Sage mode Tournament Round 3 - Wesobi Vs Akisha

Wesobi

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Rei's R&R
Mid range
First person to argue in a thread will be removed from the tournament
Both members may only use base 5, nin, gen, tai.
No customs
No: Kg,clan abilities, gates, puppets, special weapons... basically unless everyone can use it, you can't.
Terrain: Open field, lake mid range to one side, forest mid range to the left, sunny day.
The lake is to my right, your left
As you requested, you can go first.

Fuguki bio (without using samehada skills, just having the sword with me as a basic broad sword)
 

Akisha

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Rei's R&R
Mid range
First person to argue in a thread will be removed from the tournament
Both members may only use base 5, nin, gen, tai.
No customs
No: Kg,clan abilities, gates, puppets, special weapons... basically unless everyone can use it, you can't.
Terrain: Open field, lake mid range to one side, forest mid range to the left, sunny day.
The lake is to my right, your left
As you requested, you can go first.

Fuguki bio (without using samehada skills, just having the sword with me as a basic broad sword)

Gray: Hmm, nice to finally meet you Fuguki-san. May this be a fun match ^^

*I begin by casting a genjutsu on you, making you see that you are being sucked into the ground to shoulder. Clearly you will see that your hands are underground so you won't be able to use them to escape the gen through any seal or intense pain that requires hands. Furthermore, the buterflies you see are actually paper bombs that I have thrown at you.*

(Genjutsu: Chou Shinka) - Illusion Technique: Butter Fly Fire Works
Rank: A
Type:Supplementary/Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: Traps user in an illusion were they first think that they are sucked into he ground to shoulder height and then they see butterflies but they are really paper bombs that explode once the user puts the main seal on the enemies head.

*Immediately after I cast the genjutsu, I create a sphere of water that traps you in it and binds you. You won't be able to move now and since you are in a genjutsu it will make this even harder to escape, as I release an extremely fast wave of electricity into the water zapping you instantly in a mare touch. (according to pervy the water doesn't require water source)*

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.

(Raiton: Kangekiha) – Lightning Release: Wave of Inspiration
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 25
Damage point: 30 (normally) 50 (when used in conjunction with water technique)
Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.
 

Wesobi

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Gray: Hmm, nice to finally meet you Fuguki-san. May this be a fun match ^^

*I begin by casting a genjutsu on you, making you see that you are being sucked into the ground to shoulder. Clearly you will see that your hands are underground so you won't be able to use them to escape the gen through any seal or intense pain that requires hands. Furthermore, the buterflies you see are actually paper bombs that I have thrown at you.*

(Genjutsu: Chou Shinka) - Illusion Technique: Butter Fly Fire Works
Rank: A
Type:Supplementary/Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: Traps user in an illusion were they first think that they are sucked into he ground to shoulder height and then they see butterflies but they are really paper bombs that explode once the user puts the main seal on the enemies head.

*Immediately after I cast the genjutsu, I create a sphere of water that traps you in it and binds you. You won't be able to move now and since you are in a genjutsu it will make this even harder to escape, as I release an extremely fast wave of electricity into the water zapping you instantly in a mare touch. (according to pervy the water doesn't require water source)*

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.

(Raiton: Kangekiha) – Lightning Release: Wave of Inspiration
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 25
Damage point: 30 (normally) 50 (when used in conjunction with water technique)
Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.
The moment I notice the ground under me changing texture (being unaware of the genjutsu) I try to minimize the damage by moving the ground. I let myself go back to long range at incredible high speeds. Noticing that nothing is happening (though in reality, i'm at long range) and see the butterflies, I realize the genjutsu. (If you were to question, it's the same like when Naruto fought the fake Itachi, and Sakura told him he released a rasengan in mid air, so we can conclude that techniques still work, even if it seems they don't under a genjutsu).


(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

While at long range and realizing the genjutsu has taken place, I smike and release a spear of lightning from my mouth, creating it as thin as possible and let it hit my middle toe.


(Raiton: Gian Yari) - Lightning Style: False Darkness Spear
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user emits a spear of lightning from their mouth. The spear can then split apart to strike multiple enemies.

Setting me free from the genjutsu.

I then continue by creating 3 clones. V1 left, V2 right, V3 behind me.

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.


(Yes, quite the experimental move. o-o)
 

Akisha

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The moment I notice the ground under me changing texture (being unaware of the genjutsu) I try to minimize the damage by moving the ground. I let myself go back to long range at incredible high speeds. Noticing that nothing is happening (though in reality, i'm at long range) and see the butterflies, I realize the genjutsu. (If you were to question, it's the same like when Naruto fought the fake Itachi, and Sakura told him he released a rasengan in mid air, so we can conclude that techniques still work, even if it seems they don't under a genjutsu).


(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

While at long range and realizing the genjutsu has taken place, I smike and release a spear of lightning from my mouth, creating it as thin as possible and let it hit my middle toe.


(Raiton: Gian Yari) - Lightning Style: False Darkness Spear
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user emits a spear of lightning from their mouth. The spear can then split apart to strike multiple enemies.

Setting me free from the genjutsu.

I then continue by creating 3 clones. V1 left, V2 right, V3 behind me.

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.


(Yes, quite the experimental move. o-o)
interesting counter indeed not sure if it's valid though but I will continue. Btw you forgot to defend against the explosive tags - you see them as butterflies but in reality they are ex tags and you did not defend agains them...
____________

*Upon seeing you moving backwards I realise that my attacks will not reach you, so instead I perform 2 shadow clones.*

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
*My clone then summons a large amount of water above you, timed exactly when you release your lightning, electrocuting the water and zapping yourself.*

(Suiton: Haran Banshō) - Water Release: Storm Upheaval
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: This technique allows the user to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.

*As the water is summoned above you and you are a second a way from zapping yourself, my other clone uses Earth Flow Wave to wrap your entire body around with earth so you cannot move or perform hand seals allowing a clean hit from the water and you got yourself zapped. To make sure you will die, the real me throws multiple wind influenced kunais and shurikens around you, some of them even have ex. tags on them*

(Doton: Doryūha) - Earth Release: Earth Flow Wave

Rank: B
Type: Offensive
Range: Mid - Long
Chakra cost: 20
Damage points: 40
Description: After performing the required 3 set hand seal sequence the user creates and rides a wave of earth that can branch of to attack from a distance. The user can also use the technique to manipulate the terrain and trap the target by wrapping earth round their legs preventing them from moving
 

Wesobi

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interesting counter indeed not sure if it's valid though but I will continue. Btw you forgot to defend against the explosive tags - you see them as butterflies but in reality they are ex tags and you did not defend agains them...
____________

*Upon seeing you moving backwards I realise that my attacks will not reach you, so instead I perform 2 shadow clones.*

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
*My clone then summons a large amount of water above you, timed exactly when you release your lightning, electrocuting the water and zapping yourself.*

(Suiton: Haran Banshō) - Water Release: Storm Upheaval
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: This technique allows the user to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.

*As the water is summoned above you and you are a second a way from zapping yourself, my other clone uses Earth Flow Wave to wrap your entire body around with earth so you cannot move or perform hand seals allowing a clean hit from the water and you got yourself zapped. To make sure you will die, the real me throws multiple wind influenced kunais and shurikens around you, some of them even have ex. tags on them*

(Doton: Doryūha) - Earth Release: Earth Flow Wave

Rank: B
Type: Offensive
Range: Mid - Long
Chakra cost: 20
Damage points: 40
Description: After performing the required 3 set hand seal sequence the user creates and rides a wave of earth that can branch of to attack from a distance. The user can also use the technique to manipulate the terrain and trap the target by wrapping earth round their legs preventing them from moving
Just a small note, I won't let influence our battle, but i think you overestimate your speed, as you're currently doing 2 jutsus (clones and water) before I manage to perform a quite rapid lightning jutsu, but I'll react accordingly nonetheless.

As my lightning technique hits my toe, and gets mixed with your water, I would at best be zapped, not electrocuted to death (proof: . Nagashi does not kill, and is of higher rank than Gian Yari (despite being unfocused), and Gian Yari is of the same rank as Wave of inspiration, which in that situation wasn't enough to kill. Also, wave of inspiration is made to combine with water, so if water and WoI don't kill, but stun, I doubt this combo would be deadly enough to kill me). As the stun wears off, your earth technique would be busy crawling up on over my body (eventhough it states only able to trap the feet, but I'll play along). I start spitting out a golem, who takes the blunt hits from your kunai and shuriken, without any problem due to his great stamina. He tears off the stone of my body, freeing me and then continues to run at you and your clones.

(Doton: Iwa no Gōremu) – Earth Release: Stone Golem
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user expels a large creature composed of stone from his mouth. The rock golem has a fair amount of stamina and brute strength, being able to bite and tear off flesh with its mouth and hands respectively. If used from above the target then the user can use the earth golem to drop down onto the opponent like a bomb and crush them.

I proceed by making the clones as before, V1 to the left, V2 right and V3 next to V2 with relative ease and speed.

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.

V3, upon being made performs two swift hand seals and creates an swamp under you and your clones, causing you all to slowly sink in the mud. The swamp is fairly deep, so it would take quite some time before a rampart or anything is made from the earth under it before it actually saves you from drowning.


(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
 

Akisha

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Just a small note, I won't let influence our battle, but i think you overestimate your speed, as you're currently doing 2 jutsus (clones and water) before I manage to perform a quite rapid lightning jutsu, but I'll react accordingly nonetheless.

As my lightning technique hits my toe, and gets mixed with your water, I would at best be zapped, not electrocuted to death (proof: . Nagashi does not kill, and is of higher rank than Gian Yari (despite being unfocused), and Gian Yari is of the same rank as Wave of inspiration, which in that situation wasn't enough to kill. Also, wave of inspiration is made to combine with water, so if water and WoI don't kill, but stun, I doubt this combo would be deadly enough to kill me). As the stun wears off, your earth technique would be busy crawling up on over my body (eventhough it states only able to trap the feet, but I'll play along). I start spitting out a golem, who takes the blunt hits from your kunai and shuriken, without any problem due to his great stamina. He tears off the stone of my body, freeing me and then continues to run at you and your clones.

(Doton: Iwa no Gōremu) – Earth Release: Stone Golem
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user expels a large creature composed of stone from his mouth. The rock golem has a fair amount of stamina and brute strength, being able to bite and tear off flesh with its mouth and hands respectively. If used from above the target then the user can use the earth golem to drop down onto the opponent like a bomb and crush them.

I proceed by making the clones as before, V1 to the left, V2 right and V3 next to V2 with relative ease and speed.

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.

V3, upon being made performs two swift hand seals and creates an swamp under you and your clones, causing you all to slowly sink in the mud. The swamp is fairly deep, so it would take quite some time before a rampart or anything is made from the earth under it before it actually saves you from drowning.


(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
I don't think I am overestimating my speed because I make the clones as you move backwards, meaning that my clones happen before you even start making the lightning. ;) Also even though it won't kill, the least it would do is to slow your movements as you are shocked and "paralized" for a few seconds. ^^

*Since your stone golem is mid ranged it won't reach me, that being said as I see it being released towards me, one of my clones forms the ram hand seal and creates a huge antlion underneath you all that is big enough to suck you all (the antlion is formed mid range all around you) and it is made just as you create your clones so it would interupt the swamp technique.*

(Doton: Arijigoku no Jutsu) - Earth Release: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the Ram hand seal and causes causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.

*At the same time clone 2 creates a giant boar-shaped, earthen lid above you that comes down on you with great speed crushing you as you are being sucked towards the antlion.*

(Doton: Otoshibuta) – Earth Release: Dropping Lid

Rank: B
Type: Attack
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: The user creates a giant, boar-shaped, earthen lid high in the air that falls on the target, trapping them underneath.

*At the same time I perform a single hand seal as well and spits out a large amount of water that races towards you rapidly and covers a very large range. If you decide to use lightning to defend against my earth techniques this will reach you rapidly leaving you with less time to defend.*

(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.
 

Wesobi

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I don't think I am overestimating my speed because I make the clones as you move backwards, meaning that my clones happen before you even start making the lightning. ;) Also even though it won't kill, the least it would do is to slow your movements as you are shocked and "paralized" for a few seconds. ^^

*Since your stone golem is mid ranged it won't reach me, that being said as I see it being released towards me, one of my clones forms the ram hand seal and creates a huge antlion underneath you all that is big enough to suck you all (the antlion is formed mid range all around you) and it is made just as you create your clones so it would interupt the swamp technique.*

(Doton: Arijigoku no Jutsu) - Earth Release: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the Ram hand seal and causes causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.

*At the same time clone 2 creates a giant boar-shaped, earthen lid above you that comes down on you with great speed crushing you as you are being sucked towards the antlion.*

(Doton: Otoshibuta) – Earth Release: Dropping Lid

Rank: B
Type: Attack
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: The user creates a giant, boar-shaped, earthen lid high in the air that falls on the target, trapping them underneath.

*At the same time I perform a single hand seal as well and spits out a large amount of water that races towards you rapidly and covers a very large range. If you decide to use lightning to defend against my earth techniques this will reach you rapidly leaving you with less time to defend.*

(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.
As the ground under me starts to churn and we notice the shadow above us, V3 (this move will go rather fast, as V3 was already intending on going for an A-rank doton attack) lets the ground under us rise. Due to the amount of chakra (A-rank), it would overcome your antlion and cease it to be created. At the same time, due to the ground rising, V3 create 4 places where the ground rises much more rapidly than in the other places, causing it to uphold the lid that fell down at 4 angles, ceasing it to drop and at the same time ceasing the water to flow up to us, due to the ramp/hill like way the ground was raised. Not only that, but he also raises the ground you are standing on rapidly (around 2 meters) causing you to loose any balance you had before.
to summon it up, the antlion stops due to me pouring more chakra in it, the ground raises up causing the water not to reach us, and the 4 pillars that raise up more rapidly than the ground under us cause the lid to have no, but stay put above of us and you loose balance. o-o

(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

As V1 one takes care of all this, V2 moves to the front of the lid, while doing the horse hand seal. Seeing as this is close to no distance at all, it goes rather quick. V2 then releases a huge wall of fire, well above the water so that it does not douse it, but due to the raised earth you now stand on high enough to hit you.

(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then the user kneads chakra inside the body is converted into fire, and then expelled from the mouth in a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid.

V1 at the same time, while this monstrous wave of fire is coming at you, simply does two hand seals and creates a swamp that catches you easily off guard, due to the moving rising earth that just put you out of balance.


(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

After this, I send 1 kunai above the wall of flames, throwing it in such an arc that it would hit the last place I saw you...
 
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Akisha

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As the ground under me starts to churn and we notice the shadow above us, V3 (this move will go rather fast, as V3 was already intending on going for an A-rank doton attack) lets the ground under us rise. Due to the amount of chakra (A-rank), it would overcome your antlion and cease it to be created. At the same time, due to the ground rising, V3 create 4 places where the ground rises much more rapidly than in the other places, causing it to uphold the lid that fell down at 4 angles, ceasing it to drop and at the same time ceasing the water to flow up to us, due to the ramp/hill like way the ground was raised. Not only that, but he also raises the ground you are standing on rapidly (around 2 meters) causing you to loose any balance you had before.
to summon it up, the antlion stops due to me pouring more chakra in it, the ground raises up causing the water not to reach us, and the 4 pillars that raise up more rapidly than the ground under us cause the lid to have no, but stay put above of us and you loose balance. o-o

(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

As V1 one takes care of all this, V2 moves to the front of the lid, while doing the horse hand seal. Seeing as this is close to no distance at all, it goes rather quick. V2 then releases a huge wall of fire, well above the water so that it does not douse it, but due to the raised earth you now stand on high enough to hit you.

(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then the user kneads chakra inside the body is converted into fire, and then expelled from the mouth in a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid.

V1 at the same time, while this monstrous wave of fire is coming at you, simply does two hand seals and creates a swamp that catches you easily off guard, due to the moving rising earth that just put you out of balance.


(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

After this, I send 1 kunai above the wall of flames, throwing it in such an arc that it would hit the last place I saw you...
You like that moving earth core technique don't you :p btw the water I used is huge so I am pretty sure you can't go high enough to avoid it ;) I think you'd get hit by the water...



*As the earth rises, we immediately concentrate chakra in our feet to better maintain our balace so we are ready for your attacks. Upon noticing the swamp starting to appear, we immediately stom focusing chakra in our feet and instead I concentrate chakra in my hands to throw my 2 clones upwards while I use hurricane fist before the swamp fully forms and go backwards away from the swamp.*

(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.

*At the same time I throw my clones they have already waved hand seals if needed and concentrated their chakra to make their moves, so as they got thrown they are ready to use their techniques. Clone 1 releases a giant wave of water that blocks your fire, while clone 2 creates huge pillars of earth emerge from the ground underneath you. The pillar that rises underneath you is so huge and the tremor so strong that it will destroy the pillars supporting the lid, allow the lid to fall down upon you. But since the pillars I so huge they will hit the lid and brake it apart, sending numerous earth blocks to fall on you. Though this isn't the only pillar that rises. Another one rises underneath you and another one infront of you making sure it will hit you. Once I land I see the shuriken coming at me so I throw one of my own to block it (though the fire would block your vision of me and you'd throw it at my last position so the shuriken is not really dangerous ;d)*

(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.

(Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars

Rank: A
Type: Offensive
Range: Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.


Note:
All 3 jutsus happen at the same time. my clones go into the swamp after using those jutsus and die :confused:
 
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Wesobi

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You like that moving earth core technique don't you :p btw the water I used is huge so I am pretty sure you can't go high enough to avoid it ;) I think you'd get hit by the water...



*As the earth rises, we immediately concentrate chakra in our feet to better maintain our balace so we are ready for your attacks. Upon noticing the swamp starting to appear, we immediately stom focusing chakra in our feet and instead I concentrate chakra in my hands to throw my 2 clones upwards while I use hurricane fist before the swamp fully forms and go backwards away from the swamp.*

(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.

*At the same time I throw my clones they have already waved hand seals if needed and concentrated their chakra to make their moves, so as they got thrown they are ready to use their techniques. Clone 1 releases a giant wave of water that blocks your fire, while clone 2 creates huge pillars of earth emerge from the ground underneath you. The pillar that rises underneath you is so huge and the tremor so strong that it will destroy the pillars supporting the lid, allow the lid to fall down upon you. But since the pillars I so huge they will hit the lid and brake it apart, sending numerous earth blocks to fall on you. Though this isn't the only pillar that rises. Another one rises underneath you and another one infront of you making sure it will hit you. Once I land I see the shuriken coming at me so I throw one of my own to block it (though the fire would block your vision of me and you'd throw it at my last position so the shuriken is not really dangerous ;d)*

(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.

(Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars

Rank: A
Type: Offensive
Range: Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.


Note:
All 3 jutsus happen at the same time. my clones go into the swamp after using those jutsus and die :confused:

As I feel the ground rise and see the spike coming out of the ground, V1 rapidly create a current of lightning, and focuses it against the rock, stopping it before it is able to fully raise out of the ground and crack the lid.

(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to generate non-focused electrically charged chakra from their body. Because the electricity isn't focused, it doesn't kill on contact, instead it only paralyzes. The lightning can be channelled through metal objects, as well as spread out into the air or ground.

Considering all your moves are at the same time, there's a lot of steam in between us (after our wind and fire clashing), which would probably obstruct our view of each other. This meaning we wouldn't know each others location. V2 goes underground, and senses your current location. He goes back up as fast as he went down and disperses, enabling me (who, obviously tells his clones) to know your location. Due to the steam that probably has not been gone yet, the visibility remains low.


(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.

I send my lightning chakra in the air, and and create a bolt of lightning (much like lightning fang. I've discussed this with scorps a while back, and since we don't know enough information, it's assumed it does somewhat the same thing) that rapidly falls down on you.

(Raiton: Dai Denki hōden no Jutsu ) - Lightning Release: Large Electrical Discharge Technique
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: By Performing the ram hand seal the user will manipulate their chakra and they then raise their hand to the sky and an electrical discharge is triggered shocking the target.
 

Akisha

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As I feel the ground rise and see the spike coming out of the ground, V1 rapidly create a current of lightning, and focuses it against the rock, stopping it before it is able to fully raise out of the ground and crack the lid.

(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to generate non-focused electrically charged chakra from their body. Because the electricity isn't focused, it doesn't kill on contact, instead it only paralyzes. The lightning can be channelled through metal objects, as well as spread out into the air or ground.

Considering all your moves are at the same time, there's a lot of steam in between us (after our wind and fire clashing), which would probably obstruct our view of each other. This meaning we wouldn't know each others location. V2 goes underground, and senses your current location. He goes back up as fast as he went down and disperses, enabling me (who, obviously tells his clones) to know your location. Due to the steam that probably has not been gone yet, the visibility remains low.


(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.

I send my lightning chakra in the air, and and create a bolt of lightning (much like lightning fang. I've discussed this with scorps a while back, and since we don't know enough information, it's assumed it does somewhat the same thing) that rapidly falls down on you.

(Raiton: Dai Denki hōden no Jutsu ) - Lightning Release: Large Electrical Discharge Technique
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: By Performing the ram hand seal the user will manipulate their chakra and they then raise their hand to the sky and an electrical discharge is triggered shocking the target.

Gray: It turns out to be harder than I thought...

*After creating the pillars and the mist forms I start wonder where you are so I form a few hand seals and make it rain allowing me to sense your location.*

(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique

Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.

*As I activate it I immediately sense the lightning so I react by releasing wind at it, canceling it out.*

(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A Huge blast of wind that levels anything in its path; Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.

*I then create huge jaws of earth that crush and stab you in between them. *

(Doton: Musaborudzuchi) – Earth Release: Devouring Earth
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 25
Damage points: 50
Description: The user performs the Ram → Horse → Tiger → Rabbit → Snake and slams their palm on the ground. Instantly, the ground to the sides of the opponent take the shape of huge jaws and attempt to crush and stab him between them.
 

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Gray: It turns out to be harder than I thought...

*After creating the pillars and the mist forms I start wonder where you are so I form a few hand seals and make it rain allowing me to sense your location.*

(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique

Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.

*As I activate it I immediately sense the lightning so I react by releasing wind at it, canceling it out.*

(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A Huge blast of wind that levels anything in its path; Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.

*I then create huge jaws of earth that crush and stab you in between them. *

(Doton: Musaborudzuchi) – Earth Release: Devouring Earth
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 25
Damage points: 50
Description: The user performs the Ram → Horse → Tiger → Rabbit → Snake and slams their palm on the ground. Instantly, the ground to the sides of the opponent take the shape of huge jaws and attempt to crush and stab him between them.
As I notice the rain clouds falling, I do the hand seal myself and start to let chakra sensing rain of my own pour down. I also notice that my attempt to strike you down was stopped by an enormous amount of wind going into the air.


(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.

We then start to notice the earth unraveling under us. V3 simply focuses lightning as the ground rises, causing it to stop and crumble.



(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to generate non-focused electrically charged chakra from their body. Because the electricity isn't focused, it doesn't kill on contact, instead it only paralyzes. The lightning can be channelled through metal objects, as well as spread out into the air or ground.

While, at the same time, V1 causes water to fall an inch above your head. This merely to distract you.


(Suiton: Haran Banshō) - Water Release: Storm Upheaval
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: This technique allows the user to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.
 
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Akisha

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As I notice the rain clouds falling, I do the hand seal myself and start to let chakra sensing rain of my own pour down. I also notice that my attempt to strike you down was stopped by an enormous amount of wind going into the air.


(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.

We then start to notice the earth unraveling under us. V3 simply focuses lightning as the ground rises, causing it to stop and crumble.



(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to generate non-focused electrically charged chakra from their body. Because the electricity isn't focused, it doesn't kill on contact, instead it only paralyzes. The lightning can be channelled through metal objects, as well as spread out into the air or ground.

While, at the same time, V1 causes water to fall an inch above your head. This merely to distract you.


(Suiton: Haran Banshō) - Water Release: Storm Upheaval
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: This technique allows the user to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.

*As you use chidori nagashi I create 3 shadow clones. War on my left, Famine on my right and Death behind me. The water doesn't do any damage on us because being only an inch above us doesn't make it offensive, it would distract my clones from using their techniques for like a second or so.*

(Kage Bunshin no Jutsu) - Shadow Clone Technique

Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.

*As they appear, War quickly stopms on the ground and releases a huge steam of fire into the ground, creating lava that attacks you rapidly while at the same time, Famine creates a river of mud a few meters infront of us but it reaches even you, meaning it is also summoned underneath you. The river would quickly turn into lava and it because of the flow the lava would reach you in seconds, turning the whole river of mud into lava, burning you to death.*

(Katon: Keshi Makuga Hara) - Fire Release: Exploding Flame Crater
Rank: A
Type: Offense
Range: Long
Chakra Cost: 30
Damage Points: 60
Description: The user first stomps on the ground, making an underground tunnel form between themselves and the opponent. They then breathe out fire into the tunnel, causing the fire to turn into lava as it travels. With a single hand seal, the lava will erupt from the ground underneath the opponent, engulfing them in lava.

(Doton: Doro Hōshi) - Earth Release: Mud Spore

Rank: C
Type: Supplementary
Range: Long
Chakra Cost: 15
Damage Points: N/A
Description: This technique lets the user summon a river of mud infront of them. This technique can have water added to it to speed up the flow and increase its power.
 

Wesobi

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Ermm, the time limit passed and I was wondering these last two days if I should still respond or not?

(sorry for being so slow btw, a lot of RL stuff happened these last few days...)
 
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