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Ryóma

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Basic Information


Name:

Nickname:

Gender:

Age:

Clan:
Ryuu Hyūga

Mokumoku | Mute

Male

12

Hyūga

Looks:


Typical of his clan, Ryuu has white eyes with a tinge of light blue in them. He has short, messy brown hair and usually wears baggy clothes suited for his age, with a jumper on top. Ryuu sports trousers which reach to below his knees and and a pair of long black socks which reach above his trousers. He also wears a pair of puffed boots. Ryuu is usually seen with a book in his hand. Any other clothing styles can be noted from images.

Personality:


Ryuu has a mature, calm and apathetic demeanor. Possibly the most striking aspect about him is that he does not speak. Born with a defect in his vocal cords, Ryuu has never known the pleasure of speech, and so he communicates through writing and sometimes sign language. This allowed Ryuu to become absorbed in books from a very early age, giving him the opportunity to think and ponder more than his peers. Due to his intelligence, others treat him as an adult instead of a child. In addition to that, Ryuu does not understand, or is unable to read people’s feelings at times. Because of this seemingly cold personality, fueled by his mutism, many people are wary of him. Ryuu is not very comfortable with others treating him like an adult, and it seems that he was not able to gain many friends due to this demeanor.

However, Ryuu is not emotionless. He feels an intense amount of love for his village and the people in it, even if he does not outwardly show it. When protecting those he loves from threats, Ryuu can be seen to have an angry expression on his face, which is a rather uncommon sight.



Village Info


Village of Birth: KonohagakureVillage of Alliance: Konohagakure

Rank//Chakra Info


Ninja Rank: Jounin

Chakra: 800

Summon: Raptors - Owner

Elements: Water | Earth | Fire | Lightning

Your Ninjutsu: Jyūken | Ink | Ninjutsu | Taijutsu | Genjutsu | Kenjutsu


Background Info


History:

Born into the Branch Family of the esteemed Hyūga clan, Ryuu did not have as privileged of an upbringing as those in the Main Family. Although both his parents had the cursed mark imprinted on their foreheads, Ryuu escaped that for the time being, thanks to the weak condition of the Main Family's successor. A few years older than Ryuu, the successor had a very weak body, and many were unsure as to how long he would live. As the heir is still in that condition, Ryuu is free for the time being, as he may be the next successor to the clan.

However, Ryuu himself was also born with a defect; the inability to speak. This led to him being ignored most of the time; not out of spite, but because he was so quiet, people tended not to realise he was there. So as soon as the boy to read and write at the young age of three, he started to communicate with others through writing, using a little book he carries around in his pocket.

To pass his time, Ryuu spent copious amounts of time in the library belonging to his clan. There, he read many books about medicine, as it was something he was interested in. Also keen about plants, Ryuu started growing herbs in his little garden.

Although he spends most of his time alone, there are a few people who Ryuu interacts with a lot. One of these is his older sister, who does not possess the Byakugan due to having a non-Hyūga father. Ryuu gets along with his sister very well, and she understands his personality. The other very close person to him is Obi, a ninja from the Inuzuka clan. Being seven years older than Ryuu, Obi is like an older brother to him, in the way he plays with and cares for the young Hyūga.

Ryuu started at the Konoha Academy at the age of five. Due to his mutism, he was teased and bullied, but his expressionless face soon made the others bored.


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Other


Jyūken

Growing up in the Branch Family, Ryuu was not directly taught the way of his clan. However, due to his high level of intelligence from reading books and superior observation skills, Ryuu managed to learn the Gentle Fist up to A-Ranks. Like the rest of his clan, he also possesses the Byakugan.

Ink Ninjutsu

When Ryuu became a Chūnin at the age of nine, he gathered a lot of interest in a particular skill requiring the usage of ink. Naturally talented at drawing, Ryuu set out to seek a person who he thought could help him learn this field. After traveling away from his village for a few days, the Hyūga found the man who he was looking for, Judal, and trained under him in the art of Ink Ninjutsu. Currently, Ryuu can only utilise Ink Ninjutsu techniques up to A-Rank.

Summoning Contract | Raptors

Ryuu has the ability to summon Raptors. To summon one, he has to channel chakra into the Raptor tattoo located on his back, allowing the Raptor to be summoned. Being the current owner of the Raptors, Tiashe can summon any Raptor he wishes.

Journey to Sage

Genin: Graduating from the academy in 2 years, Ryuu joined a three-man-group under the instruction of a Jounin. In his allocated group, the boy completed many missions, albeit with a few difficulties due to his communication issues. He also started to learn elemental ninjutsu as well as other basic fields.

Chūnin: Two years after he became a Genin, Ryuu's Jounin instructor allowed his group to take the Chūnin exams. Showing wonderful skill, the Hyūga easily passed the exams and moved on.

S-Jounin: At the age of 9, Ryuu became a Special Jounin which meant he was capable enough to use a third element as well as a third basic Shinobi Skill, all up to B-Ranks. Being part of the noble Hyūga clan, the boy did not stay in this category for long though.

Jounin: Recognising his talents, the Hokage appointed the young Hyūga as a Jounin at the age of 10. At this stage, Ryuu is talented enough to be able to utilise four elements and four basic Shinobi Skills, all up to A-Ranks. Being a child though, Ryuu was not appointed as a Jounin teacher, as most Genin were the same age as or older than him. Instead, as a current Jounin of Konoha, Ryuu trains himself, carries out missions and protects his village from any threats. A loyal citizen of Konoha, Ryuu inherited the Will of Fire.


Picture:

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Theme Song and Background Music:
[video=youtube_share;3eMx3XeVVFI]https://youtu.be/3eMx3XeVVFI[/video]


Battles





Won: ZeroLost: One

 
Last edited:

Ryóma

Active member
Legendary
Joined
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Messages
15,355
Kin
495💸
Kumi
23,879💴
Trait Points
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You must be registered for see images

Basic Information


Name:

Nickname:

Gender:

Age:

Clan:
Ryuu Hyūga

Mokumoku | Mute

Male

12

Hyūga

Looks:


Typical of his clan, Ryuu has white eyes with a tinge of light blue in them. He has short, messy brown hair and usually wears baggy clothes suited for his age, with a jumper on top. Ryuu sports trousers which reach to below his knees and and a pair of long black socks which reach above his trousers. He also wears a pair of puffed boots. Ryuu is usually seen with a book in his hand. Any other clothing styles can be noted from images.

Personality:


Ryuu has a mature, calm and apathetic demeanor. Possibly the most striking aspect about him is that he does not speak. Born with a defect in his vocal cords, Ryuu has never known the pleasure of speech, and so he communicates through writing and sometimes sign language. This allowed Ryuu to become absorbed in books from a very early age, giving him the opportunity to think and ponder more than his peers. Due to his intelligence, others treat him as an adult instead of a child. In addition to that, Ryuu does not understand, or is unable to read people’s feelings at times. Because of this seemingly cold personality, fueled by his mutism, many people are wary of him. Ryuu is not very comfortable with others treating him like an adult, and it seems that he was not able to gain many friends due to this demeanor.

However, Ryuu is not emotionless. He feels an intense amount of love for his village and the people in it, even if he does not outwardly show it. When protecting those he loves from threats, Ryuu can be seen to have an angry expression on his face, which is a rather uncommon sight.



Village Info


Village of Birth: KonohagakureVillage of Alliance: Konohagakure

Rank//Chakra Info


Ninja Rank: S-Class

Specialty: Water | Earth | Taijutsu | Genjutsu

Chakra: 1000

Summon: Raptors - Owner

Elements: Water | Earth | Fire | Lightning | Wind

Your Ninjutsu: Jyūken | Ink | Ninjutsu | Taijutsu | Genjutsu | Kenjutsu | Medical Ninjutsu


Background Info


History:

Born into the Branch Family of the esteemed Hyūga clan, Ryuu did not have as privileged of an upbringing as those in the Main Family. Although both his parents had the cursed mark imprinted on their foreheads, Ryuu escaped that for the time being, thanks to the weak condition of the Main Family's successor. A few years older than Ryuu, the successor had a very weak body, and many were unsure as to how long he would live. As the heir is still in that condition, Ryuu is free for the time being, as he may be the next successor to the clan.

However, Ryuu himself was also born with a defect; the inability to speak. This led to him being ignored most of the time; not out of spite, but because he was so quiet, people tended not to realise he was there. So as soon as the boy to read and write at the young age of three, he started to communicate with others through writing, using a little book he carries around in his pocket.

To pass his time, Ryuu spent copious amounts of time in the library belonging to his clan. There, he read many books about medicine, as it was something he was interested in. Also keen about plants, Ryuu started growing herbs in his little garden.

Although he spends most of his time alone, there are a few people who Ryuu interacts with a lot. One of these is his older sister, who does not possess the Byakugan due to having a non-Hyūga father. Ryuu gets along with his sister very well, and she understands his personality. The other very close person to him is Obi, a ninja from the Inuzuka clan. Being seven years older than Ryuu, Obi is like an older brother to him, in the way he plays with and cares for the young Hyūga.

Ryuu started at the Konoha Academy at the age of five. Due to his mutism, he was teased and bullied, but his expressionless face soon made the others bored.

When he was a Jounin, an army known as Kurogakure attacked Ryuu's village. Due to his special abilities, he was enlisted to keep track of the enemy's movements and report back to the relevant authorities. With his Ink Ninjutsu, the boy managed to scout out the enemy numbers before they even arrived to the battlefield, as well as information on each Shinobi. However, even with all that, Konoha lost the war. And although Ryuu was not supposed to be fighting due to his weaker fighting skills, once he witnessed one of his comrades fall, he could not stand it any longer and stepped forward to kill the enemy. He was defeated, but unknown to the enemy, it was only Ryuu's clone that had been defeated.

By the end of the war, Ryuu was the only fighter left alive, and the village was in ruins in various places. Despondent at the sight, and feeling all alone, Ryuu took off to leave Konoha. He wondered off to the Land of Snow before he received two riddles in his mind. Curious, he went over them and realised that the first came from his own village. Although he had just left it, Ryuu returned to Konoha to crack the riddle, as did many others. However, he failed to complete it correctly.

After the completion of the riddle, Ryuu then decided that Konoha was indeed his home and decided to stay there. Also, his parents had returned home from a mission they had been assigned to during the war, and so they were actually alive. In fact, most of his clan had been out, and so the Hyūga remained safe. Had they been present in the village during the war, the enemy would have probably been defeated easily. And so, Ryuu returned to his family, and was welcomed by his weeping mother, who had thought her son was dead. But with a grim smile, he communicated to his parents and sister, letting them how he was the only Shinobi alive by the end of the war.


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Other


Specialties

Elemental: Having a natural affinity to water, Ryuu can perform all water techniques with just a single hand seal. Also, he can perform earth techniques with faster hand seals as that is his second elemental affinity.

Ninja Arts: Being a Hyūga, Ryuu specialises in close quarter combat and so he can perform Taijutsu with exceptional skill. He also has some prowess with Genjutsu.


Jyūken

Growing up in the Branch Family, Ryuu was not directly taught the way of his clan. However, due to his high level of intelligence from reading books and superior observation skills, Ryuu managed to learn the Gentle Fist to completion mostly by himself. Like the rest of his clan, he also possesses the Byakugan.

Medical Ninjutsu

From a very young age, Ryuu showed much interest in books, plants and experimentation. This of course was a perfect combination for a medical student, and so the head of the Medical School, his very own previous Hokage, accepted him into the prestigious school. Being a diligent student, the Hyūga excelled in all his classes, thirsting for more knowledge. Although his first teacher was the head of the school, he soon got too busy and so Ryuu was assigned another teacher, under whom he completed his training with.

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Ink Ninjutsu

When Ryuu became a Chūnin at the age of nine, he gathered a lot of interest in a particular skill requiring the usage of ink. Naturally talented at drawing, Ryuu set out to seek a person who he thought could help him learn this field. After traveling away from his village for a few days, the Hyūga found the man who he was looking for, Judal, and trained under him in the art of Ink Ninjutsu.

Ryuu carries around scrolls with predrawn art on it to use in battle. He also carries many empty scrolls and brushes, found either in his backpack or ninja pouch. The Ink user's body has three tattoos on it for a specific technique (second last in list), all of which are located in a triangular formation on his stomach. They can be moved around though. He also has a temporary water resistant tattoo with a water affinity placed on the underside of his left forearm, close to his wrist for another technique (last technique in list). It has the kanji for 'clone' inscribed upon it.

(Inkupo: Chizu Sakusei) Ink Art: Cartography
Type: Supplementary
Rank: B- A Rank
Range: Short - Mid
Chakra: 30
Damage: N/A
Description: This technique through the inspiration of Earth Style: Wheel Of Fortune, takes a similar twist in its formation in which the user will have pre drawn maps on scrolls in which they can through the use of their chakra bring these maps to life. What it does for the ink artist is allow for them to create 3D models of terrains they have been in before or created through imagination - allowing for them to create mazes, temples and all sorts of terrains through the pre drawn maps. To even further the beliefs of these creations, the user can use differing colors of ink in order to add more life to the creations. The larger the terrain, the bigger the scroll needed for the user to carry in order to draw. The created terrains are capable of being used as a source of the user’s ink creations if needed, thus removing the need for drawing them. This technique must be mentioned in the user’s biography or before battle, while each rank corresponds to how big the scale of the terrain can be. B Ranked scales up to short range, A ranks can scale up to mid range, with B ranks three times per battle and A rank twice per battle. Much like Ninja Art: Super Beast Imitation these creations are capable of existing outside the need of the user’s chakra, keeping an inanimate and realistic look. Lasts 3 turns.

(Inkupo: Batafurai Eisha) Ink Art: Butterfly Swimmer
Type: Offensive, Supplementary
Rank: A - Rank
Range: Short - Mid
Chakra: 30
Damage: 60
Description: Having pre drawn on a scroll, the user will toss it into the air where the scroll will unwind and reveal the artwork. It is a lovely depicted river, drawn in colorful ink in order to mask the true nature of it secretly appearing as an water based technique. Through the methods of Ink Ninjutsu, the user will cause the 2D image to form into a 3D, flooding the area with ink. The amount of ink formed is enough to rival that of Water Release: Great Exploding Water Colliding Wave in terms of the amount of end resulting water made, being enough to flood the entire battle ground. Due to the nature of this technique, it's near impossible for the enemy to adjust their chakra into the ink as it is laced with the user's own chakra (similar to how Earth Release: Swamp of the Underworld is) and thus can’t stand on it causing them to sink down, potentially drowning while also restraining them, preventing them from moving properly. The amount of ink released only spans out enough leaving a two meter gap between the user in order to avoid self infliction, while being able to use this technique three times per battle with a two turn cool down. This technique carries the same s/w of regular Ink.

(Inkupo: Kyōkai no Kanata) Ink Arts: Beyond the Boundary
Type: Supplementary
Rank: B - Rank
Range: Short -Long
Chakra: 20
Damage: N/A
Description: Through the use of a scroll the user will toss it into the sky about five meters in which it will poof open, while unwinding in order to allow a pre drawn work of art in the form of large amount of clouds to fly into the skies. Once the clouds fly up, they will deceptively blend in with the real ones and begin to downpour ink in the form of rain drops. Due to the unique coloring of the rain drops, it will be difficult to tell the difference between the real rain and the fake rain at first glance, but upon impact with the ground or person, it rapidly loses its colouring and turns black in colour like the original ink. The ink will continue to fall from the sky above, forming puddles of “water” while also soaking into other non sentient objects. The ink is connected to the user’s chakra, and thus can be used as a source to create their ink techniques, but the other use of it is that the user is mentally aware of when the ink touches something, acting as a unique form of sensory for the user. Can be used three times per battle, lasting four turns each.

(Inkupo/Kuchiyose: Chikai no Sain ) Ink Arts/Summoning: Oath Sign
Type: Supplementary
Rank: N/A
Range: N/A
Chakra: N/A
Damage: N/A
Description: A rather unique technique in terms of composition, being rather tame in its effects due to not being an offensive nor defensive technique. Through the manipulation of specialized chakra absorbing ink, this brew of ink is merged with chakra of the user and actual blood - causing it to take a murky crimson coloring. The ink however has special properties, allowing for those who frequently uses summoning a new unique way in order to summon. By kneading chakra into the ink, drawing on a surface( be it on the ground, on a scroll or airborne) the user creates the kanji for the animal they are summoning i.e dog would be written as “犬” which then allows them to summon the animal. This makes the load easier for the user, due to the ink carrying their chakra and blood within the ink,acting as a medium for the appropriate summoning. The ink provides half of the needed chakra, thus the user only needs to pay half the total amount it would normally need to summon the animal.While primarily used for contract summonings, the user may also use this method for techniques such as Summoning Technique: Rashōmon by drawing a kanji associated with the technique i.e gates. This technique must be mentioned in the user’s bio or before battle in order to utilize and is passive in nature, not taking up a move nor time in the the timeframe though must be referenced while performing said techniques. The user may also say incantations, speaking in unique languages or phrases purely for cosmetic purposes.

(Ninpo: Sumi Choju Ryu Giga) - Ninja Art: Ink Super Beast Dragon Imitation Picture
Type: Offensive/Defensive
Rank: A
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user will unravel a painting scroll with a picture of a dragon that they then summon to carry the enemy into the air before then redirecting them into the ground.

Ninpo: Sōzō no Karada) | Ninja Art: Body of Creation
Type: Supplementary/Defensive
Rank: C
Range: Short-Long
Chakra cost: N/A (-5 per turn)
Damage: N/A
Description: Using the ability to manipulate Ink, the user will gain the ability to place the ink on their bodies for the sake of future battles. Similar to getting a tattoo, the ink will rest on the user's skin in a variety of shapes and forms, and can often times be confused with Fūinjutsu seals. The ink "tattoos" have a variety of uses and properties, namely the ability to create ink animals directly from the user's body without the need for a scroll, because in essence the user would have turned his body into a living canvas. By channeling chakra into the ink the user can have the tattoos move about on their bodies in order to ensure the perfect orientation. Ninjutsu and Ink manipulation techniques that would require pre-prepared scrolls can be done with Sōzō no Karada by either the user drawing the needed shapes on their body or having the image needed already drawn on before the match. How this works is by first drawing the required shape/kanji onto their body and then coursing chakra through the ink to summon the preferred effect. Due to the ability to move the ink while it is on the skin, a new shape can be created instantly with chakra control and as such the user would only need to drawn a single shape once and then have it re-purposed for anything else. As mentioned before, the main ability of this technique is to allow the user to bring forth small, ink made creatures for the sake of carrying messages, scouting, or general amusement. Meaning, even if they were used to attack they would count as free form techniques with no rank or damage value at all. The creatures able to be created are listed below:

Hawk (鷹, Taka) Can be ridden for reconnaissance or high-speed travel. Smaller variants can be used to carry explosive tags or be used to deliver messages.

Rat (鼠, Nezumi) Can swarm across an area to search for a target much faster than the user would be able to on their own. Being so small, the rats are inconspicuous, also making them suitable for covert message delivery.

Snake (蛇, Hebi) Can be used as ropes to restrain someone. With the ability to soundlessly enter through even the smallest crevice, they can also be used for covert ops.

Tomoe Lion (巴獅子, Tomoe Shishi) Used for travelling on ground, these lions appear vicious on the outside but are actually harmless. If needed they can be used to hold down a target with their powerful jaws.

Fish (魚, Sakana) Made of special, water resistant ink, the fishes are able to travel through bodies of water to deliver messages or very small objects in their mouths.

Note: Must be stated in the user's biography or beginning of the battle.
Note: Up to 3 tattoos can be made in one go.
Note: The technique can be used five times per event, with each contract lasting two turns.(In the case four are made at a single go) Alternatively, the user can create a less amount of constructs and have the additional turns added to the created construct. For example releasing two creations that would last four turns each. Due to the technique lacking any actual damage potential, this extension serves for more story oriented purposes.

(Inkupo: Kara no Waremono) Ink Art: Fragile and Empty
Type: Supplementary
Rank: S - Rank
Range: Short - Mid
Chakra: 40
Damage: N/A
Description: This technique combines the aspects of Ink Clone and expanding upon the potential of it, through which the user will have either a drawing down beforehand on a scroll, by drawing it on the spot under a few seconds or through a temporary water resistant tattoo located on the body in order to create a “clone” of the user, but what makes this far more unique than its predecessor technique is the special ink used to form the technique, and through the infusion of elemental chakra. The ink that was used is a special chakra absorbing ink, that through which the ink takes on the elemental nature of the that was being channeled while creating the works of art. Once the creation comes to life, it can take the form of anything the user desires, ranging from looking like the artist to taking the form of an animal. The creation has the elemental affinity of the infused elemental nature capable of using it up to A rank elementals, while also retaining the ability of using Ink Ninjutsu up to A rank. Much like Ninja Art Beast Imitation, if the user uses an animal - it is capable of acting much like it’s real life counterpart. This can only be used twice per battle, with each creation lasting only for two turns before the ink falls and become unusable. After use the user is unable to use Ink Ninjutsu above A Rank in the same and next turn, while all jutsu coming from the creations counts towards the collective three jutsu usage per turn. Scrolls or tattoos must be mentioned in biography or before battle with each affinity mentioned. The creations however cannot be no more than twice the user’s size.
Summoning Contract | Raptors

Ryuu has the ability to summon Raptors. To summon one, he has to channel chakra into the Raptor tattoo located on his back, allowing the Raptor to be summoned. Being the current owner of the Raptors, Tiashe can summon any Raptor he wishes.

Journey to Sage

Genin: Graduating from the academy in 2 years, at the tender age of 7, Ryuu joined a three-man-group under the instruction of a Jounin. In his allocated group, the boy completed many missions, albeit with a few difficulties due to his communication issues. He also started to learn elemental ninjutsu as well as other basic fields.

Chūnin: One year after he became a Genin, Ryuu's Jounin instructor allowed his group to take the Chūnin exams. Showing wonderful skill, the Hyūga easily passed the exams and moved on.

S-Jounin: At the age of 9, Ryuu became a Special Jounin which meant he was capable enough to use a third element as well as a third basic Shinobi skill, all up to B-Ranks. Being part of the noble Hyūga clan, the boy did not stay in this category for long though.

Jounin: Recognising his talents, the Hokage appointed the young Hyūga as a Jounin at the age of 10. At this stage, Ryuu was talented enough to utilise four elements and four basic Shinobi skills, all up to A-Ranks. Being a child though, Ryuu was not appointed as a Jounin teacher, as most Genin were the same age as or older than him. Instead, Ryuu trained himself, carried out missions and protected his village from any threats. A loyal citizen of Konoha, Ryuu inherited the Will of Fire by this point.

S-Class: Proving himself to be a very capable ninja by engaging in various battles and his important role in the war, Ryuu was very recently assigned the rank of an S-Class ninja. He is now strong and talented enough to use all the elements, as well as complete his medical training.


Picture:

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Theme Song and Background Music:
[video=youtube_share;3eMx3XeVVFI]https://youtu.be/3eMx3XeVVFI[/video]


Battles



Won: FiveLost: Two

 
Last edited:

Ryóma

Active member
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Basic Information


Name:

Nickname:

Gender:

Age:

Clan:
Wahrheit Tiashe Raggs

Teito Klein, 2741, Damn brat

Male

17

Yuki | Hōzuki

Looks:


Tiashe is of small stature, standing at 5 feet 1 inch tall. It is thought that the reason for his short height is because he only took pills instead of eating proper meals while he was a slave and a student at the academy. He weighs only 43 kg, making him underweight. Tiashe’s face is round and childlike with fair skin, a small, upturned nose, and a small mouth with full lips. His round face and small stature make him appear many years younger than he is. His eyes, which are commonly noted as being his most striking feature, are large, wide and a deep emerald green in colour. His hair is dark brown, cropped short and parted down the middle, in a hairstyle similar to his father's. His build is slight and long-limbed, possibly due to his diet on pills instead of food, and his back is covered in scars from his days as a battle slave, as well as the standard slave brand. Tiashe is generally considered attractive, and appears to bear a significant resemblance to both of his parents. On the whole, he looks like a younger version of his father, but his eyes resemble his mothers.

Tiashe’s clothing consists of a black, or dark blue, thigh-length tunic with long sleeves and a neck-guard. He wears black trousers and knee-length black boots. His tunic has golden trimming on the shoulders, chest, sleeve cuffs and neck-guard. He also wears a gold belt. Sometimes, Tiashe dons a white robe with the Temple symbol on its back, which was given to him by the Temple.

At other times, Tiashe is seen wearing a long, white robe down to the ankles, having two slits, going from the bottom of the robe to the hips, at each side of the body, and long, white sleeves with large, dark blue sleeve cuffs. Down the back of the robe is a criss-cross stitching like that of a corset with dark blue thread. A small, white poncho (mid-back length) with a high collar and dark blue around the edges is worn over the robe. He also wears dark blue trousers and knee-length black boots.


Personality:


As a child, Tiashe was cheerful and light-hearted, being surrounded by caring servants and a loving family. Later, when the Raggs War broke out, his memories were erased and he was forced to work as a battle slave, so he became much more gloomy and pessimistic, maintaining an air of sadness due to the many turmoils in his life. In the past, Tiashe would often suddenly break down in tears upon realizing he did not have a family, but over time, he got better at keeping his emotions in check.

Tiashe learned to deal with the bullying at the Military Academy by ignoring the people around him. This, and his sparse show of emotion often made him out to be cold. It could be that sometime during his childhood, he realized that tears will not get him anywhere, so he stopped showing his emotions. However, the other students at the academy mistook his apathy for a feeling of superiority because of Miroku's treatment, and this in turn lead to more cruel remarks aimed at Tiashe. Possibly as a result of the bullying, Tiashe has a hard time making friends and is often suspicious of the motives of those around him, such as when he wondered why those at the Temple were showing him kindness.

Despite his wariness around strangers, Teito is less guarded with those he likes, especially Mikage. Chairman Miroku once said that Tiashe's compassion is his greatest 'weakness', despite all the hardships he has gone through. Tiashe's compassion extends to even his enemies, as he saved the life of Shuri Oak, who used to bully him, during the academy exam, and did not attack or harm his enemies when he had a chance to.

After living in Konoha for some time, Tiashe returned to his happier personality as he made various friends throughout the village. He started to laugh again, even making jokes occasionally. Tiashe is noted to have a high drive for success due to him feeling responsible for the deaths of the precious people in his life and striving to pay them back whatever the cost. Whenever Tiashe starts to feel weary, a simple thought of his loved ones will usually boost his determination to continue on, in turn rekindling Tiashe's usual vigour. He has been shown to be fearless. Tiashe has also been shown to care deeply for, and is very loyal to, his friends. Tiashe is selfless, stubborn and often reluctant to ask for help when he needs it, as he doesn't want to burden others with his problems. He is also kind and soft in nature, and prefers not to instigate fights.

On the whole, Tiashe's personality has been greatly influenced by his mentors, especially many of the older males in his life: Weldeschtein Krom Raggs, Fea Kreuz, Karu, and, most importantly, Frau, his mentor at the Temple.



Village Info


Village of Birth: KirigakureVillage of Alliance: Konohagakure

Rank//Chakra Info


Ninja Rank: S-Class

Chakra: 1000

Specialty: Water | Lightning | Ice | Medical Ninjutsu

Elements: Wind | Water | Earth | Fire | Ice

Ninjutsu: Ninjutsu | Taijutsu | Genjutsu | Kenjutsu | Hōzuki (needs training) | Raptors


Background Info


History:

Birth

Wahrheit Tiashe Raggs was born on the 1st of December into the Raggs Family; the son of King Weldeschtein Krom Raggs and a young Kunoichi named Millea Klein, from the Yuki clan. The Raggs Kingdom was a relatively small one compared to Barsburg, the neighbouring kingdom. Both were situated in the Land of Snow. An only child, Tiashe was the sole heir to the imperial throne of the Raggs kingdom. However, unknown to most, Tiashe himself was also a part of the Yuki clan and was born in Kirigakure when his mother went to visit some of her family. Merely days after his birth, he was taken to the Land of Snow, to the castle belonging to his father. His birth had to be kept a tightly guarded secret and was absent from the majority of official records, as the Queen of Raggs, Vanessa Antwort, was a woman of very violent temperament, and would have had the young Tiashe killed out of jealousy. Since he was of the Yuki clan, Tiashe also had to be hidden from others in fear of being killed.

Early childhood

As Tiashe’s mother was a 'commoner', the marriage between her and Tiashe's father was not recognised as legally binding. Thus, King Weldeschtein later married Vanessa Antwort, the princess of Barsburg, before Tiashe was 3 years old. The marriage was to ally the two kingdoms of Raggs and Barsburg, and although Vanessa dearly loved Weldeschtein, he did not have the same feelings for her, so Millea was kept as a concubine. As Vanessa discovered Tiashe was the son of the woman whom Weldeschtein loved, it caused the new-found Raggs queen to despise him. Thus, Tiashe spent most of his childhood in the outskirts of Raggs, nurtured by his uncle Fea Kreuz. Also, unknown to anyone except his wife, the king had actually been born into the Hōzuki clan. But his whole family had been wiped out when he was young, and so no one knew of his identity. If they did, the people who murdered his family would probably come to destroy his kingdom, and then the Weldeschtein himself.

Sometime before Teito turned 4, Millea became very ill after returning home from a very difficult mission, thus falling into a coma. Krom and his son would still visit her bedside every morning with flowers. Although she was unconscious, the young Tiashe would hold his mother’s hands and say:


“Good morning, Mother! The sky is much more beautiful today! And I’m sure it will be tomorrow too! And the day after tomorrow’s tomorrow!”
—Tiashe, whilst visiting his unconscious mother​



While Vanessa Antwort was initially pleased with Millea Klein’s illness, she came to realise Krom's love for his concubine will continue through his love for Tiashe, who resembled her greatly. These feelings were further intensified by the King's announcement that Tiashe will be made the official heir to the Raggs Kingdom, (as Vanessa was unable to bear children, thus produced no heirs) despite being an illegitimate child. Maddened and heartbroken by the fact her husband would never love her in the way he loved Millea, Vanessa sought to dispose of the young Prince so Krom's love for Millea would die with his son.

When Tiashe was left in the care of a Royal Attendant, Vanessa lured him away from his guardian by promising to help him find flowers for his father. She then took him to a dungeon and branded his back with a slave brand which would forever mark him as less than human. However, after doing so, she was overcome with fear and guilt, as discovery of her crime would likely result in her execution. This led her to be easily manipulated by a ninja who wanted to buy Tiashe for his royal blood. In order to cover up Tiashe’s disappearance, the ninja proposed that they kill another child in Tiashe's place and the Prince's attendant be used as a scapegoat, making it appear as if Tiashe was killed. This would save Vanessa's life, but in return Vanessa would give the Prince to the ninja. Vanessa agreed.


“Mummy is very sick, and daddy always has a sad face. Since he loves red flowers, if I give him one he will be happier.”
—Tiashe, whilst being led away by Vanessa.​



However, Tiashe’s uncle, Fea, suspected that Vanessa had done something with the young Prince. Unable to bear the pressure, Vanessa broke down and revealed the whereabouts of Tiashe to her husband. Krom and Fea quickly rushed to get Tiashe back. However, a rumour was then spread that the King had stolen something of great value from Barsburg. This triggered the Raggs War, which began just moments after Krom returned to the Castle with his son and brother.

Raggs War

The Raggs Kingdom was soon in disarray and chaos as the enemy infiltrated the place. In an effort to keep Tiashe safe from Barsburg, Fea Kreuz vowed to escape with the child. After giving his brother a final goodbye, Kreuz erased his brother, Krom's memory, so the Barsburg Imperial Army could not learn the whereabouts of Tiashe.

Tiashe, along with Kreuz, and the King's best bodyguards: Agas, Mark and Karan, escaped the Raggs Kingdom on foot, but their efforts were met with hostility, as they were pursued by several foot-soldiers. Mark stayed behind and told the others to continue while he tried to stop the pursuing soldiers, but he was killed. Karan soon fell behind to try to stop the approaching enemy, but was cut down too. The enemy then performed an earth technique which caused the ground all around to crack collapse on itself. Agas caught Tiashe as he fell, throwing him up to Kreuz, falling to his death in the process.

The enemy was somewhat hindered by their own earth technique, and Kreuz and Tiashe took this opportunity to put more distance between them. They (Kreuz and Tiashe) somehow managed to escape and took refuge in a large town nearby. Whilst there, Tiashe watched his Kingdom being destroyed through a projected screen in the town he was hiding in. He then witnessed something horrific; his father, Krom was killed. Slain with a sword by a man in long robes.

However, Tiashe did not have enough time to digest his father’s murder as Fea then erased Tiashe’s memories, as a way of protecting the boy, should Fea be killed. After erasing Tiashe’s memories, Fea told his nephew that his name was Teito Klein. This was to ensure that no one knew he was the Prince of the fallen kingdom. Fea also placed a barrier in the boy’s mind, so that no enemy could extract information via Genjutsu. Everyone would just come to believe that Tiashe had died in the war. Sure enough, it did not take long for the enemy to find them, and the same man who killed the King did the same to Fea.

Period of Slavery

It is not known what happened to Tiashe after that, but sometime after the war with Raggs ended, he was found by a high-ranking man called Miroku Barsburg, and was taken in as a common slave. Due to his memories being erased by his uncle, Tiashe originally knew nothing of his past other than he was a citizen of Raggs, until he was orphaned at age five during the Raggs War.

Tiashe then was taken as a prisoner of war and raised as Miroku's battle slave for five years. He was given a four-digit number for a name (2741), and his reflexes, strength and fighting ability were honed. It was his job to execute those condemned to death, and he faced abuse if he did not comply.

He lived his life under Miroku's roof under the protection of housemaid Kurena, and under the constant supervision of Miroku's assistant Karu. Miroku's subordinates were the only people Tiashe ever spoke to, and Kurena, though mute, treated him with kindness, whereas Karu did not.

During the execution of a death row prisoner, Tiashe was disturbed by the prisoner's cries for his "mummy", and broke down back at Miroku's home. He attempted to escape, but was stopped by Kurena, who blocked his entrance to the door. However, when she saw him cry, she moved out of the way, prompting Karu to tell Tiashe that Kurena would be killed if he escaped. Tiashe then vowed to free Kurena when he grew older.


“Kurena! Please move! Kurena! I don't want this any more!”
—Tiashe trying to escape.​



Academy Days

When Tiashe was ten, he was enrolled into the elite Barsburg Military Academy, apparently gaining a full scholarship on his guardian Miroku's behalf, and was considered it's star pupil. Despite his handling of his chakra that made him noticeable to the teachers there, he stood out to the pupils for all the wrong reasons. He was bullied because of his past as a slave, and because of the preferential treatment he received from the Academy. Despite this, Tiashe struck up a friendship with a cheerful guy, Mikage.

Tiashe and Mikage both got ready for the final exam of the year, which they needed to pass if they wished to graduate and become independent. The exam was notoriously difficult, with the candidates being required to kill a very large prisoner who had transformed into some kind of a beast after drinking a potion. During the exam, Tiashe saved the life of a panic stricken Shuri Oak, his tormentor, and he (Tiashe) and Mikage restrained the prisoner by themselves. Tiashe refused to kill the prisoner though, even when the examiner explained that the exam will not end until the criminal is dead. When Tiashe refused again, Ayanami, a very strong higher up killed the prisoner, and with that the exam was over, allowing Tiashe and Mikage to pass.

After the exam, when walking to return his documents to an examiner, Tiashe overheard a familiar clinking noise and looked through the slightly open door where the sound was coming from. He saw the Chief of Staff, Ayanami, holding a golden necklace, and the sight of this triggered a flashback of when he saw his father murdered. Recognising the Chief of Staff as his father's killer, Tiashe burst into the room, attempting to assassinate him. However, he was easily stopped by Ayanami’s bodyguard, Hyuuga, who captured and sent Tiashe to a cell where he was to await interrogation.

As several guards cleared out Tiashe's locker, Mikage overheard their gossip about Tiashe's fate, and went out to find and help him. As Mikage descended the prison stairs, he found that Tiashe had already killed all the guards, and the pair fled the prison. Pursued by the guards, and realising there was no escape for the two of them, Tiashe pretended to take Mikage hostage, allowing him to escape but ensuring the guards would not harm his friend. Tiashe then escaped by jumping off the building he was on, into the river that flowed there. Not realising that the river was so far down, Tiashe’s breath was knocked out from him as he was swept away by the current.

Temple

Tiashe's unconscious body was found half a day later by three monks from the neighbouring area, and he was taken to the Barsburg Temple. The three monks introduced themselves as Frau, Castor and Labrador, and despite the friendly reception, Tiashe struggled to adjust to life in the Temple. On his first day there, Frau tried being friendly, but his efforts were only met with hostility from Tiashe, and so he named Tiashe a ‘damn brat’. When Tiashe bumped into Labrador, he (Labrador) offered him a white rose as a charm to protect him, the pair of them unaware that the military had begun tracking Tiashe's movements. The military had realised that Tiashe had escaped to the Temple, and could not approach carelessly because those under the protection of the Temple could not be harmed.

After deciding that he could not stay in the Temple, Tiashe attempted to leave, but was suddenly and inexplicably reunited with his best friend Mikage. As Mikage was tired and unable to travel, Tiashe continued to live at the Barsburg Temple and swore to look after Mikage as he rested. Meanwhile Castor became increasingly apprehensive at the sudden, unexplained appearance of Mikage, and Tiashe was pressured into always wearing the flower of protection just to be safe. Tiashe, in turn, began to feel more comfortable in the company of the monks, revealing his name to them, something which he had been too untrusting of them to do before. He had by then remembered his true name, after his encounter with Ayanami.

Tiashe visited Mikage once again, and was overjoyed to see him well, but became anxious when he found that Mikage's hands were cold. Tiashe, however, was unaware that the monks were also anxious after Labrador revealed he had a vision of Mikage disappearing, and Mikage only had half a soul left and would soon cease to exist.

Tiashe, on the other hand, explained all of his recovered memories to Mikage (brought on by the flashback in Barsburg), mainly his relationship with the King of Raggs, Weldeschtein Krom Raggs, and was surprised, but pleased when Mikage believed him without question, but he (Tiashe) was suddenly struck down with another memory of Raggs and told Mikage that he would be unable to return to the Imperial Army. Upon hearing this, Mikage told Tiashe to follow the light instead of taking revenge against the army, and then begged Tiashe to kill him.

Before Mikage had come to Tiashe, he was put under interrogation by Ayanami. He was given a choice between his family and Tiashe, to choose the one he liked most and then bring them to the military, and if he chose neither, then he would die. Biding Tiashe a final goodbye, Mikage suddenly became aggressive and started to attack Tiashe. Tiashe was unable to fight back, shocked at this behaviour in his best friend.

Frau, having found Tiashe in time, protected Tiashe and told him that Mikage was being controlled by a genjutsu which would end his (Mikage’s) life once it ended. Frau challenged the one controlling Mikage, revealed to be the Chief of Staff, Ayanami. Originally, Ayanami had sent Mikage out to find Tiashe so that he could be punished. However, whilst Tiashe had been revealing his past memories to Mikage, he did not know that Ayanami was also listening in. Ayanami’s new motive was then for Mikage to capture Tiashe and bring him back, as he had found out that Tiashe was the Prince of Raggs.

However, Frau fought off Mikage and defeated him. He realised that Mikage’s soul was being eaten by the genjutsu, and that it was impossible to save him at that stage. Tiashe did not realise this and begged Frau to save his friend. After being defeated, Mikage was released from the genjutsu, as he was seconds from death. Tiashe and Mikage realised this was goodbye, and gave each other a hug before Mikage disappeared…

The next day after Mikage's death, Tiashe became very depressed. His only friend was now gone. Frau comforted him, before going out and bringing him an orphaned Fyulong dragon that had fallen from its mother's nest, claiming it was Mikage's reincarnation. Tiashe was overjoyed that Mikage had chosen to protect him in another life.

Tiashe started making plans to leave, as he knew that it would only be a matter of time before his enemies came to look for him. He did not want to place those in the temple in danger. Before he left, Tiashe was trained in the art of Sensory. Frau told him that it was essential so that he could evade his enemies after escaping.

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Escape

After learning Sensory, Tiashe left the Temple with the little dragon at the age of thirteen. He knew that he was still being pursued, and did not want other people who were close to him (monks) to be killed as Mikage was. When he was a suitable distance away, Tiashe sensed a number of people pursuing him at a steady rate. It seemed that somehow they had learnt of his departure. But thanks to his Sensory ability, Tiashe managed to evade them. He went into strange places where he was sure he would not be followed, and sure enough, after a few days, Tiashe noticed that he was not being tailed any longer. Unfortunately, after reaching Konoha, Tiashe lost his Sensory ability. It seemed that the ability left him once he was in a safe place and did not have to worry about his life anymore. However, it was to be replaced with other abilities that had been unknown to the boy.

Life in Konoha

After about a month of travelling, Tiashe reached Konoha and seeked refuge there. He stayed there for some time, making new friends and getting used to the ways of the village. During his time in Konoha, Tiashe befriended two other young Ninja who were around his level, and . Together, they called themselves the Rookie Trio of Konoha.

In Konoha, Tiashe was trained in the ninja arts, and he also participated in all kinds of village battles and tournaments. He developed both physically and mentally, becoming a much friendlier person. Tiashe also signed his first summoning contract, the Raptors, in this village.

The little Fyulong dragon he had picked up from the temple also lived in Konoha with Tiashe, and remained in his room most of the time, so it did not get into any trouble.

War against Sunagakure

During his time in Konoha, there were many assaults upon the Kage of his village; two of which were from Sunagakure. Naturally, this prompted Konoha to retaliate by starting a war with them. Having been the first war Tiashe had ever participated in, he was rather nervous. However, when they reached their destination, the group who were ready for war were swiftly defeated one by one. Unsure of what to do, Tiashe himself had been helping his fellow comrade, , when both of them were defeated by a Suna Ninja. When Tiashe returned back to his village with the others, defeated, he came back to see that the mansion was utterly ruined, and that the only official who had been left behind, , was gone. It seemed that he had left the village of his birthplace...

Inter Village Tournament

Part of being in a village means that ninja could partake in village tournaments. One such tournament, the first ever hosted like this, was one between all the villages. Interested in such an opportunity, Tiashe decided to take part in it. When he arrived at the place with eight others from his village, Tiashe witnessed some very strange people from the other villages, such as the hotblooded who seemed a little psychopathic, and the strange from Kumo who thought his would be tasty.

After most of the contestants had arrived, the host, the Sage of Six Paths, ordered the villages to find a leader amongst them. Tiashe observed the different ways the villages each chose their leader, and he found that none compared to the ridiculousness of the Kumo nins; they seemed to argue with each other a lot. Konoha themselves elected as their leader.

Once the leaders had been chosen, the old man gave them another task. This time, they had to walk over to one of three specified altars: Crow, Deer or Eagle. Tiashe himself had chosen Deer; Connection. Some people, however, chose not to go to any altar, and as such, they were removed from the tournament, some of his own villagers being amongst them unfortunately. When the people who were going to an altar did so, the world suddenly darkened, and ground below gave away, causing everyone to start falling. Although the fall and the threat below them was real, the darkness was not; it was a Genjutsu, one that Tiashe managed to break. He also escaped the fall by summoning his raptor, Shinatobe, who lifted him back up to safety. Unfortunately, a couple more of his fellow villagers were lost at this stage.

Everyone who remained then witnessed the scenery around them change. They stood on a magnificent wide shore with the ocean and the sunset at the back. But in front of the shore stood a tremendous wooden wall which had intricate patterns carved upon it. Tiashe also noted that there were eight doors in the wall, equally as beautiful, and that they had the numbers 1-8 on them. Tiashe chose to go over to the first door, and two of his comrades, , and , followed. Shayde, however, was the only remaining Konoha Ninja, and had gone over to another door.

Once everyone had gathered at the doors, they entered their respective doors. As soon as Tiashe walked in, he felt something restricting his powers. He could not use anything except for Taijutsu. He also noticed that everyone had a tail attached to their back, and found out that they were to fight for other people's tails. Watching people start fighting, Tiashe stayed back as he barely knew any Taijutsu techniques. However, it was inevitable that he was to be in a battle of his own, as a , not much older than Tiashe himself, challenged him. Being the novice he was, Tiashe of course lost rather easily, not knowing that they were to meet again later on in the tournament...

Instead, when he regained his consciousness, Tiashe made a face at the victor, and ran off to another door where he would be able to fight with more abilities. His next opponents included an , who beat him by sinking him in a swamp, and a from Iwa who proved to be much too strong for the young Tiashe. Tiashe ended up finishing this round with only losses, but that did not ruin his excitement of being in the tournament.

Next came the last stage. These would be fights where two ninjas had to fight against each other, with only one person advancing. However, much to his dismay, Tiashe noticed that he was the only Konoha Ninja left... Nevertheless, he was determined to see how far he could go. Tiashe's first opponent was a from Amegakure. To his surprise, he ended up as the winner after his opponent failed to defend in time, allowing him to have his first win since the start of the tournament. If this was not surprising enough, Tiashe was even more shocked when he defeated his second opponent, a very strong looking from Kumogakure.

But he would not advance another time. For the person to stop him, the very first person he had fought in this tournament, , appeared before him again... In the duration of the fight, Tiashe had grown to become interested in this man, as the battle they fought was a very fun one. However, once again, Tiashe was defeated by him... With Tiashe's loss, his village was finally pulled out of the tournament, leaving only Iwagakure and Kirigakure in the running. In the end, the victory went to the Village Hidden in the Mist, even though Tiashe, who was somehow still alive after the battle, wished it was Iwa who could have won.

Throughout the tournament, Tiashe met many people, and had many new experiences in terms of battle. It made him want to befriend people from other villages; they didn't seem all that bad...




Other


Specialties

Elemental: Being a member of the Hōzuki clan, Tiashe can perform all water techniques with just a single hand seal, and without a water source for techniques up to A-Rank. Tiashe can also perform all lightning techniques with a single hand seal.

Ninja Arts: Coming from the Yuki clan too, Tiashe can perform all Ice techniques with exceptional ease. He is also quite proficient in Medical Ninjutsu.


Ice

At the age of 3, Tiashe was taught the art of his clan by his mother in the Land of Snow. This was all done in secret, and it was because Millea wished for this ability to not die out. However, once Tiashe's memories were erased, he forgot everything about it and thus could no longer use it. Some years down the track, when a lot of Tiashe's memories had returned, a man from Konoha retrained him, allowing him to use this valuable ability again.

Hōzuki Clan

During his time in Konoha, Tiashe was play fighting with some shinobi friends. When one of them tried to hit him, Tiashe's body changed into water. Tiashe was shocked, as he did not know he had this ability. When he tried it again though, it did not work. But those who were present, as well as Tiashe himself, knew this was a unique ability that he had. Now he had to find a suitable teacher who could teach him what he had accidentally discovered.

Medical Ninjutsu

Whilst he was a Jounin, the Headmaster of the Medical School accepted the keen Tiashe to learn medicine. Studying under him for some time, Tiashe then finished his studies under a different instructor when he reached S-Class rank, as the Headmaster became increasingly busy.

Summoning Contract | Raptors

During his time in Konoha, Tiashe's good friend, Jakai, allowed him to sign the contract for Raptors, which he owned at the time. Tiashe followed through with the method by receiving a tattoo of a Raptor on his back. To summon, he has to channel chakra into that location, allowing the Raptor to be summoned. Soon after he had signed the contract though, Jakai, who was going to sign another contract, handed the ownership of the Raptors to Tiashe. He was honoured to receive such a privilege. Being the current owner of the Raptors, Tiashe can summon any Raptor he wishes.

Weaponry

Tiashe carries a regular straight sword which is strapped to his back (like kid Kakashi), along with all the basic ninja tools in his ninja pouch.

Journey to Sage

Genin: Once Tiashe entered into Konoha at 13 years of age, he was assigned to a Genin group as he had already been to an academy somewhere else. Completing many missions with his team, the Yuki advanced in only 1 year after passing the Chūnin Exams, proving his intelligence.

Chūnin: Becoming a Chūnin at age 14, Tiashe was sometimes assigned to missions in a group or missions completed by himself. Showing promise, the young ninja impressed his Kage, who upgraded him again after one year.

S-Jounin: After achieving the rank of a Special Jounin, Tiashe became stronger as he was given more and more difficult missions, which forced him to train a lot.

Jounin: Tiashe became a Jounin when he was 16 years old, which is where he currently stands now. As a Jounin, he is able to use Ice, four elements and four basic skills, all at A-Rank level.

S-Class: After turning 17, Tiashe was once again recognised for his talents, giving him the position of an S-Rank ninja. By then, Tiashe could use all the elements, and after an accidental discovery, and some research, realised his Hōzuki lineage. The boy never knew that he could know so little about himself.


Picture:

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Theme Song and Background Music:
[video=youtube;AOBs8dU4Pb8]https://www.youtube.com/watch?v=AOBs8dU4Pb8[/video]


Battles


Won: SomeLost: Some

Removed Sensory
Added Hōzuki Clan
Updated Rank & Specialties
 
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Ryóma

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Basic Information


Name:

Nickname:

Gender:

Age:

Clan:
Ryuu Hyūga

Mokumoku | Mute

Male

12

Hyūga

Looks:


Typical of his clan, Ryuu has white eyes with a tinge of light blue in them. He has short, messy brown hair and usually wears baggy clothes suited for his age, with a jumper on top. Ryuu sports trousers which reach to below his knees and and a pair of long black socks which reach above his trousers. He also wears a pair of puffed boots. Ryuu is usually seen with a book in his hand. Any other clothing styles can be noted from images.

Personality:


Ryuu has a mature, calm and apathetic demeanor. Possibly the most striking aspect about him is that he does not speak. Born with a defect in his vocal cords, Ryuu has never known the convenience of speech, and so he communicates through writing and sometimes sign language. This allowed Ryuu to become absorbed in books from a very early age, giving him the opportunity to think and ponder more than his peers. Due to his intelligence, others treat him as an adult instead of a child. In addition to that, Ryuu does not understand, or is unable to read people’s feelings at times. Because of this seemingly cold personality, fueled by his mutism, many people are wary of him. Ryuu is not very comfortable with others treating him like an adult, and it seems that he was not able to gain many friends due to this demeanor.

However, Ryuu is not emotionless. He feels an intense amount of love for those close to him, even if he does not outwardly show it. Sometimes, child-like qualities escape him, perhaps in the form of a childish scowl, but this is uncommon to come by.



Village Info


Land of Birth: Land of FireWSE Clan: Kaizen

Rank//Chakra Info


Ninja Rank: Sannin

Specialty: Water | Taijutsu | Medical Ninjutsu

Chakra: 1400

Summon: Raptors - Owner

Elements: Water | Earth | Fire | Lightning | Wind

Your Ninjutsu: Jyūken | Ink | Ninjutsu | Taijutsu | Genjutsu | Kenjutsu | Medical Ninjutsu


Background Info


History:

Born in an era of change in the Year 799, Ryuu was welcomed into the esteemed Hyūga clan. However, he was born with a defect; the inability to speak. This led to him being ignored a lot; not out of spite, but because he was hard to notice. Although he was very quiet, Ryuu observed everything, and picked up language very fast. As the boy learnt to read and write at the young age of three, he started to communicate with others through writing, using a little book he carries around in his pocket.

At the time of his birth, many Hyūga clan members lived close to each other, mainly in the Land of Fire, but that all changed with the coming era. Ryuu grew up in a very sheltered environment in Chungsu, where both his parents worked for the government, and where many other Hyūga members also resided. Thus, he was born into a wealthy family and had a well-off childhood. Since his parents would often work long hours, the boy soon learned to keep himself busy. Sometimes this was in the form of playing with his older sister, or an Inuzuka seven years his superior, by the name of Obi, who was like an older brother for him. However, most times the boy enjoyed solitude, and so he would spend copious amounts of time in Fujiwara University's great library, located in Bulanshaat, which was close enough to his home. There, he read many books about medicine; something he was interested in. Also keen about plants, Ryuu started growing herbs in his little garden. By spending so much time in Bulanshaat, the young Hyūga became quite knowledgeable in many things, especially since he was around so many intellectual people. This really stirred the boy's thirst for knowledge, making him want more.

Training was also an important part of Ryuu's life. Whenever he wasn't playing or spending time in the library, the boy was trained by members of the Hyūga clan in the ways of the clan, as well as the elements and other ninjutsu. However, since he was only a child when he started out, it took him a few years of training to get to where he is now.

When he was five years old, the Kyūbi wreaked havoc upon the land where he lived, displacing many families, including his own. This spelled the end of the current era, starting a new one. However, since his parents had worked for the government, they began to be targeted by people who had loathed the freehold system. So over the next few years, Ryuu lived in a ruined area with his parents and a few survivors of the Hyūga, still learning the elemental ninjutsu. He also had to witness his parent getting attacked multiple times, although they were strong enough to defend themselves. Sometimes he himself was targeted by random ninja, as they thought he might be a threat of he grew up to follow in his parent's footsteps. Thanks to his sharp skills though, he always fended them off. However, when he was eleven years old, the attacks upon his family became relentless, and fearing for their son’s life, Ryuu’s parents pretended to die, going into hiding instead. To make it seem more realistic, they also sent their son away, telling him to go somewhere far where no one knew him. And so away the boy went.

Upon leaving his parents and his home, the boy wandered the world for a few months by himself. He would fend for himself and sleep in random places at night, a stark contrast to the easygoing life he had before the Kyūbi attacked his homeland. However, one day, he chanced upon a group of people with interesting eyes, who called themselves 'Astra'. After meeting them, the boy decided they would make good company for him; after all there was safety in numbers. Furthermore, they seemed like a strong bunch, one that could protect a young boy like him if he fell in danger. Thus, the Hyūga formed a new family with his newfound friends, calling themselves ‘Kaizen’. Although he kept wandering the world with his group, Ryuu occasionally wondered how his parents were doing, but he knew it was best not to meet them for now, or it could cause suspicion. He now had to live as someone different from his past life.


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Other


Specialties

Elemental: Having a natural affinity to water, Ryuu can perform all water techniques with just a single hand seal.

Ninja Arts: Being a Hyūga, Ryuu specialises in close quarter combat and so he can perform Taijutsu with exceptional skill. He is also rather talented in Medical Ninjutsu, being able to heal himself and others.


Jyūken

Much loved by the Hyūga clan members he lived with, they taught Ryuu the ways of the clan. To their surprise, the boy grasped the Gentle Fist very fast, a testament to his superior intelligence. The other children who trained with him learned much slower, prompting Ryuu to help them sometimes. Although he was strong, this did not make the child arrogant at all. Like the rest of his clan, Ryuu also possesses the Byakugan.

Medical Ninjutsu

From a very young age, Ryuu showed much interest in books, plants and experimentation. This of course was a perfect combination of requirements a medical student should have. In his visits to Bulanshaat, Ryuu would observe doctors treating patients. Surprised that a mere boy was interested, they soon took him under their wing and taught him to become a medical ninja at a very young age.

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Ink Ninjutsu

Sometime after Ryuu left his home due to the attack, he came across a man drawing animals which came to life. Instantly intrigued, the boy requested for the man to teach him, which he did. The artistically talented boy picked it up pretty fast, becoming a proficient user of Ink Ninjutsu. This aided him a lot during his rogue travels, allowing for easier spying and escaping.

Ryuu carries around scrolls with predrawn art on it to use in battle. He also carries many empty scrolls and brushes, found either in his backpack or ninja pouch. The Ink user's body has three tattoos on it for a specific technique (second last in list), all of which are located in a triangular formation on his stomach. They can be moved around though. He also has a temporary water resistant tattoo with a water affinity placed on the underside of his left forearm, close to his wrist for another technique (last technique in list). It has the kanji for 'clone' inscribed upon it.

(Inkupo: Chizu Sakusei) Ink Art: Cartography
Type: Supplementary
Rank: B- A Rank
Range: Short - Mid
Chakra: 30
Damage: N/A
Description: This technique through the inspiration of Earth Style: Wheel Of Fortune, takes a similar twist in its formation in which the user will have pre drawn maps on scrolls in which they can through the use of their chakra bring these maps to life. What it does for the ink artist is allow for them to create 3D models of terrains they have been in before or created through imagination - allowing for them to create mazes, temples and all sorts of terrains through the pre drawn maps. To even further the beliefs of these creations, the user can use differing colors of ink in order to add more life to the creations. The larger the terrain, the bigger the scroll needed for the user to carry in order to draw. The created terrains are capable of being used as a source of the user’s ink creations if needed, thus removing the need for drawing them. This technique must be mentioned in the user’s biography or before battle, while each rank corresponds to how big the scale of the terrain can be. B Ranked scales up to short range, A ranks can scale up to mid range, with B ranks three times per battle and A rank twice per battle. Much like Ninja Art: Super Beast Imitation these creations are capable of existing outside the need of the user’s chakra, keeping an inanimate and realistic look. Lasts 3 turns.

(Inkupo: Batafurai Eisha) Ink Art: Butterfly Swimmer
Type: Offensive, Supplementary
Rank: A - Rank
Range: Short - Mid
Chakra: 30
Damage: 60
Description: Having pre drawn on a scroll, the user will toss it into the air where the scroll will unwind and reveal the artwork. It is a lovely depicted river, drawn in colorful ink in order to mask the true nature of it secretly appearing as an water based technique. Through the methods of Ink Ninjutsu, the user will cause the 2D image to form into a 3D, flooding the area with ink. The amount of ink formed is enough to rival that of Water Release: Great Exploding Water Colliding Wave in terms of the amount of end resulting water made, being enough to flood the entire battle ground. Due to the nature of this technique, it's near impossible for the enemy to adjust their chakra into the ink as it is laced with the user's own chakra (similar to how Earth Release: Swamp of the Underworld is) and thus can’t stand on it causing them to sink down, potentially drowning while also restraining them, preventing them from moving properly. The amount of ink released only spans out enough leaving a two meter gap between the user in order to avoid self infliction, while being able to use this technique three times per battle with a two turn cool down. This technique carries the same s/w of regular Ink.

(Inkupo: Kyōkai no Kanata) Ink Arts: Beyond the Boundary
Type: Supplementary
Rank: B - Rank
Range: Short -Long
Chakra: 20
Damage: N/A
Description: Through the use of a scroll the user will toss it into the sky about five meters in which it will poof open, while unwinding in order to allow a pre drawn work of art in the form of large amount of clouds to fly into the skies. Once the clouds fly up, they will deceptively blend in with the real ones and begin to downpour ink in the form of rain drops. Due to the unique coloring of the rain drops, it will be difficult to tell the difference between the real rain and the fake rain at first glance, but upon impact with the ground or person, it rapidly loses its colouring and turns black in colour like the original ink. The ink will continue to fall from the sky above, forming puddles of “water” while also soaking into other non sentient objects. The ink is connected to the user’s chakra, and thus can be used as a source to create their ink techniques, but the other use of it is that the user is mentally aware of when the ink touches something, acting as a unique form of sensory for the user. Can be used three times per battle, lasting four turns each.

(Inkupo/Kuchiyose: Chikai no Sain ) Ink Arts/Summoning: Oath Sign
Type: Supplementary
Rank: N/A
Range: N/A
Chakra: N/A
Damage: N/A
Description: A rather unique technique in terms of composition, being rather tame in its effects due to not being an offensive nor defensive technique. Through the manipulation of specialized chakra absorbing ink, this brew of ink is merged with chakra of the user and actual blood - causing it to take a murky crimson coloring. The ink however has special properties, allowing for those who frequently uses summoning a new unique way in order to summon. By kneading chakra into the ink, drawing on a surface( be it on the ground, on a scroll or airborne) the user creates the kanji for the animal they are summoning i.e dog would be written as “犬” which then allows them to summon the animal. This makes the load easier for the user, due to the ink carrying their chakra and blood within the ink,acting as a medium for the appropriate summoning. The ink provides half of the needed chakra, thus the user only needs to pay half the total amount it would normally need to summon the animal.While primarily used for contract summonings, the user may also use this method for techniques such as Summoning Technique: Rashōmon by drawing a kanji associated with the technique i.e gates. This technique must be mentioned in the user’s bio or before battle in order to utilize and is passive in nature, not taking up a move nor time in the the timeframe though must be referenced while performing said techniques. The user may also say incantations, speaking in unique languages or phrases purely for cosmetic purposes.

(Ninpo: Sumi Choju Ryu Giga) - Ninja Art: Ink Super Beast Dragon Imitation Picture
Type: Offensive/Defensive
Rank: A
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user will unravel a painting scroll with a picture of a dragon that they then summon to carry the enemy into the air before then redirecting them into the ground.

Ninpo: Sōzō no Karada) | Ninja Art: Body of Creation
Type: Supplementary/Defensive
Rank: C
Range: Short-Long
Chakra cost: N/A (-5 per turn)
Damage: N/A
Description: Using the ability to manipulate Ink, the user will gain the ability to place the ink on their bodies for the sake of future battles. Similar to getting a tattoo, the ink will rest on the user's skin in a variety of shapes and forms, and can often times be confused with Fūinjutsu seals. The ink "tattoos" have a variety of uses and properties, namely the ability to create ink animals directly from the user's body without the need for a scroll, because in essence the user would have turned his body into a living canvas. By channeling chakra into the ink the user can have the tattoos move about on their bodies in order to ensure the perfect orientation. Ninjutsu and Ink manipulation techniques that would require pre-prepared scrolls can be done with Sōzō no Karada by either the user drawing the needed shapes on their body or having the image needed already drawn on before the match. How this works is by first drawing the required shape/kanji onto their body and then coursing chakra through the ink to summon the preferred effect. Due to the ability to move the ink while it is on the skin, a new shape can be created instantly with chakra control and as such the user would only need to drawn a single shape once and then have it re-purposed for anything else. As mentioned before, the main ability of this technique is to allow the user to bring forth small, ink made creatures for the sake of carrying messages, scouting, or general amusement. Meaning, even if they were used to attack they would count as free form techniques with no rank or damage value at all. The creatures able to be created are listed below:

Hawk (鷹, Taka) Can be ridden for reconnaissance or high-speed travel. Smaller variants can be used to carry explosive tags or be used to deliver messages.

Rat (鼠, Nezumi) Can swarm across an area to search for a target much faster than the user would be able to on their own. Being so small, the rats are inconspicuous, also making them suitable for covert message delivery.

Snake (蛇, Hebi) Can be used as ropes to restrain someone. With the ability to soundlessly enter through even the smallest crevice, they can also be used for covert ops.

Tomoe Lion (巴獅子, Tomoe Shishi) Used for travelling on ground, these lions appear vicious on the outside but are actually harmless. If needed they can be used to hold down a target with their powerful jaws.

Fish (魚, Sakana) Made of special, water resistant ink, the fishes are able to travel through bodies of water to deliver messages or very small objects in their mouths.

Note: Must be stated in the user's biography or beginning of the battle.
Note: Up to 3 tattoos can be made in one go.
Note: The technique can be used five times per event, with each contract lasting two turns.(In the case four are made at a single go) Alternatively, the user can create a less amount of constructs and have the additional turns added to the created construct. For example releasing two creations that would last four turns each. Due to the technique lacking any actual damage potential, this extension serves for more story oriented purposes.

(Inkupo: Kara no Waremono) Ink Art: Fragile and Empty
Type: Supplementary
Rank: S - Rank
Range: Short - Mid
Chakra: 40
Damage: N/A
Description: This technique combines the aspects of Ink Clone and expanding upon the potential of it, through which the user will have either a drawing down beforehand on a scroll, by drawing it on the spot under a few seconds or through a temporary water resistant tattoo located on the body in order to create a “clone” of the user, but what makes this far more unique than its predecessor technique is the special ink used to form the technique, and through the infusion of elemental chakra. The ink that was used is a special chakra absorbing ink, that through which the ink takes on the elemental nature of the that was being channeled while creating the works of art. Once the creation comes to life, it can take the form of anything the user desires, ranging from looking like the artist to taking the form of an animal. The creation has the elemental affinity of the infused elemental nature capable of using it up to A rank elementals, while also retaining the ability of using Ink Ninjutsu up to A rank. Much like Ninja Art Beast Imitation, if the user uses an animal - it is capable of acting much like it’s real life counterpart. This can only be used twice per battle, with each creation lasting only for two turns before the ink falls and become unusable. After use the user is unable to use Ink Ninjutsu above A Rank in the same and next turn, while all jutsu coming from the creations counts towards the collective three jutsu usage per turn. Scrolls or tattoos must be mentioned in biography or before battle with each affinity mentioned. The creations however cannot be no more than twice the user’s size.
Summoning Contract | Raptors

Ryuu has the ability to summon Raptors. To summon one, he has to channel chakra into the Raptor tattoo located on his back, allowing the Raptor to be summoned. Being the current owner of the Raptors, Ryuu can summon any Raptor he wishes.

Weaponry

Ryuu carries a regular straight sword which is strapped to his back (like kid Kakashi), along with all the basic ninja tools in his ninja pouch.

Journey to Sage

Genin: At the age of four, Ryuu's clan began to instruct him in some basic Ninjutsu, equivalent to that a Genin would learn. He learnt to use up to D-Ranks in one element and one skill.

Chūnin: Moving on quickly, the boy was soon able to use up to C-Ranks of two elements and two skills.

S-Jounin: When he was 7, Ryuu became increasingly proficient in using the elements, capable of performing three elements and skills up to B-Rank. Being part of the noble Hyūga clan, the boy did not stay in this category for long though.

Jounin: Recognising his talents, Ryuu's clan proceeded to teach the boy up to A-Ranks of four elements and skills, at the age of 9.

S-Class: Proving himself to be a very capable ninja by engaging in various battles, Ryuu was then trained to learn all elements and ninja skills. He also completed Medical Ninjutsu, gaining profound levels of knowledge in a short amount of time. By this point, the boy was far ahead of his peers in every measurable way, influencing the adults to favour him.

Sannin: After leaving his home, Ryuu wandered the ninja world for many months, learning some Forbidden techniques, indicating that he had become stronger yet again. He began to wonder where the limit to his power would be. However, he never once became arrogant, even attempting to portray himself as weaker than he actually was.


Picture:

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Theme Song and Background Music:
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Battles



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Basic Information


Name:

Nickname:

Gender:

Age:

Clan:
Ryuu Hyūga

Mokumoku | Mute

Male

12

Hyūga

Looks:


Typical of his clan, Ryuu has white eyes with a tinge of light blue in them. He has short, messy brown hair and usually wears baggy clothes suited for his age, with a jumper on top. Ryuu sports trousers which reach to below his knees and and a pair of long black socks which reach above his trousers. He also wears a pair of puffed boots. Ryuu is usually seen with a book in his hand. Any other clothing styles can be noted from images.

Personality:


Ryuu has a mature, calm and apathetic demeanor. Possibly the most striking aspect about him is that he does not speak. Born with a defect in his vocal cords, Ryuu has never known the convenience of speech, and so he communicates through writing and sometimes sign language. This allowed Ryuu to become absorbed in books from a very early age, giving him the opportunity to think and ponder more than his peers. Due to his intelligence, others treat him as an adult instead of a child. In addition to that, Ryuu does not understand, or is unable to read people’s feelings at times. Because of this seemingly cold personality, fueled by his mutism, many people are wary of him. Ryuu is not very comfortable with others treating him like an adult, and it seems that he was not able to gain many friends due to this demeanor.

However, Ryuu is not emotionless. He feels an intense amount of love for those close to him, even if he does not outwardly show it. Sometimes, child-like qualities escape him, perhaps in the form of a childish scowl, but this is uncommon to come by.



Village Info


Land of Birth: Land of FireWSE Clan: Kaizen

Rank//Chakra Info


Ninja Rank: Sannin

Specialty: Water | Earth | Medical Ninjutsu

Chakra: 1400

Summon: Barnacles

Elements: Water | Earth | Fire | Lightning | Wind

Your Ninjutsu: Jyūken | Ink | Ninjutsu | Taijutsu | Genjutsu | Kenjutsu | Medical Ninjutsu


Background Info


History:

Early Years

Born in an era of change in the Year 799, Ryuu was welcomed into the esteemed Hyūga clan. However, he was born with a defect; the inability to speak. This led to him being ignored a lot; not out of spite, but because he was hard to notice. Although he was very quiet, Ryuu observed everything, and picked up language very fast. As the boy learnt to read and write at the young age of three, he started to communicate with others through writing, using a little book he carries around in his pocket.

At the time of his birth, many Hyūga clan members lived close to each other, mainly in the Land of Fire, but that all changed with the coming era. Ryuu grew up in a very sheltered environment in Chungsu, where both his parents worked for the government, and where many other Hyūga members also resided. Thus, he was born into a wealthy family and had a well-off childhood. Since his parents would often work long hours, the boy soon learned to keep himself busy. Sometimes this was in the form of playing with his older sister, or an Inuzuka seven years his superior, by the name of Obi, who was like an older brother for him. However, most times the boy enjoyed solitude, and so he would spend copious amounts of time in Fujiwara University's great library, located in Bulanshaat, which was close enough to his home. There, he read many books about medicine; something he was interested in. Also keen about plants, Ryuu started growing herbs in his little garden. By spending so much time in Bulanshaat, the young Hyūga became quite knowledgeable in many things, especially since he was around so many intellectual people. This really stirred the boy's thirst for knowledge, making him want more.

Training was also an important part of Ryuu's life. Whenever he wasn't playing or spending time in the library, the boy was trained by members of the Hyūga clan in the ways of the clan, as well as the elements and other ninjutsu. However, since he was only a child when he started out, it took him a few years of training to get to where he is now.

A New Era

When he was five years old, the Kyūbi wreaked havoc upon the land where he lived, displacing many families, including his own. This spelled the end of the current era, starting a new one. However, since his parents had worked for the government, they began to be targeted by people who had loathed the freehold system. So over the next few years, Ryuu lived in a ruined area with his parents and a few survivors of the Hyūga, still learning the elemental ninjutsu. He also had to witness his parent getting attacked multiple times, although they were strong enough to defend themselves. Sometimes he himself was targeted by random ninja, as they thought he might be a threat of he grew up to follow in his parent's footsteps. Thanks to his sharp skills though, he always fended them off. However, when he was eleven years old, the attacks upon his family became relentless, and fearing for their son’s life, Ryuu’s parents pretended to die, going into hiding instead. To make it seem more realistic, they also sent their son away, telling him to go somewhere far where no one knew him. And so away the boy went.

A Strange Meeting

Upon leaving his parents and his home, the boy wandered the world for a few months by himself. He would fend for himself and sleep in random places at night, a stark contrast to the easygoing life he had before the Kyūbi attacked his homeland. However, one day, he chanced upon a group of people with interesting eyes, who called themselves 'Astra'. After meeting them, the boy decided they would make good company for him; after all there was safety in numbers. Furthermore, they seemed like a strong bunch, one that could protect a young boy like him if he fell in danger. Thus, the Hyūga formed a new family with his newfound friends, calling themselves ‘Kaizen’. Although he kept wandering the world with his group, Ryuu occasionally wondered how his parents were doing, but he knew it was best not to meet them for now, or it could cause suspicion. He now had to live as someone different from his past life.

Arc 1: Settling

After some time spent traveling the world together, Kaizen decided to settle in a place called , where they were actually welcomed in by the residents, due to their role in defending the people from a threat. Ryuu had healed a little girl who had been injured in a pirate attack, whilst Astra had played a major part in rescuing the ship that was attacked. Although they both helped, they were unfortunately unable to punish the pirates as they took off too fast. The residents were so eager to have Kaizen in their village after this incident that they even helped them make a house for themselves. It was created rather uniquely, distinguishing it from the surrounding houses, allowing villagers to know where they were easily should trouble arise again.


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Other


Specialties

Elemental: Having a natural affinity to both Suiton and Doton, Ryuu can perform all water and earth techniques with just a single hand seal.

Ninja Arts: After completing Medical School, Ryuu became rather talented in Medical Ninjutsu, being able to heal himself and others with ease.


Jyūken

Much loved by the Hyūga clan members he lived with, they taught Ryuu the ways of the clan. To their surprise, the boy grasped the Gentle Fist very fast, a testament to his superior intelligence. The other children who trained with him learned much slower, prompting Ryuu to help them sometimes. Although he was strong, this did not make the child arrogant at all. Like the rest of his clan, Ryuu also possesses the Byakugan.

Medical Ninjutsu

From a very young age, Ryuu showed much interest in books, plants and experimentation. This of course was a perfect combination of requirements a medical student should have. In his visits to Bulanshaat, Ryuu would observe doctors treating patients. Surprised that a mere boy was interested, they soon took him under their wing and taught him to become a medical ninja at a very young age.

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Ink Ninjutsu

Sometime after Ryuu left his home due to the attack, he came across a man drawing animals which came to life. Instantly intrigued, the boy requested for the man to teach him, which he did. The artistically talented boy picked it up pretty fast, becoming a proficient user of Ink Ninjutsu. This aided him a lot during his rogue travels, allowing for easier spying and escaping.

Ryuu carries around scrolls with predrawn art on it to use in battle. He also carries many empty scrolls and brushes, found either in his backpack or ninja pouch. The Ink user's body has three tattoos on it for a specific technique (second last in list), all of which are located in a triangular formation on his stomach. They can be moved around though. He also has a temporary water resistant tattoo with a water affinity placed on the underside of his left forearm, close to his wrist for another technique (last technique in list). It has the kanji for 'clone' inscribed upon it.

(Inkupo: Chizu Sakusei) Ink Art: Cartography
Type: Supplementary
Rank: B- A Rank
Range: Short - Mid
Chakra: 30
Damage: N/A
Description: This technique through the inspiration of Earth Style: Wheel Of Fortune, takes a similar twist in its formation in which the user will have pre drawn maps on scrolls in which they can through the use of their chakra bring these maps to life. What it does for the ink artist is allow for them to create 3D models of terrains they have been in before or created through imagination - allowing for them to create mazes, temples and all sorts of terrains through the pre drawn maps. To even further the beliefs of these creations, the user can use differing colors of ink in order to add more life to the creations. The larger the terrain, the bigger the scroll needed for the user to carry in order to draw. The created terrains are capable of being used as a source of the user’s ink creations if needed, thus removing the need for drawing them. This technique must be mentioned in the user’s biography or before battle, while each rank corresponds to how big the scale of the terrain can be. B Ranked scales up to short range, A ranks can scale up to mid range, with B ranks three times per battle and A rank twice per battle. Much like Ninja Art: Super Beast Imitation these creations are capable of existing outside the need of the user’s chakra, keeping an inanimate and realistic look. Lasts 3 turns.

(Inkupo: Batafurai Eisha) Ink Art: Butterfly Swimmer
Type: Offensive, Supplementary
Rank: A - Rank
Range: Short - Mid
Chakra: 30
Damage: 60
Description: Having pre drawn on a scroll, the user will toss it into the air where the scroll will unwind and reveal the artwork. It is a lovely depicted river, drawn in colorful ink in order to mask the true nature of it secretly appearing as an water based technique. Through the methods of Ink Ninjutsu, the user will cause the 2D image to form into a 3D, flooding the area with ink. The amount of ink formed is enough to rival that of Water Release: Great Exploding Water Colliding Wave in terms of the amount of end resulting water made, being enough to flood the entire battle ground. Due to the nature of this technique, it's near impossible for the enemy to adjust their chakra into the ink as it is laced with the user's own chakra (similar to how Earth Release: Swamp of the Underworld is) and thus can’t stand on it causing them to sink down, potentially drowning while also restraining them, preventing them from moving properly. The amount of ink released only spans out enough leaving a two meter gap between the user in order to avoid self infliction, while being able to use this technique three times per battle with a two turn cool down. This technique carries the same s/w of regular Ink.

(Inkupo: Kyōkai no Kanata) Ink Arts: Beyond the Boundary
Type: Supplementary
Rank: B - Rank
Range: Short -Long
Chakra: 20
Damage: N/A
Description: Through the use of a scroll the user will toss it into the sky about five meters in which it will poof open, while unwinding in order to allow a pre drawn work of art in the form of large amount of clouds to fly into the skies. Once the clouds fly up, they will deceptively blend in with the real ones and begin to downpour ink in the form of rain drops. Due to the unique coloring of the rain drops, it will be difficult to tell the difference between the real rain and the fake rain at first glance, but upon impact with the ground or person, it rapidly loses its colouring and turns black in colour like the original ink. The ink will continue to fall from the sky above, forming puddles of “water” while also soaking into other non sentient objects. The ink is connected to the user’s chakra, and thus can be used as a source to create their ink techniques, but the other use of it is that the user is mentally aware of when the ink touches something, acting as a unique form of sensory for the user. Can be used three times per battle, lasting four turns each.

(Inkupo/Kuchiyose: Chikai no Sain ) Ink Arts/Summoning: Oath Sign
Type: Supplementary
Rank: N/A
Range: N/A
Chakra: N/A
Damage: N/A
Description: A rather unique technique in terms of composition, being rather tame in its effects due to not being an offensive nor defensive technique. Through the manipulation of specialized chakra absorbing ink, this brew of ink is merged with chakra of the user and actual blood - causing it to take a murky crimson coloring. The ink however has special properties, allowing for those who frequently uses summoning a new unique way in order to summon. By kneading chakra into the ink, drawing on a surface( be it on the ground, on a scroll or airborne) the user creates the kanji for the animal they are summoning i.e dog would be written as “犬” which then allows them to summon the animal. This makes the load easier for the user, due to the ink carrying their chakra and blood within the ink,acting as a medium for the appropriate summoning. The ink provides half of the needed chakra, thus the user only needs to pay half the total amount it would normally need to summon the animal.While primarily used for contract summonings, the user may also use this method for techniques such as Summoning Technique: Rashōmon by drawing a kanji associated with the technique i.e gates. This technique must be mentioned in the user’s bio or before battle in order to utilize and is passive in nature, not taking up a move nor time in the the timeframe though must be referenced while performing said techniques. The user may also say incantations, speaking in unique languages or phrases purely for cosmetic purposes.

(Ninpo: Sumi Choju Ryu Giga) - Ninja Art: Ink Super Beast Dragon Imitation Picture
Type: Offensive/Defensive
Rank: A
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user will unravel a painting scroll with a picture of a dragon that they then summon to carry the enemy into the air before then redirecting them into the ground.

Ninpo: Sōzō no Karada) | Ninja Art: Body of Creation
Type: Supplementary/Defensive
Rank: C
Range: Short-Long
Chakra cost: N/A (-5 per turn)
Damage: N/A
Description: Using the ability to manipulate Ink, the user will gain the ability to place the ink on their bodies for the sake of future battles. Similar to getting a tattoo, the ink will rest on the user's skin in a variety of shapes and forms, and can often times be confused with Fūinjutsu seals. The ink "tattoos" have a variety of uses and properties, namely the ability to create ink animals directly from the user's body without the need for a scroll, because in essence the user would have turned his body into a living canvas. By channeling chakra into the ink the user can have the tattoos move about on their bodies in order to ensure the perfect orientation. Ninjutsu and Ink manipulation techniques that would require pre-prepared scrolls can be done with Sōzō no Karada by either the user drawing the needed shapes on their body or having the image needed already drawn on before the match. How this works is by first drawing the required shape/kanji onto their body and then coursing chakra through the ink to summon the preferred effect. Due to the ability to move the ink while it is on the skin, a new shape can be created instantly with chakra control and as such the user would only need to drawn a single shape once and then have it re-purposed for anything else. As mentioned before, the main ability of this technique is to allow the user to bring forth small, ink made creatures for the sake of carrying messages, scouting, or general amusement. Meaning, even if they were used to attack they would count as free form techniques with no rank or damage value at all. The creatures able to be created are listed below:

Hawk (鷹, Taka) Can be ridden for reconnaissance or high-speed travel. Smaller variants can be used to carry explosive tags or be used to deliver messages.

Rat (鼠, Nezumi) Can swarm across an area to search for a target much faster than the user would be able to on their own. Being so small, the rats are inconspicuous, also making them suitable for covert message delivery.

Snake (蛇, Hebi) Can be used as ropes to restrain someone. With the ability to soundlessly enter through even the smallest crevice, they can also be used for covert ops.

Tomoe Lion (巴獅子, Tomoe Shishi) Used for travelling on ground, these lions appear vicious on the outside but are actually harmless. If needed they can be used to hold down a target with their powerful jaws.

Fish (魚, Sakana) Made of special, water resistant ink, the fishes are able to travel through bodies of water to deliver messages or very small objects in their mouths.

Note: Must be stated in the user's biography or beginning of the battle.
Note: Up to 3 tattoos can be made in one go.
Note: The technique can be used five times per event, with each contract lasting two turns.(In the case four are made at a single go) Alternatively, the user can create a less amount of constructs and have the additional turns added to the created construct. For example releasing two creations that would last four turns each. Due to the technique lacking any actual damage potential, this extension serves for more story oriented purposes.

(Inkupo: Kara no Waremono) Ink Art: Fragile and Empty
Type: Supplementary
Rank: S - Rank
Range: Short - Mid
Chakra: 40
Damage: N/A
Description: This technique combines the aspects of Ink Clone and expanding upon the potential of it, through which the user will have either a drawing down beforehand on a scroll, by drawing it on the spot under a few seconds or through a temporary water resistant tattoo located on the body in order to create a “clone” of the user, but what makes this far more unique than its predecessor technique is the special ink used to form the technique, and through the infusion of elemental chakra. The ink that was used is a special chakra absorbing ink, that through which the ink takes on the elemental nature of the that was being channeled while creating the works of art. Once the creation comes to life, it can take the form of anything the user desires, ranging from looking like the artist to taking the form of an animal. The creation has the elemental affinity of the infused elemental nature capable of using it up to A rank elementals, while also retaining the ability of using Ink Ninjutsu up to A rank. Much like Ninja Art Beast Imitation, if the user uses an animal - it is capable of acting much like it’s real life counterpart. This can only be used twice per battle, with each creation lasting only for two turns before the ink falls and become unusable. After use the user is unable to use Ink Ninjutsu above A Rank in the same and next turn, while all jutsu coming from the creations counts towards the collective three jutsu usage per turn. Scrolls or tattoos must be mentioned in biography or before battle with each affinity mentioned. The creations however cannot be no more than twice the user’s size.
Summoning Contract | Barnacles

Ryuu has the ability to summon Barnacles, after completing his in it. The boy possesses a tattoo on the underside of his left arm, in between his wrist and elbow.

Weaponry

Ryuu carries a regular straight sword which is strapped to his back (like kid Kakashi), along with all the basic ninja tools in his ninja pouch.

Journey to Sage

Genin: At the age of four, Ryuu's clan began to instruct him in some basic Ninjutsu, equivalent to that a Genin would learn. He learnt to use up to D-Ranks in one element and one skill.

Chūnin: Moving on quickly, the boy was soon able to use up to C-Ranks of two elements and two skills.

S-Jounin: When he was 7, Ryuu became increasingly proficient in using the elements, capable of performing three elements and skills up to B-Rank. Being part of the noble Hyūga clan, the boy did not stay in this category for long though.

Jounin: Recognising his talents, Ryuu's clan proceeded to teach the boy up to A-Ranks of four elements and skills, at the age of 9.

S-Class: Proving himself to be a very capable ninja by engaging in various battles, Ryuu was then trained to learn all elements and ninja skills. He also completed Medical Ninjutsu, gaining profound levels of knowledge in a short amount of time. By this point, the boy was far ahead of his peers in every measurable way, influencing the adults to favour him.

Sannin: After leaving his home, Ryuu wandered the ninja world for many months, learning some Forbidden techniques, indicating that he had become stronger yet again. He began to wonder where the limit to his power would be. However, he never once became arrogant, even attempting to portray himself as weaker than he actually was.


Picture:

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Theme Song and Background Music:
[video=youtube_share;3eMx3XeVVFI]https://youtu.be/3eMx3XeVVFI[/video]


Battles



Won: N/ALost: N/A

 
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Basic Information


Name:

Nickname:

Gender:

Age:

Clan:
Wahrheit Tiashe Raggs

Teito Klein, 2741, Damn brat

Male

17

Yuki | Hōzuki

Looks:


Tiashe is of small stature, standing at 5 feet 1 inch tall. It is thought that the reason for his short height is because he only took pills instead of eating proper meals while he was a slave and a student at the academy. He weighs only 43 kg, making him underweight. Tiashe’s face is round and childlike with fair skin, a small, upturned nose, and a small mouth with full lips. His round face and small stature make him appear many years younger than he is. His eyes, which are commonly noted as being his most striking feature, are large, wide and a deep emerald green in colour. His hair is dark brown, cropped short and parted down the middle, in a hairstyle similar to his father's. His build is slight and long-limbed, possibly due to his diet on pills instead of food, and his back is covered in scars from his days as a battle slave, as well as the standard slave brand. Tiashe is generally considered attractive, and appears to bear a significant resemblance to both of his parents. On the whole, he looks like a younger version of his father, but his eyes resemble his mothers.

Tiashe’s clothing consists of a black, or dark blue, thigh-length tunic with long sleeves and a neck-guard. He wears black trousers and knee-length black boots. His tunic has golden trimming on the shoulders, chest, sleeve cuffs and neck-guard. He also wears a gold belt. Sometimes, Tiashe dons a white robe with the Temple symbol on its back, which was given to him by the Temple.

At other times, Tiashe is seen wearing a long, white robe down to the ankles, having two slits, going from the bottom of the robe to the hips, at each side of the body, and long, white sleeves with large, dark blue sleeve cuffs. Down the back of the robe is a criss-cross stitching like that of a corset with dark blue thread. A small, white poncho (mid-back length) with a high collar and dark blue around the edges is worn over the robe. He also wears dark blue trousers and knee-length black boots.


Personality:


As a child, Tiashe was cheerful and light-hearted, being surrounded by caring servants and a loving family. Later, when the Raggs War broke out, his memories were erased and he was forced to work as a battle slave, so he became much more gloomy and pessimistic, maintaining an air of sadness due to the many turmoils in his life. In the past, Tiashe would often suddenly break down in tears upon realizing he did not have a family, but over time, he got better at keeping his emotions in check.

Tiashe learned to deal with the bullying at the Military Academy by ignoring the people around him. This, and his sparse show of emotion often made him out to be cold. It could be that sometime during his childhood, he realized that tears will not get him anywhere, so he stopped showing his emotions. However, the other students at the academy mistook his apathy for a feeling of superiority because of Miroku's treatment, and this in turn lead to more cruel remarks aimed at Tiashe. Possibly as a result of the bullying, Tiashe has a hard time making friends and is often suspicious of the motives of those around him, such as when he wondered why those at the Temple were showing him kindness.

Despite his wariness around strangers, Teito is less guarded with those he likes, especially Mikage. Chairman Miroku once said that Tiashe's compassion is his greatest 'weakness', despite all the hardships he has gone through. Tiashe's compassion extends to even his enemies, as he saved the life of Shuri Oak, who used to bully him, during the academy exam, and did not attack or harm his enemies when he had a chance to.

After travelling the world for some time, Tiashe returned to his happier personality as he made various friends. He started to laugh again, even making jokes occasionally. Tiashe is noted to have a high drive for success due to him feeling responsible for the deaths of the precious people in his life and striving to pay them back whatever the cost. Whenever Tiashe starts to feel weary, a simple thought of his loved ones will usually boost his determination to continue on, in turn rekindling Tiashe's usual vigour. He has been shown to be fearless. Tiashe has also been shown to care deeply for, and is very loyal to, his friends. Tiashe is selfless, stubborn and often reluctant to ask for help when he needs it, as he doesn't want to burden others with his problems. He is also kind and soft in nature, and prefers not to instigate fights.

On the whole, Tiashe's personality has been greatly influenced by his mentors, especially many of the older males in his life: Weldeschtein Krom Raggs, Fea Kreuz, Karu, and, most importantly, Frau, his mentor at the Temple.



Village Info


Land of Birth: Water ArchipelagoWSE Clan: N/A

Rank//Chakra Info


Ninja Rank: Sannin

Chakra: 1400

Specialty: Water | Ninjutsu | Medical Ninjutsu

Elements: Wind | Water | Earth | Fire | Ice

Ninjutsu: Ninjutsu | Taijutsu | Genjutsu | Kenjutsu | Hōzuki | Raptors


Background Info


History:

Birth

Wahrheit Tiashe Raggs was born on the 1st of December into the Raggs Family; the son of King Weldeschtein Krom Raggs and a young Kunoichi named Millea Klein, from the Yuki clan. The Raggs Kingdom was a relatively small one compared to Barsburg, the neighbouring kingdom. Both were situated in the Land of Snow. An only child, Tiashe was the sole heir to the imperial throne of the Raggs kingdom. However, unknown to most, Tiashe himself was also a part of the Yuki clan and was born in Kirigakure when his mother went to visit some of her family. Merely days after his birth, he was taken to the Land of Snow, to the castle belonging to his father. His birth had to be kept a tightly guarded secret and was absent from the majority of official records, as the Queen of Raggs, Vanessa Antwort, was a woman of very violent temperament, and would have had the young Tiashe killed out of jealousy. Since he was of the Yuki clan, Tiashe also had to be hidden from others in fear of being killed.

Early childhood

As Tiashe’s mother was a 'commoner', the marriage between her and Tiashe's father was not recognised as legally binding. Thus, King Weldeschtein later married Vanessa Antwort, the princess of Barsburg, before Tiashe was 3 years old. The marriage was to ally the two kingdoms of Raggs and Barsburg, and although Vanessa dearly loved Weldeschtein, he did not have the same feelings for her, so Millea was kept as a concubine. As Vanessa discovered Tiashe was the son of the woman whom Weldeschtein loved, it caused the new-found Raggs queen to despise him. Thus, Tiashe spent most of his childhood in the outskirts of Raggs, nurtured by his uncle Fea Kreuz. Also, unknown to anyone except his wife, the king had actually been born into the Hōzuki clan. But his whole family had been wiped out when he was young, and so no one knew of his identity. If they did, the people who murdered his family would probably come to destroy his kingdom, and then the Weldeschtein himself.

Sometime before Teito turned 4, Millea became very ill after returning home from a very difficult mission, thus falling into a coma. Krom and his son would still visit her bedside every morning with flowers. Although she was unconscious, the young Tiashe would hold his mother’s hands and say:


“Good morning, Mother! The sky is much more beautiful today! And I’m sure it will be tomorrow too! And the day after tomorrow’s tomorrow!”
—Tiashe, whilst visiting his unconscious mother​



While Vanessa Antwort was initially pleased with Millea Klein’s illness, she came to realise Krom's love for his concubine will continue through his love for Tiashe, who resembled her greatly. These feelings were further intensified by the King's announcement that Tiashe will be made the official heir to the Raggs Kingdom, (as Vanessa was unable to bear children, thus produced no heirs) despite being an illegitimate child. Maddened and heartbroken by the fact her husband would never love her in the way he loved Millea, Vanessa sought to dispose of the young Prince so Krom's love for Millea would die with his son.

When Tiashe was left in the care of a Royal Attendant, Vanessa lured him away from his guardian by promising to help him find flowers for his father. She then took him to a dungeon and branded his back with a slave brand which would forever mark him as less than human. However, after doing so, she was overcome with fear and guilt, as discovery of her crime would likely result in her execution. This led her to be easily manipulated by a ninja who wanted to buy Tiashe for his royal blood. In order to cover up Tiashe’s disappearance, the ninja proposed that they kill another child in Tiashe's place and the Prince's attendant be used as a scapegoat, making it appear as if Tiashe was killed. This would save Vanessa's life, but in return Vanessa would give the Prince to the ninja. Vanessa agreed.


“Mummy is very sick, and daddy always has a sad face. Since he loves red flowers, if I give him one he will be happier.”
—Tiashe, whilst being led away by Vanessa.​



However, Tiashe’s uncle, Fea, suspected that Vanessa had done something with the young Prince. Unable to bear the pressure, Vanessa broke down and revealed the whereabouts of Tiashe to her husband. Krom and Fea quickly rushed to get Tiashe back. However, a rumour was then spread that the King had stolen something of great value from Barsburg. This triggered the Raggs War, which began just moments after Krom returned to the Castle with his son and brother.

Raggs War

The Raggs Kingdom was soon in disarray and chaos as the enemy infiltrated the place. In an effort to keep Tiashe safe from Barsburg, Fea Kreuz vowed to escape with the child. After giving his brother a final goodbye, Kreuz erased his brother, Krom's memory, so the Barsburg Imperial Army could not learn the whereabouts of Tiashe.

Tiashe, along with Kreuz, and the King's best bodyguards: Agas, Mark and Karan, escaped the Raggs Kingdom on foot, but their efforts were met with hostility, as they were pursued by several foot-soldiers. Mark stayed behind and told the others to continue while he tried to stop the pursuing soldiers, but he was killed. Karan soon fell behind to try to stop the approaching enemy, but was cut down too. The enemy then performed an earth technique which caused the ground all around to crack collapse on itself. Agas caught Tiashe as he fell, throwing him up to Kreuz, falling to his death in the process.

The enemy was somewhat hindered by their own earth technique, and Kreuz and Tiashe took this opportunity to put more distance between them. They (Kreuz and Tiashe) somehow managed to escape and took refuge in a large town nearby. Whilst there, Tiashe watched his Kingdom being destroyed through a projected screen in the town he was hiding in. He then witnessed something horrific; his father, Krom was killed. Slain with a sword by a man in long robes.

However, Tiashe did not have enough time to digest his father’s murder as Fea then erased Tiashe’s memories, as a way of protecting the boy, should Fea be killed. After erasing Tiashe’s memories, Fea told his nephew that his name was Teito Klein. This was to ensure that no one knew he was the Prince of the fallen kingdom. Fea also placed a barrier in the boy’s mind, so that no enemy could extract information via Genjutsu. Everyone would just come to believe that Tiashe had died in the war. Sure enough, it did not take long for the enemy to find them, and the same man who killed the King did the same to Fea.

Period of Slavery

It is not known what happened to Tiashe after that, but sometime after the war with Raggs ended, he was found by a high-ranking man called Miroku Barsburg, and was taken in as a common slave. Due to his memories being erased by his uncle, Tiashe originally knew nothing of his past other than he was a citizen of Raggs, until he was orphaned at age five during the Raggs War.

Tiashe then was taken as a prisoner of war and raised as Miroku's battle slave for five years. He was given a four-digit number for a name (2741), and his reflexes, strength and fighting ability were honed. It was his job to execute those condemned to death, and he faced abuse if he did not comply.

He lived his life under Miroku's roof under the protection of housemaid Kurena, and under the constant supervision of Miroku's assistant Karu. Miroku's subordinates were the only people Tiashe ever spoke to, and Kurena, though mute, treated him with kindness, whereas Karu did not.

During the execution of a death row prisoner, Tiashe was disturbed by the prisoner's cries for his "mummy", and broke down back at Miroku's home. He attempted to escape, but was stopped by Kurena, who blocked his entrance to the door. However, when she saw him cry, she moved out of the way, prompting Karu to tell Tiashe that Kurena would be killed if he escaped. Tiashe then vowed to free Kurena when he grew older.


“Kurena! Please move! Kurena! I don't want this any more!”
—Tiashe trying to escape.​



Academy Days

When Tiashe was ten, he was enrolled into the elite Barsburg Military Academy, apparently gaining a full scholarship on his guardian Miroku's behalf, and was considered it's star pupil. Despite his handling of his chakra that made him noticeable to the teachers there, he stood out to the pupils for all the wrong reasons. He was bullied because of his past as a slave, and because of the preferential treatment he received from the Academy. Despite this, Tiashe struck up a friendship with a cheerful guy, Mikage.

Tiashe and Mikage both got ready for the final exam of the year, which they needed to pass if they wished to graduate and become independent. The exam was notoriously difficult, with the candidates being required to kill a very large prisoner who had transformed into some kind of a beast after drinking a potion. During the exam, Tiashe saved the life of a panic stricken Shuri Oak, his tormentor, and he (Tiashe) and Mikage restrained the prisoner by themselves. Tiashe refused to kill the prisoner though, even when the examiner explained that the exam will not end until the criminal is dead. When Tiashe refused again, Ayanami, a very strong higher up killed the prisoner, and with that the exam was over, allowing Tiashe and Mikage to pass.

After the exam, when walking to return his documents to an examiner, Tiashe overheard a familiar clinking noise and looked through the slightly open door where the sound was coming from. He saw the Chief of Staff, Ayanami, holding a golden necklace, and the sight of this triggered a flashback of when he saw his father murdered. Recognising the Chief of Staff as his father's killer, Tiashe burst into the room, attempting to assassinate him. However, he was easily stopped by Ayanami’s bodyguard, Hyuuga, who captured and sent Tiashe to a cell where he was to await interrogation.

As several guards cleared out Tiashe's locker, Mikage overheard their gossip about Tiashe's fate, and went out to find and help him. As Mikage descended the prison stairs, he found that Tiashe had already killed all the guards, and the pair fled the prison. Pursued by the guards, and realising there was no escape for the two of them, Tiashe pretended to take Mikage hostage, allowing him to escape but ensuring the guards would not harm his friend. Tiashe then escaped by jumping off the building he was on, into the river that flowed there. Not realising that the river was so far down, Tiashe’s breath was knocked out from him as he was swept away by the current.

Temple

Tiashe's unconscious body was found half a day later by three monks from the neighbouring area, and he was taken to the Barsburg Temple. The three monks introduced themselves as Frau, Castor and Labrador, and despite the friendly reception, Tiashe struggled to adjust to life in the Temple. On his first day there, Frau tried being friendly, but his efforts were only met with hostility from Tiashe, and so he named Tiashe a ‘damn brat’. When Tiashe bumped into Labrador, he (Labrador) offered him a white rose as a charm to protect him, the pair of them unaware that the military had begun tracking Tiashe's movements. The military had realised that Tiashe had escaped to the Temple, and could not approach carelessly because those under the protection of the Temple could not be harmed.

After deciding that he could not stay in the Temple, Tiashe attempted to leave, but was suddenly and inexplicably reunited with his best friend Mikage. As Mikage was tired and unable to travel, Tiashe continued to live at the Barsburg Temple and swore to look after Mikage as he rested. Meanwhile Castor became increasingly apprehensive at the sudden, unexplained appearance of Mikage, and Tiashe was pressured into always wearing the flower of protection just to be safe. Tiashe, in turn, began to feel more comfortable in the company of the monks, revealing his name to them, something which he had been too untrusting of them to do before. He had by then remembered his true name, after his encounter with Ayanami.

Tiashe visited Mikage once again, and was overjoyed to see him well, but became anxious when he found that Mikage's hands were cold. Tiashe, however, was unaware that the monks were also anxious after Labrador revealed he had a vision of Mikage disappearing, and Mikage only had half a soul left and would soon cease to exist.

Tiashe, on the other hand, explained all of his recovered memories to Mikage (brought on by the flashback in Barsburg), mainly his relationship with the King of Raggs, Weldeschtein Krom Raggs, and was surprised, but pleased when Mikage believed him without question, but he (Tiashe) was suddenly struck down with another memory of Raggs and told Mikage that he would be unable to return to the Imperial Army. Upon hearing this, Mikage told Tiashe to follow the light instead of taking revenge against the army, and then begged Tiashe to kill him.

Before Mikage had come to Tiashe, he was put under interrogation by Ayanami. He was given a choice between his family and Tiashe, to choose the one he liked most and then bring them to the military, and if he chose neither, then he would die. Biding Tiashe a final goodbye, Mikage suddenly became aggressive and started to attack Tiashe. Tiashe was unable to fight back, shocked at this behaviour in his best friend.

Frau, having found Tiashe in time, protected Tiashe and told him that Mikage was being controlled by a genjutsu which would end his (Mikage’s) life once it ended. Frau challenged the one controlling Mikage, revealed to be the Chief of Staff, Ayanami. Originally, Ayanami had sent Mikage out to find Tiashe so that he could be punished. However, whilst Tiashe had been revealing his past memories to Mikage, he did not know that Ayanami was also listening in. Ayanami’s new motive was then for Mikage to capture Tiashe and bring him back, as he had found out that Tiashe was the Prince of Raggs.

However, Frau fought off Mikage and defeated him. He realised that Mikage’s soul was being eaten by the genjutsu, and that it was impossible to save him at that stage. Tiashe did not realise this and begged Frau to save his friend. After being defeated, Mikage was released from the genjutsu, as he was seconds from death. Tiashe and Mikage realised this was goodbye, and gave each other a hug before Mikage disappeared…

The next day after Mikage's death, Tiashe became very depressed. His only friend was now gone. Frau comforted him, before going out and bringing him an orphaned Fyulong dragon that had fallen from its mother's nest, claiming it was Mikage's reincarnation. Tiashe was overjoyed that Mikage had chosen to protect him in another life.

Tiashe started making plans to leave, as he knew that it would only be a matter of time before his enemies came to look for him. He did not want to place those in the temple in danger. Before he left, Frau told him that he could come back anytime he wanted to.

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Escape

Tiashe quickly left the Temple with the little dragon at the age of thirteen. He knew that he was still being pursued, and did not want other people who were close to him (monks) to be killed as Mikage was. As he roamed the world, he would sometimes catch a glimpse of those who wanted to capture him, but he always managed to evade them. Since being in hiding meant that Tiashe had to to weird places sometimes to keep hidden, he made a lot of shady friends, eventually making a network of people who would warn him when his enemies came close again. He could not, however, reveal his real identity to normal people as word could spread. The formation of new friendships softened Tiashe's heart again, allowing him to become the much friendlier person that he once was. Also, he trained secretly with his friends in ninja arts, becoming a very capable ninja. To this day, Tiashe continues to roam the world, always running from his enemies...



Other


Specialties

Elemental: Being a member of the Hōzuki clan, Tiashe can perform all water techniques with just a single hand seal, and without a water source for techniques up to A-Rank.

Ninja Arts: Tiashe is very proficient in Ninjutsu, allowing him to keep a summon with him for longer than usual. He is also quite proficient in Medical Ninjutsu.


Ice

At the age of 3, Tiashe was taught the art of his clan by his mother in the Land of Snow. This was all done in secret though, and it was because Millea wished for this ability to not die out. However, once Tiashe's memories were erased, he forgot everything about it and thus could no longer use it. Some years down the track, when a lot of Tiashe's memories had returned, a man from the Land of Fire retrained him, allowing him to use this valuable ability again.

Hōzuki Clan

During his time on the run, Tiashe was play fighting with some shinobi friends. When one of them tried to hit him, Tiashe's body changed into water. Tiashe was shocked, as he did not know he had this ability. When he tried it again though, it did not work. But those who were present, as well as Tiashe himself, knew this was a unique ability that he had. Under the careful instructions of one of his friends, the Hōzuki managed to learn this hidden ability of his.

Medical Ninjutsu

Whilst travelling the world, the keen learner observed many medical doctors, learning little bits of information from here and there. Eventually, he qualified as a medical ninja himself.

Summoning Contract | Raptors

Tiashe signed the Raptors contract upon being acquainted with a young man like himself. Tiashe followed through with the method by receiving a tattoo of a Raptor on his back. To summon one, he has to channel chakra into that location, allowing the Raptor to be summoned.

Weaponry

Tiashe carries a regular straight sword which is strapped to his back (like kid Kakashi), along with all the basic ninja tools in his ninja pouch.

Picture:

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Theme Song and Background Music:
[video=youtube;AOBs8dU4Pb8]https://www.youtube.com/watch?v=AOBs8dU4Pb8[/video]


Battles


Won: SomeLost: Some

 
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Ryóma

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Basic Information


Name:

Nickname:

Gender:

Age:

Clan:
Ryuu Hyūga

Mokumoku | Mute

Male

12

Hyūga

Looks:


Typical of his clan, Ryuu has white eyes with a tinge of light blue in them. He has short, messy brown hair and usually wears baggy clothes suited for his age, with a jumper on top. Ryuu sports trousers which reach to below his knees and and a pair of long black socks which reach above his trousers. He also wears a pair of puffed boots. Ryuu is usually seen with a book in his hand. Any other clothing styles can be noted from images.

Personality:


Ryuu has a mature, calm and apathetic demeanor. Possibly the most striking aspect about him is that he does not speak. Born with a defect in his vocal cords, Ryuu has never known the convenience of speech, and so he communicates through writing and sometimes sign language. This allowed Ryuu to become absorbed in books from a very early age, giving him the opportunity to think and ponder more than his peers. Due to his intelligence, others treat him as an adult instead of a child. In addition to that, Ryuu does not understand, or is unable to read people’s feelings at times. Because of this seemingly cold personality, fueled by his mutism, many people are wary of him. Ryuu is not very comfortable with others treating him like an adult, and it seems that he was not able to gain many friends due to this demeanor.

However, Ryuu is not emotionless. He feels an intense amount of love for those close to him, even if he does not outwardly show it. Sometimes, child-like qualities escape him, perhaps in the form of a childish scowl, but this is uncommon to come by.



Village Info


Land of Birth: Land of FireWSE Clan: Kaizen

Rank//Chakra Info


Ninja Rank: Jounin

Specialty: Earth | Taijutsu | Medical Ninjutsu

Chakra: 1600

Summon: Barnacles

Elements: Water | Earth | Fire | Lightning | Wind

Your Ninjutsu: Jyūken | Ink Ninjutsu | Ninjutsu | Taijutsu | Genjutsu | Kenjutsu | Medical Ninjutsu


Background Info


History:

Early Years

Born in an era of change in the Year 799, Ryuu was welcomed into the esteemed Hyūga clan. However, he was born with a defect; the inability to speak. This led to him being ignored a lot; not out of spite, but because he was hard to notice. Although he was very quiet, Ryuu observed everything, and picked up language very fast. As the boy learnt to read and write at the young age of three, he started to communicate with others through writing, using a little book he carries around in his pocket.

At the time of his birth, many Hyūga clan members lived close to each other, mainly in the Land of Fire, but that all changed with the coming era. Ryuu grew up in a very sheltered environment in Chungsu, where both his parents worked for the government, and where many other Hyūga members also resided. Thus, he was born into a wealthy family and had a well-off childhood. Since his parents would often work long hours, the boy soon learned to keep himself busy. Sometimes this was in the form of playing with his older sister, or an Inuzuka seven years his superior, by the name of Obi, who was like an older brother for him. However, most times the boy enjoyed solitude, and so he would spend copious amounts of time in Fujiwara University's great library, located in Bulanshaat, which was close enough to his home. There, he read many books about medicine; something he was interested in. Also keen about plants, Ryuu started growing herbs in his little garden. By spending so much time in Bulanshaat, the young Hyūga became quite knowledgeable in many things, especially since he was around so many intellectual people. This really stirred the boy's thirst for knowledge, making him want more.

Training was also an important part of Ryuu's life. Whenever he wasn't playing or spending time in the library, the boy was trained by members of the Hyūga clan in the ways of the clan, as well as the elements and other ninjutsu. However, since he was only a child when he started out, it took him a few years of training to get to where he is now.

A New Era

When he was five years old, the Kyūbi wreaked havoc upon the land where he lived, displacing many families, including his own. This spelled the end of the current era, starting a new one. However, since his parents had worked for the government, they began to be targeted by people who had loathed the freehold system. So over the next few years, Ryuu lived in a ruined area with his parents and a few survivors of the Hyūga, still learning the elemental ninjutsu. He also had to witness his parent getting attacked multiple times, although they were strong enough to defend themselves. Sometimes he himself was targeted by random ninja, as they thought he might be a threat of he grew up to follow in his parent's footsteps. Thanks to his sharp skills though, he always fended them off. However, when he was eleven years old, the attacks upon his family became relentless, and fearing for their son’s life, Ryuu’s parents pretended to die, going into hiding instead. To make it seem more realistic, they also sent their son away, telling him to go somewhere far where no one knew him. And so away the boy went.

A Strange Meeting

Upon leaving his parents and his home, the boy wandered the world for a few months by himself. He would fend for himself and sleep in random places at night, a stark contrast to the easygoing life he had before the Kyūbi attacked his homeland. However, one day, he chanced upon a group of people with interesting eyes, who called themselves 'Astra'. After meeting them, the boy decided they would make good company for him; after all there was safety in numbers. Furthermore, they seemed like a strong bunch, one that could protect a young boy like him if he fell in danger. Thus, the Hyūga formed a new family with his newfound friends, calling themselves ‘Kaizen’. Although he kept wandering the world with his group, Ryuu occasionally wondered how his parents were doing, but he knew it was best not to meet them for now, or it could cause suspicion. He now had to live as someone different from his past life.

Arc 1: Settling

After some time spent traveling the world together, Kaizen decided to settle in a place called , where they were actually welcomed in by the residents, due to their role in defending the people from a threat. Ryuu had healed a little girl who had been injured in a pirate attack, whilst Astra had played a major part in rescuing the ship that was attacked. Although they both helped, they were unfortunately unable to punish the pirates as they took off too fast. The residents were so eager to have Kaizen in their village after this incident that they even helped them make a house for themselves. It was created rather uniquely, distinguishing it from the surrounding houses, allowing villagers to know where they were easily should trouble arise again.

Arc 2: A Strange Encounter

Shortly after settling in Kurikita, Kaizen's door was knocked upon one day, with the villagers hauling in an almost dead seeming body. A little annoyed at this interruption, Ryuu nevertheless healed the stranger. Upon the man awakening, Astra started to prod him discreetly for answers, which he seemed rather reluctant to give. However, in the end, the man told them some story, and he did entrust them with an envelope, as well as a key to deposit on Jiro Island. The man departed as suddenly as he had arrived, and Ryuu created an ink creation which carried the envelope and the key to its required destination.

Arc 3: Exploring

A few lazy days after the disappearance of the strange man, Ryuu headed off to the village inn, where he sat for some time before a Star walked in. He informed the boy that he wanted to explore the surrounding lands. Ryuu thought this was a good idea, and decided to take the opportunity to do some exploring himself as well. But before leaving, the boy had to babysit a younger child, as well as evade some more children the next day. He finally left for Yabuchi, and there he found a desperate trader in need of transporting his wares to the next village. Ryuu happily obliged, since he was going in that direction anyway.


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Other


Specialties

Elemental: Having a natural affinity to Doton, Ryuu can perform all earth techniques with just a single hand seal (Single Handseal Specialist), and he can do so without a source (Sourceless Materialising Specialist).

Ninja Arts: Being a Hyūga, Ryuu also specialises in Taijutsu (Combat Specialist), allowing him to have stronger Taijutsu and Kenjutsu attacks than normal. He is also rather talented in Medical Ninjutsu, being able to heal himself and others.



Jyūken

Much loved by the Hyūga clan members he lived with, they taught Ryuu the ways of the clan. To their surprise, the boy grasped the Gentle Fist very fast, a testament to his superior intelligence. The other children who trained with him learned much slower, prompting Ryuu to help them sometimes. Although he was strong, this did not make the child arrogant at all. Like the rest of his clan, Ryuu also possesses the Byakugan.

Medical Ninjutsu

From a very young age, Ryuu showed much interest in books, plants and experimentation. This of course was a perfect combination of requirements a medical student should have. In his visits to Bulanshaat, Ryuu would observe doctors treating patients. Surprised that a mere boy was interested, they soon took him under their wing and taught him to become a medical ninja at a very young age.

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Ink Ninjutsu

Sometime after Ryuu left his home due to the attack, he came across a man drawing animals which came to life. Instantly intrigued, the boy requested for the man to teach him, which he did. The artistically talented boy picked it up pretty fast, becoming a proficient user of Ink Ninjutsu. This aided him a lot during his rogue travels, allowing for easier spying and escaping.

Ryuu carries around scrolls with predrawn art on it to use in battle. He also carries many empty scrolls and brushes, found either in his backpack or ninja pouch. The Ink user's body has three tattoos on it for a specific technique (second last in list), all of which are located in a triangular formation on his stomach. They can be moved around though. He also has a temporary water resistant tattoo with a water affinity placed on the underside of his left forearm, close to his wrist for another technique (last technique in list). It has the kanji for 'clone' inscribed upon it.

(Inkupo: Chizu Sakusei) Ink Art: Cartography
Type: Supplementary
Rank: B- A Rank
Range: Short - Mid
Chakra: 30
Damage: N/A
Description: This technique through the inspiration of Earth Style: Wheel Of Fortune, takes a similar twist in its formation in which the user will have pre drawn maps on scrolls in which they can through the use of their chakra bring these maps to life. What it does for the ink artist is allow for them to create 3D models of terrains they have been in before or created through imagination - allowing for them to create mazes, temples and all sorts of terrains through the pre drawn maps. To even further the beliefs of these creations, the user can use differing colors of ink in order to add more life to the creations. The larger the terrain, the bigger the scroll needed for the user to carry in order to draw. The created terrains are capable of being used as a source of the user’s ink creations if needed, thus removing the need for drawing them. This technique must be mentioned in the user’s biography or before battle, while each rank corresponds to how big the scale of the terrain can be. B Ranked scales up to short range, A ranks can scale up to mid range, with B ranks three times per battle and A rank twice per battle. Much like Ninja Art: Super Beast Imitation these creations are capable of existing outside the need of the user’s chakra, keeping an inanimate and realistic look. Lasts 3 turns.

(Inkupo: Batafurai Eisha) Ink Art: Butterfly Swimmer
Type: Offensive, Supplementary
Rank: A - Rank
Range: Short - Mid
Chakra: 30
Damage: 60
Description: Having pre drawn on a scroll, the user will toss it into the air where the scroll will unwind and reveal the artwork. It is a lovely depicted river, drawn in colorful ink in order to mask the true nature of it secretly appearing as an water based technique. Through the methods of Ink Ninjutsu, the user will cause the 2D image to form into a 3D, flooding the area with ink. The amount of ink formed is enough to rival that of Water Release: Great Exploding Water Colliding Wave in terms of the amount of end resulting water made, being enough to flood the entire battle ground. Due to the nature of this technique, it's near impossible for the enemy to adjust their chakra into the ink as it is laced with the user's own chakra (similar to how Earth Release: Swamp of the Underworld is) and thus can’t stand on it causing them to sink down, potentially drowning while also restraining them, preventing them from moving properly. The amount of ink released only spans out enough leaving a two meter gap between the user in order to avoid self infliction, while being able to use this technique three times per battle with a two turn cool down. This technique carries the same s/w of regular Ink.

(Inkupo: Kyōkai no Kanata) Ink Arts: Beyond the Boundary
Type: Supplementary
Rank: B - Rank
Range: Short -Long
Chakra: 20
Damage: N/A
Description: Through the use of a scroll the user will toss it into the sky about five meters in which it will poof open, while unwinding in order to allow a pre drawn work of art in the form of large amount of clouds to fly into the skies. Once the clouds fly up, they will deceptively blend in with the real ones and begin to downpour ink in the form of rain drops. Due to the unique coloring of the rain drops, it will be difficult to tell the difference between the real rain and the fake rain at first glance, but upon impact with the ground or person, it rapidly loses its colouring and turns black in colour like the original ink. The ink will continue to fall from the sky above, forming puddles of “water” while also soaking into other non sentient objects. The ink is connected to the user’s chakra, and thus can be used as a source to create their ink techniques, but the other use of it is that the user is mentally aware of when the ink touches something, acting as a unique form of sensory for the user. Can be used three times per battle, lasting four turns each.

(Inkupo/Kuchiyose: Chikai no Sain ) Ink Arts/Summoning: Oath Sign
Type: Supplementary
Rank: N/A
Range: N/A
Chakra: N/A
Damage: N/A
Description: A rather unique technique in terms of composition, being rather tame in its effects due to not being an offensive nor defensive technique. Through the manipulation of specialized chakra absorbing ink, this brew of ink is merged with chakra of the user and actual blood - causing it to take a murky crimson coloring. The ink however has special properties, allowing for those who frequently uses summoning a new unique way in order to summon. By kneading chakra into the ink, drawing on a surface( be it on the ground, on a scroll or airborne) the user creates the kanji for the animal they are summoning i.e dog would be written as “犬” which then allows them to summon the animal. This makes the load easier for the user, due to the ink carrying their chakra and blood within the ink,acting as a medium for the appropriate summoning. The ink provides half of the needed chakra, thus the user only needs to pay half the total amount it would normally need to summon the animal.While primarily used for contract summonings, the user may also use this method for techniques such as Summoning Technique: Rashōmon by drawing a kanji associated with the technique i.e gates. This technique must be mentioned in the user’s bio or before battle in order to utilize and is passive in nature, not taking up a move nor time in the the timeframe though must be referenced while performing said techniques. The user may also say incantations, speaking in unique languages or phrases purely for cosmetic purposes.

(Ninpo: Sumi Choju Ryu Giga) - Ninja Art: Ink Super Beast Dragon Imitation Picture
Type: Offensive/Defensive
Rank: A
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user will unravel a painting scroll with a picture of a dragon that they then summon to carry the enemy into the air before then redirecting them into the ground.

Ninpo: Sōzō no Karada) | Ninja Art: Body of Creation
Type: Supplementary/Defensive
Rank: C
Range: Short-Long
Chakra cost: N/A (-5 per turn)
Damage: N/A
Description: Using the ability to manipulate Ink, the user will gain the ability to place the ink on their bodies for the sake of future battles. Similar to getting a tattoo, the ink will rest on the user's skin in a variety of shapes and forms, and can often times be confused with Fūinjutsu seals. The ink "tattoos" have a variety of uses and properties, namely the ability to create ink animals directly from the user's body without the need for a scroll, because in essence the user would have turned his body into a living canvas. By channeling chakra into the ink the user can have the tattoos move about on their bodies in order to ensure the perfect orientation. Ninjutsu and Ink manipulation techniques that would require pre-prepared scrolls can be done with Sōzō no Karada by either the user drawing the needed shapes on their body or having the image needed already drawn on before the match. How this works is by first drawing the required shape/kanji onto their body and then coursing chakra through the ink to summon the preferred effect. Due to the ability to move the ink while it is on the skin, a new shape can be created instantly with chakra control and as such the user would only need to drawn a single shape once and then have it re-purposed for anything else. As mentioned before, the main ability of this technique is to allow the user to bring forth small, ink made creatures for the sake of carrying messages, scouting, or general amusement. Meaning, even if they were used to attack they would count as free form techniques with no rank or damage value at all. The creatures able to be created are listed below:

Hawk (鷹, Taka) Can be ridden for reconnaissance or high-speed travel. Smaller variants can be used to carry explosive tags or be used to deliver messages.

Rat (鼠, Nezumi) Can swarm across an area to search for a target much faster than the user would be able to on their own. Being so small, the rats are inconspicuous, also making them suitable for covert message delivery.

Snake (蛇, Hebi) Can be used as ropes to restrain someone. With the ability to soundlessly enter through even the smallest crevice, they can also be used for covert ops.

Tomoe Lion (巴獅子, Tomoe Shishi) Used for travelling on ground, these lions appear vicious on the outside but are actually harmless. If needed they can be used to hold down a target with their powerful jaws.

Fish (魚, Sakana) Made of special, water resistant ink, the fishes are able to travel through bodies of water to deliver messages or very small objects in their mouths.

Note: Must be stated in the user's biography or beginning of the battle.
Note: Up to 3 tattoos can be made in one go.
Note: The technique can be used five times per event, with each contract lasting two turns.(In the case four are made at a single go) Alternatively, the user can create a less amount of constructs and have the additional turns added to the created construct. For example releasing two creations that would last four turns each. Due to the technique lacking any actual damage potential, this extension serves for more story oriented purposes.

(Inkupo: Kara no Waremono) Ink Art: Fragile and Empty
Type: Supplementary
Rank: S - Rank
Range: Short - Mid
Chakra: 40
Damage: N/A
Description: This technique combines the aspects of Ink Clone and expanding upon the potential of it, through which the user will have either a drawing down beforehand on a scroll, by drawing it on the spot under a few seconds or through a temporary water resistant tattoo located on the body in order to create a “clone” of the user, but what makes this far more unique than its predecessor technique is the special ink used to form the technique, and through the infusion of elemental chakra. The ink that was used is a special chakra absorbing ink, that through which the ink takes on the elemental nature of the that was being channeled while creating the works of art. Once the creation comes to life, it can take the form of anything the user desires, ranging from looking like the artist to taking the form of an animal. The creation has the elemental affinity of the infused elemental nature capable of using it up to A rank elementals, while also retaining the ability of using Ink Ninjutsu up to A rank. Much like Ninja Art Beast Imitation, if the user uses an animal - it is capable of acting much like it’s real life counterpart. This can only be used twice per battle, with each creation lasting only for two turns before the ink falls and become unusable. After use the user is unable to use Ink Ninjutsu above A Rank in the same and next turn, while all jutsu coming from the creations counts towards the collective three jutsu usage per turn. Scrolls or tattoos must be mentioned in biography or before battle with each affinity mentioned. The creations however cannot be no more than twice the user’s size.
Summoning Contract | Barnacles

Ryuu has the ability to summon Barnacles, after completing his training in it. The boy possesses a tattoo on the underside of his left arm, in between his wrist and elbow. He also has two Kōzui's attached to his body; one on each topside of the arm, just below the wrists. In his pockets, the boy keeps Gadget Barnacles too, about the size of a coin each. Lastly, he also possesses Barnacle Larvae underneath his skin to aid him in making outgrowths for weapons etc.

(Kuchiyose : Zonbi) - Summoning : Zombies
Type: Offensive
Rank: B-Rank
Range: Short - Long
Chakra Cost: 20
Damage Points: 40
Description:
From the very body of The Gravemind (Sprout the Gravemind Summon) it's flesh is in the control of a Rhizecephalia Parasitic type barnacle which manipulates the flesh to it's entirety, this is normally called a Kōzui. In this case these Kōzui are personal to the user and are seemingly trapped inside an ordinary sized Acorn Barnacle shells which are attached to the user's body, armor or some accessory they keep on their body due to the way Barnacles permanently attach to surfaces. The Shells are pretty small so can be attached to places like the underside of the tongue and the summon can seemingly grow out from the mouth or can act as the jewel on a ring that the user wears. The user channels chakra into the Shell on their person and the Kozui will pop out (like they are growing out from it) and have a humanoid shape, they can take the form of a Human if they so wish (As long as they have two legs and two arms and are around the same size as a person they can look as cosmetically wacky as the user's preference), a realistic transformation very similar to the Shadow Mirror Body Change Method with clothes and all. The "Zombie" can be spawned with a weapon each made of Calcite Shell, and can be any weapon the user desires - they're just an ordinary weapon. They can be summoned through ordinary summoning means if the user so wishes.

The Kōzui have a very strong resistance to ordinary weapons and taijutsu, anything powered with chakra would hurt the Rhizecephalia normally and being sliced in half with an ordinary blade would still cause the drawbacks of having no legs for example, however the Kōzui can still move and drag themselves with their hands. Kōzui can still feel pain and can break out of genjutsu through pain, however they cannot really be crippled by it (For example pain so severe it would paralyze them or stun them). Kōzui can perform B-Rank Ordinary Strong-Fist Taijutsu OR B-Rank Kenjutsu that the user knows (must be stated when summoned or in the user's bio which of the two they are allowed) and can use Legs of the Thoracica and Body of the Thoracica, and even be fused with the Organs of the Thoracica, the Kōzui also Wield Gadget Barnacles. The Restrictions of the Barnacle Arts when the Zombies use them apply to them separately as they are a singular entity with it's own abilities, their number of usages of an Art will not clash with the Users. Moreover, The Zombies can through the mental command of the signer use ONLY the Legs of the Thoracica and Body of the Thoracica from their Shell which they are trapped within until summoned that is on the User's person.

The Rhizecephalia act as travelling companions and last indefinitely on the field upon summoning, when they take C-Rank Ninjutsu Damage they will disperse from the battlefield back into their shells. They usually come in pairs, but each use of this Technique is a single separate Kozui and so the user can have up to two of these on their bio - each being different.

- Must have Signed Barnacle Summoning Contract
- The Zombies can communicate with the user in their shells, this is mainly cosmetic
- Can only have a Maxmimum of Two of these on ones bio and can only summon two per battle.
- Must be stated in the User's Bio to be capable of being used
- The user can have the Kōzui be taken back inside the acorn shells if in short range
- Can only be used 4 Times

(Fujitsuboātsu : Gajettofujitsubo) - Barnacle Arts : Gadget Barnacle
Type: Supplementary/Offensive/Defensive
Rank: C
Range: Short - Long
Chakra Cost: N/A (+15 for summoning)
Damage Points: (+30 Spider-cle)(+30 Corrupt-cle)
Description:
The user will perform one handseal and summon what seems to be a generic Acorn Barnacle about they size of a coin in their hand, this isn't a summon and just a barnacle art that the user can use. The user can throw this Acorn Barnacle onto a target and it will permanently bind to it as long as it is solid (Person, Summon, Rock etc), the Gadget Barnacle has a number of effects and can only use one.

Source-cle
This Barnacle is used to bring up sources that may be needed depending on the user and their abilities. For example if the user is a water user then the source-cle will be thrown and it will release a puddle of water that will splash on the ground (can also be used as a C-rank water defence). Also creates an Ink Source if needed, (Puddle of Ink) or a source for Dark Release; The shell is gripped in the palm of the user's hand and the chakra is absorbed straight into the user capable of utilising one Dark Technique with it. Creates a Flame from the opening of the shell if that is a required source (Makeshift Lighter), can be used as a Mist Bomb which creates a small veil big enough to hide a couple of persons.

Spider-cle
Six tendrils will act as legs from the Shell and be able to move around, capable of carrying an item like a Shuriken or Kunai, Scroll or a Message (For RP use in the Ninja World) in a couple of their tendrils whilst the other four are used to move around. The Spider however is also a Bomb, is basically an explosive device that can be exploded at any time, before sticking to a target or after it. It creates a C-Rank explosion with a radius of 2 meters, the explosion isn't enough to kill and only blow the opponent away and cause minor burns. It can either be a Flame Explosion, Wind, or Lightning. The spider-cle moves at the same as their user's base speed.

Weapon-cle
The Acorn Barnacle actually becomes a powerful transformation, taking the shape of a weapon of the user's choosing. They can withstand up to C-Rank Elements before breaking, the barnacle can transform into a pair of weapons splitting the rank into D-Rank each.

Corrupt-cle
The Acorn Barnacle will be thrown at the ground where it will attach to it permanently with it's natural ability too, through this natural ability they have gained a knowledge and sort of affinity to earth of sorts. So the Earth is taken control by the barnacle and they will manipulate it into a 2 foot earth golem, it is capable of communication with the user and attacking with it's mouth and fists - like the Bomb-cle this acts like a C-Rank earth technique.

- These don't have to be summoned, they can already be on the user if stated in the bio.
- Body of the Thoracica and Legs of the Thoracica can be used through a Gadget Barnacle
- Barnacle Community Summons like "Oregon", "Barbaracle" can use Gadget Barnacles from their body.
- To use Varieties like Ink and Dark of the Source-cle then you have to be a user in that form of Ninjutsu
- Using One Gadget Barnacle costs a turn
- Must have signed the Barnacle Contract
- Can only use two different types of Gadget per turn
- Cannot use the same type more than once a turn

(Fujitsuboātsu : Uchinaru Akuma) - Barnacle Arts : Inner Demons

Type: Supplementary
Rank: N/A
Range: Short
Chakra Cost: N/A
Damage Points: N/A (-5 each time)
Description:
This technique is only accessible by those who have signed the Barnacle Contract and it utilises Barnacle Larvae that will live within the body, under the skin of the signer. These Larvae can do various things that modify and change the user's body but not to a significant degree, it is a way of adding things to create a variety of options and weapons it also allows for unique cosmetic looks that break certain human like boundaries but not to a huge degree. The Larvae can grow various tools from the user's body into their hand or can have it so the shell simply protrudes from their skin, for example they can grow a couple of calcite shell shuriken/shuriken into the palm of their hand or have Horns grow from their forehead as a new way to melee; or even grow claws from between their knuckles to assist with their punches. Tools created this way will be made out of Calcite Shell laced with Tendrils, meaning they can be the source of follow up Legs/Body of the Thoracica Jutsu however act as normal tools before these jutsu are used. The creation of normal tools like this is passive and counts as freeform, acting as a new way to use an arsenal of ninja tool. Because these Larvae are one with the user they change their skin so that is similar to Barnacle Flesh which allows them to reseal broken skin when tools are made from the user's body, it also allows the larvae to use "Legs of the Thoracica" from the user's very body, however creating extra hands does not allow the user to make hand seals with them. This in no way can be used to heal the user from incoming damage, it can be used to reseal cuts, but the internal damage is still done and is just a way to stop further bleeding, nerves, tendons. organs and everything within the body is still damaged except the skin. Larvae can use Gadget Barnacle from the user's body capable of launching it from a hand for example and even capable of infusing the user with Organs of the Thoracica.

Like with Zombies, the Restrictions of the Barnacle Arts when the Larvae use them apply to them separately as they can act alone with it's own abilities, their number of usages of an Art will not clash with the Users. Because of their limited amount of abilities the use-age of Legs of the Thoracica and Body of the Thoracica gain a rank, but only when the Larvae use them. Stated in the signer's bio there can be various cosmetic applications already active to change the appearance, like horns or spikes protruding off certain points of the body or elongated nails made from shell even a tail made of Barnacle Tendril flesh or tendrils intertwined within the hair, capped sharp teeth or a longer tongue and even if you so wish - pointy ears. Making modifications to the user's body is unranked (Unless Jutsu are used instead ofcourse) and can be done freeform and is limited to the user's creativity.

- Must have Signed the Barnacle Contract.
- Must be taught by LonelyAssassin
- Must be stated on your bio that you posses these.
- The Larvae can use Barnacle Arts independently from the user.
- The user suffers self-inflicted pain like they're being cut when they grow shell from their body.
Weaponry

Ryuu carries a regular straight sword which is strapped to his back (like kid Kakashi), along with all the basic ninja tools in his ninja pouch.

Journey to Sage

Academy Student: At the age of four, Ryuu's clan began to instruct him in some basic Ninjutsu, equivalent to that an Academy Student would learn.

Genin: Moving on quickly, at 6 years, the boy was soon elevated to the level of a Genin.

Chūnin: When he was around 8, Ryuu became increasingly proficient in using the elements, rising to the level of a Chūnin.

Jounin: Then at the age of 10, Ryuu became proficient enough to use alements up to S-Rank. He also completed Medical Ninjutsu, gaining profound levels of knowledge in a short amount of time. By this point, the boy was far ahead of his peers in every measurable way, influencing the adults to favour him. After leaving his home, Ryuu wandered the ninja world for many months, learning some Forbidden techniques, indicating that he had become stronger yet again. He began to wonder where the limit to his power would be. However, he never once became arrogant, even attempting to portray himself as weaker than he actually was.


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Theme Song and Background Music:
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Battles



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BASIC INFORMATION




Name



Gauche Suede



Nickname



Noir



Gender



Male



Age



23



Clan



Surgebinders


LOOKS


Gauche is a lean built man of average size, considered to be handsome by many. His smoke-white hair is usually messy, with the strands flying everywhere. His lavender coloured eyes were once kind and warm, but now they look cold and emotionless. He also has a noticeable scar on the right side of his face in the shape of a line, which was given to him by another ninja during a fight. Gauche usually wears a cap-like ornament on his head with belts around it, allowing some of his hair to come onto the middle of his forehead, with the rest framing the sides of his face. The Surgebinder likes to dress heavily, usually wearing a cape, with the part around his neck bunched up and secured with belts.

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PERSONALITY


Once a very kind and happy man, Gauche is now very serious, showing little emotion. He is not close to anyone, and so does not care for anyone. Perhaps this is a result of the memory loss via the brain damage he sustained a few years ago. Unable to be recovered, the loss of memories altered Gauche's personality completely, so much so that he refuses to go by the name 'Gauche' anymore. These days, the troubled man calls himself 'Noir', in an attempt to reject his past, forgotten self. People that knew him before his change tried to stay with Gauche for some time and reson with him. However, once it was evident that 'Gauche' was not coming back, they eventually left him, leaving him with no more friends.


VILLAGE INFO




Land of Birth



Great Wind Desert



WSE Clan



N/A


RANK//CHAKRA INFO




Ninja Rank



Jounin



Specialty



Lightning | Genjutsu



Chakra | Health



1600 | 160



Summon



Barnacles



Elements



Water | Earth | Fire | Lightning | Wind



Ninjutsu



Ninjutsu | Taijutsu | Genjutsu | Kenjutsu | Medical Ninjutsu | Prana


BACKGROUND INFO


Gauche was born in the Great Wind Desert to a kunoichi. His father had left before he was even born, and Gauche's mother never talked about him, so Gauche knew nothing about him. Growing up, Gauche and his mother lived peacefully in a little village. There, the boy thrived, going to the Academy and learning various ninja skills. Since his mother was a prominent ninja in the area, he also learnt many things from her. Gauche was a sweet boy who loved everyone around him. Although he was not the smartest nor the strongest ninja in training, the enthusiastic Gauche would make the most of every day.

When he was just 6 years old, however, Gauche's mother passed away after giving birth to his little sister from another father. After her death, the grieving child was left all alone, as the father of his sister took her away to raise, leaving him. He did not want anything to do with Gauche. And so the young Gauche stayed with an understanding elder from his village for the next few years. Not wanting to impose any longer though, a 12 year old Gauche, now a capable ninja, decided to leave home. He travelled all around the world, meeting and helping many new people. One thing he grew quite fond of was carrying letters for people. He did this out of pure goodwill, believing that it was very important to deliver a person's 'heart' to another person. He took this new job of his seriously, which in turn gave him the opportunity to travel even more. He even learnt medical techniques from some people, using it to heal injured people.

During his travels, Gauche would occasionally meet people who seemed to be glowing sometimes, and when he talked to them, he learnt that they were a group of people who spread good in the world, keeping peace wherever they went. Liking their ideals, and finding them to be similar to that of his own, the young ninja purposefully started going out of his way to bump into more members of this particular group. They got to know him, and eventually, they took the keen 15 year old ninja to their base to meet the leader. There, Gauche was initiated into their group, which he now knew was known as a clan. Starting off as a new member, Gauche eventually grew stronger under their guidance, and he went around the world spreading good, saving as many people as he could.

After having been part of the Surgebinders for a while, things became tense as some of the members had a change of mind and wanted to abandon the order. Gauche himself was not happy with the things that were happening around the world that affected them, and so he understood them, but he did not exactly agree with what they were doing. Even when some of them abandoned the order, Gauche kept to the clan, following his role. However, one day, whilst out on a mission, Gauche was attacked by surprise from some evil people who wanted to demolish the Surgebinders. These people did not want any good in the world; they only wanted to spread evil. This encounter gave the young ninja a brain injury. When he came to, he found himself in a dark underground cave. Sitting up, he winced from pain, before falling back down on the bed he lay on. Who was he, and where was he? His head was throbbing, and was covered in bandages, as was his chest. Clearly, he had sustained multiple injuries. He then heard a shuffling in the corner of the room. An old man was sitting on a chair, and had now just gotten up. He approached Gauche and stopped a metre away, studying the ninja. After some conversing, the man established that Gauche had lost his memories. His personality also appeared to have become altered; opposite to what it had been before. Exactly as the man had planned. The hard blow had hit the correct area. Now he could mold the ninja into whom he wanted.

Gauche had even forgotten his own name, and the evil man told him his name was now 'Noir', before brainwashing him. Telling him lies about the ideals of the Surgebinders, the mysterious man influenced Gauche to believe that what the Surgebinders were doing was not beneficial to the world. But of course, he had to first remind Gauche that it was a clan, and that he was in it, since he had forgotten. Now a different person, Gauche believed the man, accepting his new name. In that moment, the changed ninja also severed emotional ties with the rest of the world, not caring about anyone anymore. He lived only for himself now. Forgotten to him were all the good deeds he had done prior to this. He was now like an empty shell, not having a real purpose in life. Eventually, he did manage to find his way back to the base, as a different man though. Now apathetic to Galahad's cause, Gauche travelled the world without emotion, not caring about anyone or anything. He only just lived...

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OTHER


Specialties


Elemental

Gauche is extremely proficient in the use of Lightning, allowing him to become a Single Handseal Specialist in the field. This means he can perform all lightning techniques with just one handseal.



Ninja Arts

Gauche is a Genjutsu Casting Specialist, able to cast illusions with only one had seal. He is also a Genjutsu Layering Specialist, having the ability to layer illusions in one timeframe.

Surgebinders: Upon his initiation into the clan, Gauche's body essentially became an "open doorway" for the ethereal energy. This means that prana energy will constantly enter and exist within his chakra system, and any quantity of foreign chakra or energy inserted into his body will immediately be transported to the Throne before it can take effect. Chakra inserted into his body for the use of illusions will be absorbed before their induction time is complete, meaning the genjutsu never occurs. However, this also means that Gauche will be incapable of having a Curse Mark or using Sage Mode. It will also become impossible for others to heal him through Medical Ninjutsu or transfer chakra to him. If an ally or opponent tries to absorb Gauche's chakra into their own body, they will instead absorb this ambient Prana energy and be frozen internally.

Medical Ninjutsu: During his time travelling the world, Gauche met many people. From some of them, the young ninja learnt many medical techniques, eventually becoming proficient enough to use the art to heal people. However, after the man changed, he stopped using this ability to heal others. Instead, he would only selfishly use it to heal himself, not caring about anyone else.

Barnacles: Discovering this summoning contract by meeting the owner during his travels, Gauche signed the contract under the owner's guidance, granting him the ability to summon barnacles whenever he wants. He possesses a tattoo on the underside of his right arm, in between his wrist and elbow. He also has two Kōzui's attached to his body; one on each topside of the arm, just below the wrists. In his pockets, the man keeps Gadget Barnacles, each being about the size of a coin. Lastly, he also possesses Barnacle Larvae underneath his skin to aid him in making outgrowths for weapons etc.
(Kuchiyose : Zonbi) - Summoning : Zombies
Type: Offensive
Rank: B-Rank
Range: Short - Long
Chakra Cost: 20
Damage Points: 40
Description:
From the very body of The Gravemind (Sprout the Gravemind Summon) it's flesh is in the control of a Rhizecephalia Parasitic type barnacle which manipulates the flesh to it's entirety, this is normally called a Kōzui. In this case these Kōzui are personal to the user and are seemingly trapped inside an ordinary sized Acorn Barnacle shells which are attached to the user's body, armor or some accessory they keep on their body due to the way Barnacles permanently attach to surfaces. The Shells are pretty small so can be attached to places like the underside of the tongue and the summon can seemingly grow out from the mouth or can act as the jewel on a ring that the user wears. The user channels chakra into the Shell on their person and the Kozui will pop out (like they are growing out from it) and have a humanoid shape, they can take the form of a Human if they so wish (As long as they have two legs and two arms and are around the same size as a person they can look as cosmetically wacky as the user's preference), a realistic transformation very similar to the Shadow Mirror Body Change Method with clothes and all. The "Zombie" can be spawned with a weapon each made of Calcite Shell, and can be any weapon the user desires - they're just an ordinary weapon. They can be summoned through ordinary summoning means if the user so wishes.

The Kōzui have a very strong resistance to ordinary weapons and taijutsu, anything powered with chakra would hurt the Rhizecephalia normally and being sliced in half with an ordinary blade would still cause the drawbacks of having no legs for example, however the Kōzui can still move and drag themselves with their hands. Kōzui can still feel pain and can break out of genjutsu through pain, however they cannot really be crippled by it (For example pain so severe it would paralyze them or stun them). Kōzui can perform B-Rank Ordinary Strong-Fist Taijutsu OR B-Rank Kenjutsu that the user knows (must be stated when summoned or in the user's bio which of the two they are allowed) and can use Legs of the Thoracica and Body of the Thoracica, and even be fused with the Organs of the Thoracica, the Kōzui also Wield Gadget Barnacles. The Restrictions of the Barnacle Arts when the Zombies use them apply to them separately as they are a singular entity with it's own abilities, their number of usages of an Art will not clash with the Users. Moreover, The Zombies can through the mental command of the signer use ONLY the Legs of the Thoracica and Body of the Thoracica from their Shell which they are trapped within until summoned that is on the User's person.

The Rhizecephalia act as travelling companions and last indefinitely on the field upon summoning, when they take C-Rank Ninjutsu Damage they will disperse from the battlefield back into their shells. They usually come in pairs, but each use of this Technique is a single separate Kozui and so the user can have up to two of these on their bio - each being different.

- Must have Signed Barnacle Summoning Contract
- The Zombies can communicate with the user in their shells, this is mainly cosmetic
- Can only have a Maxmimum of Two of these on ones bio and can only summon two per battle.
- Must be stated in the User's Bio to be capable of being used
- The user can have the Kōzui be taken back inside the acorn shells if in short range
- Can only be used 4 Times

(Fujitsuboātsu : Gajettofujitsubo) - Barnacle Arts : Gadget Barnacle
Type: Supplementary/Offensive/Defensive
Rank: C
Range: Short - Long
Chakra Cost: N/A (+15 for summoning)
Damage Points: (+30 Spider-cle)(+30 Corrupt-cle)
Description:
The user will perform one handseal and summon what seems to be a generic Acorn Barnacle about they size of a coin in their hand, this isn't a summon and just a barnacle art that the user can use. The user can throw this Acorn Barnacle onto a target and it will permanently bind to it as long as it is solid (Person, Summon, Rock etc), the Gadget Barnacle has a number of effects and can only use one.

Source-cle
This Barnacle is used to bring up sources that may be needed depending on the user and their abilities. For example if the user is a water user then the source-cle will be thrown and it will release a puddle of water that will splash on the ground (can also be used as a C-rank water defence). Also creates an Ink Source if needed, (Puddle of Ink) or a source for Dark Release; The shell is gripped in the palm of the user's hand and the chakra is absorbed straight into the user capable of utilising one Dark Technique with it. Creates a Flame from the opening of the shell if that is a required source (Makeshift Lighter), can be used as a Mist Bomb which creates a small veil big enough to hide a couple of persons.

Spider-cle
Six tendrils will act as legs from the Shell and be able to move around, capable of carrying an item like a Shuriken or Kunai, Scroll or a Message (For RP use in the Ninja World) in a couple of their tendrils whilst the other four are used to move around. The Spider however is also a Bomb, is basically an explosive device that can be exploded at any time, before sticking to a target or after it. It creates a C-Rank explosion with a radius of 2 meters, the explosion isn't enough to kill and only blow the opponent away and cause minor burns. It can either be a Flame Explosion, Wind, or Lightning. The spider-cle moves at the same as their user's base speed.

Weapon-cle
The Acorn Barnacle actually becomes a powerful transformation, taking the shape of a weapon of the user's choosing. They can withstand up to C-Rank Elements before breaking, the barnacle can transform into a pair of weapons splitting the rank into D-Rank each.

Corrupt-cle
The Acorn Barnacle will be thrown at the ground where it will attach to it permanently with it's natural ability too, through this natural ability they have gained a knowledge and sort of affinity to earth of sorts. So the Earth is taken control by the barnacle and they will manipulate it into a 2 foot earth golem, it is capable of communication with the user and attacking with it's mouth and fists - like the Bomb-cle this acts like a C-Rank earth technique.

- These don't have to be summoned, they can already be on the user if stated in the bio.
- Body of the Thoracica and Legs of the Thoracica can be used through a Gadget Barnacle
- Barnacle Community Summons like "Oregon", "Barbaracle" can use Gadget Barnacles from their body.
- To use Varieties like Ink and Dark of the Source-cle then you have to be a user in that form of Ninjutsu
- Using One Gadget Barnacle costs a turn
- Must have signed the Barnacle Contract
- Can only use two different types of Gadget per turn
- Cannot use the same type more than once a turn

(Fujitsuboātsu : Uchinaru Akuma) - Barnacle Arts : Inner Demons

Type: Supplementary
Rank: N/A
Range: Short
Chakra Cost: N/A
Damage Points: N/A (-5 each time)
Description:
This technique is only accessible by those who have signed the Barnacle Contract and it utilises Barnacle Larvae that will live within the body, under the skin of the signer. These Larvae can do various things that modify and change the user's body but not to a significant degree, it is a way of adding things to create a variety of options and weapons it also allows for unique cosmetic looks that break certain human like boundaries but not to a huge degree. The Larvae can grow various tools from the user's body into their hand or can have it so the shell simply protrudes from their skin, for example they can grow a couple of calcite shell shuriken/shuriken into the palm of their hand or have Horns grow from their forehead as a new way to melee; or even grow claws from between their knuckles to assist with their punches. Tools created this way will be made out of Calcite Shell laced with Tendrils, meaning they can be the source of follow up Legs/Body of the Thoracica Jutsu however act as normal tools before these jutsu are used. The creation of normal tools like this is passive and counts as freeform, acting as a new way to use an arsenal of ninja tool. Because these Larvae are one with the user they change their skin so that is similar to Barnacle Flesh which allows them to reseal broken skin when tools are made from the user's body, it also allows the larvae to use "Legs of the Thoracica" from the user's very body, however creating extra hands does not allow the user to make hand seals with them. This in no way can be used to heal the user from incoming damage, it can be used to reseal cuts, but the internal damage is still done and is just a way to stop further bleeding, nerves, tendons. organs and everything within the body is still damaged except the skin. Larvae can use Gadget Barnacle from the user's body capable of launching it from a hand for example and even capable of infusing the user with Organs of the Thoracica.

Like with Zombies, the Restrictions of the Barnacle Arts when the Larvae use them apply to them separately as they can act alone with it's own abilities, their number of usages of an Art will not clash with the Users. Because of their limited amount of abilities the use-age of Legs of the Thoracica and Body of the Thoracica gain a rank, but only when the Larvae use them. Stated in the signer's bio there can be various cosmetic applications already active to change the appearance, like horns or spikes protruding off certain points of the body or elongated nails made from shell even a tail made of Barnacle Tendril flesh or tendrils intertwined within the hair, capped sharp teeth or a longer tongue and even if you so wish - pointy ears. Making modifications to the user's body is unranked (Unless Jutsu are used instead ofcourse) and can be done freeform and is limited to the user's creativity.

- Must have Signed the Barnacle Contract.
- Must be taught by LonelyAssassin
- Must be stated on your bio that you posses these.
- The Larvae can use Barnacle Arts independently from the user.
- The user suffers self-inflicted pain like they're being cut when they grow shell from their body.
Weaponry: Gauche carries a regular straight sword which is strapped to his back (like kid Kakashi), along with all the basic ninja tools in his ninja pouch.

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BATTLES




Won: 0



Lost: 0


Third bio slot
 
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BASIC INFORMATION




Name



Gauche Suede



Nickname



Noir



Gender



Male



Age



23



Clan



Surgebinders


LOOKS


Gauche is a lean built man of average size, considered to be handsome by many. His smoke-white hair is usually messy, with the strands flying everywhere. His lavender coloured eyes were once kind and warm, but now they look cold and emotionless. He also has a noticeable scar on the right side of his face in the shape of a line, which was given to him by another ninja during a fight. Gauche usually wears a cap-like ornament on his head with belts around it, allowing some of his hair to come onto the middle of his forehead, with the rest framing the sides of his face. The Surgebinder likes to dress heavily, usually wearing a cape, with the part around his neck bunched up and secured with belts.

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PERSONALITY


Once a very kind and happy man, Gauche is now very serious, showing little emotion. He is not close to anyone, and so does not care for anyone. Perhaps this is a result of the memory loss via the brain damage he sustained a few years ago. Unable to be recovered, the loss of memories altered Gauche's personality completely, so much so that he refuses to go by the name 'Gauche' anymore. These days, the troubled man calls himself 'Noir', in an attempt to reject his past, forgotten self. People that knew him before his change tried to stay with Gauche for some time and reson with him. However, once it was evident that 'Gauche' was not coming back, they eventually left him, leaving him with no more friends.


VILLAGE INFO




Land of Birth



Great Wind Desert



WSE Clan



N/A


RANK//CHAKRA INFO




Ninja Rank



Jounin



Specialty



Lightning | Genjutsu



Chakra | Health



1600 | 160



Summon



Barnacles



Elements



Water | Earth | Fire | Lightning | Wind



Ninjutsu



Ninjutsu | Taijutsu | Genjutsu | Kenjutsu | Medical Ninjutsu | Prana


BACKGROUND INFO


Gauche was born in the Great Wind Desert to a kunoichi. His father had left before he was even born, and Gauche's mother never talked about him, so Gauche knew nothing about him. Growing up, Gauche and his mother lived peacefully in a little village. There, the boy thrived, going to the Academy and learning various ninja skills. Since his mother was a prominent ninja in the area, he also learnt many things from her. Gauche was a sweet boy who loved everyone around him. Although he was not the smartest nor the strongest ninja in training, the enthusiastic Gauche would make the most of every day.

When he was just 6 years old, however, Gauche's mother passed away after giving birth to his little sister from another father. After her death, the grieving child was left all alone, as the father of his sister took her away to raise, leaving him. He did not want anything to do with Gauche. And so the young Gauche stayed with an understanding elder from his village for the next few years. Not wanting to impose any longer though, a 12 year old Gauche, now a capable ninja, decided to leave home. He travelled all around the world, meeting and helping many new people. One thing he grew quite fond of was carrying letters for people. He did this out of pure goodwill, believing that it was very important to deliver a person's 'heart' to another person. He took this new job of his seriously, which in turn gave him the opportunity to travel even more. He even learnt medical techniques from some people, using it to heal injured people.

During his travels, Gauche would occasionally meet people who seemed to be glowing sometimes, and when he talked to them, he learnt that they were a group of people who spread good in the world, keeping peace wherever they went. Liking their ideals, and finding them to be similar to that of his own, the young ninja purposefully started going out of his way to bump into more members of this particular group. They got to know him, and eventually, they took the keen 15 year old ninja to their base to meet the leader. There, Gauche was initiated into their group, which he now knew was known as a clan. Starting off as a new member, Gauche eventually grew stronger under their guidance, and he went around the world spreading good, saving as many people as he could.

After having been part of the Surgebinders for a while, things became tense as some of the members had a change of mind and wanted to abandon the order. Gauche himself was not happy with the things that were happening around the world that affected them, and so he understood them, but he did not exactly agree with what they were doing. Even when some of them abandoned the order, Gauche kept to the clan, following his role. However, one day, whilst out on a mission, Gauche was attacked by surprise from some evil people who wanted to demolish the Surgebinders. These people did not want any good in the world; they only wanted to spread evil. This encounter gave the young ninja a brain injury. When he came to, he found himself in a dark underground cave. Sitting up, he winced from pain, before falling back down on the bed he lay on. Who was he, and where was he? His head was throbbing, and was covered in bandages, as was his chest. Clearly, he had sustained multiple injuries. He then heard a shuffling in the corner of the room. An old man was sitting on a chair, and had now just gotten up. He approached Gauche and stopped a metre away, studying the ninja. After some conversing, the man established that Gauche had lost his memories. His personality also appeared to have become altered; opposite to what it had been before. Exactly as the man had planned. The hard blow had hit the correct area. Now he could mold the ninja into whom he wanted.

Gauche had even forgotten his own name, and the evil man told him his name was now 'Noir', before brainwashing him. Telling him lies about the ideals of the Surgebinders, the mysterious man influenced Gauche to believe that what the Surgebinders were doing was not beneficial to the world. But of course, he had to first remind Gauche that it was a clan, and that he was in it, since he had forgotten. Now a different person, Gauche believed the man, accepting his new name. In that moment, the changed ninja also severed emotional ties with the rest of the world, not caring about anyone anymore. He lived only for himself now. Forgotten to him were all the good deeds he had done prior to this. He was now like an empty shell, not having a real purpose in life. Eventually, he did manage to find his way back to the base, as a different man though. Now apathetic to Galahad's cause, Gauche travelled the world without emotion, not caring about anyone or anything. He only just lived...

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OTHER


Specialties


Elemental

Gauche is extremely proficient in the use of Lightning, allowing him to become a Single Handseal Specialist in the field. This means he can perform all lightning techniques with just one handseal.



Ninja Arts

Gauche is a Genjutsu Casting Specialist, able to cast illusions with only one had seal. He is also a Genjutsu Layering Specialist, having the ability to layer illusions in one timeframe.

Surgebinders: Upon his initiation into the clan, Gauche's body essentially became an "open doorway" for the ethereal energy. This means that prana energy will constantly enter and exist within his chakra system, and any quantity of foreign chakra or energy inserted into his body will immediately be transported to the Throne before it can take effect. Chakra inserted into his body for the use of illusions will be absorbed before their induction time is complete, meaning the genjutsu never occurs. However, this also means that Gauche will be incapable of having a Curse Mark or using Sage Mode. It will also become impossible for others to heal him through Medical Ninjutsu or transfer chakra to him. If an ally or opponent tries to absorb Gauche's chakra into their own body, they will instead absorb this ambient Prana energy and be frozen internally.


Medical Ninjutsu: During his time travelling the world, Gauche met many people. From some of them, the young ninja learnt many medical techniques, eventually becoming proficient enough to use the art to heal people. However, after the man changed, he stopped using this ability to heal others. Instead, he would only selfishly use it to heal himself, not caring about anyone else.

Barnacles: Discovering this summoning contract by meeting the owner during his travels, Gauche signed the contract under the owner's guidance, granting him the ability to summon barnacles whenever he wants. He possesses a tattoo on the underside of his right arm, in between his wrist and elbow. He also has two Kōzui's attached to his body; one on each topside of the arm, just below the wrists. In his pockets, the man keeps Gadget Barnacles, each being about the size of a coin. Lastly, he also possesses Barnacle Larvae underneath his skin to aid him in making outgrowths for weapons etc.
(Kuchiyose : Zonbi) - Summoning : Zombies
Type: Offensive
Rank: B-Rank
Range: Short - Long
Chakra Cost: 20
Damage Points: 40
Description:
From the very body of The Gravemind (Sprout the Gravemind Summon) it's flesh is in the control of a Rhizecephalia Parasitic type barnacle which manipulates the flesh to it's entirety, this is normally called a Kōzui. In this case these Kōzui are personal to the user and are seemingly trapped inside an ordinary sized Acorn Barnacle shells which are attached to the user's body, armor or some accessory they keep on their body due to the way Barnacles permanently attach to surfaces. The Shells are pretty small so can be attached to places like the underside of the tongue and the summon can seemingly grow out from the mouth or can act as the jewel on a ring that the user wears. The user channels chakra into the Shell on their person and the Kozui will pop out (like they are growing out from it) and have a humanoid shape, they can take the form of a Human if they so wish (As long as they have two legs and two arms and are around the same size as a person they can look as cosmetically wacky as the user's preference), a realistic transformation very similar to the Shadow Mirror Body Change Method with clothes and all. The "Zombie" can be spawned with a weapon each made of Calcite Shell, and can be any weapon the user desires - they're just an ordinary weapon. They can be summoned through ordinary summoning means if the user so wishes.

The Kōzui have a very strong resistance to ordinary weapons and taijutsu, anything powered with chakra would hurt the Rhizecephalia normally and being sliced in half with an ordinary blade would still cause the drawbacks of having no legs for example, however the Kōzui can still move and drag themselves with their hands. Kōzui can still feel pain and can break out of genjutsu through pain, however they cannot really be crippled by it (For example pain so severe it would paralyze them or stun them). Kōzui can perform B-Rank Ordinary Strong-Fist Taijutsu OR B-Rank Kenjutsu that the user knows (must be stated when summoned or in the user's bio which of the two they are allowed) and can use Legs of the Thoracica and Body of the Thoracica, and even be fused with the Organs of the Thoracica, the Kōzui also Wield Gadget Barnacles. The Restrictions of the Barnacle Arts when the Zombies use them apply to them separately as they are a singular entity with it's own abilities, their number of usages of an Art will not clash with the Users. Moreover, The Zombies can through the mental command of the signer use ONLY the Legs of the Thoracica and Body of the Thoracica from their Shell which they are trapped within until summoned that is on the User's person.

The Rhizecephalia act as travelling companions and last indefinitely on the field upon summoning, when they take C-Rank Ninjutsu Damage they will disperse from the battlefield back into their shells. They usually come in pairs, but each use of this Technique is a single separate Kozui and so the user can have up to two of these on their bio - each being different.

- Must have Signed Barnacle Summoning Contract
- The Zombies can communicate with the user in their shells, this is mainly cosmetic
- Can only have a Maxmimum of Two of these on ones bio and can only summon two per battle.
- Must be stated in the User's Bio to be capable of being used
- The user can have the Kōzui be taken back inside the acorn shells if in short range
- Can only be used 4 Times

(Fujitsuboātsu : Gajettofujitsubo) - Barnacle Arts : Gadget Barnacle
Type: Supplementary/Offensive/Defensive
Rank: C
Range: Short - Long
Chakra Cost: N/A (+15 for summoning)
Damage Points: (+30 Spider-cle)(+30 Corrupt-cle)
Description:
The user will perform one handseal and summon what seems to be a generic Acorn Barnacle about they size of a coin in their hand, this isn't a summon and just a barnacle art that the user can use. The user can throw this Acorn Barnacle onto a target and it will permanently bind to it as long as it is solid (Person, Summon, Rock etc), the Gadget Barnacle has a number of effects and can only use one.

Source-cle
This Barnacle is used to bring up sources that may be needed depending on the user and their abilities. For example if the user is a water user then the source-cle will be thrown and it will release a puddle of water that will splash on the ground (can also be used as a C-rank water defence). Also creates an Ink Source if needed, (Puddle of Ink) or a source for Dark Release; The shell is gripped in the palm of the user's hand and the chakra is absorbed straight into the user capable of utilising one Dark Technique with it. Creates a Flame from the opening of the shell if that is a required source (Makeshift Lighter), can be used as a Mist Bomb which creates a small veil big enough to hide a couple of persons.

Spider-cle
Six tendrils will act as legs from the Shell and be able to move around, capable of carrying an item like a Shuriken or Kunai, Scroll or a Message (For RP use in the Ninja World) in a couple of their tendrils whilst the other four are used to move around. The Spider however is also a Bomb, is basically an explosive device that can be exploded at any time, before sticking to a target or after it. It creates a C-Rank explosion with a radius of 2 meters, the explosion isn't enough to kill and only blow the opponent away and cause minor burns. It can either be a Flame Explosion, Wind, or Lightning. The spider-cle moves at the same as their user's base speed.

Weapon-cle
The Acorn Barnacle actually becomes a powerful transformation, taking the shape of a weapon of the user's choosing. They can withstand up to C-Rank Elements before breaking, the barnacle can transform into a pair of weapons splitting the rank into D-Rank each.

Corrupt-cle
The Acorn Barnacle will be thrown at the ground where it will attach to it permanently with it's natural ability too, through this natural ability they have gained a knowledge and sort of affinity to earth of sorts. So the Earth is taken control by the barnacle and they will manipulate it into a 2 foot earth golem, it is capable of communication with the user and attacking with it's mouth and fists - like the Bomb-cle this acts like a C-Rank earth technique.

- These don't have to be summoned, they can already be on the user if stated in the bio.
- Body of the Thoracica and Legs of the Thoracica can be used through a Gadget Barnacle
- Barnacle Community Summons like "Oregon", "Barbaracle" can use Gadget Barnacles from their body.
- To use Varieties like Ink and Dark of the Source-cle then you have to be a user in that form of Ninjutsu
- Using One Gadget Barnacle costs a turn
- Must have signed the Barnacle Contract
- Can only use two different types of Gadget per turn
- Cannot use the same type more than once a turn

(Fujitsuboātsu : Uchinaru Akuma) - Barnacle Arts : Inner Demons

Type: Supplementary
Rank: N/A
Range: Short
Chakra Cost: N/A
Damage Points: N/A (-5 each time)
Description:
This technique is only accessible by those who have signed the Barnacle Contract and it utilises Barnacle Larvae that will live within the body, under the skin of the signer. These Larvae can do various things that modify and change the user's body but not to a significant degree, it is a way of adding things to create a variety of options and weapons it also allows for unique cosmetic looks that break certain human like boundaries but not to a huge degree. The Larvae can grow various tools from the user's body into their hand or can have it so the shell simply protrudes from their skin, for example they can grow a couple of calcite shell shuriken/shuriken into the palm of their hand or have Horns grow from their forehead as a new way to melee; or even grow claws from between their knuckles to assist with their punches. Tools created this way will be made out of Calcite Shell laced with Tendrils, meaning they can be the source of follow up Legs/Body of the Thoracica Jutsu however act as normal tools before these jutsu are used. The creation of normal tools like this is passive and counts as freeform, acting as a new way to use an arsenal of ninja tool. Because these Larvae are one with the user they change their skin so that is similar to Barnacle Flesh which allows them to reseal broken skin when tools are made from the user's body, it also allows the larvae to use "Legs of the Thoracica" from the user's very body, however creating extra hands does not allow the user to make hand seals with them. This in no way can be used to heal the user from incoming damage, it can be used to reseal cuts, but the internal damage is still done and is just a way to stop further bleeding, nerves, tendons. organs and everything within the body is still damaged except the skin. Larvae can use Gadget Barnacle from the user's body capable of launching it from a hand for example and even capable of infusing the user with Organs of the Thoracica.

Like with Zombies, the Restrictions of the Barnacle Arts when the Larvae use them apply to them separately as they can act alone with it's own abilities, their number of usages of an Art will not clash with the Users. Because of their limited amount of abilities the use-age of Legs of the Thoracica and Body of the Thoracica gain a rank, but only when the Larvae use them. Stated in the signer's bio there can be various cosmetic applications already active to change the appearance, like horns or spikes protruding off certain points of the body or elongated nails made from shell even a tail made of Barnacle Tendril flesh or tendrils intertwined within the hair, capped sharp teeth or a longer tongue and even if you so wish - pointy ears. Making modifications to the user's body is unranked (Unless Jutsu are used instead ofcourse) and can be done freeform and is limited to the user's creativity.

- Must have Signed the Barnacle Contract.
- Must be taught by LonelyAssassin
- Must be stated on your bio that you posses these.
- The Larvae can use Barnacle Arts independently from the user.
- The user suffers self-inflicted pain like they're being cut when they grow shell from their body.
Weaponry: Gauche carries a regular straight sword which is strapped to his back (like kid Kakashi), along with all the basic ninja tools in his ninja pouch.

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Ryóma

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Basic Information

Name: Ryuu Hyūga

Nickname: Mokumoku | Mute

Gender: Male

Age: 12

Clan: Hyūga

Looks:

Typical of his clan, Ryuu has white eyes with a tinge of light blue in them. He has short, messy brown hair and usually wears baggy clothes suited for his age, with a jumper on top. Ryuu sports trousers which reach to below his knees and and a pair of long black socks which reach above his trousers. He also wears a pair of puffed boots. Ryuu is usually seen with a book in his hand. Any other clothing styles can be noted from images.

Personality:

Ryuu has a mature, calm and apathetic demeanor. Possibly the most striking aspect about him is that he does not speak. Born with a defect in his vocal cords, Ryuu has never known the convenience of speech, and so he communicates through writing and sometimes sign language. This allowed Ryuu to become absorbed in books from a very early age, giving him the opportunity to think and ponder more than his peers. Due to his intelligence, others treat him as an adult instead of a child. In addition to that, Ryuu does not understand, or is unable to read people’s feelings at times. Because of this seemingly cold personality, fueled by his mutism, many people are wary of him. Ryuu is not very comfortable with others treating him like an adult, and it seems that he was not able to gain many friends due to this demeanor. However, Ryuu is not emotionless. He feels an intense amount of love for those close to him, even if he does not outwardly show it. Sometimes, child-like qualities escape him, perhaps in the form of a childish scowl, but this is uncommon to come by.


Village Info




Land of Birth: Land of Fire



WSE Clan: Kaizen


Rank/Chakra Info

Ninja Rank: Jounin

Specialty: Earth | Taijutsu | Medical Ninjutsu

Chakra | Health: 1600 | 160

Summon: Barnacles

Elements: Water | Earth | Fire | Lightning | Wind

Ninjutsu: Jyūken | Ink Ninjutsu | Ninjutsu | Taijutsu | Genjutsu | Kenjutsu | Medical Ninjutsu | Fūinjutsu | Leg Weights | Curse Mark

Background Info

Early Years
Born in an era of change in the Year 799, Ryuu was welcomed into the esteemed Hyūga clan. However, he was born with a defect; the inability to speak. This led to him being ignored a lot; not out of spite, but because he was hard to notice. Although he was very quiet, Ryuu observed everything, and picked up language very fast. As the boy learnt to read and write at the young age of three, he started to communicate with others through writing, using a little book he carries around in his pocket.

At the time of his birth, many Hyūga clan members lived close to each other, mainly in the Land of Fire, but that all changed with the coming era. Ryuu grew up in a very sheltered environment in Chungsu, where both his parents worked for the government, and where many other Hyūga members also resided. Thus, he was born into a wealthy family and had a well-off childhood. Since his parents would often work long hours, the boy soon learned to keep himself busy. Sometimes this was in the form of playing with his older sister, or an Inuzuka seven years his superior, by the name of Obi, who was like an older brother for him. However, most times the boy enjoyed solitude, and so he would spend copious amounts of time in Fujiwara University's great library, located in Bulanshaat, which was close enough to his home. There, he read many books about medicine; something he was interested in. Also keen about plants, Ryuu started growing herbs in his little garden. By spending so much time in Bulanshaat, the young Hyūga became quite knowledgeable in many things, especially since he was around so many intellectual people. This really stirred the boy's thirst for knowledge, making him want more.

Training was also an important part of Ryuu's life. Whenever he wasn't playing or spending time in the library, the boy was trained by members of the Hyūga clan in the ways of the clan, as well as the elements and other ninjutsu. However, since he was only a child when he started out, it took him a few years of training to get to where he is now.

A New Era
When he was five years old, the Kyūbi wreaked havoc upon the land where he lived, displacing many families, including his own. This spelled the end of the current era, starting a new one. However, since his parents had worked for the government, they began to be targeted by people who had loathed the freehold system. So over the next few years, Ryuu lived in a ruined area with his parents and a few survivors of the Hyūga, still learning the elemental ninjutsu. He also had to witness his parent getting attacked multiple times, although they were strong enough to defend themselves. Sometimes he himself was targeted by random ninja, as they thought he might be a threat of he grew up to follow in his parent's footsteps. Thanks to his sharp skills though, he always fended them off. However, when he was eleven years old, the attacks upon his family became relentless, and fearing for their son’s life, Ryuu’s parents pretended to die, going into hiding instead. To make it seem more realistic, they also sent their son away, telling him to go somewhere far where no one knew him. And so away the boy went.

A Strange Meeting
Upon leaving his parents and his home, the boy wandered the world for a few months by himself. He would fend for himself and sleep in random places at night, a stark contrast to the easygoing life he had before the Kyūbi attacked his homeland. However, one day, he chanced upon a group of people with interesting eyes, who called themselves 'Astra'. After meeting them, the boy decided they would make good company for him; after all there was safety in numbers. Furthermore, they seemed like a strong bunch, one that could protect a young boy like him if he fell in danger. Thus, the Hyūga formed a new family with his newfound friends, calling themselves ‘Kaizen’. Although he kept wandering the world with his group, Ryuu occasionally wondered how his parents were doing, but he knew it was best not to meet them for now, or it could cause suspicion. He now had to live as someone different from his past life.
Arc 1: Settling
After some time spent traveling the world together, Kaizen decided to settle in a place called , where they were actually welcomed in by the residents, due to their role in defending the people from a threat. Ryuu had healed a little girl who had been injured in a pirate attack, whilst Astra had played a major part in rescuing the ship that was attacked. Although they both helped, they were unfortunately unable to punish the pirates as they took off too fast. The residents were so eager to have Kaizen in their village after this incident that they even helped them make a house for themselves. It was created rather uniquely with different colours and odd angles, distinguishing it from the surrounding houses, allowing villagers to know where they were easily should trouble arise again.
Arc 2: A Strange Encounter
Shortly after settling in Kurikita, Kaizen's door was knocked upon one day, with the villagers hauling in an almost dead seeming body. A little annoyed at this interruption, Ryuu nevertheless healed the stranger. Upon the man awakening, Astra started to prod him discreetly for answers, which he seemed rather reluctant to give. However, in the end, the man told them some story, and he did entrust them with an envelope, as well as a key to deposit on Jiro Island. The man departed as suddenly as he had arrived, and Ryuu created an ink creation which carried the envelope and the key to its required destination.
Arc 3: Exploring
A few lazy days after the disappearance of the strange man, Ryuu headed off to the village inn, where he sat for some time before a Star walked in. He informed the boy that he wanted to explore the surrounding lands. Ryuu thought this was a good idea, and decided to take the opportunity to do some exploring himself as well. But before leaving, the boy had to babysit a younger child, as well as evade some more children the next day. He finally left for Yabuchi, and there he found a desperate trader in need of transporting his wares to the next village. Ryuu happily obliged, since he was going in that direction anyway.

Arc 4-5: Trick or treat - Empty-handed
Upon reaching Hashiwara, Ryuu bid farewell to the trader and went his own way. However, soon, he heard voices of alarm. Upon rushing to the scene of the commotion, Ryuu found a horde of zombies. He eventually fought them off, saving some children in the process, and thus earning the trust of the village. This allowed him to expand Kaizen's territory. As glad as he was about that, the encounter with the zombies left the boy shaken, and for the next few days, he went out in search of any information in regards to the event. In Chungsu, he found information regarding Cassander, and as he travelled along the way, he found many more zombies, and saved more people. Eventually, he reached one of the Cassanders, and he was given a riddle. Unfortunately, as he was completing the riddle, the zombies and the Cassanders all disappeared, leaving behind nothing. Confused, the boy headed back towards his home, knowing his villagers would worry otherwise.

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Other

Specialties


Elemental

Having a natural affinity to Doton, Ryuu can perform all earth techniques with just a single hand seal (Single Handseal Specialist), and he can do so without a source (Sourceless Materialising Specialist).



Ninja Arts

Being a Hyūga, Ryuu specialises in Taijutsu (Combat Specialist), allowing him to have stronger Taijutsu and Kenjutsu attacks. He is also rather talented in Medical Ninjutsu, being able to heal himself and others.

Jyūken: Much loved by the Hyūga clan members he lived with, they taught Ryuu the ways of the clan. To their surprise, the boy grasped the Gentle Fist very fast, a testament to his superior intelligence. The other children who trained with him learned much slower, prompting Ryuu to help them sometimes. Although he was strong, this did not make the child arrogant at all. Like the rest of his clan, Ryuu also possesses the Byakugan.



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Medical Ninjutsu: From a very young age, Ryuu showed much interest in books, plants and experimentation. This of course was a perfect combination of requirements a medical student should have. In his visits to Bulanshaat, Ryuu would observe doctors treating patients. Surprised that a mere boy was interested, they soon took him under their wing and taught him to become a medical ninja at a very young age.

Ink Ninjutsu: Sometime after Ryuu left his home due to the attack, he came across a man drawing animals which came to life. Instantly intrigued, the boy requested for the man to teach him, which he did. The artistically talented boy picked it up pretty fast, becoming a proficient user of Ink Ninjutsu. This aided him a lot during his rogue travels, allowing for easier spying and escaping.

Ryuu carries around scrolls with predrawn art on it to use in battle. He also carries many empty scrolls and brushes, found either in his backpack or ninja pouch. The Ink user's body has three tattoos on it for a specific technique (second last in list), all of which are located in a triangular formation on his stomach. They can be moved around though. He also has a temporary water resistant tattoo with a water affinity placed on the underside of his left forearm, close to his wrist for another technique (last technique in list). It has the kanji for 'clone' inscribed upon it.
(Inkupo: Chizu Sakusei) Ink Art: Cartography
Type: Supplementary
Rank: B- A Rank
Range: Short - Mid
Chakra: 30
Damage: N/A
Description: This technique through the inspiration of Earth Style: Wheel Of Fortune, takes a similar twist in its formation in which the user will have pre drawn maps on scrolls in which they can through the use of their chakra bring these maps to life. What it does for the ink artist is allow for them to create 3D models of terrains they have been in before or created through imagination - allowing for them to create mazes, temples and all sorts of terrains through the pre drawn maps. To even further the beliefs of these creations, the user can use differing colors of ink in order to add more life to the creations. The larger the terrain, the bigger the scroll needed for the user to carry in order to draw. The created terrains are capable of being used as a source of the user’s ink creations if needed, thus removing the need for drawing them. This technique must be mentioned in the user’s biography or before battle, while each rank corresponds to how big the scale of the terrain can be. B Ranked scales up to short range, A ranks can scale up to mid range, with B ranks three times per battle and A rank twice per battle. Much like Ninja Art: Super Beast Imitation these creations are capable of existing outside the need of the user’s chakra, keeping an inanimate and realistic look. Lasts 3 turns.
(Inkupo: Batafurai Eisha) Ink Art: Butterfly Swimmer
Type: Offensive, Supplementary
Rank: A - Rank
Range: Short - Mid
Chakra: 30
Damage: 60
Description: Having pre drawn on a scroll, the user will toss it into the air where the scroll will unwind and reveal the artwork. It is a lovely depicted river, drawn in colorful ink in order to mask the true nature of it secretly appearing as an water based technique. Through the methods of Ink Ninjutsu, the user will cause the 2D image to form into a 3D, flooding the area with ink. The amount of ink formed is enough to rival that of Water Release: Great Exploding Water Colliding Wave in terms of the amount of end resulting water made, being enough to flood the entire battle ground. Due to the nature of this technique, it's near impossible for the enemy to adjust their chakra into the ink as it is laced with the user's own chakra (similar to how Earth Release: Swamp of the Underworld is) and thus can’t stand on it causing them to sink down, potentially drowning while also restraining them, preventing them from moving properly. The amount of ink released only spans out enough leaving a two meter gap between the user in order to avoid self infliction, while being able to use this technique three times per battle with a two turn cool down. This technique carries the same s/w of regular Ink.
(Inkupo: Kyōkai no Kanata) Ink Arts: Beyond the Boundary
Type: Supplementary
Rank: B - Rank
Range: Short -Long
Chakra: 20
Damage: N/A
Description: Through the use of a scroll the user will toss it into the sky about five meters in which it will poof open, while unwinding in order to allow a pre drawn work of art in the form of large amount of clouds to fly into the skies. Once the clouds fly up, they will deceptively blend in with the real ones and begin to downpour ink in the form of rain drops. Due to the unique coloring of the rain drops, it will be difficult to tell the difference between the real rain and the fake rain at first glance, but upon impact with the ground or person, it rapidly loses its colouring and turns black in colour like the original ink. The ink will continue to fall from the sky above, forming puddles of “water” while also soaking into other non sentient objects. The ink is connected to the user’s chakra, and thus can be used as a source to create their ink techniques, but the other use of it is that the user is mentally aware of when the ink touches something, acting as a unique form of sensory for the user. Can be used three times per battle, lasting four turns each.
(Inkupo/Kuchiyose: Chikai no Sain ) Ink Arts/Summoning: Oath Sign
Type: Supplementary
Rank: N/A
Range: N/A
Chakra: N/A
Damage: N/A
Description: A rather unique technique in terms of composition, being rather tame in its effects due to not being an offensive nor defensive technique. Through the manipulation of specialized chakra absorbing ink, this brew of ink is merged with chakra of the user and actual blood - causing it to take a murky crimson coloring. The ink however has special properties, allowing for those who frequently uses summoning a new unique way in order to summon. By kneading chakra into the ink, drawing on a surface( be it on the ground, on a scroll or airborne) the user creates the kanji for the animal they are summoning i.e dog would be written as “犬” which then allows them to summon the animal. This makes the load easier for the user, due to the ink carrying their chakra and blood within the ink,acting as a medium for the appropriate summoning. The ink provides half of the needed chakra, thus the user only needs to pay half the total amount it would normally need to summon the animal.While primarily used for contract summonings, the user may also use this method for techniques such as Summoning Technique: Rashōmon by drawing a kanji associated with the technique i.e gates. This technique must be mentioned in the user’s bio or before battle in order to utilize and is passive in nature, not taking up a move nor time in the the timeframe though must be referenced while performing said techniques. The user may also say incantations, speaking in unique languages or phrases purely for cosmetic purposes.
(Ninpo: Sumi Choju Ryu Giga) - Ninja Art: Ink Super Beast Dragon Imitation Picture
Type: Offensive/Defensive
Rank: A
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user will unravel a painting scroll with a picture of a dragon that they then summon to carry the enemy into the air before then redirecting them into the ground.
Ninpo: Sōzō no Karada) | Ninja Art: Body of Creation
Type: Supplementary/Defensive
Rank: C
Range: Short-Long
Chakra cost: N/A (-5 per turn)
Damage: N/A
Description: Using the ability to manipulate Ink, the user will gain the ability to place the ink on their bodies for the sake of future battles. Similar to getting a tattoo, the ink will rest on the user's skin in a variety of shapes and forms, and can often times be confused with Fūinjutsu seals. The ink "tattoos" have a variety of uses and properties, namely the ability to create ink animals directly from the user's body without the need for a scroll, because in essence the user would have turned his body into a living canvas. By channeling chakra into the ink the user can have the tattoos move about on their bodies in order to ensure the perfect orientation. Ninjutsu and Ink manipulation techniques that would require pre-prepared scrolls can be done with Sōzō no Karada by either the user drawing the needed shapes on their body or having the image needed already drawn on before the match. How this works is by first drawing the required shape/kanji onto their body and then coursing chakra through the ink to summon the preferred effect. Due to the ability to move the ink while it is on the skin, a new shape can be created instantly with chakra control and as such the user would only need to drawn a single shape once and then have it re-purposed for anything else. As mentioned before, the main ability of this technique is to allow the user to bring forth small, ink made creatures for the sake of carrying messages, scouting, or general amusement. Meaning, even if they were used to attack they would count as free form techniques with no rank or damage value at all. The creatures able to be created are listed below:
Hawk (鷹, Taka) Can be ridden for reconnaissance or high-speed travel. Smaller variants can be used to carry explosive tags or be used to deliver messages.
Rat (鼠, Nezumi) Can swarm across an area to search for a target much faster than the user would be able to on their own. Being so small, the rats are inconspicuous, also making them suitable for covert message delivery.
Snake (蛇, Hebi) Can be used as ropes to restrain someone. With the ability to soundlessly enter through even the smallest crevice, they can also be used for covert ops.
Tomoe Lion (巴獅子, Tomoe Shishi) Used for travelling on ground, these lions appear vicious on the outside but are actually harmless. If needed they can be used to hold down a target with their powerful jaws.
Fish (魚, Sakana) Made of special, water resistant ink, the fishes are able to travel through bodies of water to deliver messages or very small objects in their mouths.
Note: Must be stated in the user's biography or beginning of the battle.
Note: Up to 3 tattoos can be made in one go.
Note: The technique can be used five times per event, with each contract lasting two turns.(In the case four are made at a single go) Alternatively, the user can create a less amount of constructs and have the additional turns added to the created construct. For example releasing two creations that would last four turns each. Due to the technique lacking any actual damage potential, this extension serves for more story oriented purposes.
(Inkupo: Kara no Waremono) Ink Art: Fragile and Empty
Type: Supplementary
Rank: S - Rank
Range: Short - Mid
Chakra: 40
Damage: N/A
Description: This technique combines the aspects of Ink Clone and expanding upon the potential of it, through which the user will have either a drawing down beforehand on a scroll, by drawing it on the spot under a few seconds or through a temporary water resistant tattoo located on the body in order to create a “clone” of the user, but what makes this far more unique than its predecessor technique is the special ink used to form the technique, and through the infusion of elemental chakra. The ink that was used is a special chakra absorbing ink, that through which the ink takes on the elemental nature of the that was being channeled while creating the works of art. Once the creation comes to life, it can take the form of anything the user desires, ranging from looking like the artist to taking the form of an animal. The creation has the elemental affinity of the infused elemental nature capable of using it up to A rank elementals, while also retaining the ability of using Ink Ninjutsu up to A rank. Much like Ninja Art Beast Imitation, if the user uses an animal - it is capable of acting much like it’s real life counterpart. This can only be used twice per battle, with each creation lasting only for two turns before the ink falls and become unusable. After use the user is unable to use Ink Ninjutsu above A Rank in the same and next turn, while all jutsu coming from the creations counts towards the collective three jutsu usage per turn. Scrolls or tattoos must be mentioned in biography or before battle with each affinity mentioned. The creations however cannot be no more than twice the user’s size.

Fūinjutsu: During his travels around the world, Ryuu met an Uzumaki man who taught him in the ways of the Sealing Arts. He has a seal placed on his stomach, which is set to activate upon his death.
(Ura Shishō Fūinjutsu) - Reverse Four Symbols Sealing Technique
Rank: S-Rank
Type: Offensive
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: This is a sealing jutsu that is placed upon the users body, setting it to activate on the users death. It seals everything within a large, nearby, spherical into the users body.
Note: Can only be activated upon the users death.
Note: The placement of this seal must be stated on the user's biography.

Leg Weights: Recently, Ryuu decided to train his legs to become stronger. And so, with the help of his fellow clan mates Astra, Ryuu was given leg weights which were placed around his ankles. He is currently training with them, although he is sure he will master their feel soon.

Curse Mark: Also during his travels, Ryuu came across an interesting man who tried luring the boy with the temptation of power. Ryuu tried to resist, however, the man seemed to think he was a great test subject, and so before he knew it, he had been bitten on his neck. After a lot of pain and recovery, and escape, Ryuu begrudgingly accepted this new source of power. He possesses the Heaven's Cursed Mark, located on the left side of his neck.
(Ten no Juin: Ichi) - Heaven's Cursed Seal: Level 1
Type: Supplementary
Rank : A
Range: Short
Chakra: 30 ( +100 chakra; -10 to user per turn )
Damage: N/A
Description: The user wills the opening of the cursed seal partially, giving him more chakra and more strength, as the Senjutsu Chakra contained within the seal is unleashed upon the users body in a reduced amount. Patterned red lines that extend from the Cursed Seal on the body of the user course through the user's body, covering it in a repetitive pattern as their body surges with chakra. When the state it done, the lines will become a solid black. While active, the seal actively consumes the users chakra in order to produce and fuel Senjutsu Chakra into his body. While in this stage, the user gains +15 damage to his elemental Ninjutsu and +10 to his Taijutsu. His physical strength is slightly improved as is his speed.


Note: Lasts for 5 turns.
Note: Can be deactivated at will.
Note: Usable twice.


(Ten no Juin: Ni) - Heaven's Cursed Seal: Level 2
Type: Supplementary
Rank : S
Range: Short
Chakra: 40 (+ 200 chakra; -15 to user per turn)
Damage: N/A (-10 to user per turn )
Description: After opening the first level of the seal, the user forcefully opens the seal completely, unleashing the full extent of Senjutsu Chakra contained in it which floods his body. Because this Senjutsu Chakra is raw and is fueled by the enzymes extracted from Jugo's DNA, the user will experience a physical transformation unique to him. As the seal opens, the previous black markings glow almost like fire and grow covering the user completely. As the transformation ends, his skin gains a grayish tone, his sclera becomes black and his eyes change in shape. The transformation is unique from user to user but always has some animalistic feature to it. While active, the seal actively consumes the users chakra in order to produce and fuel Senjutsu Chakra into his body.While in this stage the user gains +30 damage to his elemental Ninjutsu and +20 to his Taijutsu. His physical strength is improved as is his speed. Once it deactivates (regardless of being willed or timing out), it leaves the user drained of stamina for 2 turns as well as unable to mold chakra above A-Rank or use Taijutsu above B-Rank for 2 turns. His speed drops drastically (2 base ranks) as the damage and pain produced by the stress on his body overcomes the user. After those 2 turns, the user regains some of his ability to mold chakra, with each turn increasing by one the rank of chakra he can mold.


Note: Lasts for 6 turns.
Note: Must be in stage 1 to use.
Note: Can be deactivated at will.
Note: Can only be used twice.

Summoning Contract | Barnacles: Ryuu has the ability to summon Barnacles, after completing his training in it. The boy possesses a tattoo on the underside of his left arm, in between his wrist and elbow. He also has two Kōzui's attached to his body; one on each topside of the arm, just below the wrists. In his pockets, the boy keeps Gadget Barnacles too, about the size of a coin each. Lastly, he also possesses Barnacle Larvae underneath his skin to aid him in making outgrowths for weapons etc.
(Kuchiyose : Zonbi) - Summoning : Zombies
Type: Offensive
Rank: B-Rank
Range: Short - Long
Chakra Cost: 20
Damage Points: 40
Description:
From the very body of The Gravemind (Sprout the Gravemind Summon) it's flesh is in the control of a Rhizecephalia Parasitic type barnacle which manipulates the flesh to it's entirety, this is normally called a Kōzui. In this case these Kōzui are personal to the user and are seemingly trapped inside an ordinary sized Acorn Barnacle shells which are attached to the user's body, armor or some accessory they keep on their body due to the way Barnacles permanently attach to surfaces. The Shells are pretty small so can be attached to places like the underside of the tongue and the summon can seemingly grow out from the mouth or can act as the jewel on a ring that the user wears. The user channels chakra into the Shell on their person and the Kozui will pop out (like they are growing out from it) and have a humanoid shape, they can take the form of a Human if they so wish (As long as they have two legs and two arms and are around the same size as a person they can look as cosmetically wacky as the user's preference), a realistic transformation very similar to the Shadow Mirror Body Change Method with clothes and all. The "Zombie" can be spawned with a weapon each made of Calcite Shell, and can be any weapon the user desires - they're just an ordinary weapon. They can be summoned through ordinary summoning means if the user so wishes.
The Kōzui have a very strong resistance to ordinary weapons and taijutsu, anything powered with chakra would hurt the Rhizecephalia normally and being sliced in half with an ordinary blade would still cause the drawbacks of having no legs for example, however the Kōzui can still move and drag themselves with their hands. Kōzui can still feel pain and can break out of genjutsu through pain, however they cannot really be crippled by it (For example pain so severe it would paralyze them or stun them). Kōzui can perform B-Rank Ordinary Strong-Fist Taijutsu OR B-Rank Kenjutsu that the user knows (must be stated when summoned or in the user's bio which of the two they are allowed) and can use Legs of the Thoracica and Body of the Thoracica, and even be fused with the Organs of the Thoracica, the Kōzui also Wield Gadget Barnacles. The Restrictions of the Barnacle Arts when the Zombies use them apply to them separately as they are a singular entity with it's own abilities, their number of usages of an Art will not clash with the Users. Moreover, The Zombies can through the mental command of the signer use ONLY the Legs of the Thoracica and Body of the Thoracica from their Shell which they are trapped within until summoned that is on the User's person.
The Rhizecephalia act as travelling companions and last indefinitely on the field upon summoning, when they take C-Rank Ninjutsu Damage they will disperse from the battlefield back into their shells. They usually come in pairs, but each use of this Technique is a single separate Kozui and so the user can have up to two of these on their bio - each being different.
- Must have Signed Barnacle Summoning Contract
- The Zombies can communicate with the user in their shells, this is mainly cosmetic
- Can only have a Maxmimum of Two of these on ones bio and can only summon two per battle.
- Must be stated in the User's Bio to be capable of being used
- The user can have the Kōzui be taken back inside the acorn shells if in short range
- Can only be used 4 Times
(Fujitsuboātsu : Gajettofujitsubo) - Barnacle Arts : Gadget Barnacle
Type: Supplementary/Offensive/Defensive
Rank: C
Range: Short - Long
Chakra Cost: N/A (+15 for summoning)
Damage Points: (+30 Spider-cle)(+30 Corrupt-cle)
Description:
The user will perform one handseal and summon what seems to be a generic Acorn Barnacle about they size of a coin in their hand, this isn't a summon and just a barnacle art that the user can use. The user can throw this Acorn Barnacle onto a target and it will permanently bind to it as long as it is solid (Person, Summon, Rock etc), the Gadget Barnacle has a number of effects and can only use one.
Source-cle
This Barnacle is used to bring up sources that may be needed depending on the user and their abilities. For example if the user is a water user then the source-cle will be thrown and it will release a puddle of water that will splash on the ground (can also be used as a C-rank water defence). Also creates an Ink Source if needed, (Puddle of Ink) or a source for Dark Release; The shell is gripped in the palm of the user's hand and the chakra is absorbed straight into the user capable of utilising one Dark Technique with it. Creates a Flame from the opening of the shell if that is a required source (Makeshift Lighter), can be used as a Mist Bomb which creates a small veil big enough to hide a couple of persons.
Spider-cle
Six tendrils will act as legs from the Shell and be able to move around, capable of carrying an item like a Shuriken or Kunai, Scroll or a Message (For RP use in the Ninja World) in a couple of their tendrils whilst the other four are used to move around. The Spider however is also a Bomb, is basically an explosive device that can be exploded at any time, before sticking to a target or after it. It creates a C-Rank explosion with a radius of 2 meters, the explosion isn't enough to kill and only blow the opponent away and cause minor burns. It can either be a Flame Explosion, Wind, or Lightning. The spider-cle moves at the same as their user's base speed.
Weapon-cle
The Acorn Barnacle actually becomes a powerful transformation, taking the shape of a weapon of the user's choosing. They can withstand up to C-Rank Elements before breaking, the barnacle can transform into a pair of weapons splitting the rank into D-Rank each.
Corrupt-cle
The Acorn Barnacle will be thrown at the ground where it will attach to it permanently with it's natural ability too, through this natural ability they have gained a knowledge and sort of affinity to earth of sorts. So the Earth is taken control by the barnacle and they will manipulate it into a 2 foot earth golem, it is capable of communication with the user and attacking with it's mouth and fists - like the Bomb-cle this acts like a C-Rank earth technique.
- These don't have to be summoned, they can already be on the user if stated in the bio.
- Body of the Thoracica and Legs of the Thoracica can be used through a Gadget Barnacle
- Barnacle Community Summons like "Oregon", "Barbaracle" can use Gadget Barnacles from their body.
- To use Varieties like Ink and Dark of the Source-cle then you have to be a user in that form of Ninjutsu
- Using One Gadget Barnacle costs a turn
- Must have signed the Barnacle Contract
- Can only use two different types of Gadget per turn
- Cannot use the same type more than once a turn
(Fujitsuboātsu : Uchinaru Akuma) - Barnacle Arts : Inner Demons
Type: Supplementary
Rank: N/A
Range: Short
Chakra Cost: N/A
Damage Points: N/A (-5 each time)
Description:
This technique is only accessible by those who have signed the Barnacle Contract and it utilises Barnacle Larvae that will live within the body, under the skin of the signer. These Larvae can do various things that modify and change the user's body but not to a significant degree, it is a way of adding things to create a variety of options and weapons it also allows for unique cosmetic looks that break certain human like boundaries but not to a huge degree. The Larvae can grow various tools from the user's body into their hand or can have it so the shell simply protrudes from their skin, for example they can grow a couple of calcite shell shuriken/shuriken into the palm of their hand or have Horns grow from their forehead as a new way to melee; or even grow claws from between their knuckles to assist with their punches. Tools created this way will be made out of Calcite Shell laced with Tendrils, meaning they can be the source of follow up Legs/Body of the Thoracica Jutsu however act as normal tools before these jutsu are used. The creation of normal tools like this is passive and counts as freeform, acting as a new way to use an arsenal of ninja tool. Because these Larvae are one with the user they change their skin so that is similar to Barnacle Flesh which allows them to reseal broken skin when tools are made from the user's body, it also allows the larvae to use "Legs of the Thoracica" from the user's very body, however creating extra hands does not allow the user to make hand seals with them. This in no way can be used to heal the user from incoming damage, it can be used to reseal cuts, but the internal damage is still done and is just a way to stop further bleeding, nerves, tendons. organs and everything within the body is still damaged except the skin. Larvae can use Gadget Barnacle from the user's body capable of launching it from a hand for example and even capable of infusing the user with Organs of the Thoracica.
Like with Zombies, the Restrictions of the Barnacle Arts when the Larvae use them apply to them separately as they can act alone with it's own abilities, their number of usages of an Art will not clash with the Users. Because of their limited amount of abilities the use-age of Legs of the Thoracica and Body of the Thoracica gain a rank, but only when the Larvae use them. Stated in the signer's bio there can be various cosmetic applications already active to change the appearance, like horns or spikes protruding off certain points of the body or elongated nails made from shell even a tail made of Barnacle Tendril flesh or tendrils intertwined within the hair, capped sharp teeth or a longer tongue and even if you so wish - pointy ears. Making modifications to the user's body is unranked (Unless Jutsu are used instead ofcourse) and can be done freeform and is limited to the user's creativity.
- Must have Signed the Barnacle Contract.
- Must be taught by LonelyAssassin
- Must be stated on your bio that you posses these.
- The Larvae can use Barnacle Arts independently from the user.
- The user suffers self-inflicted pain like they're being cut when they grow shell from their body.

Weaponry: Ryuu carries a katana on the left side of his body in a holder. He also has all the basic ninja tools in his ninja pouch.

Journey to Sage

Academy Student: At the age of four, Ryuu's clan began to instruct him in some basic Ninjutsu, equivalent to that an Academy Student would learn.
Genin: Moving on quickly, at 6 years, the boy was soon elevated to the level of a Genin.
Chūnin: When he was around 8, Ryuu became increasingly proficient in using the elements, rising to the level of a Chūnin.
Jounin: Then at the age of 10, Ryuu became proficient enough to use all elements up to S-Rank. He also completed Medical Ninjutsu, gaining profound levels of knowledge in a short amount of time. By this point, the boy was far ahead of his peers in every measurable way, influencing the adults to favour him. After leaving his home, Ryuu wandered the ninja world for many months, learning Fūinjutsu, some Forbidden techniques, acquiring a Curse Mark and Leg Weights. He began to wonder where the limit to his power would be. However, he never once became arrogant, even attempting to portray himself as weaker than he actually was.

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Battles




Won: 0



Lost: 4


Updating Ryuu Hyūga v.6
 

Ryóma

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Basic Information

Name: Ryuu Hyūga

Nickname:
Ryuu-bou | Little Ryuu

Gender: Male

Age
: 12


Clan: Hyūga

Looks:

Typical of his clan, Ryuu has white eyes with a tinge of light blue in them. He has short, messy brown hair and usually wears baggy clothes suited for his age, with a jumper on top. Ryuu sports trousers which reach to below his knees and and a pair of long black socks which reach above his trousers. He also wears a pair of puffed boots. Ryuu is usually seen with a book in his hand. Any other clothing styles can be noted from images.

Personality:

Ryuu has a mature, calm and apathetic demeanor. Possibly the most striking aspect about him is that he does not speak. Born with a defect in his vocal cords, Ryuu has never known the convenience of speech, and so he communicates through writing and sometimes sign language. This allowed Ryuu to become absorbed in books from a very early age, giving him the opportunity to think and ponder more than his peers. Due to his intelligence, others treat him as an adult instead of a child. In addition to that, Ryuu does not understand, or is unable to read people’s feelings at times. Because of this seemingly cold personality, fueled by his mutism, many people are wary of him. Ryuu is not very comfortable with others treating him like an adult, and it seems that he was not able to gain many friends due to this demeanor. However, Ryuu is not emotionless. He feels an intense amount of love for those close to him, even if he does not outwardly show it. Sometimes, child-like qualities escape him, perhaps in the form of a childish scowl, but this is uncommon to come by.


Village Info



Land of Birth: Land of Fire
WSE Clan: Kaizen

Rank/Chakra Info

Ninja Rank: Jounin

Specialty: Earth | Taijutsu | Ink Ninjutsu

Chakra | Health: 1600 | 160

Summon: Barnacles

Elements: Water | Earth | Fire | Lightning | Wind | Dark Vacuity Release


Ninjutsu: Jyūken | Ink Ninjutsu | Ninjutsu | Taijutsu | Genjutsu | Kenjutsu | Medical Ninjutsu | Fūinjutsu | Leg Weights | Curse Mark | NB Taijutsu

Custom Fighting Styles: Steel Ball Run



Background Info

Early Years
Born in an era of change in the Year 799, Ryuu was welcomed into the esteemed Hyūga clan. However, he was born with a defect; the inability to speak. This led to him being ignored a lot; not out of spite, but because he was hard to notice. Although he was very quiet, Ryuu observed everything, and picked up language very fast. As the boy learnt to read and write at the young age of three, he started to communicate with others through writing, using a little book he carries around in his pocket.

At the time of his birth, many Hyūga clan members lived close to each other, mainly in the Land of Fire, but that all changed with the coming era. Ryuu grew up in a very sheltered environment in Chungsu, where both his parents worked for the government, and where many other Hyūga members also resided. Thus, he was born into a wealthy family and had a well-off childhood. Since his parents would often work long hours, the boy soon learned to keep himself busy. Sometimes this was in the form of playing with his older sister, or an Inuzuka seven years his superior, by the name of Obi, who was like an older brother for him. However, most times the boy enjoyed solitude, and so he would spend copious amounts of time in Fujiwara University's great library, located in Bulanshaat, which was close enough to his home. There, he read many books about medicine; something he was interested in. Also keen about plants, Ryuu started growing herbs in his little garden. By spending so much time in Bulanshaat, the young Hyūga became quite knowledgeable in many things, especially since he was around so many intellectual people. This really stirred the boy's thirst for knowledge, making him want more.

Training was also an important part of Ryuu's life. Whenever he wasn't playing or spending time in the library, the boy was trained by members of the Hyūga clan in the ways of the clan, as well as the elements and other ninjutsu. However, since he was only a child when he started out, it took him a few years of training to get to where he is now.

A New Era
When he was five years old, the Kyūbi wreaked havoc upon the land where he lived, displacing many families, including his own. This spelled the end of the current era, starting a new one. However, since his parents had worked for the government, they began to be targeted by people who had loathed the freehold system. So over the next few years, Ryuu lived in a ruined area with his parents and a few survivors of the Hyūga, still learning the elemental ninjutsu. He also had to witness his parent getting attacked multiple times, although they were strong enough to defend themselves. Sometimes he himself was targeted by random ninja, as they thought he might be a threat of he grew up to follow in his parent's footsteps. Thanks to his sharp skills though, he always fended them off. However, when he was eleven years old, the attacks upon his family became relentless, and fearing for their son’s life, Ryuu’s parents pretended to die, going into hiding instead. To make it seem more realistic, they also sent their son away, telling him to go somewhere far where no one knew him. And so away the boy went.

A Strange Meeting
Upon leaving his parents and his home, the boy wandered the world for a few months by himself. He would fend for himself and sleep in random places at night, a stark contrast to the easygoing life he had before the Kyūbi attacked his homeland. However, one day, he chanced upon a group of people with interesting eyes, who called themselves 'Astra'. After meeting them, the boy decided they would make good company for him; after all there was safety in numbers. Furthermore, they seemed like a strong bunch, one that could protect a young boy like him if he fell in danger. Thus, the Hyūga formed a new family with his newfound friends, calling themselves ‘Kaizen’. Although he kept wandering the world with his group, Ryuu occasionally wondered how his parents were doing, but he knew it was best not to meet them for now, or it could cause suspicion. He now had to live as someone different from his past life.

Arc 1: Settling
After some time spent traveling the world together, Kaizen decided to settle in a place called , where they were actually welcomed in by the residents, due to their role in defending the people from a threat. Ryuu had healed a little girl who had been injured in a pirate attack, whilst Astra had played a major part in rescuing the ship that was attacked. Although they both helped, they were unfortunately unable to punish the pirates as they took off too fast. The residents were so eager to have Kaizen in their village after this incident that they even helped them make a house for themselves. It was created rather uniquely with different colours and odd angles, distinguishing it from the surrounding houses, allowing villagers to know where they were easily should trouble arise again.

Arc 2: A Strange Encounter
Shortly after settling in Kurikita, Kaizen's door was knocked upon one day, with the villagers hauling in an almost dead seeming body. A little annoyed at this interruption, Ryuu nevertheless healed the stranger. Upon the man awakening, Astra started to prod him discreetly for answers, which he seemed rather reluctant to give. However, in the end, the man told them some story, and he did entrust them with an envelope, as well as a key to deposit on Jiro Island. The man departed as suddenly as he had arrived, and Ryuu created an ink creation which carried the envelope and the key to its required destination.

Arc 3: Exploring
A few lazy days after the disappearance of the strange man, Ryuu headed off to the village inn, where he sat for some time before a Star walked in. He informed the boy that he wanted to explore the surrounding lands. Ryuu thought this was a good idea, and decided to take the opportunity to do some exploring himself as well. But before leaving, the boy had to babysit a younger child, as well as evade some more children the next day. He finally left for Yabuchi, and there he found a desperate trader in need of transporting his wares to the next village. Ryuu happily obliged, since he was going in that direction anyway.

Arc 4-5: Trick or treat - Empty-handed
Upon reaching Hashiwara, Ryuu bid farewell to the trader and went his own way. However, soon, he heard voices of alarm. Upon rushing to the scene of the commotion, Ryuu found a horde of zombies. He eventually fought them off, saving some children in the process, and thus earning the trust of the village. This allowed him to expand Kaizen's territory. As glad as he was about that, the encounter with the zombies left the boy shaken, and for the next few days, he went out in search of any information in regards to the event. In Chungsu, he found information regarding Cassander, and as he travelled along the way, he found many more zombies, and saved more people. Eventually, he reached one of the Cassanders, and he was given a riddle. Unfortunately, as he was completing the riddle, the zombies and the Cassanders all disappeared, leaving behind nothing. Confused, the boy headed back towards his home, knowing his villagers would worry otherwise. On his way back, he did notice the formation of some new villages though, and wondered why that was so.

Arc 6: Finding & Powering the Core
Some time after arriving back home, Ryuu looked for something to do, as he was growing bored. Luckily, he found a note on a pole detailing some stone thing. People were to search for stones and turn them in at marketplaces around the world. Little did he know that this was going to be quite an adventure, but for the moment, all he saw it as was a way to pass time and be free of the townspeople for a bit. Going into Yabuchi, right next to Kurikita, Ryuu entered the lighthouse, eventually finding one of the stones. Upon finding the ordinary looking stone, Ryuu set off for the ocean, aiming to reach one of the marketplaces. After reaching the marketplace, Ryuu was rather surprised at what he experienced. The sky above him darkened, and voices appeared in his head, and the strangest thing was that no one else seemed to notice anything. This was when he realised that there was something special about the stones.

The strange voice told him that he was to be a champion, and that he had to power what was called the core. Ryuu wasn't so sure about being a champion, but he was interested... A poster nearby let him know how to activate the core. Ryuu knew where his destination was going to be already, and he set off. On the way, he met Astra, who also appeared to have gained a core. His clan mate followed him to his location to see how he would go about powering his core. Arriving at Jiro Island, Ryuu gained the blood of 100 prisoners from the Blood Prison, notoriously known for keeping the worst criminals, under the guise of testing their blood. He them immersed the core in the blood, before retrieving a tear from a crying baby. This caused the core to be powered, evident as the core began to glow dimly. However, no voices appeared in his head this time, and he left to return to the Tea Peninsula, leaving the Star to power her core her own way.

Arc 7: Developing the Clan
With no further information about the core he held for the time being, Ryuu focused on expanding and developing the clan. First going to Yabuchi, Ryuu drove out a notorious gang who lived underground, gaining the trust of the people in this land. They welcomed him and his clan. However, the next day, trouble started brewing, as Ryuu learnt that some people disagreed with his clan being allowed in the land. After a lot of investigations though, Ryuu found that the commotion all boiled down to one man; a remnant of the gang he kicked out the previous night. Convincing the man to admit and apologise in front of everyone, the townspeople let go of their anger, and welcomed Kaizen wholeheartedly into the land.

Returning back to Kurikita, Ryuu thought that the children of the town had too much free time. And so, after consultation with many parents, Ryuu decided to go forward with his plan of making a ninja academy. With a lot of villagers to help, they all worked together over a few weeks before the academy was completed. The opening ceremony has not been conducted yet, and so the children are not attending yet.

After building the academy, Ryuu noticed that Star-3 was back from her mission. Upon seeing her, he felt mixed emotions, as the core played with his emotions. He heard voices in his head, as his friend described to him all that had happened. He was at a loss for what to do...

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Other

Specialties


Elemental
Having a natural affinity to Doton, Ryuu can perform all earth techniques with just a single hand seal (Single Handseal Specialist), and he can do so without a source (Sourceless Materialising Specialist).

Ninja Arts
Being a Hyūga, Ryuu specialises in Taijutsu (Combat Specialist), allowing him to have stronger Taijutsu and Kenjutsu attacks. He is also rather talented in Medical Ninjutsu, being able to heal himself and others.
Jyūken: Much loved by the Hyūga clan members he lived with, they taught Ryuu the ways of the clan. To their surprise, the boy grasped the Gentle Fist very fast, a testament to his superior intelligence. The other children who trained with him learned much slower, prompting Ryuu to help them sometimes. Although he was strong, this did not make the child arrogant at all. Like the rest of his clan, Ryuu also possesses the Byakugan.

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Medical Ninjutsu: From a very young age, Ryuu showed much interest in books, plants and experimentation. This of course was a perfect combination of requirements a medical student should have. In his visits to Bulanshaat, Ryuu would observe doctors treating patients. Surprised that a mere boy was interested, they soon took him under their wing and taught him to become a medical ninja at a very young age.

Ink Ninjutsu: Sometime after Ryuu left his home due to the attack, he came across a man drawing animals which came to life. Instantly intrigued, the boy requested for the man to teach him, which he did. The artistically talented boy picked it up pretty fast, becoming a proficient user of Ink Ninjutsu. This aided him a lot during his rogue travels, allowing for easier spying and escaping. Eventually, Ryuu even became a specialist in the field, gaining the ability to use Ink techniques without having to physically draw them; he could just do so in the air (Artist). This added a unique effect to the execution of his techniques.
Ryuu carries around scrolls with predrawn art on it to use in battle. He also carries many empty scrolls and brushes, found either in his backpack or ninja pouch. The Ink user's body has a set of three tattoos on it for a specific technique (third last in list), all of which are located in a triangular formation on his stomach. They can be moved around though. He also has a temporary water resistant tattoo with a water affinity placed on the underside of his left forearm, close to his wrist for another technique (second last in list). It has the kanji for 'clone' inscribed upon it. The last tattoo he has is placed on the top side of his right forearm, and is used to cast illusions (last in list).

(Inkupo: Chizu Sakusei) Ink Art: Cartography
Type: Supplementary
Rank: B- A Rank
Range: Short - Mid
Chakra: 30
Damage: N/A
Description: This technique through the inspiration of Earth Style: Wheel Of Fortune, takes a similar twist in its formation in which the user will have pre drawn maps on scrolls in which they can through the use of their chakra bring these maps to life. What it does for the ink artist is allow for them to create 3D models of terrains they have been in before or created through imagination - allowing for them to create mazes, temples and all sorts of terrains through the pre drawn maps. To even further the beliefs of these creations, the user can use differing colors of ink in order to add more life to the creations. The larger the terrain, the bigger the scroll needed for the user to carry in order to draw. The created terrains are capable of being used as a source of the user’s ink creations if needed, thus removing the need for drawing them. This technique must be mentioned in the user’s biography or before battle, while each rank corresponds to how big the scale of the terrain can be. B Ranked scales up to short range, A ranks can scale up to mid range, with B ranks three times per battle and A rank twice per battle. Much like Ninja Art: Super Beast Imitation these creations are capable of existing outside the need of the user’s chakra, keeping an inanimate and realistic look. Lasts 3 turns.
(Inkupo: Batafurai Eisha) Ink Art: Butterfly Swimmer
Type: Offensive, Supplementary
Rank: A - Rank
Range: Short - Mid
Chakra: 30
Damage: 60
Description: Having pre drawn on a scroll, the user will toss it into the air where the scroll will unwind and reveal the artwork. It is a lovely depicted river, drawn in colorful ink in order to mask the true nature of it secretly appearing as an water based technique. Through the methods of Ink Ninjutsu, the user will cause the 2D image to form into a 3D, flooding the area with ink. The amount of ink formed is enough to rival that of Water Release: Great Exploding Water Colliding Wave in terms of the amount of end resulting water made, being enough to flood the entire battle ground. Due to the nature of this technique, it's near impossible for the enemy to adjust their chakra into the ink as it is laced with the user's own chakra (similar to how Earth Release: Swamp of the Underworld is) and thus can’t stand on it causing them to sink down, potentially drowning while also restraining them, preventing them from moving properly. The amount of ink released only spans out enough leaving a two meter gap between the user in order to avoid self infliction, while being able to use this technique three times per battle with a two turn cool down. This technique carries the same s/w of regular Ink.
(Inkupo: Kyōkai no Kanata) Ink Arts: Beyond the Boundary
Type: Supplementary
Rank: B - Rank
Range: Short -Long
Chakra: 20
Damage: N/A
Description: Through the use of a scroll the user will toss it into the sky about five meters in which it will poof open, while unwinding in order to allow a pre drawn work of art in the form of large amount of clouds to fly into the skies. Once the clouds fly up, they will deceptively blend in with the real ones and begin to downpour ink in the form of rain drops. Due to the unique coloring of the rain drops, it will be difficult to tell the difference between the real rain and the fake rain at first glance, but upon impact with the ground or person, it rapidly loses its colouring and turns black in colour like the original ink. The ink will continue to fall from the sky above, forming puddles of “water” while also soaking into other non sentient objects. The ink is connected to the user’s chakra, and thus can be used as a source to create their ink techniques, but the other use of it is that the user is mentally aware of when the ink touches something, acting as a unique form of sensory for the user. Can be used three times per battle, lasting four turns each.
(Inkupo/Kuchiyose: Chikai no Sain ) Ink Arts/Summoning: Oath Sign
Type: Supplementary
Rank: N/A
Range: N/A
Chakra: N/A
Damage: N/A
Description: A rather unique technique in terms of composition, being rather tame in its effects due to not being an offensive nor defensive technique. Through the manipulation of specialized chakra absorbing ink, this brew of ink is merged with chakra of the user and actual blood - causing it to take a murky crimson coloring. The ink however has special properties, allowing for those who frequently uses summoning a new unique way in order to summon. By kneading chakra into the ink, drawing on a surface( be it on the ground, on a scroll or airborne) the user creates the kanji for the animal they are summoning i.e dog would be written as “犬” which then allows them to summon the animal. This makes the load easier for the user, due to the ink carrying their chakra and blood within the ink,acting as a medium for the appropriate summoning. The ink provides half of the needed chakra, thus the user only needs to pay half the total amount it would normally need to summon the animal.While primarily used for contract summonings, the user may also use this method for techniques such as Summoning Technique: Rashōmon by drawing a kanji associated with the technique i.e gates. This technique must be mentioned in the user’s bio or before battle in order to utilize and is passive in nature, not taking up a move nor time in the the timeframe though must be referenced while performing said techniques. The user may also say incantations, speaking in unique languages or phrases purely for cosmetic purposes.
(Ninpo: Sumi Choju Ryu Giga) - Ninja Art: Ink Super Beast Dragon Imitation Picture
Type: Offensive/Defensive
Rank: A
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user will unravel a painting scroll with a picture of a dragon that they then summon to carry the enemy into the air before then redirecting them into the ground.
(Ninpo: Sōzō no Karada) | Ninja Art: Body of Creation
Type: Supplementary/Defensive
Rank: C
Range: Short-Long
Chakra cost: N/A (-5 per turn)
Damage: N/A
Description: Using the ability to manipulate Ink, the user will gain the ability to place the ink on their bodies for the sake of future battles. Similar to getting a tattoo, the ink will rest on the user's skin in a variety of shapes and forms, and can often times be confused with Fūinjutsu seals. The ink "tattoos" have a variety of uses and properties, namely the ability to create ink animals directly from the user's body without the need for a scroll, because in essence the user would have turned his body into a living canvas. By channeling chakra into the ink the user can have the tattoos move about on their bodies in order to ensure the perfect orientation. Ninjutsu and Ink manipulation techniques that would require pre-prepared scrolls can be done with Sōzō no Karada by either the user drawing the needed shapes on their body or having the image needed already drawn on before the match. How this works is by first drawing the required shape/kanji onto their body and then coursing chakra through the ink to summon the preferred effect. Due to the ability to move the ink while it is on the skin, a new shape can be created instantly with chakra control and as such the user would only need to drawn a single shape once and then have it re-purposed for anything else. As mentioned before, the main ability of this technique is to allow the user to bring forth small, ink made creatures for the sake of carrying messages, scouting, or general amusement. Meaning, even if they were used to attack they would count as free form techniques with no rank or damage value at all. The creatures able to be created are listed below:
Hawk (鷹, Taka) Can be ridden for reconnaissance or high-speed travel. Smaller variants can be used to carry explosive tags or be used to deliver messages.
Rat (鼠, Nezumi) Can swarm across an area to search for a target much faster than the user would be able to on their own. Being so small, the rats are inconspicuous, also making them suitable for covert message delivery.
Snake (蛇, Hebi) Can be used as ropes to restrain someone. With the ability to soundlessly enter through even the smallest crevice, they can also be used for covert ops.
Tomoe Lion (巴獅子, Tomoe Shishi) Used for travelling on ground, these lions appear vicious on the outside but are actually harmless. If needed they can be used to hold down a target with their powerful jaws.
Fish (魚, Sakana) Made of special, water resistant ink, the fishes are able to travel through bodies of water to deliver messages or very small objects in their mouths.
Note: Must be stated in the user's biography or beginning of the battle.
Note: Up to 3 tattoos can be made in one go.
Note: The technique can be used five times per event, with each contract lasting two turns.(In the case four are made at a single go) Alternatively, the user can create a less amount of constructs and have the additional turns added to the created construct. For example releasing two creations that would last four turns each. Due to the technique lacking any actual damage potential, this extension serves for more story oriented purposes.
(Inkupo: Kara no Waremono) Ink Art: Fragile and Empty
Type: Supplementary
Rank: S - Rank
Range: Short - Mid
Chakra: 40
Damage: N/A
Description: This technique combines the aspects of Ink Clone and expanding upon the potential of it, through which the user will have either a drawing down beforehand on a scroll, by drawing it on the spot under a few seconds or through a temporary water resistant tattoo located on the body in order to create a “clone” of the user, but what makes this far more unique than its predecessor technique is the special ink used to form the technique, and through the infusion of elemental chakra. The ink that was used is a special chakra absorbing ink, that through which the ink takes on the elemental nature of the that was being channeled while creating the works of art. Once the creation comes to life, it can take the form of anything the user desires, ranging from looking like the artist to taking the form of an animal. The creation has the elemental affinity of the infused elemental nature capable of using it up to A rank elementals, while also retaining the ability of using Ink Ninjutsu up to A rank. Much like Ninja Art Beast Imitation, if the user uses an animal - it is capable of acting much like it’s real life counterpart. This can only be used twice per battle, with each creation lasting only for two turns before the ink falls and become unusable. After use the user is unable to use Ink Ninjutsu above A Rank in the same and next turn, while all jutsu coming from the creations counts towards the collective three jutsu usage per turn. Scrolls or tattoos must be mentioned in biography or before battle with each affinity mentioned. The creations however cannot be no more than twice the user’s size.

(Inkupo/Genjutsu/Raiton: Shuuru Fantazumu) Ink/Illusion/Lightning Technique: Surreal Phantasm
Type: Supplementary
Rank: A
Range: N/A (Same as Genjutsu; to which how far the flash will reach)
Chakra: X + 30 Infusion (X being the original illusions chakra cost)
Damage: N/A
Description: Through the use of some unique tattoos on the user’s body; the user will infuse their lightning chakra into the tattoos in order to cause them to begin to glow bright. This causes a flash of light to occur, which spans up to long range (depends on original technique's range) away from the user’s position – causing those who see the light to be inflicted into an illusion. This allows a new and unique way of casting techniques, utilizing the tattoos as a mean to cast an illusion; with the user being able to use any illusion they desire. This technique costs a move, but is use in tandem with the illusion, needing the same amount of hand seals, chakra etc for the original technique, though with minor infusion of chakra for the flash of light. This method can follow with any Genjutsu the user knows up to A-Rank but can only be used once every three turns. The tattoos must be posted before battle or within the user’s bio.

Fūinjutsu: During his travels around the world, Ryuu met an Uzumaki man who taught him in the ways of the Sealing Arts. He has a seal placed on his stomach, which is set to activate upon his death.
(Ura Shishō Fūinjutsu) - Reverse Four Symbols Sealing Technique
Rank: S-Rank
Type: Offensive
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: This is a sealing jutsu that is placed upon the users body, setting it to activate on the users death. It seals everything within a large, nearby, spherical into the users body.
Note: Can only be activated upon the users death.
Note: The placement of this seal must be stated on the user's biography.

Dark Vacuity Release: This element allows Ryuu to manipulate ash made of many cubic particles to both implode and distort light, and even turn his body into the substance. The colour of his ash is black and deep red.

Steel Ball Run: A custom fighting style taught to him by a man, Ryuu has the ability to emit sealing barriers that have a spin effect on them.


Leg Weights: Recently, Ryuu decided to train his legs to become stronger. And so, with the help of his fellow clan mates Astra, Ryuu was given leg weights which were placed around his ankles. He now wears them all the time, except if he takes them off in battle.

NB Taijutsu: Being a master of Taijutsu, Ryuu found that he has the ability to use elemental Taijutsu. As a Hyūga, he easily grasped all of the techniques in a short amount of time.

Curse Mark: Also during his travels, Ryuu came across an interesting man who tried luring the boy with the temptation of power. Ryuu tried to resist, however, the man seemed to think he was a great test subject, and so before he knew it, he had been bitten on his neck. After a lot of pain and recovery, and escape, Ryuu begrudgingly accepted this new source of power. He possesses the Heaven's Cursed Mark, located on the left side of his neck.

(Ten no Juin: Ichi) - Heaven's Cursed Seal: Level 1
Type: Supplementary
Rank : A
Range: Short
Chakra: 30 ( +100 chakra; -10 to user per turn )
Damage: N/A
Description: The user wills the opening of the cursed seal partially, giving him more chakra and more strength, as the Senjutsu Chakra contained within the seal is unleashed upon the users body in a reduced amount. Patterned red lines that extend from the Cursed Seal on the body of the user course through the user's body, covering it in a repetitive pattern as their body surges with chakra. When the state it done, the lines will become a solid black. While active, the seal actively consumes the users chakra in order to produce and fuel Senjutsu Chakra into his body. While in this stage, the user gains +15 damage to his elemental Ninjutsu and +10 to his Taijutsu. His physical strength is slightly improved as is his speed.

Note: Lasts for 5 turns.
Note: Can be deactivated at will.
Note: Usable twice.

(Ten no Juin: Ni) - Heaven's Cursed Seal: Level 2
Type: Supplementary
Rank : S
Range: Short
Chakra: 40 (+ 200 chakra; -15 to user per turn)
Damage: N/A (-10 to user per turn )
Description: After opening the first level of the seal, the user forcefully opens the seal completely, unleashing the full extent of Senjutsu Chakra contained in it which floods his body. Because this Senjutsu Chakra is raw and is fueled by the enzymes extracted from Jugo's DNA, the user will experience a physical transformation unique to him. As the seal opens, the previous black markings glow almost like fire and grow covering the user completely. As the transformation ends, his skin gains a grayish tone, his sclera becomes black and his eyes change in shape. The transformation is unique from user to user but always has some animalistic feature to it. While active, the seal actively consumes the users chakra in order to produce and fuel Senjutsu Chakra into his body.While in this stage the user gains +30 damage to his elemental Ninjutsu and +20 to his Taijutsu. His physical strength is improved as is his speed. Once it deactivates (regardless of being willed or timing out), it leaves the user drained of stamina for 2 turns as well as unable to mold chakra above A-Rank or use Taijutsu above B-Rank for 2 turns. His speed drops drastically (2 base ranks) as the damage and pain produced by the stress on his body overcomes the user. After those 2 turns, the user regains some of his ability to mold chakra, with each turn increasing by one the rank of chakra he can mold.

Note: Lasts for 6 turns.
Note: Must be in stage 1 to use.
Note: Can be deactivated at will.
Note: Can only be used twice.

Summoning Contract | Barnacles: Ryuu has the ability to summon Barnacles, after completing his training in it. The boy possesses a tattoo on the underside of his left arm, in between his wrist and elbow. He also has two Kōzui's attached to his body; one on each topside of the arm, just below the wrists. In his pockets, the boy keeps Gadget Barnacles too, about the size of a coin each. Lastly, he also possesses Barnacle Larvae underneath his skin to aid him in making outgrowths for weapons etc.
(Fujitsuboātsu : Gajettofujitsubo) - Barnacle Arts : Gadget Barnacle
Type: Supplementary/Offensive/Defensive
Rank: C
Range: Short - Long
Chakra Cost: N/A (+15 for summoning)
Damage Points: (+30 Spider-cle)(+30 Corrupt-cle)
Description:
The user will perform one handseal and summon what seems to be a generic Acorn Barnacle about they size of a coin in their hand, this isn't a summon and just a barnacle art that the user can use. The user can throw this Acorn Barnacle onto a target and it will permanently bind to it as long as it is solid (Person, Summon, Rock etc), the Gadget Barnacle has a number of effects and can only use one.
Source-cle
This Barnacle is used to bring up sources that may be needed depending on the user and their abilities. For example if the user is a water user then the source-cle will be thrown and it will release a puddle of water that will splash on the ground (can also be used as a C-rank water defence). Also creates an Ink Source if needed, (Puddle of Ink) or a source for Dark Release; The shell is gripped in the palm of the user's hand and the chakra is absorbed straight into the user capable of utilising one Dark Technique with it. Creates a Flame from the opening of the shell if that is a required source (Makeshift Lighter), can be used as a Mist Bomb which creates a small veil big enough to hide a couple of persons.
Spider-cle
Six tendrils will act as legs from the Shell and be able to move around, capable of carrying an item like a Shuriken or Kunai, Scroll or a Message (For RP use in the Ninja World) in a couple of their tendrils whilst the other four are used to move around. The Spider however is also a Bomb, is basically an explosive device that can be exploded at any time, before sticking to a target or after it. It creates a C-Rank explosion with a radius of 2 meters, the explosion isn't enough to kill and only blow the opponent away and cause minor burns. It can either be a Flame Explosion, Wind, or Lightning. The spider-cle moves at the same as their user's base speed.
Weapon-cle
The Acorn Barnacle actually becomes a powerful transformation, taking the shape of a weapon of the user's choosing. They can withstand up to C-Rank Elements before breaking, the barnacle can transform into a pair of weapons splitting the rank into D-Rank each.
Corrupt-cle
The Acorn Barnacle will be thrown at the ground where it will attach to it permanently with it's natural ability too, through this natural ability they have gained a knowledge and sort of affinity to earth of sorts. So the Earth is taken control by the barnacle and they will manipulate it into a 2 foot earth golem, it is capable of communication with the user and attacking with it's mouth and fists - like the Bomb-cle this acts like a C-Rank earth technique.
- These don't have to be summoned, they can already be on the user if stated in the bio.
- Body of the Thoracica and Legs of the Thoracica can be used through a Gadget Barnacle
- Barnacle Community Summons like "Oregon", "Barbaracle" can use Gadget Barnacles from their body.
- To use Varieties like Ink and Dark of the Source-cle then you have to be a user in that form of Ninjutsu
- Using One Gadget Barnacle costs a turn
- Must have signed the Barnacle Contract
- Can only use two different types of Gadget per turn
- Cannot use the same type more than once a turn
(Fujitsuboātsu : Uchinaru Akuma) - Barnacle Arts : Inner Demons
Type: Supplementary
Rank: N/A
Range: Short
Chakra Cost: N/A
Damage Points: N/A (-5 each time)
Description:
This technique is only accessible by those who have signed the Barnacle Contract and it utilises Barnacle Larvae that will live within the body, under the skin of the signer. These Larvae can do various things that modify and change the user's body but not to a significant degree, it is a way of adding things to create a variety of options and weapons it also allows for unique cosmetic looks that break certain human like boundaries but not to a huge degree. The Larvae can grow various tools from the user's body into their hand or can have it so the shell simply protrudes from their skin, for example they can grow a couple of calcite shell shuriken/shuriken into the palm of their hand or have Horns grow from their forehead as a new way to melee; or even grow claws from between their knuckles to assist with their punches. Tools created this way will be made out of Calcite Shell laced with Tendrils, meaning they can be the source of follow up Legs/Body of the Thoracica Jutsu however act as normal tools before these jutsu are used. The creation of normal tools like this is passive and counts as freeform, acting as a new way to use an arsenal of ninja tool. Because these Larvae are one with the user they change their skin so that is similar to Barnacle Flesh which allows them to reseal broken skin when tools are made from the user's body, it also allows the larvae to use "Legs of the Thoracica" from the user's very body, however creating extra hands does not allow the user to make hand seals with them. This in no way can be used to heal the user from incoming damage, it can be used to reseal cuts, but the internal damage is still done and is just a way to stop further bleeding, nerves, tendons. organs and everything within the body is still damaged except the skin. Larvae can use Gadget Barnacle from the user's body capable of launching it from a hand for example and even capable of infusing the user with Organs of the Thoracica.
Like with Zombies, the Restrictions of the Barnacle Arts when the Larvae use them apply to them separately as they can act alone with it's own abilities, their number of usages of an Art will not clash with the Users. Because of their limited amount of abilities the use-age of Legs of the Thoracica and Body of the Thoracica gain a rank, but only when the Larvae use them. Stated in the signer's bio there can be various cosmetic applications already active to change the appearance, like horns or spikes protruding off certain points of the body or elongated nails made from shell even a tail made of Barnacle Tendril flesh or tendrils intertwined within the hair, capped sharp teeth or a longer tongue and even if you so wish - pointy ears. Making modifications to the user's body is unranked (Unless Jutsu are used instead ofcourse) and can be done freeform and is limited to the user's creativity.
- Must have Signed the Barnacle Contract.
- Must be taught by LonelyAssassin
- Must be stated on your bio that you posses these.
- The Larvae can use Barnacle Arts independently from the user.
- The user suffers self-inflicted pain like they're being cut when they grow shell from their body.

Weaponry: Ryuu carries a katana on the left side of his body in a holder. He also has all the basic ninja tools in his ninja pouch. The boy has a number of scientific tools as well:
(Supuratto Bakudan) Splat Bomb
Type: Tool
Rank: A Rank
Range: Short - Long (Thrown), Short (Explosion)
Chakra: 30 (N/A When Thrown)
Damage: 60
Description: Created based on the blueprints originally made for the Kote, these small tools are crafted and intended to be used by those whom utilize ink ninjutsu. Within these triangular containment units are ink of various color, this color matching that of the element infused into the ink ahead of time. When thrown at the enemy, the user will weave a single hand seal - causing the capsule to burst open those releasing a violent burst of ink to those around the blast zone. The power of the blast depends on the amount of chakra and ink utilized for the this technique, while also dealing additional adverse affects depending on the element such as fire burning the enemy, water making the ink more vicious and sticky making it harder to move etc. It can also be used as a source for future ink techniques. A rank can only be used thrice per battle while the overall technique can only be used five times per battle. This is also akin to having works of art pre drawn thus various techniques can be used in conjunction to this due to the ink acting as a new source.

(Kemuri Senkōdama) - Smoke-Flash Bombs
Type: Tool
Rank: A
Range: Short - Mid
Chakra: N/A
Damage: N/A
Description: Similar in use to the smoke and flash bombs respectively, this tech dazes the senses by emitting a powerful sound and light. It was powerful enough to block even enhanced senses of sight and hearing, leaving those with vision and sound based sensing useless. It's major downside, however, is that due to affecting a wide area, allies could also be caught in the blast radius if not warned beforehand. Due to the mass amount of chakra released from the explosion, chakra based sensing dilate also left useless. These are also able to negate B rank and below technological sensing devices as well.
Note: Does not count as a move but only one can be used per turn.
Note: User can have up to 3 max while Cyborgs have up to 6.
Note: Cyborgs are also able to fire these up to Long range.


(Abusōbu Ude) - Absorption Arm
Type: Tool
Rank: S
Range: N/A
Chakra: N/A ( 40 chakra per use )
Damage: N/A
Description: A cyborg attachment to the user's body, the user has a robotic limb that allows for him to create spheres of energy that are capable of absorbing chakra up to S rank level. These spheres are capable of dealing brute force on impact as well, growing to large heights, up to 4 meters in radius. Starting at roughly rasengan size, these spheres grow proportionally to the size of the technique absorbed. Normal Ninja are able to make use of one of these devices via specialized gloves that allow them to absorb 1 Ninjutsu per turn up to S rank while Cyborgs have these attachments and are able to absorb up to Forbidden powered attacks and 1 from each arm per turn.
Note: Can be used a max of 3 times for Ninja and 6 for Cyborgs.
Note: Cyborg can have up to 2 Absorption Arms.

Journey to Sage

Academy Student: At the age of four, Ryuu's clan began to instruct him in some basic Ninjutsu, equivalent to that an Academy Student would learn.
Genin: Moving on quickly, at 6 years, the boy was soon elevated to the level of a Genin.
Chūnin: When he was around 8, Ryuu became increasingly proficient in using the elements, rising to the level of a Chūnin.
Jounin: Then at the age of 10, Ryuu became proficient enough to use all elements up to S-Rank. He also completed Medical Ninjutsu, gaining profound levels of knowledge in a short amount of time. By this point, the boy was far ahead of his peers in every measurable way, influencing the adults to favour him. After leaving his home, Ryuu wandered the ninja world for many months, learning Fūinjutsu, some Forbidden techniques, and acquiring a Curse Mark and Leg Weights. He began to wonder where the limit to his power would be. However, he never once became arrogant, even attempting to portray himself as weaker than he actually was.

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Battles



Won: 0
Lost: 5
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Updating Ryuu Hyūga v.7
- Increased history
- Added CE & CFS
 
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Ryóma

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Basic Information

Name: Ryuu Hyūga

Nickname:
Ryuu-bou | Little Ryuu

Gender: Male

Age
: 15


Clan: Hyūga

Looks:

Typical of his clan, Ryuu has white eyes with a tinge of light blue in them. He has short, messy brown hair and usually wears baggy clothes suited for his age, with a jumper on top. Ryuu sports trousers which reach to below his knees and and a pair of long black socks which reach above his trousers. He also wears a pair of puffed boots. Ryuu is usually seen with a book in his hand. Any other clothing styles can be noted from images.

Personality:

Ryuu has a mature, calm and apathetic demeanor. Possibly the most striking aspect about him is that he does not speak. Born with a defect in his vocal cords, Ryuu has never known the convenience of speech, and so he communicates through writing and sometimes sign language. This allowed Ryuu to become absorbed in books from a very early age, giving him the opportunity to think and ponder more than his peers. Due to his intelligence, others tend to treat him as an adult instead of a child, or be unsettled by him and not know how to treat him at all. In addition to that, Ryuu does not understand, or is unable to read people’s feelings at times and has difficulty empathising with others, probably due to his limited number of interactions with peers. He knows this about himself, which leads him to worry that he might offend people, making it even more difficult for him to socialise. Because of this seemingly cold personality, fueled by his mutism, many people are wary and unsettled around him. Ryuu is not very comfortable with everyone treating him like an adult, and it seems that he was not able to gain many friends due to this demeanor. For example, it is embarrassing for him if someone calls him by an honorific as he is still a child, so in his eyes, the respect is unwelcome. However, Ryuu is not emotionless. He feels an intense amount of love for those close to him, even if he does not outwardly show it. Sometimes, child-like qualities escape him, perhaps in the form of a childish scowl, but this is uncommon to come by. Ryuu is also a soft and gentle Hyūga, preferring to help others over fighting.


Village Info



Land of Birth: Land of Fire
WSE Clan: Kaizen

Rank/Chakra Info

Ninja Rank: Jounin

Specialty: Peak Elementalist (Fire) | Will o' Wisps | Single Handseal Specialist (Earth) | Advanced Tracking Specialist | Yang Specialist | Apex Genjutsu Defense Specialist | Staff of Asclepius


Attribute Points: Mind: 6 | Body: 5 | Spirit: 5 | Agility: 5 | Dexterity: 4 (+1) | Vitality: 0

Chakra | Health:
2600 | 160

Summon: Barnacles

Elements: Water | Earth | Fire | Lightning | Wind


Ninjutsu: Jyūken | Ink Ninjutsu | Ninjutsu | Taijutsu | Genjutsu | Kenjutsu | Medical Ninjutsu | Fūinjutsu | Leg Weights | Curse Mark | NB Taijutsu | Yang Release | Raikage Lightning Chakra Armour and Flicker Evasion

Custom Fighting Styles: Steel Ball Run & Staff of Asclepius


Nindo: Gentle Lion
Having the Gentle Lion Nindo means battle isn’t your forte. Preferring to avoid battle through whatever means you can is how you operate, often choosing not to speak loudly. Having this Nindo means your character is capable of escaping a battle in the Ninja World once per arc against a NPC or RPer. This allows the user to be able to leave a landmark or a battle if logical and be unable to be followed for 12 hours, though this does not prevent the target from attacking them should they return.

Background Info

Early Years
Born in an era of change in the Year 799, Ryuu was welcomed into the esteemed Hyūga clan. However, he was born with a defect; the inability to speak. This led to him being ignored a lot; not out of spite, but because he was hard to notice. Although he was very quiet, Ryuu observed everything and picked up language very fast. As the boy learnt to read and write at the young age of three, he started to communicate with others through writing, using a little book he carries around in his pocket.

At the time of his birth, many Hyūga clan members lived close to each other, mainly in the Land of Fire, but that all changed with the coming era. Ryuu grew up in a very sheltered environment in Chungsu, where both his parents worked for the government, and where many other Hyūga members also resided. Thus, he was born into a wealthy family and had a well-off childhood. Since his parents would often work long hours, the boy soon learned to keep himself busy. Sometimes this was in the form of playing with his older sister, or an Inuzuka seven years his superior, by the name of Obi, who was like an older brother for him. However, most times the boy enjoyed solitude, and so he would spend copious amounts of time in Fujiwara University's great library, located in Bulanshaat, which was close enough to his home. There, he read many books about medicine; something he was interested in. Also keen about plants, Ryuu started growing herbs in his little garden. By spending so much time in Bulanshaat, the young Hyūga became quite knowledgeable in many things, especially since he was around so many intellectual people. This really stirred the boy's thirst for knowledge, making him want more.

Training was also an important part of Ryuu's life. Whenever he wasn't playing or spending time in the library, the boy was trained by members of the Hyūga clan in the ways of the clan, as well as the elements and other ninjutsu. Since he was only a child when he started out, it took him a few years of training to get to where he is now.

A New Era
When he was five years old, the Kyūbi wreaked havoc upon the land where he lived, displacing many families, including his own. This spelled the end of the current era, starting a new one. However, since his parents had worked for the government, they began to be targeted by people who had loathed the freehold system. So over the next few years, Ryuu lived in a ruined area with his parents and a few survivors of the Hyūga, still learning the elemental ninjutsu. He also had to witness his parent getting attacked multiple times, although they were strong enough to defend themselves. Sometimes he himself was targeted by random ninja, as they thought he might be a threat if he grew up to follow in his parent's footsteps. Thanks to his sharp skills though, he always fended them off. However, when he was eleven years old, the attacks upon his family became relentless, and fearing for their son’s life, Ryuu’s parents pretended to die, going into hiding instead. To make it seem more realistic, they also sent their son away, telling him to go somewhere far where no one knew him. And so away the boy went.

Acquaintances
Upon leaving his parents and his home, the boy wandered the world for a few months by himself. He would fend for himself and sleep in random places at night, a stark contrast to the easygoing life he had before the Kyūbi attacked his homeland. However, one day, he chanced upon a group of people with interesting eyes, who called themselves 'Astra'. After meeting them, the boy decided they would make good company for him; after all there was safety in numbers. Furthermore, they seemed like a strong bunch, one that could protect a young boy like him if he fell in danger. Thus, the Hyūga formed a new family with his newfound friends, calling themselves ‘Kaizen’. Although he kept wandering the world with his group, Ryuu occasionally wondered how his parents were doing, but he knew it was best not to meet them for now, or it could cause suspicion. He now had to live as someone different from his past life.

Arc 1: Settling
After some time spent traveling the world together, Kaizen decided to settle in a place called , where they were actually welcomed in by the residents, due to their role in defending the people from a threat. Ryuu had healed a little girl who had been injured in a pirate attack, whilst Astra had played a major part in rescuing the ship that was attacked. Although they both helped, they were unfortunately unable to punish the pirates as they took off too fast. The residents were so eager to have Kaizen in their village after this incident that they even helped them make a house for themselves. It was created rather uniquely with different colours and odd angles, distinguishing it from the surrounding houses, allowing villagers to easily identify them should trouble arise again.

Arc 2: A Strange Encounter
Shortly after settling in Kurikita, Kaizen's door was knocked upon one day, with the villagers hauling in an almost dead seeming body. A little annoyed at this interruption, Ryuu nevertheless healed the stranger. Upon the man awakening, Astra started to prod him discreetly for answers, which he seemed rather reluctant to give. However, in the end, the man told them some story, and he did entrust them with an envelope, as well as a key to deposit on Jiro Island. The man departed as suddenly as he had arrived, and Ryuu created an ink creation which carried the envelope and the key to its required destination.

Arc 3: Exploring
A few lazy days after the disappearance of the strange man, Ryuu headed off to the village inn, where he sat for some time before a Star walked in. He informed the boy that he wanted to explore the surrounding lands. Ryuu thought this was a good idea, and decided to take the opportunity to do some exploring himself as well. But before leaving, the boy had to babysit a younger child, as well as evade some more children the next day. He finally left for Yabuchi, and there he found a desperate trader in need of transporting his wares to the next village. Ryuu happily obliged, since he was going in that direction anyway.

Arc 4-5: Trick or treat - Empty-handed
Upon reaching Hashiwara, Ryuu bid farewell to the trader and went his own way. However, soon, he heard voices of alarm. Upon rushing to the scene of the commotion, Ryuu found a horde of zombies. He eventually fought them off, saving some children in the process, and thus earning the trust of the village. This allowed him to expand Kaizen's territory. As glad as he was about that, the encounter with the zombies left the boy shaken, and for the next few days, he went out in search of any information in regards to the event. In Chungsu, he found information regarding Cassander, and as he travelled along the way, he found many more zombies, and saved more people. Eventually, he reached one of the Cassanders, and he was given a riddle. Unfortunately, as he was completing the riddle, the zombies and the Cassanders all disappeared, leaving behind nothing. Confused, the boy headed back towards his home, knowing his villagers would worry otherwise. On his way back, he did notice the formation of some new villages though, and wondered why that was so.

Arc 6: Finding & Powering the Core
Some time after arriving back home, Ryuu looked for something to do, as he was growing bored. Luckily, he found a note on a pole detailing some stone thing. People were to search for stones and turn them in at marketplaces around the world. Little did he know that this was going to be quite an adventure, but for the moment, all he saw it as was a way to pass time and be free of the townspeople for a bit. Going into Yabuchi, right next to Kurikita, Ryuu entered the lighthouse, eventually finding one of the stones. Upon finding the ordinary looking stone, Ryuu set off for the ocean, aiming to reach one of the marketplaces. After reaching the marketplace, Ryuu was rather surprised at what he experienced. The sky above him darkened, and voices appeared in his head, and the strangest thing was that no one else seemed to notice anything. This was when he realised that there was something special about the stones.

The strange voice told him that he was to be a champion, and that he had to power what was called the core. Ryuu wasn't so sure about being a champion, but he was interested... A poster nearby let him know how to activate the core. Ryuu knew where his destination was going to be already, and he set off. On the way, he met Astra, who also appeared to have gained a core. His clan mate followed him to his location to see how he would go about powering his core. Arriving at Jiro Island, Ryuu gained the blood of 100 prisoners from the Blood Prison, notoriously known for keeping the worst criminals, under the guise of testing their blood. He them immersed the core in the blood, before retrieving a tear from a crying baby. This caused the core to be powered, evident as the core began to glow dimly. However, no voices appeared in his head this time, and he left to return to the Tea Peninsula, leaving the Star to power her core her own way.

Arc 7: Developing the Clan
With no further information about the core he held for the time being, Ryuu focused on expanding and developing the clan. First going to Yabuchi, Ryuu drove out a notorious gang who lived underground, gaining the trust of the people in this land. They welcomed him and his clan. However, the next day, trouble started brewing, as Ryuu learnt that some people disagreed with his clan being allowed in the land. After a lot of investigations though, Ryuu found that the commotion all boiled down to one man; a remnant of the gang he kicked out the previous night. Convincing the man to admit and apologise in front of everyone, the townspeople let go of their anger, and welcomed Kaizen wholeheartedly into the land.

Returning back to Kurikita, Ryuu thought that the children of the town had too much free time. And so, after consultation with many parents, Ryuu decided to go forward with his plan of making a ninja academy. With a lot of villagers to help, they all worked together over a few weeks before the academy was completed. The opening ceremony has not been conducted yet, and so the children are not attending yet.

After building the academy, Ryuu noticed that Star-3 was back from her mission. Upon seeing her, he felt mixed emotions, as the core played with his emotions. He heard voices in his head, as his friend described to him all that had happened. He was at a loss for what to do... Eventually, he found himself being influenced by the core to the point where he pretended to hate her, cutting off ties with Astra in order to progress the core. This went against his very nature, breaking him emotionally. Astra may not have handled it well either, leaving the land to go to the East. After her departure, Ryuu stayed in the clan's landmarks, helping the citizens fight off the Red Fever and defending them against zombies.

Unable to do much after Astra's departure due to the emotional toll it took on him, Ryuu stayed in Degarashan, oblivious to many major events happening in the world around him, until he finally decided to come out of his solitude. He would explore and interact with the world once again...

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Other

Specialties
Peak Elementalist: (Fire) The user’s Elemental prowess is considered elite, amongst the best of the others. This causes one of his base elemental releases to gain elemental neutrality to all other base elements, including its weakness, while maintaining its strength.
Chakra Fortification: (Fire) The user can add an additional effective 10 Chakra or Siris to an element or skill they specialize in, though not at any increased cost or strain to the user. This simply allows their techniques to have 10 more chakra infused into them.
Single Handseal Specialist: (Earth) You can perform techniques of the skill you chose to specialize in by performing a single ( 1 ) handseal. This can be applied to Advanced and Custom Elements that are composed of basic elemental affinities.
Advanced Tracking Specialist: Your tracking capabilities become more advanced, allowing you to have x2 tracking speeds. This allows him to physically track faster movement without chakra sensory.
Yang Specialist: Users will gain heightened vitality translating to 1000 chakra increase to their natural reserves. As well, they are immune to recoil damage from techniques that cause it like Forbidden, though they still succumb to the jutsu's other subscribed affects.
Apex Genjutsu Defense Specialist:You can have a Genjutsu immunity of up to A rank, being immune to basic Genjutsu of that rank and lower. In addition to this, the user’s ability to counter stronger Genjutsu increases and requires 10 damage less than normal to break from.
Staff of Asclepius: Through years of training, those who specialise this style would have mastered their chakra control needed in using gentle fist techniques through a medium such as a staff with such precision. Due to this level of mastery, those who specialise in this style would gain a +1 rank (20 damage) bonus to their Gentle Fist techniques that are not used through a medium, as they would use the same level of enhanced control but without the need of exerting it through the staff.


Arsenal
Jyūken: Much loved by the Hyūga clan members he lived with, they taught Ryuu the ways of the clan. To their surprise, the boy grasped the Gentle Fist very fast, a testament to his superior intelligence. The other children who trained with him learned much slower, prompting Ryuu to help them sometimes. Although he was strong, this did not make the child arrogant at all. Like the rest of his clan, Ryuu also possesses the Byakugan.

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Medical Ninjutsu: From a very young age, Ryuu showed much interest in books, plants and experimentation. This of course was a perfect combination of requirements a medical student should have. In his visits to Bulanshaat, Ryuu would observe doctors treating patients. Surprised that a mere boy was interested, they soon took him under their wing and taught him to become a medical ninja at a very young age.

Ink Ninjutsu: Sometime after Ryuu left his home due to the attack, he came across a man drawing animals which came to life. Instantly intrigued, the boy requested for the man to teach him, which he did. The artistically talented boy picked it up pretty fast, becoming a proficient user of Ink Ninjutsu. This aided him a lot during his rogue travels, allowing for easier spying and escaping.
Ryuu carries around scrolls with pre-drawn art on it to use in battle. He also carries many empty scrolls and brushes, found either in his backpack or ninja pouch. The Ink user's body has a set of three tattoos on it for a specific technique (third last in list), all of which are located in a triangular formation on his stomach. They can be moved around though. He also has a temporary water resistant tattoo with a water affinity placed on the underside of his left forearm, close to his wrist for another technique (second last in list). It has the kanji for 'clone' inscribed upon it. The last tattoo he has is placed on the top side of his right forearm, and is used to cast illusions (last in list).

(Inkupo: Chizu Sakusei) Ink Art: Cartography
Type: Supplementary
Rank: B- A Rank
Range: Short - Mid
Chakra: 30
Damage: N/A
Description: This technique through the inspiration of Earth Style: Wheel Of Fortune, takes a similar twist in its formation in which the user will have pre drawn maps on scrolls in which they can through the use of their chakra bring these maps to life. What it does for the ink artist is allow for them to create 3D models of terrains they have been in before or created through imagination - allowing for them to create mazes, temples and all sorts of terrains through the pre drawn maps. To even further the beliefs of these creations, the user can use differing colors of ink in order to add more life to the creations. The larger the terrain, the bigger the scroll needed for the user to carry in order to draw. The created terrains are capable of being used as a source of the user’s ink creations if needed, thus removing the need for drawing them. This technique must be mentioned in the user’s biography or before battle, while each rank corresponds to how big the scale of the terrain can be. B Ranked scales up to short range, A ranks can scale up to mid range, with B ranks three times per battle and A rank twice per battle. Much like Ninja Art: Super Beast Imitation these creations are capable of existing outside the need of the user’s chakra, keeping an inanimate and realistic look. Lasts 3 turns.
(Inkupo: Batafurai Eisha) Ink Art: Butterfly Swimmer
Type: Offensive, Supplementary
Rank: A - Rank
Range: Short - Mid
Chakra: 30
Damage: 60
Description: Having pre drawn on a scroll, the user will toss it into the air where the scroll will unwind and reveal the artwork. It is a lovely depicted river, drawn in colorful ink in order to mask the true nature of it secretly appearing as an water based technique. Through the methods of Ink Ninjutsu, the user will cause the 2D image to form into a 3D, flooding the area with ink. The amount of ink formed is enough to rival that of Water Release: Great Exploding Water Colliding Wave in terms of the amount of end resulting water made, being enough to flood the entire battle ground. Due to the nature of this technique, it's near impossible for the enemy to adjust their chakra into the ink as it is laced with the user's own chakra (similar to how Earth Release: Swamp of the Underworld is) and thus can’t stand on it causing them to sink down, potentially drowning while also restraining them, preventing them from moving properly. The amount of ink released only spans out enough leaving a two meter gap between the user in order to avoid self infliction, while being able to use this technique three times per battle with a two turn cool down. This technique carries the same s/w of regular Ink.
(Inkupo: Kyōkai no Kanata) Ink Arts: Beyond the Boundary
Type: Supplementary
Rank: B - Rank
Range: Short -Long
Chakra: 20
Damage: N/A
Description: Through the use of a scroll the user will toss it into the sky about five meters in which it will poof open, while unwinding in order to allow a pre drawn work of art in the form of large amount of clouds to fly into the skies. Once the clouds fly up, they will deceptively blend in with the real ones and begin to downpour ink in the form of rain drops. Due to the unique coloring of the rain drops, it will be difficult to tell the difference between the real rain and the fake rain at first glance, but upon impact with the ground or person, it rapidly loses its colouring and turns black in colour like the original ink. The ink will continue to fall from the sky above, forming puddles of “water” while also soaking into other non sentient objects. The ink is connected to the user’s chakra, and thus can be used as a source to create their ink techniques, but the other use of it is that the user is mentally aware of when the ink touches something, acting as a unique form of sensory for the user. Can be used three times per battle, lasting four turns each.
(Inkupo: Kara no Waremono) Ink Art: Fragile and Empty
Type: Supplementary
Rank: S - Rank
Range: Short - Mid
Chakra: 40
Damage: N/A
Description: This technique combines the aspects of Ink Clone and expanding upon the potential of it, through which the user will have either a drawing down beforehand on a scroll, by drawing it on the spot under a few seconds or through a temporary water resistant tattoo located on the body in order to create a “clone” of the user, but what makes this far more unique than its predecessor technique is the special ink used to form the technique, and through the infusion of elemental chakra. The ink that was used is a special chakra absorbing ink, that through which the ink takes on the elemental nature of the that was being channeled while creating the works of art. Once the creation comes to life, it can take the form of anything the user desires, ranging from looking like the artist to taking the form of an animal. The creation has the elemental affinity of the infused elemental nature capable of using it up to A rank elementals, while also retaining the ability of using Ink Ninjutsu up to A rank. Much like Ninja Art Beast Imitation, if the user uses an animal - it is capable of acting much like it’s real life counterpart. This can only be used twice per battle, with each creation lasting only for two turns before the ink falls and become unusable. After use the user is unable to use Ink Ninjutsu above A Rank in the same and next turn, while all jutsu coming from the creations counts towards the collective three jutsu usage per turn. Scrolls or tattoos must be mentioned in biography or before battle with each affinity mentioned. The creations however cannot be no more than twice the user’s size.

(Inkupo/Genjutsu/Raiton: Shuuru Fantazumu) Ink/Illusion/Lightning Technique: Surreal Phantasm
Type: Supplementary
Rank: A
Range: N/A (Same as Genjutsu; to which how far the flash will reach)
Chakra: X + 30 Infusion (X being the original illusions chakra cost)
Damage: N/A
Description: Through the use of some unique tattoos on the user’s body; the user will infuse their lightning chakra into the tattoos in order to cause them to begin to glow bright. This causes a flash of light to occur, which spans up to long range (depends on original technique's range) away from the user’s position – causing those who see the light to be inflicted into an illusion. This allows a new and unique way of casting techniques, utilizing the tattoos as a mean to cast an illusion; with the user being able to use any illusion they desire. This technique costs a move, but is use in tandem with the illusion, needing the same amount of hand seals, chakra etc for the original technique, though with minor infusion of chakra for the flash of light. This method can follow with any Genjutsu the user knows up to A-Rank but can only be used once every three turns. The tattoos must be posted before battle or within the user’s bio.

Fūinjutsu: During his travels around the world, Ryuu met an Uzumaki man who taught him in the ways of the Sealing Arts. He has a seal placed on his stomach, which is set to activate upon his death.
(Ura Shishō Fūinjutsu) - Reverse Four Symbols Sealing Technique
Rank: S-Rank
Type: Offensive
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: This is a sealing jutsu that is placed upon the users body, setting it to activate on the users death. It seals everything within a large, nearby, spherical into the users body.
Note: Can only be activated upon the users death.
Note: The placement of this seal must be stated on the user's biography.

Steel Ball Run: A custom fighting style taught to him by a man, Ryuu has the ability to emit sealing barriers that have a spin effect on them.

Leg Weights: Recently, Ryuu decided to train his legs to become stronger. And so, with the help of his fellow clan mates Astra, Ryuu was given leg weights which were placed around his ankles. He now wears them all the time, except if he takes them off in battle.

NB Taijutsu: As a Hyūga who is very interested in close quarter combat, Ryuu easily grasped the elemental Taijutsu techniques in a short amount of time.

Curse Mark: Also during his travels, Ryuu came across an interesting man who tried luring the boy with the temptation of power. Ryuu tried to resist, however, the man seemed to think he was a great test subject, and so before he knew it, he had been bitten on his neck. After a lot of pain and recovery, and escape, Ryuu begrudgingly accepted this new source of power. He possesses the Heaven's Cursed Mark, located on the left side of his neck.

(Ten no Juin: Ichi) - Heaven's Cursed Seal: Level 1
Type: Supplementary
Rank : A
Range: Short
Chakra: 30 ( +100 chakra; -10 to user per turn )
Damage: N/A
Description: The user wills the opening of the cursed seal partially, giving him more chakra and more strength, as the Senjutsu Chakra contained within the seal is unleashed upon the users body in a reduced amount. Patterned red lines that extend from the Cursed Seal on the body of the user course through the user's body, covering it in a repetitive pattern as their body surges with chakra. When the state it done, the lines will become a solid black. While active, the seal actively consumes the users chakra in order to produce and fuel Senjutsu Chakra into his body. While in this stage, the user gains +15 damage to his elemental Ninjutsu and +10 to his Taijutsu. His physical strength is slightly improved as is his speed.

Note: Lasts for 5 turns.
Note: Can be deactivated at will.
Note: Usable twice.

(Ten no Juin: Ni) - Heaven's Cursed Seal: Level 2
Type: Supplementary
Rank : S
Range: Short
Chakra: 40 (+ 200 chakra; -15 to user per turn)
Damage: N/A (-10 to user per turn )
Description: After opening the first level of the seal, the user forcefully opens the seal completely, unleashing the full extent of Senjutsu Chakra contained in it which floods his body. Because this Senjutsu Chakra is raw and is fueled by the enzymes extracted from Jugo's DNA, the user will experience a physical transformation unique to him. As the seal opens, the previous black markings glow almost like fire and grow covering the user completely. As the transformation ends, his skin gains a grayish tone, his sclera becomes black and his eyes change in shape. The transformation is unique from user to user but always has some animalistic feature to it. While active, the seal actively consumes the users chakra in order to produce and fuel Senjutsu Chakra into his body.While in this stage the user gains +30 damage to his elemental Ninjutsu and +20 to his Taijutsu. His physical strength is improved as is his speed. Once it deactivates (regardless of being willed or timing out), it leaves the user drained of stamina for 2 turns as well as unable to mold chakra above A-Rank or use Taijutsu above B-Rank for 2 turns. His speed drops drastically (2 base ranks) as the damage and pain produced by the stress on his body overcomes the user. After those 2 turns, the user regains some of his ability to mold chakra, with each turn increasing by one the rank of chakra he can mold.

Note: Lasts for 6 turns.
Note: Must be in stage 1 to use.
Note: Can be deactivated at will.
Note: Can only be used twice.

Raikage Techniques: As part of an event, Ryuu was bestowed by a mysteriously strong person with the ability to activate the Raikage's Lightning Chakra Armour, as well as use the Flicker Evasion/Movement associated with the armour.
(Raiton Chakura Mōdo) - Lightning Chakra Armor
Type: Mode
Rank: S
Range: Short
Chakra: 30 (-10/20/30 chakra per turn)
Damage: N/A
Description: The user wraps their body in a layer of lightning chakra which, instead of being used offensively, is used to electrically stimulate their nervous system. The technique speeds up neural synapses reaction time, and pushes physical prowess to the absolute limit allowing for tremendous raw speed. The technique has different levels of activation each visibly depicted by the users hair which stands up when the technique is activated to the fullest. The higher the level, the higher the speed the user can achieve. This mode, combined with taijutsu, allows the users to utilize nintaijutsu. When using the armor at full power, it causes the tips of A's hair to spike up and his reflexes are said to be comparable to those of Konoha's Yellow Flash, making it difficult even for the Sharingan to keep up with him. Despite the large quantity of chakra it releases and uses up, the armor doesn't damage enemies who touch it, leaving the user able to interact with those around, allies or enemies as well as tools, weapons, etc.

Level One: The base activation of the mode, the user's speed doubles and he gains a x2 speed boost. His Taijutsu increases as well, by +20 damage.

Level Two: The most commonly used state and the one generally referred to, this activation causes the user's hair to slightly raise upwards as his speed increases x3 speed. This likewise increase his strength +10 more than level one. This state can only last 4 turns max each usage.

Level Three: The highest level of the Lightning Chakra Armor, the user uses this state to increase his reactions and speed to the max, gaining a x6 speed boost and a +40 damage boost to Taijutsu. The users speed increases to a point where only the highest Gates, Jinchuriki modes and instant techniques outstrip the user in terms of speed, appearing as a blur to most targets. This state however, only lasts 2 turns, after which the mode in it's entirety cannot be accessed for at least 3 turns.


Note: Level Two can only be used three times max each event and Level Three can only be used twice. During Level 3, only Taijutsu and Lightning may be used exclusively.

Note: Can only be used by the 3rd and 4th Raikages.

(Chiratsuki Kaihi/Undō) Flicker Evasion/Movement
Type: Defensive
Rank: A
Range: Short-Long
Chakra: N/A
Damage: N/A ( +20 when used with a Taijutsu move )

Description: Using the amazing abilities of the Lightning Armor technique, both the 3rd and 4th Raikages are able to move at insanely high speeds to dodge or evade incoming attacks, even those that would normally be unavoidable such as Amaterasu. This fast movement can also be used in conjunction with a Taijutsu move, including their own signature Lightning based Nintaijutsu moves, to use the momentum one can gather and add even more damage if the move allows it. The technique also alows the user to move in more elaborate patterns that one would think, although following a more or less linear path. The only weakness of this technique is that, since its purely fast and enhanced movement, you cannot use it in all battle grounds but only those that would otherwise enable its use. Not only that but although the user moves fast, he is still trackable by high Doujutsu users, Sensors and EIG Masters. This doesn't mean the opponent can react ( that depends on his speed, mastery of Taijutsu and techniques used ) but rather that he can perceive the attack.


Note: Only useable once per turn by Third and Fourth Raikage bios with their Lightning Chakra Armor active.

Staff of Asclepius: Ryuu learnt a fighting style that allows him to utilise his gentle fist through a staff.

Summoning Contract | Barnacles: Ryuu has the ability to summon Barnacles, after completing his training in it. The boy possesses a tattoo on the underside of his left arm, in between his wrist and elbow. He also has two Kōzui's attached to his body; one on each topside of the arm, just below the wrists. In his pockets, the boy keeps Gadget Barnacles too, about the size of a coin each. Lastly, he also possesses Barnacle Larvae underneath his skin to aid him in making outgrowths for weapons etc.

(Fujitsuboātsu : Gajettofujitsubo) - Barnacle Arts : Gadget Barnacle
Type: Supplementary/Offensive/Defensive
Rank: C
Range: Short - Long
Chakra Cost: N/A (+15 for summoning)
Damage Points: (+30 Spider-cle)(+30 Corrupt-cle)
Description:
The user will perform one handseal and summon what seems to be a generic Acorn Barnacle about they size of a coin in their hand, this isn't a summon and just a barnacle art that the user can use. The user can throw this Acorn Barnacle onto a target and it will permanently bind to it as long as it is solid (Person, Summon, Rock etc), the Gadget Barnacle has a number of effects and can only use one.
Source-cle
This Barnacle is used to bring up sources that may be needed depending on the user and their abilities. For example if the user is a water user then the source-cle will be thrown and it will release a puddle of water that will splash on the ground (can also be used as a C-rank water defence). Also creates an Ink Source if needed, (Puddle of Ink) or a source for Dark Release; The shell is gripped in the palm of the user's hand and the chakra is absorbed straight into the user capable of utilising one Dark Technique with it. Creates a Flame from the opening of the shell if that is a required source (Makeshift Lighter), can be used as a Mist Bomb which creates a small veil big enough to hide a couple of persons.
Spider-cle
Six tendrils will act as legs from the Shell and be able to move around, capable of carrying an item like a Shuriken or Kunai, Scroll or a Message (For RP use in the Ninja World) in a couple of their tendrils whilst the other four are used to move around. The Spider however is also a Bomb, is basically an explosive device that can be exploded at any time, before sticking to a target or after it. It creates a C-Rank explosion with a radius of 2 meters, the explosion isn't enough to kill and only blow the opponent away and cause minor burns. It can either be a Flame Explosion, Wind, or Lightning. The spider-cle moves at the same as their user's base speed.
Weapon-cle
The Acorn Barnacle actually becomes a powerful transformation, taking the shape of a weapon of the user's choosing. They can withstand up to C-Rank Elements before breaking, the barnacle can transform into a pair of weapons splitting the rank into D-Rank each.
Corrupt-cle
The Acorn Barnacle will be thrown at the ground where it will attach to it permanently with it's natural ability too, through this natural ability they have gained a knowledge and sort of affinity to earth of sorts. So the Earth is taken control by the barnacle and they will manipulate it into a 2 foot earth golem, it is capable of communication with the user and attacking with it's mouth and fists - like the Bomb-cle this acts like a C-Rank earth technique.
- These don't have to be summoned, they can already be on the user if stated in the bio.
- Body of the Thoracica and Legs of the Thoracica can be used through a Gadget Barnacle
- Barnacle Community Summons like "Oregon", "Barbaracle" can use Gadget Barnacles from their body.
- To use Varieties like Ink and Dark of the Source-cle then you have to be a user in that form of Ninjutsu
- Using One Gadget Barnacle costs a turn
- Must have signed the Barnacle Contract
- Can only use two different types of Gadget per turn
- Cannot use the same type more than once a turn
(Fujitsuboātsu : Uchinaru Akuma) - Barnacle Arts : Inner Demons
Type: Supplementary
Rank: N/A
Range: Short
Chakra Cost: N/A
Damage Points: N/A (-5 each time)
Description:
This technique is only accessible by those who have signed the Barnacle Contract and it utilises Barnacle Larvae that will live within the body, under the skin of the signer. These Larvae can do various things that modify and change the user's body but not to a significant degree, it is a way of adding things to create a variety of options and weapons it also allows for unique cosmetic looks that break certain human like boundaries but not to a huge degree. The Larvae can grow various tools from the user's body into their hand or can have it so the shell simply protrudes from their skin, for example they can grow a couple of calcite shell shuriken/shuriken into the palm of their hand or have Horns grow from their forehead as a new way to melee; or even grow claws from between their knuckles to assist with their punches. Tools created this way will be made out of Calcite Shell laced with Tendrils, meaning they can be the source of follow up Legs/Body of the Thoracica Jutsu however act as normal tools before these jutsu are used. The creation of normal tools like this is passive and counts as freeform, acting as a new way to use an arsenal of ninja tool. Because these Larvae are one with the user they change their skin so that is similar to Barnacle Flesh which allows them to reseal broken skin when tools are made from the user's body, it also allows the larvae to use "Legs of the Thoracica" from the user's very body, however creating extra hands does not allow the user to make hand seals with them. This in no way can be used to heal the user from incoming damage, it can be used to reseal cuts, but the internal damage is still done and is just a way to stop further bleeding, nerves, tendons. organs and everything within the body is still damaged except the skin. Larvae can use Gadget Barnacle from the user's body capable of launching it from a hand for example and even capable of infusing the user with Organs of the Thoracica.
Like with Zombies, the Restrictions of the Barnacle Arts when the Larvae use them apply to them separately as they can act alone with it's own abilities, their number of usages of an Art will not clash with the Users. Because of their limited amount of abilities the use-age of Legs of the Thoracica and Body of the Thoracica gain a rank, but only when the Larvae use them. Stated in the signer's bio there can be various cosmetic applications already active to change the appearance, like horns or spikes protruding off certain points of the body or elongated nails made from shell even a tail made of Barnacle Tendril flesh or tendrils intertwined within the hair, capped sharp teeth or a longer tongue and even if you so wish - pointy ears. Making modifications to the user's body is unranked (Unless Jutsu are used instead ofcourse) and can be done freeform and is limited to the user's creativity.
- Must have Signed the Barnacle Contract.
- Must be taught by LonelyAssassin
- Must be stated on your bio that you posses these.
- The Larvae can use Barnacle Arts independently from the user.
- The user suffers self-inflicted pain like they're being cut when they grow shell from their body.

(Kuchiyose : Zonbi) - Summoning : Zombies

Type: Offensive
Rank: B-Rank
Range: Short - Long
Chakra Cost: 20
Damage Points: 40
Description:
From the very body of The Gravemind (Sprout the Gravemind Summon) it's flesh is in the control of a Rhizecephalia Parasitic type barnacle which manipulates the flesh to it's entirety, this is normally called a Kōzui. In this case these Kōzui are personal to the user and are seemingly trapped inside an ordinary sized Acorn Barnacle shells which are attached to the user's body, armor or some accessory they keep on their body due to the way Barnacles permanently attach to surfaces. The Shells are pretty small so can be attached to places like the underside of the tongue and the summon can seemingly grow out from the mouth or can act as the jewel on a ring that the user wears. The user channels chakra into the Shell on their person and the Kozui will pop out (like they are growing out from it) and have a humanoid shape, they can take the form of a Human if they so wish (As long as they have two legs and two arms and are around the same size as a person they can look as cosmetically wacky as the user's preference), a realistic transformation very similar to the Shadow Mirror Body Change Method with clothes and all. The "Zombie" can be spawned with a weapon each made of Calcite Shell, and can be any weapon the user desires - they're just an ordinary weapon. They can be summoned through ordinary summoning means if the user so wishes.

The Kōzui have a very strong resistance to ordinary weapons and taijutsu, anything powered with chakra would hurt the Rhizecephalia normally and being sliced in half with an ordinary blade would still cause the drawbacks of having no legs for example, however the Kōzui can still move and drag themselves with their hands. Kōzui can still feel pain and can break out of genjutsu through pain, however they cannot really be crippled by it (For example pain so severe it would paralyze them or stun them). Kōzui can perform B-Rank Ordinary Strong-Fist Taijutsu OR B-Rank Kenjutsu that the user knows (must be stated when summoned or in the user's bio which of the two they are allowed) and can use Legs of the Thoracica and Body of the Thoracica, and even be fused with the Organs of the Thoracica, the Kōzui also Wield Gadget Barnacles. The Restrictions of the Barnacle Arts when the Zombies use them apply to them separately as they are a singular entity with it's own abilities, their number of usages of an Art will not clash with the Users. Moreover, The Zombies can through the mental command of the signer use ONLY the Legs of the Thoracica and Body of the Thoracica from their Shell which they are trapped within until summoned that is on the User's person.

The Rhizecephalia act as travelling companions and last indefinitely on the field upon summoning, when they take C-Rank Ninjutsu Damage they will disperse from the battlefield back into their shells. They usually come in pairs, but each use of this Technique is a single separate Kozui and so the user can have up to two of these on their bio - each being different.

- Must have Signed Barnacle Summoning Contract
- The Zombies can communicate with the user in their shells, this is mainly cosmetic
- Can only have a Maxmimum of Two of these on ones bio and can only summon two per battle.
- Must be stated in the User's Bio to be capable of being used
- The user can have the Kōzui be taken back inside the acorn shells if in short range
- Can only be used 4 Times
- Approved :


Update Approved :

Weaponry: Ryuu carries a katana on the left side of his body in a holder. He also has all the basic ninja tools in his ninja pouch. The boy has a number of scientific tools as well:
(Supuratto Bakudan) Splat Bomb
Type: Tool
Rank: A Rank
Range: Short - Long (Thrown), Short (Explosion)
Chakra: 30 (N/A When Thrown)
Damage: 60
Description: Created based on the blueprints originally made for the Kote, these small tools are crafted and intended to be used by those whom utilize ink ninjutsu. Within these triangular containment units are ink of various color, this color matching that of the element infused into the ink ahead of time. When thrown at the enemy, the user will weave a single hand seal - causing the capsule to burst open those releasing a violent burst of ink to those around the blast zone. The power of the blast depends on the amount of chakra and ink utilized for the this technique, while also dealing additional adverse affects depending on the element such as fire burning the enemy, water making the ink more vicious and sticky making it harder to move etc. It can also be used as a source for future ink techniques. A rank can only be used thrice per battle while the overall technique can only be used five times per battle. This is also akin to having works of art pre drawn thus various techniques can be used in conjunction to this due to the ink acting as a new source.

(Kemuri Senkōdama) - Smoke-Flash Bombs
Type: Tool
Rank: A
Range: Short - Mid
Chakra: N/A
Damage: N/A
Description: Similar in use to the smoke and flash bombs respectively, this tech dazes the senses by emitting a powerful sound and light. It was powerful enough to block even enhanced senses of sight and hearing, leaving those with vision and sound based sensing useless. It's major downside, however, is that due to affecting a wide area, allies could also be caught in the blast radius if not warned beforehand. Due to the mass amount of chakra released from the explosion, chakra based sensing dilate also left useless. These are also able to negate B rank and below technological sensing devices as well.
Note: Does not count as a move but only one can be used per turn.
Note: User can have up to 3 max while Cyborgs have up to 6.
Note: Cyborgs are also able to fire these up to Long range.


(Abusōbu Ude) - Absorption Arm
Type: Tool
Rank: S
Range: N/A
Chakra: N/A ( 40 chakra per use )
Damage: N/A
Description: A cyborg attachment to the user's body, the user has a robotic limb that allows for him to create spheres of energy that are capable of absorbing chakra up to S rank level. These spheres are capable of dealing brute force on impact as well, growing to large heights, up to 4 meters in radius. Starting at roughly rasengan size, these spheres grow proportionally to the size of the technique absorbed. Normal Ninja are able to make use of one of these devices via specialized gloves that allow them to absorb 1 Ninjutsu per turn up to S rank while Cyborgs have these attachments and are able to absorb up to Forbidden powered attacks and 1 from each arm per turn.
Note: Can be used a max of 3 times for Ninja and 6 for Cyborgs.
Note: Cyborg can have up to 2 Absorption Arms.
On his back, Ryuu holds the Kagutsuchi, a rare set of black and red wakizashis, in a criss-cross fashion. Since he has 2 fire specialties, his fire techniques are increased by 30 damage.
(Kagutsuchi) - God of Fire
Type: Weapon
Rank: S
Range: N/A
Chakra: N/A
Damage: N/A
Description: One of the weapons formed during the Golden Age of the Hangurian Freehold, Kagutsuchi exists as a set of black and red wakizashis created from Hangurian Ore. These wakizashis are decorated with red scripts carved into the hilts, their meaning unknown. While the secrets behind these blades have been lost to history, the black metal that forms them allows a unique and powerful chakra bond to form with their rightful wielder. Kagutsuchi grants a 20 damage increase to Fire Release techniques.

Kagutsuchi's unique ability allows it to resonate with the user’s chakra network, allowing his abilities to enhance the more they synchronize with the swords. Should the user have one Fire Specialty, the swords will grant the user a 25 damage increase as well as a 10 chakra increase, both acquired passively. At this stage, the user’s swords begin to glow red hot, developing piles of ash that fall from the blades as the user fights. Should the user have Two Fire Specialties, the sword will grant one a boost of 20 damage to his various Advanced Elements or Custom Elements that utilize Fire Release and exist as a flame ( this means AE/CE that use Fire nature but exist in the form of, for example, an ash or gas, they will not gain this augmentation ). Should the user have Three Fire Specialties, he will gain the ability to create a 120 damage Kenjutsu strike, ash flowing from the entire blade as if it were smoke. This strike is Fire natured and does not get boosted by Kagutsuchi's ability.

Should the user have Four Fire Specialties, the user will gain access to a unique Bonus Specialty known as Ignite. This Specialty advances the ash surrounding the sword to now flow with thick smoke and superheated white ash around it. When making Kenjutsu strikes with the sword, this superheated ash can be ignited to create a guided outwards explosion of extreme heat and ash from the blade to deal an additional +10 bonus damage and cause targets within 5 meters of the smoke to suffer from a heatwave, losing 100 chakra per turn per use, lasting up to 3 turns each. This can only be used once per turn. Uniquely, should the user have 5 Specialty slots dedicated towards Fire Release, the user will gain the ability to submit a Custom Specialty, replacing Ignite as a Bonus Specialty on the user’s bio. This Specialty must utilize fire and the wakizashis to be approved.
Note: Kagutsuchi allows the user to utilize Fire jutsu without the need of seals.

Journey to Sage

Academy Student: At the age of four, Ryuu's clan began to instruct him in some basic Ninjutsu, equivalent to that an Academy Student would learn.
Genin: Moving on quickly, at 6 years, the boy was soon elevated to the level of a Genin.
Chūnin: When he was around 8, Ryuu became increasingly proficient in using the elements, rising to the level of a Chūnin.
Jounin: Then at the age of 10, Ryuu became proficient enough to use all elements up to S-Rank. He also completed Medical Ninjutsu, gaining profound levels of knowledge in a short amount of time. By this point, the boy was far ahead of his peers in every measurable way, influencing the adults to favour him. After leaving his home, Ryuu wandered the ninja world for many months, learning Fūinjutsu, some Forbidden techniques, and acquiring a Curse Mark and Leg Weights. He began to wonder where the limit to his power would be. However, he never once became arrogant, even attempting to portray himself as weaker than he actually was.

Picture:
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Battles



Won: Few

Lost: Many
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Updating Ryuu Hyūga v.9
 
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