[Suiton] Ryóma: Water with Crutch Kaguya

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Ryóma

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Yessiree, B-Ranks!

(Suiton: Hahonryuu) - Water Style: Destruction Torrent

How you would perform the technique in battle: Performing the Boar → Dog → Ram hand seals, Tiashe gathers chakra in his right hand, and nature manipulates it to Suiton chakra. He lets it out from his hand, shape manipulating it into a vortex of water which rotates. At first, the spiral of water on his palm is small, but as he continues to fuel it with more chakra, it becomes bigger. The vortex of water is in front of him like a wall, which can be used for both offense and defense.

How you will use the technique offensively: This would be nice to use as a combo with a powerful wind Jutsu. It will then have a slicing effect on the opponent, along with becoming much faster and stronger. It is also useful to use in situations when one wants the opponent to move back. This can be used to push them away.

How you can defend against the tech: Use an earth wall or wind to blow it away. Any elements at the appropriate rank.

Whether or not you find the technique useful or interesting: It's a nice technique. Even though it requires three hand seals. I like the idea of it being an attack and a defense at the same time.

(Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique

How you would perform the technique in battle: Tiashe stands next to a water source, and forms a ridiculously long string of hand seals. Gathering chakra, he releases it into the water, and manipulates the water to then rise up as a large mass. As it does, Tiashe shape manipulates it into the shape of a giant dragon which crashes heavily back into the water as Tiashe commands it to.

How you will use the technique offensively: Since this technique requires a water source, it is not expelled from the mouth or the body. The good thing about that if the two people are both on the water source, the user can make it appear from behind the opponent, thereby attacking them by surprise. Of course, the opponent will be able to hear the water as it comes up, but it will still be somewhat surprising.

How you can defend against the tech: Lower the earth to drain the water when it makes contact with the ground, or use a strong earth wall. Or, use wind or any other element.

Whether or not you find the technique useful or interesting: It requires a lot of hand seals, as well, as a water source, but it is excellent if one specializes in water. And I am planning to, so I would most likely use this technique. It ranges from short to long, which is a great feature.
 

Crutch Kaguya

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(Suiton: Suiryūben) - Water Style: Water Dragon Whip
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.


The user will use one hand seal and release a large amount of water chakra from their hands and form a levitating orb of water above them. Sharp water whips can be released from the orb to impale the opponent. This technique is useless to launch attacks from a long distance because of the range of the technique and is useful to maybe even defend against fire jutsu in an area where there is no water because this technique does not requires a water source. This jutsu is not that powerful but can be used properly with other techniques. You can stab your opponent with some water then use the water to follow up with a water technique that requires a water source killing two birds with one stone. Create a earth wall or a stronger fire jutsu should stop he whips and the orb in its trail.


(Suiton: Teppoudama) - Water Style: Water Bullet
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user will do one handseal and will gather water in his mouth and then spits out a large sphere of rotating water that can blast a huge area leaving it soaked. It can also be used in quick succession to shoot up to 3 smaller but faster bullets of water.


It's a bullet of water. Or it can be three bullets of water. Keep in mind that if you split it into three then each bullet will only have 1/3 of the power an A-rank technique. So be wise on splitting the bullet into smaller ones. The jutsu is pretty basic. You can use it to defend against fire jutsu and use it to launch a water blast to soak the terrain for future use of the water if you are strategic enough. All in all, just a blast of water.
 

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(Suiton: Suiryūben) - Water Style: Water Dragon Whip

How you would perform the technique in battle: Gathering chakra in his hands, Tiashe manipulates it into Suiton chakra, before releasing it from his hands. An orb of water appears, moving above and slightly to the front of him. As the orb is in the air, Tiashe manipulates it with his chakra. He controls the water so that whips of water from the orb emerge from it and travel ahead of him. Had there been someone there, they would have been impaled by the sharp whips.

How you will use the technique offensively: I would use it to keep the opponent away from me, as well as surprise them with it if they get too close. If there are multiple opponents, this technique can be used to strike all of them at once. I would also create the orb of water close to the opponent, about five metres away, giving them less time to react when the whips emerge.

How you can defend against the tech: Just use an earth wall, or liquify your body. Other elements can also be used to defend against it.

Whether or not you find the technique useful or interesting: I really like this technique and think that it is quite useful. It is able to attack multiple opponents at once. Also, it can attack from all angles, so it provides a good defense. It can attack people from behind the user as well. Since it is long range, it can be used to defend from quite a distance, as well as attack. The orb of water can be manifested anywhere in the long range vicinity of the user, allowing for great flexibility.


(Suiton: Teppoudama) - Water Style: Water Bullet

How you would perform the technique in battle: This time, Tiashe performs the Tiger hand seal, whilst gathering chakra in his stomach. He changes it's properties to those of water, and proceeds to carry this chakra over to his mouth. As he spits it out, water emerges from his mouth, and Tiashe shape manipulates it into the shape of a large sphere of rotating water. This soaks the area where the bullet lands in.

How you will use the technique offensively: It is a straightforward shot, so it would be best to use it as a diversion, before bringing in a more sneaky technique.

How you can defend against the tech: Easy to defend against, just need an earth wall, or one can lift into the air, or use other elemental defenses.

Whether or not you find the technique useful or interesting: It's a good technique, but standard. It is a simple one, yet simple can also be quite effective. It has a good range, and only requires one hand seal, which is a plus.

Btw, can this technique levitate the user into the air?
 

Crutch Kaguya

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No, I would think not. I would say it would just burst on the ground.


(Suiton: Ja No Kuchi) - Water Release: Water Snakes Mouth
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage Points: N/A
Description: After performing the required hand seals Monkey → Rat → Tiger → Dragon → Horse → Dragon it then allows the user to generate a spinning column of water which will take the form of a snake with a gaping jaw. This snake can twist and follow its targets and swallow them. After it has swallowed them, it turns into a river that carries the enemy away.


This techniques requires several hand seals, 6 to be exact, your opponent if he is a snob will try to take advantage of that and try to abuse the timing to his advantage. So be careful when you use it unless if you're a water specialist. I believe this technique does not require a water source since it says it generates the water. The technique basically water and transforms into a stream/river that heads toward your target. The river is made to look like the jaw of a snake for aesthetic purposes but that doesn't really matter. The technique is good to push things away or to guard against fire jutsu, blocking it can be easily by altering the earth to create trenches to drain the water or a wall to block it.


(Suiton: Suikō Teppō no Jutsu) - Water Release: Water Shark Gun Technique
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: An advanced version of Water Release: Water Shark Breakthrough in which the user can summon up to three sharks at once rapidly to advance on the target, and can cause severe internal injuries.
Note: Requires a water source


It requires a water source so it may not be useful in certain situations. It just creates three shark bullets of water. Though the water is shaped like a shark at its core its no different than ab orb of water. Keep in mind if you create 1 the tech is full strength, 2 sharks then each is half B-rank, 2 then each is a third B-rank. Guarding against this technique is simple. I won't give any ways, I want you to state those yourself.
 

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(Suiton: Ja No Kuchi) - Water Release: Water Snakes Mouth

How you would perform the technique in battle: Tiashe performs the required set of hand seals whilst molding Suiton chakra. He lets it out in front of him, and a column of water appears in front of him. He shape manipulates it into a spinning column of water which forms into the shape of a snake with its mouth open. Tiashe wills the snake to travel ahead of himself. He soon lets it disperse, but had there been someone there, they would have been gulped by the snake, then taken away.

How you will use the technique offensively: When I form the snake, I would have it follow the opponent around till it gets them. Whilst I am doing this, I would have a clone from beforehand, and the clone could start making another attack since I can only focus on that attack at the time. After the snake engulfs the target, and carries it away as a river, I would send lightning into the river to make sure the opponent is properly dead.

How you can defend against the tech: Since this technique can move around on the users command, one has to block it before it reaches close to them. An earth wall would be good, as it would stop its trajectory, thereby blocking it. Alternatively, wind can be used to push the technique back to the user.

Whether or not you find the technique useful or interesting: It's a nice one, even though it requires six hand seals. It does not require a water source, and can also reach up to long range, which is quite good. I also see this technique as a 'two in one' as it can engulf the opponent, as well as push them away from oneself. It also seems to be quite versatile as the user can make it follow the opponent. However, this requires the user to fully concentrate on that technique only, so a clone would come in handy to make other attacks at the same time.

Does this technique come out from the limbs, or does it come out from the ground?


(Suiton: Suikō Teppō no Jutsu) - Water Release: Water Shark Gun Technique

How you would perform the technique in battle: Standing right next to a water source, Tiashe gathers chakra, molding it into Suiton chakra. He then releases this chakra into the water. Using this chakra, Tiashe manipulates the water to rise into three bodies, before performing shape manipulation on them to make them into the shape of three sharks. He then allows these three shark bullets to travel fast in front of him, before they disperse.

How you will use the technique offensively: If the opponent and I are both standing atop the water source, I would use the technique which sucks him underwater. The opponent will most likely come back up though, so as soon as he does, I can use this technique to strike him, whilst in close range of course.

How you can defend against the tech: Since there has to be a water source around for this technique to take place, one can use this same water source to block by using a water technique. If standing atop the water source, an earth wall can not be used, as there would be no ground. So water seems like the best defence here imo.

Whether or not you find the technique useful or interesting: It requires a water source and also is only short ranged, so it's limited in that aspect. However, if used in the right way, it can be quite nice, especially as it causes internal injuries. Overall, it's a pretty simple technique, but it is still nice.
 

Crutch Kaguya

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Saying it comes from the ground would be wrong in a sense since the ground is not a source but just a location for activation of the technique. But yes, it spawns from a surface, not your mouth or limbs.


(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source


This technique essentially summons the water beneath the opponent. Nothing more really happens. This technique servers no true purpose other than interrupting your opponents move by suddenly changing their state of being or usually in an opening move to force the opponent to instantly guard. It no defensive uses. It's offensives uses are also limited. To defend against it, just use an earth technique that would push you out of the water or use a wind technique directed at an angle while using the push of the wind on the ground to move backwards while the wind absorbs the water and pushes the water back toward you opponent. The latter of which requires delicate and precise wording, so be careful if you feel you are no descriptive enough to use that strategy.


(Suiton: Mizurappa) - Water Release: Water Horn
Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: After waving the Dragon → Tiger → Rabbit hand seals, the user creates a big jet of water that is launched from their mouth. This technique works exceptionally well with Lava Release: Quicklime Congealing Technique to help it become like cement.


3 hands seals to create a jet of water from your mouth. The water is focused in your stomach, but instead of moving its all at once, you move some out to your mouth and release it in a compressed stream while you continue to focus water chakra in your stomach. This will give the technique a continuous flow instead of simply being one burst. This technique is useful because it can be used to defend against a wider range as you can move the direction that you are facing to alter the stream of water to different areas. It can used to put out fires or to maybe push you off the ground (only useful if you are a water specialist as using 3 hand seals just to push you off the ground is wasteful). Just create a wall large enough wall to block the whole range of the jet.
 

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(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment

How you would perform the technique in battle: Tiashe gathers chakra and transforms it into Suiton chakra. He then sends it a few metres away from himself, and creates and orb of water. It starts to form, and takes on the shape of a circle. Had there been anyone there, they would be stuck in it, unless they had escaped first.

How you will use the technique offensively: I would create a clone before this. So when I use this technique on the opponent, I would have the clone send a lighting technique into it, electrocuting the target nicely.

How you can defend against the tech: As you said, an earth technique. I think the earth technique which creates a sticky glob could hold it down and prevent it from arising. And I like the wind defense that you mentioned. I don't think I would have ever thought of that one.

Whether or not you find the technique useful or interesting: It is a nice technique, since it has the capacity to trap the opponent. It does not even require any hand seals, and also has a good range. It doesn't allow the opponent to get too close. Also, it does not require the hand to be put in the orb, like the other variation of it. However, the water does not form very fast, so the opponent has time to defend against it. Thus, it would be better to use it in a combo, preferably one where they would get damaged if they try to defend against it.

(Suiton: Mizurappa) - Water Release: Water Horn

How you would perform the technique in battle: Whilst weaving the three required hand seals, Tiashe gathers chakra in his stomach, converting it into Suiton chakra by changing its composition. Some of this chakra is moved at a time to his mouth, and as it does, Tiashe condenses it. When the chakra is released from is mouth, a big jet of water emerges, and is sent to the area in front of him. As more chakra continues to come out, the technique is constantly fueled, and thus Tiashe continues to spray the forceful jet of water.

How you will use the technique offensively: I would use it to attack the opponent with if they are in the air and are about to land, because they will be more vulnerable at that time. And even if they move around in the air using the wind stream technique, I could still move my head in their direction, allowing the stream to follow and catch them.

How you can defend against the tech: An earth wall is best, since it will block it straight away.

Whether or not you find the technique useful or interesting: I like how this technique is condensed, because it means that it can lift the user up into the air. However, it requires three hand seals, so one would have to be a specialist. The range is quite good. This is also a good defense against fire techniques up to one rank higher than water.
 

Crutch Kaguya

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I apologize for the late response. I will do my best to finish at least B-rank quickly over winter break.


(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.


All in all a summoning technique that summons water. The water can be summoned from any location around the user. The main offensive use is to create the water slightly above the opponent (10 meters as said) so the opponent is crushed under the weight of the water as it slams down on them. It can also be used to summon right on the user simple to cover them in water and cause them to lose their balance, in some cases even carry them off in the current. The latter use does not crush the opponent but more uses the water for supplementary purposes such as prevent lightning techniques or weakening fire techniques. To guard against it, just use a earth jutsu to move the water or move yourself out the water. Or carefully, if the situation allows, use a wind jutsu to push the water back toward the opponent with your wind. This jutsu can be used even more creatively if the user thinks hard enough, but that's your job. I don't wanna give up all my tactics. ;P


(Suiton: Mizugakure no jutsu) - Water Release Hidden Amongst Water Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user will manipulate their chakra and then blend in with a water source to be undetected by the enemy for a short period of time. However Sensory Ninja and Doujutsu users can find the enemy easily within the water source.



Simply cover your body in chakra. Use the chakra to study the properties of the water that surrounds your body. Then make your chakra recreate those properties of the water. This will cause your body to essentially blend in visually with the water. There are no other true uses. I kinda find this technique a waste. Your opponent, if a sensor or doujutsu useless, can just brush this technique off. While almost anyone else who can confirm that they say you go underwater can just release lightning into the water to shock you. It's a risk to use this technique carelessly, as it's a risk to even use it carefully.
 

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(Suiton: Haran Banshō) - Water Release: Stormy Blockade

How you would perform the technique in battle: Gathering suiton chakra, Tiashe slammed his hands onto the ground, causing a massive amount of water to fall from the sky onto the floor about five metres in front of him.

How you will use the technique offensively: I would use it to confuse the opponent as they would get a bit of a shock from the water, and then use a lightning attack on them straight after that. Or an earth attack underneath them whilst they are distracted. I'd most likely use it when the opponent's sight and hearing are compromised.

How you can defend against the tech: By creating a defensive barrier of earth, or moving out of the way using wind, water or earth.

Whether or not you find the technique useful or interesting: This technique gives the opponent enough time to escape, because they will be able to see the shadow of the water and also be able to hear it. I would use it though if the situation calls for it.

(Suiton: Mizugakure no jutsu) - Water Release Hidden Amongst Water Technique

How you would perform the technique in battle: Standing in a water source, Tiashe gathered suiton chakra, manipulating it to blend in with the water source he was in. This caused him to also blend in, and he would be unnoticed unless a sensory or doujutsu user had seen him.

How you will use the technique offensively: I wouldn't use it offensively, but would use it for spying purposes in the NW. So I wouldn't use it in a battle.

How you can defend against the tech: Just channel chakra into the water source the user is in.

Whether or not you find the technique useful or interesting: Though it has its risks, I still do like it for the reason I mentioned above. And I wouldn't let anyone see me blending into the water. As for the sensors and the doujutsu users, i wouldn't use it if they were there.
 

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I'll be explaining how they work, and the I'll need you to perform all of these techniques. Ask any questions that you may have.

Slam your hands on the ground and send your water chakra around the target's zenith, from which you manifest a great volume of water which rains down upon the target. The force of the water traveling downwards can be quite lethal, as it crushes you and stomps you against the ground. However, for it to have this effect you need to summon the water at least 10m above the target. Alternatively, you can cancel this technique in an instant.
(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.

With this technique you basically become one with a water source so you can't seen. Though you're still detectable from sensory ninjas and Dojutsu users. It's basically a suicide move if your opponent is one of those because they'll precisely know your position, and can in turn target you.
(Suiton: Mizugakure no jutsu) - Water Release Hidden Amongst Water Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user will manipulate their chakra and then blend in with a water source to be undetected by the enemy for a short period of time. However Sensory Ninja and Doujutsu users can find the enemy easily within the water source.

Perform the snake handseal and spill a large volume of water from your mouth which can fill up the entire battlefield. You basically create another water layer which you and your opponent stand on. You can ride the waves and travel at high speeds, or send them at your enemy. It can also be used as a water source to perform water techniques.
(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.

Do the dog handseal and release your chakra into the atmosphere. This way you create clouds, from where it will rain a lot. This rain can be manipulated into a large wave of water which sweeps the enemy off their feet, and also taking a grasp of him. This technique is unique because it absorbs the target's chakra. You can sustain the vortex for as long as you keep the hand seal up.
(Suiton: Uramiame no Jutsu) - Water Release: Grudge Rain Technique
Rank: B-Rank
Type: Supplementary
Range: Short-Long
Chakra cost: 20 (-50 per turn while trapped in the vortex of waves)
Damage points: N/A
Description: The user will first perform the Dog hand seal and release his chakra into the atmosphere which will then create an accumulation of large storm clouds in the sky, which in turn produces rain. The large amount of rain falling all around can then be turned into a large wave of water which sweeps the enemy off their feet while wrapping around him and binding him in the flow of water around him. While the targets are trapped in the water, their chakra will slowly be drained away. The water vortex can be sustained and controlled for up to two turns as long as the user keeps the dog hand seal made

A rather simple Suiton technique. Jump in the air and thrust your sword on the ground, causing water to burst up. Then you can manipulate the water and create a pillar of water which can be used to push the opponent back.
(Suiton: Suishinshū) - Water Release: Water Quaking Pillar
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user jumps into the air and then stabs his sword intothe ground, where he causes water to burst up around him and creating a pillar of water to rise up in the air repelling the enemy.

Very straight forward. You basically unleash a spiralling of water from your hand whenever the target is within short range. That's all to it.
(Suiton: Seiryūshō) - Water Release: Azure Dragon Palm
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user unleashes a spiralling torrent of water from his hands.

Create a water orb in your hand and manipulate it in a way that it shoots multiple spearing streams from it. It travels up to mid range and can be used in any manner or direction.
(Suiton: Shizuka Yari) - Water Release: Droplet Spear
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: Using their skills with water release, the user creates an orb of water in their hand which they can then release in the form of multiple spearing streams, that they can use to attack their enemy from multiple directions or in spirals.

Manipulate your water chakra and wave your hand in any direction. You should release crescent shaped blades of water, which cut through the opponent. Alternatively, twirl around while generating a lot of blades which surround the opponent.
( Suiton: Nagareru no Yari ) - Water Release: Flowing Spear
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 20
Damage points: 40
Description: The user creates crescent shaped blades of water, which follow the arcs of their hand movements attacking opponents infront of them or they can twirl around while generating the crescent blades to attack all around them.

Knead your water chakra in your stomach and use nature manipulation to convert it into a high-viscosity water. Spit it out in the form of ropes using shape manipulation which binds the target on place. The thickness and stickiness of the ropes makes it difficult for them to escape.
(Suiton: Mizuame Bakujō) - Water Release: Starch Syrup Binding Rope
Type: Supplementary
Rank: B
Range: Short - Mid range
Chakra: 20
Damage: 40
Description: After kneading chakra in the stomach and converting it to high-viscosity water, the user spits it out, in the form of ropes that restrains the target's movement. Because of the viscosity of the water, it is even more difficult for them to escape its confines.

Manipulate your water chakra and create multiple water sources 2-3 meters underground. The user can create upto 3 seperate sources and whilst their individual size can vary, their size altogether cannot exceed that of a normal-size pond. These small 'ponds' can then be used as a source to conduct Water techniques
(Suiton: Chika Mizu) Water Release: Subterranean Waters
Type: Supplementary
Rank: B
Range: Short-Long
Chakra: 20
Damage: N/A
Description: Using his own chakra the user can, unbeknownst to his opponent, create a single or multiple water sources within the earth. The water sources can vary in size, depending on the need of the user. The user can create up to 3 separate sources but their size altogether may not exceed the size of a human sized pond. They don't form too deep in the ground, but about a meter or two beneath the surface. They can be used only as a source for other water techniques.
Note: Usable only thrice per battle
Note: Courtesy of McRazor

Also, try to perform each technique as best as you can because otherwise, there's no point in posting so many techniques. The only reason I posted so many at once is because I figured that if a user is giving adequate replies each time, there is no reason to do 1 or 2 techniques per post because while replies are going to be the same each time, a lot of time will be wasted. So to sum it up, lets not waste time and don't be lazy.
 

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To start off, Tiashe gathered chakra in his gut, molding it into suiton chakra. Releasing it into the air ahead of him as he slammed his hands into the ground, a large amount of water came falling ten metres above from the sky, about 10 metres in front of Tiashe. If someone had been standing there, they would have been drenched and possibly injured by the force of the water.

Next, Tiashe performed the snake hand seal whilst molding his gathered chakra into that of the water nature. Opening his mouth, Tiashe released a huge amount of water onto the floor. So much that he was standing on, and if someone else was around, they would also be on it. This would be the hiding place for his next technique. Manipulating his chakra, Tiashe hid inside the water source he had just created. He would be unseen, except if sensory ninjas or those with doujutsu were there.

Coming out of hiding, Tiashe formed the Snake hand seal whilst molding his chakra into suiton chakra. Sending his chakra into the atmosphere, dark clouds began to form quickly, and before Tiashe knew it, it started to rain. This rain drained chakra, but Tiashe made sure it did not drain his own. If anyone else was there, he would make it suck up their chakra though to weaken them. What exactly does the vortex mean here? And does the fact that I can sustain for two turns mean that I can't perform other techniques at that time?

Tiashe released the rain and went on to the next technique. The water from previous techniques had been sucked into the earth by this time, leaving clear ground for him. Gathering suiton chakra, Tiashe channeled it into the sword. Jumping into the air, he struck the sword into the ground, allowing his chakra to seep through it. This caused water to gush out, and using shape manipulation, Tiashe shaped it into a large pillar. This would allow people to not get in short range of him, as the water was there.

Gathering chakra in his dominant arm, Tiashe molded it into suiton chakra. Bringing his arm out in front of him, with his hand pointed at an unseen enemy, Tiashe expelled a spiralling torrent of water from his hand, which would strike someone if they were there. Next, he gathered chakra in his dominant arm again, molding it into suiton chakra. Releasing it onto the palm of his hand, Tiashe created an orb of water which he released as multiple stream which would go on to spear the opponent. Again gathering chakra, this time in both his arms, Tiashe molded it into suiton chakra before expelling it out from his hands as crescent shaped blades of water. This was done through his hand movements.

The next one seemed slightly different. Gathering chakra in his stomach, he molded it into suiton chakra, but with a different consistency. He made it more sticky and heavy. Spitting out this chakra, Tiashe manipulated it's shapes to be in rope form, which would go on to bind the enemy. It would be very difficult to escape from.

Lastly, Tiashe gathered chakra agin which he molded into suiton chakra. releasing it into the ground with no hint that he did so, Tiashe created 3 little water sources close to him around two metres under the ground. They were in different places but all close to him, and their size altogether was not all that big.
 

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Given that it specifically states that the user has to maintain the Dog handseal to sustain this technique, it's clear that you cannot use any technique that requires handseals. Now as far as techniques that don't require handseals are considered, I'd say that you can only use Water techniques because as we already know, there are numerous ways to layer one Elemental technique with another technique of the same Element within the same timeframe, generally via CJs. I'd say this is no different and if the former can be done, it should/would also be possible to perform Water techniques that don't require handseals.

In order to do this, you either need a clone or an ally. You basically perform the Destruction Torrent water technique, and your ally the other needed technique. The wind and water combination can be used to attack or defend against wind and fire combos. Create a clone and then perform this technique with it.
(Suiton: Gufuu Suika) - Water Style: Typhoon Water Vortex
Rank: A
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description:The user will create a ‘Wind Style: Rasengan’ in one hand, and ‘Water Style: Destruction Torrent’ in the other. By combining them, he will create a tornado of water that can be used to attack or defend. This jutsu can also be used to drown out wind and fire combos
Note: No water source required.
Note: Can only be used with either a clone or an ally

First of all, the amount of the handseals is a turn off, unless you're a water specialist in which case it doesn't really matter. Can come in handy if used right. You basically create a vortex in the form of a ring in front of you, which explodes into a large source of water, expanding its waves all over the battlefield. It has tremendous powers which can hollow out the ground. You can use this with a water source, or without it, which requires the use of chakra.
(Suiton: Daibakufu no Jutsu) - Water Release: Great Waterfall Technique
Rank: A
Type: Attack
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Description: After doing the needed hand seals Tiger → Ox → Monkey → Rabbit → Ram → Boar → Ox → Horse → Monkey → Tiger → Dog → Tiger → Snake → Tiger → Ox → Monkey → Rabbit → Bird, the user will form a gigantic vortex of water in the form of a ring in front of him. It will then shoot a gigantic torrent of water that extends water over a large scale, surges upon impact and rises up to several dozen meters high only to collapse down, forming massive waves all around as it does. The effect is such that as its collapsing it resembles a waterfall, hence the name of the technique. In doing so, it resembles a huge wave, with tremendous power that can hollow out the ground. What remains after that technique's utilization is reminiscent of no less than the aftermath of a natural disaster. This is a considerably advanced ninjutsu, and activating this technique requires a fair amount of chakra. The normal use of the technique requires a water source which is manipulated into the technique but some users have shown the ability to use the technique as a water stream exhaled from the mouth and forming more of a gigantic barrage/stream/wave of water rather than the more intricate and complex use of the main application of the technique.
Note: Can be used with a water source or by using one's own chakra to exhale the technique without the need for a water source nearby.

Whenever your opponent is standing on a water source, you manipulate your water chakra in order to create four sharks of water. These sharks will rush and knock the opponent high in the air, breaking several of their bones as they do so. Then you can attack with swords or other ninja techniques, seeing as the opponent is vulnerable to any thing.
(Suiton: Senkogenma Kujo) – Water Release: Flash Grinding Destruction
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage point: 60
Description: As his opponent is standing on a source of water, the user will create. four sharks of water. Those sharks will rush at their target, come out and knock the opponent high into the air. breaking several of his bones in the process. Then, as his enemy is in a very vulnerable position, the user can freely attack with swords or other ninja techniques.
Note: Requires a water source.

Another technique which requires a water source. You send huge amounts of water chakra which will make a large amount of water to gather. This gigantic wave levels anything in its path by crashing into the opponent. It was strong enough to push the Eight Tails.
(Suiton: Kyojin Nami Shougeki) – Water Release: Giant Wave Crash
Rank: A
Type: Offensive , Deffence
Range: Long
Chakra cost: 30
Damage points: 60
Description: The user gathers a large amount of water that can then be used to crash into the opponent. It is strong enough to push back Killer bee in Eight tales form.
Note: Requires a water source

With this, you create a wall of water around you. Perform the necessary handseals and use your own chakra or an external water source. This water wall is released in a manner that encircles the user, making it an absolute defense. Your vision isn't blocked by this, and you can continue with your next attack while defending, which is one of the best advantages of this technique. Remember the Water technique Darui used to stop Sasuke back during the 5 Kage Meeting? It's the same.
(Suiton: Suijinheki) - Water Style: Water Encampment Wall
Rank: A
Type: Defence/Supplementary
Range: Short
Chakra cost: 30
Damage Points: N/A
Description: This defensive jutsu creates a wall of water around the user. The user will use the following hand seals to activate the technique Tiger → Snake → Rat → Snake → Tiger. Enemy attacks are completely intercepted by a fence of water blown out from the mouth, and is raised from below with tremendous might. The water is blown out in the form of a circle around the user, and it makes for a defence without openings. It is also possible for the user to control the amount of water and duration at will. Furthermore, because the field of vision is maintained even while defending one can easily go on to the next move, which is a great advantage. The wall can also be formed from a pre-existing water source.

Make the water beneath your target explode, which will send them in the air. Then you jump before generating a large whirlpool around your arm, and strike the enemy with it resulting into a large water explosion. It requires a water source.
(Suiton: Kōka Suijin) - Water Release: Hard Whirlpool Water Blade
Rank: A
Type: Attack
Range: Short
Chakra cost: 30
Damage Points: 60
Description: The user makes the water under the enemy explode, launching them into the air. Then the user jumps above the enemy and creates a large whirlpool around his arm, striking the enemy with it and creating a large water explosion.
Note: Water source required.

Perform the needed handseals and create a spinning water vortex around you. This water vortex serves as a barrier and also as an attack. Even though it requires a water source, the technique is strong enough to knock an opponent unconscious.
(Suiton: Mizu no Tatsumaki) - Water Release: Tornado of Water
Rank: A
Type: Attack/Defence/Supplementary
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: After performing the Ram → Horse → Bird the user is able to create a technique that utilizes water to create a spinning water vortex around the user. The water vortex acts both as a barrier and an attack mechanism. The power of the vortex is enough to knock an opponent unconscious.
Note: Requires a nearby water source

Like the B rank technique, it works in a similar manner. But there are some differences. You expel a larger amount of water by doing the ram handseal, which basically creates a sea (figuratively). The waves generates can be quite deadly. If you wish, you can form the water source into a gigantic worb, which traps the target inside and restricting him from breathing.
(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.

Do the handseals and manipulate a pre-existing water source, using shape manipulation, you create a giant wolf-like beast. Just like a clone. This beast can shoot B rank water streams, or release a powerful torrent of water with its claws to wash the targets away. The beast stays active for three turns, and can roam around the entire battlefield.
(Suiton: Mizu Shishi) - Water Release: Water Beast
Rank: A
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user after performing the Dog → Horse → Monkey → Ram and by manipulating a pre-existing water source and transforms it into a giant wolf-like beast. The beast can launch powerful streams of water from its mouth equivilant to B rank, or sweep the area with its claws to let a powerful torrent of water to wash away the enemies.
Note: The Water Beast remains active for three turns

Having a water source present, you generate a powerful vortex of water around your enemy with just a swing of your arm. That should send the enemy fly upwards and causing massive damage. You can dispel it with a hand gesture if you wish.
( Suiton: Arekuruu Hayase ) - Water Release: Raging Rapids
Rank: A
Type: Offensive
Range: Short-Mid
Chakra cost: 30
Damage points: 60
Description: Using their skills with Water Release, the user generates a powerful vortex of water around their enemy with a swing of their arm that sends them flying upwards and then dispels it with another hand gesture. (Requires a water source).
Note: Tobirama and Mei terumi can perform this without a water source.

Gather a lot of water chakra and manifest it in water, before using shape manipulation to form it into a senbon. You are able to expel this at a high speed, penetrating through the target's vital organs.
( Suiton: Tenkyū ) - Water Release: Heavenly Weeping
Type: Offensive
Rank: A
Range: Short - Mid
Chakra: 30
Damage: 60
Description: A technique in which chakra is kneaded in the user's body, transformed into water and then shaped into senbon in the mouth before finally being expelled at a high velocity. The needles are shot in an attempt to catch the enemy off guard, while also aiming at their vitals.

Manipulate the water in a nearby source and shape it into a solid and highly dense sword. You can then use it to perform Kenjutsu techniques and it is highly effective against Fire or Fire-enhanced weaponry. Whilst the technique is A Rank, the sword by itself in terms of damage is only equal to a C Rank.
(Takigakure-Ryū: Mizukiri no Yaiba) Hidden Waterfall Style: Water Slicing Blade
Type: Supplementary
Rank: A-Rank
Range: Short
Chakra: 30
Damage: N/A (up to 60 when used to attack)
Description:
A secret technique of Takigakure that allows the user to manipulate nearby water into the form of a sword, by compressing it to incredible amounts, making it seem solid and sharp, almost crystalline in nature. The sword is very resilient and extremely useful against Fire attacks or Fire enhanced weaponry. The sword, once formed, can be thrown as a projectile or wielded. If thrown, it will do menial damage (C-Rank) but it can be wielded as any other sword and due to its incredible sharpness, can be quite dangerous. It can be used for melee based Kenjutsu attacks.
Note: While the sword is being sustained, the user can only mold Water Techniques.

A technique that is quite similar to Drunken Fist. You'll manipulate the moisture in the air, and manifest water underneath your feet which will allow to slide back and forth, akin to being on an ice rink. An extremely effective technique to use in order to evade normal Kenjutsu and Taijutsu techniques. A drawback however is that the user cannot use any technique from another element.
(Suiton: Ryuutai Suteppu) - Water Style: Fluid Step
Rank: A
Type: Defensive
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: Ryuutai Suteppu is a very simple taijutsu technique with the enhancement of water. When being attacked in close range, the user will focus his chakra in the moisture of the air and materialize water beneath his feet. He will then use that water to slide back and forth in the ground as if he were standing on ice. However unlike ice, the user has complete control over his fluid movements. Can be used quite effectively to boost the randomness of movement when using Drunken Style. This technique will last for two turns, but the user will be restricted in using no other elemental affinities.
Note: Can be used twice
Note: Must have mastered Taijutsu
Note: Courtesy of Mathias
 

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I see, thanks.

Creating a clone besides him, Tiashe gathered chakra in his right arm, molding it into suiton chakra. He released it onto his palm as a torrent of water. At the same time that he was doing this, Tiashe's clone had gathered wind chakra in his palm and had rotated it to make a ball of chakra on his palm. Tiashe and his clone both combined their attacks into one, causing a tornado of water to be expelled, traveling away from them up to around 10 metres before dying out.

Performing a ridiculous amount of hand seals, Tiashe allowed them to guide his molding of suiton chakra. This allowed him to form a gigantic vortex of water in the form of a ring in front of him. He then manipulated it to shoot a gigantic torrent of water all around the place, making waves and leaving a huge amount of water on the floor. it looked like there had been a huge flood or something. He decided to leave the water from this technique, so he could use it as a water source for the next ones. So he stood atop the water by channeling chakra through his feet.

Gathering chakra in his legs, Tiashe converted it into suiton chakra, before releasing it into the water below him. He manipulated the chakra to form into four sharks, which traveled a few metres away from him before rushing up to the surface. If someone had been standing there, they would have been knocked up into the air, as well as severely damaged.

Still standing upon water, Tiashe gathered chakra, manipulating the water under and all around him to gather in one place, leaving dry ground underneath him. In a huge wave form, Tiashe had this water crash into a giant tree around ten metres away from himself. This caused the tree to be violently uprooted, and fall with the water back to the ground. The water soon soaked into the ground.

Performing the required hand seals, Tiashe molded his chakra into water chakra, before expelling it out from his mouth as a large wall of water in a circular formation around him, up to around five metres. He could still see around him, so it was a really good defense.

Gathering chakra, Tiashe released it into the nearby lake. He made the water explode up from the ground around five metres in front of him. This would cause the enemy to fly into the air. Tiashe then jumped into the air himself, higher than the enemy if they were there, and creating a large whirlpool around his arm by releasing water chakra from the chakra holes there, he striked the air, causing a large water explosion.

Utilising water from the lake, tiashe manipulated it with his chakra to form a vortex of water around him which spun around wildly and with force. It served as a defence, and also possibly as an attack if he directed it to an opponent.

Gathering a large amount of chakra in his gut, Tiashe converted it into water chakra, before transferring it upwards. Releasing it from his mouth, a large amount of water was expelled, covering the ground in front of him and producing violent waves. At a point around ten metres in front of him, Tiashe caused the water in that area to rise up and form into an orb. If someone was here, they would have been trapped in it.

Performing the required hand seals, Tiashe changed his chakra into suiton chakra, before sending it into the water source created by the previous technique. He manipulated the water to take on the shape of a giant wolf like beast. This beast released powerful streams of water from its mouth and also moved his claws around the place, creating a powerful torrent of water.

Releasing the beats technique, Tiashe gathered chakra again, converting it to water chakra. He sent it into the lake nearby, and just by swinging his arm, a vortex of water formed around ten metres in front of him. If someone was caught in it, they would be sent flying upwards. With another swing of his arm, Tiashe dispelled the technique.

Gathering chakra in his gut again, Tiashe changed its properties into that of water chakra. He channeled it to his mouth, where he released it as multiple senbon shot into the air in front of him up to around ten metres. They traveled fast and accurately.

Releasing his chakra into the lake, Tiashe manipulated it to create out of it a sword made completely out of chakra and water. Holding it by the handle, he could see that it looked crystalline and pretty strong. Slashing at a tree, he watched in amazement as it fell to the ground with ease.

Stiil holding onto the sword, Tiashe focused his chakra into the air, causing water to materialize under his feet. This caused him to start moving backwards and forwards in random motions.
 

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Clap your hands and slam your hands on the ground. Create a large pool of water beneath your opponent, that gushes upwards into a burst, launching your opponent in the air. As they're airborne, you perform the needed handseals and make several water bullets shot up (precisely 8) in order to damage and disorient him. The water bullets then travel above the opponent and take the shape of a water dragon which coils down from above the target, and bites him while traveling towards the ground. The force of the dragon is very high, leaving the opponent dead. This is by far the strongest Canon Water Technique, and can be used twice per battle; only by a Water Primary Specialist.
(Suiton: Suiryū Kōbaku ) - Water Release: Water Dragon Biting Explosion
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 70
Damage points: 100
Description: The user will clap his hands and slam them on the ground, streaming an incredibly rapid stream of water through it, creating a large pool of water beneath the opponent to form, that gushes upwards in a burst, lifting the opponent high into the air. The user does the Bird → Dog → Snake → Rat hand seals after his opponent is mid air, using the water pool to shoot up to 8 small water bullets, designed to further raise the opponent into the air, disorient him and damage him. The water bullets gather above the opponent after hitting and passing through his position and form into a water dragon which then attacks the target, grabbing it in its jaws and forcefully bringing it crashing into the ground. The dragon comes down from above the target, bites the target and coils down, towards the ground, crushing the target between the ground and the now incredible mass of falling water. Tobirama Senju does this technique with his own specific hand seals, similar to how he does some other water techniques. Despite long and seemingly complex, the technique is quite fast to perform and trigger.
Note: Can only be used by Water Primary Specialists.
Note: Can only be used twice.

Do the tiger hand seal and exhale a very thin pressurized water stream that can cut through most barriers. The main advantages of this stream are that it's very fast and sharp. You can alter its path by moving your head, slicing through several targets at once.
(Suiton: Suidanha) Water Release: Severing Wave
Type: Offensive
Rank: S-rank
Range: Short-Long
Chakra: 40
Damage: 80
Description:
After doing the Tiger hand seal, the user will quickly exhale a very thin stream of pressurized water that will be able to cut even rock. The most noteworthy feature of the technique is how fast the stream is and how sharp it can be. By moving his head, the user can alter the jet's cutting path, creating longer cuts or affecting bigger targets.

Inhale while molding a large amount of water chakra in your chest, and exhale a large quantity of water in the form of a strong torrent. It can tear through any obstacle in its path. The amount of the water is large enough to fill massive holes in the battlefield in a short amount of time. Keep in mind that despite it's name, this technique is not a projectile. It is rather a stream of water.
(Suiton: Suidan no Jutsu) - Water Release: Water Bullet Technique
Rank: S
Type: Offensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user inhales and molds a great amount of chakra into their chest, exhaling a very large quantity of water in the form of a powerful torrent towards their intended target. The stream of water is so powerful and concentrated it can rip through most obstacles in its path. The stream itself contains so much concentrated water that it can flood medium to large sized depressions of the battle field in relatively short amounts of time.

Knead your water chakra and expel a dense torrent of water, which instantly creates a barricade of water that can be used to intercept incoming attacks.
(Suiton: Suijinchū) - Water Release: Water Encampment Pillar
Rank: S
Type: Defence
Range: Short - Mid
Chakra cost: 40
Damage points: N/A
Description: A defensive technique where chakra kneaded inside the body is converted into water, and then expelled from the mouth in a dense torrent, effectively creating a near instantaneous barricade that can be used to intercept incoming attacks.

Perform the required handseals and summon a massive quantity of water in your vicinity. You can then proceed to do whatever you want with the Water such as shaping it into a dragon and launching it at your opponent or alternatively using it for defensive purposes. It's generally an extremely versatile technique and has numerous uses. Keep in mind that the technique can be maintained indefinitely as long as you keep providing chakra and it isn't destroyed. Perform this technique and list atleast 3 ways you would use this technique.
(Suiton: Suishū Gorugon) Water Release: Powerful Blasting Rain Trench
Type: Offensive/Defensive
Rank: S Rank
Range: Short-Long
Chakra: 40 (-10 to sustain)
Damage: 80
Description:
After performing the Dragon → Tiger handseals, this technique will summon a large amount of water near the user that will then be used to strike at the opponent in several versatile ways. Shizuku has been known to transform it into a dragon with a gaping mouth to attack though the user can shape it in any way he needs for his intended purpose. The water used will be stationary till it is sent offensively toward the opponent and as long as the user fuels it and the technique isn't fully negated, the Tiger handseal can be sustained and the water manipulated and used. The technique can also be used from nearby water sources, including low rank water techniques, for the same effect. Due to the immense control needed, the technique is considered a highly advanced use of water release, requiring the user to possess a primary water specialty to use.
Note: Can only be used by bios with a primary water specialty
 
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Gathering chakra in his hands, Tiashe molded it into suiton chakra, before clapping his hands once. After doing this, he slammed his hands onto the ground, releasing his chakra through it, to a place about five metres in front of him. A large pool of water was formed there, and Tiashe manipulated it to rise up fast as an incredibly rapid steam of water. If someone was there, they would have been lifted into the air, with the water not touching them once airborne. Performing a series of hand seals, Tiashe then used the pool of water that was now in the air to divide itself into eight water bullets which he sent upwards. If someone was there, they would have been further damaged. As the water bullets rose higher than the would be enemy, Tiashe manipulated them to combine together to form a water dragon which would grab the enemy by it's jaws and slam the enemy into the ground, killing them. This is all occurred very fast.

Performing the Tiger hand seal, Tiashe gathered chakra in his gut, molding it into suiton chakra. Channeling it to his mouth, Tiashe exhaled deeply, emitting a very thin stream of pressurized water from his mouth. Moving his head around, he destroyed things in different places; rocks trees and the like. The stream was very fast and also sharp as it could cut even through the rock.

Molding a large amount of suiton chakra in his chest whilst inhaling, Tiashe exhaled it out from his mouth as a very large quantity of water. He manipulated this water to become a powerful torrent which traveled away from him. It was concentrated, as Tiashe manipulated most of its power in a certain range. It ripped through things as it went past.

Gathering chakra in his gut, Tiashe molded it into suiton chakra, before exhaling it from his mouth as a dense torrent of water. The water provided a barrier in front of him, blocking any attacks that would come.

Performing two hand seals whilst converting his chakra into suiton chakra, Tiashe summoned a large amount of water near him that he could use in many different ways. Attacking the air in front of him, Tiashe maintained the technique by keeping the Tiger hand seal formed.

Ways I would use it: 1) Use it as a defensive barrier, and at the same time branch off parts of it to attack the enemy in bullet or stream form. 2) Use it as a fully defensive barrier to cover the whole body in a dome shape. 3) Transform it into a beast which crushes it between its mouth and the ground.
 

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Gathering chakra in his hands, Tiashe molded it into suiton chakra, before clapping his hands once. After doing this, he slammed his hands onto the ground, releasing his chakra through it, to a place about five metres in front of him. A large pool of water was formed there, and Tiashe manipulated it to rise up fast as an incredibly rapid steam of water. If someone was there, they would have been lifted into the air, with the water not touching them once airborne. Performing a series of hand seals, Tiashe then used the pool of water that was now in the air to divide itself into eight water bullets which he sent upwards. If someone was there, they would have been further damaged. As the water bullets rose higher than the would be enemy, Tiashe manipulated them to combine together to form a water dragon which would grab the enemy by it's jaws and slam the enemy into the ground, killing them. This is all occurred very fast.

Performing the Tiger hand seal, Tiashe gathered chakra in his gut, molding it into suiton chakra. Channeling it to his mouth, Tiashe exhaled deeply, emitting a very thin stream of pressurized water from his mouth. Moving his head around, he destroyed things in different places; rocks trees and the like. The stream was very fast and also sharp as it could cut even through the rock.

Molding a large amount of suiton chakra in his chest whilst inhaling, Tiashe exhaled it out from his mouth as a very large quantity of water. He manipulated this water to become a powerful torrent which traveled away from him. It was concentrated, as Tiashe manipulated most of its power in a certain range. It ripped through things as it went past.

Gathering chakra in his gut, Tiashe molded it into suiton chakra, before exhaling it from his mouth as a dense torrent of water. The water provided a barrier in front of him, blocking any attacks that would come.

Performing two hand seals whilst converting his chakra into suiton chakra, Tiashe summoned a large amount of water near him that he could use in many different ways. Attacking the air in front of him, Tiashe maintained the technique by keeping the Tiger hand seal formed.

Ways I would use it: 1) Use it as a defensive barrier, and at the same time branch off parts of it to attack the enemy in bullet or stream form. 2) Use it as a fully defensive barrier to cover the whole body in a dome shape. 3) Transform it into a beast which crushes it between its mouth and the ground.
Alright, you're done.
 
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