Sōma no Kō Techniques

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Scorps

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( Sōma no Kō) Twin Demons Technique
Type: Supplementary
Rank: C
Range: Short
Chakra: N/A ( -10 per turn )
Damage: N/A
Description: This technique allows the user’s primary body to inhabit his secondary body, moving within it freely and emerging from the primary body at will. This allows the user to engage in combat in ways that a single body would not be able to do alone, such as emerging from the primary’s back to intercept surprise attacks or producing hands from the head to attack from angles that the primary body cannot. Alternatively, the secondary body can passively add his limbs to the primary’s Taijutsu attacks, dealing 20 additional damage. Until opponents become aware of Ukon's presence, they are likely to be confused by Sakon's inexplicable and unpredictable combat ability. This merging also allows the user to heal at 10 health per turn but costs the same amount of Chakra per turn. Should the user’s main body ever need to heal, he is able to be housed within the secondary body and heal at the same accelerated rate as before. However, doing this reduces the user’s chakra at triple the normal rate per turn and prevents the Secondary’s body from using above A rank for 2 turns. Should the user's main body be or secondary body be put in a Genjutsu, merging with one another will cause the illusion to end. However, if they are merged initially, both will be placed in the illusion even if they separate.
Note: Can only be used by SNK bios.

( Kisei Kikai no Jutsu ) - Parasite Demon Demolition Technique
Type: Supplementary/Offensive
Rank: S
Range: Short
Chakra: 40
Damage: 80
Description: Using his chakra, the user disassembles his primary body on a cellular and proteinic level so that he can enter a target's body. Done by first touching the target, he merges with their body and then starts reforming himself, taking over certain parts of their body and gradually corroding the parts he hasn't entered yet. This technique causes steady damage to the target’s being, essentially slowly killing him at the rate of 80 damage per turn. The main way that victims could stop the user would be by attacking their own bodies, inflicting enough damage on themselves to drive the user out. This can be accomplished due to any external damage dealt to the target’s body also dealing damage to the user as well. While this is in use, the secondary body cannot attempt to merge with any other being and can only use up to S ranks during this time. The main body cannot control the target’s body nor actions, only being able to cause internalized damage.
Note: Can only be attempted once per opponent and up to 3 times per arc. After each use, the user cannot use for 5 turns and cannot use higher than S ranks for two turns.
 
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