Sado Yasutora

Howard

Legendary Shinobi 🐸
Supreme
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[video=youtube;LCUcT1mPh1s]https://www.youtube.com/watch?v=LCUcT1mPh1s[/video]
“What we must do now is create ourselves, not re-create, but create. This is why it is cruel. When we first did this, we had all the energy of youth. We did not know that attaining our dreams would be impossible we just went out and got them. Innocence shielded us. Enthusiasm and unflagging confidence got us through. But now we have none of that. Now we are older, wiser, and most of all tired.”

Name: Sado Yasutora
Nickname: Howard
Gender: Male
Age: 24
Clan: Unknown (Jūgo's)​


Looks:

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Sado is a man of unknown descent and has wavy brown hair that generally hangs over his brown eyes. He is a muscular and extremely tall man that rivals Jūgo in height being slightly taller then him. He is a half an inch taller than one of the tallest men shown in Naruto, Han. Sado is roughly 7'5" but tends to slouch profusely making him seem shorter than he actually is. Due to his height and rugged features he appears to be much older than he actually is sometimes mistaken for a man in his early thirties. Sado has a tattoo on his left shoulder which reads "Love and Death" and consists of a heart with a snake and angel wings around it, it doubles as a symbol and a snake summoning tattoo. He typically wears flashy short sleeved shirts with open collars. He also wears a dark, long-sleeved shirt with a rose emblazoned on the left sleeve. He sometimes wears a plain black cloak but only when needed as he feels restricted when wearing it. As he has aged a little he has grown a small goatee on his chin. Over the years he has gained an older appearance appearing to be in his late thirties but still seeming to be in peak condition. He has at times allowed his hair to grow in length from shoulder length, to hair that spans all the way down past his shoulders his facial hair has also become more pronounced. He sometimes wears a dark black cloak trimmed in crimson, He also wears full-length black leather armor that covers his entire upper body. He has gone stark naked a few times, namely once when in Kirigakure no Sato just so he'd be able to flash the Mizukage for laughs. He also tends to use jutsu that tear his own clothes, as well as others frequently just for his own amusement.

Sado fancies himself a doctor, and has taken to wearing a traditional white lab coat that most medical shinobi wear. He is often times seen wearing this coat instead of the black cloaks with crimson trim that he never really liked wearing. His lab coat is always clean, and neat surprisingly different than the way he cared for his normal attire he will even at times clean the coat if it has gotten dirty during a fight and will remove it if he feels it may be torn or ripped. He takes pride in it, even if this pride is unwarranted. He wears a vial of poison he created around his neck that he calls Shadow of the Bat. While undergoing Sage Transformations his skin turns a light purple like skin that has atrophied due to lack of oxygen. He also gains horns, and green marks all over his body that glow a repugnant green. He also grows more muscular and taller, gaining an additional half a foot in height.


Personality:​



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Sado Yasutora has multiple personality disorder which has the unforeseen effect of changing his decision making process on a regular basis. He has two totally separate personalities a primary and a secondary. He tries his best to keep some kind of control over when and how these personalities reveal themselves, but that isn't always possible. He has gotten better at suppressing his secondary personality but he can't always reign it in. In the past he had dismissed his secondary personality as a defect but over time he has begun to accept it more readily using it in battle as a means of survival. In both states he is somewhat quiet and can be a bit of a pervert. Over the years, his personalities have changed gradually he even questions which is the real true him leaning more toward the notion that they are two sides of the same coin that make up who he truly is. Due to his training in Jeet Kune Do he has gained the ability to silence his emotions while in battle keeping a calm and collected demeanor even when he turns to his more violent self allowing him to exploit his opponent and their weak spots. He holds within himself a very strong distrust of Kirigakure no Sato and their shinobi spurred on by stories he has acquired from years spent in Iwagakure no Sato. This has caused him to be cautious in dealings with Kirigakure no Sato especially when it comes to meetings, and journeys to their village.

Sado has a slight disdain for children but has shown a fatherly bond with Yachiru Kusajishi who shares his lonely upbringing. As far as he can trace she too spent most of her early life alone fighting for survival this has instilled a respect in him for her and an almost fatherly need to protect her. On more then one occasion he has lashed out with pure killing intent towards those who would try to harm Yachiru going as far as threatening to kill a man who had the audacity to hit Yachiru. His brilliance is often muddled by his jaded personal views and his addictive and alcoholic tendencies as well as a deep rooted set of psychopathic and sociopathic tendencies most likely instigated by his childhood and lineage. Sado's consumption of alcohol was presented by himself more from a comedic viewpoint making it a joke so those around him would laugh, in reality he was using the alcohol to numb himself to the world around him and the pain inside. This is most likely due to the traumatizing effect that his continuous, violent and brutal actions may have on him. Sado is easily bored and does not do well with routine which alludes to him having severe ADHD.

He is more than willing to be extremely brutal such as when people betray him or those close to him putting them in danger saying "You're supposed to look out for number one, I'M NUMBER ONE!" when confronted about this character flaw. He is usually shown to be homicidal, having a large disregard for life, enough that he's destroyed various villages and killed dozens while drunk, or bored. He has shown to find killing fun in his earlier years and still does but tends to not divulge this information to the people who he now surrounds himself with. If he were to describe himself in terms of basic personality he might say chaotic neutral or even chaotic good, while others could easily describe him as chaotic evil due to his actions. However deep down, at a basic level he wants to be a good person, he just doesn't believe he can. When confronted about who he is and why he does the violent, sadistic and terrible things he does he has replied "I'm just a shape-shifting nobody who's in over his head, a man who wants to be anyone but himself. Empty on the inside, active on the outside." Sado is a natural-born leader. He is rarely alone constantly surrounding himself with others to distract himself from-... himself.

Primary: Sado tends to be a quiet person however he can become quite loud and comedic randomly as per the bipolar nature of his clansmen. In his childhood he was sometimes the subject of jokes or bullies because he only fought back when pushed to the absolute limit and allowed the bullying to take place for extended periods of time. Sado has also shown to be very intelligent; he ranked 11th out of 322 students in his Chuunin exams which set him ahead of most of the other students. Sado has a very loyal personality he can be overly loyal to his friends especially females. He is overprotective toward women and children and is hesitant to fight them in most scenarios however if forced into it he may hold himself back slightly depending on his opponent. He displays little emotion except when something he cares about is in danger then he can become almost enraged by the thought of a friend or comrade dying. He will throw his life away for one of his friends and has gone as far as fighting enemies much stronger than himself to create time for a friend to leave the area just to protect said friend. He has done this more then once and tends to always make peace with himself before the end of the fight. He always seems calm and unassuming hardly judgmental towards others because he like them has had to find out who he really is over time.

During his training with Garrett Hawke he began to be more erratic in his fighting even in his normal non-violent state. He will make jokes, quote lyrics, say odd catchphrases and all around try to distract his opponent with nonsense. In a way he fancies himself a bard for himself, to keep his mind active. Boredom, slowly kills him every moment of everyday but it's barely noticeable when he's fighting, and being himself. After making friends and finding a home he has shown he can be a kind and caring person with a deep sense of loyalty, great charisma, and skill in negotiation. He sees anyone he respects enough to call a friend as a part of his own family, and his strength and determination takes a firm root in them and their well-being. He seems proud of the knowledge he obtains so much so that he's willing to share it with others for their benefit. He doesn't seem to hoard his abilities and has tried to save numerous lives on the battlefield. This isn't out of altruism, he just finds it amusing and it staves off the boredom to play the hero to be the savior of the people he doesn't believe himself to be a good person. In fact he deeply believes that he isn't and that no human is truly good. He finds a comfort in being perceived as good, just and fair by those around him and will try to get people to like or respect him just because he can

Sado has trouble taking orders from others, is very anti-totalitarian, and seems to dislike people with authority and government officials barring those he respects who know he respects them, because most likely he will tell them. He doesn't like "being told where to go and what to do" and most of the people around him know this however this has caused problems with other groups on multiple occasions. He also has a great dislike of standardized education, claiming that school "isn't a place for smart people" and a "waste of time" he seems to believe that education should be for everyone not just the elite or those who can access it. He seems to believe that knowledge is strength, and no one should be weak merely because of the circumstances of ones birth.

Secondary: During his childhood, Sado could become extremely violent when pushed to his limits he would exploit his advantage in size to intimidate and hit the other children that bullied him. This however would only increase the bullies interest in him and force them to try more drastic measures to annoy and harass Sado. When he wasn't in this more violent state he was mostly passive and didn't really defend himself being overly stoic and enduring. This was where his secondary personality arose partially from loneliness and the fact that he was often bullied for what seemed to him to be no reason but mainly due to his clan and their abilities which brought on these states. Later on Sado's secondary personality developed further when active he appeared to be laid-back and irreverent, but his scruffy exterior hides a brutal, impulsive, and excessively-violent personality with a lethally-short temper. Sado in this state is blunt, sarcastic, and quite sadistic, revealing a psychotic grin whenever he becomes excited usually when blood has been shed his enemy's or even his own. He displays little respect for authority now and says whatever is on his mind no matter who may be around regardless of whether or not it is appropriate. He is a very rude and disrespectful individual ignorant and uncaring to those around him. Despite his aggression and obvious blood lust in battle, he possesses a feral cunning and has a knack for quickly exploiting any opening his opponent reveals. He has also shown a dark sense of humor and can be quite the pervert.

Eventually he began to consider himself emotionally separated from the rest of humanity; in his narration and internal monologues he often refers to "humans" as if he is not one of them. Sado also makes frequent references to an internal feeling of emptiness to himself and sometimes others. In battle he appears to have no feelings or conscience killing without remorse, even going to sadistic extremes like gouging out Uchiha's Sharingan eyes, and cauterizing the wounds leaving the Uchiha clan member to live the rest of his life without his doujutsu he's done this on at least four documented occasions. He has begun to believe that all of his emotional responses are part of a well-rehearsed act to conceal his true nature which is much more sadistic then even he lets on. This is possibly tied to his growing misanthropy as his love and appreciation of his friends and family grows, the dislike and distrust of other villages and the rest of humankind grows exponentially.

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Sado in his secondary state began to revel in instilling fear in the people around him making them fear him. It was the polar-opposite of his primary personality who finds it amusing to have people think highly of him. Sado in this state has shown to use all of his knowledge to attack his opponent relentlessly using their body against them picking out their weak points both physically and psychologically. He believes this to just be the natural progression of this side of himself. This personality drove Sado to study fear in depth from this he created his own poison. This made him seek out in himself what he feared most which after days of silent contemplation and meditation he learned it was loneliness. If he were alone there would be no one to entertain him to keep him busy to drive him to become stronger and this realization made something click in his head.

He now understood that his violent tendencies, his anger, his rage, mistrust, jealousy they were all instigated by the fear of loneliness. The thought of losing his friends and his home was always the factor that brought this personality to light and drove him to sadistic ends. The people that kept him from being bored, the people who kept him from killing, the people who stopped him from sleeping in caves and destroying villages losing them was what he feared most and over the years he had to watch as they died in battle or drifted away with time. So he took that as motivation and learned how to weaponize the fears of others and how to overcome his own fear.


Village Info​


Village of Birth: N/A
Village of Alliance: N/A​


Rank//Chakra Info​


Ninja Rank:
S-Class
Chakra | Health:
1300 | 1000
Specialty:
Lightning Release
Taijutsu
Poison Release
Medical Ninjutsu
Elements:
Lightning - Mastered
Earth - Complete
Fire - Complete
Water - Complete
Wind - Complete
Your ninjutsu:
Ninjutsu - Complete
Taijutsu - Complete
Genjutsu - Complete
Snake Ninjutsu - Complete
Poison Ninjutsu - Mastered
Medical Ninjutsu - Complete
Sage Transformation - Mastered
Imperfect Snake Sage Mode - Complete​


Background Info.​


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Sado speaking of what he remembers of his own history:​

How does a bastard, orphan, whoreson, dropped in the middle of a forgotten spot in Konohagakure by providence, impoverished, in squalor. Grow up to be a doctor and a scholar? This violent, brutal, futile shinobi without a father got a lot farther by working a lot harder, by being a lot smarter, who knew, he'd grow up to be a martyr. And every day while shinobi were being slaughtered while his friends departed and their destiny got started he was stuck in Konoha, he struggled and kept his guard up. Inside, he was longing for something to be a part of, the boy was ready to beg, steal, borrow, or barter. Then a Kumogakure war party came, and devastation reigned our boy saw his future drip, dripping down the drain. That's when he began to train a testament to his pain.

Well the word got around, they said, “This kid is insane, man."

"Don't forget from whence you came. The world's gonna know your name."

"What’s your name, man?”

"Sado Yasutora, you better remember the name, don't forget the pseudonym. You're about to see what I can do to em'. Because the chances may seem slim, hell I know they look grim but they can tear off a limb, they can strike me with bolts of lightnin'. I won't die. Now why would I lie? My eyes are dry, I have no tears left to cry all that's left is to say goodbye."

And with those words that was where the story began.

How does the bastard, orphan, immigrant, ninja war vet get stronger through more bloodshed and sweat? Fight the Ninja World til he has to forfeit? Have it all, lose it all. You ready for more yet? Check it, you're about to regret it. Every battle just another experiment. They set a precedent, a testament to the skill he was born with. Not so fast. Someone came along to resist him. Pissed him off until he could no longer keep his distance. You haven’t met him yet, you haven’t had the chance cause look there he goes swifting through with Rain Dance. But someone has to rival him give em' something to work at, and face him in mortal combat. You simply must meet Yarduat. An Iwagakurian diplomat. Who was he? A dangerous fella, a man who spoke not just with his fists but through acapella. An immigrant you know and love, who's unafraid to step in. He’s constantly confusin’, confoundin’ the world while rallying henchmen. So everyone around him better sit back and pay attention!

"I’m takin this world by the reins makin’ battlefields redder with bloodstains.
And I’m never gonna stop until I make ‘em drop and burn ‘em up and scatter their remains, I’m Yarduat.
Watch me engagin’ em! Escapin’ em!
Enragin’ em! I’m— always in combat.
I go to Iwa for more training, what fun.
Then I come back when I'm done.
Spins and flips. What do you know about Swift?
So eventually the balance shifts but holy shit this kid has natural gifts.
He's nothing more than makeshift. I confer with Toku;

"Sir, he knows what to do in a trench he works best in the clench."
"Intuitive, ingenuitive. I mean right now he's just a tool, just another wrench."
"But just look at the potential. You training him is essential."
"This man, Sado, no one has more resilience. No one else matches my practical tactical brilliance!""​

Eventually he catches my drift! He wasn't even slow to. After fighting for months Sado moved to Iwagakure a dark depression he had to work through, but soon he flew. Wings outstretched he began to etch his history in stone there he didn't feel all alone. There would have been nothin’ left to do for someone less astute. He woulda been dead or destitute without a cent of restitution. Started workin’, networkin' for Toku the man in charge he was honorable, feared and large. Time past, so fast; Yarduat left Sado was bereft. Soon he had to go, and so low and alone he went to begin his ascent. He spent time traveling, unraveling his story pages turning, fires burning, people dying, Sado lying, people crying, even more flying.

Then Amegakure, the proud, the rain, the loud, their pain. He found a true home, his actions monotone. How does that bastard, orphan, whoreson go on and on? How does he grow into more of a phenomenon? Watch this obnoxious, arrogant, loudmouth bother be seated at the right hand of the father. Kenshin Himura hires Sado right on sight, but Sado still wants to fight, not right, despite this he tried. With pride, side by side, he was certified. Now Sado’s skill to kill was undeniable. He was reliable to the kunochi he was desirable. As the Peace General he was empyreal doing as he pleased free as a light breeze. It took time, sweat, blood and grime but eventually they made him the First Officer, some of them even called him sir. Then a smack to the head, memories shed. Might as well have been dead.

Life doesn’t discriminate between the sinners and the saints. It takes and it takes and it takes and we keep living anyway. We rise and we fall and we break and we make our mistakes and if there’s a reason why he was still alive when everyone who loved him had died. He was willing to work for it. Nothing left, he began to take whatever he could make. Finally he asked for aid, afraid, dismayed only to have it in spades. Those around rushed in and helped calm him down. Soon he gained ground. Memory after memory filled with energy they began to come back. Each attack, something he lacked this amnesiac was on his way back. Still weak, still dumb, but every crumb was going to become his strength. Then he started to talk about it at length. "I prob’ly shouldn’t brag, but dag, I amaze and astonish. The problem is I got a lot of brains but no polish. I gotta holler just to be heard with every word I drop I try to strive to the top. Tryin’ to reach my goal. My power of speech: unimpeachable. Let me tell you what I wish I’d known when I was young and dreamed of glory. You have no control:"

"Who lives."
"Who dies."
"Who tells your story?"

"But when you’re gone, who remembers your name? Who keeps your flame?"​

"In the heart of a battle, there is quiet. For just a moment before the guyot. When I was seventeen I destroyed an entire town. An entire army, none could bring me down. I couldn’t seem to die I fought my way out, through each bout the fallout was paramount. Killed everyone as far as I could see trying to understand who I needed to be to a degree I was thirsty. I just wanted a guarantee of safety, a lock and a key. I had nobody. My life, my actions they were all just hyperbole. I fought my way out I looked up and the world had its eyes on me. Total strangers. Moved to violence by my silence. With so many fights, so many dangers. I was going to fight my way out of hell. With time I fought my way to revolution. I was nothing more than a death knell, I slammed my hands against the walls until they fell. My hands were dirty, bloodied, soiled but there was no time for ablution. I fought for Amegakure and I defended it well. And in the face of ignorance and resistance, I fought an entire world against our existence. And when my prayers to the Sage of Six Paths were met with indifference, I picked up a blade, I cut down those in the way of my own deliverance. I was twelve when at the hands of a war my optimism died but yet I couldn’t seem to die. Looking up at the empty blood red sky those crimson sharingan eyes. I was already dead on the inside.

"This is the heart of a battle, and if the world won't write or remember my story."

"I'll just have to tell my own allegory."

"Wrath, pride, and the pursuit of happiness. I fought for these ideals. I WILL NOT settle for less! These are wise words but eventually you'll quote em'. Don't act coy or oblivious I know it's because I wrote em'."​

Sado was previously struck in the head hard during an experiment fracturing the occipital bone leading to temporary amnesia. This fracture was caused by him falling back in his chair while leaning upon the back two legs of the chair losing his balance for a moment and falling to the ground with the force of a seven foot, five inch tall man who weighed roughly two hundred and eighty pounds. This amnesia will last until such time that the concussive trauma heals and he re-accesses his lost memories. This includes the events of his past as well as several fields of training that he no longer remembers. His personality was still intact unaffected by this sudden injury. Over time he has made minor connections regaining certain memories. He now remembers a large portion of his lost training as well as the training sessions, theory-crafting and work towards all of this. He has remembered vague things about his time in Iwagakure no Sato, remembering Toku, Yarduat and a few other people's faces who's names still escape him. He has remembered everything revolving around his time in Amegakure no Sato including his time as First Officer, and Peace General as well as the brief amount of time he spent in the Aktasuki and both his fight to get into it against Solf J. Kimblee and his defeat at the hands of Isabella Uchiha. He also can remember his training with Garrette Hawke and the time he spent with his daughter in Konohagakure no Sato.

These memories were reconnected through stressful situations in which he fought people stronger than himself sometimes people who didn't realize he had lost his memory and been weakened significantly in his time. After the first few fights he sought out medical advice from a fellow medical shinobi Kenshin Himura and they agreed that stressful situations seemed to be the focal point of his ability to regain and reuse the things he had learned previously. He fought Vegeta an old friend and was able to reobtain his memories relating to Amegakure no Sato and the brutal, sadistic, things he had done in the past on behalf of his home. He began to realize he was a sick bastard and is having trouble coming to terms with this fact. He also fought a Sage Transformation user, and two Hyuuga. The Hyuuga, Desmond Miles allowed him to regain several memories related to his time as Peace General and the times he trained individuals while his fight with another Hyuuga who used Ice Release Todoroki Shouto allowed him to access memories relating to his more sadistic side. One thing he remembered from this specific fight was the event where he stabbed out the Uchiha's sharingan who was the War General of Konohagakure no Sato and the decapitation of their First Officer at the time.

After coming to terms with the fact that he needed to place himself into stressful situation to regain his memory he fought Tohru the Dragon regaining his need to survive and prove himself. He also realized that he liked fighting strong women and that these were the type of women he was attached to. He fought hard in this fight feeling as though he might die multiple times throwing Tohru off of her guard and pushing her back multiple times. The fight ended in a clash of several large scale attacks, at this point Tohru was no longer holding back launching two massive fire attacks at him and his clone. Sado somehow found a way to counter turning the fire techniques and the poison techniques he used to counter into a large explosive firework show. After this fight Sado was able to regain access to his use of Snake Sage Mode to an imperfect degree.


Other​



Ninja Tools/Weapons: Not only are his weapons coated in deadly poison he has also substituted a large portion of his explosive tags and smoke bombs with special tags and canisters of his own creation. He also has several hundred special tags given to him from the Sage of Snakes, Korra.

Exploding Snake Tags - Given to him by the Sage of Snakes these tags release snakes upon detonation.

(Sunēkutagu o Bakuhatsu) - Exploding Snake Tags
Type: Offensive
Rank: E Rank
Range: Short
Chakra: 5
Damage: 10
Description: These are special exploding tags created by the Sage of Snakes. These tags are blue with a snake tattoo and scaly look. The user will use these instead of normal exploding tags. When these tags go off the release 10 tiny snakes (2 inches in length) that have explosive scales. The snakes will bite down and wrap around the nearest body part and than explode. The explosions each have the power of a normal explosive tag.
Note: Must post this in the user bios to be able to use them
Note: When attached to a kunai, these tags can be countered in a free form way the same as normal explosive tags. The snakes are treated the same and may be countered with sword slashes ect.
Viscous Mockery - A special set of explosive tags and metal canisters that were created due to an innate curiosity of poison release and the various things that could be done with it. They are infused with or filled with different types of poison either Med Toxin, the weilders own Custom Poison or Tasha's Hideous Laughter a poison Sado created specifically for these creations. Sado carries Tasha's Hideous Laughter, having his weapons and normal smoke bombs laced with his own custom poison.

(Dokuton: Setsudan-go) - Poison Release: Viscous Mockery
Type: Supplementary
Rank: E
Range: Short - Long
Chakra: N/A
Damage: N/A
Description: Vicious Mockery is the name given to special tags and metal canisters that can replace the users basic explosive tags and smoke bombs. Made by someone with an innate curiosity of poison release the tags or canisters can have different substances inside of them if they so choose needing specific skills to acquire these. The first is the basic Med Toxin, this variation requires the user to be a Medical Ninja, it's effects are the exact same as the Med Toxin. The second is their own custom poison this requires the user to be a Medical Ninja with access to a custom poison that they have created. Finally the third is a special poison created specifically for these tags and canisters for anyone with poison release to use. This poison is called Tasha's Hideous Laughter and has specific effects that include uncontrollable laughter on turn one accompanied by auditory hallucinations where people will mock and insult the poisoned individual, blurred vision, twitching and numbness on turn two reducing the poisoned individual's reactions by one fourth, partial paralysis on turn three making hand seals impossible and reducing the effected persons speed by three ranks and finally complete paralysis on turn four. This third variation can be used by anyone who knows poison release.
Note: These need to be mentioned in the bio or in the first post of the fight alongside the variation the user carries
Note: The user is immune to every poison this technique produces except custom ones created by others

Taijutsu: Sado has studied night and day working on his Taijutsu ability with people like Nagato, Yard and Zero Kelvin. He found he liked hand to hand combat more and underwent a weight training session with Scorps, and Nathan learning how to drop the weights and increase his speed.

(Katai Omori) Leg Weights
Type: Weapon/Supplementary
Rank: A-rank
Range: Short
Chakra: 30
Damage: N/A
Description:
The Leg Weights used for Special Taijutsu Training with Added Weights are made through the application of a sealing formula to ordinary leg weights. The sealing formula is used to, through the use of chakra, increase the weight of the leg weights to the desired level. The seal can't be applied to anything other than the leg weights and its use is restricted to its original purpose. One can remove the leg weights but the sealing technique in them stays active indefinetely and can't be released. Additionally, the Leg Weights and their unique seal calibration makes them only usable by the ninja to whom they belong. They can't be sealed or stolen.

(Katai Omori: Doroppu) Leg Weights: Drop
Type: Supplementary
Rank: A-Rank
Range: Short
Chakra: N/A
Damage: N/A (+20 to Kicks, 2x Running Speed)
Description:
The user stops, bends over to reach his legs and unstraps his leg weights, dropping them to the ground. As a result the user gains a drastic boost to his running speed (doubles) and +20 to all his Strong Fist Kick-related moves. However, this boost in strength and speed is completely nullified when releasing the EIG or when using any kind of movement speed enhancement technique or weight manipulation technique; they don't add up on each other.

Imperfect Snake Sage Mode: Sado eventually remembered his training in Snake Sage Mode to an imperfect degree unable to completely balance his chakra with the natural energy due to his clan traits but he has gained something to be proud of. This Imperfect form of Snake Sage Mode can be augmented with his Weapon X medicine extending it and prolonging his time in it and has become a pseudo-crutch that Sado believes he will rely on in times to come.

( Fukanzen Hebi Sennin Modo ) - Imperfect Snake Sage Mode
Type: Supplementary
Rank: S
Range: N/a
Chakra cost: N/A ( -10 turn to sustain )
Damage Points: Active + 20 damage to all ninjutsu and taijutsu up to S rank
Description: An empowered state of body achieved by blending natural energy with one’s physical and spiritual energy. The mode heightens performance on all levels by adding a new dimension of power to the user’s chakra. The state is a direct result of Senjutsu chakra circulating through the body. To enter this form, a minimum of 10% of the user’s maximum chakra reserve must be moulded into Senjutsu chakra, all subsequent technique employ Senjutsu chakra until the minimum cost (-10/turn) cannot be paid to sustain the mode. The user is immune to C-rank and below damage (unless externally empowered to increase lethality) for the duration of this technique. The user is able to passively sense chakra and his/her perception and reflexes are enhanced. Their ninjutsu and strength increases, empowering taijutsu and other close range physical combat techniques by +20. Additionally, the user is able to break out of Genjutsu, using Genjutsu release technique one rank lower than what he would normally be required to. Lastly, the user gains access to snake anatomy and other physical feats granted by Sage mode.
Note: Usable twice per battle . Must wait 2 turns before using this technique again. Perfect Sages can use either perfect or imperfect form thrice with a delay of 1 turn between modes.
Note: Imperfect Sages can convert a maximum of 30% of their total chakra reserve. Perfect Sages can convert a maximum of 40% of their total chakra reserve.

Medical Ninjutsu: Sado has already trained in medical ninjutsu and accessed some fairly advanced medicine and poison but has forgotten a large portion of his advanced training being unable to use several of the things he has learned but still holds what he knows, and what he has created close to him. After working towards it he has re-accessed most of what he had learned previously only missing a few things.

Medicine - Healing Factor: Weapon X

Weapon X was born from an innate curiosity of healing, stem-cells and cancer cells. By using cell differentiation Howard created a way to change mutated and usually deadly cancer cells into new healthy cells to heal nearly any wound excluding death itself. Limbs, organs, bones, blood, muscles and anything else excluding the heart, brain and central nervous system could be rebuilt in a moment. By combining these traits with Natural Energy and Senjutsu chakra the user can instantly enter and prolong Sage Mode if they know how to use it. If the user has no training in natural energy usage they will turn to stone after consuming the pill, this does not need to be Sage Mode.

Name Of Medicine: Healing Factor: Weapon X
Creator: Howard
Type: Healing
Description and Background: The pill at it's base is mostly a mass of mitogens suspended in a concentrated medium of senjutsu chakra and natural energy that when consumed begins to breakdown and move throughout the body activating and signaling proto-oncogenes to ramp up cell growth exponentially. The proto-onogenes along with the body itself begin using the senjutsu chakra and natural energy as a fuel source to expedite this process. It completely turns off tumor suppressors as every cell in the body begins to rapidly and nearly uncontrollably go through mitosis converting the new cells at the site of the wound, wounds, or missing appendages to blastema. Blastema are masses of cells capable of growth and regeneration into organs or body parts, these blastema begin to form all throughout the body almost like tumors which would usually impede natural function but through the senjutsu chakra and natural energy fuel they are quickly converted into new cells rebuilding the body at a rapid pace becoming whatever new cell the body needs. These blastema can replace organs, bones, blood, muscles, nerves and any other bodily form however they are unable to repair fatal damage such as spinal column destruction, as well as severe damage to the brain or heart. However limbs can be regrown and organs excluding the heart, brain, spinal column and central nervous system can be rebuilt. The healing effects of the pill only last a single turn and will heal the user back to one hundred percent of their health pool dependent upon the state of their body in that specific turn.

In essence they can become any form of tissue or structure for the body including muscle tissue, bone tissue, organ tissue, Endothelial cells, nerves, tendons, brain tissue etcetera, and form rapidly almost like a cancer spreading throughout the body causing the consumers skin to flake and tear as if sickly almost as if they were in the late stages of cancer. These proto-oncogenes eventually convert to oncogenes and ramp up the production of mutated cells even further creating some pain but this pain is a signal that allows the consumer to know the process is halfway complete as their body is now littered with masses of blastema that are breaking down and transforming into new cells rebuilding the body through a genetic sense memory like that of the Axolotl who can rebuild organs, limbs and even brain tissue multiple times throughout their life. After this pain sets in the body begins using the senjutsu chakra and natural energy to fuel histiocytes which are large somatic cells found in stationary form in the tissues or as a mobile white blood cell, especially at sites of infection. These begin to consume and dispose of any tissue that is no longer needed converting it back, excess flesh, bone, and sinew are disposed of as the last few stages of the process begin. These histiocytes work with anti-bodies like a clean-up crew after the healing has taken place. These anti-bodies and histiocytes actively seek out the oncogenes consuming them directly. This entire process takes place over the course of a single turn.

The senjutsu chakra and natural energy has it's own effect separate from the bodily reactions brought on by the mitogens. They allow the user to instantly enter any form of Sage Mode they know as their body is flooded with this foreign energy no longer needing to wait a full turn to gather the natural energy required. Due to the spike in foreign energy most genjutsu are broken after taking this excluding MS grade or above, upon activation the user is granted 10% of their chakra as senjutsu chakra through this method the rest is consumed by the mentioned processes. This includes everything from E to Forbidden rank as well as elemental genjutsu and other types lower than MS grade. If this pill is taken while already in Sage Mode it grants the user 30% of their chakra as senjutsu chakra per pill consumed. However only a single pill can be taken per turn, with a maximum of two per individual battle. They cannot be taken within a two turn period of each other. The senjutsu chakra and natural energy also has the added effect of overcharging the entire body on a cellular level pushing any foreign material from the body this includes poisons, toxins, pathogenic matter and any harmful substance. These substances will be nullified and excreted from the body as sweat rapidly. This is due in part to the natural energy and senjutsu chakra's natural healing and rejuvenative properties but also because the metabolism of the consumer is overcharged to a point where these things are unable to remain in the body.

Description of Side Effects: The side effects mainly revolve around the pain created by the process taijutsu falters as the consumers muscles feel sore, and tense. He takes an extra twenty damage from taijutsu techniques or blunt force trauma after the medicine has worn off this lasts for two turns. The consumer is unable to use a KG or HA the turn after consuming the medicine as the cells themselves go through a state of flux where old cells are replaced. Taking one pill doesn't cause too many problems outside of the pain but taking a second does. The body won't be able to handle the clean up and disposal of the excess cells created by the second pill so the body will heal but the cells will not be disposed of thus they are left riddled with small blastema that will need to be healed later. These blastema will not be life threatening and are mostly an annoyance but will cause the consumer to be very susceptible to taijutsu and blunt force trauma taking an additional thirty damage until the blastema are healed. At this point the blastema are pretty much just scar-tissue annoying but no where near harmful however due to these blastema the user is unable to use any KG abilities, or any advanced ninjutsu including, Rain Release, Fuuinjutsu, or Hidden Abilities for two turns or until healed.

The side effects of the natural energy and senjutsu chakra are separate from the above mentioned side effects. If used to instigate a form of Sage Mode the body will be exhausted upon the deactivation of Sage Mode unable to use any KG abilities, or any advanced ninjutsu including Rain Release, Fuuinjutsu, or Hidden Abilities for two turns after Sage Mode has ended. They also lose one third of the chakra gained from the activation of Sage Mode so if the user gained three hundred chakra by entering Sage Mode upon deactivation they lose one hundred chakra meaning if chakra isn't properly mitigated and monitored this effect can be deadly. Two pills force the user to lose all of the chakra given by activating Sage Mode, so if by activating Sage Mode the user gains three hundred chakra they lose three hundred chakra upon deactivation. If taken by someone who hasn't trained with Natural Energy it'll instantly and uncontrollably turn them to stone. This training doesn't require being trained in Sage Mode just a form of natural energy or senjutsu usage.
Medicine - Miraclo Formula: Venom

Venom was created with the express purpose of overcharging and powering the muscles through cellular energy instead of chakra usage allowing the imbiber to push their body harder, longer, and with less rest. It creates and stores cellular energy in the muscles of the body tripling their mass and potential unlocking the untapped potential of the muscle cells themselves. It does this by modifying ATP energy into a new form and compounding it's usefulness with other substances. It however can be addictive and have several non-beneficial side effects for those without the knowledge of medical ninjutsu.

Name Of Medicine: Miraclo Formula: Venom
Creator: Howard
Type: Supplementary
Description and Background: Most of the basic medicine Howard had learned about revolved around nourishing the body, or amplifying the output of chakra production to stimulate the muscles through the application of chakra instead of actual cellular energy. Noticing this Howard decided to try and find a way to stimulate the muscles and the body itself directly through the creation of cellular energy instead of using chakra to fuel the body. He would do this through the application of phosphorous, testosterone, creatine and human growth hormones that would stimulate the production of Adenosine Triphosphate Energy partially spending chakra to begin and maintain this process. Then the hormones, and phosphorous would be bound to the ATP allowing it to release much more energy and even store energy unlike natural ATP which can only create and release energy. This increased it's potency and usability Howard then found that by applying a chakra similar in consistency to that found in (Iryō Ninjutsu: Masui Sejutsu) Medical Technique: Secret Anesthesia Technique through the medicine directly to the muscle cells he could increase the users pain threshold immensely. They won't be immune to pain but it will be less hindering meaning they will be able to take on the damage and continue on as if they aren't feeling the pain. The creatine binds itself to the muscles allowing them to absorb a vast quantity of water nourishing them far beyond what they naturally would be able to do breaking down and disposing of the lactic acid the muscles would build up overtime that cause muscle fatigue and the burning sensations that happen after or during intense exercise or physical activity increasing the users stamina exponentially allowing them to push the body far past it's natural limitations.

The most active ingredient of the Miraclo Formula is a special form of phosphorus, which binds temporarily with the ATP energy being produced in the muscle cells to create a special more refined type of energy that Howard began calling "Adenosine Quad-Phosphate" which energizes the cells three times as well as regular ATP energy overcharging the metabolism and the muscle tissue and cells themselves on a cellular level better than what chakra itself can do in safe small quantities rivaling what can be done with dangerous amounts of chakra. The energy being created and the substances in the medicine give the subject increased strength, speed, as well as heightened stamina and reactions that reflect their increase in speed for about an hour or roughly five turns. After that time, the "AQP" burns itself out, and the waste toxins generated need to be eliminated through the bloodstream over about a two turn period naturally through time or quickly through the use of Iryō Ninjutsu. While under the effects of the medicine the user's muscle mass triples, their speed doubles and they gain thirty damage to all taijutsu attacks. However they must spend thirty chakra per turn to convert and bind the phosphorous, creatine, testosterone and hormones, changing the growth hormone and testosterone into muscle cells to be used to increase their muscle mass through the production of stem cells by converting normal tissue and fat cells into stem cells and then into muscle cells through cellular differentiation allowing for an extreme increase in energy output.

Their muscles physically grow during this time becoming bulkier, heftier and all around stronger due to the testosterone their hair will grow excessively as well. The muscles produced are specialized being ninety percent fast-twitch muscles and ten percent slow-twitch muscles. The fast-twitch muscles are great for bursts of speed, and strength but burn out quicker than the slow-twitch muscles, the slow-twitch muscles created are specifically for balancing out the remainder allowing the user to still function as they usually would. The fast-twitch muscle mass is what increases the users speed, as it allows for rapid movements like sprinting, jumping or moving a limb or limbs in a quick successive fashion. They generate far more power and strength, but they fatigue much faster and require more time for recovery which is why the more refined form of energy is required and why the side effects are more specific. The chakra similar in consistency to that found in (Iryō Ninjutsu: Masui Sejutsu) Medical Technique: Secret Anesthesia Technique the creatine, testosterone, HGH and the AQP are the reasons why the muscles can be pushed beyond their natural limit and work longer producing the boosts in strength and speed mentioned.

The hair on their head will grow from whatever length it currently is to hair that spans long past their lower back and their facial hair growths excessively giving the user a massively bushy beard. If a female were to take the medicine they would also suffer this effect growing facial hair even if naturally they wouldn't be able to due to low testosterone or high levels of estrogen. This hair remains even after the muscle stimulation ends for males wherein the muscles seem to deflate back to their natural size in an almost comedic fashion for females it comically falls out rapidly. The effects last five turns but cost thirty chakra per turn to maintain for the first pill forcefully converting the aforementioned substances to bodily energy. Taking two pills in a single conflict increases the chakra cost of the second by thirty chakra points per turn and causes excessive muscle pain because the muscles are being overworked this is during the second pill and not after it. Venom comes in two forms, pills for oral consumption or patches that are sometimes referred to as "Slappers." They are called as such because you ultimately slap one on, and go for a ride.

Description of Side Effects: Due to the focused effect of the pills the side effects are more focused as well. Unlike most medications that try to increase several fields these only increase one aspect of the user their body and therefor after the first pill wears off the users strength wavers slightly causing -10 damage to all taijutsu and a drop in 3 speed ranks for three turns, this increases after the second pill to -20 to all taijutsu damage for three turns and the user loses 4 speed ranks. The effects of the first pill can be superseded by immediately taking the second before the effects of the first wear off but the user loses two turns of activity on the second pill. The pills them self can be highly addictive in nature and taking one can create a dependency wherein if the user doesn't take a second pill after taking the first they begin to go through the early stages of withdrawal. These symptoms include and last for three turns;

Sweating and salivation
Racing heart and palpitations
Muscle tension and burning
Tightness in the chest, lungs and throat
Difficulty breathing
Inability to perform successive handseals quickly (max of 2) due to muscle spasms
and bodily Tremors

These symptoms take place after a second dose as well and the user can only take two pills per conflict. These symptoms along with any mention of pain for the consumer is non-existent in Shadow Clones or any other type of Clones under the effects of the medicine meaning clones will not disperse from the effects of the medicine however their taijutsu will still be weakened just as a normal human taking the medicine, their handseals will be limited and their turn limit will be shortened if they take a second dose or are formed after the consumer has taken a second dose.

Poison - Shadow of the Bat

Shadow of the Bat is a smokey-orange poison based on fear creation. It creates fear in any one who becomes poisoned by it inducing vivid hallucinations of what they fear most. It makes them feel as though they are constantly suffocating as the fear intensifies. Eventually this poison leaves them paralyzed completely unable to breathe, writhing in pain and fear as the hallucinations carry them off to their death. Sado is immune to his own poison. His weapons are coated in this substance as are his fingernails, hands and teeth before every battle. His smoke bombs are replaced with poison laced ones.

Name Of Poison: (Batto no kage) - Shadow of the Bat
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Name Of Poison: (Batto no kage) - Shadow of the Bat
Creator: Howard
Type: Neurological, Muscular, Respiratory
Ingredients and Background: Fear can have crippling effects on a person, it can leave them frozen unable to move, think or act. It can force them to see things, hear things, feel things that just aren't there. Anxiety, paranoia, and panic can force a person to waver or to simply give up, the poison itself revolves around the ability to weaponize fear in people. Shadow of the Bat is a poison that creates the emotional response of fear for those exposed to it. It forces them to see, smell, hear, feel, and taste their deepest darkest fear in great detail and at times to a crippling extent. A lot like the application of Killing Intent but physically so done through poison not chakra. Most of the ingredients manipulate the brain and the mind through something more tangible than genjutsu more deadly and more real causing it to create and send synapses. Some even force the brain to produce chemicals forcefully and without mental consent from the poisoned individual like dopamine.

Shadow of the Bat is a deep smokey orange poison that comes in two forms an orange liquid and an orange gas surrounded in a smokey black aura-like outline. While in it's liquid form it has two constituencies dense and sticky like tar, or light and watery like water. The first consistency is sticky to the touch and will stick to anything it comes into contact with for long periods of time drying out slowly and hardening. When in contact with the skin it breaks down the lipid bilayer passing right on through and entering the blood stream and then bypassing the blood brain barrier for fast and rapid effects. While in it's gaseous state it has a slightly earthy smell like petrichor due to the herbs found in the poison, when inhaled it has an almost cinnamon-like taste if ingested while liquid it has this same taste but no discernible smell. It's base is Dihydroxyphenylalanine an amino acid that is made and used as part of the normal biology of humans it is the precursor to Dopamine in the brain, Carbogen a mixture of thirty percent Carbon Dioxide and seventy percent oxygen, Corticotropin a peptide hormone and a neurotransmitter, Deadly Nightshade (Atropa Belladonna), Conium (aka Hemlock) both ground into a fine syrup, and Irukandji venom. All ingredients that induce; fear, anxiety, paranoia, panic and straight up terror. Each do this in their own way and have specific effects that end up compounding together to create the over all reaction that the poison causes.

Howard is immune to these effects and the poison itself and due to the oxygen found in it he can breathe it as if it were normal air, and even drink it in it's liquid form if he so desires. It is applied to all of his ninja tools and weapons as well as in a small vial around his neck for poison jutsu usage as well as being sealed in his Medical Summoning Scroll. This poison can also be applied to the fingernails to augment taijutsu usage through fingerjabs and the like and teeth for more animalistic applications akin to the injection abilities of a snake through bites.

Description of Effects:

First the hallucinogens Dihydroxyphenylalanine which also allows the body to produce extra dopamine, Atropa belladonna, and Hemlock. These three together create very vivid and very surreal hallucinations as soon as they become active on the opponent. They induce a mental reaction wherein the brain itself brings out it's most base, deepest, darkest fear bringing it to life through various hallucinations with aspects of visual, auditory, and even smell and taste stimuli. The brain creates these sensations by stimulating the parts of the brain related to these sensations. These hallucinations can easily be mistaken for genjutsu as they have a similar application and even seem to be in a similar vein as it but isn't a genjutsu. The hallucinations will seem real, the opponent will be able to, see, smell, hear and taste the object if the situation arises. They can actively interact with the opponent but aren't tangible in the sense that they have physical substance. This can make distinguishing reality nearly impossible making it difficult to fight. To anyone seeing the poisoned person react to these sensations they would merely seem crazy or delusional. These can range from small changes to what the poisoned individual sees to extreme world altering changes.

Inhalation, Consumption or Injection: The hallucinations begin immediately after inhalation, consumption or injection beginning in the same turn.
Skin contact or a wound: The hallucinations are slightly slower starting one turn after being poisoned in this manner.

Next the fear creators, Carbogen, Irukandji venom, and Corticotropin Corticotropin is a peptide hormone and neurotransmitter involved in the stress response. In such a high dose it creates an intense stress on the body making the body feel as if it were under severe physical and mental stress. Carbogen makes them feel as if they are suffocating unable to breathe which along with the Dihydroxyphenylalanine which becomes dopamine once the poison passes the blood brain barrier, floods the brain with dopamine usually dopamine makes you feel confident and happy but if it seeps into the wrong part of your brain, dopamine will arouse feelings of terror and dread. This is what happens, the brain is overtaken by this forced production of chemicals and the body responds with intense fear, fear that makes thinking harder and slows down the natural thought process. Irukandju venom just straight up creates feelings of dread and impending doom putting the effected person in a state similar to Killing Intent making rational thought impossible halving their reaction speed and making movement harder. When a summoning creature is exposed to the poison be they the wielders own creatures or an opponent's it makes them see their natural predator swarming around them much larger than they are and intimidating them excessively forcing the summoning creature to reverse summon or disperse.

Along with this intense fear the carbogen forces the poisoned being to feel as if they are always suffocating no matter what they do or how they react even mind clearing jutsu can't overcome this. This is an innate reaction that cannot be overcome no matter how hard the opponent tries to focus or look past it this is because when carbogen is inhaled, the increased level of carbon dioxide causes a perception, both psychological and physiological, of suffocation. The brain itself interprets an increase in blood carbon dioxide as a decrease in oxygen level, which would generally be the case under natural circumstances. Inhalation of carbogen causes the body to react as if it were not receiving sufficient oxygen: breathing quickens and deepens, heart rate increases, and cells release alkaline buffering agents to remove carbonic acid from the bloodstream as stated this is an innate bodily reaction something that can't be bypassed with thought, or any form of breathing exercises. The only way to bypass this is either a transfusion or nullifying and curing the poison and it's effects. This can also be done by removing the poison through normal means and nullifying the remainder. Additionally, normal shinobi are able to stop the spread of the poison by removing the afflicted limb/body part before the poison is able to spread, this won't apply if they inhale it nor if the wound isn't superficial on a limb or body part that cannot be removed. Nearly bleeding out and taking a Blood Replenishing Pill can have a similar effect as to a transfusion stopping this symptom but if exposed to the carbogen again the process just begins again.

Inhalation, Consumption or Injection: Fear is created immediately after inhalation, consumption or injection beginning in the same turn. This halves human reaction speeds due to the stress, anxiety, fear and panic that can at times feel crippling. If a summoning creature is exposed to the poison when the effects set in the intense fear forces them to reverse summon or disperse.
Skin contact or a wound: Fear sets in one turn after being poisoned in this manner it then halves human reaction speeds. For summoning creatures as soon as the fear sets in they reverse summon or disperse back to their homeland.

Finally the paralytics the Hemlock and Belladonna force the muscles to tense up becoming partially paralyzed. This eventually forces the muscle to begin to lock up completely which reduces the opponents speed halving it and limiting their reactions and tracking speed significantly. If undefended or not healed and nullified properly the untreated poison causes the person to become completely paralyzed unable to move their body locked in place as their muscles will not respond to the signals being sent to them. This eventually causes death due to the body being unable to inflate the lungs or move the diaphragm and bring oxygen into the body instigating physical suffocation and asphyxiation.

Inhalation, Consumption or Injection: Partial paralysis and muscle numbness begins immediately after inhalation, consumption or injection beginning in the same turn but doesn't cause any outward problems yet merely spreading from the point of contact. On the following turn the opponent's speed is halved as their muscles begin to lock up becoming unresponsive making movement harder and needing forceful action to move. Complete paralysis takes effect after two turns of not being treated (this means two turns after the poisoned person's speed is halved, the turn when speed is halved is counted as the first then there's a another turn where nothing new happens symptom wise) and leaves the opponent unable to move with a running speed of zero unable to perform hand seals, move their mouth, or lungs. This eventually ends in death by asphyxiation after three turns of being unable to breathe the only way to prolong a life past this point is Chakra CPR or nullifying the poison completely.
Skin contact or a wound: Everything is shifted one turn later. Partial paralysis begins the turn following being poisoned. Speed is halved the following turn as muscles begin to lock up becoming unresponsive. Complete paralysis follows two turns after that (this means two turns after the poisoned person's speed is halved, the turn when speed is halved is counted as the first then there's a another turn where nothing new happens symptom wise) reducing running speed to zero, making it impossible to perform hand seals, move their mouth or lungs. Asphyxiation takes place three turns after this the only way to prolong a life past this point is Chakra CPR or nullifying the poison completely.

Note: Samples can only be willingly given by Howard and the carrier risks exposure as only Howard is immune
Note: Can be applied to weapons, ninja tools, and smoke bombs by anyone given a sample
Note: Can be applied to the fingernails, hands, and teeth by someone with an immunity
Note: Since the poison is predominantly hormone and amino acid based it is resistant to heat and liquid once inside the body.
(Heishi Piru) Soldier Pills
Type: Supplementary
Description and Background: Soldier pills are a more combat aimed variation of the military ration pill. Upon ingesting the pill, your chakra supply doubles, but burns at a greatly accelerated rate due to the "pressure" involved. Upon ingesting the pill, any ninjutsu you use gains +15 damage and any taijutsu gains +10 for 4 turns. Upon expiry of the effects you must use an extra 10 chakra for every technique afterwards for 5 turns due to the fatigue setting in meaning you have to force your techniques more, and thereby adding to the toll it takes on your body. These pills are a basic medicine medical ninjas use in combat and are essentially black small round pills which are swallowed and absorbed through the mucosa in the stomach, made off of various ingredients and medicinal herbs as well as stimulants
Description of Side Effects:
-Upon using a second pill in a conflict the additional chakra cost after expiry rises to +30 until healed
-Upon taking a third pill, the medical ninja will suffer cardiac arrest upon expiry of the pill.

(Hyōrōgan) Military Ration Pills
Type: Healing
Description and Background: Military Rations Pills (兵糧丸, Hyōrōgan) are special pills that replenish one's chakra and nourish the body. It is made up of powerful stimulants and nutrients, said to allow the user to keep fighting for three days and three nights without rest. Replenishes 50 percent of the user's maximum chakra supply per pill taken, along with pumping stimulants into the body to alleviate tiredness. These pills are a basic medicine medical ninjas use or distribute in combat and are essentially dark brown small round pills which are swallowed and absorbed through the mucosa in the stomach.
Description of Side Effects:
-Taking two pills in a conflict results in hyper-stimulation of the cardiovascular system. The users heart rate and blood pressure increase to the point they become painful for 6 turns after taking the pill.
-Taking 3 pills in a conflict pushes the user's cardiovascular system to breaking point, resulting in heart failure after 4 turns.

(Ketsueki no Zōka Piru) Blood Replenishing Pill
Type: Healing
Description and Background: Contains high concentrations of amino acids, iron and mitosis inducing enzymes designed to turbo boost the production of erythrocytes from haematopoetic stem cells in the human body. This pill alleviates and cancels the symptoms of blood loss after one turn. These pills are a basic medicine medical ninjas use or administer in combat and are essentially dark red small round pills which are swallowed and absorbed through the mucosa in the stomach
Description of Side Effects:
-Taking 2 pills leads to increased blood pressure, and increased likelihood of blood clots forming, specially through trauma.
-Taking 3 pills over stresses the cardiovascular system and causes aneurysm after 4 turns.

(Kuchiyose No Jutsu: Eisei Yougu) Summoning technique: Medical tools
Type: Supplementary
Rank: B-Rank
Range: N/A
Chakra cost: 20
Damage: N/A
Description: The medical shinobi bites his thumb and draws his Medical Kanji on the Medical scroll underneath the symbol of the tool he desires to summon.
Note: This can only be used by Medical Shinobi.

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Howard

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Mirai

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Aye soon back to full power mate!
 
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