Rock'n To Tha Beat

Nagato..

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There are enough tangible techniques to use with something like the clapping technique, like low rank earth techniques and water techniques. So youll have your opponent countering more than one element. Also the usage of weapons..

______________

Now I want you to charge your arms with sound chakra and run towards my clone and send the sonic vibrations into one of his limbs. Where ever you punch should incapacitate the limb for a short while. You can use kicks or w.e if you want too.
 

The_Empire

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See since it is a sound jutsu I thought of speed and only thing that could keep up with it is wind. But can the sound clap jutsu be seen?
_______
Yuki looks at the clone and knows that this must be a test dummy. He shows a big smile like he wanted to kill something. He holds up his right hand and disappears from the clone's sight. Yuki teleported behind the clone and punches the clone but the punch was sound enhanced by Yuki doing the following: focusing lightning chakra into his right arm and adding wind chakra making the arm powerful and the lightning chakra vibrate faster. The punch once hits the arm of the clone makings it go numb because he released sonic vibrations and the arm whole system shuts down from the user to use it again for a short matter of time.
 

Nagato..

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As far as I know it cant be seen because its a shockwave generated from your hands. I cant think of any way it generates enough energy to be seen.


(Ototon: Oto no Ken) - Sound Release: Sonic Fist
Rank: B
Type: Attack
Range: Short
Chakra Cost: 20
Damage Points: 40
Description: The user gathers chakra either around their fist, arm, or leg and then charges towards their opponent. Upon utilizing an attack involving the aforementioned limb, it causes a release of sonic vibrations (of a low frequency but with a high amplitude) that act as a secondary strike, making the opponent unable to use the body part that has been hit for 1 turn. This happens because the sound vibrations damage soft tissue by resonating within the water molecules that reside within it. The effect is similar to a localized explosion upon contact that rips through the targeted area and creates a shockwave that blasts the target backwards. The skill is exceptionally useful if used against solid techniques such as those from Earth Release (or similar) which will shatter upon being hit.

It seems they updated the sound list so this is further explained than what remember

Next



( Ototon Genjutsu: Funka to Botsuraku ) - Sound Release Illusionary Art: Eruption and Downfall
Rank: B
Type: Supplementary
Range: Short-Long
Chakra Cost: 20
Damage Points: N/A
Description: The user charges Ototon chakra into his hands and snaps his fingers, triggering a genjutsu through the emission of high frequency sound waves. As he snaps, the sound is amplified, sounding as if it is directly by the enemy's ear. To them, it sounds as if something has just snapped in half. The user then manipulates the illusion to make it appear as if either a large branch has fallen from a tree or the ground under them has broken clean in half, causing the target to believe they are falling through the earth or have been struck with a large object, pushing them to the earth. The user has control over the illusion, being able to make it seem as if entire trees have been snapped in half, falling on the target or as if an earth structure has collapsed either above or beneath the opponent, etc. The illusion can be edited to fit the situation and even the sound can be slightly altered deepening on the object that is "snapped". Is more effective depending upon the terrain this is used in ( extremely effective in a forest, not effective in a desert ).


The sound you generate from your fingers are the trigger to the illusion said above. Any questions?
 

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I notice they increased the number of jutsus also. They are well explained also. It makes it easier to understand also.

I thought I had a question but I dont. I like this jutsu. It is like a tactic jutsu tbh. Seems like something Scorps made up lol.
 

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True and I forgot lol



Strong points

  • It doesn't require hand seals, nothing but a snap of two fingers which is faster then one hand seal
  • It is a tactic jutsu to use against someone like wood users and in a forest
Weak points

  • It has to be used in a certain terrain
Combinations-strategies Use this against someone in a forest. Send an attack in front of them and use this to distract them like something is coming another direction. After then send an attack from the opposite side.

Ways to counter: Eh there is only only one way if you are in a forest, that is sensory. If someone uses this you can easily sense(well I'm talking about my Kiyoshi bio so it is my own strategist) to see what happen. This really isn't an attack but a tactic so there is no real counter to it.
 

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So there being new techniques and whatnot we will start from the start once again.

So tell me a little about sound, what is it about that you like, etc...?
 

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Sound is the following:

-Vibration
-Disruptions of particles which is heard by our ears as vibratioins
-Lightning(vibration and speed) and Wind(speed and medium to move) chakra together
-Needs a medium to make the sound(anything can be a medium)
-It is fastest in Earth or solid materials harder then then Earth
-Mechanical Waves: energy moving from one point to another(there is two types but Sound is just mechanical so the other one doesn't matter right now in this lesson)
-Frequency(Hz): Low(high pitch; hear the bass) and High(low pitch; can feel the sound through your body)
-Different speeds depending on the surface it passes through(Fast to slow: Solid, Liquid, then Gas)
-Heat increases the energy for Sound meaning Hot air the sound is faster then normal air
That's from the first page which is what I know of Sound Release

What I like about sound release is that it is similar to my weakest element which is Wind. It is fast and near invisible. Also I can use it for genjutsu which I suck at also. It gives me more to add to my taijutsu mostly. I love using taijutsu and well with sound release I can encase my feet and hands to enhance their capability.

Sound Release is also a medium for genjutsu.

It can be used with water jutsu to enhance it's ability some more.
 

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Strength of Sound Release is its speed. To a different element there is no real strength against. I mean it can go against other elements and break them up but still that doesn't mean it is strong against that one element.

It is neutral to elements like Lightning and Fire. Lightning seems to not to do anything to Sound. Fire on the other hands can make the sound faster because of the heat it gives off and the sound absorbs that heat increasing the molecules in it.

Sound Release is mainly weak to Wind because wind disrupts the sound breaking it apart on a molecular scale. The air is also the main medium that is used for sound so with that medium working against it, sound wont be able to work(lol). Earth is a weakness against Sound can't blast through(unless the ranks are up and down for course) solid material. Water is also a weakness because sound moves slower through it.

Sound can be used to cast genjutsu by the sound waves traveling into the ears of the foe or friend because sound is an evil element like that lol.
 

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Sound is also weak to gas like elements.

Sound is weak against wind because it disrupts the air and the frequency of the sound waves. So yeah you are correct, fire, yeah correct.
Earth is actually quite weak to earth, it can be shattered with ease.
Let's go with this. You put up a wall between us, and I clap. Can you still hear the clap?

With water, somewhat. But the water merely increases the damage cause by the sound. So in a sense. Sound is strong to water also.

Good correct on the part about the gen.
 

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Oh yea gas duh :p. I even said wind which is oxygen and that is a gas I'm slow.

I'm going have to say no and yes. It all depends in how thick the earth wall is. If is like a wall that separates the bathroom from te bedroom you can earth the clap. Now if it is like a house size wall then no.
 

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This next thing is explained all by Wes my old sensei. It explains everything you need know, (bit lazy on my part. But still can't explain any better then Wes)

First of all, a frequency is measured in Hertz. A frequency in theory is how many waves pass a certain point in a certain amount of time. So, basically, the lower the interval, the higher the frequency.

Now, the cool thing is, adjusting the frequency. A higher frequency is a higher pitched tone, while a lower frequency is a lower pitched tone. If you listen to music and hear the bass, the frequency is lower. You can also feel it in your body a lot more than high frequency tones, because generally those are harder to perceive in the first place. The neat thing is, that this allows us to alter the effects of sound techniques by altering the frequency. That being said, you probably see how versatile sound actually can be, and how it can create different effects. Even if you can't hear something, the sound waves are still there and can still have effects on your body

humans can only hear certain frequencies, or a range in between 2 frequencies. Generally, this is about 20 - 20 000 Hertz. Now, as you grow older, your body gets older as well, and you start to have trouble hearing high frequency tones. This is why younger people generally hear a lot better than old people. I was wondering if you speak in a lower voice, if people with hearing problems would understand you better, but I'm unsure (though it makes sense).
This does not mean that higher/lower frequencies do not effect the body! Remember that!

About the ultrasonic: Ultrasonic are simply sounds above 20 kiloHertz (20 000 Hertz) and thus above what humans can actually perceive. Other animals, like dolphins and dogs can perceive these (think, the dog whistle). These range from 20 KiloHertz into several MegaHertz. This is also what they use for sonograms (you understand what this is?) and such. Infrasound is the opposite (below 20 hertz)


Oh, one more thing I'd like to add, and this is particularly useful against Mugi's Radio Frequency/Wave CE. Low frequency sound waves generally move easier through rocks/earth than higher frequency ones. Think about your cellphone, when you move through a tunnel, the reception sucks.


Now, realize that sound can move through any medium. Don't let anyone tell you otherwise! Though we needs some sort of limitations, and it's reasonable to say wind is a good counter to sound if it can be seen (doujutsu) or heard, but at that point it might be too late (depending on how a technique is used and how the effects are). Earth, however, depending on the situation (and the level of understanding of the usage by the opponent) can be a devastating counter as well.
Now, look below:

-Speed of sound:
solid > liquid > gas.

Sound moves fastes of all through solids. Generally, this is because the particles and atoms in earth are more tightly packed than they are in liquids or gas. So, the closer the atoms/molecules, the faster sound moves.

- Elastic properties
There is a catch in between different solids. Sound moves faster through rigid solids (i.e. steel, iron) than other things like jelly. This is because solids that are rigid generally mean that the atoms and molecules have a much stronger force of attraction towards each other than in other solids. This is because of the fact that, once moved, they move back to their original position/form more quickly (and thus resulting in a much higher vibration speed). jelly in this case has much weaker attraction between the molecules, that's why it's so "elastic" (not to be confused with elastic properties), and much more flexible.

- Density
Next to this, there is the density. Now, more dense substances = more mass. More mass=bigger molecules. Because sound is based on kinetic energy that travels from one point to another, moving through denser objects means it has to use more energy, seeing as it has to move (vibrate) larger molecules. This however is used for substances with the same elastic properties.

To explain this take two examples with nearly the same elastic properties. Gold and aluminum (Gold = 10.8 psi; aluminum = 10 psi). While they nearly have the same elastic properties, gold is much denser, so it will travel faster through aluminum than gold.

Another funny thing is, this effect does not quite work the same in gaseous media.

Let's say it's hot hot hot in one side of the room, and cold cold cold in the other side. The logic explanation is that sound would move faster in the cold air (since it's denser), but that isn't the case!

Heat, like sound is a source of kinetic energy. More heat = More kinetic energy = more energy for the sound. This leads up to the fact that they can vibrate faster in hot air.
 

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Alright.

Sightly different approach with this training. Lets just talk about the techniques.

(Ototon: Naiteki Ne no Jutsu) - Sound Release: Inner Sonar Skill
Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost: 10 (-1 per turn)
Damage Points: N/A
Description: The user will enhance their hearing by infusing his ears with sound chakra. Then, by utilizing chakra and enfacing his lungs, the user will be able to control the frequency and intensity of the sound emitted from his simple breathing. This low frequency, inaudible sound is passively emitted and has no effect other than emerging from him and bouncing off of objects. Using the enhanced hearing, the user is able to know where everything is around them, effectively creating a sonar effect through the rebound and reflection of sound waves. The hearing and the sonar effect is precise enough so that one can effectively use it to substitute one's vision in battle if needed. Despite being very effective, specially if the user has any of his other senses hindered, it also leaves the opponent vulnerable to sound genjutsu or sound attacks which will be much more drastic in its effects.
Note: Lasts 6 turns

This technique is very handy, but also can backfire big time. What can you tell me about it?

P.S Mugi's stronger version of this, is off the hook. D:
 

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Well this technique enhances our hearing. The user uses his or her breathing or just noise period to know what's coming. It can also backfire by it drawing in loud noises like explosions.

Can this be used to know what element is coming?

Oh yes that superman hearing jutsu lol
 

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Yeah, since each element gives off a distinct noise, like with lighting you'd hear crackling and whatnot.

What do you think you'd hear for earth, fire, wind, and water?

Also sound genjutsu effects will be double since your hearing is pretty much a sonar.
 

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Wind, would be pretty silent, unless it is a strong gust infused with chakra. When wind hits against your face it gives off a swoosh as you said, so enhance; just more of a strong swoosh sound. p.p
Earth, banging and/or just the earth crashing against one another.
Fire, similar to lighting would give off a crackling sound, just a different type of one.
Water is correct.
 
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