyū Hitoame no Jutsu) - Fire Release: Great Fireball Shower
Type: Offensive
Rank: S-Rank
Range: Short-Long
Chakra: 40
Damage: 80 (+15)
Description:
Kneading his chakra and then converting it to fire, the user will do the Horse → Tiger → Snake → Ram hand seals as he inhales, exhaling into the sky a multitude of great fireballs (up to 8) at the same time which then rain down on the target from above causing severe, widespread damage around the field. These fireballs have explosive and concussive abilities, similar to other fire techniques.
Hiding.......seems to me like you are fighting like a coward, you know you can't match the raw power of the Uchiha clan, it's such a dishonorable thing to fight someone without looking them directly in the eyes, don't you think?

Then as Sasuke releases the fireballs into the sky notices Aoda's chakra becoming irregular, being a Sharingan and genjutsu expert, Sasuke knows that Aoda is under some sort of genjutsu, and before he could react, Aoda disappears, leaving Sasuke to fall onto the ground, as Aoda disappears, Sasuke claps his hands, releasing an invisible detection barrier around himself, which he causes it to grasp a mid ranged radius around Sasuke's location, being capable of knowing if anyone enters the barrier and thus, identify his opponent's location through pressure.

(Kekkai: Tengai Hojin) - Barrier: Dome Method Formation
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20 (- 10 per turn to keep active)
Damage points: N/A
Description: After clapping ones hands, this technique creates a spherical detection barrier above ground with the user at the center. At the user's command, the detection barrier can expand, grasping everything in the battle field. The user is able to detect anything that moves inside the barrier space with his or her own "sense".
 
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Mathias

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Sasuke-sama, he's 12'oclock from your location, 9 meters away

I'm on it.

Feeling the man flip backwards evading the attack, Aoda tells Sasuke about his whereabouts, where Sasuke is incapable of actually seeing the man due to the large chakra screen of the mist in front of his eyes, as he hears this from Aoda, Sasuke takes Rebellion out of his back and performs a single handseal as he inhales air, then exhaling the air he inhaled, releasing a barrage of 8 large fireballs into the sky, falling onto the target location which Aoda notified Sasuke of, the fireballs fall from the sky following a wide crescent shaped arc, and released in such a way that it scatters across a short ranged radius, delivering massive destruction to the area, as soon as the fireballs touch the ground, all of the fireballs are released simultaneously.

(Katon: Gōkakyū Hitoame no Jutsu) - Fire Release: Great Fireball Shower
Type: Offensive
Rank: S-Rank
Range: Short-Long
Chakra: 40
Damage: 80 (+15)
Description:
Kneading his chakra and then converting it to fire, the user will do the Horse → Tiger → Snake → Ram hand seals as he inhales, exhaling into the sky a multitude of great fireballs (up to 8) at the same time which then rain down on the target from above causing severe, widespread damage around the field. These fireballs have explosive and concussive abilities, similar to other fire techniques.
Hiding.......seems to me like you are fighting like a coward, you know you can't match the raw power of the Uchiha clan, it's such a dishonorable thing to fight someone without looking them directly in the eyes, don't you think?

Then as Sasuke releases the fireballs into the sky notices Aoda's chakra becoming irregular, being a Sharingan and genjutsu expert, Sasuke knows that Aoda is under some sort of genjutsu, and before he could react, Aoda disappears, leaving Sasuke to fall onto the ground, as Aoda disappears, Sasuke claps his hands, releasing an invisible detection barrier around himself, which he causes it to grasp a mid ranged radius around Sasuke's location, being capable of knowing if anyone enters the barrier and thus, identify his opponent's location through pressure.

(Kekkai: Tengai Hojin) - Barrier: Dome Method Formation
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20 (- 10 per turn to keep active)
Damage points: N/A
Description: After clapping ones hands, this technique creates a spherical detection barrier above ground with the user at the center. At the user's command, the detection barrier can expand, grasping everything in the battle field. The user is able to detect anything that moves inside the barrier space with his or her own "sense".
While finalizing his genjutsu Tobirama sensed a technique being released into the sky. Sensing it's trajectory Tobirama easily deduced a rough estimate as to where the attack would land. Sensing the individual's body free-falling back onto the ground through the disturbance in the wind, Tobirama readied himself and placed a flying thunder god seal in the ground beneath him whilst withdrawing his lightning saber with his right hand in a reverse grip, having the tip of the blade pointing behind him.

( Fūin Hirashin no Jutsu ) - Seal of The Flying Thunder God technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This is the technique through which Senju Tobirama and Namikaze Minato apply the sealing formula, that will allow the use of their trademark space time techniques, to any desired object through physical contact and allowing him to teleport to that desired location through the Flying thunder God Technique and the use of its variations. While Minato carries with him multiple kunais marked with the seal (making the core aspect of his fighting style which revolves around the use of FTG Kunais), Tobirama doesn't. To use the Flying Thunder God technique on kunais, Tobirama has to apply the seal to them though through one use of the technique he can mark up to 5 kunais (this is valid only for kunais and other basic weapons, not enemies or other targets of the seal).
Note: Can only be used by Senju Tobirama and Namikaze Minato bios.

Tobirama smirked upon hearing the boy's cocky remark. In retribution, Tobirama launched himself towards Sasuke's location within the blink of an eye. Whilst doing so, Tobirama made sure to stay very cautious and alert to his surroundings, already having noticed the erection of a barrier of sorts. Being a specialized user in barriers this was but an easy feat to accomplish via his sensing. (Due to the actual speed of execution regarding the first two techniques, I think its plausible to successfully avoid the fire's reach.)

(Suiton: Mizu Handou) – Water Style: Hydro Kick
Type: Supplementary
Rank: B
Range: Short-Long
Chakra Cost: 25
Damage Points: N/A
Description: The user gathers a large amount of water chakra under any of his feet and release it as a geyser of water to launch himself in any direction, depending on the angle that his feet maintain with the ground. This is basically used to shift in the blink of an eye from short to mid range and vice versa, or from mid to long range and vice versa. When using Hydro Kick, the user’s feet must be in contact with the ground/earth to give appropriate power to the geyser.
Note: Can only be taught by BluePhenix.
Note: Can only be used five times per battles due to the stress it poses on the ankle of the user.

Upon reaching Sasuke's point-blank range on the ground, Tobirama utilized the abnormal momentum of his launch to deliver from Sasuke's right-hand side an enhanced horizontal, abdomen slash, cutting clean through the liver and pancreas, causing massive internal bleeding to occur. Upon slash, some symptoms would surely follow; hemorrhagic shock - low blood pressure, pale skin, cold and profuse sweating, shaking, possibly loosing consciousness, cold skin, blurry vision, fast and shallow breathing, panic, fear, anxiety, if successful. (Since you released the fire into the sky then began to free fall, your body would fall faster so it's safe to assume you'd reach the ground first.) The slash was naturally delivered by maintaining the blade at it's neutral reverse grip position, angled in such a way that would allow Tobirama to slice the organs described.

(Raijin no Ken) Sword of the Thunder God Reference
Type: Weapon
Rank: A-Rank
Range: Short
Chakra: N/A (-5 per turn)
Damage: N/A
Description: A sword held by Senju Tobirama, the Raijin no Ken is made of a hilt which releases lightning natured chakra which forms a blade of pure lightning energy. It is so focused and dense that it manifests and behaves as a physical sword. The sword uses the owners chakra to produce the blade and discharge lightning attacks. The blade, when used for physical melee attacks, adds +20 lightning damage to Kenjutsu techniques and can discharge unfocused lightning, A-Rank, short to mid range in large arcs. To do so, the user swings the sword towards the target, producing the discharge which ravages towards the enemy. This can only be done once every two turns and counts as a move. The sword is not indestructible, being resistant to only up to A-Rank techniques. But, if destroyed, can be recreated after one turn unless the hilt is damaged.
Note: Can only be used by Senju Tobirama bios.

Simultaneously upon launch, Tobirama placed his left hand beneath his blade, allowing his hand to 'naturally' grace his opponent's side, allowing Tobirama to mark his target with the seal of the thunder god. Tobirama naturally stopped roughly two/three meters behind Sasuke. Tobirama made sure to stay very cautious throughout his entire combination, being ready for the unexpected. This was but a mere test to see if his opponent possessed similar abilities to Uchiha Madara.

( Fūin Hirashin no Jutsu ) - Seal of The Flying Thunder God technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This is the technique through which Senju Tobirama and Namikaze Minato apply the sealing formula, that will allow the use of their trademark space time techniques, to any desired object through physical contact and allowing him to teleport to that desired location through the Flying thunder God Technique and the use of its variations. While Minato carries with him multiple kunais marked with the seal (making the core aspect of his fighting style which revolves around the use of FTG Kunais), Tobirama doesn't. To use the Flying Thunder God technique on kunais, Tobirama has to apply the seal to them though through one use of the technique he can mark up to 5 kunais (this is valid only for kunais and other basic weapons, not enemies or other targets of the seal).
Note: Can only be used by Senju Tobirama and Namikaze Minato bios.

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Nothing but childish behavior.
 

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While finalizing his genjutsu Tobirama sensed a technique being released into the sky. Sensing it's trajectory Tobirama easily deduced a rough estimate as to where the attack would land. Sensing the individual's body free-falling back onto the ground through the disturbance in the wind, Tobirama readied himself and placed a flying thunder god seal in the ground beneath him whilst withdrawing his lightning saber with his right hand in a reverse grip, having the tip of the blade pointing behind him.

( Fūin Hirashin no Jutsu ) - Seal of The Flying Thunder God technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This is the technique through which Senju Tobirama and Namikaze Minato apply the sealing formula, that will allow the use of their trademark space time techniques, to any desired object through physical contact and allowing him to teleport to that desired location through the Flying thunder God Technique and the use of its variations. While Minato carries with him multiple kunais marked with the seal (making the core aspect of his fighting style which revolves around the use of FTG Kunais), Tobirama doesn't. To use the Flying Thunder God technique on kunais, Tobirama has to apply the seal to them though through one use of the technique he can mark up to 5 kunais (this is valid only for kunais and other basic weapons, not enemies or other targets of the seal).
Note: Can only be used by Senju Tobirama and Namikaze Minato bios.

Tobirama smirked upon hearing the boy's cocky remark. In retribution, Tobirama launched himself towards Sasuke's location within the blink of an eye. Whilst doing so, Tobirama made sure to stay very cautious and alert to his surroundings, already having noticed the erection of a barrier of sorts. Being a specialized user in barriers this was but an easy feat to accomplish via his sensing. (Due to the actual speed of execution regarding the first two techniques, I think its plausible to successfully avoid the fire's reach.)

(Suiton: Mizu Handou) – Water Style: Hydro Kick
Type: Supplementary
Rank: B
Range: Short-Long
Chakra Cost: 25
Damage Points: N/A
Description: The user gathers a large amount of water chakra under any of his feet and release it as a geyser of water to launch himself in any direction, depending on the angle that his feet maintain with the ground. This is basically used to shift in the blink of an eye from short to mid range and vice versa, or from mid to long range and vice versa. When using Hydro Kick, the user’s feet must be in contact with the ground/earth to give appropriate power to the geyser.
Note: Can only be taught by BluePhenix.
Note: Can only be used five times per battles due to the stress it poses on the ankle of the user.

Upon reaching Sasuke's point-blank range on the ground, Tobirama utilized the abnormal momentum of his launch to deliver from Sasuke's right-hand side an enhanced horizontal, abdomen slash, cutting clean through the liver and pancreas, causing massive internal bleeding to occur. Upon slash, some symptoms would surely follow; hemorrhagic shock - low blood pressure, pale skin, cold and profuse sweating, shaking, possibly loosing consciousness, cold skin, blurry vision, fast and shallow breathing, panic, fear, anxiety, if successful. (Since you released the fire into the sky then began to free fall, your body would fall faster so it's safe to assume you'd reach the ground first.) The slash was naturally delivered by maintaining the blade at it's neutral reverse grip position, angled in such a way that would allow Tobirama to slice the organs described.

(Raijin no Ken) Sword of the Thunder God Reference
Type: Weapon
Rank: A-Rank
Range: Short
Chakra: N/A (-5 per turn)
Damage: N/A
Description: A sword held by Senju Tobirama, the Raijin no Ken is made of a hilt which releases lightning natured chakra which forms a blade of pure lightning energy. It is so focused and dense that it manifests and behaves as a physical sword. The sword uses the owners chakra to produce the blade and discharge lightning attacks. The blade, when used for physical melee attacks, adds +20 lightning damage to Kenjutsu techniques and can discharge unfocused lightning, A-Rank, short to mid range in large arcs. To do so, the user swings the sword towards the target, producing the discharge which ravages towards the enemy. This can only be done once every two turns and counts as a move. The sword is not indestructible, being resistant to only up to A-Rank techniques. But, if destroyed, can be recreated after one turn unless the hilt is damaged.
Note: Can only be used by Senju Tobirama bios.

Simultaneously upon launch, Tobirama placed his left hand beneath his blade, allowing his hand to 'naturally' grace his opponent's side, allowing Tobirama to mark his target with the seal of the thunder god. Tobirama naturally stopped roughly two/three meters behind Sasuke. Tobirama made sure to stay very cautious throughout his entire combination, being ready for the unexpected. This was but a mere test to see if his opponent possessed similar abilities to Uchiha Madara.

( Fūin Hirashin no Jutsu ) - Seal of The Flying Thunder God technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This is the technique through which Senju Tobirama and Namikaze Minato apply the sealing formula, that will allow the use of their trademark space time techniques, to any desired object through physical contact and allowing him to teleport to that desired location through the Flying thunder God Technique and the use of its variations. While Minato carries with him multiple kunais marked with the seal (making the core aspect of his fighting style which revolves around the use of FTG Kunais), Tobirama doesn't. To use the Flying Thunder God technique on kunais, Tobirama has to apply the seal to them though through one use of the technique he can mark up to 5 kunais (this is valid only for kunais and other basic weapons, not enemies or other targets of the seal).
Note: Can only be used by Senju Tobirama and Namikaze Minato bios.

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Nothing but childish behavior.
As Sasuke forms the barrier, being erected short range of him, he feels a presence entering the barrier, the speed of which Sasuke wasn't going to be able to react to via normal means, upon feeling the presence entering short range of him, Sasuke had to act extremely fast, by using a surge of ominous chakra, in an instant a ribcage of an ethereal warrior was formed around Sasuke, taking the hit of Tobirama's sword, while stopping Tobirama's momentum in it's tracks without it even being scratched, Tobirama wouldn't be able to deploy the seal upon Sasuke's body, due to the spiritual ribcage around Sasuke preventing him from touching Sasuke. Upon using the ribcage to protect Sasuke, another surge of chakra was sent to Sasuke's right side, manifesting another spiritual partial transformation of Susanō, only this time an arm was released, simultaneously as it manifested, the arm punched Tobirama from his left side with massive brute force, sending him downwards in a diagonal arc towards the ground, the arm of Susanō didn't do more than break Tobirama's left arm, due to the immense brute force behind the punch, and due to the short distance between Sasuke and Tobirama, Tobirama had little, if not impossible chance of evading the arm with normal means. (Yes i can use Susanō without having MS active o_-)

(Dōjutsu: Susanō) - Eye Technique: Tempestuous God of Valor
Rank: Forbidden
Type: Supplementary/Attack/Defense
Range: Short-Long
Chakra Cost: 120 (-30 per turn)
Damage Points: N/A (-20 to user per turn)
Description:
Susanoo, also known as the Tempestuous God of Valor, or literally "He with the ability to help by all means", is the third ability granted by the Mangekyō Sharingan to those who awaken the abilities: Tsukuyomi — which symbolises the "darkness of the spiritual world" and Amaterasu — which denotes the "light of the material world". It creates a gigantic, humanoid, ethereal warrior that surrounds the user. Even though it envelopes the user, they can move around within Susanoo freely, use techniques from inside of it, as well as manifest only parts of Susanoo — as the situation calls for it. Despite Susanoo's impressive defensive capabilities, the protection it grants its user is not absolute. The user can be thrown out of the upper half of Susanoo by an enemy manipulating the substance underneath Susanoo (the ground basically). Also, a sufficiently powerful attack will still result in damage, especially during the technique's initial stages. The only known ways to attack the user while Susanoo is active is either to draw the wielder out of the technique and then attack, bind and restrict its movements, or to break the defence with overwhelming force. Susanoo users are also vulnerable to attacks which don't actually deal physical damage to it, such as strong lights and sounds, that can also impair their ability to sustain Susanoo. Normal and Sound-based genjutsu can also bypass Susanoo's impressive defense. Sasuke's Susanoo possesses a sword and a bow that doubles as a weapon and shield. It is able to produce chakra arrows to use with the bow via an orb held by a third hand, which can be fired at such a speed that evading them is nearly impossible. It can also use the arrows as a makeshift melee weapon. Sasuke is able to switch between his Susanoo's various weapons regardless of which stage it is in. In both its incomplete and complete forms, it has a more demonic appearance in contrast to Itachi's, which have a more "normal" human-like appearance, possessing horns and a malevolent grin. In its final form, it also possesses jagged teeth around its hood and magatama earrings. In addition to its secondary right hand, Sasuke's Susanoo has been depicted with a secondary left hand as well, a trait similar to all Susano known so far that have been shown to have 4 arms. After Sasuke gains the Eternal Mangekyō Sharingan, the second layer of armour changes its appearance. The orb is now made entirely of the flames of Amaterasu and the arrows are passively coated in the black flames. Sasuke can also throw the flames in a tomoe shape, using a wide spread attack from his own palm setting his foes on fire, similar to a Magatama attack but with the characterisitics of Amaterasu.
Note: Can only be used by Sasuke Uchiha and must have MS/EMS
Note: While active user can't use Eye Techniques except for Amaterasu and those pertaining to Susanoo.
Note: Takes 1 full turn to stabilize into the full final form, during which his body bestows only a B-Rank defense.
Note: The body of Susanoo grants an A-Rank defense against most elemental attacks, specially tangible ones.
Note: The warrior can shoot up to 2 arrows per turn, counting as a move (regardless of shooting one or 2) and having a strength of an S-Rank long range attack each.
Note: When the user has gained EMS, the warrior bestows an S-Rank defense when in complete form to most attacks and its arrows carry the characteristics of Amaterasu flames. The wide spread Amaterasu projectile attack used from his palm counts as a move and can only be done twice, being Long-Range and equal to S-Rank.
Note: With Susano active the user is only able to use two other techniques per turn due to the extreme chakra consumption and can't make clones of any kind.
Note: User can manifest it partially (an Arm, or a leg, only the ribcage, etc) 4 times per battle, with each partial manifestation lasting only a moment and having an A-Rank defensive/offensive power.
Note: Can only be used once and last for a maximum of 6 turns after which the user will be left blind in both eyes and extremely exhausted if he hasn't attained EMS. If he has not only can he use Susano twice but he'll feel no ill effect from it while, upon deactivation, he'll only need to wait 2 turns to activate his EMS again and 3 turns to use Susano again.
Impressive speed, but speed won't do you any good against these eyes.

As the arm was manifested, Sasuke holding Rebellion in his hand, channeled wind chakra into the sword, and released a large vortex of raging winds that blew the air around Sasuke, causing the mist to be cleared for a short ranged radius around Sasuke, although the wind posed no threat to Tobirama.

(Fūton: Kujaku Senpūjin) - Wind Release: Peacock Whirlwind Formation
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique utilizes wind chakra into the users sword and then they release a vortex of wind that surrounds the users body and can push away materials covering the users body.
This has lasted long enough, time for the mist to go.
 
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Mathias

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As Sasuke forms the barrier, being erected short range of him, he feels a presence entering the barrier, the speed of which Sasuke wasn't going to be able to react to via normal means, upon feeling the presence entering short range of him, Sasuke had to act extremely fast, by using a surge of ominous chakra, in an instant a ribcage of an ethereal warrior was formed around Sasuke, taking the hit of Tobirama's sword, while stopping Tobirama's momentum in it's tracks without it even being scratched, Tobirama wouldn't be able to deploy the seal upon Sasuke's body, due to the spiritual ribcage around Sasuke preventing him from touching Sasuke. Upon using the ribcage to protect Sasuke, another surge of chakra was sent to Sasuke's right side, manifesting another spiritual partial transformation of Susanō, only this time an arm was released, simultaneously as it manifested, the arm punched Tobirama from his left side with massive brute force, sending him downwards in a diagonal arc towards the ground, the arm of Susanō didn't do more than break Tobirama's left arm, due to the immense brute force behind the punch, and due to the short distance between Sasuke and Tobirama, Tobirama had little, if not impossible chance of evading the arm with normal means. (Yes i can use Susanō without having MS active o_-)

(Dōjutsu: Susanō) - Eye Technique: Tempestuous God of Valor
Rank: Forbidden
Type: Supplementary/Attack/Defense
Range: Short-Long
Chakra Cost: 120 (-30 per turn)
Damage Points: N/A (-20 to user per turn)
Description:
Susanoo, also known as the Tempestuous God of Valor, or literally "He with the ability to help by all means", is the third ability granted by the Mangekyō Sharingan to those who awaken the abilities: Tsukuyomi — which symbolises the "darkness of the spiritual world" and Amaterasu — which denotes the "light of the material world". It creates a gigantic, humanoid, ethereal warrior that surrounds the user. Even though it envelopes the user, they can move around within Susanoo freely, use techniques from inside of it, as well as manifest only parts of Susanoo — as the situation calls for it. Despite Susanoo's impressive defensive capabilities, the protection it grants its user is not absolute. The user can be thrown out of the upper half of Susanoo by an enemy manipulating the substance underneath Susanoo (the ground basically). Also, a sufficiently powerful attack will still result in damage, especially during the technique's initial stages. The only known ways to attack the user while Susanoo is active is either to draw the wielder out of the technique and then attack, bind and restrict its movements, or to break the defence with overwhelming force. Susanoo users are also vulnerable to attacks which don't actually deal physical damage to it, such as strong lights and sounds, that can also impair their ability to sustain Susanoo. Normal and Sound-based genjutsu can also bypass Susanoo's impressive defense. Sasuke's Susanoo possesses a sword and a bow that doubles as a weapon and shield. It is able to produce chakra arrows to use with the bow via an orb held by a third hand, which can be fired at such a speed that evading them is nearly impossible. It can also use the arrows as a makeshift melee weapon. Sasuke is able to switch between his Susanoo's various weapons regardless of which stage it is in. In both its incomplete and complete forms, it has a more demonic appearance in contrast to Itachi's, which have a more "normal" human-like appearance, possessing horns and a malevolent grin. In its final form, it also possesses jagged teeth around its hood and magatama earrings. In addition to its secondary right hand, Sasuke's Susanoo has been depicted with a secondary left hand as well, a trait similar to all Susano known so far that have been shown to have 4 arms. After Sasuke gains the Eternal Mangekyō Sharingan, the second layer of armour changes its appearance. The orb is now made entirely of the flames of Amaterasu and the arrows are passively coated in the black flames. Sasuke can also throw the flames in a tomoe shape, using a wide spread attack from his own palm setting his foes on fire, similar to a Magatama attack but with the characterisitics of Amaterasu.
Note: Can only be used by Sasuke Uchiha and must have MS/EMS
Note: While active user can't use Eye Techniques except for Amaterasu and those pertaining to Susanoo.
Note: Takes 1 full turn to stabilize into the full final form, during which his body bestows only a B-Rank defense.
Note: The body of Susanoo grants an A-Rank defense against most elemental attacks, specially tangible ones.
Note: The warrior can shoot up to 2 arrows per turn, counting as a move (regardless of shooting one or 2) and having a strength of an S-Rank long range attack each.
Note: When the user has gained EMS, the warrior bestows an S-Rank defense when in complete form to most attacks and its arrows carry the characteristics of Amaterasu flames. The wide spread Amaterasu projectile attack used from his palm counts as a move and can only be done twice, being Long-Range and equal to S-Rank.
Note: With Susano active the user is only able to use two other techniques per turn due to the extreme chakra consumption and can't make clones of any kind.
Note: User can manifest it partially (an Arm, or a leg, only the ribcage, etc) 4 times per battle, with each partial manifestation lasting only a moment and having an A-Rank defensive/offensive power.
Note: Can only be used once and last for a maximum of 6 turns after which the user will be left blind in both eyes and extremely exhausted if he hasn't attained EMS. If he has not only can he use Susano twice but he'll feel no ill effect from it while, upon deactivation, he'll only need to wait 2 turns to activate his EMS again and 3 turns to use Susano again.
Impressive speed, but speed won't do you any good against these eyes.

As the arm was manifested, Sasuke holding Rebellion in his hand, channeled wind chakra into the sword, and released a large vortex of raging winds that blew the air around Sasuke, causing the mist to be cleared for a short ranged radius around Sasuke, although the wind posed no threat to Tobirama.

(Fūton: Kujaku Senpūjin) - Wind Release: Peacock Whirlwind Formation
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique utilizes wind chakra into the users sword and then they release a vortex of wind that surrounds the users body and can push away materials covering the users body.
This has lasted long enough, time for the mist to go.
Upon nearing his opponent's point-blank range Tobirama sensed an enormous built up of chakra around his enemy target. Suddenly, his entire momentum was halted by what seemed to be a chakra-made rib-cage similar to Madara Uchihas Susano'o. Tobirama smirked upon the sight of his sword having done virtually nothing against such a well-packed defense. Moments later, Tobirama sensed yet another gathering of chakra near the individual's short range. As an arm made entirely of chakra formed, Tobirama instantaneously transported himself to the location he had marked before his departure.

*Smirks* "So he can use it after all.."

(Hiraishin no Jutsu) - Flying Thunder God Technique
Rank:S
Type: Attack
Range: Short-Long
Chakra Cost: 40
Damage Points: N/A
Description: A complex Space Time Ninjutsu technique, the Flying Thunder God Technique works almost as a summoning technique. The user basically teleports himself to the location of a given seal mark. This seal mark is place by the ( Fūin Hirashin no Jutsu ) - Seal of The Flying Thunder God technique and can be placed in anything. Normally used in special kunais, thrown by the user, the technique can also be used to teleport to any thing marked with the tag. The technique is not a movement technique but rather simply a pure teleport technique.
Note: Only Minato and Tobirama bios can use this jutsu. It is unavoidable unless with space/time ninjutsu and can only be used 4 times per battle

Tobirama then began to analyze the situation and realized how fast his blinded opponent had reacted. After going over the events, Tobirama began to further focus his chakra sensing around the vinicinty and noticed a barrier of sorts around a medium range distance from his opponent. "So that's how he did it.." Surprisingly enough, Tobirama sensed yet another smaller barrier surrounding his opponent's body. (The active Guardian Barrier). "What could he want with a second barrier? One is clearly being used to sense, but what about the other one? Hmm..." Tobirama asked himself. With much haste after transporting himself and analyzing the situation, Tobirama black-flipped into long range away from the sensing barrier's range whilst simultaneously further solidifying his chakra sensing. (Re-activating it.)

(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel chakra. The technique allows the user to concentrate and detect someones chakra. Using these technique sensors can tell when the enemy is approaching and can easily track down targets.
Note: Lasts 5 turns
Note: Can only be used by bio with sensory ability

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Whilst landing on the ground long range away from his opponent in a slight crouched position, Tobirama shifted his arms in front of him and placed his index and pointy fingers together in a cross manner, thereafter performing his signature creation, the shadow clone technique. A minor poof of cloud escaped outwards as it was easily overshadowed by the thick mist. Two clones came to existence, Kawarama to his left and Hashirama to his right. Both clones also had the chakra sensing activated, thanks to Tobirama's previous strengthening. (It can be done Sage Mode and various other things which leads me to believe Chakra Sensing can as well.) Immediately upon creation, Tobirama and Kawarama swamp positions. While shifting positions Tobirama begins to run in a circular manner maintaining a long range distance away from his target, aiming to reach his target's flank from long range. Simultaneously Hashirama did the same from the opposite side as Kawarama stood his ground and reached into his ninja pouch, grabbing a hold of a tagged kunai with his right hand. Kawarama then kneeled down and got in a very low position as he under-threw the kunai with great strength, causing it to travel roughly five inches off the ground, aimed to pass directly between his target's legs. (Rough estimate) As Tobirama made his way behind his target Hashirama stopped roughly long range away from his target's left-hand side as Kawarama performed the snake hand seal and detonated the tag wrapped around the handle of the kunai, short range away from his opponent.

(Kage Bunshin no Jutsu) - Shadow Clone Technique Haven't used this since 2011...
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.

"I think it's time to test some more theories." *Smirks*
 
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