[Doton] Rocky Path

Ester

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One of the base five, weak to lightning, strong towards earth. It is part of multiple various KGs. Furthermore, other than basic solid earth, we have some variations which are mud like. Onoki is a notable user.
 

Klad

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I require you to only analyze the techniques. We'll go 3 at a time.

(Doton No Jutsu) Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth

(Doton: Shinju Zanshu no Jutsu) Earth Release: Double Suicide Decapitation Technique
Rank: D
Type: Supplementary
Range: Short
Chakra Cost: 10
Damage Points: N/A
Description: The user, emerging from the ground below the target area, pulls down the opponent so that only their head is above ground. Unable to move, the opponent can easily be decapitated or tortured.
Note: user must already be underground through the use of (Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique

(Doton: Gansetsukon) Earth Release: Rock Section Cane
Rank: D
Type: Supplementary/Offense
Range: Short (Mid on throw)
Chakra Cost: 10
Damage Points: 20
Description: This technique allows the user to take a small chunk of rock and turn it into the shape of a staff. The user can then use it as a melee weapon or throw it with pinpoint accuracy at their opponent. A variation of this technique allows the user to create several staffs and launch them at the target, but with less accuracy.
 

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Rather simple and straight forward, allowing the user to create basic constructs from earth ranging from walls to tools.

After using the C rank technique, it allows the user to move beneath targets and pull them down, immobilising them, leaving them vulnerable and at the user's mercy.

Somewhat similar to the first technique, the jutsu allows the user to create one staff or more, all composed of rock. The user can then throw the staff(s) at their targets.
 

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Next three.

( Doton: Iwa Rendan ) Earth Release: Rock Barrage
Rank: D
Type: Offensive
Range: Short – Mid
Chakra cost: 10
Damage points: 20
Description: The user will concentrate their chakra into their arm and then release their chakra creating a ring of rocks that are then flung at the opponent.

(Doton: Hedoro no Kouzetsu) Earth Release : Slime Ensnaring Tongue
Rank: D
Type: Supplementary
Range: Short
Chakra cost: 10
Damage points: N/A
Description: The user expels a retractable cord of mud in the shape of an elongated tongue from their mouth. Its adhesive and retractive ability allow it to stick to objects and pull them towards the user or it can be used to pull the user towards another person. However, its main purpose is to attach to any part of the terrain which is in range and pull the user to the desired location extremely quickly. It can also be used in quick succession to travel from one place to another.
Note: Lasts for three turns
Note: Courtesy of Negative Knight

(Doton: Ganban Kyu) - Earth Release: Bedrock Coffin
Rank: C
Type: Offense
Range: Mid/Long
Chakra Cost: 15
Damage Points: 30
Description: After performing the Rat hand seal, the user to control multiple sections of rock and move them around their opponent. The user then forms two gigantic sections that crush the opponent.
 

Ester

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Kinda neat, it allows the user to create a ring of rocks that can be thrown towards the opponent.

A great donation by NK, in which he shows his great tongue game. It allows the user to release an adhesive and retractive mud tongue that can be used to pull the user from one point to the other. It's somewhat of a bootleg spiderman web swinging technique.

After a single hand seal the user would control multiple section of rocks around the opponent, following that the user will form two large sections that would slam into the target, crushing them as a result.
 

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"A great donation by NK, in which he shows his great tongue game"

Lmfao.

(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth. While inside the earth, the user cannot make handseals and can only use Earth techniques below C-Rank. If he tries to do a higher ranked technique, he'll disrupt the Hiding like a mole technique and be left crushed.

(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target if these are less dense. The pillars/spikes can be done in any earthen surface, including other earth techniques of the user.

(Doton: Yochi no Douyou) - Earth Release: World Shaking
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in making the enemies lose their footing and fall to ground or miss the aim of a given technique.
 

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The truth sets us free u.u

Quite simple and straightforward, allowing the user to turn the ground into sand through which the user would slip through into the ground, hiding there and being able to sense others on the ground. The user can also mask where he enters/leaves. However, the technique doesnt allow the user to use hand seals or anything besides C rank and below earth.

One of the good techniques, it allows the user to raise spikes, pretty clear and concise. However, since it can be used through other earth techniques it becomes more versatile and useful.

Also a nice technique, the tremor can be used to counteract speed based opponents as long as I can track them.
 

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Alrighty

(Doton: Dorosandan) – Earth Release: Mudshot
Rank: C
Type: Offensive
Range: Short-Mid
Chakra cost: 15
Damage points: 10
Description: The user spits a thick globule of mud at the target. If aimed correctly, it can blind the target's vision and choke them. It can also be used to create a sticky patch on the ground..

(Doton: Iwa Yado Kuzushi) - Earth Release: Stone Lodging Destruction
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A (up to 60)
Descripton: The user will do one hand seal and cause nearby earth structures (either natural occurring ones on the field (such as cave ceilings, cliffs, etc), man made (buildings, etc) or jutsu made (up to C-Rank active structures)) to collapse and fall. This technique allows the ninja to control nearby stone and rock and dislodge any vulnerable or sensitive spots, causing the structure to collapse. This can be especially useful if in a cave or a stone lodging. The technique can loosen the rocks and cause them to come raining down on whomever is trapped inside. The damage depends on the size of the cavern or rock lodging above or nearby the target and not on the amount of chakra used which doesn't need to be high. A large cave with a thick ceiling can easily do the physical damage equivalent to an A-Rank technique but due to the damage not being focused or chakra fueled, its also easily defendable.

(Doton: Doryudan) - Earth Release: Earth Dragon Bullet
Rank: C
Type: Offense
Range: Short-Long
Chakra Cost: 15
Damage Points: 30
Description: When used with Earth Release: Earth Flow River, the user will then perform the Ram → Horse → Dragon they can create a dragon-like head that fires concentrated mud bullets at an opponent. This can also be combined with a fire jutsu to shoot lava toward an opponent. The dragon can be created from other mud techniques as along as a mud source is available.
 

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Allows the user to be a pokemon and spit out some mud that can possibly blind/choke/hinder the target.

When in a terrain that has suitable conditions like those mentioned in the technique, the user would dislodge portions of the constructs in order to cause the rocks of the construct to fall on the target, crushing them with damages proportionate to size. Alternatively, this can be used on C rank techniques of targets.

After performing some hand seals, the user would form a dragon's head that shoots out mud towards the target. This can be used from any mud based technique as long as it is suitable in size.
 

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Next

(Doton: Doryū Taiga) - Earth Release: Earth Flow River
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Description: After forming the needed hand seal (Tiger), the user transforms the ground underneath their opponent into a river of mud that throws them off balance and carries them away from the user. The mud created by this technique can also be used as a medium for the Earth Release: Earth Dragon Bullet technique.

(Doton: Ganchūrō no Jutsu) - Earth Release: Rock Pillar Prison Technique
Rank: C
Type: Defence/supplementary
Range: Short/Mid
Chakra Cost: 15
Damage Points: N/A
Description: After performing the required hand seals Rat → Horse → Dog → Snake and they then create a large amount of rock pillars to rise from under ground. They can then be controlled to surround their opponent and create a bamboo-like prison of rock.

(Doton: Doroku Gaeshi) - Earth Release: Earth Shore Return
Rank: C
Type: Defence
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: After striking the ground with their hands, the user manipulates the ground in front of him to form a slab that tilts upwards, up to 90º, creating a wall of earth that can defend from incoming frontal attacks. In addition, the user can also create 2 slabs that will rise and tilt to the sides in front of him, as if "opening up" the ground. This can be done to create a clear path if anything hazardous is above the ground in that specific area.
 

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A method to use the last technique learned, it also allows the user to make the opponent lose his footing and potentially drown if used correctly.

After too many hand seals the user raises a large amount of rock pillars from the earth which can be controlled to surround the targets.

After striking the ground the user can either raise a slab from protection in front of him, or raise 2 slabs at his sides to make it appear as if the earth is opening up from an arial view.
 

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Good job.

(Doton: Doro Hōshi) - Earth Release: Mud Spore
Rank: C
Type: Offensive
Range: Short-Long
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user summon a river of mud infront of them by lifting one of their hands in the air. This technique can have water added to it to speed up the flow and increase its power.


(Doton: Dochū Eigyo no Jutsu) - Earth Release: Underground Projection Fish Technique
Rank: C
Type: Defence/Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent by merging with the ground itself. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him. The disadvantage with this technique is that merging with the ground is rather slow and while perfomring the technique, the user is vulnerable to high ranked Earth techniques. The user isn't hidden from doujutsu or sensory ninjas and cannot travel beyond the 3 meter deep mark. Moving around in the ground is slow and the user cannot sense very well what is happening above.

(Doton: Doryūkatsu) - Earth Release: Earth Flow Divide
Rank: C-A
Type: Supplementary
Range: Short/Long
Chakra Cost: 15-30
Damage Points: N/A
Description: The user will first perform the required hand seals Rabbit → Boar → Rat → Horse → Tiger → Snake and slamming the hands on the ground, the user can, by flowing concentrated chakra into the Dragon Veins flowing underground, tear the earth apart, creating large chasms by raising the earth in two oposite sides in the desired location and then splitting that piece of earth through the center. The length, width, direction, and curve of the chasm are all up to the user. Manipulating the Dragon Veins requires fine chakra control, but if one has such skill, they can use this technique to divide the space between the enemy and their own team in two, destroy enemy camps or defences, and even to attack.
Note: This does not split the earth appart directly to cause opponents to fall in the fissure.
 

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Simply straightforward, simply by raising one's hand the user summons a river of mud that can be amplified through the addition of water.

A weaker and less useful version of the other technique as it is much more limited and inconvenient.

Through hand seals and slamming hands, the user would tear the earth apart, brining forth chasms that can have alternating size and directions depending on the need of the user.
 
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