[KG] Sage Transformation w/ Mirai

Smirk

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Akaza awaits his sensei’s arrival. Gaining more and more excitement to learn about his clan’s abilities, as he goes through his thoughts out loud.

Our bodies are capable of absorbing natural energy and secreting a fluid within ourselves to use the natural energy, in order to physically make alterations to our bodies anatomy. Doing so dramatically increases our speed, strength and durability, but at a cost of our mental, driving us to madness while in that state. Although the rapid changes in our body send us into a murderous rampage, its pretty dope our chakra pool is larger than the usual.
 

Alyx

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Pft thank you for stating the obvious, Akaza” a voice echoed throughout the training grounds, as a vibrant and lustful perfume peppered the air. It carried the scent of lust, death and…cigarettes, as the maiden of despair approached. “I was going to tell you to tell me something different but it seems we’re just jumping straight into it. Now then, let’s start with a mental exercise…”she allowed a red mist to begin to emit from her lips, as it quickly filled the area around Akaza. As he inhaled the scent, an illusion was casted of sorts. The world was nothing more than a void, standing idle within his own mind - Akaza would be alone and quickly as it came to be, the voice of a male rummaged in his head, the sheer fear and killing intent he proposed was nothing short of the real one.

AKAZA!” Muzan grabbed at the throat, tightening his grip as he began to choke out the lesser Demon, though it didn’t last long; as she released the illusion. “We are also beings incapable of being placed into weaker illusions (up to B Rank), so if someone is attempting to play tricks with your little brain,then if they aren’t aware of your skills, then they’ll die very quickly. Understood?” the dominant female spoke as she returned her devilish gaze at Akaza.

( Meromeroton: Mane ღ Mane) Perfume Release: Laveau's Sorcery ღ Mimétisme
Rank: D
Type: Supplementary
Range: N/A
Chakra Cost: N/A (+10)
Damage Points: N/A
Description: This technique stands as the ability to change the medium of a Genjutsu to that of scent, utilizing Perfume chakra to cast the Genjutsu. This can be done handsealessly, spiting out a nearly invisible mist of vaporous colorful perfume that will spread up to 15 meters in a direction or all around (Short-Mid) or with 1 handseal, allowing the user to grow a great flower, resembling a voodoo lily, made of liquid perfume, within range, though at least 3 meters from the opponent which will spread the scent 15 meters around it (Short-Mid for creation of flower; Genjutsu effect up to Mid-range around the flower).

*The mist/flower remain active for 2 turns in the air unless countered or dispersed. The scent itself has the autonomy of 1 turn without the support of it's origin.*
*Can only be used 4 times for an A rank Genjutsu, and 2 time for an S rank Genjutsu*
*The genjutsu used through this technique must be posted along. The chakra cost will still stand for both ( 10 + Genjutsu ), but it will count as 1 jutsu*
*The mist itself is a D-Rank Perfume technique in strength and can be countered following normal elemental strengths and weaknesses; rank of the illusion cast is that of the original illusion with no added strength*
*The user is capable of compressing the perfume in a vial, through the same 1 handseal, where it will be kept indefinitely, without exposure to the air. If exposed, the perfume will have the same spread and properties as described*
*Can only be used once every 2 turns*
(Genjutsu :Mattaku kyōfu)-Illusion Technique: Stark Fear
Type: Supplementary
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage: 60
Description: The opponent is placed under a genjutsu where the person he fears most appears next to him and lifts him by the throat which cuts off his airways and prevents his jaw from opening. The target's body starts to become limp as he struggles and his vision fades to black, leading to unconsiousness.
-Usable 2 times per battle
-Target stays unconcious for one turn after
-Can only be taught by Shin-Akira

Well then, let’s start with a basic, mold the Natural Energy flowing throughout your body and direct it into your dominant hand. Make it into a weapon of your choice!” she commanded as she shaped her own hand into a spear.


( Senninka ) - Sage Transformation
Type: Supplementary/Offensive/Defensive
Rank: C - A
Range: Short
Chakra: 15 - 30
Damage: 30 - 60
Description: Sage Transformation is an ability wielded by Jūgo's clan, which increases their physical abilities and allows their bodies to perform various shape-shifting feats due to their innate ability to passively absorb natural energy. When Mitsuki activates it, he gains a cyan chakra shroud that forms into ethereal snakes around his body to aid in his attack range, and he grows out a single horn from his forehead. This ability allows him to manipulate the chakra snakes as if they were additional appendages of his body. It is a multifaceted ability that permits them to achieve feats ranging from creating various weapon-like appendages to altering their body structure, as well as a general increase in their physical capabilities. The transformation can be used countless times in battle and sustained while the user has enough chakra to do so. The damage the technique can produce is proportionate to the body part altered and the way it was altered. This technique enables the user to produce melee attacks or defenses through the alteration of his body. Unique to Mitsuki and his ability to use Sage Mode, this is capable of empowering his Sage Mode state at the cost of direct damage to himself, making the two unideal to combine yet still effective. This shows itself in a higher damage output and durability increase, both raising by 10. However, the user takes a direct 15 damage per turn and his passive healing abilities are unable to work until Sage Mode is ended.
Note: Only useable by Sage Transformation bios.
 

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Hearing a womans voice, Akaza turns is head to glance over his left shoulder. Realizing its his now sensei, he fully turns his body toward her providing her his full attention. As she spoke Akaza would notice a few birds flying in the area, he would hold his right hand out, allowing one of the small light colored birds to land upon it. Suddenly a foreign scent would reach his nose as the world around him began to fade. Cautiously Akaza would turn his head from left to right and back to the left, wondering what the f*** is happening and why does this feeling being sent through his body feel familiar. His name would ring through his head, like a morning alarm, immediately Akaza’s eyes would open wide as he looked down.

What’s HE doing here ?!

Suddenly being grabbed by his throat

Lord Muzan?!

Akaza would rotate his eyes up to see if this was really Lord Muzan, but as he did so, the image of Lord Muzan would begin to haze away along with the feeling within Akaza’s body. Reality would start to trickle back, with the surrounding training ground becoming visible again. Akaza reached for his throat with his left hand, lightly grabbing it as he turned his eyes to his sensei. Thinking to himself, “This btch is crazy”.. Although with that same thought he smirked, he enjoys the thrill pumping through his cold veins. Complying with her directions and the visual example she provided him. Akaza would focus the natural energy his body passively absorbs and use it to manipulate the very hand he were holding the bird with. With his right hand growing double in size and fingers resembling claws, he would begin to grasp onto the bird, tightening his grip slowly, hearing the small bones within the bird begin to crack. Akaza would then stop squeezing the bird and swing his arm outward aligning with the side of his body and rotating his right hand, with his palm toward the ground before loosening his grip, dropping the bird onto the training ground. As he spoke his right hand would revert back to normal.

You’re mind games are amusing, but the difference between dreams and reality, is that I’m a nightmare you can’t wake up from

With a menacing smile lighting up his face, Akaza knew he would some day find this woman again, this time not on the training grounds. The thought of fighting her brought him enjoyment, seeing how powerful she could be.
 

Alyx

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Oh sweetie, I’m far beyond your dreams to reach. Try again in several hundred years…then maybe you might stand a chance..” the Lady of Despair spoke, watching and investigating her student’s manipulation of his body. It was a rudimentary technique, so she wasn’t going to be harsh for now. “Now follow my lead…” she said, performing the following techniques to demonstrate.

(Kassokuken) - Living Wall Fist
Type: Offensive
Rank: C
Range: Short
Chakra: 15
Damage: 30
Description: While using his Sage Transformation ability, the user can alter his arm into a piston like appendage that he uses to increase the power of his punches.
(Gosunkugi) - Living Spikes
Type: Supplementary
Rank: C
Range: Short
Chakra: 15 (+10 for an additional turn)
Damage: N/A (+10 to a Taijutsu movement)
Description: Via their Sage Transformation ability, the user can alter their body part covering a limb or appendage in dozens of three inch spike like bumps. The spikes themselves are very hard, and stiff enough to pierce regular unaltered human flesh. These spikes can therefor pierce flesh and cause additional lacerations and rather deep wounds nothing life threatening but enough to cause a decent amount of excess pain along with a taijutsu movement. These spikes can not exceed three inches and there can be no more then thirty small spike like growths.
Note: Can be used thrice.
Note: The spikes can last two turns but deplete chakra to be sustained.
Note: Courtesy of Howard


OOC: I'll be adding this from now on in case I have to ask questions or you have any for me!
 

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Akaza smirked after listening to what she had to say.

I dont know if i can wait that long. Not that its a problem for me, but im too impatient

Sulking as he spoke

Where am i following you too.. you havent moved ??

Confusing to Akaza seeing as she doesnt even blink… Its kinda creepy.

Akaza would channel chakra through his right arm, forming it into a cylinder like shape and with this an external body modification would be able to increase the damage of his fista cuffs. (Kassokuken) - Living Wall Fist

In the Same manner Akaza would channel the chakra into his left hand, in turn causing a multitude of spikes to emerge covering his entire fist. Utilizing this ability along with various taijutsu techniques would amplifying the damage output, causing cuts to the targets flesh on impact. Also being able to maintain the mini spikes for multiple turns but with a cost of a certain amount of chakra to maintain it. (Gosunkugi) - Living Spikes

OOC : Sounds phenomenal to me
 

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"Alright, next!"

(Senninka: Schwifty o Nyūshu) - Sage Transformation: Get Schwifty
Type: Supplementary
Rank: C - A
Range: Short
Chakra Cost: 15 - 30
Damage: ( heals 30 to 60 damage depending on wounds healed )
Description: Get Schwifty is an ability that allows a Sage Transformation clansmen to replace limbs, or appendages lost in battle and recover from similar severe damage such as crater-like wounds to the upper or lower body barring complete organ degeneration. The Sage Transformation clansman is able to produce muscle, flesh, nerves, bones and tendons but is unable to produce organs, however it can produce small amounts of organ tissue these cells only replace what was lost and cannot create different appendages ie; if an arm was lost and is being regenerated the user cannot produce a wing instead it has to be an arm with the same exact proportions and usability. They can also produce endothelial cells though to replace blood vessels that were severed or lost due to damage but are unable to replace the entire heart muscle itself if it is excessively damaged but can heal organs if they were merely bruised or harmed mildly they just cannot replace entire organs. This is based heavily on the ability that Juugo was shown to use that allowed him to enlarge his child sized body during his fight with A the Fourth Raikage. He was shown to be able to produce muscle, flesh, bone, tendons and nerves by entering a Complete Sage Transformation replacing the cells he had given to Sasuke to heal his wounds. The Sage Transformation clansmen can also reattach limbs by placing them against a wound and using this technique instead of growing an entirely new limb. This process is a lot like how a lizard can regrow a tail, or the African Spiny Mouse can regrow it's skin. The process is rather painful even though it is replacing what was lost and is able to break any genjutsu that can be broken through pain. This technique can be performed alongside most other Sage Transformation techniques happening in the same timeframe. By rejecting the new cells and providing them to a Curse Seal recipient or another Sage Transformation user the user is able to heal them in a similar fashion to healing their-self. This is because any Curse Seal user or Sage Transformation user is compatible with the Sage Transformation enzyme which grants the shape-shifting abilities.
Note: Can only be used twice per battle
Note: Cannot be used while in Complete Sage Transformation
Note: Courtesy of Howard

B-Rank
(Senninka: Funsha no Tobikomi) - Sage Transformation: Jet Booster Jump

Type: Supplementary
Rank: B
Range: Short-Long
Chakra: 20
Damage: N/A
Description: The user reates many jet-like appendages on his back to create a powerful blast which he can use to dash forward at great speed. If used mid air, the user can sustain some control over his "flight". The technique however is only good for a burst of speed and cannot be sustained for flight for example

OOC: Any questions on these?
 

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1) Get Schwifty: By using the cellular capabilities to their advantage, our clan may regenerate and repair their bodies. May be used within the same time frame as other sage transformation abilities, with the exception of complete Sage transformation and the techniques that require the form. Probably my favorite technique from the bunch. Thanks Howard🍻

2) Jet Booster Jump: Growth of boosters along the limbs in order to maneuver (with a dash) at greater speeds / direction control while in the air.

-Only question is how great of a speed is the dash?
 

Alyx

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Hmm...if no real mention of speed is added, then its simply moving at your current speed if your already got a speed boost active or at your based speed.

(Senninka: Funsha Atooshi) - Sage Transformation: Jet Booster Boost
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A ( +40 to a physical move )
Description: The user will manifest jet like appendages from his body to boost the damage of a punch, kick or other taijutsu related move by triggering them in the right point and adding more power to his attack. It can also be used supplementary to, for example, increase his strength to throw an ally or a projectile or to help defend from a technique by putting more strength behind a defensive move. Beyond a damage boost, the speed of whichever move is used in conjunction with it is greatly increased.

(Senninka: Nigiru Kyojin) - Sage Transformation: Grasping Giant
Type: Supplementary/Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: N/A (+40 when used with Taijutsu)
Description: A pretty basic technique a Jūgo clan member simply changes the elasticity of their arms or legs while attacking allowing them to extend a blow much farther then it could ever hope to naturally go. This could be used to augment taijutsu increasing the range of a technique while also increasing or augmenting the damage it deals. To do this the Jūgo clan member must put excess muscle and force into the attack using snapping and stretching motions to gain the extra momentum to extend their reach and power. Due to them extending their limbs over long distances they put them-self in an awkward position the farther they do so the more danger they put them-self in. It may take only a few moments to extend and retract a limb but those few moments are moments in which they are left in an awkward position where their limbs are stretched far away from their body. These could be adjusted in whipping motions to continue attacking to offset this slight disadvantage.
This can also be used to create and control momentum when in mid air by controlling the way their arms or legs retract. It can also be used to grab onto things such as allies opponents or objects to pull them to them or have them pull them-self to the other person by controlling the way their limbs retract.
Note: Can be used four times per battle
Note: Courtesy of Howard

Next set!
 

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1) Jet Booster Boost:
Another jet appendage with the purpose of increasing power & speed behind taijutsu, as well as projectiles and physical defensive clashes.

2) Grasping Giant:
By altering the structure of the users limbs, making them capable of extending further than usual. The user will be able to increase the reach of their taijustu technique along with adding power behind the attack, as well as momentum. Doing so may leave a slight window of opportunity for the opponent to attack while the users extended limbs retract.

Question: When used with FreeForm hands & feets, it will do 40 damage period?

WE'RE ALMOST THERE
 

Alyx

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Nope, freeform Taijutsu can't be boosted at all.

Next:


(Saibō Kyūin) - Cellular Regeneration Absorption
Type:
Offensive/Supplementary
Rank: B-S
Range: Short
Chakra: 20-40
Damage: N/A (can heal 40-80 damage)
Description: While in a transformed state, the user extends a needle-like protuberance from their body, then injects it into a target so as to begin siphoning chakra off the individual on the receiving end. And beyond chakra, the needle-like structure enables the acquisition of selected organs or flesh; thereafter, healing their own body. This allows the user to recover from substantial bodily damage and when paired alongside a more potent sage transformation move (e.g., Complete Sage Transformation) it can allow them to survive injuries that would ordinarily be fatal. That being said, this method of healing isn't on par with fields like medical ninjutsu and merely repurposes the organs, flesh, bones, muscles, etc., all of which are derived from the target's body. Ergo, the user is obliged to intake the same things that they intend to heal with regards to their own body. Also, the use of this move is able to reverse the resulting side effect from its counterpart, Cellular Regeneration Ejection.
Note: Only useable thrice per battle, with S-rank useable once.

A-Rank
(Kassokuken: Isshiki) - Living Wall Fist: Style One

Type: Offensive
Rank: A
Range: Short
Chakra: 30
Damage: 60
Description: The user uses his transformation abilities on one of his fists to produce bigger arm and fist. He will then grow jet booster-like appendages directed backwards which can then be trigger and used to increase his attacking and throwing power. Basically, this is a more powerful version of Piston Fist, with the combination of the Jet Booster Jump.

(Senninka: Funsha no Bakuhatsu) - Sage Transformation: Jet Booster Blast
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: A Jūgo clan member uses their Sage Transformation abilities on one of their arms to produce a single jet booster like appendage that extends out from their forearm. This booster is relatively small compared to the ones used for moving or boosting their speed. From this booster they release a compressed mass of Natural Energy infused chakra in the form of a sphere that is shot out towards the opponent with enough force to cause bodily harm. The sphere has a four inch radius and has enough force upon impact to fracture bones and cause internal damage such as bleeding and bruising of organs upon impact the sphere explodes. The explosion is enough to cause severe burns. The sphere itself moves about as fast as a thrown kunai and only takes a moment to charge. This still allows use of the hand as it's extended from the forearm and not the hand itself.
Note: Can only be used twice
Note: No other Sage Transformation jutsu can be used the turn this is used
Note: Courtesy of Howard
 

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1) Cellular Regeneration Absorption:
By extending a needle like pokey thingy from the users body, the user is capable of syphoning the targets chakra and or flesh and organs to replenish their own if need be. Only usable while in a transformed state.

2) Living Wall Fist- Style One:
With our clans abilities we’re capable of enlarging our meatbeaters and arms along with jet like appendage boosters. In which the user will trigger to increase their throwing and swinging on a ninja strength / power.

3) Sage Transformation-Jet Booster Blast:
A smaller booster appendage elevated from the forearm which releases a sphere of natural energy(got me feeling like mega-man) toward the opponent. Has a burning explosive effect on impact and is convenient because the hands are left free to use.
 
Last edited:

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(Forgotton-ō no shukufuku) - Blesssing of Forgotton Kings
Type: Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: N/A (+20 to another entity's technique)
Description: This technique is in essence a defensive technique but can be used to increase the power of others techniques as well. It is based heavily around the Sage Transformation ability to imbue upon another being Natural Energy albeit a small, safe fraction of the user's total power. This Natural Energy does not combine with the allies' chakra flow, and only surrounds their body momentarily being taken out either by an incoming attack that makes contact with the Natural Energy or the release of a technique moving from around the allies body and onto the technique imbuing it with a layer of Natural Energy.
To activate this technique a Jugo clan member must make physical contact with another creature while under the affects of a partial transformation (if not already under the effects of a transformation this technique can instigate one) and through that contact infuse them with an unseen aura of Natural Energy encasing them in a protective cushion that will not in any way impede their movement. During this process the user needs to make contact with the ally and sustain contact during the molding of chakra, or until the aura is negated. It can also be used on summoning creatures to increase their durability and can be done in the same timeframe as a summoning technique as long as the user is making contact with the creatures. This process is very similar to the one Jugo performed to remove the Zetsu spores from Sasuke's body and also when he imbued upon Sasuke's Susanoo the power of Natural Energy.
Note: Can only be used thrice per battle.
Note: The defensive ability can be used on the user, but not the boosting ability.
Note: Aura lasts until released by use of a technique or the user and cannot be controlled by the ally.
Note: The aura can defend from A-rank elemental techniques of any nature, Natural Energy or Senjutsu.
Note: The aura can defend from S-rank raw chakra techniques or similar including weapon based ninjutsu and most forms of taijutsu including S-rank.
Note: Courtesy of Howard

(Senninka: Tsuyoi Uyoku of Illidan) - Sage Transformation: The Mighty Wings of Illidan
Type: Supplementary
Rank: A
Range: Short-Mid (when used to attack)
Chakra: 30 (+10 to sustain per turn)
Damage: 60 (when used to attack)
Description: A member of Jugo's clan uses their Sage Transformation ability to form two fleshy bat-like wings on his back. These wings can sustain flight and can be sustained for an entire battle as long as he remains conscious. The wings can be used to attack the opponent directly using sharp hook like growths from their tips, these hooks are claw-like in nature. Like most of the Jugo clan's jutsu these can be sustained as long as he has enough chakra to do so. The user can create boosters on their back once per battle that last for three turns. The boosters can be used to avoid incoming techniques by quickly changing the user's trajectory and moving them out of the way just like the Jet Booster Jump technique. This can only be done thrice per battle and counts as a move each time but can be done in the same timeframe as another technique. The user flies at their current running speed.
Note: Can only be used thrice.
Note: The boosters can only be maintained for three turns and created once, the wings can be sustained indefinitely.
Note: Courtesy of Howard
S-Rank
(Kansei Senninka) - Complete Sage Transformation

Type: Mode
Rank: S
Range: Short
Chakra: 40 (-15 per turn)
Damage: N/A
Description: Sage Transformation (Senninka) is an ability wielded by Jūgo's clan, which increases their physical abilities and allows their bodies to perform various shape-shifting feats due to their innate ability to passively absorb natural energy. It is a multifaceted ability that permits them to achieve feats ranging from creating various weapon-like appendages to altering their body structure, as well as a general increase in their physical capabilities. The user can fully infuse his body with the gathered natural energy and transform it completely. When he fully transforms, the user gains a massive power boost but loses his mind to his murderous side, signified by a change in his voice. When transforming, the user's body changes color and his sclera turns black. Each member's full transformation appears differently, ranging from different types of horns to stripes across the face. In this full form, the user is incredibly resilient, being able to take Taijutsu attacks up to B-Rank with little damage and being able to function even when severely injured. He can further manipulate his body into suitable weapons and manifest chakra cannons from it to attack with powerful chakra blasts. He can manifest chakra boosters from his extremeties to power his taijutsu moves or to "dash" in speed or even to soften a fall. His physical strength becomes greatly increased, adding +25 to his Taijutsu techniques and his chakra becomes stronger, adding +20 to his elemental chakra as well an infusion with Natural Energy on a weaker level comparable to ISM. He becomes faster, increasing his speed by x3 and can regenerate minor wounds easily. His resilience is such that he can take C-Rank Ninjutsu and not suffer hindering damage. Because of his rage and his anger, he becomes unable to use techniques that would otherwise require precise chakra control such as Genjutsu, Fuuinjutsu or similar complex fields/techniques. After its deactivated or deactivates as it times out, the user is left drained of his stamina and unable to use Taijutsu techniques for 2 turns.
Note: Lasts 6 turns and can only be used twice.


Next!
 
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1) Blessings of Forgotten Kings:
A coating of natural energy, which layers itself around the user, summons, creatures and even other allies. Through physical contact the user can provide a boost in allies techniques as the coating of natural energy will layer itself on the technique while it is being released/passing throught the coating. The user can utilize the aura for defensive purposes.

2) The Mighty Wings of Illidan:
By forming two bat like wings through the clans sage transformation abilities. The user can utilize these sharp wings to fly, attack and even grow boosters mid flight to maneuver out of the path of incoming attacks. Maintained through chakra consumption.

3) Complete Sage Transformation:
The Ultimate form of the Jugo Clan. With its passive ability of absorbing Natural Energy, the clan is capable of increasing their physical abilities and perform various shape shifting of their body. By fully infusing the body with the gathered natural energy and transforming themselves completely. Each members full transformation appearance is different, with Akaza's enlarging body, arms and legs bulking up as veins protrude through his neck, chest, forearms, calves, hands and feet. With eyes radiantly glowing yellow and a sinister smile becoming hard to look passed. Becoming incredibly resilient to physical damage, although this increase in strength allows for more physical damage output. Aswell as elemental techniques being boosted by the natural energy. With movement speeds being tripled and minor wounds being regenerated. The fall off of such a wonderful technique is that it becomes difficult to fields that require precise chakra control because of the wonderous, murderous intent.
 

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(Senninka: Chakra Bakuhastu) - Sage Transformation: Chakra Blast
Type: Offensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80
Description: While in his Complete Sage Transformation, the user grows more of his jet booster like appendages, extends them, and then uses them to gather chakra which then forms a huge powerful chakra blast.

(Saibō Haishutsu) - Cellular Regeneration Ejection
Type:
Supplementary
Rank: S
Range: Short
Chakra: 40
Damage: N/A (80 healed to someone else)
Description: The user is able to give their flesh to those individuals that are proven compatible with natural energy, thus healing any injuries they may have received. But because the user is transferring their cells to another person, their own body regresses in age and ergo, becomes younger in appearance. And additionally, should the user try to provide their unique cells to someone who isn't intune with natural energy it has the potential to begin turning them to stone. As such, the user must be informed when using this move and must know who it can be safely performed on (e.g., curse seal recipients, Sage Mode users, and those clans that make use of natural energy). With regards to the the user's side effects of regressed age it ought to be duly noted that it is merely a temporary change that will last four turns, though can be immediately reverted upon use of the counterpart move, Cellular Regeneration Absorption, if the situation allows for it. That being said, during the time that the side effect is presented, the user's body is child-like in nature and thus hampers their taijutsu, kenjutsu, and other similar fields by twenty damage along with their speed being decreased by one rank. This is due to the sudden, drastic change in their body.
Note: Only useable twice per battle.
Note: The side effect last four turns or until Cellular Regeneration Absorption is used.

(Senninka: Sukaigōremu) - Sage Transformation: Sky Golem
Type: Offensive
Rank: S
Range: Short
Chakra: 40
Damage: 80
Description: A Jūgo clan member begins by creating boosters on either their forearms or their legs striking the opponent with a massive first strike knocking them up and into the air at an angle with enough force to snap the sternum and cause a rippling effect through the Solar Plexus causing the opponent to feel winded and out of breathe almost stunned by the strike. The opponent won't be able to recover from this until the user is already at them continuing the combo. The user then continues on by creating two more large boosters upon their back one along their spine facing downward and the other aimed to the left or right. They use the first booster the one aimed down toward the ground releasing a massive amount of chakra creating enough upward thrust to move to the opponent's location catching him then using the second booster they create a very fast rotational force spinning the opponent and himself as he climbs upward. At this point the user can cover their arms and chest in hundreds of rough patchy spikes that cause lacerating damage along with deep cuts and gouges along the opponent.
As they reach the apex of the motion the user uses the first booster created upon his back to create a quick spinning motion in the air circling around a central axis several times before rocketing downward towards the ground. At the last second the user pulls off one final circling motion before throwing the opponent down into the ground with enough force to cause a fair sized crater this also has enough force to cause varying degrees of damage such as breaking of multiple bones and bruising of the body and internal organs. Immediately after the opponent hits the ground the user will slam down upon them with a downward thrusting kick aimed for the abdomen.
Note: Cannot use other Sage Transformation jutsu in the same turn
Note: Deactivates any active Sage Transformation excluding the Complete Sage Transformation jutsu
Note: Does not grant the user flight, they're only controlling the momentum given by the use of the boosters
Note: Courtesy of Howard


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