Ryuu Hyūga | Explorer

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Basic Information


Name:

Nickname:

Gender:

Age:

Clan:
Ryuu Hyūga

Mokumoku | Mute

Male

12

Hyūga

Looks:


Typical of his clan, Ryuu has white eyes with a tinge of light blue in them. He has short, messy brown hair and usually wears baggy clothes suited for his age, with a jumper on top. Ryuu sports trousers which reach to below his knees and and a pair of long black socks which reach above his trousers. He also wears a pair of puffed boots. Ryuu is usually seen with a book in his hand. Any other clothing styles can be noted from images.

Personality:


Ryuu has a mature, calm and apathetic demeanor. Possibly the most striking aspect about him is that he does not speak. Born with a defect in his vocal cords, Ryuu has never known the convenience of speech, and so he communicates through writing and sometimes sign language. This allowed Ryuu to become absorbed in books from a very early age, giving him the opportunity to think and ponder more than his peers. Due to his intelligence, others treat him as an adult instead of a child. In addition to that, Ryuu does not understand, or is unable to read people’s feelings at times. Because of this seemingly cold personality, fueled by his mutism, many people are wary of him. Ryuu is not very comfortable with others treating him like an adult, and it seems that he was not able to gain many friends due to this demeanor.

However, Ryuu is not emotionless. He feels an intense amount of love for those close to him, even if he does not outwardly show it. Sometimes, child-like qualities escape him, perhaps in the form of a childish scowl, but this is uncommon to come by.



Village Info


Land of Birth: Land of FireWSE Clan: Kaizen

Rank//Chakra Info


Ninja Rank: Jounin

Specialty: Earth | Taijutsu | Medical Ninjutsu

Chakra: 1600

Summon: Barnacles

Elements: Water | Earth | Fire | Lightning | Wind

Your Ninjutsu: Jyūken | Ink Ninjutsu | Ninjutsu | Taijutsu | Genjutsu | Kenjutsu | Medical Ninjutsu


Background Info


History:

Early Years

Born in an era of change in the Year 799, Ryuu was welcomed into the esteemed Hyūga clan. However, he was born with a defect; the inability to speak. This led to him being ignored a lot; not out of spite, but because he was hard to notice. Although he was very quiet, Ryuu observed everything, and picked up language very fast. As the boy learnt to read and write at the young age of three, he started to communicate with others through writing, using a little book he carries around in his pocket.

At the time of his birth, many Hyūga clan members lived close to each other, mainly in the Land of Fire, but that all changed with the coming era. Ryuu grew up in a very sheltered environment in Chungsu, where both his parents worked for the government, and where many other Hyūga members also resided. Thus, he was born into a wealthy family and had a well-off childhood. Since his parents would often work long hours, the boy soon learned to keep himself busy. Sometimes this was in the form of playing with his older sister, or an Inuzuka seven years his superior, by the name of Obi, who was like an older brother for him. However, most times the boy enjoyed solitude, and so he would spend copious amounts of time in Fujiwara University's great library, located in Bulanshaat, which was close enough to his home. There, he read many books about medicine; something he was interested in. Also keen about plants, Ryuu started growing herbs in his little garden. By spending so much time in Bulanshaat, the young Hyūga became quite knowledgeable in many things, especially since he was around so many intellectual people. This really stirred the boy's thirst for knowledge, making him want more.

Training was also an important part of Ryuu's life. Whenever he wasn't playing or spending time in the library, the boy was trained by members of the Hyūga clan in the ways of the clan, as well as the elements and other ninjutsu. However, since he was only a child when he started out, it took him a few years of training to get to where he is now.

A New Era

When he was five years old, the Kyūbi wreaked havoc upon the land where he lived, displacing many families, including his own. This spelled the end of the current era, starting a new one. However, since his parents had worked for the government, they began to be targeted by people who had loathed the freehold system. So over the next few years, Ryuu lived in a ruined area with his parents and a few survivors of the Hyūga, still learning the elemental ninjutsu. He also had to witness his parent getting attacked multiple times, although they were strong enough to defend themselves. Sometimes he himself was targeted by random ninja, as they thought he might be a threat of he grew up to follow in his parent's footsteps. Thanks to his sharp skills though, he always fended them off. However, when he was eleven years old, the attacks upon his family became relentless, and fearing for their son’s life, Ryuu’s parents pretended to die, going into hiding instead. To make it seem more realistic, they also sent their son away, telling him to go somewhere far where no one knew him. And so away the boy went.

A Strange Meeting

Upon leaving his parents and his home, the boy wandered the world for a few months by himself. He would fend for himself and sleep in random places at night, a stark contrast to the easygoing life he had before the Kyūbi attacked his homeland. However, one day, he chanced upon a group of people with interesting eyes, who called themselves 'Astra'. After meeting them, the boy decided they would make good company for him; after all there was safety in numbers. Furthermore, they seemed like a strong bunch, one that could protect a young boy like him if he fell in danger. Thus, the Hyūga formed a new family with his newfound friends, calling themselves ‘Kaizen’. Although he kept wandering the world with his group, Ryuu occasionally wondered how his parents were doing, but he knew it was best not to meet them for now, or it could cause suspicion. He now had to live as someone different from his past life.

Arc 1: Settling

After some time spent traveling the world together, Kaizen decided to settle in a place called , where they were actually welcomed in by the residents, due to their role in defending the people from a threat. Ryuu had healed a little girl who had been injured in a pirate attack, whilst Astra had played a major part in rescuing the ship that was attacked. Although they both helped, they were unfortunately unable to punish the pirates as they took off too fast. The residents were so eager to have Kaizen in their village after this incident that they even helped them make a house for themselves. It was created rather uniquely, distinguishing it from the surrounding houses, allowing villagers to know where they were easily should trouble arise again.

Arc 2: A Strange Encounter

Shortly after settling in Kurikita, Kaizen's door was knocked upon one day, with the villagers hauling in an almost dead seeming body. A little annoyed at this interruption, Ryuu nevertheless healed the stranger. Upon the man awakening, Astra started to prod him discreetly for answers, which he seemed rather reluctant to give. However, in the end, the man told them some story, and he did entrust them with an envelope, as well as a key to deposit on Jiro Island. The man departed as suddenly as he had arrived, and Ryuu created an ink creation which carried the envelope and the key to its required destination.

Arc 3: Exploring

A few lazy days after the disappearance of the strange man, Ryuu headed off to the village inn, where he sat for some time before a Star walked in. He informed the boy that he wanted to explore the surrounding lands. Ryuu thought this was a good idea, and decided to take the opportunity to do some exploring himself as well. But before leaving, the boy had to babysit a younger child, as well as evade some more children the next day. He finally left for Yabuchi, and there he found a desperate trader in need of transporting his wares to the next village. Ryuu happily obliged, since he was going in that direction anyway.


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Other


Specialties

Elemental: Having a natural affinity to Doton, Ryuu can perform all earth techniques with just a single hand seal (Single Handseal Specialist), and he can do so without a source (Sourceless Materialising Specialist).

Ninja Arts: Being a Hyūga, Ryuu also specialises in Taijutsu (Combat Specialist), allowing him to have stronger Taijutsu and Kenjutsu attacks than normal. He is also rather talented in Medical Ninjutsu, being able to heal himself and others.



Jyūken

Much loved by the Hyūga clan members he lived with, they taught Ryuu the ways of the clan. To their surprise, the boy grasped the Gentle Fist very fast, a testament to his superior intelligence. The other children who trained with him learned much slower, prompting Ryuu to help them sometimes. Although he was strong, this did not make the child arrogant at all. Like the rest of his clan, Ryuu also possesses the Byakugan.

Medical Ninjutsu

From a very young age, Ryuu showed much interest in books, plants and experimentation. This of course was a perfect combination of requirements a medical student should have. In his visits to Bulanshaat, Ryuu would observe doctors treating patients. Surprised that a mere boy was interested, they soon took him under their wing and taught him to become a medical ninja at a very young age.

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Ink Ninjutsu

Sometime after Ryuu left his home due to the attack, he came across a man drawing animals which came to life. Instantly intrigued, the boy requested for the man to teach him, which he did. The artistically talented boy picked it up pretty fast, becoming a proficient user of Ink Ninjutsu. This aided him a lot during his rogue travels, allowing for easier spying and escaping.

Ryuu carries around scrolls with predrawn art on it to use in battle. He also carries many empty scrolls and brushes, found either in his backpack or ninja pouch. The Ink user's body has three tattoos on it for a specific technique (second last in list), all of which are located in a triangular formation on his stomach. They can be moved around though. He also has a temporary water resistant tattoo with a water affinity placed on the underside of his left forearm, close to his wrist for another technique (last technique in list). It has the kanji for 'clone' inscribed upon it.

(Inkupo: Chizu Sakusei) Ink Art: Cartography
Type: Supplementary
Rank: B- A Rank
Range: Short - Mid
Chakra: 30
Damage: N/A
Description: This technique through the inspiration of Earth Style: Wheel Of Fortune, takes a similar twist in its formation in which the user will have pre drawn maps on scrolls in which they can through the use of their chakra bring these maps to life. What it does for the ink artist is allow for them to create 3D models of terrains they have been in before or created through imagination - allowing for them to create mazes, temples and all sorts of terrains through the pre drawn maps. To even further the beliefs of these creations, the user can use differing colors of ink in order to add more life to the creations. The larger the terrain, the bigger the scroll needed for the user to carry in order to draw. The created terrains are capable of being used as a source of the user’s ink creations if needed, thus removing the need for drawing them. This technique must be mentioned in the user’s biography or before battle, while each rank corresponds to how big the scale of the terrain can be. B Ranked scales up to short range, A ranks can scale up to mid range, with B ranks three times per battle and A rank twice per battle. Much like Ninja Art: Super Beast Imitation these creations are capable of existing outside the need of the user’s chakra, keeping an inanimate and realistic look. Lasts 3 turns.

(Inkupo: Batafurai Eisha) Ink Art: Butterfly Swimmer
Type: Offensive, Supplementary
Rank: A - Rank
Range: Short - Mid
Chakra: 30
Damage: 60
Description: Having pre drawn on a scroll, the user will toss it into the air where the scroll will unwind and reveal the artwork. It is a lovely depicted river, drawn in colorful ink in order to mask the true nature of it secretly appearing as an water based technique. Through the methods of Ink Ninjutsu, the user will cause the 2D image to form into a 3D, flooding the area with ink. The amount of ink formed is enough to rival that of Water Release: Great Exploding Water Colliding Wave in terms of the amount of end resulting water made, being enough to flood the entire battle ground. Due to the nature of this technique, it's near impossible for the enemy to adjust their chakra into the ink as it is laced with the user's own chakra (similar to how Earth Release: Swamp of the Underworld is) and thus can’t stand on it causing them to sink down, potentially drowning while also restraining them, preventing them from moving properly. The amount of ink released only spans out enough leaving a two meter gap between the user in order to avoid self infliction, while being able to use this technique three times per battle with a two turn cool down. This technique carries the same s/w of regular Ink.

(Inkupo: Kyōkai no Kanata) Ink Arts: Beyond the Boundary
Type: Supplementary
Rank: B - Rank
Range: Short -Long
Chakra: 20
Damage: N/A
Description: Through the use of a scroll the user will toss it into the sky about five meters in which it will poof open, while unwinding in order to allow a pre drawn work of art in the form of large amount of clouds to fly into the skies. Once the clouds fly up, they will deceptively blend in with the real ones and begin to downpour ink in the form of rain drops. Due to the unique coloring of the rain drops, it will be difficult to tell the difference between the real rain and the fake rain at first glance, but upon impact with the ground or person, it rapidly loses its colouring and turns black in colour like the original ink. The ink will continue to fall from the sky above, forming puddles of “water” while also soaking into other non sentient objects. The ink is connected to the user’s chakra, and thus can be used as a source to create their ink techniques, but the other use of it is that the user is mentally aware of when the ink touches something, acting as a unique form of sensory for the user. Can be used three times per battle, lasting four turns each.

(Inkupo/Kuchiyose: Chikai no Sain ) Ink Arts/Summoning: Oath Sign
Type: Supplementary
Rank: N/A
Range: N/A
Chakra: N/A
Damage: N/A
Description: A rather unique technique in terms of composition, being rather tame in its effects due to not being an offensive nor defensive technique. Through the manipulation of specialized chakra absorbing ink, this brew of ink is merged with chakra of the user and actual blood - causing it to take a murky crimson coloring. The ink however has special properties, allowing for those who frequently uses summoning a new unique way in order to summon. By kneading chakra into the ink, drawing on a surface( be it on the ground, on a scroll or airborne) the user creates the kanji for the animal they are summoning i.e dog would be written as “犬” which then allows them to summon the animal. This makes the load easier for the user, due to the ink carrying their chakra and blood within the ink,acting as a medium for the appropriate summoning. The ink provides half of the needed chakra, thus the user only needs to pay half the total amount it would normally need to summon the animal.While primarily used for contract summonings, the user may also use this method for techniques such as Summoning Technique: Rashōmon by drawing a kanji associated with the technique i.e gates. This technique must be mentioned in the user’s bio or before battle in order to utilize and is passive in nature, not taking up a move nor time in the the timeframe though must be referenced while performing said techniques. The user may also say incantations, speaking in unique languages or phrases purely for cosmetic purposes.

(Ninpo: Sumi Choju Ryu Giga) - Ninja Art: Ink Super Beast Dragon Imitation Picture
Type: Offensive/Defensive
Rank: A
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user will unravel a painting scroll with a picture of a dragon that they then summon to carry the enemy into the air before then redirecting them into the ground.

Ninpo: Sōzō no Karada) | Ninja Art: Body of Creation
Type: Supplementary/Defensive
Rank: C
Range: Short-Long
Chakra cost: N/A (-5 per turn)
Damage: N/A
Description: Using the ability to manipulate Ink, the user will gain the ability to place the ink on their bodies for the sake of future battles. Similar to getting a tattoo, the ink will rest on the user's skin in a variety of shapes and forms, and can often times be confused with Fūinjutsu seals. The ink "tattoos" have a variety of uses and properties, namely the ability to create ink animals directly from the user's body without the need for a scroll, because in essence the user would have turned his body into a living canvas. By channeling chakra into the ink the user can have the tattoos move about on their bodies in order to ensure the perfect orientation. Ninjutsu and Ink manipulation techniques that would require pre-prepared scrolls can be done with Sōzō no Karada by either the user drawing the needed shapes on their body or having the image needed already drawn on before the match. How this works is by first drawing the required shape/kanji onto their body and then coursing chakra through the ink to summon the preferred effect. Due to the ability to move the ink while it is on the skin, a new shape can be created instantly with chakra control and as such the user would only need to drawn a single shape once and then have it re-purposed for anything else. As mentioned before, the main ability of this technique is to allow the user to bring forth small, ink made creatures for the sake of carrying messages, scouting, or general amusement. Meaning, even if they were used to attack they would count as free form techniques with no rank or damage value at all. The creatures able to be created are listed below:

Hawk (鷹, Taka) Can be ridden for reconnaissance or high-speed travel. Smaller variants can be used to carry explosive tags or be used to deliver messages.

Rat (鼠, Nezumi) Can swarm across an area to search for a target much faster than the user would be able to on their own. Being so small, the rats are inconspicuous, also making them suitable for covert message delivery.

Snake (蛇, Hebi) Can be used as ropes to restrain someone. With the ability to soundlessly enter through even the smallest crevice, they can also be used for covert ops.

Tomoe Lion (巴獅子, Tomoe Shishi) Used for travelling on ground, these lions appear vicious on the outside but are actually harmless. If needed they can be used to hold down a target with their powerful jaws.

Fish (魚, Sakana) Made of special, water resistant ink, the fishes are able to travel through bodies of water to deliver messages or very small objects in their mouths.

Note: Must be stated in the user's biography or beginning of the battle.
Note: Up to 3 tattoos can be made in one go.
Note: The technique can be used five times per event, with each contract lasting two turns.(In the case four are made at a single go) Alternatively, the user can create a less amount of constructs and have the additional turns added to the created construct. For example releasing two creations that would last four turns each. Due to the technique lacking any actual damage potential, this extension serves for more story oriented purposes.

(Inkupo: Kara no Waremono) Ink Art: Fragile and Empty
Type: Supplementary
Rank: S - Rank
Range: Short - Mid
Chakra: 40
Damage: N/A
Description: This technique combines the aspects of Ink Clone and expanding upon the potential of it, through which the user will have either a drawing down beforehand on a scroll, by drawing it on the spot under a few seconds or through a temporary water resistant tattoo located on the body in order to create a “clone” of the user, but what makes this far more unique than its predecessor technique is the special ink used to form the technique, and through the infusion of elemental chakra. The ink that was used is a special chakra absorbing ink, that through which the ink takes on the elemental nature of the that was being channeled while creating the works of art. Once the creation comes to life, it can take the form of anything the user desires, ranging from looking like the artist to taking the form of an animal. The creation has the elemental affinity of the infused elemental nature capable of using it up to A rank elementals, while also retaining the ability of using Ink Ninjutsu up to A rank. Much like Ninja Art Beast Imitation, if the user uses an animal - it is capable of acting much like it’s real life counterpart. This can only be used twice per battle, with each creation lasting only for two turns before the ink falls and become unusable. After use the user is unable to use Ink Ninjutsu above A Rank in the same and next turn, while all jutsu coming from the creations counts towards the collective three jutsu usage per turn. Scrolls or tattoos must be mentioned in biography or before battle with each affinity mentioned. The creations however cannot be no more than twice the user’s size.
Summoning Contract | Barnacles

Ryuu has the ability to summon Barnacles, after completing his training in it. The boy possesses a tattoo on the underside of his left arm, in between his wrist and elbow. He also has two Kōzui's attached to his body; one on each topside of the arm, just below the wrists. In his pockets, the boy keeps Gadget Barnacles too, about the size of a coin each. Lastly, he also possesses Barnacle Larvae underneath his skin to aid him in making outgrowths for weapons etc.

(Kuchiyose : Zonbi) - Summoning : Zombies
Type: Offensive
Rank: B-Rank
Range: Short - Long
Chakra Cost: 20
Damage Points: 40
Description:
From the very body of The Gravemind (Sprout the Gravemind Summon) it's flesh is in the control of a Rhizecephalia Parasitic type barnacle which manipulates the flesh to it's entirety, this is normally called a Kōzui. In this case these Kōzui are personal to the user and are seemingly trapped inside an ordinary sized Acorn Barnacle shells which are attached to the user's body, armor or some accessory they keep on their body due to the way Barnacles permanently attach to surfaces. The Shells are pretty small so can be attached to places like the underside of the tongue and the summon can seemingly grow out from the mouth or can act as the jewel on a ring that the user wears. The user channels chakra into the Shell on their person and the Kozui will pop out (like they are growing out from it) and have a humanoid shape, they can take the form of a Human if they so wish (As long as they have two legs and two arms and are around the same size as a person they can look as cosmetically wacky as the user's preference), a realistic transformation very similar to the Shadow Mirror Body Change Method with clothes and all. The "Zombie" can be spawned with a weapon each made of Calcite Shell, and can be any weapon the user desires - they're just an ordinary weapon. They can be summoned through ordinary summoning means if the user so wishes.

The Kōzui have a very strong resistance to ordinary weapons and taijutsu, anything powered with chakra would hurt the Rhizecephalia normally and being sliced in half with an ordinary blade would still cause the drawbacks of having no legs for example, however the Kōzui can still move and drag themselves with their hands. Kōzui can still feel pain and can break out of genjutsu through pain, however they cannot really be crippled by it (For example pain so severe it would paralyze them or stun them). Kōzui can perform B-Rank Ordinary Strong-Fist Taijutsu OR B-Rank Kenjutsu that the user knows (must be stated when summoned or in the user's bio which of the two they are allowed) and can use Legs of the Thoracica and Body of the Thoracica, and even be fused with the Organs of the Thoracica, the Kōzui also Wield Gadget Barnacles. The Restrictions of the Barnacle Arts when the Zombies use them apply to them separately as they are a singular entity with it's own abilities, their number of usages of an Art will not clash with the Users. Moreover, The Zombies can through the mental command of the signer use ONLY the Legs of the Thoracica and Body of the Thoracica from their Shell which they are trapped within until summoned that is on the User's person.

The Rhizecephalia act as travelling companions and last indefinitely on the field upon summoning, when they take C-Rank Ninjutsu Damage they will disperse from the battlefield back into their shells. They usually come in pairs, but each use of this Technique is a single separate Kozui and so the user can have up to two of these on their bio - each being different.

- Must have Signed Barnacle Summoning Contract
- The Zombies can communicate with the user in their shells, this is mainly cosmetic
- Can only have a Maxmimum of Two of these on ones bio and can only summon two per battle.
- Must be stated in the User's Bio to be capable of being used
- The user can have the Kōzui be taken back inside the acorn shells if in short range
- Can only be used 4 Times

(Fujitsuboātsu : Gajettofujitsubo) - Barnacle Arts : Gadget Barnacle
Type: Supplementary/Offensive/Defensive
Rank: C
Range: Short - Long
Chakra Cost: N/A (+15 for summoning)
Damage Points: (+30 Spider-cle)(+30 Corrupt-cle)
Description:
The user will perform one handseal and summon what seems to be a generic Acorn Barnacle about they size of a coin in their hand, this isn't a summon and just a barnacle art that the user can use. The user can throw this Acorn Barnacle onto a target and it will permanently bind to it as long as it is solid (Person, Summon, Rock etc), the Gadget Barnacle has a number of effects and can only use one.

Source-cle
This Barnacle is used to bring up sources that may be needed depending on the user and their abilities. For example if the user is a water user then the source-cle will be thrown and it will release a puddle of water that will splash on the ground (can also be used as a C-rank water defence). Also creates an Ink Source if needed, (Puddle of Ink) or a source for Dark Release; The shell is gripped in the palm of the user's hand and the chakra is absorbed straight into the user capable of utilising one Dark Technique with it. Creates a Flame from the opening of the shell if that is a required source (Makeshift Lighter), can be used as a Mist Bomb which creates a small veil big enough to hide a couple of persons.

Spider-cle
Six tendrils will act as legs from the Shell and be able to move around, capable of carrying an item like a Shuriken or Kunai, Scroll or a Message (For RP use in the Ninja World) in a couple of their tendrils whilst the other four are used to move around. The Spider however is also a Bomb, is basically an explosive device that can be exploded at any time, before sticking to a target or after it. It creates a C-Rank explosion with a radius of 2 meters, the explosion isn't enough to kill and only blow the opponent away and cause minor burns. It can either be a Flame Explosion, Wind, or Lightning. The spider-cle moves at the same as their user's base speed.

Weapon-cle
The Acorn Barnacle actually becomes a powerful transformation, taking the shape of a weapon of the user's choosing. They can withstand up to C-Rank Elements before breaking, the barnacle can transform into a pair of weapons splitting the rank into D-Rank each.

Corrupt-cle
The Acorn Barnacle will be thrown at the ground where it will attach to it permanently with it's natural ability too, through this natural ability they have gained a knowledge and sort of affinity to earth of sorts. So the Earth is taken control by the barnacle and they will manipulate it into a 2 foot earth golem, it is capable of communication with the user and attacking with it's mouth and fists - like the Bomb-cle this acts like a C-Rank earth technique.

- These don't have to be summoned, they can already be on the user if stated in the bio.
- Body of the Thoracica and Legs of the Thoracica can be used through a Gadget Barnacle
- Barnacle Community Summons like "Oregon", "Barbaracle" can use Gadget Barnacles from their body.
- To use Varieties like Ink and Dark of the Source-cle then you have to be a user in that form of Ninjutsu
- Using One Gadget Barnacle costs a turn
- Must have signed the Barnacle Contract
- Can only use two different types of Gadget per turn
- Cannot use the same type more than once a turn

(Fujitsuboātsu : Uchinaru Akuma) - Barnacle Arts : Inner Demons

Type: Supplementary
Rank: N/A
Range: Short
Chakra Cost: N/A
Damage Points: N/A (-5 each time)
Description:
This technique is only accessible by those who have signed the Barnacle Contract and it utilises Barnacle Larvae that will live within the body, under the skin of the signer. These Larvae can do various things that modify and change the user's body but not to a significant degree, it is a way of adding things to create a variety of options and weapons it also allows for unique cosmetic looks that break certain human like boundaries but not to a huge degree. The Larvae can grow various tools from the user's body into their hand or can have it so the shell simply protrudes from their skin, for example they can grow a couple of calcite shell shuriken/shuriken into the palm of their hand or have Horns grow from their forehead as a new way to melee; or even grow claws from between their knuckles to assist with their punches. Tools created this way will be made out of Calcite Shell laced with Tendrils, meaning they can be the source of follow up Legs/Body of the Thoracica Jutsu however act as normal tools before these jutsu are used. The creation of normal tools like this is passive and counts as freeform, acting as a new way to use an arsenal of ninja tool. Because these Larvae are one with the user they change their skin so that is similar to Barnacle Flesh which allows them to reseal broken skin when tools are made from the user's body, it also allows the larvae to use "Legs of the Thoracica" from the user's very body, however creating extra hands does not allow the user to make hand seals with them. This in no way can be used to heal the user from incoming damage, it can be used to reseal cuts, but the internal damage is still done and is just a way to stop further bleeding, nerves, tendons. organs and everything within the body is still damaged except the skin. Larvae can use Gadget Barnacle from the user's body capable of launching it from a hand for example and even capable of infusing the user with Organs of the Thoracica.

Like with Zombies, the Restrictions of the Barnacle Arts when the Larvae use them apply to them separately as they can act alone with it's own abilities, their number of usages of an Art will not clash with the Users. Because of their limited amount of abilities the use-age of Legs of the Thoracica and Body of the Thoracica gain a rank, but only when the Larvae use them. Stated in the signer's bio there can be various cosmetic applications already active to change the appearance, like horns or spikes protruding off certain points of the body or elongated nails made from shell even a tail made of Barnacle Tendril flesh or tendrils intertwined within the hair, capped sharp teeth or a longer tongue and even if you so wish - pointy ears. Making modifications to the user's body is unranked (Unless Jutsu are used instead ofcourse) and can be done freeform and is limited to the user's creativity.

- Must have Signed the Barnacle Contract.
- Must be taught by LonelyAssassin
- Must be stated on your bio that you posses these.
- The Larvae can use Barnacle Arts independently from the user.
- The user suffers self-inflicted pain like they're being cut when they grow shell from their body.
Weaponry

Ryuu carries a regular straight sword which is strapped to his back (like kid Kakashi), along with all the basic ninja tools in his ninja pouch.

Journey to Sage

Academy Student: At the age of four, Ryuu's clan began to instruct him in some basic Ninjutsu, equivalent to that an Academy Student would learn.

Genin: Moving on quickly, at 6 years, the boy was soon elevated to the level of a Genin.

Chūnin: When he was around 8, Ryuu became increasingly proficient in using the elements, rising to the level of a Chūnin.

Jounin: Then at the age of 10, Ryuu became proficient enough to use alements up to S-Rank. He also completed Medical Ninjutsu, gaining profound levels of knowledge in a short amount of time. By this point, the boy was far ahead of his peers in every measurable way, influencing the adults to favour him. After leaving his home, Ryuu wandered the ninja world for many months, learning some Forbidden techniques, indicating that he had become stronger yet again. He began to wonder where the limit to his power would be. However, he never once became arrogant, even attempting to portray himself as weaker than he actually was.


Picture:

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Theme Song and Background Music:
[video=youtube_share;3eMx3XeVVFI]https://youtu.be/3eMx3XeVVFI[/video]


Battles



Won: 0Lost: 4




Approved

 
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